Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 18:00:02 Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (163) 815 Value Destroyed (5190) 5190 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (737) 737 TOTAL SCORE: 15222 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 283 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -396 Cogmind --------- Core Integrity 0/1600 Matter 20/300 Energy 70/100 System Corruption 19% Temperature Hot (252) Movement Hovering (80) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Backup Propulsion III > --- UTILITY (12) ----- Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (4) ------- Backup Laser III > --- INVENTORY (5) ---- Graviton Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Energy Well Matter Compressor Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Layered Medium Armor Plating Advanced Force Field Hacking Suite Advanced System Shield Sensor Drone Bay > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Enhanced Fission Core Improved Heavy Treads Armored Heavy Treads [Rating: 149] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Improved Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Thunder Hammer Slashing Weapon Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 2 . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 1 Propulsion 4 | . . . . . . 1 . . . . 1 1 1 . . . . Utility 10 | . . . 2 . 2 1 . . . . 1 1 1 . 1 . 1 Weapon 2 | . . . . . . . . . . . . . . . 1 1 . Parts Attached 196 | . 2 . 18 2 16 40 5 2 1 8 15 14 1 3 21 30 18 Power 26 | . . . 3 . 1 4 2 . . 1 5 3 . 1 1 2 3 Engine 11 | . . . 2 . 1 2 . . . . 5 1 . . . . . Core 8 | . . . 1 . . 2 1 . . 1 . 2 . . 1 . . Reactor 7 | . . . . . . . 1 . . . . . . 1 . 2 3 Propulsion 52 | . . . 3 . 5 12 . . . 1 2 3 . . 10 11 5 Treads 17 | . . . 2 . 5 1 . . . . . . . . . 9 . Leg 12 | . . . 1 . . 4 . . . . . . . . 7 . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 1 1 Flight 20 | . . . . . . 6 . . . 1 2 3 . . 3 1 4 Utility 75 | . 1 . 7 2 9 14 2 2 1 2 6 7 1 . 6 11 4 Device 31 | . 1 . 5 2 . 6 1 . . 1 2 3 1 . 2 4 3 Storage 3 | . . . . . 1 . . . . . . . . . . 2 . Processor 17 | . . . 1 . 5 3 . . . . 1 2 . . 1 3 1 Hackware 15 | . . . . . 2 3 . 2 . 1 2 2 . . 2 1 . Protection 9 | . . . 1 . 1 2 1 . 1 . 1 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | . 1 . 5 . 1 10 1 . . 4 2 1 . 2 4 6 6 Energy Gun 9 | . 1 . 2 . . 3 . . . 1 . . . . . 2 . Energy Cannon 4 | . . . 1 . . . . . . . . . . . 2 1 . Ballistic Gun 3 | . . . 1 . . . . . . 1 . 1 . . . . . Ballistic Cannon 9 | . . . . . . 1 . . . . . . . . 2 3 3 Launcher 7 | . . . . . 1 3 . . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . Slashing Weapon 7 | . . . . . . 3 . . . 2 . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 Unidentified Prototypes 25 | . . . 3 2 . 3 2 . . . 3 2 . . 4 4 2 Parts Lost 87 | . . . 4 . 3 6 . . . 3 3 8 . 1 4 34 21 Power 15 | . . . 1 . 1 1 . . . 1 1 2 . . . 4 4 Propulsion 27 | . . . 1 . 2 3 . . . . . . . 1 1 12 7 Utility 27 | . . . 2 . . . . . . . 1 3 . . 1 14 6 Weapon 18 | . . . . . . 2 . . . 2 1 3 . . 2 4 4 Highest Loss Streak 17 | . . . 2 . 2 4 . . . 1 2 8 . 1 3 17 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 . Average Backups 6 | 6 6 7 7 8 9 10 4 5 5 5 4 4 1 3 4 2 3 Power . | 1 1 1 . . . . . . . . . . . . . . . Propulsion 1 | 4 4 4 4 3 . 1 . 2 3 2 . . . . . . . Utility 2 | . . 1 1 1 2 4 3 2 2 2 3 2 1 1 1 1 . Weapon 1 | 1 1 1 1 2 3 3 . . . . . . . 2 2 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . . 4 1 3 5 1 1 . . 5 . . . 2 1 1 Power 2 | . . . 1 . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . 1 . . . . . . . 1 . Utility 9 | . . . . 1 2 2 . . . . 4 . . . . . . Weapon 8 | . . . 2 . . 2 . . . . 1 . . . 2 . 1 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 97 100 96 94 92 92 92 93 97 93 83 91 88 56 26 Engine 5 | . 14 14 10 11 8 4 . . . . 5 3 . . . . . Core 1 | . . . . . . 1 6 7 7 6 . . 5 3 3 1 . Treads 5 | . . . 11 22 17 2 . . . . . . . . . 7 . Leg 5 | . 28 28 9 . . 12 . . . . . . . . 3 4 . Flight 9 | . . . . . . 7 23 23 23 23 24 27 28 30 20 . 4 Device 9 | . 12 14 12 22 9 15 13 11 6 3 . 5 7 10 12 4 6 Storage 4 | . 14 14 11 11 9 4 . . . . . . . . . 4 . Processor 13 | . . . 