Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 13:33:07 Player: President Manblast Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (288) 1440 Value Destroyed (11901) 11901 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (8049) 8049 TOTAL SCORE: 31990 Bonus ------- High Alert Combat Kills 687 Follower Combat Kills 982 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -720 Cogmind --------- Core Integrity 1600/1600 Matter 172/300 Energy 578/600 System Corruption 4% Temperature Cool (12) Movement Treading (152) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Biometal Medium Treads Biometal Medium Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY (11) ----- Advanced Coolant Injector Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Improved Transmission Jammer Layered Medium Armor Plating Advanced Force Field > --- WEAPON (6) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Machine Gun Railgun Railgun Railgun > --- INVENTORY (25) --- Armored Medium Treads Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Advanced Terrain Scanner Kinecellerator Experimental ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Centrium Medium Armor Plating Advanced Force Field Long-range Tractor Beam HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Gauss Cannon Linear Accelerator Gamma Bomb Array Gamma Bomb Array Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Improved Transmission Jammer Layered Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Heavy Machine Gun Railgun Railgun Railgun > --- INVENTORY -------- Armored Medium Treads Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Advanced Terrain Scanner Kinecellerator Experimental ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Centrium Medium Armor Plating Advanced Force Field Long-range Tractor Beam Enhanced Quantum Rifle HERF Cannon Enhanced Nova Cannon Heavy Gauss Cannon Linear Accelerator Gamma Bomb Array Gamma Bomb Array Remote Datajack Enhanced Force Lance [Rating: 190] Favorites ----------- Power Quantum Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Wheel Utility Advanced Targeting Computer Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . 2 . . . . 2 . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . . . . . 1 . . 1 . . Utility 9 | . . . . . 2 . . 1 . . 2 . . . . 1 . . . . . . . 1 2 Weapon 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . Parts Attached 241 | 7 10 4 1 3 14 2 15 15 4 1 26 1 1 . 1 42 30 9 9 8 2 3 13 13 7 Power 25 | 1 2 . . 1 1 . 1 1 . . 1 . . . . 5 1 1 2 1 . . 2 4 1 Engine 7 | 1 2 . . 1 1 . . 1 . . . . . . . 1 . . . . . . . . . Core 6 | . . . . . . . 1 . . . . . . . . 4 1 . . . . . . . . Reactor 12 | . . . . . . . . . . . 1 . . . . . . 1 2 1 . . 2 4 1 Propulsion 53 | 2 1 1 . . 4 1 3 4 . . 6 . . . . 8 13 2 3 2 . . . . 3 Treads 40 | 2 1 . . . 4 1 3 4 . . 6 . . . . 3 6 2 3 2 . . . . 3 Leg 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Wheel 9 | . . 1 . . . . . . . . . . . . . 5 3 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 77 | 2 3 . 1 2 4 . 3 5 2 . 12 1 . . 1 13 6 3 1 4 1 2 6 4 1 Device 36 | 1 1 . . 1 2 . 2 1 1 . 4 1 . . 1 7 1 1 1 4 1 1 1 3 1 Storage 7 | 1 2 . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . Processor 9 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . 1 4 . . Hackware 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Protection 22 | . . . . 1 . . . 4 . . 6 . . . . 5 3 1 . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 4 3 . . 5 1 8 5 2 1 7 . 1 . . 16 10 3 3 1 1 1 5 5 2 Energy Gun 23 | 2 2 . . . 2 . 1 . . 1 1 . . . . 7 1 . 1 1 1 . 1 2 . Energy Cannon 17 | . . 1 . . 1 1 3 1 1 . 2 . 1 . . 2 . 1 . . . . 2 1 . Ballistic Gun 26 | . . . . . 2 . . . . . 2 . . . . 6 8 . 2 . . 1 2 2 1 Ballistic Cannon 7 | . 1 . . . . . 1 2 . . 2 . . . . 1 . . . . . . . . . Launcher 8 | . . 1 . . . . 3 . 1 . . . . . . . . 2 . . . . . . 1 Special Weapon 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 1 . . . 3 . . . . 1 . 4 1 . . . 3 1 . Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . 2 7 . . . . . . System Corruption 62 | . . . . . . . . . . . . . . . . . . 18 44 . . . . . . Parts Lost 19 | . 2 3 . . . 1 . . . . . . . . . 10 2 . . . . . . 1 . Power 4 | . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . Propulsion 7 | . . . . . . . . . . . . . . . . 6 1 . . . . . . . . Utility 3 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . Weapon 5 | . . 2 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Highest Loss Streak 3 | . 2 2 . . . 1 . . . . . . . . . 3 1 . . . . . . 1 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Average Backups 19 | 3 9 12 12 14 16 19 19 19 20 20 19 20 20 20 20 19 19 19 21 21 22 22 22 22 22 Power 1 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 Propulsion 2 | 1 2 2 2 2 1 3 3 2 2 2 1 2 2 2 2 1 1 2 4 3 3 3 3 4 4 Utility 7 | . 1 3 3 5 3 4 5 7 8 8 8 9 9 9 9 8 7 7 7 7 8 9 8 7 7 Weapon 8 | . 4 6 6 6 8 10 9 9 9 9 8 7 7 7 7 8 9 8 7 8 8 8 7 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | 1 2 1 . . 1 . 5 8 . . 3 . . . . 3 3 1 1 2 . . . 1 10 Power 4 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . 1 . Propulsion 6 | 1 1 . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . Utility 14 | . . 1 . . . . 1 3 . . 2 . . . . . . . . 2 . . . . 5 Weapon 17 | . 