Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.17 @ 14:54:59 Player: Flowthing Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (163) 815 Value Destroyed (7989) 7989 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1789) 1789 TOTAL SCORE: 17613 Bonus ------- High Alert Combat Kills 918 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -129 Cogmind --------- Core Integrity 0/1300 Matter 164/300 Energy 90/100 System Corruption 7% Temperature Cool (0) Movement Treading (180) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Heavy Siege Treads > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- Ionic Axe > --- INVENTORY (5) ---- Light Particle Reactor Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector Medium Storage Unit Large Storage Unit Targeting Computer Core Analyzer Improved Cloaking Device Heavy Reflective Plating Antimissile System Improved System Shield > --- WEAPON ----------- Quantum Rifle Nova Cannon Nova Cannon Nova Cannon > --- INVENTORY -------- Flexi-carbon Leg Myomer Leg Heavy Reflective Plating Nova Cannon Nova Cannon Nova Cannon Smartbomb Launcher Smartbomb Launcher [Rating: 137] Favorites ----------- Power Reinforced Antimatter Reactor Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Arc Projector Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Cet Fac Res Slots Evolved 14 | . . . . . 4 2 . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 1 . . . 1 . . . . Utility 9 | . . . . . 2 1 . . 2 1 . . 1 2 Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 288 | . 12 4 1 3 10 2 21 9 30 9 29 14 118 26 Power 21 | . 1 . . 1 . . 1 . 1 1 . 1 11 4 Engine 5 | . 1 . . 1 . . 1 . 1 1 . . . . Core 6 | . . . . . . . . . . . . 1 5 . Reactor 10 | . . . . . . . . . . . . . 6 4 Propulsion 59 | . 4 . . . 3 1 4 1 7 2 3 2 26 6 Treads 29 | . 2 . . . 3 1 2 . 3 1 3 1 10 3 Leg 10 | . 2 . . . . . . . 1 1 . . 5 1 Wheel 8 | . . . . . . . 2 1 3 . . 1 1 . Hover 9 | . . . . . . . . . . . . . 9 . Flight 3 | . . . . . . . . . . . . . 1 2 Utility 100 | . 3 . 1 1 2 1 1 2 11 6 23 7 34 8 Device 68 | . 2 . . 1 1 . 1 2 5 6 15 4 28 3 Storage 9 | . 1 . 1 . . . . . 2 . . . 3 2 Processor 9 | . . . . . . . . . 3 . 4 . 1 1 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 13 | . . . . . 1 1 . . 1 . 4 3 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 108 | . 4 4 . 1 5 . 15 6 11 . 3 4 47 8 Energy Gun 36 | . . . . 1 . . 1 3 1 . 1 2 26 1 Energy Cannon 23 | . . . . . . . . . 9 . 2 2 7 3 Ballistic Gun 17 | . 4 2 . . 4 . 3 . 1 . . . 3 . Ballistic Cannon 8 | . . . . . 1 . 5 2 . . . . . . Launcher 11 | . . 2 . . . . 6 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . . . . . . 11 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . . 4 1 1 . 4 3 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . 6 . Parts Lost 107 | . 3 . . . . . 4 15 . . 2 16 58 9 Power 11 | . 1 . . . . . 1 1 . . . 2 4 2 Propulsion 26 | . . . . . . . . 4 . . . 6 16 . Utility 31 | . . . . . . . 2 5 . . 2 3 14 5 Weapon 39 | . 2 . . . . . 1 5 . . . 5 24 2 Highest Loss Streak 19 | . 3 . . . . . 2 11 . . 1 15 19 7 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . Average Slot Usage (%) 87 | . 96 100 100 99 100 100 92 81 79 90 97 68 81 46 Engine 5 | . 14 14 14 13 9 7 7 6 5 5 5 1 . . Reactor 1 | . . . . . . . . . . . . . 