10 11 26 21 24 19 15 15 8 5 5 5 5 12 11 Hackware 11 | . . . . . 4 2 7 15 23 23 30 34 31 31 27 9 . Protection 5 | . . . 8 . 3 4 6 7 7 10 11 4 5 5 4 1 . Energy Gun 8 | . 28 28 21 22 17 6 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 3 7 7 7 5 11 3 . 3 6 . . Peak Build Rating 149 | 6 7 7 22 28 28 50 55 54 57 54 66 81 75 94 106 149 78 Average Rating 44 | 6 6 7 17 20 25 38 50 52 54 49 52 69 74 82 92 90 37 On Entrance 41 | 6 6 7 7 20 21 23 50 51 54 54 47 56 67 75 89 91 28 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 12 13 13 25 20 37 47 15 15 26 15 21 32 25 28 49 112 30 Greatest Support 225 | 20 20 20 46 46 46 43 17 17 17 17 22 30 35 35 138 225 25 Greatest Overweight (x) 4 | . . . 2 . 1 3 . . 1 . . 1 . . 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 8 8 8 8 8 9 11 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 7 7 8 8 15 15 5 5 5 5 5 5 3 5 5 5 5 Average Carried 6 | 6 6 7 7 7 8 10 4 4 5 4 4 4 1 3 4 3 3 Final Capacity 15 | 8 8 8 8 8 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 7 7 8 8 15 3 5 5 5 5 5 5 1 5 3 4 2 Class Distribution -------------------- 38% | Mutant 14% | Hacker-Sprinter 12% | Wizard-Sprinter 11% | Scavenger-Mutant 8% | Sprinter 7% | Hacker-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/DSF Wizard-Sprinter | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Fac Fac DSF Res Res Acc Matter Collected 3287 | 200 20 . 210 50 218 698 221 55 47 51 349 294 134 . 150 417 173 Remotely 58 | . . . . . . . . . . . . . . . . . 58 Salvage Created 6113 | . 45 88 1077 151 734 1293 94 85 260 153 351 750 . . 242 439 351 Parts 326 | . 2 11 58 15 40 52 3 5 9 14 22 33 . . 16 17 29 Haulers Intercepted 10 | . . . 2 . . 2 . . . 1 1 2 . . 2 . . Recyclers Shooed 5 | . . . . . . 1 . . . . . 1 . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 110 | . 1 6 22 6 18 19 1 . 1 2 2 9 . . . 6 17 Melee 12 | . . . . . . 4 1 . 1 1 2 1 . . . 2 . Guns 59 | . 1 6 22 6 14 9 . . . 1 . . . . . . . Cannons 13 | . . . . . . 6 . . . . . . . . . 4 3 AOE 26 | . . . . . 4 . . . . . . 8 . . . . 14 Classes Destroyed 16 | . 1 1 5 1 2 4 . . . . 1 1 . . . . . Worker 15 | . . . 1 . 4 5 . . . . . 4 . . . 1 . Builder 1 | . . . . . . . . . . . 1 . . . . . . Tunneler 3 | . . . . 1 . 1 . . . 1 . . . . . . . Hauler 10 | . . . 2 . . 2 . . . 1 1 2 . . 2 . . Recycler 9 | . . . 1 . 1 3 . 1 . . . 2 . . . 1 . Mechanic 4 | . . . . . . 1 . . . . 1 1 . . 1 . . Operator 8 | . . . 1 . . . . 1 . 2 2 1 . . 1 . . Watcher 2 | . . . . . . 1 . . . . . 1 . . . . . Swarmer 48 | . . 6 7 4 8 1 . . . 2 . 5 . . . . 15 Cutter 2 | . . . . . . . . . . . . 2 . . . . . Grunt 33 | . 1 . 10 2 7 8 1 . . . . 1 . . . 3 . Brawler 3 | . . . . . 1 2 . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . Sentry 12 | . . . 5 . 1 4 . . . . 2 . . . . . . Hunter 5 | . . . . . 1 1 . . 1 . . 1 . . . 1 . Programmer 6 | . . . . . . 2 . . . . . . . . . 2 2 Wasp 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 1 3 5 5 4 4 1 2 1 4 2 5 . . 1 7 6 Combat Bots Only 6 | . 1 3 4 4 4 2 1 . 1 1 1 4 . . . 4 6 Max Kills in Single Turn 4 | . 1 2 2 1 3 2 1 1 1 1 1 4 . . 1 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . 3 . . . . 3 Melee 1 | . . . . . . 1 1 . 1 1 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 1685 | . 2 27 106 18 87 227 . 9 7 55 100 173 3 7 105 566 193 Missed 622 | . 1 6 24 7 28 92 . 6 3 27 55 83 1 2 53 169 65 Hits 1063 | . 1 21 82 11 59 135 . 3 4 28 45 90 2 5 52 397 128 Melee 1 | . . . . . . . . . . . . 1 . . . . . Projectile 1062 | . 1 21 82 11 59 135 . 3 4 28 45 89 2 5 52 397 128 AOE 1 | . . . . . . . . . . . . 1 . . . . . Critical Strikes 41 | . . . 1 1 . 3 . . 1 . . 1 . 1 3 25 5 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . Damage Taken 20219 | . 10 172 934 112 871 1558 . 39 68 376 581 1770 23 195 1568 8752 3190 Core 5044 | . . 75 140 17 191 371 . 6 17 104 228 584 . 80 333 1289 1609 Absorbed by Shields 563 | . . . . . . . . . . . . . . . . 563 . Redirected to Shielding 524 | . . . . . 52 30 . . . 53 80 188 . . 121 . . Regen/Repaired (Parts) 445 | . . . . . . . . . . . 147 298 . . . . . Core Remaining (%) 61 | 100 . 70 . 60 65 . . . . 28 73 41 . 93 74 11 . Volleys Fired 308 | . 9 10 57 13 46 84 . . . 13 . 18 . . 6 27 25 Largest 3 | . 