Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.12 @ 12:08:42 Player: Decinym Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (3169) 3169 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 7894 Bonus ------- High Alert Combat Kills 180 Aligned with FarCom 300 Friendly Fire -115 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 200/200 System Corruption 11% Temperature Cool (9) Movement Walking (105) Location -7/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- VSS Leg Advanced Myomer Leg > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Phase Cannon Heavy Mace > --- INVENTORY (10) --- Medium Treads Experimental Core Analyzer Advanced Transmission Jammer Advanced Beam Rifle Heavy Phase Cannon High-powered Shotgun 8R-AWN's Boregun Proton Missile Launcher Proton Missile Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- VSS Leg VSS Leg Advanced Myomer Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Medium Treads VSS Leg Experimental Core Analyzer Advanced Transmission Jammer Advanced Beam Rifle High-powered Shotgun 8R-AWN's Boregun Proton Missile Launcher Proton Missile Launcher Heavy Mace [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Advanced Myomer Leg Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Improved Weapon Shielding Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 . 2 Weapon . | . . . . . . . . Parts Attached 111 | . 3 5 22 1 6 43 31 Power 9 | . . 1 2 . . 4 2 Engine 5 | . . 1 1 . . 2 1 Core 2 | . . . 1 . . 1 . Reactor 2 | . . . . . . 1 1 Propulsion 20 | . . 2 3 . 1 10 4 Treads 7 | . . 2 1 . . 4 . Leg 12 | . . . 2 . 1 5 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 37 | . 2 . 7 1 3 11 13 Device 8 | . . . 1 . 1 3 3 Storage 5 | . 1 . 1 . . 2 1 Processor 8 | . 1 . 1 1 1 1 3 Hackware 3 | . . . . . 1 . 2 Protection 13 | . . . 4 . . 5 4 Artifact . | . . . . . . . . Weapon 45 | . 1 2 10 . 2 18 12 Energy Gun 8 | . 1 . . . 1 4 2 Energy Cannon 5 | . . . 2 . . . 3 Ballistic Gun 19 | . . 2 7 . . 6 4 Ballistic Cannon 4 | . . . . . . 4 . Launcher 6 | . . . . . 1 4 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 6 | . . . . . . 5 1 Parts Lost 35 | . . . 12 . . 8 15 Power 4 | . . . 2 . . 1 1 Propulsion 10 | . . . 3 . . 2 5 Utility 11 | . . . 3 . . 3 5 Weapon 10 | . . . 4 . . 2 4 Highest Loss Streak 12 | . . . 12 . . 3 10 To Critical Strikes 6 | . . . 6 . . . . Average Slot Usage (%) 95 | . 93 100 94 85 79 97 94 Engine 7 | . 14 14 9 . . 5 4 Core 2 | . . . 3 14 9 1 . Treads 15 | . . 26 19 . . 12 14 Leg 10 | . 28 1 7 28 27 14 7 Device 1 | . . . . . 3 1 5 Storage 10 | . 14 14 12 14 9 9 7 Processor 12 | . 8 14 6 14 11 14 20 Hackware 1 | . . . . . 3 3 4 Protection 9 | . . . 8 . . 16 11 Energy Gun 1 | . 7 . . . 4 4 1 Energy Cannon 1 | . . . 3 . . . 1 Ballistic Gun 14 | . 21 27 14 14 9 11 9 Special Melee Weapon 2 | . . . 6 . . . . Naked Turns . | . . . . . . . . Heaviest Build 50 | 11 16 23 47 39 37 42 50 Greatest Support 80 | 20 20 40 60 60 80 80 66 Greatest Overweight (x) 1 | . . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 9 10 10 10 10 Most Carried 10 | 5 8 10 10 10 10 10 10 Average Carried 8 | 5 6 9 6 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 4 8 10 9 10 10 10 9 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Matter Collected 3081 | 200 13 78 624 31 47 1094 994 Remotely . | . . . . . . . . Salvage Created 4687 | . 52 111 335 49 89 1472 2579 Parts 292 | . 5 8 63 7 6 79 124 Haulers Intercepted 7 | . . . . . . 