5 5 Treads 13 | . . 28 28 28 18 23 13 14 4 16 18 10 7 4 Leg 2 | . 27 . . . . . . . 1 1 3 . . 1 Wheel 1 | . . . . . . . 6 6 8 . . . . . Hover 1 | . . . . . . . . . . . . . 7 . Device 14 | . 8 14 14 14 18 15 16 15 14 11 13 8 18 11 Storage 9 | . 16 14 14 14 9 7 7 6 8 11 11 7 5 5 Processor 6 | . . . . . . . . . 6 11 14 14 10 6 Protection 2 | . . . . . 9 15 9 . 3 4 2 4 1 . Energy Gun 4 | . . . . 12 9 7 2 1 . . 3 5 8 1 Energy Cannon 8 | . . . . . . . . . 24 23 19 9 4 2 Ballistic Gun 7 | . 28 26 28 15 24 15 13 . . . . . 1 . Ballistic Cannon 2 | . . . . . 2 7 9 26 . . . . . . Naked Turns 26 | . . . . . . . . 15 11 . . . . . Heaviest Build 123 | 13 16 14 27 40 56 59 68 67 105 109 104 97 115 123 Greatest Support 120 | 20 40 40 40 40 40 60 60 16 90 90 113 113 116 120 Greatest Overweight (x) 7 | . . . . . 1 . 5 6 3 1 1 1 7 1 Average Overweight (x) . | . . . . . 1 . 1 4 1 1 . . . . Largest Inventory Capacity 20 | . 8 8 15 15 15 15 15 15 20 20 20 20 15 15 Average Capacity 13 | . 8 8 11 15 15 15 15 14 13 20 20 15 9 11 Most Carried 20 | . 8 8 14 14 15 14 15 15 12 17 20 20 14 14 Average Carried 10 | . 7 8 8 11 12 13 13 13 7 14 17 12 7 6 Final Capacity 20 | 8 8 8 15 15 15 15 15 5 20 20 20 5 5 5 Final Carried 20 | 6 8 8 8 14 15 14 14 5 12 15 20 3 5 3 Class Distribution -------------------- 32% | Mutant 18% | Scavenger-Gunner 16% | Gunner 10% | Tank 8% | Skirmisher 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Skirmisher | -7/Garrison Tank | -6/Factory Gunner | -5/Factory Gunner | -5/Extension Mutant | -5/Cetus Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Cet Fac Res Matter Collected 5033 | 183 432 105 212 19 332 . 480 403 492 . 440 . 1848 87 Remotely 1245 | . . 105 . . 332 . 480 203 125 . . . . . Salvage Created 8543 | . 372 134 . . 581 . 412 203 601 122 1623 287 3751 457 Parts 335 | . 21 8 . . 34 . 21 8 20 3 63 10 133 14 Haulers Intercepted 2 | . . . . . . . . . 1 . . . 1 . Recyclers Shooed 4 | . . . . . 1 . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Cet Fac Res Combat Hostiles Destroyed 139 | . 11 3 . . 9 . 10 10 7 . 22 5 54 8 Melee 12 | . . . . . . . . . . . . . 9 3 Guns 47 | . 11 1 . . 8 . 5 . . . 1 1 19 1 Cannons 58 | . . . . . 1 . 2 10 7 . 19 4 14 1 AOE 12 | . . 2 . . . . 3 . . . . . 7 . Classes Destroyed 19 | . 2 1 . . 2 . 3 1 5 . 3 . 2 . Worker 3 | . . . . . . . . . 1 . . . 2 . Builder 4 | . . . . . . . . . . . 2 . 1 1 Tunneler 1 | . . . . . . . . . . . . . 1 . Hauler 2 | . . . . . . . . . 1 . . . 1 . Recycler 7 | . . 1 . . 1 . . . 1 1 1 . 2 . Mechanic 2 | . . . . . . . . . 1 . . . 1 . Operator 1 | . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . . Watcher 4 | . . . . . . . . . . . 2 . 2 . Swarmer 31 | . 3 3 . . . . 3 3 3 . . . 11 5 Grunt 59 | . 8 . . . 6 . 3 2 2 . 14 1 23 . Brawler 3 | . . . . . . . . . . . . . 2 1 Duelist 5 | . . . . . . . . 4 . . . . . 1 Sentry 14 | . . . . . 3 . . 1 1 . 4 . 4 1 Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 4 | . . . . . . . 1 . . . 3 . . . Programmer 15 | . . . . . . . . . 1 . . . 14 . Heavy 1 | . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . Cetus Guard 4 | . . . . . . . . . . . . 4 . . Best Kill Streak 10 | . 4 4 . . 3 . 4 4 3 1 5 5 10 5 Combat Bots Only 8 | . 4 3 . . 