2 2 2 2 2 2 . . . 1 . 1 . . 2 3 2 Hottest 253 | . 100 100 110 110 110 110 . . . 23 . 43 . . 167 253 116 Shots Fired 515 | . 18 20 114 26 91 134 . . . 13 . 18 . . 7 44 30 Gun 385 | . 18 20 114 26 88 80 . . . 13 . 12 . . . 5 9 Cannon 102 | . . . . . . 43 . . . . . . . . 7 39 13 Launcher 28 | . . . . . 3 11 . . . . . 6 . . . . 8 Special . | . . . . . . . . . . . . . . . . . . Kinetic 100 | . . . . . . 43 . . . 13 . 12 . . 1 18 13 Thermal 375 | . 18 20 114 26 88 73 . . . . . . . . 6 21 9 Explosive 28 | . . . . . 3 11 . . . . . 6 . . . . 8 Electromagnetic 12 | . . . . . . 7 . . . . . . . . . 5 . Robot Hit Streak 39 | . 3 3 11 10 8 39 . . . 3 . 6 . . 9 9 14 Robot Miss Streak 8 | . 6 8 4 2 3 2 . . . 6 . 1 . . 1 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . 4 . 3 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 456 | . 8 9 79 18 59 123 3 2 9 16 19 37 . 3 21 31 19 Core Hits 236 | . 4 6 39 9 34 52 1 . 5 4 9 30 . 1 7 10 25 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . . . 7 1 2 5 . . . 2 1 1 . 2 2 1 . Burn 15 | . . . 7 1 2 5 . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . 1 . Sever 8 | . . . . . . . . . . 2 1 1 . 2 2 . . Melee Attacks 178 | . . . . . . 22 3 5 13 18 47 35 . 3 30 . 2 Impact . | . . . . . . . . . . . . . . . . . . Slashing 170 | . . . . . . 22 3 5 13 18 41 35 . 3 30 . . Piercing 6 | . . . . . . . . . . . 6 . . . . . . Sneak Attacks 34 | . . . . . . 6 . 1 1 3 5 10 . 2 6 . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . 1 . . Follow-up Attacks 6 | . . . . . . . . . . 1 2 . . 1 2 . . Damage Inflicted 17284 | . 101 125 1370 336 1439 3951 261 199 695 820 953 2399 . 105 919 1527 2084 Guns 4953 | . 97 125 1346 332 1182 1396 . . . 64 . 214 . . . 104 93 Cannons 2993 | . . . . . . 1026 . . . . . . . . 248 1310 409 Explosions 3470 | . . . . . 242 623 . . . . . 1023 . . . . 1582 Melee 5660 | . . . . . . 870 261 199 695 756 953 1162 . 105 659 . . Ramming 208 | . 4 . 24 4 15 36 . . . . . . . . 12 113 . Kinetic 2418 | . . . . . . 1015 . . . 64 . 214 . . 49 667 409 Thermal 5298 | . 97 125 1346 332 1182 1281 . . . . . . . . 199 643 93 Explosive 3470 | . . . . . 242 623 . . . . . 1023 . . . . 1582 Electromagnetic 219 | . . . . . . 115 . . . . . . . . . 104 . Impact 11 | . . . . . . 11 . . . . . . . . . . . Slashing 5545 | . . . . . . 870 261 199 695 756 838 1162 . 105 659 . . Piercing 115 | . . . . . . . . . . . 115 . . . . . . Highest Corruption 20 | . . . . . . 6 6 6 7 7 1 3 . . 1 20 18 Average Corruption 6 | . . . . . . 5 6 6 6 7 1 2 . . 1 8 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 75 | . . . . . . 24 3 3 2 11 . 4 . . . 17 11 Message Errors 17 | . . . . . . 5 . . 1 6 . 1 . . . 3 1 Matter Fused 16 | . . . . . . 7 . 1 1 1 . . . . . 3 3 Heat Flow Errors 5 | . . . . . . 1 1 . . . . 1 . . . 1 1 Energy Discharges 6 | . . . . . . 2 . 1 . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . . 1 2 . . 1 . 2 . . . 2 2 Misfires 6 | . . . . . . 5 . . . 1 . . . . . . . Alerts 5 | . . . . . . 3 . 1 . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . 2 . Weapon Failures 6 | . . . . . . . . . . 1 . . . . . 3 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1244 | . . . . . . 301 141 149 6 230 86 134 . . 55 29 113 Projectiles 90 | . . . . . . 21 . . . . . . . . 40 29 . Explosions 154 | . . . . . . 4 . . . . . 37 . . . . 113 Melee 1000 | . . . . . . 276 141 149 6 230 86 97 . . 15 . . Knockbacks 17 | . . . . . . 10 . . . . . . . . . 6 1 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . 10 . . . . . . . . . 5 1 Secondary 1 | . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 237 | . . . . . 33 7 . . . . . 136 . . . . 61 Shots 4 | . . . . . 1 . . . . . . 2 . . . . 1 Rammed 24 | . . . 1 1 4 1 . . . . . . . . . 17 . Targets Rammed 36 | . 1 . 3 1 5 3 . . . . . . . . 3 20 . Kicked 7 | . 1 . 1 . . 2 . . . . . . . . 3 . . Crushed 5 | . . . 1 . 1 . . . . . . . . . . 3 . Highest Temperature 580 | . 217 234 340 3 90 153 112 . . 5 10 307 114 . 180 580 . Average Temperature 81 | . 100 104 99 3 24 37 57 . . 1 5 57 59 . 55 155 . Received Heat Transfer 2576 | . 6 . 411 27 324 624 . 6 . 105 99 45 . . 9 686 234 Effects 6 | . . . . . . . . . . . . . . . . 6 . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 22 | . 