Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 10:51:47 Player: Pitifulpancake Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (155) 775 Value Destroyed (4513) 4513 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (441) 441 TOTAL SCORE: 8109 Bonus ------- High Alert Combat Kills 402 Follower Combat Kills 168 Friendly Fire -129 Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 226/265 System Corruption 4% Temperature Hot (292) Movement Walking (200) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Titanium Leg Titanium Leg Wheel Compact Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Light Nuclear Core Titanium Leg Titanium Leg Titanium Leg Advanced Heat Sink Light Armor Plating Remote Shield Shock Rifle Improved Medium Laser Improved Medium Laser Enhanced Autogun Enhanced Autogun Assault Cannon Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg Large Storage Unit Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Improved Medium Laser Improved Assault Rifle Enhanced Autogun Enhanced Autogun Assault Cannon Missile Launcher Improved Datajack Scythe [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 142 | 7 13 11 19 3 49 40 Power 14 | 1 2 3 1 . 4 3 Engine 12 | 1 2 3 1 . 3 2 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 55 | 2 2 7 10 1 20 13 Treads 20 | . 2 5 6 . 5 2 Leg 21 | 2 . . . . 15 4 Wheel 14 | . . 2 4 1 . 7 Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 2 4 . 3 2 5 13 Device 7 | 1 . . . . 1 5 Storage 4 | 1 2 . . . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 17 | . 2 . 3 2 4 6 Artifact . | . . . . . . . Weapon 44 | 2 5 1 5 . 20 11 Energy Gun 11 | 1 2 . 1 . 4 3 Energy Cannon . | . . . . . . . Ballistic Gun 27 | 1 3 1 4 . 11 7 Ballistic Cannon 2 | . . . . . 2 . Launcher 3 | . . . . . 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 4 | . . . 2 . 2 . Parts Lost 20 | . 1 1 . 1 7 10 Power 2 | . . . . . 1 1 Propulsion 5 | . . . . . 2 3 Utility 6 | . . . . 1 2 3 Weapon 7 | . 1 1 . . 2 3 Highest Loss Streak 6 | . 1 1 . 1 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 97 99 98 97 Engine 10 | . 14 14 11 11 6 7 Treads 15 | . 22 27 25 . 8 6 Leg 10 | . 5 . . . 22 10 Wheel 7 | . . . 16 44 2 17 Device 3 | . . . . . 8 2 Storage 11 | . 14 14 11 11 9 9 Processor 1 | . . . . . . 8 Protection 10 | . 13 14 10 10 9 6 Energy Gun 7 | . 8 3 8 11 8 5 Ballistic Gun 16 | . 19 24 13 11 13 17 Ballistic Cannon 1 | . . . . . 3 3 Naked Turns . | . . . . . . . Heaviest Build 64 | 14 36 38 38 34 47 64 Greatest Support 80 | 20 40 40 80 52 80 47 Greatest Overweight (x) 4 | . 1 3 2 . 3 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 14 | 7 13 15 15 15 15 18 Most Carried 20 | 6 15 15 15 15 15 20 Average Carried 14 | 4 12 14 14 14 14 18 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 15 | 6 15 15 15 15 15 15 Class Distribution -------------------- 47% | Mutant 30% | Scavenger-Tank 8% | Scavenger-Mutant 6% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Gunner | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 3760 | 272 355 249 390 91 1331 1072 Remotely 10 | 10 . . . . . . Salvage Created 6288 | 80 578 395 747 146 2379 1963 Parts 321 | 3 37 26 34 9 110 102 Haulers Intercepted 9 | . 1 . 1 . 4 3 Recyclers Shooed 8 | . . 1 1 . 3 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 111 | . 17 8 12 10 32 32 Guns 88 | . 15 7 12 10 22 22 Cannons 4 | . . . . . 2 2 AOE 19 | . 2 1 . . 8 8 Classes Destroyed 15 | 1 4 3 2 1 3 1 Worker 11 | . . 2 . . 3 6 Builder 6 | . . 1 . . 1 4 Tunneler 1 | . . 1 . . . . Hauler 9 | . 1 . 1 . 4 3 Recycler 16 | 1 . 1 2 . 8 4 Operator 3 | . 1 . 1 . 1 . Watcher 3 | . . . . . 3 . Swarmer 14 | . 6 3 . 4 . 1 Grunt 70 | . 11 5 11 . 