Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 06:39:09 Player: naththebg Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (184) 920 Value Destroyed (7048) 7048 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 13424 Bonus ------- High Alert Combat Kills 356 Cogmind --------- Core Integrity 0/1150 Matter 190/300 Energy 20/100 System Corruption 13% Temperature Cool (18) Movement Rolling (100) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (5) ---- Armored Treads Advanced Heat Sink Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Power Amplifier Improved Heat Sink Advanced Cooling System Huge Storage Unit Improved Energy Well Advanced Targeting Computer Improved Propulsion Shielding Improved Thermal Shield > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Micro Fission Core Improved Treads Armored Treads Advanced Treads Improved Heat Sink Improved Heat Sink Advanced Heat Sink Energy Well High-capacity Matter Pod Improved Core Shielding Improved Shock Absorption System Hacking Suite System Shield Heavy Proton Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon [Rating: 93] Favorites ----------- Power Micro Nuclear Core Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Centrium Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 2 2 . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 6 | . . 1 1 1 1 1 1 . . Weapon 3 | . . . 1 . 1 . 1 . . Parts Attached 157 | 7 12 23 30 14 15 8 17 9 22 Power 23 | 2 2 4 3 3 3 . 3 2 1 Engine 12 | 2 2 3 2 . 2 . . . 1 Core 8 | . . 1 1 3 1 . 1 1 . Reactor 3 | . . . . . . . 2 1 . Propulsion 34 | 2 4 8 7 1 2 2 2 3 3 Treads 27 | . 2 8 7 1 2 2 2 2 1 Leg 1 | . . . . . . . . 1 . Wheel 6 | 2 2 . . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 59 | 1 3 7 11 5 8 3 7 2 12 Device 26 | . 1 5 6 2 2 2 4 2 2 Storage 4 | 1 2 . . . . 1 . . . Processor 2 | . . . 1 . 1 . . . . Hackware 3 | . . . 1 1 . . 1 . . Protection 24 | . . 2 3 2 5 . 2 . 10 Artifact . | . . . . . . . . . . Weapon 41 | 2 3 4 9 5 2 3 5 2 6 Energy Gun 5 | 2 1 . 1 . . . . . 1 Energy Cannon 34 | . . 4 8 5 2 3 5 2 5 Ballistic Gun 2 | . 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . 1 . Parts Lost 50 | . 2 5 7 2 3 1 7 13 10 Power 5 | . 1 1 . . . . . 2 1 Propulsion 14 | . . 2 2 1 2 . 2 3 2 Utility 17 | . . 2 . . 1 . 4 3 7 Weapon 14 | . 1 . 5 1 . 1 1 5 . Highest Loss Streak 12 | . 2 2 1 1 2 1 4 12 9 To Critical Strikes 2 | . . . . . . . . 2 . Average Slot Usage (%) 94 | . 95 99 99 92 94 100 98 28 50 Engine 5 | . 13 9 5 2 2 5 2 . 1 Core 4 | . . 1 3 11 10 5 2 . . Treads 22 | . . 32 26 22 19 23 20 5 3 Wheel 2 | . 27 . . . . . . . . Device 12 | . 3 13 12 10 14 16 17 6 2 Storage 8 | . 14 11 9 7 6 5 10 2 . Processor 4 | . . . 9 5 4 5 5 1 . Hackware 1 | . . . 3 . . . . 1 . Protection 7 | . 7 8 2 7 8 11 5 . 30 Energy Gun 1 | . 15 1 . 3 . . . . . Energy Cannon 20 | . . 18 26 18 25 23 26 6 7 Ballistic Gun 1 | . 11 1 . . . . . . . Naked Turns 78 | . . . . . . . . 53 25 Heaviest Build 161 | 13 90 103 107 136 150 152 161 152 83 Greatest Support 100 | 26 26 60 78 78 78 100 100 92 60 Greatest Overweight (x) 5 | 1 3 2 1 1 1 1 1 5 2 Average Overweight (x) 1 | . 2 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 7 22 25 25 25 25 25 25 10 5 Most Carried 25 | 6 12 25 25 25 25 25 25 21 5 Average Carried 20 | 3 7 19 24 23 22 23 21 9 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 12 23 25 23 24 25 21 5 5 Class Distribution -------------------- 34% | Gunner 26% | Mutant 25% | Pyromaniac-Tank 5% | Pyromaniac-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Pyromaniac-Tank | -6/Factory Pyromaniac-Tank | -5/Factory Pyromaniac-Tank | -4/Factory Mutant | -4/Waste Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Matter Collected 1793 | 218 325 240 351 143 90 139 95 . 