1 . . . 1 . 2 4 . . . . . . . 2 1 . 1 . . . . . 5 Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 90 85 85 98 99 100 99 100 100 99 100 100 82 100 98 97 89 85 88 89 89 84 85 89 Engine 2 | . 14 5 . . 9 9 . 4 7 7 4 . . . . . . . . . . . . . . Core 1 | . . . . . . . 8 2 . . . . . . . 3 5 . . . . . . . . Reactor 3 | . . . . . . . . . . . 1 6 6 6 6 . . 4 5 10 10 10 8 8 8 Treads 20 | . 28 24 14 14 22 27 27 29 30 30 26 26 26 26 26 10 14 12 11 14 15 15 13 13 13 Wheel 2 | . . 3 13 13 4 . . . . . . . . . . 11 3 . . . . . . . . Device 10 | . 11 14 14 3 12 18 15 14 7 7 13 13 13 13 13 14 7 5 2 4 5 5 3 3 11 Storage 6 | . 14 14 14 14 13 9 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 Processor 15 | . . . . . . . 2 7 14 15 18 20 20 20 20 19 23 23 23 21 21 21 23 26 24 Protection 5 | . . . . 10 8 9 9 7 7 7 7 6 6 6 6 4 5 5 5 5 5 5 3 3 4 Energy Gun 4 | . 24 8 14 14 9 7 . . . 6 5 . . . . 5 . 3 4 . 8 9 4 5 4 Energy Cannon 5 | . . 6 . 14 4 9 13 15 12 7 5 6 10 2 6 3 . . 4 4 . . 4 2 3 Ballistic Gun 7 | . . . . . 8 9 3 . . . 1 12 7 . 12 10 14 14 12 14 11 9 13 17 16 Ballistic Cannon 2 | . 1 3 . . . . 9 4 5 7 3 . . . . . 1 . . . . . . . . Impact Weapon 1 | . . 9 13 . 3 . 1 2 1 . 2 . . . . . . . . . . . . . . Peak Build Rating 190 | 7 8 8 8 10 30 29 39 51 48 49 66 66 66 66 66 78 97 113 111 128 127 127 158 172 190 Average Rating 76 | 5 7 7 7 9 21 27 33 47 47 47 60 65 65 52 65 73 79 101 107 126 126 125 149 168 184 On Entrance 64 | . 7 8 7 8 10 28 27 37 47 47 48 66 66 66 66 66 74 79 110 111 126 127 127 158 169 Avg Prop Armor Cover (%) 9 | . . 17 18 11 14 . . . . . 5 . . . . 7 8 . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 13 32 30 25 32 63 67 68 78 76 75 82 82 83 83 83 91 91 132 133 155 148 148 159 169 187 Greatest Support 230 | 40 40 40 40 16 66 66 84 106 104 104 108 100 100 100 100 100 104 150 150 178 177 177 230 230 230 Greatest Overweight (x) 8 | . . 1 1 1 2 1 1 . . . 1 . . . . 8 8 . . . . . . . 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 11 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 Most Carried 25 | 5 14 14 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Carried 20 | 3 9 12 12 14 16 19 19 19 20 20 19 20 20 20 20 19 19 21 24 24 25 24 24 24 24 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 5 12 12 14 15 20 19 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 24 25 25 24 Class Distribution -------------------- 22% | Scavenger-Gunner 20% | Gunner 18% | Mutant 17% | Skirmisher 7% | Commander-Gunner 7% | Scavenger-Executioner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Commander-Gunner | -5/Extension Commander-Gunner | -5/Cetus Commander-Gunner | -5/Archives Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Res Acc Matter Collected 9999 | 246 385 160 . 139 223 113 389 628 188 226 677 183 317 . 256 1478 1492 216 295 431 250 227 481 653 346 Remotely 835 | . . . . . 223 113 281 50 . . . . . . . . . . . . . . . 168 . Salvage Created 14803 | 113 577 143 . 136 193 325 927 613 222 277 1156 130 522 . 429 2150 2220 558 401 891 262 302 542 1117 597 Parts 696 | 14 26 12 . 5 12 13 56 29 8 7 50 6 18 . 15 89 83 21 28 50 16 11 33 59 35 Haulers Intercepted 12 | . 2 . . . 2 . 2 2 . . 2 . . . . . 2 . . . . . . . . Recyclers Shooed 10 | . 2 . . 1 . . 1 . . . 3 . . . . 2 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 4 3 . . 6 . 14 . . . . . 3 7 . . . Prevented 26 | . . . . . . . . . 4 2 . 6 9 . . . . . . . . 5 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 192 | . 10 6 . . 1 6 17 7 5 6 12 2 12 . 8 29 26 6 . 9 1 5 6 14 4 Guns 95 | . 7 1 . . 1 4 1 . . . 3 . . . 5 18 23 . . 5 1 3 5 14 4 Cannons 47 | . 3 2 . . . 1 11 7 1 1 9 . 2 . 1 4 3 . . 2 . . . . . AOE 38 | . . 3 . . . . 5 . 4 4 . . 9 . 2 6 . 1 . 2 . 1 1 . . Classes Destroyed 18 | 2 5 . . . 1 1 1 3 . 1 1 . 1 . . . 1 . . . . . 1 . . Worker 12 | 1 1 . . . 1 . 1 . . . . . . . . 2 2 . . 1 . . 1 1 1 Builder 12 | . . . . . . . 4 . . . 2 . . . . 2 2 . . 1 . . 1 . . Tunneler 10 | 5 . 1 . . . . . . . . . . . . . 2 1 . . . . . . . 1 Hauler 12 | . 2 . . . 2 . 2 2 . . 2 . . . . . 2 . . . . . . . . Recycler 24 | . 2 . . 2 . . 2 2 . . 3 . . . . 3 3 . . 2 . . 1 2 2 Operator 13 | . . . . . . . . 1 . . . . . . . 2 1 . 9 . . . . . . Watcher 9 | . 1 . . . 1 . 1 1 . . . . . . . 1 . 2 . 2 . . . . . Swarmer 38 | . 3 3 . . . . 5 . . 1 1 . 1 . 4 4 7 . . 1 . 2 . 6 . Grunt 52 | . 7 3 . . . 2 7 . 4 4 4 . 5 . 2 4 7 . . . 1 . 2 . . Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Duelist 5 | . . . . . . 1 1 . . . . . 1 . 1 . . . . 1 . . . . . Sentry 36 | . . . . . 1 3 4 2 . 1 2 . 1 . 1 8 6 . . 1 . 1 1 3 1 Hunter 17 | . . . . . . . . 1 1 . . 2 3 . . 3 3 . . 2 . 2 . . . Programmer 34 | . . . . . . . . 4 . . 4 . . . . 10 2 . . 4 . . 2 5 3 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Samaritan 4 | . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Best Kill Streak 12 | 3 4 3 . 1 1 3 12 2 4 3 4 2 9 . 4 6 8 4 2 6 1 3 4 3 2 Combat Bots Only 9 | . 3 3 . . 1 3 6 2 4 3 2 2 9 . 4 6 6 3 . 5 1 3 2 3 2 Max Kills in Single Turn 3 | 1 1 2 . 1 1 1 3 1 3 2 2 1 3 . 2 3 3 1 1 2 1 2 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . 1 . Exploded 3 | . . 2 . . . . 2 . 3 2 . . 3 . 1 3 . 1 . 1 . 1 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Res Acc Hostile Shots Fired 1027 | . 73 32 . . 6 28 55 73 7 91 71 12 37 . 