Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 03:06:03 Player: celerysam Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (35) 175 Value Destroyed (1032) 1032 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 4936 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 134 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 95/100 System Corruption 0% Temperature Cool (6) Movement Hovering (120) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Flak Gun Heavy Mace Powered Hammer > --- INVENTORY (5) ---- Medium Treads Coolant Injector Enhanced Autogun Gauss Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Improved Datajack Hammer > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Armored Wheel Armored Wheel Armored Wheel Medium Laser Rocket Launcher [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Improved Melee Analysis Suite Device Structural Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Hammer Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Slots Evolved 6 | . . 2 . 2 . . . 2 . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 2 | . . . . 1 . . . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 81 | 6 9 8 . 9 10 10 11 16 2 Power 9 | 1 1 1 . 2 2 . 2 . . Engine 9 | 1 1 1 . 2 2 . 2 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 35 | 4 3 4 . 4 2 6 6 6 . Treads 12 | 2 1 . . . 2 2 5 . . Leg 12 | . . 4 . 4 . 1 1 2 . Wheel 7 | 2 2 . . . . 3 . . . Hover 4 | . . . . . . . . 4 . Flight . | . . . . . . . . . . Utility 14 | 1 2 1 . 3 1 2 1 3 . Device 3 | . . . . . 1 1 . 1 . Storage 6 | 1 1 1 . . . 1 . 2 . Processor 2 | . . . . 2 . . . . . Hackware 1 | . . . . 1 . . . . . Protection 2 | . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 23 | . 3 2 . . 5 2 2 7 2 Energy Gun 6 | . . 2 . . . 1 1 2 . Energy Cannon 2 | . 2 . . . . . . . . Ballistic Gun 3 | . . . . . . 1 . 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . 2 . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . 1 . . . 1 . 1 1 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . Unidentified Prototypes 4 | . . . . . . 2 . 2 . Parts Lost 37 | . 8 . . . 4 2 14 7 2 Power 6 | . 1 . . . 1 1 2 1 . Propulsion 18 | . 4 . . . 2 1 9 1 1 Utility 5 | . 1 . . . 1 . 2 1 . Weapon 8 | . 2 . . . . . 1 4 1 Highest Loss Streak 8 | . 8 . . . 2 1 7 6 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 75 | . 78 86 88 91 98 86 76 30 50 Engine 10 | . 10 11 11 16 17 14 8 2 . Treads 4 | . 1 . . . 4 12 10 . . Leg 17 | . . 43 44 36 31 13 4 4 . Wheel 5 | . 22 . . . . 7 14 . . Hover 2 | . . . . . . . . 7 30 Device 3 | . . . . . . 9 8 . . Storage 8 | . 14 11 11 9 9 9 9 4 . Processor 5 | . . . . 7 9 9 9 1 . Hackware 1 | . . . . 3 7 . . . . Energy Gun 2 | . . 10 11 9 . . 2 . . Energy Cannon 1 | . 14 . . . . . . . . Launcher 1 | . . . . . 8 . . 1 4 Impact Weapon 7 | . 4 11 11 9 8 9 9 2 7 Naked Turns 34 | . . . . . . . . 34 . Heaviest Build 38 | 8 28 17 14 23 25 35 38 37 11 Greatest Support 87 | 26 26 52 52 72 72 46 87 30 14 Greatest Overweight (x) 12 | . 3 . . . . 2 9 12 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 8 8 8 15 15 15 5 Average Capacity 10 | 6 9 8 8 8 8 13 15 9 5 Most Carried 15 | 8 10 9 8 8 8 12 15 14 5 Average Carried 8 | 5 8 7 8 7 7 9 12 8 5 Final Capacity 15 | 8 10 8 8 8 8 15 15 5 5 Final Carried 12 | 8 10 8 8 8 8 11 12 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Matter Collected 931 | 177 123 95 . . 249 70 92 36 89 Remotely . | . . . . . . . . . . Salvage Created 924 | . 215 100 . . 205 109 200 36 59 Parts 42 | . 3 11 . . 15 1 8 2 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Combat Hostiles Destroyed 32 | . 2 4 . . 14 4 6 1 1 Guns 5 | . . 3 . . . . 2 . . Cannons 2 | . 2 . . . . . . . . AOE 14 | . . . . . 13 . . 1 . Classes Destroyed 8 | . 4 2 . . 