192 Remotely . | . . . . . . . . . . Salvage Created 9312 | . 387 1827 2702 660 739 1116 1055 565 261 Parts 378 | . 28 101 126 17 25 27 38 7 9 Haulers Intercepted 13 | . 1 1 5 1 1 3 1 . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 143 | . 11 35 42 11 10 12 16 2 4 Guns 12 | . 11 . 1 . . . . . . Cannons 113 | . . 33 40 7 7 8 14 1 3 AOE 2 | . . 1 . . . . . . 1 Classes Destroyed 16 | . 4 5 4 1 . . 1 1 . Worker 6 | . . 1 3 . . 2 . . . Builder 2 | . . . . . . . 1 . 1 Hauler 13 | . 1 1 5 1 1 3 1 . . Recycler 6 | . . 4 2 . . . . . . Operator 4 | . . . 1 . 2 1 . . . Watcher 15 | . 2 4 5 . 1 2 1 . . Swarmer 17 | . 6 3 3 . . . 5 . . Grunt 82 | . 5 26 24 7 5 6 6 . 3 Brawler 1 | . . 1 . . . . . . . Duelist 3 | . . 1 1 . 1 . . . . Sentry 14 | . . 4 9 1 . . . . . Specialist 2 | . . . 2 . . . . . . Hunter 9 | . . . 2 2 3 . 2 . . Programmer 12 | . . . . 1 1 6 3 . 1 Heavy 1 | . . . 1 . . . . . . Compactor 2 | . . . . . . . . 2 . Best Kill Streak 8 | . 3 8 4 4 3 4 6 2 2 Combat Bots Only 6 | . 3 6 4 4 3 4 5 2 2 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 2 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Hostile Shots Fired 1033 | . 62 147 174 99 63 68 153 17 250 Missed 285 | . 16 41 48 23 13 21 55 1 67 Damage Taken 12514 | . 490 1365 2077 1021 887 897 1614 690 3473 Core 1731 | . 76 133 272 57 18 20 129 493 533 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 123 | . . . . . . . 90 . 33 Ignored by Resistances 83 | . . . . . . . 83 . . Regen/Repaired (Parts) 498 | . 98 . 400 . . . . . . Core Remaining (%) 81 | 100 69 66 50 91 97 98 . . . Volleys Fired 389 | . 49 93 113 29 26 33 27 9 10 Largest 5 | . 2 2 3 3 4 4 5 5 3 Hottest 450 | . 60 136 199 240 320 320 450 400 270 Shots Fired 1113 | . 96 179 334 86 104 132 114 40 28 Gun 120 | . 96 10 10 4 . . . . . Cannon 993 | . . 169 324 82 104 132 114 40 28 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 49 | . 49 . . . . . . . . Thermal 1007 | . 24 179 317 69 104 132 114 40 28 Explosive . | . . . . . . . . . . Electromagnetic 57 | . 23 . 17 17 . . . . . Robot Hit Streak 21 | . 9 11 17 13 15 21 10 12 13 Robot Miss Streak 5 | . 4 3 4 2 4 4 5 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 689 | . 59 110 213 59 64 76 61 31 16 Core Hits 284 | . 24 48 94 20 19 31 33 5 10 Critical Kills 8 | . . 1 . 1 2 3 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 9 | . 1 1 . 1 2 3 1 . . Meltdown 8 | . . 1 . 1 2 3 1 . . Destroy 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18183 | . 735 2810 4753 1455 1816 2254 2197 1068 1095 Guns 951 | . 735 66 83 67 . . . . . Cannons 16313 | . . 2315 4593 1367 1803 2219 2197 1068 751 Explosions 833 | . . 429 64 21 . . . . 319 Melee . | . . . . . . . . . . Ramming 86 | . . . 13 . 13 35 . . 25 Kinetic 390 | . 390 . . . . . . . . Thermal 16547 | . 150 2810 4376 1173 1803 2219 2197 1068 751 Explosive 319 | . . . . . . . . . 319 Electromagnetic 841 | . 195 . 364 282 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . 1 1 4 3 . 1 3 3 13 Average Corruption 2 | . 1 1 3 2 . 1 2 3 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 97 | . 3 14 42 9 . 3 9 7 10 Message Errors 26 | . . 6 12 2 . . 3 . 3 Matter Fused 21 | . 1 2 10 1 . 2 1 1 3 Heat Flow Errors 13 | . . 1 6 1 . . 3 2 . Energy Discharges 17 | . . 2 8 3 . 1 . 1 2 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 7 | . . 2 1 1 . . 1 1 1 Data Loss (major) 3 | . 1 . 2 . . . . . . Misfires 2 | . . . 2 . . . . . . Alerts 1 | . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 4 | . 1 1 1 1 . . . . . Overload Shots 11 | . . . . . . . 11 . . Effects 3 | . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . 1 . . Heat Surge 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Overflow Damage 348 | . . 81 71 . 105 36 32 . 23 Projectiles 253 | . . 17 49 . 105 36 32 . 14 Explosions 95 | . . 64 22 . . . . . 9 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 120 | . . . 35 . . . . . 85 Shots 2 | . . . 1 . . . . . 1 Rammed 12 | . . . 2 . . 3 . 1 6 Targets Rammed 14 | . . . 2 . 1 4 . 1 6 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . 1 1 . . . Highest Temperature 567 | . 72 412 341 412 457 325 567 444 310 Average Temperature 125 | . 22 153 111 128 176 88 115 199 106 Received Heat Transfer 3585 | . 195 660 981 450 234 276 135 . 654 Effects 21 | . . 5 3 3 2 1 4 3 . Shutdowns 6 | . . . . 1 2 . 2 1 . Energy Bleed 5 | . . 1 . 2 . 1 . 1 . Interference 6 | . . 3 3 . . . . . . Short Circuit 1 | . . 1 . . . . . . . Damage (minor) 3 | . . . . . . . 2 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 2 | . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 16 | . . 1 . 4 4 4 2 1 . Combat Hostiles 15 | . . 1 . 4 3 4 2 1 . Parts Melted 96 | . . 16 15 11 11 19 18 2 4 Heat Transferred 28329 | . 350 4557 7635 2294 3500 4050 3490 1700 753 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Peak Influence 611 | . 253 589 611 323 222 107 428 87 137 Initial 277 | . . 3 172 277 105 . 6 79 10 Average 205 | . 134 266 340 216 103 48 229 21 37 Maximum Alert Level 2 | . 1 2 2 1 1 . 2 . . Low Security (%) 54 | 100 78 47 10 46 97 100 28 100 100 Level 1 31 | . 21 13 65 53 2 . 62 . . Level 2 13 | . . 39 23 . . . 8 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 1 5 6 3 4 3 3 . 3 Investigation 11 | . 1 4 2 1 1 . . . 2 Extermination 8 | . . . . 1 2 3 1 . 1 Reinforcement 8 | . . . 4 1 1 . 2 . . Assault 1 | . . 1 . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Distress Signals 8 | . 1 1 4 1 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 207 | . 24 44 54 16 13 17 18 10 11 Peak Tracking Total 6 | . 4 4 5 5 4 4 4 4 6 Tactical Retreats 4 | . . 1 . . . 1 1 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Traps Triggered 9 | . 1 3 2 2 . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Machines Disabled 21 | . 2 4 6 . 4 . 3 . 2 Max in Single Turn 2 | . 1 1 2 . 2 . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Machines Accessed 33 | . 6 5 11 4 1 3 1 . 2 Terminals 21 | . 4 4 8 2 1 1 1 . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 4 | . 1 . 2 . . . . . 1 Recycling Units 6 | . 1 1 . 1 . 2 . . 1 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 103 | . 25 19 39 9 3 3 1 . 4 Successful 51 | . 17 10 19 3 . 1 . . 1 Failed 52 | . 8 9 20 6 3 2 1 . 3 Catastrophic 20 | . 1 3 9 2 . 2 1 . 2 Database Lockouts . | . . . . . . . . . . Manual 21 | . 4 8 9 . . . . . . Terminals 61 | . 13 17 23 3 3 1 1 . . Fabricators 3 | . . . . 3 . . . . . Repair Stations 21 | . 8 . 11 . . . . . 2 Recycling Units 13 | . 4 2 . 3 . 2 . . 2 Scanalyzers 5 | . . . 5 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 29 | . 9 9 8 2 . 1 . . . Record 1 | . . . . . . 1 . . . Prototype ID Bank 6 | . 2 1 2 1 . . . . . Level Access Points 2 | . . 2 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . Alert Level 10 | . 4 3 2 1 . . . . . Unreport Threat 4 | . 1 1 2 . . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks 12 | . 5 . 7 . . . . . . Scan Component 5 | . 1 . 4 . . . . . . Repair 4 | . 1 . 3 . . . . . . Refit 3 | . 3 . . . . . . . . Recycling Unit Hacks 5 | . 3 1 . . . . . . 1 Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 2 | . . 1 . . . . . . 1 Scanalyzer 4 | . . . 4 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 6 4 9 4 1 2 1 . 