6 1 Recyclers Shooed 3 | . . . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 65 | . 3 2 1 3 3 23 30 Melee 2 | . . . . . . . 2 Guns 48 | . 3 2 . 3 1 17 22 Cannons 4 | . . . 1 . . 1 2 AOE 9 | . . . . . 2 4 3 Classes Destroyed 15 | . 1 1 3 1 . 4 5 Worker 13 | . . . . 1 . 4 8 Builder 6 | . . . . . . 1 5 Tunneler 1 | . . . . . . . 1 Hauler 7 | . . . . . . 6 1 Recycler 9 | . . . . . . . 9 Turret 1 | . . . 1 . . . . Watcher 5 | . . . . . . 2 3 Swarmer 11 | . 3 . . 3 . . 5 Grunt 24 | . . . 1 . 3 12 8 Protector 1 | . . . . . . . 1 Sentry 17 | . . 2 . . . 10 5 Specialist 2 | . . . . . . . 2 Hunter 4 | . . . . . . 1 3 Programmer 6 | . . . . . . . 6 Zionite 2 | . . . 2 . . . . Best Kill Streak 16 | . 3 2 4 4 3 9 16 Combat Bots Only 9 | . 3 2 1 3 3 8 9 Max Kills in Single Turn 4 | . 2 1 1 1 1 2 4 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . . 1 1 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed 4 | . . . 4 . . . . 8R-AWN (-10/Exiles) EX-BIN (-10/Exiles) EX-HEX (-10/Exiles) EX-DEC (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Damage Taken 6149 | . 61 157 1359 35 140 1500 2897 Core 1207 | . 10 . 166 17 18 295 701 Absorbed by Shields 270 | . . . . . . 4 266 Redirected to Shielding 167 | . . . 29 . . 38 100 Regen/Repaired (Parts) 337 | . . . . . . 337 . Core Remaining (%) 55 | 100 . . . 22 . 43 . Volleys Fired 314 | . 3 7 93 5 8 92 106 Largest 2 | . 2 2 2 1 1 2 2 Hottest 180 | . 70 70 120 24 33 107 180 Shots Fired 533 | . 6 14 140 5 8 155 205 Gun 452 | . 6 14 119 5 6 119 183 Cannon 62 | . . . 21 . . 23 18 Launcher 19 | . . . . . 2 13 4 Special . | . . . . . . . . Kinetic 428 | . 3 8 119 5 6 124 163 Thermal 79 | . 3 6 21 . . 18 31 Explosive 6 | . . . . . 2 4 . Electromagnetic 20 | . . . . . . 9 11 Robot Hit Streak 25 | . 4 16 21 3 3 16 25 Robot Miss Streak 3 | . 2 1 3 2 1 3 2 Penetration Max 1 | . . . 1 . . . . Secondary Targets 9 | . 2 . . . . 2 5 Max Gunslinging Chain 1 | . 1 . . . . 1 1 Shots Hit Robots 414 | . 4 12 101 5 7 120 165 Core Hits 200 | . 3 4 29 6 7 61 90 Critical Kills 5 | . . . . . . 2 3 Critical Parts Destroyed 13 | . . . 6 . . . 7 Critical Strikes 26 | . . 1 7 . . 6 12 Burn 6 | . . 1 . . . 4 1 Destroy 16 | . . . 7 . . 2 7 Corrupt 1 | . . . . . . . 1 Smash 3 | . . . . . . . 3 Melee Attacks 22 | . . . 6 . . . 16 Impact 16 | . . . . . . . 16 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 10 | . . . 6 . . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10644 | . 42 136 2257 92 336 3028 4753 Guns 6233 | . 42 134 1516 87 126 1738 2590 Cannons 1697 | . . . 735 . . 404 558 Explosions 1963 | . . . . . 210 886 867 Melee 721 | . . . . . . . 721 Ramming 30 | . . 2 6 5 . . 17 Kinetic 5906 | . 17 61 1516 87 126 1870 2229 Thermal 2219 | . 25 73 735 . . 272 1114 Explosive 753 | . . . . . 210 543 . Electromagnetic 1015 | . . . . . . 343 672 Impact 721 | . . . . . . . 721 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . 1 11 Average Corruption 2 | . . . . . . 1 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . . . . . 10 15 Message Errors 9 | . . . . . . 3 6 Matter Fused 5 | . . . . . . 1 4 Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 1 | . . . . . . . 1 Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 5 | . . . . . . 2 3 Overload Shots . | . . . . . . . . Overflow Damage 251 | . . . 12 . . 16 223 Projectiles 18 | . . . 12 . . . 6 Explosions 22 | . . . . . . 16 6 Melee 211 | . . . . . . . 