Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.24 @ 13:36:22 Player: Michael Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (178) 890 Value Destroyed (5056) 5056 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (188) 188 TOTAL SCORE: 12234 Bonus ------- High Alert Combat Kills 465 Follower Combat Kills 165 Met Zhirov 300 Friendly Fire -742 Cogmind --------- Core Integrity 2/1000 Matter 290/300 Energy 97/100 System Corruption 28% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Makeshift Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Advanced Myomer Leg Improved Cooling System Experimental Sensor Array System Restoration Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Improved Assault Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Neutrino Core Light Treads Wheel Wheel Armored Huge Wheel Improved Cooling System Advanced Sensor Array Improved Weapon Cycler Hardened Medium Armor Plating Dynamic Insulation System System Restoration Module Advanced Assault Cannon [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . 1 . . . . . Utility 6 | . . . . . . . 2 1 . 1 2 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 297 | 6 18 7 31 2 . 2 54 92 34 31 5 5 . 5 5 Power 23 | 1 1 1 1 . . . 5 7 3 2 . 1 . 1 . Engine 8 | 1 1 . 1 . . . 2 2 . 1 . . . . . Core 14 | . . 1 . . . . 3 5 3 1 . 1 . . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 84 | 2 6 4 15 2 . 2 16 18 3 9 2 1 . 3 1 Treads 27 | . 2 2 7 1 . 1 7 3 1 3 . . . . . Leg 5 | 2 . . . . . . . . . . . . . 3 . Wheel 50 | . 4 2 8 1 . 1 9 15 2 6 2 . . . . Hover 2 | . . . . . . . . . . . . 1 . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 114 | 1 3 . 1 . . . 19 48 19 16 1 2 . 1 3 Device 68 | . 1 . 1 . . . 11 30 12 10 1 1 . . 1 Storage 6 | 1 2 . . . . . 1 1 . . . . . . 1 Processor 6 | . . . . . . . . 3 . 2 . 1 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 34 | . . . . . . . 7 14 7 4 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 76 | 2 8 2 14 . . . 14 19 9 4 2 1 . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 27 | 1 3 . 8 . . . 8 1 2 3 1 . . . . Ballistic Cannon 26 | . 4 1 4 . . . 2 10 3 1 1 . . . . Launcher 9 | . 1 1 2 . . . 2 1 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . Slashing Weapon 8 | . . . . . . . . 5 2 . . . . . 1 Piercing Weapon 4 | . . . . . . . 2 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 1 . . . . . 1 . . . . 4 . Corrupted Parts 3 | . . . . . . . . . . 1 2 . . . . System Corruption 23 | . . . . . . . . . . 10 13 . . . . Parts Lost 48 | . . . . . . 1 3 7 11 4 16 . 1 . 5 Power 4 | . . . . . . . . 1 1 . 1 . 1 . . Propulsion 15 | . . . . . . . . 4 1 2 5 . . . 3 Utility 10 | . . . . . . . . 1 2 1 5 . . . 1 Weapon 19 | . . . . . . 1 3 1 7 1 5 . . . 1 Highest Loss Streak 10 | . . . . . . 1 1 3 10 2 10 . 1 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 100 100 100 97 97 99 96 84 67 17 12 23 45 Engine 2 | . 14 4 9 11 11 11 . . . 3 . . . . . Core 4 | . . 9 1 . . . 8 6 7 2 4 3 1 . . Treads 3 | . . 3 1 . . 1 2 6 7 9 4 . . . . Leg 1 | . 13 . . . . . . . . . . . . 7 15 Wheel 15 | . 14 24 20 22 22 20 15 15 15 16 9 . . . . Device 12 | . 12 14 11 11 11 11 15 14 11 11 12 4 . . 2 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 4 . . . 4 Processor 8 | . . . . . . . . 14 15 17 15 3 5 5 5 Protection 2 | . . . . . . . 10 1 2 1 . . . 1 3 Ballistic Gun 11 | . 7 . 15 22 22 22 22 7 1 12 10 . . . . Ballistic Cannon 13 | . 20 28 28 22 22 19 9 15 21 2 . . . . . Slashing Weapon 2 | . . . . . . . . 4 3 . . . . . 4 Piercing Weapon 1 | . . . . . . . 2 1 . . . . . . . Naked Turns 33 | . . . . . . . . . . . 