2 Full Trace Events 12 | . 1 2 5 1 1 . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 . 3 . . . . . . Time 176 | . 26 . 150 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 178 | . 178 . . . . . . . . Retrieved Matter 419 | . 419 . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Turns Passed 11027 | 57 792 1821 3169 1034 1260 1629 623 253 389 Spaces Moved 4219 | 53 461 589 1074 367 471 612 198 209 185 Core 301 | 16 . . . . . . . 199 86 Treads 3395 | . . 589 1074 367 471 612 198 10 74 Legs 21 | . . . . . . . . . 21 Wheels 502 | 37 461 . . . . . . . 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 240 230 235 235 232 232 50 50 Average Speed 208 | 76 124 240 232 235 235 232 234 81 127 Slowest Speed 545 | 95 135 320 240 235 235 232 235 545 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 76 52 80 10 15 10 5 73 6 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 90 | . . 15 18 1 . 2 11 4 39 Melee . | . . . . . . . . . . Projectile 40 | . . 3 14 . . 2 11 4 6 AOE 50 | . . 12 4 1 . . . . 33 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Total 5600 | 69 582 820 1506 479 562 736 289 251 306 Wait 589 | . 42 68 216 38 31 63 36 21 74 Move 4211 | 52 460 588 1073 366 470 611 198 208 185 Hop . | . . . . . . . . . . Pick Up 133 | 9 11 31 38 14 11 10 8 1 . Fast Attach 24 | 1 . . 2 . . . . 5 16 Attach 68 | 6 7 9 9 7 10 3 10 3 4 Detach 14 | 1 4 . . 1 4 . . . 4 Swap 65 | . 5 14 19 7 5 5 7 1 2 Drop 89 | . 4 17 34 13 4 7 3 2 5 Fire 389 | . 49 93 113 29 26 33 27 9 10 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 13 | . . . 2 . 1 4 . . 6 Escape Stasis 4 | . . . . 4 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 3) 450 | -10/Materials | Repaired Assault Rifle 774 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1336 | -9/Materials | Discovered new exit (range 7) 1600 | -9/Materials | Identified exit to Materials 2050 | -9/Materials | First assault squad dispatched 2671 | -9/Materials | Entered another Materials area 2671 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2969 | -8/Materials | Build established: Gunner 4683 | -8/Materials | Repaired Broken Med. Treads 4735 | -8/Materials | Repaired Adv. Beam Cannon 4775 | -8/Materials | Repaired Adv. Treads 5137 | -8/Materials | Discovered new exit (range 9) 5677 | -8/Materials | Discovered new exit (range 10) 5840 | -8/Materials | Entered Factory 5840 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6617 | -7/Factory | Discovered new exit (range 6) 6849 | -7/Factory | Build established: Tank 6874 | -7/Factory | Entered another Factory area 6874 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7170 | -6/Factory | Build established: Pyromaniac-Tank 7526 | -6/Factory | Build established: Pyromaniac-Gunner 7676 | -6/Factory | Discovered new exit (range 14) 8022 | -6/Factory | Build established: Pyromaniac-Tank 8134 | -6/Factory | Entered another Factory area 8134 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8212 | -5/Factory | Discovered new exit (range 12) 9763 | -5/Factory | Entered another Factory area 9763 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10050 | -4/Factory | Lost 4 parts (1n3u) 10386 | -4/Factory | Sucked down chute 10386 | -4/Factory | Entered Waste 10398 | -4/Waste | Spotted C-40 Crusher 10410 | -4/Waste | Destroyed C-40 Crusher 10419 | -4/Waste | Spotted C-40 Crusher 10421 | -4/Waste | Spotted C-40 Crusher 10427 | -4/Waste | Destroyed C-40 Crusher 10435 | -4/Waste | Spotted C-40 Crusher 10436 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10439 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10442 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10445 