211 Knockbacks 6 | . . . . . . 3 3 Impact 3 | . . . . . . . 3 Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 51 | . . . . . . 51 . Shots 5 | . . . . . . 5 . Rammed 14 | . . 1 13 . . . . Targets Rammed 17 | . . 1 13 1 . . 2 Kicked 3 | . . . . 1 . . 2 Crushed . | . . . . . . . . Highest Temperature 732 | . 50 154 282 . 30 315 732 Average Temperature 107 | . 26 90 109 . 16 92 129 Received Heat Transfer 1207 | . 12 54 . . 90 609 442 Effects 14 | . . . 1 . . 1 12 Energy Bleed 3 | . . . 1 . . . 2 Matter Decay 2 | . . . . . . . 2 Damage (minor) 3 | . . . . . . 1 2 Damage (major) 6 | . . . . . . . 6 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . 1 2 Combat Hostiles 2 | . . . . . . 1 1 Parts Fried 13 | . . . . . . 1 12 Impact Corruptions 8 | . . . . . . . 8 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . . . 3 4 Heat Transferred 4102 | . 74 296 1440 . . 814 1478 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . . 2 3 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Peak Influence 540 | . 75 83 . 75 116 476 540 Initial 91 | . . 28 . . 29 48 91 Average 147 | . 15 45 . 13 95 136 280 Maximum Alert Level 2 | . . . . . . 2 2 Low Security (%) 77 | 100 100 100 . 100 100 78 50 Level 1 13 | . . . . . . 16 21 Level 2 9 | . . . . . . 5 27 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 1 . . . 1 5 10 Investigation 4 | . 1 . . . . 3 . Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . . . 1 . 4 Assault . | . . . . . . . . Garrison 7 | . . . . . . 2 5 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Distress Signals 5 | . . . . . . 1 4 Communications Jammed 13 | . . . . . . . 13 Distress Signals 13 | . . . . . . . 13 Times Spotted 200 | . 5 2 116 3 4 25 45 Peak Tracking Total 14 | . 4 2 9 3 3 6 14 Tactical Retreats 15 | . . . 15 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Traps Triggered 6 | . 1 . . . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 3 | . . . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Disabled 18 | . . . 10 . . 7 1 Max in Single Turn 2 | . . . 2 . . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Accessed 17 | . 1 . 2 . . 11 3 Terminals 9 | . 1 . . . . 8 . Fabricators 3 | . . . . . . . 3 Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 49 | . 2 . 2 . . 32 13 Successful 28 | . 1 . 2 . . 20 5 Failed 21 | . 1 . . . . 12 8 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 24 | . . . 1 . . 13 10 Terminals 22 | . 2 . . . . 20 . Fabricators 13 | . . . . . . . 13 Repair Stations 9 | . . . . . . 9 . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 9 | . 1 . 2 . . 6 . Record 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . . . . 1 . Open Door 3 | . . . . . . 3 . Unreport Threat 2 | . . . . . . 2 . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 8 | . . . . . . 8 . Scan Component 4 | . . . . . . 4 . Repair 4 | . . . . . . 4 . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . . . . . . 5 3 Terminals 3 | . . . . . . 3 . Assimilate 1 | . . . . . . 1 . Botnet 2 | . . . . . . 2 . Fabricators 3 | . . . . . . . 3 Liberate 2 | . . . . . . . 2 Haulers 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . Mechanics 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Eject 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 1 . . . . 9 3 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 106 | . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired 4 | . . . . . . 4 . Time 268 | . . . . . . 