3 . 4 4 3 . 3 5 8 4 Max Kills in Single Turn 4 | . 1 2 . . 1 . 2 2 2 1 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . 2 . . . . . 4 . Melee 1 | . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Cet Fac Res Damage Taken 18675 | . 679 137 . 12 510 . 793 2071 291 . 1080 2304 7640 3158 Core 3823 | . 186 35 . . 22 . 49 605 27 . 80 522 992 1305 Absorbed by Shields 1250 | . . . . . 193 . 157 128 78 . 254 . 440 . Regen/Repaired (Parts) 79 | . . . . . . . . . . . . . 79 . Core Remaining (%) 51 | 100 . . . 11 96 . . 6 96 . . 39 13 . Volleys Fired 390 | . 40 10 . . 33 . 30 34 22 2 63 18 119 19 Largest 4 | . 2 2 . . 4 . 4 4 4 4 4 4 4 4 Hottest 433 | . 40 40 . . 142 . 212 212 120 120 285 285 358 433 Shots Fired 1143 | . 80 16 . . 116 . 88 89 71 5 224 50 355 49 Gun 543 | . 80 12 . . 108 . 47 13 . . 21 15 228 19 Cannon 578 | . . . . . 8 . 25 74 71 5 203 35 127 30 Launcher 22 | . . 4 . . . . 16 2 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 373 | . 80 12 . . 95 . 67 74 . . . . 45 . Thermal 611 | . . . . . . . . . 71 5 224 50 212 49 Explosive 8 | . . . . . . . 8 . . . . . . . Electromagnetic 151 | . . 4 . . 21 . 13 15 . . . . 98 . Robot Hit Streak 28 | . 9 4 . . 10 . 6 10 7 7 12 26 28 8 Robot Miss Streak 11 | . 5 5 . . 3 . 10 11 4 . 8 1 4 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 785 | . 47 7 . . 72 . 51 74 33 3 122 38 297 41 Core Hits 391 | . 23 7 . . 35 . 35 57 16 2 52 17 132 15 Critical Kills 7 | . . . . . . . . . . . 1 . 4 2 Critical Parts Destroyed 7 | . . . . . . . . . . . . . 7 . Critical Strikes 37 | . . . . . . . . . . . 1 . 34 2 Burn 4 | . . . . . . . . . . . . . 4 . Meltdown 4 | . . . . . . . . . . . 1 . 1 2 Destroy 10 | . . . . . . . . . . . . . 10 . Corrupt 5 | . . . . . . . . . . . . . 5 . Sever 14 | . . . . . . . . . . . . . 14 . Melee Attacks 81 | . . . . . . . . . . . . . 64 17 Impact . | . . . . . . . . . . . . . . . Slashing 81 | . . . . . . . . . . . . . 64 17 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . 6 . Damage Inflicted 22820 | . 557 176 . . 805 . 1622 1271 1075 89 3871 1477 10112 1765 Guns 6652 | . 557 38 . . 726 . 332 102 . . 263 285 3918 431 Cannons 10913 | . . . . . 79 . 414 1122 1075 89 3487 922 2858 867 Explosions 3349 | . . 138 . . . . 876 47 . . 115 270 1903 . Melee 1900 | . . . . . . . . . . . . . 1433 467 Ramming 6 | . . . . . . . . . . . 6 . . . Kinetic 3943 | . 557 38 . . 657 . 705 1122 . . . . 864 . Thermal 13224 | . . 11 . . . . . . 1075 89 3865 1477 5409 1298 Explosive 1612 | . . . . . . . 573 . . . . . 1039 . Electromagnetic 2135 | . . 127 . . 148 . 344 149 . . . . 1367 . Impact . | . . . . . . . . . . . . . . . Slashing 1900 | . . . . . . . . . . . . . 1433 467 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . . . . . 30 7 Average Corruption 19 | . . . . . . . . . . . . . 20 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 125 | . . . . . . . . . . . . . 122 3 Message Errors 22 | . . . . . . . . . . . . . 22 . Matter Fused 35 | . . . . . . . . . . . . . 34 1 Heat Flow Errors 11 | . . . . . . . . . . . . . 11 . Energy Discharges 12 | . . . . . . . . . . . . . 12 . Parts Rejected 3 | . . . . . . . . . . . . . 2 1 Data Loss (minor) 13 | . . . . . . . . . . . . . 12 1 Data Loss (major) 3 | . . . . . . . . . . . . . 