29 4 . . . Heaviest Build 63 | 14 37 37 43 41 41 41 53 58 63 54 42 9 9 19 47 Greatest Support 90 | 20 20 20 20 20 20 20 22 30 22 38 38 11 11 90 90 Greatest Overweight (x) 5 | . 1 1 4 2 2 2 5 5 2 4 1 . . . . Average Overweight (x) 1 | . . 1 1 2 2 1 1 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 15 14 5 5 5 14 Most Carried 15 | 3 12 13 15 15 15 15 15 15 15 15 15 5 5 5 9 Average Carried 13 | 2 10 12 14 14 14 14 14 14 14 10 14 4 5 5 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 3 12 13 14 15 15 15 14 15 8 15 5 5 5 5 5 Class Distribution -------------------- 22% | Mutant 21% | Assassin 12% | Gunner 9% | Skirmisher 8% | Scavenger-Tank 6% | Scavenger-Assassin 5% | Tank 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Assassin | -7/Factory Assassin | -7/Storage Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Matter Collected 6438 | 251 237 335 797 90 . 53 1284 1833 611 446 216 91 19 . 175 Remotely 21 | . . . . . . . . . . . 21 . . . . Salvage Created 5846 | . 225 268 1016 15 . 40 1264 1701 652 481 123 . . . 61 Parts 364 | . 22 11 70 . . 2 87 94 38 26 10 . . . 4 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . Recyclers Shooed 12 | . . 2 1 . . . 1 . . 5 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . . 6 Prevented 5 | . . . . . . . . . . . . . . . 5 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 110 | . 9 7 20 2 . 1 23 23 18 4 2 . . . 1 Melee 6 | . . . . . . . . 5 . . . . . . 1 Guns 25 | . . . 5 1 . 1 11 3 . 4 . . . . . Cannons 53 | . 6 4 8 1 . . 11 15 8 . . . . . . AOE 26 | . 3 3 7 . . . 1 . 10 . 2 . . . . Classes Destroyed 16 | . 5 1 4 1 . 1 1 2 . . . . . . 1 Worker 13 | . 3 . 2 . . . 1 4 2 . 1 . . . . Builder 10 | . . . 1 . . . 2 5 1 1 . . . . . Tunneler 4 | . . . . . . . 3 . . 1 . . . . . Hauler 2 | . 1 . 1 . . . . . . . . . . . . Recycler 21 | . . 2 4 . . . 4 7 2 2 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . 1 . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . Watcher 13 | . 1 . 2 . . . 3 4 2 1 . . . . . Swarmer 23 | . 6 3 4 . . . 3 . 6 . . . . . 1 Grunt 53 | . 3 4 9 . . . 12 14 11 . . . . . . Brawler 4 | . . . . . . 1 2 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 19 | . . . 6 . . . 6 3 3 1 . . . . . Programmer 11 | . . . . . . . . 5 1 3 2 . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . Best Kill Streak 14 | . 3 3 7 2 . 1 7 4 14 2 2 . . . 1 Combat Bots Only 9 | . 3 3 5 2 . 1 3 4 9 1 2 . . . 1 Max Kills in Single Turn 5 | . 2 2 5 1 . 1 2 2 5 1 2 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 5 . . . 1 . 4 . 2 . . . . Melee 1 | . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Damage Taken 9845 | . 185 182 375 53 . 141 1030 1938 1696 464 2214 . 140 . 1427 Core 1680 | . 33 45 52 . . 25 52 242 198 35 625 . 77 . 296 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 234 | . . . . . . . 204 30 . . . . . . . Core Remaining (%) 78 | 100 . 68 . . . 80 90 . 37 95 . . . . . Volleys Fired 274 | . 24 17 34 4 . 5 64 60 25 28 13 . . . . Largest 4 | . 2 2 4 4 . 4 4 4 4 3 2 . . . . Hottest 188 | . 78 78 140 121 . 121 134 188 188 90 78 . . . . Shots Fired 803 | . 45 32 130 16 . 17 208 175 70 83 27 . . . . Gun 369 | . 10 . 48 8 . 10 146 58 2 66 21 . . . . Cannon 415 | . 32 30 80 8 . 7 58 115 62 17 6 . . . . Launcher 19 | . 3 2 2 . . . 4 2 6 . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 784 | . 42 30 128 16 . 17 204 173 64 83 27 . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 19 | . 3 2 2 . . . 4 2 6 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 5 14 9 2 . 4 11 16 9 31 9 . . . . Robot Miss Streak 5 | . 3 3 5 3 . 2 5 5 4 2 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 490 | . 26 22 60 6 . 10 113 127 37 65 22 . . . 2 Core Hits 279 | . 