29 210 107 9 2 59 4 29 28 45 20 Missed 299 | . 15 8 . . 1 7 22 28 3 29 22 3 19 . 4 50 29 6 . 12 1 10 10 14 6 Hits 728 | . 58 24 . . 5 21 33 45 4 62 49 9 18 . 25 160 78 3 2 47 3 19 18 31 14 Melee 6 | . . . . . . 1 . . . . . . . . . . . . . 5 . . . . . Projectile 722 | . 58 24 . . 5 20 33 45 4 62 49 9 18 . 25 160 78 3 2 42 3 19 18 31 14 AOE 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Critical Strikes 29 | . . 1 . . . . 3 2 . . 1 . 2 . . 8 6 1 . 1 . . 1 1 2 Part Disruptions 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Damage Taken 12713 | . 690 329 . . 75 404 424 472 69 516 742 172 507 . 427 3032 1664 89 53 1029 56 411 565 752 235 Core 969 | . 139 54 . . . 13 68 48 . 64 12 23 35 . 31 247 73 . . 43 . 82 17 20 . Absorbed by Shields 283 | . . . . . . . . . . . . . . . . . 37 25 . 117 . . . . 104 Reduced by Siege Mode 144 | . . . . . . . . . . . . . . . . . . . . 62 . 7 36 31 8 Regen/Repaired (Parts) 618 | . . . . . 83 . . . . . . . . . . . . . . . . . 535 . . Core Remaining (%) 83 | 100 . . . 22 . . 85 . . 84 . . . . 88 . . . 68 . . 89 98 98 100 Volleys Fired 827 | 9 58 15 . 5 6 15 43 32 6 15 110 5 17 . 26 155 82 7 37 44 11 9 26 50 44 Largest 6 | 2 2 2 . 2 3 3 3 3 3 3 3 2 3 . 3 4 4 3 3 4 4 4 5 6 6 Hottest 320 | 80 100 100 . 100 146 126 168 198 184 175 210 105 203 . 203 270 179 99 147 200 239 239 279 263 320 Shots Fired 1826 | 18 106 27 . 10 18 43 91 95 14 35 183 7 25 . 37 351 224 13 89 96 20 26 83 141 74 Gun 1063 | 18 87 7 . 5 12 28 9 . . 3 48 1 2 . 13 235 200 5 89 62 20 16 59 111 33 Cannon 690 | . 16 18 . 5 6 15 74 95 9 27 135 3 11 . 20 111 21 . . 34 . . 24 30 36 Launcher 67 | . . 2 . . . . 8 . 5 5 . 3 12 . 4 5 . 8 . . . 10 . . 5 Special 6 | . 3 . . . . . . . . . . . . . . . 3 . . . . . . . . Kinetic 817 | . 16 9 . . 4 15 32 28 3 11 48 1 2 . 13 153 190 5 62 52 14 8 45 85 21 Thermal 848 | 18 84 16 . 10 8 2 51 64 3 19 135 . 7 . 20 174 20 . 27 34 6 8 38 56 48 Explosive 25 | . . 2 . . . . 4 . 3 2 . . 5 . 4 5 . . . . . . . . . Electromagnetic 133 | . 6 . . . 6 26 4 3 5 3 . 6 11 . . 19 11 8 . 10 . 10 . . 5 Robot Hit Streak 29 | 10 11 7 . 9 7 17 18 14 6 6 22 4 10 . 9 29 22 5 7 11 11 8 14 29 10 Robot Miss Streak 9 | 1 4 1 . 2 1 1 5 2 1 1 3 . 1 . 3 4 4 2 5 6 1 4 7 9 2 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 1 1 1 1 . . 1 1 . Secondary Targets 15 | . 1 . . . . . . . . . . . . . 2 2 4 . . 1 . 1 . 4 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 1 1 . . 1 . 1 . 1 . Shots Hit Robots 1033 | 13 61 21 . 6 13 31 48 64 10 25 94 4 16 . 18 196 149 5 50 44 15 13 42 67 28 Core Hits 540 | 7 27 11 . 2 5 11 36 15 9 13 38 1 24 . 19 81 76 16 31 28 7 8 25 36 14 Critical Kills 24 | . . . . . . . . . . . . . . . 1 6 2 . 2 3 4 1 2 2 1 Critical Parts Destroyed 29 | . . . . . . . . 2 . . 1 . . . . 13 1 . 3 3 1 . 2 3 . Critical Strikes 78 | . 4 1 . . . 1 1 4 . 1 6 . . . 1 22 7 . 5 6 5 1 5 7 1 Burn 16 | . 4 1 . . . . . . . . 5 . . . . 2 2 . . . . . 1 1 . Meltdown 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . Destroy 47 | . . . . . . . . . . . . . . . . 16 3 . 5 6 5 1 4 6 1 Blast 7 | . . . . . . . 1 2 . 1 . . . . . 1 2 . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . Melee Attacks 104 | . . 7 . . 10 3 12 31 . . 35 . . . . 5 1 . . . . . . . . Impact 101 | . . 7 . . 10 3 12 28 . . 35 . . . . 5 1 . . . . . . . . Slashing 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 2 . . 2 . . 3 . . . . 1 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32229 | 144 813 499 . 85 291 716 1813 1742 491 896 2702 229 1705 . 808 5587 4415 1167 1325 1724 102 509 1491 1939 1036 Guns 14928 | 141 605 69 . 33 117 280 87 . . 74 825 . 22 . 191 2853 3821 125 1325 784 102 170 958 1734 612 Cannons 9630 | . 208 243 . 52 38 251 1009 1575 197 486 1670 87 187 . 225 1577 531 . . 312 . . 353 205 424 Explosions 6908 | . . 187 . . . 185 702 . 294 336 . 142 1496 . 392 1042 . 1042 . 628 . 339 123 . . Melee 655 | . . . . . 136 . . 157 . . 194 . . . . 105 63 . . . . . . . . Ramming 108 | 3 . . . . . . 15 10 . . 13 . . . . 10 . . . . . . 57 . . Kinetic 12109 | . 208 101 . . 26 148 404 424 62 146 891 . 22 . 191 1773 3722 125 878 638 102 44 694 1180 330 Thermal 12358 | 141 536 211 . 85 86 235 721 1074 75 414 1604 . 163 . 225 2635 405 194 447 776 . 126 740 759 706 Explosive 3206 | . . 187 . . . . 459 . 101 149 . . 948 . 392 806 . . . 164 . . . . . Electromagnetic 3793 | . 69 . . . 43 333 214 77 253 187 . 229 572 . . 258 225 848 . 146 . 339 . . . Impact 655 | . . . . . 136 . . 157 . . 194 . . . . 105 63 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 58 | . . . . . . . . 2 2 2 4 4 4 4 4 4 6 20 58 1 1 2 2 1 4 Average Corruption 3 | . . . . . . . . 2 2 2 1 4 4 4 4 3 4 17 20 1 1 1 1 1 1 Corruption Purged 13 | . . . . . . . . . . . . . . . . 3 4 . 6 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 281 | . . . . . . . . 28 6 16 23 14 25 4 29 13 42 17 28 2 10 13 2 6 3 Message Errors 68 | . . . . . . . . 5 1 4 5 3 8 . 6 5 12 6 7 1 2 . . 2 1 Matter Fused 68 | . . . . . . . . 9 1 2 10 5 7 . 5 4 9 3 3 1 2 5 1 1 . Heat Flow Errors 34 | . . . . . . . . 4 1 . 1 . 2 3 6 2 7 2 3 . 1 2 . . . Energy Discharges 31 | . . . . . . . . 3 2 5 2 3 2 . 2 1 3 2 4 . 1 . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 43 | . . . . . . . . 5 1 1 2 2 3 1 8 . 5 3 3 . 3 3 . 