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10448 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10449 | -4/Waste | Spotted C-40 Crusher 10451 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10454 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10457 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10467 | -4/Waste | Core integrity fell below 50% 10488 | -4/Waste | Lost 12 parts (2p2n3u5w) 10525 | -4/Waste | Spotted C-40 Crusher 10546 | -4/Waste | Found Prototype Reactor 10546 | -4/Waste | Identified Vortex Chain Reactor 10563 | -4/Waste | Discovered new exit (range 16) 10639 | -4/Waste | Entered Factory 10726 | -4/Factory | Build established: Mutant 10745 | -4/Factory | Spotted B-86 Titan 10974 | -4/Factory | System corruption reached 10% 11003 | -4/Factory | Core integrity fell below 20% 11022 | -4/Factory | Lost 9 parts (1p1n7u) 11028 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Matter Pump disabled. Slug penetrates Wall. Penetrated by Slug. Acquired Arm. Huge Wheel. P-70 Sage destroyed. Fusion Modulator explodes. Slug penetrates Wall. Acquired Hvy. Plasma Cannon. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Acquired Hvy. Plasma Cannon. M-28 Smith repairs G-67 Veteran. M-28 Smith destroyed. Slug penetrates Wall. DS FUKY7,J#:PXA>EWS3ER&HM9TNIG Slug penetrates G-67 Veteran. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ?????????????????????????????? | | ??????????????? ? ??????????????????????????? | | ??????????????? ? ??????????????????????????? | | ??????????????# ? ??????????????????????????? | | ?############## """ #?????????????????????????? | | ?# # """ #?????????????????????????? | | ?# """ # """ #?????????????????????????? | | ?# """"" # #?????????????????????????? | | ?# """"" # """ ##+#??????????????????????? | | ?# # """ #??????????????????????? | | ?#########+#### """ #??????????????????????? | | ???????# !## ### ???????????????????? | | ????#### ???????????????????? | | ????+ hg #####?????????????????????? | | ????#### g %Y ; #?????????????????????? | | ???????# #;; ;;;###???????????????????? | | ???????### ### ; %= ] #???????????????????? | | ?????????# ## ; = @= #???????????????????? | | #????????# #?# ; ]= #???????????????????? | | ###??????# #?# ; #???????????????????? | | #??????# #?# ; #???????????????????? | | ######## ###;; #???????????????????? | | # #;;; ;;;######???????????????????? | | # ##### ?????????????????????????? | | " / %"" #???# ?????????????????????????? | | " # """ #???# ?????????????????????????? | | " # %"" #???# ??????????????????????????? | | # #???# ??????????????????????????? | | ### %%% %"" #???# ??????????????????????????? | | %%% """ #???# ??????????????????????????? | | ! ""% """ #???# ???????????????????????????? | | "????? ???????????????????????????? | | " ^ """ """ Y?????????????????????????????????? | | " """ """????????????????????????????????????? | | " """ ""?????????????????????????????????????? | | ?????????????????????????????????????? | | " """ ??????????????????????????????????????? | | " ! """ ??????????????????????????????????????? | | " """ //?????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ### #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 43 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 1800 Resistance: TH 25 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Power Corrupts Tank Challenges ------------ None Game ------ Seed TeslaPowerNanoactuators Manual? 0 Play Time 01:57:38 Cumulative 20.5 hours Start 2024.05.01 @ 04:41:33 End 2024.05.01 @ 06:39:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: df5f3924-c25a-4e94-8405-e9b2a9eef54c