Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.05 @ 01:02:03 Player: Ruxi Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (83) 415 Value Destroyed (2192) 2192 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 3960 Bonus ------- High Alert Combat Kills 133 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 76/280 System Corruption 4% Temperature Danger (457) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System Particle Charger Core Shielding > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (15) --- Improved Ion Engine Structural Scanner Experimental Sensor Array Particle Charger Particle Charger Heavy Particle Gun Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Nuclear Core Light Treads Improved Heat Sink Structural Scanner Weapon Shielding Beam Rifle Beam Rifle Particle Gun Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 133 | . 21 12 100 Power 14 | . 3 . 11 Engine 14 | . 3 . 11 Core . | . . . . Reactor . | . . . . Propulsion 21 | . 4 1 16 Treads 20 | . 4 1 15 Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 64 | . 8 7 49 Device 30 | . 2 4 24 Storage 5 | . 3 . 2 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 27 | . 2 3 22 Artifact . | . . . . Weapon 34 | . 6 4 24 Energy Gun 11 | . 1 2 8 Energy Cannon 1 | . . 1 . Ballistic Gun 22 | . 5 1 16 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 1 4 Parts Lost 18 | . 2 . 16 Power . | . . . . Propulsion 6 | . . . 6 Utility 7 | . . . 7 Weapon 5 | . 2 . 3 Highest Loss Streak 10 | . 1 . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 100 98 Engine 12 | . 14 14 11 Treads 23 | . 24 28 21 Device 13 | . 6 12 15 Storage 12 | . 14 14 11 Processor 1 | . 5 . . Protection 8 | . . . 14 Energy Gun 4 | . 3 6 4 Energy Cannon 3 | . . 13 . Ballistic Gun 16 | . 23 8 17 Naked Turns . | . . . . Heaviest Build 41 | 11 27 34 41 Greatest Support 46 | 20 40 40 46 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 13 | . 8 15 15 Most Carried 15 | . 9 15 15 Average Carried 12 | . 7 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 9 15 15 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 2583 | 200 315 222 1846 Remotely . | . . . . Salvage Created 3402 | . 482 329 2591 Parts 199 | . 24 8 167 Haulers Intercepted 8 | . 2 . 6 Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 62 | . 9 8 45 Guns 56 | . 9 4 43 Cannons 5 | . . 4 1 AOE 1 | . . . 1 Classes Destroyed 11 | . 4 3 4 Worker 7 | . . 1 6 Builder 1 | . . 1 . Hauler 8 | . 2 . 6 Recycler 1 | . . . 1 Mechanic 2 | . . . 2 Watcher 6 | . 1 . 5 Swarmer 9 | . 3 . 6 Grunt 40 | . 6 6 28 Duelist 1 | . . . 1 Sentry 10 | . . . 10 Assembled 2 | . . 2 . Best Kill Streak 12 | . 3 3 12 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 4216 | . 595 304 3317 Core 480 | . 67 12 401 Absorbed by Shields 185 | . . . 185 Redirected to Shielding 74 | . . . 74 Regen/Repaired (Parts) 11 | . . . 11 Core Remaining (%) 84 | 100 . 68 . Volleys Fired 272 | . 64 24 184 Largest 2 | . 2 2 2 Hottest 125 | . 90 125 121 Shots Fired 534 | . 120 48 366 Gun 502 | . 120 24 358 Cannon 32 | . . 24 8 Launcher . | . . . . Special . | . . . . Kinetic 419 | . 90 21 308 Thermal 78 | . 19 27 32 Explosive . | . . . . Electromagnetic 37 | . 11 . 26 Robot Hit Streak 25 | . 13 10 25 Robot Miss Streak 7 | . 7 2 4 Penetration Max . | . . . . Secondary Targets 10 | . 4 . 6 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 353 | . 69 33 251 Core Hits 153 | . 28 16 109 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5215 | . 644 549 4022 Guns 4683 | . 644 233 3806 Cannons 403 | . . 316 87 Explosions 129 | . . . 129 Melee . | . . . . Ramming . | . . . . Kinetic 3713 | . 457 201 3055 Thermal 1052 | . 102 348 602 Explosive . | . . . . Electromagnetic 450 | . 85 . 365 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles . | . . . . Explosions 14 | . . . 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 70 | . . . 70 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 445 | . 190 144 445 Average Temperature 60 | . 48 59 66 Received Heat Transfer 1775 | . 246 114 1415 Effects 3 | . . . 3 Shutdowns 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 2209 | . 261 740 1208 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 654 | . 242 85 654 Initial 14 | . . 14 . Average 203 | . 101 22 312 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 62 | . 83 100 39 Level 1 15 | . 16 . 22 Level 2 21 | . . . 37 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 . 6 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault 3 | . . . 3 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 7 | . 1 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 104 | . 25 12 67 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 21 | . 6 . 15 Terminals 16 | . 