1 2 Data Loss (major) 13 | . . . . . . . . 2 . . 1 . 1 . 2 1 2 . . . 1 1 1 1 . Misfires 8 | . . . . . . . . . . 1 2 1 . . . . 2 . 1 . . 1 . . . Alerts 6 | . . . . . . . . . . 3 . . 1 . . . 1 . 1 . . . . . . Weapon Failures 9 | . . . . . . . . . . . . . 1 . . . 1 1 5 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 977 | . . . . . 41 3 41 200 . 62 197 . 79 . 52 106 33 . . 102 . 6 5 3 47 Projectiles 329 | . . . . . . . 12 43 . 62 86 . . . 41 30 . . . . . . 5 3 47 Explosions 251 | . . . . . . 3 29 . . . . . 79 . 11 21 . . . 102 . 6 . . . Melee 397 | . . . . . 41 . . 157 . . 111 . . . . 55 33 . . . . . . . . Knockbacks 25 | . 2 2 . . 1 . 9 3 . . 5 . . . . 1 2 . . . . . . . . Impact 5 | . . . . . 1 . 1 1 . . 1 . . . . . 1 . . . . . . . . Kinetic 19 | . 2 2 . . . . 7 2 . . 4 . . . . 1 1 . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 410 | . . . . . . 87 24 . . . . . . . . 117 . . . 115 . 67 . . . Shots 12 | . . . . . . 2 2 . . . . . . . . 2 . . . 2 . 4 . . . Rammed 13 | 1 . . . . . . 2 2 . . 4 . . . . 1 . . . . . . 3 . . Targets Rammed 13 | 1 . . . . . . 2 2 . . 4 . . . . 1 . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 487 | 54 325 238 . 78 162 157 376 5 225 358 71 . . 127 239 344 265 145 305 411 192 342 487 356 198 Average Temperature 100 | 21 97 109 . 39 76 66 104 4 91 163 24 . . 68 98 103 74 51 122 128 99 96 134 104 71 Received Heat Transfer 2306 | . 366 177 . . 27 117 207 117 9 189 81 . 108 . 54 306 333 . 9 18 30 9 91 54 4 Effects 23 | . 4 . . . . . . . . 3 . . . . . 2 2 . 1 4 . . 3 4 . Shutdowns 6 | . . . . . . . . . . . . . . . . 1 . . . 2 . . 3 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Interference 12 | . 3 . . . . . . . . 3 . . . . . . 2 . . 1 . . . 3 . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 4 2 Total Turns 152 | . . . . . . . . . . . . . . . . . . . . 28 . 12 31 71 10 Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . 28 . 12 19 24 9 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . 1 1 . 2 . . 2 2 1 . . 1 1 5 . . . 1 . . . Combat Hostiles 10 | . . . . . . 1 . . . . . 2 1 . . . . 5 . . . 1 . . . Parts Fried 28 | . . . . . . 3 . 2 . . 5 3 2 . . 2 3 5 . 1 . 2 . . . Impact Corruptions 14 | . . . . . 2 . . 4 . . 4 . . . . 3 1 . . . . . . . . Robots Melted 5 | . . . . . . . . . . 1 . . . . 1 3 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Parts Melted 46 | 1 3 2 . . . 2 1 1 . 1 5 . . . 1 22 3 . . . . . . 4 . Heat Transferred 18537 | 325 1686 556 . 186 185 324 1123 1591 111 693 2944 . 224 . 324 3918 777 100 703 300 . 185 650 966 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . 3 1 . . . . . 1 . . 1 . 2 . 1 . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Res Acc Maximum Alert Level 3 | . . . . . . . 1 . . . 1 . . . . 2 3 3 2 1 . . . . . Low Security (%) 72 | 100 100 100 . 100 100 100 82 100 . . 99 . . . . 22 . . . 69 . . 100 100 100 Level 1 14 | . . . . . . . 17 . . . . . . . . 41 45 . 53 30 . . . . . Level 2 10 | . . . . . . . . . . . . . . . . 36 36 57 46 . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . 18 42 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1062 | 10 144 76 . 20 45 149 248 98 . . 208 . . . . 627 1062 767 442 376 . . 68 155 50 Initial 594 | . . 46 . . . 9 72 94 . . . . . . . . 304 594 282 111 . . . 29 40 Average 149 | 1 31 21 . 1 3 55 97 35 . . 26 . . . . 350 473 675 387 149 . . 9 77 9 Influence Increases 8519 | 30 338 161 . 25 97 150 572 358 120 130 527 50 270 . 180 1273 1788 373 307 664 20 110 217 521 238 Destroy 0b10 Robot/C 4280 | . 200 120 . . 20 120 340 140 100 120 240 40 240 . 160 580 820 160 80 200 20 100 120 280 80 Destroy 0b10 Robot/NC 480 | 30 30 5 . 10 20 . 50 30 . . 35 . . . . 60 75 10 45 30 . . 15 15 20 Destroy Leader 900 | . 56 30 . . 16 10 86 76 20 10 74 10 30 . 20 182 96 . . 44 . 10 30 70 30 Allied During Kill 964 | . . . . . . . . . . . . . . . . . 666 167 125 6 . . . . . Successful Hack 131 | . 19 . . . 7 14 2 24 . . 7 . . . . 30 16 . . . . . 12 . . Disable Machine 570 | . . . . 15 30 . 45 30 . . 30 . . . . 165 15 . 45 150 . . . . 45 Destroy Structure 939 | . 3 6 . . 4 6 49 28 . . 81 . . . . 256 70 36 12 204 . . 40 81 63 Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 240 | . 30 . . . . . . 15 . . 60 . . . . . 30 . . 30 . . . 75 . Influence Decreases 8481 | 30 217 266 16 25 82 16 512 481 164 172 321 254 188 84 180 651 1348 730 693 665 338 110 164 507 267 Entered New Map 2080 | . . 75 16 . . 6 77 115 32 9 . 77 2 84 . . 318 468 423 208 119 . . 24 27 Time Decay 5729 | 30 197 181 . 25 82 . 435 366 132 163 321 177 166 . 180 559 620 222 230 437 219 110 164 473 240 Lost Part 162 | . 20 10 . . . 10 . . . . . . . . . 92 20 . . . . . . 10 . Lost Ally 360 | . . . . . . . . . . . . . 20 . . . 240 40 40 20 . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . Squads Dispatched 44 | . 2 . . . . . 2 4 . . 12 . 1 . . 6 2 . . 2 . . 4 7 2 Investigation 5 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . Extermination 21 | . . . . . . . . 4 . . 5 . . . . 5 . . . 2 . . . 3 2 Reinforcement 15 | . 1 . . . . . 2 . . . 6 . . . . 1 . . . . . . 2 3 . Assault 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Res Acc Distress Signals 19 | . 1 . . . . . 2 . . . 2 . . . . 2 . 2 . 2 . . 7 1 . Communications Jammed 32 | . . . . . . . . . . . . . . . . 3 3 . . 