268 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . . 9 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . 4 . . . . Non-combat 3 | . . . 3 . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 6 | . . . 6 . . . . parse_system 6 | . . . 6 . . . . Relay Couplers Released 4 | . . . . . . 4 . Ejected 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Total Allies 4 | . . 3 . . . 1 . Largest Group 3 | . . 3 3 . . 1 1 Highest-Rated Group 40 | . . 40 40 . . 26 26 Highest-Rated Ally 26 | . . 16 16 . . 26 26 Total Orders 3 | . . . 3 . . . . STAY 3 | . . . 3 . . . . Ally Attacks 4 | . . . 4 . . . . Total Damage 52 | . . . 52 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Turns Passed 5886 | 1 139 703 1999 136 106 1798 1004 Spaces Moved 2888 | 1 102 190 1022 102 64 898 509 Core 15 | . . . 15 . . . . Treads 1493 | . . 174 718 . . 307 294 Legs 1380 | 1 102 16 289 102 64 591 215 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 50 120 126 120 100 Average Speed 137 | 120 120 156 147 120 126 133 126 Slowest Speed 225 | 120 120 160 160 120 126 225 145 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 2 24 44 86 31 8 97 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 51 | . . . . . 15 31 5 Melee . | . . . . . . . . Projectile 3 | . . . . . . 1 2 AOE 48 | . . . . . 15 30 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Total 4342 | 2 112 584 1372 111 81 1378 702 Wait 874 | . . 371 176 . . 311 16 Move 2881 | . 101 189 1021 101 63 897 509 Hop . | . . . . . . . . Pick Up 50 | . 3 5 21 1 2 9 9 Fast Attach 60 | . 3 3 8 . 4 25 17 Attach 33 | . . 2 13 1 2 6 9 Detach 10 | . 1 . 2 1 1 4 1 Swap 18 | . . . 1 . . 12 5 Drop 63 | 2 1 6 18 1 1 22 12 Fire 314 | . 3 7 93 5 8 92 106 Melee 22 | . . . 6 . . . 16 Ram . | . . . . . . . . Kick 3 | . . . . 1 . . 2 Crush 14 | . . 1 13 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 16) 141 | -10/Materials | Entered Mines 177 | -10/Mines | Assembled infested the area 318 | -10/Mines | Build established: Mutant 676 | -10/Mines | Discovered new exit (range 9) 724 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 800 | -10/Mines | Learned Materials stockpile data 838 | -10/Mines | Discovered new exit (range 5) 844 | -10/Mines | Entered Exiles 844 | -10/Exiles | Accompanied by 3 allies 888 | -10/Exiles | Met 8R-AWN 910 | -10/Exiles | Met EX-HEX 969 | -10/Exiles | Met EX-DEC 1022 | -10/Exiles | Learned location of Zion (-6) 1276 | -10/Exiles | Met EX-BIN 1309 | -10/Exiles | Aligned with FarCom system 1311 | -10/Exiles | Given EX-Vault access code 1359 | -10/Exiles | Opened EX-Vault 1368 | -10/Exiles | Found Gui. Plasma Cannon 1403 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1957 | -10/Exiles | Attacked by the Exiles 2240 | -10/Exiles | Core integrity fell below 50% 2257 | -10/Exiles | Destroyed 8R-AWN 2274 | -10/Exiles | Lost 12 parts (2p3n3u4w) 2281 | -10/Exiles | Found 8R-AWN's Boregun 2287 | -10/Exiles | Found Exp. Targeting Computer 2659 | -10/Exiles | Destroyed EX-BIN 2661 | -10/Exiles | Destroyed EX-HEX 2667 | -10/Exiles | Destroyed EX-DEC 2686 | -10/Exiles | Found Exp. Core Analyzer 2826 | -10/Exiles | Discovered new exit (range 14) 2843 | -10/Exiles | Entered Mines 2873 | -9/Mines | Learned Materials stockpile data 2894 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2920 | -9/Mines | Build established: Scavenger-Mutant 2964 | -9/Mines | Discovered new exit (range 8) 2979 | -9/Mines | Entered