18 10 40 3 . 2 61 64 47 22 10 . . . 2 Critical Kills 1 | . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 1 2 . . . 1 8 . . 1 . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . Blast 9 | . 1 1 1 . . . 1 4 . . 1 . . . . Sever 4 | . . . . . . . . 4 . . . . . . . Melee Attacks 130 | . . . . . . . 6 109 9 . . . . . 6 Impact . | . . . . . . . . . . . . . . . . Slashing 100 | . . . . . . . . 85 9 . . . . . 6 Piercing 30 | . . . . . . . 6 24 . . . . . . . Sneak Attacks 19 | . . . . . . . 1 16 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14978 | . 615 562 1566 100 . 161 2506 4163 2890 1231 1045 . . . 139 Guns 3570 | . 96 . 389 40 . 75 1145 566 . 887 372 . . . . Cannons 5461 | . 376 452 816 60 . 86 910 1327 976 344 114 . . . . Explosions 3435 | . 143 110 361 . . . 393 197 1819 . 412 . . . . Melee 2365 | . . . . . . . 58 2073 95 . . . . . 139 Ramming 147 | . . . . . . . . . . . 147 . . . . Kinetic 9031 | . 472 452 1205 100 . 161 2055 1893 976 1231 486 . . . . Thermal 412 | . . . . . . . . . . . 412 . . . . Explosive 3023 | . 143 110 361 . . . 393 197 1819 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2219 | . . . . . . . . 1985 95 . . . . . 139 Piercing 146 | . . . . . . . 58 88 . . . . . . . Highest Corruption 28 | . . . . . . 4 . 1 . 10 28 28 28 28 28 Average Corruption 20 | . . . . . . 4 . 1 . 10 17 28 28 28 28 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 49 | . . . . . . 1 . 1 . . 9 7 6 7 18 Message Errors 6 | . . . . . . . . . . . 2 1 2 . 1 Matter Fused 10 | . . . . . . . . . . . 1 2 . 4 3 Heat Flow Errors 7 | . . . . . . . . 1 . . . 2 . 1 3 Energy Discharges 7 | . . . . . . 1 . . . . 2 . 1 . 3 Data Loss (minor) 9 | . . . . . . . . . . . 1 1 2 1 4 Data Loss (major) 5 | . . . . . . . . . . . . 1 1 1 2 Misdirections 5 | . . . . . . . . . . . 3 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 673 | . 10 34 16 . . . 11 342 135 13 112 . . . . Projectiles 76 | . 10 7 . . . . 2 29 15 13 . . . . . Explosions 219 | . . 27 16 . . . 9 . 55 . 112 . . . . Melee 378 | . . . . . . . . 313 65 . . . . . . Knockbacks 43 | . 3 4 3 1 . 1 4 12 4 6 5 . . . . Impact 1 | . . . . . . . . . . . 1 . . . . Kinetic 39 | . 3 4 3 1 . 1 4 11 3 5 4 . . . . Secondary 3 | . . . . . . . . 1 1 1 . . . . . Self-Inflicted Damage 340 | . 35 53 . . . . 17 . 73 . 162 . . . . Shots 7 | . 1 2 . . . . 1 . 2 . 1 . . . . Rammed 22 | . . . . . . . . . . . 22 . . . . Targets Rammed 22 | . . . . . . . . . . . 22 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 375 | . 21 30 95 24 . 57 187 352 375 103 48 118 . 126 193 Average Temperature 64 | . 7 14 33 16 . 26 39 86 107 35 15 58 . 73 86 Received Heat Transfer 3195 | . 24 84 129 . . 27 540 948 738 48 297 . . . 360 Effects 2 | . . . . . . . . 2 . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Peak Influence 895 | . 323 335 687 282 . 65 444 600 895 387 189 . . . . Initial 377 | . . 125 130 267 . . 25 201 266 377 105 . . . . Average 268 | . 106 220 367 270 . 19 196 306 528 311 114 . . . . Maximum Alert Level 3 | . 1 1 2 1 . . 2 2 3 1 . . . . . Low Security (%) 34 | 100 81 49 8 . . 100 58 18 . 11 100 . . . . Level 1 45 | . 18 50 54 100 . . 22 56 40 88 . . . . . Level 2 17 | . . . 37 . . . 18 25 28 . . . . . . Level 3 1 | . . . . . . . . . 31 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 . 3 . . . 5 17 10 2 3 . . . . Investigation 7 | . . . 1 . . . . 3 2 . 1 . . . . Extermination 8 | . . . . . . . . 4 1 2 1 . . . . Reinforcement 19 | . 1 . 2 . . . 5 7 3 . 1 . . . . Assault 2 | . . . . . . . . . 2 . . . . . . Garrison 5 | . . . . . . . . 3 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Distress Signals 7 | . 1 . 1 . . . . 