1 . 8 . 4 9 . . . . . . . . . . . Heat Transferred 11174 | . 296 370 3626 740 2442 2738 . . . . . . . . 148 555 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Fac Fac DSF Res Res Acc Maximum Alert Level 2 | . . . 1 . 1 1 . . 2 2 1 2 1 1 . . 2 Low Security (%) 72 | 100 100 100 56 100 60 74 100 100 17 . 88 75 . 93 100 100 29 Level 1 20 | . . . 43 . 39 25 . . 9 71 11 14 100 6 . . 6 Level 2 7 | . . . . . . . . . 73 28 . 10 . . . . 63 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 658 | . 20 90 325 157 286 394 189 120 609 475 227 577 277 208 125 62 658 Initial 308 | . . 1 35 112 47 122 137 97 70 308 227 103 277 193 111 58 26 Average 170 | . 2 46 199 107 145 175 158 104 427 391 156 205 277 194 101 22 394 Influence Increases 6483 | . 47 140 683 160 576 783 72 123 599 327 301 1130 . 15 183 414 930 Destroy 0b10 Robot/C 2440 | . 20 120 440 120 360 380 40 40 200 40 40 180 . . . 120 340 Destroy 0b10 Robot/NC 295 | . . . 40 5 25 65 . 10 10 20 35 55 . . 20 10 . Destroy Leader 484 | . . 20 94 20 80 116 . 10 10 12 22 46 . . 4 10 40 Allied During Kill 267 | . . . . . . . 32 47 188 . . . . . . . . Trap Triggered on 0b10 60 | . . . 20 . . 20 . . . 20 . . . . . . . Successful Hack 321 | . 12 . 28 . 11 19 . . 12 113 20 43 . . 10 37 16 Disable Machine 180 | . . . . 15 30 45 . . . 15 30 15 . . . . 30 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . . . Destroy Structure 606 | . . . 1 . 25 63 . 16 29 2 19 146 . . 14 27 264 Partial Spotted 105 | . . . . . . . . . . 60 . 15 . . 15 15 . Lose Combat Pursuer 1575 | . 15 . 60 . 45 75 . . . 45 135 630 . 15 120 195 240 Influence Decreases 5923 | . 42 55 485 326 428 660 326 162 110 451 554 775 290 94 277 474 414 Entered New Map 1939 | . . 4 55 176 75 148 256 42 30 281 238 109 290 84 87 46 18 Time Decay 2798 | . 42 51 380 150 323 452 70 40 . 140 286 286 . . 150 242 186 Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 . . . . . Lost Part 706 | . . . 40 . 30 60 . . . 30 30 80 . 10 40 176 210 Lost Ally 180 | . . . 10 . . . . 80 80 . . . . . . 10 . Purge Threat 150 | . . . . . . . . . . . . 150 . . . . . Squads Dispatched 57 | . 1 . 1 . 2 12 . 1 . 6 6 10 . 1 3 6 8 Investigation 18 | . 1 . . . 1 3 . . . 4 3 3 . . . . 3 Extermination 10 | . . . . . . 3 . . . 1 1 1 . . 1 2 1 Reinforcement 20 | . . . 1 . 1 2 . . . 1 2 5 . 1 2 3 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . . 4 . 1 . . . 1 . . . 1 2 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . 2 . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Fac Fac DSF Res Res Acc Distress Signals 10 | . 2 . 3 . 1 1 . . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 7 6 33 6 31 27 2 2 15 13 20 69 1 3 19 40 41 Peak Tracking Total 21 | . 3 3 5 3 7 4 1 1 10 3 6 18 1 2 11 21 14 Tactical Retreats 52 | . 1 . 4 . 2 5 . . . 1 6 10 . 1 5 9 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Fac Fac DSF Res Res Acc Traps Triggered 8 | . . . . . . 2 . . 2 . 1 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . 11 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . Reprogrammed 16 | . . . 4 . . 6 . . . 6 . . . . . . . Reused 6 | . . . 2 . . 2 . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . . 2 . . 2 . . . 2 . . . . . . . Objects Rigged 10 | . . . . . . . . . . 10 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Fac Fac DSF Res Res Acc Machines Disabled 14 | . . . . 1 2 3 . . 2 1 2 1 . . . . 2 Max in Single Turn 1 | . . . . 1 1 1 . . 1 1 1 1 . . . . 1 Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . 1 Garrison Relay 2 | . . . . . . . . . 2 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Fac Fac DSF Res Res Acc Machines Accessed 78 | . 5 . 7 1 5 9 . 1 1 12 10 10 1 . 2 5 9 Terminals 52 | . 5 . 7 . 4 4 . . 1 9 5 5 1 . 2 3 6 Fabricators 5 | . . . . . . 1 . . . 1 . 1 . . . 2 . Repair Stations 8 | . . . . . . . . . . 1 3 3 . . . . 1 Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access 10 | . . . . . 1 3 . 1 . 1 1 1 . . . . 2 Total Hacks 314 | . 14 . 25 1 20 26 . 5 6 57 51 61 1 . 14 16 17 Successful 132 | . 6 . 13 1 9 8 . 1 2 23 23 34 1 . 4 5 2 Failed 182 | . 8 . 12 . 11 18 . 4 4 34 28 27 . . 10 11 15 Catastrophic 39 | . 2 . 3 . 2 4 . . 1 9 5 4 . . 3 1 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 174 | . 