Materials 2979 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2980 | -8/Materials | Identified exit to Storage 3085 | -8/Materials | Entered Storage 3282 | -8/Storage | Destroyed 8 combat bots 3526 | -8/Storage | Lost 3 parts (1p2u) 4082 | -8/Storage | Garrison activated, responded to threat 4176 | -8/Storage | Discovered new exit (range 12) 4249 | -8/Storage | Garrison activated, responded to threat 4391 | -8/Storage | Build established: Mutant 4408 | -8/Storage | Repaired Cold Fusion Reactor 4508 | -8/Storage | Repaired Adv. Myomer Leg 4547 | -8/Storage | Repaired Imp. Weapon Shielding 4599 | -8/Storage | Repaired Hvy. Ion Engine 4786 | -8/Storage | Core integrity fell below 50% 4883 | -8/Storage | Entered Factory 4883 | -7/Factory | Accompanied by 1 ally 4883 | -7/Factory | Evolved 2 slots: Utility x2 5143 | -7/Factory | Discovered new exit (range 5) 5293 | -7/Factory | Garrison activated, responded to threat 5380 | -7/Factory | Build established: Scavenger-Mutant 5414 | -7/Factory | Garrison activated, responded to threat 5511 | -7/Factory | Cargo convoy interrupted 5528 | -7/Factory | Core integrity fell below 50% 5535 | -7/Factory | System corruption reached 10% 5583 | -7/Factory | Destroyed 9 combat bots 5590 | -7/Factory | Lost 10 parts (3n3u4w) 5733 | -7/Factory | Fabricated Hvy. Phase Cannon (x2) 5769 | -7/Factory | Garrison activated, responded to threat 5804 | -7/Factory | Core integrity fell below 20% 5887 | -7/Factory | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 05837_ Destroyed Com. Wheel. 05837_ R-06 Scavenger system corrupted by crushing effect. 05838_ R-06 Scavenger system terminally corrupted. 05838_ Lgt. Ion Engine fried. 05838_ K-01 Serf collects debris. 05843_ R-06 Scavenger collects Tractor Beam. 05845_ K-01 Serf collects debris. 05846_ R-06 Scavenger collects Sml. Storage Unit. 05855_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05860_ System corrupted: Matter fused (-5). 05864_ X-57 Shotgunner knocked back. 05872_ VSS Leg destroyed. 05878_ System corrupted: Imp. Light Armor Plating rejected. 05878_ Hrd. Medium Armor Plating destroyed. 05879_ Acquired Imp. Light Armor Plating. 05883_ VSS Leg destroyed. 05886_ X-57 Shotgunner suffers critical hit (Smash). 05886_ Destroyed VSS Leg. 05886_ X-57 Shotgunner system corrupted by crushing effect. 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"""" | | ?? ?????# #?????# # %# %""" | | ???#! """" #?????# """# %%+%%%% | | ?# """" #?????# "" """#%###%% % | | ##] """" #?????# "" F"#%### | | """ """ ## """" #?????# """ ""#%#?####### | | """ """ ##! #?????# """ # #???????? | | """ """ ## """" #?????# """ # ######### | | ? ##= """" #?????# #% % | | """ ""???# """" #?????# #### ! %% | | ??? ""???#% """" #?????# #??#%% !! | | ?????"????# #?????# #?## ! | | ??????????#########?????# #?##%% % | | #?????????????????????????##############?##% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 375 Resistance: KI 20 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Phase Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposablePoweredMinigun Manual? 0 Play Time 00:43:34 Cumulative 379.0 hours Start 2022.06.11 @ 23:10:11 End 2022.06.12 @ 12:08:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 405 Adventurer 0 Explorer 0 Win Type - Total 29 Types 18/3/2/1/2/0/3/0/0 Lore% 90 Gallery% 91 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 653b9900-d79d-4542-bc72-586f6f5d73a9