2 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 233 | . 14 7 29 3 . 6 43 47 47 5 14 . 5 . 13 Peak Tracking Total 18 | . 4 3 5 1 . 3 4 6 18 3 10 . 4 . 6 Tactical Retreats 19 | . . . . . . 2 2 7 3 . . . 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Traps Triggered 9 | . . . 1 . . . 2 2 . 1 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 Triggered 1 | . . . . . . . . . . . . . . . 1 Most Traps Carried 2 | . . . . . . . . . . . . . . . 2 Exploded 3 | . . . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Machines Disabled 13 | . . . 1 . . . 2 1 2 3 4 . . . . Max in Single Turn 4 | . . . 1 . . . 2 1 1 3 4 . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Machines Accessed 74 | . 8 . 6 . 1 . 12 24 6 6 5 . . 6 . Terminals 37 | . 6 . 5 . . . 6 8 6 4 2 . . . . Fabricators 3 | . . . . . . . . 2 . 1 . . . . . Repair Stations 6 | . . . . . . . 2 4 . . . . . . . Recycling Units 10 | . 2 . . . . . 2 4 . . 2 . . . . Scanalyzers 6 | . . . 1 . . . 2 3 . . . . . . . Garrison Access 5 | . . . . . . . . 3 . 1 1 . . . . Total Hacks 174 | . 17 . 23 . 1 . 31 61 11 12 7 . . 11 . Successful 107 | . 8 . 16 . 1 . 21 37 5 5 3 . . 11 . Failed 67 | . 9 . 7 . . . 10 24 6 7 4 . . . . Catastrophic 8 | . . . 1 . . . 2 1 3 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 28 | . 5 . 6 . . . 1 8 4 1 3 . . . . Terminals 91 | . 13 . 14 . . . 15 26 11 9 3 . . . . Fabricators 6 | . . . . . . . . 4 . 2 . . . . . Repair Stations 17 | . . . . . . . 6 11 . . . . . . . Recycling Units 20 | . 4 . . . . . 5 8 . . 3 . . . . Scanalyzers 22 | . . . 9 . . . 5 8 . . . . . . . Garrison Access 6 | . . . . . . . . 4 . 1 1 . . . . Terminal Hacks 48 | . 4 . 5 . 1 . 8 11 5 3 . . . 11 . Record 6 | . . . . . 1 . . . . . . . . 5 . Part Schematic 2 | . . . . . . . . . . . . . . 2 . Prototype ID Bank 6 | . . . . . . . 1 1 . . . . . 4 . Open Door 2 | . . . . . . . . . 2 . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . Emergency Access Points 2 | . . . . . . . 1 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . Locate Traps 9 | . 1 . 1 . . . 2 2 1 2 . . . . . Patrol Status 4 | . 1 . 1 . . . 1 . 1 . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . Registered Components 4 | . 1 . 1 . . . 1 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . Zone Layout 4 | . . . . . . . . 2 1 1 . . . . . Fabricator Hacks 5 | . . . . . . . . 4 . 1 . . . . . Network Status 3 | . . . . . . . . 2 . 1 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 10 | . . . . . . . 5 5 . . . . . . . Scan Component 7 | . . . . . . . 3 4 . . . . . . . Repair 3 | . . . . . . . 2 1 . . . . . . . Recycling Unit Hacks 11 | . 3 . . . . . 4 3 . . 1 . . . . Process 4 | . 1 . . . . . 1 1 . . 1 . . . . Report Inventory 5 | . 2 . . . . . 1 2 . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 20 | . . . 9 . . . 3 8 . . . . . . . Insert Component 10 | . . . 4 . . . 2 4 . . . . . . . Analyze 10 | . . . 5 . . . 1 4 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . . . . 1 . . 1 . . . . Unauthorized Hacks 11 | . 1 . 2 . . . 1 5 . 1 1 . . . . Terminals 11 | . 1 . 2 . . . 1 5 . 1 1 . . . . Assimilate 7 | . 1 . 1 . . . . 4 . . 1 . . . . Botnet 4 | . . . 1 . . . 1 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 54 | . 7 . 5 . . . 9 20 5 4 4 . . . . Full Trace Events 3 | . . . . . . . . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 4 . . . 1 2 . . . . . 2 . Parts Built 1 | . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . 99 . . . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . . . Parts Repaired 3 | . . . . . . . 2 1 . . . . . . . Time 114 | . . . . . . . 76 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 218 | . 