7 . 15 . 14 6 . . 3 39 27 41 . . 12 5 5 Terminals 208 | . 14 . 25 . 16 16 . . 6 40 30 32 1 . 14 4 10 Fabricators 32 | . . . . . . 3 . . . 9 . 8 . . . 12 . Repair Stations 34 | . . . . . . . . . . 2 15 13 . . . . 4 Recycling Units 5 | . . . . . . . . . . . 5 . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . Garrison Access 32 | . . . . . 4 5 . 5 . 6 1 8 . . . . 3 Terminal Hacks 58 | . 5 . 12 1 6 4 . . 1 8 7 9 1 . 3 1 . Part Schematic 1 | . . . . . . . . . . . . 1 . . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . . . Robot Analysis 2 | . . . 1 . . . . . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . . 1 . Level Access Points 3 | . . . . . . . . . . . 1 2 . . . . . Branch Access Points 4 | . . . 1 . 1 . . . . . 1 . . . 1 . . Emergency Access Points 3 | . . . 1 . . 1 . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . Terminal Index 4 | . 1 . . . 1 . . . . 1 . . . . 1 . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 10 | . . . 2 . 3 . . . . 1 . 3 . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . Locate Traps 5 | . . . 1 . . 2 . . . 2 . . . . . . . Reprogram Traps 3 | . . . 1 . . 1 . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . Reinforcement Status 2 | . . . . . . . . . . . 1 1 . . . . . Recall Investigation 2 | . 1 . . . . . . . . 1 . . . . . . . Recall Assault 1 | . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . 1 . . . . . . Zone Layout 4 | . 1 . 2 . . . . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . . . 2 . 1 . . . 2 . Network Status 5 | . . . . . . 1 . . . 2 . 1 . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 20 | . . . . . . . . . . . 9 10 . . . . 1 Scan Component 9 | . . . . . . . . . . . 4 5 . . . . . Repair 9 | . . . . . . . . . . . 4 5 . . . . . Refit 2 | . . . . . . . . . . . 1 . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 1 . . 1 . . . . . 1 Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . . 1 . . . . 1 . . . . . 1 Unauthorized Hacks 41 | . 1 . 1 . 3 1 . . 1 13 4 14 . . 1 2 . Terminals 15 | . 1 . 1 . 2 1 . . 1 3 2 2 . . 1 1 . Track 1 | . . . . . . . . . . . 1 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Botnet 10 | . . . 1 . 2 1 . . . 2 1 1 . . 1 1 . Detonate 1 | . . . . . . . . . . 1 . . . . . . . Disrupt 1 | . . . . . . . . . . . . 1 . . . . . Override 1 | . . . . . . . . . 1 . . . . . . . . Fabricators 11 | . . . . . . . . . . 5 . 5 . . . 1 . Report 2 | . . . . . . . . . . 1 . 1 . . . . . Prioritize 2 | . . . . . . . . . . 1 . 1 . . . . . Liberate 3 | . . . . . . . . . . 1 . 1 . . . 1 . Fabnet 2 | . . . . . . . . . . 1 . 1 . . . . . Haulers 2 | . . . . . . . . . . 1 . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . 2 1 . . . . . Patch 3 | . . . . . . . . . . . 2 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . . . . 5 . 6 . . . . . Broadcast 3 | . . . . . 1 . . . . 1 . 1 . . . . . Decoy 2 | . . . . . . . . . . 1 . 1 . . . . . Redirect 2 | . . . . . . . . . . 1 . 1 . . . . . Reprogram 1 | . . . . . . . . . . . . 1 . . . . . Intercept 2 | . . . . . . . . . . 1 . 1 . . . . . Watchers 2 | . . . . . . . . . . 1 . 1 . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . 1 1 . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . Hacking Detections 65 | . 5 . 7 . 5 8 . . 1 10 7 8 . . 2 4 8 Full Trace Events 17 | . 1 . 1 . 2 3 . . . 4 1 2 . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . . . . . . . 4 5 . . . . . Time 366 | . . . . . . . . . . . 196 170 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 parse_system 1 | . . . . . . . . . . . . . . . . . 1 check_alert 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 9 | . . . . . . . . . 9 . . . . . . . . Machine Destruction 9 | . . . . . . . . . 9 . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 1 3 3 1 . . Autooverrided 1 | . . . . . . . . . . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Fac Fac DSF Res Res Acc Total Allies 24 | . 1 . . . . . 20 . . . 1 . . . . 2 . Largest Group 20 | . 1 1 1 . . . 20 19 14 . 1 . . . . 2 . Highest-Rated Group 490 | . 10 10 10 . . . 490 476 368 . 29 . . . . 138 . Highest-Rated Ally 69 | . 10 10 10 . . . 35 35 35 . 29 . . . . 69 . Initial Warlord ECA Mod 3 | . . . . . . . . . . 