22 21 Brawler 2 | . . . . . 1 1 Duelist 4 | . . . 1 . . 3 Protector 1 | . . . . . . 1 Sentry 14 | . . . 1 . 8 5 Heavy 1 | . . . . . 1 . Assembled 6 | . . . . 6 . . Best Kill Streak 12 | 1 4 3 5 4 12 11 Combat Bots Only 10 | . 4 3 3 4 7 10 Max Kills in Single Turn 3 | 1 1 1 2 2 2 3 Gunslinging 1 | . . . 1 1 . 1 Exploded 2 | . 1 1 . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 558 | . 74 20 71 52 157 184 Missed 141 | . 17 7 25 12 42 38 Damage Taken 6631 | . 695 244 672 487 2078 2455 Core 774 | . 87 10 55 68 108 446 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 328 | . . . . . 328 . Core Remaining (%) 76 | 100 . 61 . 69 . . Volleys Fired 377 | 2 54 30 49 22 120 100 Largest 3 | 2 2 2 2 2 3 3 Hottest 123 | 60 63 63 79 79 123 118 Shots Fired 880 | 4 104 58 98 43 296 277 Gun 802 | 4 104 58 98 43 253 242 Cannon 56 | . . . . . 27 29 Launcher 22 | . . . . . 16 6 Special . | . . . . . . . Kinetic 591 | 2 65 36 51 22 195 220 Thermal 193 | . . . 47 21 85 40 Explosive 22 | . . . . . 16 6 Electromagnetic 74 | 2 39 22 . . . 11 Robot Hit Streak 19 | 3 6 11 8 6 19 18 Robot Miss Streak 8 | . 8 2 5 6 5 4 Penetration Max . | . . . . . . . Secondary Targets 18 | . 2 2 2 4 3 5 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 535 | 3 54 41 59 22 184 172 Core Hits 267 | 1 28 20 21 15 100 82 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 11 | . . . 2 2 5 2 Burn 8 | . . . 2 1 4 1 Destroy 3 | . . . . 1 1 1 Melee Attacks 6 | . . . . . 4 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 3 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11874 | 38 1119 761 1028 410 4244 4274 Guns 8221 | 38 755 606 1017 410 2750 2645 Cannons 612 | . . . . . 233 379 Explosions 3019 | . 364 148 . . 1257 1250 Melee . | . . . . . . . Ramming 22 | . . 7 11 . 4 . Kinetic 6155 | 10 519 397 483 190 2015 2541 Thermal 2714 | . 90 148 534 220 1051 671 Explosive 2381 | . 274 . . . 1174 933 Electromagnetic 602 | 28 236 209 . . . 129 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 4 Average Corruption 2 | . . . . . 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . . . . 10 25 Message Errors 10 | . . . . . 3 7 Matter Fused 7 | . . . . . 3 4 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 3 | . . . . . . 3 Data Loss (minor) 5 | . . . . . 2 3 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . 1 1 Alerts 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 105 | . 60 7 . . 38 . Projectiles . | . . . . . . . Explosions 105 | . 60 7 . . 38 . Melee . | . . . . . . . Knockbacks 7 | . . . . . 5 2 Impact . | . . . . . . . Kinetic 7 | . . . . . 5 2 Secondary . | . . . . . . . Self-Inflicted Damage 394 | . 73 73 5 . 80 163 Shots 9 | . 1 2 . . 2 4 Rammed 2 | . . 1 1 . . . Targets Rammed 4 | . . 1 1 . 2 . Kicked 2 | . . . . . 2 . Crushed . | . . . . . . . Highest Temperature 510 | 40 217 220 260 459 366 510 Average Temperature 116 | 20 60 60 97 142 104 183 Received Heat Transfer 3122 | . 294 96 252 320 963 1197 Effects 21 | . 1 . 1 4 2 13 Shutdowns 7 | . . . . 1 1 5 Energy Bleed 4 | . . . 1 1 . 2 Interference 8 | . 1 . . 2 . 5 Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 2 . 1 2 Heat Transferred 5892 | . 150 200 1295 555 2455 1237 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 1 2 . . . 3 Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 938 | 5 270 237 363 227 497 938 Initial 155 | . 3 58 28 117 10 155 Average 209 | 1 90 86 199 182 269 448 Maximum Alert Level 3 | . 1 1 1 1 2 3 Low Security (%) 53 | 100 88 90 40 57 32 7 Level 1 32 | . 11 9 59 42 43 42 Level 2 11 | . . . . . 23 26 Level 3 2 | . . . . . . 23 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 5 . 2 . 6 9 Investigation 8 | . 3 . 1 . 