128 . . . . . 86 . . . 4 . . . . Retrieved Matter 86 | . . . . . . . 86 . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . . Parts Scanalyzed 8 | . . . 4 . . . 1 3 . . . . . . . Part Schematics Acquired 7 | . . . 4 . . . 1 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Total Allies 15 | . 1 . . 3 . . . 1 10 . . . . . . Largest Group 10 | . 1 1 1 2 2 . . 1 10 . . . . . . Highest-Rated Group 173 | . 10 10 10 62 62 . . 10 173 . . . . . . Highest-Rated Ally 31 | . 10 10 10 31 31 . . 10 29 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . 8 . . . . 34 . . . . . . Total Damage 581 | . . . . 107 . . . . 474 . . . . . . Kills 8 | . . . . 3 . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . . 2 3 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Turns Passed 11051 | 53 748 182 792 313 287 144 1960 3761 545 900 542 195 136 147 346 Spaces Moved 7900 | 36 504 121 474 269 150 103 1265 2438 332 698 504 326 225 178 277 Core 158 | 4 . . . . . . . . . . 57 95 . . 2 Treads 29 | . . . . . . . 29 . . . . . . . . Legs 506 | 32 174 . . . . . . . . . . . . 53 247 Wheels 6598 | . 330 121 474 269 150 103 1236 2438 332 698 447 . . . . Hover 609 | . . . . . . . . . . . . 231 225 125 28 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 110 110 95 95 95 100 95 50 50 60 60 50 Average Speed 103 | 112 125 95 108 110 110 108 112 107 111 99 90 57 60 77 113 Slowest Speed 225 | 120 190 95 140 110 110 110 225 155 115 140 115 60 60 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 91 19 42 79 54 37 86 67 68 19 16 60 49 62 37 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . . . 1 2 . Known Exits Taken 5 | . . . 1 . . . . 1 1 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . . . 1 . 1 1 . Scrap Searched 9 | . . . . 2 . 1 . . . . . 4 1 . 1 Spaces Dug 80 | . . 11 . . . . 5 57 5 . . . . . 2 Terrain Destroyed 309 | . 16 11 13 . . . 50 86 86 . 45 . . . 2 Melee 63 | . . . . . . . 5 52 4 . . . . . 2 Projectile 56 | . 1 . 8 . . . 12 19 16 . . . . . . AOE 190 | . 15 11 5 . . . 33 15 66 . 45 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Total 9868 | 45 569 152 661 275 273 123 1639 3255 427 838 567 333 226 183 302 Wait 1067 | 1 8 7 106 . 118 10 219 500 24 62 12 . . . . Move 7885 | 35 503 120 473 268 149 102 1264 2437 331 697 503 325 224 177 277 Hop . | . . . . . . . . . . . . . . . . Pick Up 73 | 3 7 . 6 1 3 2 10 24 1 10 2 2 . . 2 Fast Attach 57 | 6 6 1 4 . . . 9 8 1 9 1 3 . 6 3 Attach 39 | . . . 2 . . . 4 11 7 8 4 2 . . 1 Detach 32 | . 5 1 2 . . . 5 7 1 5 1 . 1 . 4 Swap 202 | . 12 6 25 2 . 2 41 73 26 14 . . . . 1 Drop 85 | . 4 . 9 . 3 2 17 26 2 5 9 1 1 . 6 Fire 274 | . 24 17 34 4 . 5 64 60 25 28 13 . . . . Melee 130 | . . . . . . . 6 109 9 . . . . . 6 Ram 21 | . . . . . . . . . . . 21 . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / [Rec]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 11) 669 | -10/Materials | Discovered new exit (range 10) 771 | -10/Materials | Discovered new exit (range 15) 802 | -10/Materials | Entered Mines 802 | -10/Mines | Accompanied by 1 ally 963 | -10/Mines | Learned location of Zion (-6) 964 | -10/Mines | Discovered new exit (range 5) 984 | -10/Mines | Entered Materials 984 | -9/Materials | Accompanied by 1 ally 984 | -9/Materials | Evolved 2 slots: Weapon x2 1247 | -9/Materials | Identified exit to Mines 1296 | -9/Materials | Discovered new exit (range 12) 1612 | -9/Materials | Build established: Gunner 1776 | -9/Materials | Entered Mines 1777 | -9/Mines | Assembled infested the area 1782 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1888 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1890 | -9/Mines | Found Prototype