Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 21:31:31 Player: Wer1in Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (539) 539 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1819 Bonus ------- None Cogmind --------- Core Integrity 57/400 Matter 270/300 Energy 83/200 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Small Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Medium Storage Unit Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Flight Unit > --- UTILITY ---------- Small Storage Unit Small Battery Hardlight Generator > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Medium Armor Plating Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 29 | 7 6 2 14 Power 6 | 1 2 . 3 Engine 6 | 1 2 . 3 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 . 1 Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 9 | 1 3 1 4 Device 3 | . 1 1 1 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 10 | 3 . 1 6 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 7 | 3 . 1 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 . 15 Power 4 | . . . 4 Propulsion 3 | . . . 3 Utility 4 | . 1 . 3 Weapon 5 | . . . 5 Highest Loss Streak 9 | . 1 . 9 To Critical Strikes . | . . . . Average Backups 6 | 1 4 7 6 Power . | . 1 1 . Propulsion . | . . . . Utility 2 | . 1 2 2 Weapon 3 | 1 1 4 3 Tool/Special . | . . . . Unused Backups 5 | . 2 . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility 4 | . 2 . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 95 100 92 Engine 16 | . 13 14 18 Leg 20 | . 28 28 14 Flight 2 | . . . 4 Device 7 | . 7 9 5 Storage 15 | . 13 14 17 Protection 6 | . 3 4 8 Energy Gun 1 | . . . 2 Ballistic Gun 22 | . 28 28 18 Peak Build Rating 13 | 6 8 9 13 Average Rating 8 | 3 6 8 9 On Entrance 5 | . 6 8 8 Avg Prop Armor Cover (%) 2 | . . . 2 Naked Turns . | . . . . Heaviest Build 23 | 12 15 16 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 7 | . 1 . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 4 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 7 3 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 652 | 214 140 90 208 Remotely . | . . . . Salvage Created 665 | . 156 44 465 Parts 54 | . 13 7 34 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 26 | . 7 3 16 Guns 23 | . 7 3 13 AOE 3 | . . . 3 Classes Destroyed 4 | . 3 . 1 Watcher 2 | . 1 . 1 Swarmer 18 | . 6 3 9 Grunt 6 | . 1 . 5 Sentry 2 | . . . 2 Best Kill Streak 8 | . 8 3 4 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging 1 | . 1 . 1 Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 213 | . 40 5 168 Missed 57 | . 13 . 44 Hits 156 | . 27 5 124 Projectile 156 | . 27 5 124 Critical Strikes 5 | . 1 . 4 Damage Taken 1592 | . 223 26 1343 Core 379 | . 20 16 343 Absorbed by Shields 288 | . . 10 278 Core Remaining (%) 92 | 100 . 85 . Volleys Fired 82 | . 11 3 68 Largest 2 | . 2 2 2 Hottest 90 | . 40 40 90 Shots Fired 152 | . 22 6 124 Gun 149 | . 22 6 121 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 131 | . 22 6 103 Thermal . | . . . . Explosive 3 | . . . 3 Electromagnetic 18 | . . . 18 Robot Hit Streak 15 | . 3 2 15 Robot Miss Streak 4 | . 3 1 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 100 | . 12 3 85 Core Hits 47 | . 9 3 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1045 | . 171 35 839 Guns 886 | . 171 35 680 Cannons . | . . . . Explosions 159 | . . . 159 Melee . | . . . . Ramming . | . . . . Kinetic 752 | . 171 35 546 Thermal 110 | . . . 110 Explosive 49 | . . . 49 Electromagnetic 134 | . . . 134 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions 9 | . . . 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 82 | . . . 82 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 92 | . . . 92 Average Temperature 21 | . . . 21 Received Heat Transfer 412 | . 33 . 379 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 198 | . 166 70 198 Initial 45 | . . 