3 1 Extermination . | . . . . . . . Reinforcement 8 | . 2 . 1 . 3 2 Assault 3 | . . . . . . 3 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 12 | . 4 . . 1 3 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 182 | . 31 10 19 20 43 59 Peak Tracking Total 20 | . 4 3 3 20 5 9 Tactical Retreats 7 | . . . 1 4 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 6 | . 1 . . . 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . . . . . 3 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 14 | . 3 . . . 3 8 Max in Single Turn 3 | . 3 . . . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 23 | . 7 . 1 . 13 2 Terminals 15 | . 5 . 1 . 9 . Fabricators . | . . . . . . . Repair Stations 4 | . 1 . . . 2 1 Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . . 1 Total Hacks 71 | . 20 . 3 . 40 8 Successful 32 | . 8 . . . 22 2 Failed 39 | . 12 . 3 . 18 6 Catastrophic 10 | . 3 . 1 . 6 . Database Lockouts . | . . . . . . . Manual 17 | . 5 . . . 12 . Terminals 42 | . 15 . 3 . 24 . Fabricators . | . . . . . . . Repair Stations 14 | . 4 . . . 7 3 Recycling Units 1 | . 1 . . . . . Scanalyzers 9 | . . . . . 9 . Garrison Access 5 | . . . . . . 5 Terminal Hacks 14 | . 5 . . . 9 . Record 1 | . . . . . 1 . Prototype ID Bank 3 | . 1 . . . 2 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . . . 1 . Alert Level 5 | . 2 . . . 3 . Unreport Threat 1 | . . . . . 1 . Disarm Traps 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 2 . . . 6 2 Scan Component 5 | . 1 . . . 3 1 Repair 5 | . 1 . . . 3 1 Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 7 | . . . . . 7 . Insert Component 4 | . . . . . 4 . Analyze 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 6 . 1 . 12 2 Full Trace Events 12 | . 5 . 1 . 5 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . 3 . Time 216 | . 32 . . . 134 50 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged 2 | . . . . . 2 . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . 2 1 Non-combat 3 | . . . . . 2 1 Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . . 2 1 no_distress 2 | . . . . . 2 . find_recycling 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 6 | . . 4 . . . 2 Largest Group 4 | . . 4 3 . . 2 Highest-Rated Group 71 | . . 71 40 . . 62 Highest-Rated Ally 31 | . . 31 16 . . 31 Total Orders 1 | . . . 1 . . . GUARD 1 | . . . 1 . . . Ally Attacks 51 | . . 3 32 . . 16 Total Damage 495 | . . . 371 . . 124 Kills 6 | . . . 6 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 7720 | 122 1732 1098 760 401 2656 951 Spaces Moved 3738 | 70 805 528 458 355 1132 390 Core 5 | 5 . . . . . . Treads 1606 | . 581 480 203 . 318 24 Legs 1121 | 65 224 . . . 742 90 Wheels 1006 | . . 48 255 355 72 276 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 125 90 90 92 97 Average Speed 146 | 115 149 156 121 90 175 129 Slowest Speed 330 | 120 190 160 160 92 330 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 5 95 93 28 69 76 52 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . 1 Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 178 | . 39 12 . . 95 32 Melee . | . . . . . . . Projectile 5 | . . . . . 5 . AOE 173 | . 39 12 . . 90 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 5287 | 104 1245 751 580 392 1564 651 Wait 853 | 20 351 164 20 11 203 84 Move 3732 | 69 804 527 457 354 1131 390 Hop . | . . . . . . . Pick Up 71 | 6 14 6 10 1 18 16 Fast Attach 60 | 7 2 1 12 . 24 14 Attach 26 | . 2 1 2 1 9 11 Detach 3 | . . . 1 . 1 1 Swap 56 | . 9 9 5 2 16 15 Drop 96 | . 9 12 23 1 33 18 Fire 377 | 2 54 30 49 22 120 100 Melee 6 | . . . . . 4 2 Ram 1 | . . . 1 . . . Kick 2 | . . . . . 2 . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . 3 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 16) 1173 | -10/Materials | Discovered new exit (range 13) 1232 | -10/Materials | Identified exit to Mines 1602 | -10/Materials | Discovered new exit (range 9) 1855 | -10/Materials | Entered Mines 2001 | -10/Mines | Discovered new exit (range 9) 2210 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2517 | -10/Mines | Received a Mining Laser from a helpful Derelict 2716 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2763 | -10/Mines | Learned location of 1 exit from Materials 2953 | -10/Mines | Entered Materials 2953 | -9/Materials | Accompanied by 3 allies 2953 | -9/Materials | Evolved 2 slots: Propulsion x2 2954 | -9/Materials | Identified exit to Mines 3253 | -9/Materials | Build established: Scavenger-Mutant 3713 | -9/Materials | Entered Mines 3714 | -9/Mines | Assembled infested the area 3719 | -9/Mines | Met a Derelict bent on vengeance 3733 | -9/Mines | Build established: Mutant 3753 | -9/Mines | Learned location of 1 exit from Materials 3778 | -9/Mines | Learned location of Zion (-6) 4105 | -9/Mines | Discovered new exit (range 11) 4114 | -9/Mines | Entered Materials 4114 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4115 | -8/Materials | Identified exit to Factory 4117 | -8/Materials | Discovered new exit (range 12) 4605 | -8/Materials | Build established: Scavenger-Tank 4995 | -8/Materials | Destroyed 7 combat bots 5273 | -8/Materials | Discovered new exit (range 14) 5712 | -8/Materials | Repaired Hrd. Light Armor Plating 5764 | -8/Materials | Repaired Imp. Assault Rifle? 6191 | -8/Materials | Discovered exit to Factory (range 16) 6434 | -8/Materials | Discovered exit to Factory (range 11) 6511 | -8/Materials | Repaired Imp. Medium Laser? 6770 | -8/Materials | Entered Storage 7348 | -8/Storage | Met a pair of Derelict thieves 7450 | -8/Storage | Learned location of Armory (-3) 7487 | -8/Storage | Core integrity fell below 50% 7502 | -8/Storage | Garrison activated, responded to threat 7539 | -8/Storage | Destroyed 10 combat bots 7570 | -8/Storage | First assault squad dispatched 7614 | -8/Storage | Build established: Gunner 7703 | -8/Storage | Core integrity fell below 20% 7721 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07709_ K-01 Serf collects debris. 07710_ G-47 Trooper suffers critical hit (Burn). 07711_ G-47 Trooper destroyed. 07713_ The unstable cave ceiling collapses. 07714_ Overheating: Energy bleed (-58). 07714_ G-47 Trooper suffers critical hit (Destroy). 07714_ Destroyed Particle Gun. 07714_ Component Storage disabled. 07714_ K-01 Serf collects debris. 07714_ Missile Launcher destroyed. 07716_ M-28 Smith repairs Lgt. Assault Rifle. 07717_ Imp. Treads destroyed. 07718_ System corrupted: Matter fused (-10). 07718_ K-01 Serf collects debris. 07718_ M-28 Smith repairs Lgt. Ion Engine. 07719_ The unstable cave ceiling collapses. 07720_ M-28 Smith repairs Flight Unit. 07720_ Lgt. Armor Plating destroyed. 07720_ G-47 Trooper destroyed. 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"#?????? | | ???????????# / """" + /!! T#?????? | | ???????????# """"" # /! "#?????? | | ???????????+ ???? ?? #?????? | | ???????????##??????"###?? #?????? | | ????????????????????????? ### #?????? | | ????????????????????????? T??####?????? | | ????????????????????????? #???????????? | | ?????????????????????????"""???????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted I Survived The Infestation Challenges ------------ None Game ------ Seed GunSignalBeam Manual? 0 Play Time 01:40:20 Cumulative 17.0 hours Start 2024.04.17 @ 13:42:23 End 2024.04.18 @ 10:51:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c99213c1-aff6-4532-820a-17b016362edd