Device 1955 | -9/Mines | Received a Mining Laser from a helpful Derelict 2022 | -9/Mines | Learned Materials garrison access intel 2028 | -9/Mines | Learned Materials garrison access intel 2084 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2085 | -9/Mines | Discovered new exit (range 5) 2089 | -9/Mines | Entered Exiles 2089 | -9/Exiles | Accompanied by 2 allies 2119 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2121 | -9/Exiles | Met 8R-AWN 2139 | -9/Exiles | Met EX-HEX 2190 | -9/Exiles | Met EX-DEC 2246 | -9/Exiles | Discovered new exit (range 11) 2376 | -9/Exiles | Entered Mines 2510 | -8/Mines | Discovered new exit (range 11) 2520 | -8/Mines | Entered Materials 2520 | -8/Materials | Evolved 2 slots: Utility x2 2521 | -8/Materials | Loaded intel: 1 garrison access location 2637 | -8/Materials | Repaired Lgt. Nuclear Core 2676 | -8/Materials | Identified Exp. Sensor Array 3028 | -8/Materials | Build established: Scavenger-Tank 3123 | -8/Materials | Discovered new exit (range 8) 3195 | -8/Materials | Discovered new exit (range 16) 3800 | -8/Materials | Discovered new exit (range 13) 4075 | -8/Materials | Repaired Imp. Light Armor Plating 4200 | -8/Materials | Build established: Tank 4480 | -8/Materials | Entered Factory 4480 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4517 | -7/Factory | Discovered new exit (range 14) 4532 | -7/Factory | Identified exit to Storage 4532 | -7/Factory | Identified exit to Lower Caves 4647 | -7/Factory | Repaired Imp. Heat Sink 4888 | -7/Factory | Build established: Scavenger-Assassin 5206 | -7/Factory | Discovered new exit (range 14) 5234 | -7/Factory | Identified exit to Factory 5549 | -7/Factory | Discovered exit to Factory (range 11) 5912 | -7/Factory | Discovered exit to Factory (range 14) 6061 | -7/Factory | Build established: Assassin 6359 | -7/Factory | Discovered exit to Factory (range 15) 6879 | -7/Factory | Fabricated Imp. Assault Rifle? 7030 | -7/Factory | Lost 3 parts (2n1u) 7320 | -7/Factory | Build established: Mutant 8231 | -7/Factory | Build established: Assassin 8241 | -7/Factory | Entered Storage 8495 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8623 | -7/Storage | Garrison activated, responded to threat 8641 | -7/Storage | First assault squad dispatched 8663 | -7/Storage | Destroyed 9 combat bots 8679 | -7/Storage | Discovered new exit (range 8) 8699 | -7/Storage | Core integrity fell below 50% 8778 | -7/Storage | Discovered exit to Factory (range 9) 8786 | -7/Storage | Entered Factory 8786 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8804 | -6/Factory | Lost 10 parts (1p1n2u6w) 9665 | -6/Factory | Discovered new exit (range 14) 9680 | -6/Factory | Identified exit to Factory 9683 | -6/Factory | System corruption reached 10% 9686 | -6/Factory | Entered another Factory area 9686 | -5/Factory | Evolved 2 slots: Utility x2 10069 | -5/Factory | Build established: Skirmisher 10119 | -5/Factory | System corruption reached 10% 10147 | -5/Factory | Lost 5 parts (1n2u2w) 10204 | -5/Factory | Core integrity fell below 50% 10222 | -5/Factory | Discovered new exit (range 10) 10228 | -5/Factory | Entered Upper Caves 10230 | -5/Upper Caves | Lost 10 parts (1p4n3u2w) 10300 | -5/Upper Caves | Encountered a Warlord checkpoint 10337 | -5/Upper Caves | Identified exit to Upper Caves 10371 | -5/Upper Caves | Learned 12 Factory zone layouts 10403 | -5/Upper Caves | Build established: Mutant 10423 | -5/Upper Caves | Entered another Upper Caves area 10431 | -5/Upper Caves | Learned location of 1 exit from Factory 10431 | -5/Upper Caves | Discovered new exit (range 8) 10435 | -5/Upper Caves | Learned location