3 . Misfires 5 | . . . . . . . . . . . . . 5 . Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . 6 . Weapon Failures 14 | . . . . . . . . . . . . . 14 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 484 | . . . . . . . . . 14 . 58 . 401 11 Projectiles 93 | . . . . . . . . . 14 . 58 . 21 . Explosions 276 | . . . . . . . . . . . . . 276 . Melee 115 | . . . . . . . . . . . . . 104 11 Knockbacks 40 | . . . . . 2 . 10 27 . . 1 . . . Impact 1 | . . . . . . . . . . . 1 . . . Kinetic 36 | . . . . . 2 . 10 24 . . . . . . Secondary 3 | . . . . . . . . 3 . . . . . . Self-Inflicted Damage 614 | . . . . . . . 54 . . . . . 560 . Shots 11 | . . . . . . . 3 . . . . . 8 . Rammed 3 | . . . . . . . . . . . 2 . . 1 Targets Rammed 3 | . . . . . . . . . . . 2 . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 495 | . 11 . . . 490 . 495 105 209 60 409 368 354 197 Average Temperature 109 | . 4 . . . 145 . 307 30 68 31 115 108 104 113 Received Heat Transfer 3428 | . 348 . . . 251 . 147 282 73 . 354 757 1143 73 Effects 16 | . . . . . 8 . 2 . . . 2 1 3 . Shutdowns 3 | . . . . . 2 . 1 . . . . . . . Energy Bleed 3 | . . . . . . . 1 . . . 2 . . . Interference 7 | . . . . . 4 . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . 8 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . . 2 . 5 3 Combat Hostiles 10 | . . . . . . . . . . . 2 . 5 3 Parts Melted 48 | . . . . . . . . . 3 2 10 1 23 9 Heat Transferred 16211 | . . 50 . . . . . . 1369 111 4355 1371 7586 1369 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . . . . . . . 1 1 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Cet Fac Res Peak Influence 1039 | . 175 159 . . 195 45 282 544 351 94 435 246 1039 755 Initial 524 | . . . . . . 40 31 204 285 76 4 208 106 524 Average 244 | . 55 141 . . 48 40 142 408 223 47 207 208 380 562 Maximum Alert Level 3 | . . . . . . . 1 2 1 . 2 1 3 3 Low Security (%) 54 | . 100 100 . 100 100 100 70 . 49 100 54 24 35 . Level 1 26 | . . . . . . . 29 31 50 . 41 75 33 . Level 2 12 | . . . . . . . . 68 . . 4 . 6 91 Level 3 6 | . . . . . . . . . . . . . 24 8 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . Squads Dispatched 32 | . 2 . . . 3 . 2 . 1 1 2 . 16 5 Investigation 2 | . 1 . . . . . . . . . . . . 1 Extermination 9 | . . . . . . . . . 1 . . . 7 1 Reinforcement 13 | . 1 . . . 3 . 2 . . 1 2 . 4 . Assault 2 | . . . . . . . . . . . . . 2 . Garrison 6 | . . . . . . . . . . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Cet Fac Res Distress Signals 15 | . 3 . . . 1 . . . . . 5 2 4 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 242 | . 19 3 . . 16 . 11 24 8 . 42 10 76 33 Peak Tracking Total 12 | . 5 3 . . 5 . 4 11 3 . 5 6 8 12 Tactical Retreats 27 | . 1 . . . . . . 2 . . 10 1 7 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Cet Fac Res Traps Triggered 14 | . 2 . . . . . 1 7 . 1 2 . 1 . Indirectly 3 | . . . . . . . . 3 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Cet Fac Res Machines Disabled 23 | . . 5 . . 1 . . . 2 . 3 . 11 1 Max in Single Turn 4 | . . 3 . . 1 . . . 1 . 1 . 4 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . Energy Cycler 2 | . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Cet Fac Res Machines Accessed 27 | . . 1 5 1 1 1 . . 