1 . . . 1 Worker 1 | . 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 19 | . . 3 . . 11 2 3 . . Grunt 7 | . 2 . . . 2 2 . 1 . Sentry 4 | . . 1 . . . . 3 . . Programmer 1 | . . . . . 1 . . . . Mutant 1 | . . . . . . . . . 1 Best Kill Streak 8 | . 3 2 . . 8 4 2 1 1 Combat Bots Only 8 | . 1 2 . . 8 4 2 1 1 Max Kills in Single Turn 4 | . 1 1 . . 4 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 4 . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Hostile Shots Fired 568 | . 146 19 . 16 30 40 212 82 23 Missed 156 | . 44 7 . 3 4 14 59 17 8 Damage Taken 5681 | . 995 149 . 236 448 396 1906 1417 134 Core 1477 | . 201 70 . 38 39 92 328 669 40 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 52 | 100 19 . 82 . . . 9 . . Volleys Fired 44 | . 8 9 . . 8 . 13 6 . Largest 2 | . 2 1 . . 1 . 1 1 . Hottest 112 | . 112 50 . . 33 . 55 56 . Shots Fired 51 | . 15 9 . . 8 . 13 6 . Gun 24 | . . 9 . . . . 13 2 . Cannon 15 | . 15 . . . . . . . . Launcher 12 | . . . . . 8 . . 4 . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 24 | . . 9 . . . . 13 2 . Explosive 12 | . . . . . 8 . . 4 . Electromagnetic 15 | . 15 . . . . . . . . Robot Hit Streak 9 | . 7 3 . . 3 . 9 2 . Robot Miss Streak 3 | . 1 1 . . 1 . 3 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 69 | . 12 8 . . 10 11 22 3 3 Core Hits 28 | . 4 3 . . 14 . 4 3 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 11 | . . 1 . . 3 4 3 . . Critical Strikes 12 | . 1 1 . . 3 4 3 . . Corrupt 1 | . 1 . . . . . . . . Smash 11 | . . 1 . . 3 4 3 . . Melee Attacks 64 | . 6 3 . . 18 12 19 2 4 Impact 63 | . 6 3 . . 17 12 19 2 4 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2617 | . 327 114 . . 911 317 586 256 106 Guns 261 | . . 76 . . . . 156 29 . Cannons 196 | . 196 . . . . . . . . Explosions 916 | . . . . . 708 . . 208 . Melee 1225 | . 131 38 . . 203 317 430 . 106 Ramming 19 | . . . . . . . . 19 . Kinetic . | . . . . . . . . . . Thermal 261 | . . 76 . . . . 156 29 . Explosive 916 | . . . . . 708 . . 208 . Electromagnetic 196 | . 196 . . . . . . . . Impact 1225 | . 131 38 . . 203 317 430 . 106 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 . . Average Corruption 1 | . . . . . 1 1 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . 3 3 4 . . Message Errors 3 | . . . . . 2 . 1 . . Matter Fused 1 | . . . . . . 1 . . . Heat Flow Errors 2 | . . . . . . 1 1 . . Energy Discharges 1 | . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . 2 . . Data Loss (major) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 401 | . 30 12 . . 105 111 136 . 7 Projectiles . | . . . . . . . . . . Explosions 21 | . . . . . 21 . . . . Melee 380 | . 30 12 . . 84 111 136 . 7 Knockbacks 9 | . 1 . . . 1 1 4 2 . Impact 9 | . 1 . . . 1 1 4 2 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 189 | . . . . . 104 . . 85 . Shots 6 | . . . . . 3 . . 3 . Rammed 5 | . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . 5 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 238 | . 183 26 . 16 . 238 162 17 . Average Temperature 61 | . 81 8 . 16 . 118 53 7 . Received Heat Transfer 1989 | . 306 42 . 72 45 180 756 558 30 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 16 | . 6 . . . 1 4 2 . 3 Impact Corruptions 24 | . 2 1 . . 5 5 9 . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 592 | . . 222 . . . . 296 74 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Peak Influence 523 | . 50 143 70 59 523 359 296 162 . Initial 254 | . . 13 55 27 25 254 151 35 . Average 152 | . 20 63 57 30 331 288 159 51 . Maximum Alert Level 2 | . . . . . 2 1 1 . . Low Security (%) 66 | 100 100 100 100 100 12 . 79 100 . Level 1 25 | . . . . . 38 100 20 . . Level 2 8 | . . . . . 48 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 1 . 1 . . 