of 1 exit from Factory 10554 | -5/Upper Caves | Discovered new exit (range 9) 10559 | -5/Upper Caves | Entered Zhirov 10559 | -5/Zhirov | Discovered new exit (range 3) 10570 | -5/Zhirov | Met Zhirov 10592 | -5/Zhirov | Learned location of Testing (-2) 10592 | -5/Zhirov | Learned location of Command (-1) 10596 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10623 | -5/Zhirov | Found Alien Artifact 10623 | -5/Zhirov | Identified Integrated Dissipator 10623 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10706 | -5/Zhirov | Entered Proximity Caves 10873 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10934 | -4/Proximity Caves | Learned Research stockpile data 10950 | -4/Proximity Caves | Core integrity fell below 20% 11052 | -4/Proximity Caves | Self-destructed Last Messages --------------- 10964_ Slug penetrates Wall. 10965_ Corrupted Plasma Rifle self-destruct mechanism malfunctions. 10969_ System corrupted: Heat flow error (+145). 10969_ Penetrated by Slug. 10986_ Slug penetrates Wall. 11010_ System corrupted: Energy discharge (-122). 11020_ Penetrated by Slug. 11020_ Adv. Myomer Leg destroyed. 11025_ Acquired 87 matter. 11027_ Acquired 27 matter. 11029_ System corrupted: Matter fused (-7). 11030_ Dropped Imp. Dynamic Insulation System. 11030_ Dropped Dirty Bomb Trap. 11030_ Adv. Myomer Leg destroyed. 11031_ Dropped Exp. Weapon Shielding. 11033_ Dropped Hvy. Antimatter Reactor. 11033_ Dropped Lrg. Storage Unit. 11033_ Phasing Sabre destroyed. 11045_ System corrupted: Matter fused (-8). 11050_ Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????## #???????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????????# ## ??????????????? | | ????????????????????#### ??????????????? | | ????????????????????? ???????????????? | | ????????????????????? #???????????????? | | ?????????????????????# #???????????????? | | ????????????????????## #???????????????? | | ????????????????????# #???????????????? | | ????????????????????? #????????????????? | | ?????????????????????? #????????????????? | | ??????????????????????# ###??????????????? | | ?????????????##??????## #??????????????? | | ??????????#### ?????## #??????????????? | | ?????????## ???### @ #???????????????? | | ?????????# #### ##???????????????? | | ????????????# ## ## ##????????????????? | | ?????????????# ####? #?????????????????? | | ?????????????# ####???? #?????????????????? | | ?????????????## ##?###?? g ????????????????? | | ?????????????## ### ##?? ??????????????? | | ????????????## #?? g ????????????? | | ???????????## ##?###gg ???????????? | | #??????????# ### ###??# ???????????? | | ??????????# #?# #???# ???????????? | | ?????????## ### #????# ????????????? | | ????????## ## #????? ???????###### | | ????##### ## ##??????#????###### | | ##??# ## ##????????????# | | ##?# ##### #?????????????## | | #?# ######?## ##????????????## | | ### #?????## ##??????????## | | #?????# #??????????# | | ## #?????# ## #?????????## | | ??# ###???## #?# #??###?#### | | #??# ##???# ??# ##### ### ## # | | #### ##??# ???# !# #""" ### # | | ##?# ???# !!*#"" #?# # | | ### ### #?## &%%[ "## ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 375 Weapon Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Salvage Targeting 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Assault Rifle | x1 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed CorruptionSniperRedirector Manual? 0 Play Time 02:53:00 Cumulative 348.8 hours Start 2022.04.21 @ 16:14:34 End 2022.04.24 @ 13:36:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 121 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d776af80-050a-4cb8-a7a4-1d74f8c04386