26 . . . . . Distress Signals 32 | . . . . . . . . . . . . . . . . 3 3 . . 26 . . . . . Times Spotted 300 | . 22 7 . . 4 6 21 10 4 6 20 2 12 . 8 39 41 8 26 15 1 5 16 19 8 Peak Tracking Total 8 | . 4 3 . . 2 3 4 1 4 3 7 2 8 . 4 7 6 5 2 4 1 3 5 4 2 Tactical Retreats 11 | . 1 . . . . . . 1 . . 3 . . . . . 1 . . 1 . . . 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Res Acc Traps Triggered 8 | . 1 . . . . . . 2 . . . . . . . 2 . . . 2 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Res Acc Machines Disabled 39 | . . . . 1 2 . 3 2 . . 2 . 1 . . 11 1 . 3 10 . . . . 3 Max in Single Turn 3 | . . . . 1 1 . 1 1 . . 1 . 1 . . 3 1 . 1 2 . . . . 1 Garrison Access 13 | . . . . . . . . 1 . . 2 . . . . 3 . . . 2 . . 2 1 2 Energy Cycler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Res Acc Machines Accessed 76 | . 5 . 2 . 5 2 3 9 1 . 8 . . 4 1 10 5 1 . 3 1 . 6 4 6 Terminals 39 | . 3 . . . 2 2 1 6 . . 4 . . . 1 6 5 1 . 1 . . 2 2 3 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . Recycling Units 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 . . . 1 . . . . 1 . . . . . . 1 1 1 Garrison Access 14 | . . . . . 1 . . 1 . . 2 . . . . 3 . . . 2 . . 2 1 2 Total Hacks 163 | . 8 . 2 . 7 3 9 22 5 . 20 . . 21 5 18 11 1 . 4 1 . 10 8 8 Successful 105 | . 4 . 2 . 5 1 7 13 5 . 9 . . 21 5 12 6 . . 3 1 . 6 2 3 Failed 57 | . 4 . . . 2 2 2 9 . . 10 . . . . 6 5 1 . 1 . . 4 6 5 Catastrophic 12 | . 1 . . . 1 . . . . . 2 . . . . 2 2 1 . 1 . . . 1 1 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 23 | . . . 1 . 1 . . 4 . . . . . . . 6 2 1 . . . . 1 4 3 Terminals 75 | . 6 . . . 3 3 1 14 . . 9 . . . 5 11 11 1 . 1 . . 2 4 4 Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . . . 2 . . . . . 2 . . . . . . . . . . . 2 . . Recycling Units 5 | . 1 . . . 1 . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . . . 8 . . . 6 . . . . 1 . . . . . . 3 3 1 Garrison Access 22 | . . . . . 1 . . 2 . . 3 . . . . 6 . . . 3 . . 3 1 3 Terminal Hacks 54 | . 3 . 2 . 1 1 . 6 5 . 2 . . 21 5 2 5 . . . 1 . . . . Record 16 | . . . 1 . . . . . 5 . . . . 5 5 . . . . . . . . . . Part Schematic 11 | . . . . . . . . 1 . . . . . 10 . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . 1 . . . . . 3 . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 4 | . . . . . . . . . . . 1 . . . . 1 2 . . . . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 4 | . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . . . . 1 . . . . . . . . . . . 2 . . Scan Component 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . Repair 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . 7 . . . 3 . . . . 1 . . . . . . 1 . . Insert Component 4 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . 2 . . . 1 . . . . 1 . . . . . . 1 . . Garrison Access Hacks 22 | . . . . . 1 . . 2 . . 3 . . . . 6 . . . 3 . . 3 1 3 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 13 | . . . . . . . . 1 . . 2 . . . . 3 . . . 2 . . 2 1 2 Coupler Status 8 | . . . . . . . . 1 . . 1 . . . . 3 . . . 1 . . 1 . 1 Unauthorized Hacks 8 | . . . . . 1 . . 2 . . . . . . . 3 1 . . . . . . 1 . Terminals 6 | . . . . . . . . 1 . . . . . . . 3 1 . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 5 | . . . . . . . . 1 . . . . . . . 2 1 . . . . . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 . . . 3 1 2 7 . . 6 . . . 1 8 4 1 . 2 . . 5 3 5 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 2 1 . . 1 . . 10 . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 2 . . . 1 . . . . 1 . . . . . . 1 . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Time 140 | . . . . . 32 . . . . . . . . . . . . . . . . . 108 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . 3 . . . . 6 . . . 2 . . . . 2 Machine Destruction 9 | . . . . . . . . . . . 3 . . . . 2 . . . 2 . . . . 2 Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Attached 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . . 1 . . . 21 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Res Acc Total Allies 34 | . . . . . . . . . . . . . 1 . . . 28 5 . . . . . . . Largest Group 20 | . . . . . . . . . . . . . 1 . . . 20 15 13 2 . . . . . Highest-Rated Group 907 | . . . . . . . . . . . . . 29 . . . 614 907 780 54 . . . . . Highest-Rated Ally 159 | . . . . . . . . . . . . . 29 . . . 159 159 159 34 . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 209 | . . . . . . . . . . . . . 4 . . . 137 34 29 5 . . . . . Total Damage 4253 | . . . . . . . . . . . . . 75 . . . 2308 918 763 189 . . . . . Kills 29 | . . . . . . . . . . . . . . . . . 21 3 4 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Res Acc Active Infowar (turns) 16857 | 101 862 674 294 . 1 . . . 555 953 340 499 782 153 1260 2515 1415 467 167 454 1072 952 1340 1139 862 Sensors 7298 | . 1 674 294 . . . . . 555 953 340 499 782 153 1027 1 . . . . 1072 947 . . . Terrain 2787 | . . . . . . . . . . . . . . . . . . . . . . . 1062 1003 722 Seismic 962 | 101 861 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Jamming 6531 | . . . . . . . . . . . . . . . 233 2514 1415 467 167 454 . 5 278 136 862 ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 2 . . 1 2 . 