2 1 . Investigation 2 | . 1 . . . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 4 | . . 1 . 1 . . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Distress Signals 4 | . . 2 . . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 12 9 2 3 13 8 18 16 2 Peak Tracking Total 7 | . 6 4 2 3 5 4 7 7 2 Tactical Retreats 12 | . 2 1 . . 1 2 1 5 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Traps Triggered 2 | . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Machines Disabled 3 | . . . . . 2 . . . 1 Max in Single Turn 1 | . . . . . 1 . . . 1 Garrison Relay 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Machines Accessed 9 | . 1 . . 2 1 1 2 2 . Terminals 6 | . 1 . . 1 1 1 1 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 18 | . 2 . . 3 2 1 6 4 . Successful 9 | . 1 . . 2 1 1 4 . . Failed 9 | . 1 . . 1 1 . 2 4 . Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 10 | . 2 . . 2 2 1 1 2 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 5 | . . . . . . . 5 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 5 | . 1 . . 1 1 1 1 . . Open Door 2 | . . . . . 1 . 1 . . Alert Level 1 | . . . . 1 . . . . . Patrol Status 1 | . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . Report Inventory 2 | . . . . . . . 2 . . Retrieve Matter 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . 1 1 . 2 2 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . 7 . . . . Machine Destruction 3 | . . . . . 3 . . . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Total Allies 3 | . . . 1 . 2 . . . . Largest Group 2 | . . . 1 1 2 2 . . . Highest-Rated Group 51 | . . . 31 31 51 51 . . . Highest-Rated Ally 31 | . . . 31 31 31 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 19 | . . . 6 4 4 5 . . . Total Damage 343 | . . . 84 64 132 63 . . . Kills 4 | . . . . 1 2 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Turns Passed 2765 | 70 246 291 71 162 472 380 543 447 83 Spaces Moved 1791 | 62 174 202 49 121 290 167 214 413 99 Core 113 | 10 6 . . . . . 1 96 . Treads 318 | . 13 . . . 65 122 118 . . Legs 843 | . . 202 49 121 225 45 95 106 . Wheels 207 | 52 155 . . . . . . . . Hover 310 | . . . . . . . . 211 99 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 80 120 120 120 120 120 145 48 56 Average Speed 124 | 83 104 120 120 120 128 178 205 94 56 Slowest Speed 650 | 90 240 120 120 120 160 260 500 650 56 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 4 32 21 11 10 41 18 42 15 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . . . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 55 | . . . . . 34 . . 21 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 55 | . . . . . 34 . . 21 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Low Total 2158 | 78 212 237 61 139 347 231 271 461 121 Wait 83 | . 2 4 13 2 17 27 2 . 16 Move 1783 | 61 173 201 48 121 289 166 213 412 99 Hop . | . . . . . . . . . . Pick Up 59 | 11 8 7 . 1 3 7 12 10 . Fast Attach 23 | 1 6 1 . 3 2 3 . 5 2 Attach 38 | 3 1 5 . 1 2 3 10 13 . Detach 1 | . . . . . . 1 . . . Swap 22 | 2 2 2 . 5 6 4 1 . . Drop 36 | . 6 5 . 6 2 8 1 8 . Fire 44 | . 8 9 . . 8 . 13 6 . Melee 64 | . 6 3 . . 18 12 19 2 4 Ram 5 | . . . . . . . . 5 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 14) 292 | -10/Materials | Core integrity fell below 50% 308 | -10/Materials | Core integrity fell below 20% 313 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Propulsion x2 344 | -9/Materials | Lost 8 parts (1p4n1u2w) 354 | -9/Materials | Build established: Mutant 586 | -9/Materials | Discovered new exit (range 15) 608 | -9/Materials | Entered Mines 611 | -9/Mines | Received a Mining Laser from a helpful Derelict 626 | -9/Mines | Discovered new exit (range 16) 679 | -9/Mines | Entered Materials 679 | -8/Materials | Accompanied by 1 ally 679 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 841 | -8/Materials | Identified exit to Garrison 841 | -8/Materials | Entered Garrison 921 | -8/Garrison | Destroyed 8 combat bots 945 | -8/Garrison | Triggered checkpoint 1083 | -8/Garrison | Garrison Relay disabled 1249 | -8/Garrison | Rescued a captive Derelict 1251 | -8/Garrison | Rescued a captive Derelict 1289 | -8/Garrison | Discovered new exit (range 10) 1313 | -8/Garrison | Entered Materials 1313 | -8/Materials | Accompanied by 2 allies 1594 | -8/Materials | Discovered new exit (range 15) 1662 | -8/Materials | Discovered new exit (range 12) 1693 | -8/Materials | Entered Storage 1966 | -8/Storage | Lost 4 parts (1p3n) 1991 | -8/Storage | Core integrity fell below 50% 2213 | -8/Storage | Core integrity fell below 20% 2223 | -8/Storage | Discovered new exit (range 8) 2236 | -8/Storage | Entered Factory 2236 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2267 | -7/Factory | Lost 7 parts (1p3n2u1w) 2424 | -7/Factory | Core integrity fell below 50% 2460 | -7/Factory | Lost 6 parts (1p1n1u3w) 2478 | -7/Factory | Core integrity fell below 20% 2623 | -7/Factory | Discovered new exit (range 15) 2683 | -7/Factory | Entered Lower Caves 2691 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2736 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2766 | -7/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02699_ Found 30 Matter. 02700_ Acquired 30 matter. 02700_ Acquired Powered Hammer. 02703_ Searching scrap... 02703_ Found Plasma Cannon. 02703_ Found 25 Matter. 02735_ Locked Door breached. 02736_ 2Z-PW6(M): "This is MY stuff!" 02737_ Rocket Launcher destroyed. 02738_ Destroyed Particle Charger. 02738_ 2Z-PW6(M) system corrupted by crushing effect. 02739_ 2Z-PW6(M) system terminally corrupted. 02739_ Heat Sink fried. 02739_ Salvage Targeting Computer fried. 02739_ Deuterium Engine fried. 02740_ Acquired 59 matter. 02742_ Acquired Hvy. Mace. 02763_ Imp. Hover Unit destroyed. 02763_ Destroyed Imp. Heat Sink. 02763_ Y-54 Guardian system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????#]// ##????????????????????? | | ??????????????????????#/ @] #????????????????????? | | ??????????????????????#] #Y##????????????????????? | | ??????????????????????##"#[##?????????####???????? | | ?????????????????????#?####%##??????## ##??????? | | ????????????????????## ## ######## #??????? | | ????????????????????# ###????? | | ????????????????????## #????? | | ?????????????????????###### ####### "" #????? | | ??????????????????????????## #????## """"" # ? ?? | | ??????????????????????????? #???## """" ?? | | ?????????????????????????? #??## " ?? | | ?????????????????????????######## "" "" | | ???????????????????????????## """ " | | ???????????????????????????# "" " " | | ???????????????????????????#### # | | ??????????????????????????????# # | | ?????????????????????????????## ######### ??? | | ????????????????????????????## ## ###????????# | | ????????????????????????????# ### ##?????? # | | ???????????????????????????## ### ##??? ? | | ??????????????????????????## ### #??# #? | | ??????????????????????????# ##?## #?## #? | | ??????????????????????????# ###?## #?# ## | | ??????????????????????????### #??## ##### | | ????????????????????????????#### #???# !/! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 425 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 12 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombUltimateFragment Manual? 0 Play Time 00:52:10 Cumulative 75.1 hours Start 2024.07.01 @ 00:48:50 End 2024.07.01 @ 03:06:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 51 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c17412da-46f5-4f88-b2ca-2557d19e69cd