3 2 5 . 4 4 Terminals 13 | . . 1 . . 1 1 . . 1 2 5 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units 4 | . . . . . . . . . . . . . 3 1 Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Total Hacks 78 | . . 2 36 1 4 1 . . 4 4 6 . 11 9 Successful 57 | . . . 36 1 2 1 . . 2 3 4 . 6 2 Failed 21 | . . 2 . . 2 . . . 2 1 2 . 5 7 Catastrophic 6 | . . . . . . . . . 1 . 2 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 18 | . . . 1 . 4 . . . 1 5 3 . . 4 Terminals 22 | . . 2 . . 4 1 . . 1 4 6 . . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 4 . Recycling Units 10 | . . . . . . . . . . . . . 7 3 Scanalyzers 2 | . . . . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 2 Terminal Hacks 42 | . . . 36 1 1 1 . . . 1 2 . . . Record 35 | . . . 35 . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . 2 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . . . . . . . . . . . . . 4 2 Report Inventory 4 | . . . . . . . . . . . . . 3 1 Retrieve Components 2 | . . . . . . . . . . . . . 1 1 Scanalyzer 1 | . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 5 | . . . . . 1 . . . . 2 2 . . . Terminals 5 | . . . . . 1 . . . . 2 2 . . . Botnet 5 | . . . . . 1 . . . . 2 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . . 1 . . 1 1 . . 2 2 2 . 4 3 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . Time 89 | . . . . . . . . . . . . . 89 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . 5 2 Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Cet Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Cet Fac Res Total Allies 1 | . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . 1 . . . Highest-Rated Group 25 | . . . . . . . . . . . 25 . . . Highest-Rated Ally 25 | . . . . . . . . . . . 25 . . . Total Orders 20 | . . . . . . . . . 4 2 6 3 5 . EXPLORE 17 | . . . . . . . . . 4 2 5 2 4 . RETURN 3 | . . . . . . . . . . . 1 1 1 . Ally Attacks 4 | . . . . . . . . . . . 4 . . . Total Damage 78 | . . . . . . . . . . . 78 . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Cet Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches 41 | . . . . . . . . . 10 4 12 4 11 . Drone Recoveries 31 | . . . . . . . . . 3 4 12 4 8 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Cet Fac Res Turns Passed 12347 | . 870 159 1010 250 1008 61 408 740 1149 695 2125 209 2973 690 Spaces Moved 6128 | 1 558 80 628 151 356 37 167 380 695 247 881 63 1360 524 Core 493 | . . . . . . . . 25 21 . . 34 83 330 Treads 3196 | . 13 80 628 151 356 37 71 . 100 247 881 29 423 180 Legs 557 | 1 545 . . . . . . . . . . . . 11 Wheels 1051 | . . . . . . . 96 355 574 . . . 26 . Hover 828 | . . . . . . . . . . . . . 828 . Flight 3 | . . . . . . . . . . . . . . 3 Fastest Speed 37 | 120 120 160 160 160 240 160 110 50 50 240 160 50 40 37 Average Speed 156 | 120 120 160 160 160 240 160 146 155 135 240 200 107 137 100 Slowest Speed 350 | 120 160 160 160 160 240 160 165 350 240 240 240 240 310 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 92 21 91 19 34 1 84 47 25 18 96 23 23 20 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . . . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug 12 | . . . . . . . 4 . 3 1 1 . 3 . Terrain Destroyed 295 | . . 3 . . . . 37 . 23 1 55 24 147 5 Melee 3 | . . . . . . . . . . . . . 