45 20 Average 63 | . 51 15 91 Influence Increases 901 | . 206 100 595 Destroy 0b10 Robot/C 520 | . 140 60 320 Destroy 0b10 Robot/NC 10 | . 5 . 5 Destroy Leader 114 | . 32 10 72 Successful Hack 22 | . 14 . 8 Disable Machine 30 | . . . 30 Destroy Structure 25 | . . . 25 Lose Combat Pursuer 180 | . 15 30 135 Influence Decreases 766 | . 90 162 514 Entered New Map 105 | . . 71 34 Time Decay 501 | . 80 91 330 Lost Part 160 | . 10 . 150 Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 13 6 31 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 7 | . 1 1 5 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 2 . 7 Terminals 6 | . 1 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 20 | . 5 . 15 Successful 14 | . 3 . 11 Failed 6 | . 2 . 4 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 14 | . 3 . 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 9 | . 1 . 8 Record 5 | . . . 5 Prototype ID Bank 1 | . . . 1 Dispatch Records 1 | . 1 . . Investigation Status 1 | . . . 1 Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . . 2 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 182 | . 182 . . Sensors 182 | . 182 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1804 | 53 332 423 996 Spaces Moved 944 | 35 200 242 467 Core 23 | 13 . . 10 Treads . | . . . . Legs 921 | 22 200 242 457 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 137 | 94 120 120 156 Slowest Speed 400 | 120 190 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 44 40 48 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 28 | . . . 28 Melee . | . . . . Projectile . | . . . . AOE 28 | . . . 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1323 | 54 272 370 627 Wait 222 | 5 34 118 65 Move 941 | 34 199 241 467 Hop . | . . . . Pick Up 30 | 8 13 2 7 Fast Attach 7 | . 2 . 5 Attach 24 | 6 4 3 11 Detach 1 | . 1 . . Swap 2 | 1 1 . . Drop 14 | . 7 3 4 Fire 82 | . 11 3 68 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Met a group of wandering Federalists 143 | -10/Materials | Discovered new exit (range 8) 337 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 13) 386 | -10/Materials | Entered Mines 388 | -10/Mines | Learned location of 1 exit from Materials 427 | -10/Mines | Discovered new exit (range 6) 492 | -10/Mines | Discovered new exit (range 13) 506 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 809 | -10/Mines | Entered Materials 809 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 810 | -9/Materials | Identified exit to Mines 947 | -9/Materials | Discovered new exit (range 16) 1242 | -9/Materials | Lost 6 parts (2p1n2u1w) 1786 | -9/Materials | Core integrity fell below 50% 1805 | -9/Materials | Core integrity fell below 20% 1805 | -9/Materials | Self-destructed Last Messages --------------- and consider deactivating power-draining parts if not. 01777_ Critical hit (Burn: +26). 01778_ R-06 Scavenger collects Sml. Laser. 01782_ R-06 Scavenger collects Ion Engine. 01783_ Acquired 10 matter. 01783_ Lgt. Ion Engine+ destroyed. 01784_ R-06 Scavenger collects Sml. Laser. 01785_ EM Shotgun destroyed. 01786_ Y-45 Defender IFF system glitched. 01786_ R-06 Scavenger destroyed. 01786_ R-06 Scavenger collects Tractor Beam. 01789_ R-06 Scavenger collects Sml. Storage Unit. 01795_ Lgt. Assault Rifle destroyed. 01801_ Hardlight Generator destroyed. 01801_ Terminal disabled. 01801_ Grenade Launcher destroyed. 01801_ Destroyed Grenade Launcher. 01803_ U-05 Engineer builds a Wall. 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[[#?# #?????# #??# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% I Have A Map? Item+ Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed FusionPersonalShell Manual? 0 Play Time 00:57:15 Cumulative 49.9 hours Start 2026.10.22 @ 20:27:58 End 2026.10.22 @ 21:31:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9f41b1b-0c28-4649-b820-7aa174deb887