3 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Res Acc Turns Passed 30021 | 184 1064 674 294 301 942 502 1697 2669 582 984 3408 523 975 155 1267 3385 2098 471 495 1366 1097 1009 1683 1334 862 Spaces Moved 14489 | 81 497 310 232 226 500 198 708 1316 326 571 1373 284 519 94 738 1429 953 177 212 675 645 582 890 562 391 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12030 | 79 497 189 1 . 228 198 708 1316 326 571 1373 284 519 94 738 335 440 177 212 675 645 582 890 562 391 Legs 220 | . . . . . . . . . . . . . . . . . 220 . . . . . . . . Wheels 2237 | . . 121 231 226 272 . . . . . . . . . . 1094 293 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 115 115 130 145 150 156 160 160 152 158 158 158 158 95 110 160 160 160 163 163 160 160 152 Average Speed 154 | 157 160 142 115 115 137 154 174 156 160 160 164 158 158 158 158 132 143 160 160 161 163 163 160 160 158 Slowest Speed 400 | 160 160 160 160 115 225 230 230 160 160 160 230 158 158 158 158 240 400 160 160 163 163 163 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 47 | 5 73 49 59 49 40 32 39 31 48 48 28 45 71 68 69 32 85 56 79 13 76 73 27 16 15 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 6 | . . 1 1 1 . . . . 1 . . . 1 1 . . . . . . . . . . . Known Exits Taken 19 | . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . 1 . . . . 1 2 . 4 2 . . . . . . . 4 1 . . . Spaces Dug 207 | . 3 4 . . 4 . 14 21 . . 57 . 2 . 7 39 . . . 16 . . 8 17 15 Terrain Destroyed 753 | . 3 6 . . 4 6 71 24 36 16 100 . 40 . 61 128 28 21 5 127 2 7 20 27 21 Melee 69 | . . 4 . . 4 . 7 21 . . 31 . . . . 2 . . . . . . . . . Projectile 309 | . 3 . . . . . 17 3 . 3 69 . 4 . 13 67 28 . 5 27 1 7 14 27 21 AOE 373 | . . 2 . . . 6 47 . 36 13 . . 36 . 48 58 . 21 . 100 . . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Res Acc Total 20492 | 117 653 500 257 254 730 355 1076 1803 368 610 2307 348 641 100 800 2669 1523 354 299 868 674 619 1089 903 575 Wait 3973 | 12 63 156 19 18 154 134 264 343 24 16 691 52 71 . 28 921 239 132 32 115 11 17 110 234 117 Move 14463 | 80 496 309 231 225 499 197 707 1315 325 570 1372 283 518 93 737 1428 952 176 211 674 644 581 889 561 390 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 7 12 3 2 1 17 . 11 15 . . 17 . . . . 29 12 9 1 7 1 . 11 5 3 Fast Attach 101 | 6 . . . 1 8 1 1 5 . 1 9 . . 3 . 23 10 5 3 4 1 1 10 8 1 Attach 43 | 1 3 2 . . 3 1 1 2 . . 2 . . . . 10 3 1 3 2 . 1 3 2 3 Detach 7 | . 1 . . . . . . . . . . . . . . 3 . . 3 . . . . . . Swap 352 | . 13 7 4 4 13 2 19 33 13 7 30 8 17 1 9 40 33 10 6 13 4 8 19 28 11 Drop 266 | 1 7 1 1 . 20 1 16 25 . 1 37 . . 3 . 54 30 14 3 9 2 2 18 15 6 Fire 827 | 9 58 15 . 5 6 15 43 32 6 15 110 5 17 . 26 155 82 7 37 44 11 9 26 50 44 Melee 104 | . . 7 . . 10 3 12 31 . . 35 . . . . 5 1 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | 1 . . . . . . 2 2 . . 4 . . . . 1 . . . . . . 3 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 180 | . . . . . . 1 . . . . . . 18 . . . 161 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research (discovered 3 exits: *Res x2 / [*Qua]) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 1044 | -10/Materials | Discovered new exit (range 4) 1130 | -10/Materials | Core integrity fell below 50% 1249 | -10/Materials | Entered Mines 1294 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1373 | -10/Mines | Assembled infested the area 1682 | -10/Mines | Discovered new exit (range 8) 1746 | -10/Mines | Learned location of Storage (-9) 1919 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1919 | -10/Mines | Discovered new exit (range 5) 1923 | -10/Mines | Entered Exiles 1950 | -10/Exiles | Met 8R-AWN 1971 | -10/Exiles | Met EX-HEX 2003 | -10/Exiles | Met EX-BIN 2017 | -10/Exiles | Aligned with FarCom system 2018 | -10/Exiles | Given EX-Vault access code 2044 | -10/Exiles | Opened EX-Vault 2052 | -10/Exiles | Found Cloak of Protection 2074 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2107 | -10/Exiles | Met EX-DEC 2112 | -10/Exiles | Learned location of Zion (-7) 2184 | -10/Exiles | Discovered new exit (range 10) 2217 | -10/Exiles | Left Exiles lab with Cloak of Protection 2217 | -10/Exiles | Entered Mines 2509 | -9/Mines | Discovered new exit (range 9) 2518 | -9/Mines | Entered Materials 2518 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2817 | -8/Materials | Build established: Skirmisher 3140 | -8/Materials | Build established: Mutant 3278 | -8/Materials | Repaired Hrd. Light Armor Plating 3445 | -8/Materials | Identified exit to Garrison 3460 | -8/Materials | Entered Garrison 3481 | -8/Garrison | Installed Relay Interface Framework 3550 | -8/Garrison | Discovered new exit (range 44) 3550 | -8/Garrison | Discovered new exit (range 65) 3550 | -8/Garrison | Discovered new exit (range 76) 3550 | -8/Garrison | Discovered new exit (range 45) 3629 | -8/Garrison | Build established: Skirmisher 3718 | -8/Garrison | Triggered checkpoint 3884 | -8/Garrison | Triggered checkpoint 3962 | -8/Garrison | Entered Materials 4390 | -8/Materials | Build established: Scavenger-Skirmisher 5087 | -8/Materials | Build established: Skirmisher 5455 | -8/Materials | Discovered new exit (range 13) 5659 | -8/Materials | Entered Factory 5659 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5992 | -7/Factory | Identified exit to DSF 6228 | -7/Factory | Discovered new exit (range 6) 6702 | -7/Factory | Fabricated Hvy. Deuterium Engine (x1) 6752 | -7/Factory | Identified exit to Lower