3 . Projectile 113 | . . . . . . . . . 23 1 43 3 38 5 AOE 179 | . . 3 . . . . 37 . . . 12 21 106 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Cet Fac Res Total 7995 | . 678 94 635 159 446 39 273 456 852 347 1128 168 2093 627 Wait 827 | . 49 1 . . 38 . 34 7 77 81 118 58 361 3 Move 6114 | . 557 79 627 150 355 36 166 379 694 246 880 62 1359 524 Hop . | . . . . . . . . . . . . . . . Pick Up 93 | . 10 . 3 4 5 1 5 7 7 3 9 5 25 9 Fast Attach 145 | . 2 . . 2 . . 8 . 28 5 14 . 66 20 Attach 84 | . 6 . . . 4 2 7 5 2 3 9 12 28 6 Detach 69 | . 1 . . 2 . . 6 . 8 4 15 1 24 8 Swap 59 | . 4 4 1 1 6 . 6 4 . 1 6 2 24 . Drop 117 | . 9 . 4 . 5 . 11 3 12 2 10 10 31 20 Fire 390 | . 40 10 . . 33 . 30 34 22 2 63 18 119 19 Melee 73 | . . . . . . . . . . . . . 56 17 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . 2 . . . Escape Stasis 19 | . . . . . . . . 17 . . 2 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -7/Garrison -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 13) 218 | -10/Materials | Core integrity fell below 50% 314 | -10/Materials | Build established: Mutant 354 | -10/Materials | Lost 3 parts (1p2w) 497 | -10/Materials | Discovered new exit (range 8) 602 | -10/Materials | Discovered new exit (range 3) 771 | -10/Materials | Discovered new exit (range 13) 871 | -10/Materials | Entered Mines 871 | -10/Mines | Discovered new exit (range 12) 892 | -10/Mines | Core integrity fell below 20% 1015 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1017 | -10/Mines | Discovered new exit (range 5) 1030 | -10/Mines | Entered Exiles 1054 | -10/Exiles | Discovered new exit (range 15) 1070 | -10/Exiles | Met 8R-AWN 1098 | -10/Exiles | Met EX-HEX 1154 | -10/Exiles | Met EX-BIN 1200 | -10/Exiles | Aligned with FarCom system 1202 | -10/Exiles | Given EX-Vault access code 1270 | -10/Exiles | Opened EX-Vault 1317 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1363 | -10/Exiles | Met EX-DEC 1373 | -10/Exiles | Learned location of Zion (-7) 1590 | -10/Exiles | Visited The Gauntlet 1841 | -10/Exiles | Found Army-in-a-Box 2020 | -10/Exiles | Discovered new exit (range 10) 2040 | -10/Exiles | Entered Mines 2046 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2108 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2237 | -9/Mines | Identified exit to Materials 2252 | -9/Mines | Discovered exit to Materials (range 15) 2290 | -9/Mines | Entered Materials 2290 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2599 | -8/Materials | Build established: Tank 2966 | -8/Materials | Discovered new exit (range 3) 3298 | -8/Materials | Entered Factory 3298 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3357 | -7/Factory | Identified exit to DSF 3359 | -7/Factory | Entered DSF 3440 | -7/DSF | Additional patrols routed to DSF 3669 | -7/DSF | Sterilization system engaged 3689 | -7/DSF | Ambient heat levels rising (+10) 3704 | -7/DSF | Ambient heat levels rising (+10) 3719 | -7/DSF | Ambient heat levels rising (+10) 3722 | -7/DSF | Discovered new exit (range 15) 3734 | -7/DSF | Ambient heat levels rising (+10) 3749 | -7/DSF | Ambient heat levels rising (+10) 3764 | -7/DSF | Ambient heat levels rising (+10) 3767 | -7/DSF | Entered Garrison 4008 | -7/Garrison | Triggered checkpoint 4210 | -7/Garrison | Triggered checkpoint 4286 | -7/Garrison | Build established: Skirmisher 4434 | -7/Garrison | Triggered checkpoint 4490 | -7/Garrison | Core integrity fell below 50% 4498 | -7/Garrison | Core integrity fell below 20% 4500 | -7/Garrison | Discovered new exit (range 14) 4502 | -7/Garrison | Triggered checkpoint 4507 | -7/Garrison | Entered Factory 4507 | -6/Factory | Evolved 2 slots: Utility x2 4509 | -6/Factory | Lost 11 parts (1p4n2u4w) 5034 | -6/Factory | Found Powered Armor 5101 | -6/Factory | Discovered new exit (range 21) 5130 | -6/Factory | Discovered new exit (range 49) 5217 | -6/Factory | Identified exit to Factory 5656 | -6/Factory | Entered another Factory area 5656 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5760 | -5/Factory | Discovered new exit (range 73) 5845 | -5/Factory | Build established: Gunner 6184 | -5/Factory | Discovered new exit (range 16) 6348 | -5/Factory | Identified exit to Extension 6351 | -5/Factory | Entered Extension 6881 | -5/Extension | Rescued a captive Derelict 6948 | -5/Extension | Energy Cycler disabled 6948 | -5/Extension | Rescued a captive Derelict 6953 | -5/Extension | Rescued a captive Derelict 7029 | -5/Extension | Discovered new exit (range 46) 7182 | -5/Extension | Spotted B-75 Beast 7196 | -5/Extension | Destroyed B-75 Beast 7277 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7800 | -5/Extension | Build established: Scavenger-Gunner 8036 | -5/Extension | Discovered new exit (range 10) 8037 | -5/Extension | Discovered new exit (range 6) 8300 | -5/Extension | Identified exit to Factory 8465 | -5/Extension | Identified exit to Cetus 8476 | -5/Extension | Entered Cetus 8491 | -5/Cetus | Spotted Cetus Guard 8494 | -5/Cetus | Spotted Cetus Guard 8496 | -5/Cetus | Spotted Cetus Guard 8537 | -5/Cetus | Spotted Cetus Guard 8543 | -5/Cetus | Destroyed Cetus Guard 8547 | -5/Cetus | Destroyed Cetus Guard 8556 | -5/Cetus | Destroyed Cetus Guard 8567 | -5/Cetus | Destroyed Cetus Guard 8639 | -5/Cetus | Discovered exit to Factory (range 16) 8658 | -5/Cetus | Lost 15 parts (2p6n3u4w) 8676 | -5/Cetus | Core integrity fell below 50% 8685 | -5/Cetus | Entered Factory 8685 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8835 | -4/Factory | Build established: Mutant 9407 | -4/Factory | Lost 3 parts (1n2w) 9520 | -4/Factory | Lost 5 parts (1p1n1u2w) 9614 | -4/Factory | System corruption reached 10% 9657 | -4/Factory | Lost 4 parts (2n1u1w) 9929 | -4/Factory | Lost 4 parts (2u2w) 10115 | -4/Factory | Repaired Exp. Heat Sink 10256 | -4/Factory | Build established: Scavenger-Gunner 10644 | -4/Factory | Garrison activated, responded to threat 10867 | -4/Factory | Lost 4 parts (2u2w) 10980 | -4/Factory | First assault squad dispatched 11094 | -4/Factory | Lost 7 parts (1n4u2w) 11303 | -4/Factory | Spotted B-86 Titan 11354 | -4/Factory | Build established: Scavenger-Skirmisher 11411 | -4/Factory | Core integrity fell below 50% 11480 | -4/Factory | Lost 3 parts (1n2w) 11526 | -4/Factory | System corruption reached 30% 11581 | -4/Factory | Core integrity fell below 20% 11619 | -4/Factory | Destroyed 8 combat bots 11655 | -4/Factory | Lost 19 parts (2p6n3u8w) 11656 | -4/Factory | Discovered new exit (range 5) 11658 | -4/Factory | Entered Research 11658 | -3/Research | Evolved 2 slots: Utility x2 11716 | -3/Research | Found Antimissile System 11945 | -3/Research | Found Prototype Slashing Weapon 11945 | -3/Research | Identified Nanosword 11981 | -3/Research | Found Hvy. Reflective Plating 11985 | -3/Research | Found Hvy. Reflective Plating 12009 | -3/Research | Garrison activated, responded to threat 12145 | -3/Research | Lost 7 parts (2p3u2w) 12209 | -3/Research | Core integrity fell below 50% 12291 | -3/Research | Core integrity fell below 20% 12348 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12235_ Dropped Myomer Leg. 12236_ Acquired Lgt. Particle Reactor. 12238_ Slammed into S-43 Plague. 12253_ ALERT: Security rotation in progress. 12268_ Connecting with Terminal... 12271_ ALERT: Suspicious activity at Terminal R016. Dispatching Investigation squad. 12285_ Acquired Prototype Slashing Weapon. 12285_ Identified Ionic Axe. 12288_ S-43 Plague destroyed. 12297_ System corrupted: Component data lost. 12297_ Imp. System Shield destroyed. 12303_ S-43 Plague destroyed. 12307_ Acquired Lgt. Antimatter Reactor. 12308_ Dropped Lgt. Antimatter Reactor. 12310_ Acquired Xenon Bombardment Thruster. 12314_ Acquired Lgt. Antimatter Reactor. 12316_ Dropped Lgt. Antimatter Reactor. 12316_ Dropped Xenon Bombardment Thruster. 12324_ Destroyed Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ???#####+#### #?????????????# ??# #???????????? | | ???# #?????????????# ### ###?????????? | | ???# #?#############+# #?????????? | | ???# #?# # #?????????? | | ???# ### #?# # T" #?????????? | | ???????# #?# + " #?????????? | | ???????# ####+### # #?????????? | | ???????# ## # # #?????????? | | ???????# ## !# ?# #?????????? | | ???????# ## ################ ##?????????? | | ???????# ## #?????# # ############ | | ???????# ############## # | | ???????# w +? """ + | | ???#+###+## #????? """ # | | ???# # #?????? """ # | | ???# + #?????? ?# | | ???# ] ! ####### #????? ??# ###+##### | | ???# ]#?????# #???? ???# # ## | | ???# #?????# #???? ????# # ## | | ???# #?????# #?######?????# # ## | | ###########?????# #?#! |#?????# + ## | | # #????### ### #?????# ^ # ## | | ? ###### # #?????# # / | | ?? """" # "" %#= ######## # ##### | | ? """" / "T %/p= # # # w #???? | | # """" # %# @# + + #???? | | # """" # ## # p p# ## #???? | | # " # ####+### # + ## ! #???? | | # + #? # # ###### #???? | | # ##### ###### #????# #???? | | ##########???# !! #????########????########???? | | ?????????????# !! #???????????????????????????? | | ?????????????# !! #???????????????????????????? | | ?????????????#! #???????????????????????????? | | ?????????????########???????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 100 Energy Generation 51 Energy Capacity 650 Matter Stores 354 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 25 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 56 Targeting Accuracy 10 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexPointPit Manual? 0 Play Time 02:22:10 Cumulative 49.6 hours Start 2022.05.17 @ 12:16:57 End 2022.05.17 @ 14:54:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 46 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f664211c-709c-47f2-bfb2-a230635a12a5