6 . 10 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . . . 2 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 58 | . 18 . 40 Successful 37 | . 10 . 27 Failed 21 | . 8 . 13 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 45 | . 18 . 27 Terminals 45 | . 18 . 27 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 3 | . . . 3 Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 11 | . 4 . 7 Robot Analysis 1 | . . . 1 Branch Access Points 2 | . 1 . 1 Terminal Index 2 | . 1 . 1 Alert Level 1 | . . . 1 Unreport Threat 5 | . 2 . 3 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 5 | . . . 5 Insert Component 3 | . . . 3 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 18 | . 6 . 12 Terminals 15 | . 6 . 9 Track 4 | . . . 4 Assimilate 1 | . 1 . . Botnet 7 | . 4 . 3 Operators 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers 2 | . . . 2 Extract 2 | . . . 2 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 17 | . 5 . 12 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 108 | . . . 108 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 10 | . 10 10 10 Highest-Rated Ally 10 | . 10 10 10 Total Orders 4 | . . 2 2 STAY 2 | . . 1 1 FOLLOW 2 | . . 1 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 7745 | . 1360 1915 4470 Spaces Moved 3524 | 1 690 854 1979 Core . | . . . . Treads 3419 | . 586 854 1979 Legs 105 | 1 104 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 164 | 120 153 160 169 Slowest Speed 240 | 120 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 74 | 2 98 99 97 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 47 | . 42 . 5 Melee . | . . . . Projectile 1 | . . . 1 AOE 46 | . 42 . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 4980 | . 885 1352 2743 Wait 881 | . 82 451 348 Move 3521 | . 689 853 1979 Hop . | . . . . Pick Up 84 | . 15 7 62 Fast Attach 13 | . 2 2 9 Attach 14 | . 1 1 12 Detach 3 | . . 2 1 Swap 106 | . 18 9 79 Drop 86 | . 14 3 69 Fire 272 | . 64 24 184 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 461 | -10/Materials | Identified exit to Mines 927 | -10/Materials | Discovered new exit (range 16) 1251 | -10/Materials | Discovered new exit (range 5) 1361 | -10/Materials | Entered Mines 1361 | -10/Mines | Accompanied by 1 ally 1375 | -10/Mines | Met a Derelict bent on vengeance 1417 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1420 | -10/Mines | Found Prototype Device 1422 | -10/Mines | Identified Exp. Sensor Array 1593 | -10/Mines | Discovered new exit (range 6) 1854 | -10/Mines | Learned 4 Materials zone layouts 1896 | -10/Mines | Discovered new exit (range 12) 1957 | -10/Mines | Excavation squad dispatched 1957 | -10/Mines | A large section of the Mines collapsed 2207 | -10/Mines | Excavation squad dispatched 3276 | -10/Mines | Entered Materials 3276 | -9/Materials | Accompanied by 1 ally 3276 | -9/Materials | Evolved 2 slots: Utility x2 3678 | -9/Materials | Discovered new exit (range 14) 3795 | -9/Materials | Build established: Scavenger-Mutant 3860 | -9/Materials | Discovered new exit (range 14) 4416 | -9/Materials | Identified exit to Mines 4589 | -9/Materials | Repaired Exp. Sensor Array? 6140 | -9/Materials | Discovered new exit (range 15) 6476 | -9/Materials | First assault squad dispatched 6526 | -9/Materials | Core integrity fell below 50% 6591 | -9/Materials | Core integrity fell below 20% 6626 | -9/Materials | Lost 10 parts (4n3u3w) 6948 | -9/Materials | Discovered new exit (range 6) 7746 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 07439_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 07571_ Connecting with Terminal... 07676_ ALERT: Significant disruption in Zone 4H, assault force dispatched. 07677_ Technician 1a reveals location of hidden door. 07727_ C-30 ARC bursts open, deploying its payload. 07727_ G-47 Trooper unfolds itself. 07727_ B-36 Bruiser unfolds itself. 07727_ G-34 Mercenary unfolds itself. 07727_ I-25 Savior unfolds itself. 07735_ Critical hit (Burn: +37). 07736_ Lgt. Treads destroyed. 07736_ System corrupted by crushing effect (+4). 07740_ Power failure, Imp. Ion Engine shutdown. 07743_ Acquired 10 matter. 07743_ G-47 Trooper destroyed. 07746_ Power failure, Hvy. Ion Engine shutdown. 07746_ Lgt. Treads destroyed. 07746_ Destroyed Wheel. 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Sensor Array | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Extracted Aluminum Leg | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedMagneticLoader Manual? 0 Play Time 01:37:15 Cumulative 104.3 hours Start 2022.06.04 @ 22:55:26 End 2022.06.05 @ 01:02:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 67 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ee4ee42-294d-45be-82fa-0634b161a7e2