2 1 . . . . . . Total Orders 5 | . . . . . . . . . 2 . . 1 . . . 2 . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . 1 . . . . . . 1 . RETURN 2 | . . . . . . . . . 1 . . 1 . . . . . Ally Attacks 110 | . . . . . . . 16 36 52 . 6 . . . . . . Total Damage 1775 | . . . . . . . 197 574 928 . 76 . . . . . . Kills 16 | . . . . . . . 2 2 12 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Fac Fac DSF Res Res Acc Active Infowar (turns) 2591 | . 293 138 189 3 . 429 142 35 . . 97 562 15 33 297 132 226 Sensors 899 | . . . . 3 . 201 142 35 . . . 47 15 33 297 126 . IFF 6 | . . . . . . . . . . . . . . . . . 6 Terrain 805 | . . . . . . . . . . . 58 515 . . . 6 226 Traps 226 | . . . . . . 226 . . . . . . . . . . . Seismic 620 | . 293 138 189 . . . . . . . . . . . . . . Machine Analysis 38 | . . . . . . . . . . . . . . . . . 38 Jamming 265 | . . . . . . 2 . . . . . 5 13 33 212 . . ECM 48 | . . . . . . . . . . . 39 . . . . . 9 Robot Analysis Total 2 | . . . 1 . . . . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . 2 . . 1 . . . 2 . Drone Recoveries 4 | . . . . . . . . . 2 . . 1 . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Fac Fac DSF Res Res Acc Turns Passed 6892 | 2 312 138 898 300 736 1137 142 90 140 296 637 634 15 33 312 682 388 Spaces Moved 7503 | 2 223 89 456 153 333 1014 258 93 215 735 1013 1021 62 83 529 525 699 Core 379 | . . . . . . . . . . . . . . . . 175 204 Treads 917 | . . . 232 153 333 19 . . . . . . . . . 180 . Legs 985 | 2 223 89 224 . . 356 . . . . . . . . 13 78 . Wheels 27 | . . . . . . 27 . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . 4 Flight 5191 | . . . . . . 612 258 93 215 735 1013 1021 62 83 516 92 491 Fastest Speed 18 | 120 120 120 120 160 160 29 29 29 29 29 26 23 20 20 18 27 27 Average Speed 57 | 120 120 120 142 160 160 71 29 29 32 29 26 24 20 20 25 93 37 Slowest Speed 260 | 120 120 120 260 160 240 190 29 29 95 29 29 88 23 23 170 250 250 Overloaded Moves 33 | . . . . . . . . . . . . . . . . 29 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . 3 . 1 . 7 8 18 . 1 8 6 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 52 36 45 49 24 22 79 3 34 28 24 38 3 87 21 23 23 Regions Visited 17 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . 1 . . 1 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . 1 . . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . Spaces Dug 30 | . . . . . . 1 . 1 1 1 18 5 . . 3 . . Terrain Destroyed 334 | . . . 1 . 26 61 . 1 1 1 18 111 . . 5 10 99 Melee 30 | . . . . . . 1 . 1 1 1 18 5 . . 3 . . Projectile 19 | . . . 1 . . 2 . . . . . . . . 2 10 4 AOE 285 | . . . . . 26 58 . . . . . 106 . . . . 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac Fac Fac DSF Res Res Acc Total 9189 | 1 248 100 590 182 440 1269 319 152 265 773 1308 1315 63 92 642 644 786 Wait 689 | . 13 2 26 4 8 38 38 44 16 . 210 220 . 1 27 21 21 Move 7380 | 1 222 88 455 152 332 1009 257 91 214 720 997 986 61 80 513 513 689 Hop 52 | . . . . . . 2 . 1 . 7 7 16 . 1 8 5 5 Pick Up 90 | . 1 . 6 3 17 16 5 4 . 2 14 2 . 4 6 6 4 Fast Attach 106 | . 1 . 6 . 4 13 3 1 . 4 6 11 . 2 17 23 15 Attach 72 | . . . 1 . 8 21 1 1 . 1 5 6 2 . 5 11 10 Detach 44 | . . . . . 5 10 1 1 . 1 1 3 . . 4 9 9 Swap 98 | . 1 . 15 5 7 17 5 . 4 5 15 14 . 1 8 1 . Drop 121 | . . . 10 4 8 34 6 4 . 3 12 4 . 1 21 8 6 Fire 308 | . 9 10 57 13 46 84 . . . 13 . 18 . . 6 27 25 Melee 165 | . . . . . . 22 3 5 13 17 41 35 . 2 25 . 2 Ram 1 | . . . . . . 1 . . . . . . . . . . . Kick 6 | . 1 . 1 . . 2 . . . . . . . . 2 . . Crush 28 | . . . 2 1 5 . . . . . . . . . . 20 . Escape Stasis 18 | . . . . . . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 11 | . . . 