Caves 8328 | -7/Factory | Entered Lower Caves 8429 | -7/Lower Caves | Learned Factory machine intel 8581 | -7/Lower Caves | Learned Factory emergency access door positions 8794 | -7/Lower Caves | Discovered new exit (range 14) 8831 | -7/Lower Caves | Identified exit to Lower Caves 8863 | -7/Lower Caves | Learned location of 1 exit from Research 8863 | -7/Lower Caves | Learned 8 Factory zone layouts 8863 | -7/Lower Caves | Learned Extension emergency access door positions 8910 | -7/Lower Caves | Entered another Lower Caves area 8914 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9111 | -7/Lower Caves | Discovered new exit (range 4) 9118 | -7/Lower Caves | Identified exit to Factory 9407 | -7/Lower Caves | Encountered a Warlord checkpoint 9894 | -7/Lower Caves | Entered Factory 9894 | -6/Factory | Evolved 2 slots: Utility x2 9895 | -6/Factory | Identified exit to Factory 9897 | -6/Factory | Loaded intel: 280 machine locations 10662 | -6/Factory | Build established: Mutant 10721 | -6/Factory | Identified exit to Lower Caves 11364 | -6/Factory | Central database locked down 12040 | -6/Factory | Build established: Gunner 12677 | -6/Factory | Cargo convoy interrupted 13302 | -6/Factory | Entered Lower Caves 13347 | -6/Lower Caves | Learned Factory emergency access door positions 13793 | -6/Lower Caves | Discovered new exit (range 15) 13814 | -6/Lower Caves | Identified exit to Lower Caves 13825 | -6/Lower Caves | Entered another Lower Caves area 13916 | -6/Lower Caves | Encountered a Warlord checkpoint 14345 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14383 | -6/Lower Caves | Crushed by falling debris 14390 | -6/Lower Caves | Destroyed 9 combat bots 14790 | -6/Lower Caves | Discovered new exit (range 5) 14798 | -6/Lower Caves | Identified exit to Data Miner 14800 | -6/Lower Caves | Entered Data Miner 14802 | -6/Data Miner | Discovered new exit (range 6) 14832 | -6/Data Miner | Met Data Miner 14859 | -6/Data Miner | Learned location of Section 7 (-2) 14859 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14889 | -6/Data Miner | Received God Mode back door access code from Data Miner 14952 | -6/Data Miner | Identified exit to Proximity Caves 14955 | -6/Data Miner | Entered Proximity Caves 15020 | -5/Proximity Caves | Learned Factory terminal intel 15275 | -5/Proximity Caves | Learned Factory security intel 15962 | -5/Proximity Caves | Learned 8 Factory zone layouts 15962 | -5/Proximity Caves | Learned Armory stockpile data 15962 | -5/Proximity Caves | Learned Armory terminal intel 16222 | -5/Proximity Caves | Entered Factory 16222 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16223 | -5/Factory | Identified exit to Extension 16224 | -5/Factory | Identified exit to Factory 16227 | -5/Factory | Loaded intel: 28 terminal locations 16671 | -5/Factory | Lost 3 parts (3n) 17210 | -5/Factory | Discovered exit to Factory (range 15) 17552 | -5/Factory | Discovered exit to Extension (range 15) 17988 | -5/Factory | Build established: Scavenger-Gunner 18141 | -5/Factory | Discovered exit to Factory (range 6) 19607 | -5/Factory | Entered Extension 19707 | -5/Extension | Disrupted transfer network 20097 | -5/Extension | Rescued a captive Derelict 20250 | -5/Extension | Build established: Commander-Gunner 20285 | -5/Extension | Rescued a captive Derelict 20286 | -5/Extension | Rescued a captive Derelict 20300 | -5/Extension | Incoming investigation squad redirected 20969 | -5/Extension | Spotted B-75 Beast 20980 | -5/Extension | Allies destroyed B-75 Beast 20992 | -5/Extension | Spotted B-75 Beast 20994 | -5/Extension | Destroyed B-75 Beast 21115 | -5/Extension | Rescued a captive Derelict 21272 | -5/Extension | Rescued a captive Derelict 21407 | -5/Extension | First assault squad dispatched 21484 | -5/Extension | Energy Cycler disabled 21484 | -5/Extension | Rescued a captive Derelict 21486 | -5/Extension | Rescued a captive Derelict 21490 | -5/Extension | Rescued a captive Derelict 21499 | -5/Extension | Rescued A7 21499 | -5/Extension | Rescued a captive Derelict 21518 | -5/Extension | Lost 9 allies 21655 | -5/Extension | Discovered exit to Factory (range 10) 21661 | -5/Extension | Discovered new exit (range 6) 21682 | -5/Extension | Identified exit to Cetus 21705 | -5/Extension | Entered Cetus 21705 | -5/Cetus | Accompanied by 12 allies (A7) 21710 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 21728 | -5/Cetus | Spotted Cetus Guard 21728 | -5/Cetus | Spotted Cetus Guard 21730 | -5/Cetus | Allies destroyed Cetus Guard 21731 | -5/Cetus | Spotted Cetus Guard 21732 | -5/Cetus | Spotted Cetus Guard 21737 | -5/Cetus | Destroyed Cetus Guard 21738 | -5/Cetus | Destroyed Cetus Guard 21742 | -5/Cetus | Destroyed Cetus Guard 21774 | -5/Cetus | System corruption reached 10% 21830 | -5/Cetus | Started Cetus Manufacturing Module 21855 | -5/Cetus | Manufactured an Enhanced Grunt 21880 | -5/Cetus | Manufactured an Enhanced Grunt 21905 | -5/Cetus | Manufactured an Enhanced Grunt 21930 | -5/Cetus | Manufactured an Enhanced Grunt 21955 | -5/Cetus | Manufactured an Enhanced Grunt 21982 | -5/Cetus | Discovered new exit (range 15) 22012 | -5/Cetus | Spotted Cetus Guard 22012 | -5/Cetus | Spotted Cetus Guard 22015 | -5/Cetus | Destroyed Cetus Guard 22015 | -5/Cetus | Spotted Cetus Guard 22015 | -5/Cetus | Spotted Cetus Guard 22017 | -5/Cetus | Destroyed Cetus Guard 22018 | -5/Cetus | Destroyed Cetus Guard 22026 | -5/Cetus | Allies destroyed Cetus Guard 22038 | -5/Cetus | Discovered exit to Factory (range 15) 22046 | -5/Cetus | Met Revision 17 22111 | -5/Cetus | Found Prototype Device 22111 | -5/Cetus | Identified Exp. Thermal Shield 22148 | -5/Cetus | Identified exit to Archives 22176 | -5/Cetus | Entered Archives 22176 | -5/Archives | Accompanied by 13 allies (A7) 22227 | -5/Archives | Discovered new exit (range 16) 22241 | -5/Archives | Discovered new exit (range 16) 22518 | -5/Archives | Discovered exit to Factory (range 15) 22612 | -5/Archives | System corruption reached 30% 22671 | -5/Archives | Entered Factory 22671 | -4/Factory | Accompanied by 2 allies 22671 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 22786 | -4/Factory | Discovered new exit (range 9) 22797 | -4/Factory | Identified exit to Upper Caves 22967 | -4/Factory | Build established: Scavenger-Gunner 23619 | -4/Factory | Watched by a mysterious "MATRIX" hacker 24037 | -4/Factory | Entered Upper Caves 24146 | -4/Upper Caves | Encountered a Warlord checkpoint 25126 | -4/Upper Caves | Discovered new exit (range 4) 25130 | -4/Upper Caves | Identified exit to Upper Caves 25134 | -4/Upper Caves | Entered another Upper Caves area 25253 | -4/Upper Caves | Discovered new exit (range 2) 25253 | -4/Upper Caves | Identified exit to Research 25392 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25457 | -4/Upper Caves | Learned location of 1 exit from Research 25899 | -4/Upper Caves | Discovered new exit (range 4) 25907 | -4/Upper Caves | Identified exit to Warlord 26143 | -4/Upper Caves | Entered Research 26143 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 26144 | -3/Research | Identified exit to Research 26277 | -3/Research | Repaired Centrium Heavy Treads 26343 | -3/Research | Revision forces began assault on 0b10 26364 | -3/Research | Met up with Revision 17++ 26697 | -3/Research | Build established: Scavenger-Skirmisher 26796 | -3/Research | Discovered new exit (range 15) 26843 | -3/Research | Research terminal network offline 27199 | -3/Research | Spotted Striker 27207 | -3/Research | Spotted Striker 27339 | -3/Research | Found Gamma Bomb Array 27341 | -3/Research | Found Gamma Bomb Array 27571 | -3/Research | Found Prototype Processor 27571 | -3/Research | Identified Exp. Target Analyzer 27672 | -3/Research | Spotted Striker 27686 | -3/Research | Destroyed Striker 27714 | -3/Research | Lost 5 allies 27826 | -3/Research | Entered another Research area 27826 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 27955 | -2/Research | Garrison activated, responded to threat 28123 | -2/Research | Build established: Scavenger-Executioner 29053 | -2/Research | Discovered new exit (range 2) 29055 | -2/Research | Identified exit to Access 29100 | -2/Research | Found Prototype Device 29100 | -2/Research | Identified Exp. ECM Suite 29160 | -2/Research | Entered Access 29160 | -1/Access | Evolved 2 slots: Utility x2 29950 | -1/Access | Discovered new exit (range 14) 29984 | -1/Access | Door terminal overloaded 30021 | -1/Access | Identified exit to Surface 30022 | *** | Escaped! Last Messages --------------- 29915_ Terminal disabled. 29928_ Dropped Hpw. Tractor Beam. 29928_ Acquired Lrn. Tractor Beam. 29950_ EXIT=FOUND 29957_ Connecting with Terminal... 29967_ Dropped Quantum Reactor. 29978_ U-05 Engineer builds a Wall. 29983_ 6OLMZJH3=BQW,#32/%,Q 9V1G0TTYUZE,SRWAGP7 29984_ System overload, Sealed Barrier opened. 29984_ Terminal disabled. 29991_ Slug penetrates Wall. 29991_ P-80 Master suffers critical hit (Destroy). 29991_ P-80 Master destroyed. 29995_ Slug penetrates Wall. 29998_ Activated siege mode. 30005_ System corrupted: Component data lost. 30005_ Ended siege mode. 30015_ The Access Shell folds into the floor. 30021_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ????????????????????? ? ????????#????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??BB ???BB?#????#?????????????? | | ???????????????????# BB??? 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"Y" | | ? ? ?"? ####### """"" ############ """ | | ??? #?? ? ##?#### #####?#####? ? ? | | ???#??? ?? ####### ! ############ ? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 100 Energy Generation 45 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 100 Corruption Block 20 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Hacked Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Hvy. Deuterium Engine | x1 | -7/Factory | Preloaded Repaired ---------- Hrd. Light Armor Plating | 53% | -8/Materials Centrium Heavy Treads | 33% | -3/Research Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Gauss Cannon | -6/Factory | Hacked Wheel | -5/Factory | Hacked Hyp. Coil Gun | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussBiocellThruster Manual? 0 Play Time 04:55:21 Cumulative 202.3 hours Start 2026.09.05 @ 22:34:48 End 2026.09.08 @ 13:33:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 79 Adventurer 3 Explorer 0 Win Type 0 Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 53 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc0738e3-ece3-4677-82eb-c48d2c76669f