11 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Mines 315 | -10/Mines | Accompanied by 1 ally 316 | -10/Mines | Learned location of Storage (-9) 367 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 440 | -10/Mines | Discovered new exit (range 8) 453 | -10/Mines | Entered Materials 453 | -9/Materials | Accompanied by 1 ally 453 | -9/Materials | Evolved 2 slots: Utility x2 739 | -9/Materials | Identified exit to Mines 739 | -9/Materials | Identified exit to Storage 971 | -9/Materials | Discovered new exit (range 10) 1351 | -9/Materials | Entered Mines 1411 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1416 | -9/Mines | Found Prototype Device 1416 | -9/Mines | Identified Exp. Sensor Array 1483 | -9/Mines | Found the Drone Emporium 1488 | -9/Mines | Found Prototype Device 1488 | -9/Mines | Identified Sensor Drone Bay 1530 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1569 | -9/Mines | Discovered new exit (range 11) 1616 | -9/Mines | Discovered new exit (range 6) 1651 | -9/Mines | Entered Materials 1651 | -8/Materials | Evolved 2 slots: Utility x2 2053 | -8/Materials | Discovered new exit (range 5) 2387 | -8/Materials | Entered Factory 2387 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2455 | -7/Factory | Garrison activated, responded to threat 2537 | -7/Factory | Lost 4 parts (2n2w) 2662 | -7/Factory | Build established: Scavenger-Mutant 2777 | -7/Factory | Garrison activated, responded to threat 3456 | -7/Factory | Core integrity fell below 50% 3462 | -7/Factory | Cargo convoy interrupted 3478 | -7/Factory | Build established: Sprinter 3524 | -7/Factory | Manually triggered Chute Trap 3524 | -7/Factory | Sucked down chute 3524 | -7/Factory | Entered Waste 3525 | -7/Waste | Joined by Warlord forces that had cleared the area 3558 | -7/Waste | Discovered new exit (range 15) 3629 | -7/Waste | Identified exit to Factory 3666 | -7/Waste | Entered Factory 3666 | -7/Factory | Accompanied by 19 allies 3675 | -7/Factory | Garrison activated, responded to threat 3715 | -7/Factory | Lost 4 allies 3717 | -7/Factory | Identified exit to Garrison 3756 | -7/Factory | Entered Garrison 3756 | -7/Garrison | Accompanied by 14 allies 3766 | -7/Garrison | Triggered checkpoint 3773 | -7/Garrison | Garrison Relay disabled 3780 | -7/Garrison | Garrison Relay disabled 3796 | -7/Garrison | Triggered checkpoint 3860 | -7/Garrison | Lost 6 allies 3876 | -7/Garrison | Identified exit to Factory 3896 | -7/Garrison | Entered Factory 4149 | -7/Factory | Build established: Hacker-Sprinter 4190 | -7/Factory | Discovered new exit (range 4) 4192 | -7/Factory | Entered another Factory area 4192 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4244 | -6/Factory | Repaired Imp. Propulsion Shielding 4283 | -6/Factory | Repaired Scythe 4355 | -6/Factory | Repaired Imp. Cesium-ion Thruster 4489 | -6/Factory | Repaired Adv. Terrain Scanner 4502 | -6/Factory | Identified exit to Lower Caves 4682 | -6/Factory | Identified exit to Factory 4829 | -6/Factory | Entered another Factory area 4829 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4833 | -5/Factory | Discovered new exit (range 16) 4873 | -5/Factory | Repaired Imp. Propulsion Shielding 4913 | -5/Factory | Repaired Cesium-ion Thruster 5045 | -5/Factory | Repaired Hvy. Deuterium Engine 5095 | -5/Factory | Repaired Imp. Propulsion Shielding 5137 | -5/Factory | Repaired Imp. Heavy Machine Gun 5366 | -5/Factory | Spotted B-75 Beast 5377 | -5/Factory | Garrison activated, responded to threat 5404 | -5/Factory | Identified exit to Factory 5429 | -5/Factory | Search patrols dispatched 5445 | -5/Factory | Build established: Wizard-Sprinter 5445 | -5/Factory | Lost 8 parts (2p3u3w) 5447 | -5/Factory | Core integrity fell below 50% 5463 | -5/Factory | Entered another Factory area 5463 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5476 | -4/Factory | Spotted B-86 Titan 5478 | -4/Factory | Identified exit to DSF 5478 | -4/Factory | Entered DSF 5498 | -4/DSF | Discovered new exit (range 15) 5500 | -4/DSF | Additional patrols routed to DSF 5510 | -4/DSF | Identified exit to Research 5511 | -4/DSF | Entered Research 5511 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5700 | -3/Research | Identified exit to Testing 5719 | -3/Research | Spotted B-86 Titan 5781 | -3/Research | Discovered new exit (range 8) 5822 | -3/Research | Identified exit to Research 5823 | -3/Research | Entered another Research area 5823 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 5829 | -2/Research | Identified exit to DSF 5853 | -2/Research | Lost 3 parts (1u2w) 5983 | -2/Research | Lost 16 parts (1p6n8u1w) 6000 | -2/Research | Spotted B-90 Cyclops 6218 | -2/Research | Garrison activated, responded to threat 6247 | -2/Research | Build established: Hacker-Mutant 6261 | -2/Research | System corruption reached 10% 6353 | -2/Research | Core integrity fell below 50% 6427 | -2/Research | Found Prototype Device 6427 | -2/Research | Identified Thermal Barrier 6464 | -2/Research | Lost 17 parts (3p6n5u3w) 6482 | -2/Research | Core integrity fell below 20% 6500 | -2/Research | Discovered new exit (range 16) 6505 | -2/Research | Entered Access 6505 | -1/Access | Evolved 2 slots: Power x1, Utility x1 6588 | -1/Access | Found Prototype Device 6588 | -1/Access | Identified Exp. ECM Suite 6645 | -1/Access | Energy Cycler disabled 6694 | -1/Access | Found Fusion Bomb Launcher 6708 | -1/Access | Garrison activated, responded to threat 6737 | -1/Access | Core integrity fell below 50% 6764 | -1/Access | System corruption reached 10% 6804 | -1/Access | Core integrity fell below 20% 6835 | -1/Access | Lost 17 parts (2p6n6u3w) 6893 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06866_ Connecting with Terminal... 06875_ System corrupted: Matter fused (-1). 06876_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power III x2 Backup Propulsion III x2 Backup Laser III x2 06876_ ALERT: Suspicious activity at Repair Station A004. Dispatching Investigation squad. 06878_ System corrupted: Backup Laser III failed to cycle. 06879_ Backup Power III destroyed. 06885_ Backup Propulsion III destroyed. 06887_ Repair Station disabled. 06887_ Backup Laser III tumbles out of repair station. 06889_ Y-72 Warden heat damages Adv. Heat Sink. 06891_ Backup Laser III destroyed. 06891_ Penetrated by Slug. 06893_ System corrupted: Heat flow error (+252). Map ----- +----------------------------------------------------+ | ??? ???????################# #?####??###?#??? | | ?? ????????#???## + ##?#?##?##?###? | | ?? ???????#??##?# # ##???##?###?##?? | | ??# #?????????????# ! ?# #?####?###?#?### | | ??# #????????##???# " ? # ############## | | ??# #########?????# """ # | | ??# #??##?# """ ?# | | ??# #?????? ? "?? # | | ??# #???? #? ????# """ """"" | | ??# " #???? ??? ?? # ""T"" """""""" | | ??+ """ +??????##?????## "" "" """""""" | | ??# """ #???? ??#?#????# """"" | | ### " #???? ?????????# | | #??? ??#??#??### | | ##########??## | | ##### | | ########### | | #?????????# " | | ########?????????# | | #???????????????# ##### | | #?????????######### ###???# # | | #?????????# ##+######## # ########### | | #?????????# ## = # #########?### | | #?????????# ## # # ###### | | #?????????# ## [Y ; = | | #?????????# ## "" @ # % | | +?????????# ## "R [ # | | #?????????# ## """ # % ######## | | ########### ## """p !# %% ! | | # [## # [ % ^ | | # ! ## g ## % %! | | # ###+######## ## % ! [ / | | ######## ####+###?# #### #=######## | | #??????# ## #?# #######+#########%!####### | | #??????# "" ### #? ? ? ##%######## | | #??????# "T +? ? ? ? ###!!####### | | #??????# ####### ? " " ##! ! | | #??????###### #???????? ""?""???########### | | ????????????#######??????? ############ | | ????????????????????????????? ##??######## | | ????????????????????????????#####?#####?####?##### | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 43 Energy Capacity 790 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 610 ECM Strength 3 Jamming Range 14 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 78 Targeting Accuracy 18 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 32 Defensive Hacking 60 Authchip Count 2 Item Schematics ----------------- Imp. Shock Absorption System | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Propulsion Shielding | 32% | -6/Factory Scythe | 70% | -6/Factory Imp. Cesium-ion Thruster | 66% | -6/Factory Adv. Terrain Scanner | 33% | -6/Factory Imp. Propulsion Shielding | 32% | -5/Factory Cesium-ion Thruster | 20% | -5/Factory Hvy. Deuterium Engine | 32% | -5/Factory Imp. Propulsion Shielding | 57% | -5/Factory Imp. Heavy Machine Gun | 61% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityCatalystWheel Manual? 0 Play Time 01:20:42 Cumulative 1059.7 hours Start 2025.05.23 @ 16:24:02 End 2025.05.23 @ 18:00:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1314 Rogue 1031 Adventurer 124 Explorer 159 Win Type - Total 47 Types 33/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 257505ff-549e-4184-b3ec-2aa16711a13f