Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 09:38:39 Player: btracker Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (1033) 1033 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 2878 Bonus ------- High Alert Combat Kills 80 Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Improved Ion Engine ECM Suite Shield Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Particle Gun Particle Gun Heavy Particle Gun Advanced EMP Blaster > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Wheel ECM Suite Improved Utility Shielding Shield Generator [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 30 | 6 6 6 12 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg 3 | 2 . . 1 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 1 2 Device 2 | . 1 1 . Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 14 | 2 2 4 6 Energy Gun 8 | 1 1 3 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 5 | . 1 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Corrupted Parts 1 | . . . 1 System Corruption 6 | . . . 6 Parts Lost 11 | . . . 11 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 99 86 Engine 10 | . 14 11 8 Leg 20 | . 28 22 13 Wheel 2 | . . . 7 Device 15 | . 10 21 9 Storage 2 | . 3 . 6 Processor 10 | . 10 11 8 Energy Gun 26 | . 25 30 20 Launcher 4 | . 1 2 10 Naked Turns . | . . . . Heaviest Build 45 | 12 16 18 45 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 13 | . . . 13 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 15 | 8 8 5 15 Average Capacity 7 | 6 5 5 12 Most Carried 8 | 4 5 5 8 Average Carried 4 | 1 4 4 5 Final Capacity 15 | 8 5 5 15 Final Carried 5 | 4 5 5 5 Class Distribution -------------------- 69% | Skirmisher 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 524 | 156 137 52 179 Remotely . | . . . . Salvage Created 940 | . 160 52 728 Parts 45 | . 9 3 33 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 3 1 13 Guns 5 | . 1 1 3 AOE 11 | . 2 . 9 Classes Destroyed 8 | . 2 1 5 Worker 1 | . . . 1 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Watcher 4 | . 1 . 3 Swarmer 1 | . . . 1 Grunt 14 | . 3 . 11 Duelist 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 10 | . 2 1 10 Combat Bots Only 6 | . 2 1 6 Max Kills in Single Turn 10 | . 2 1 10 Gunslinging . | . . . . Exploded 6 | . 2 . 6 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 94 | . 12 2 80 Missed 25 | . 2 2 21 Damage Taken 1553 | . 176 27 1350 Core 616 | . 61 . 555 Absorbed by Shields 27 | . . 9 18 Redirected to Shielding 9 | . . . 9 Core Remaining (%) 91 | 100 75 100 . Volleys Fired 29 | . 9 1 19 Largest 4 | . 2 3 4 Hottest 221 | . 90 180 221 Shots Fired 80 | . 18 4 58 Gun 63 | . 18 3 42 Cannon . | . . . . Launcher 17 | . . 1 16 Special . | . . . . Kinetic . | . . . . Thermal 54 | . 9 3 42 Explosive 10 | . . 1 9 Electromagnetic 16 | . 9 . 7 Robot Hit Streak 7 | . 7 4 7 Robot Miss Streak 3 | . 3 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 48 | . 12 3 33 Core Hits 41 | . 6 2 33 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Burn 3 | . 1 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2328 | . 249 43 2036 Guns 593 | . 149 43 401 Cannons . | . . . . Explosions 1719 | . 100 . 1619 Melee . | . . . . Ramming 16 | . . . 16 Kinetic . | . . . . Thermal 1601 | . 176 43 1382 Explosive 319 | . . . 319 Electromagnetic 392 | . 73 . 319 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 18 | . . 1 18 Average Corruption 2 | . . 1 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 5 4 Message Errors 1 | . . . 1 Matter Fused 2 | . . 2 . Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . . 1 1 Misfires 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 195 | . . . 195 Projectiles . | . . . . Explosions 195 | . . . 195 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 342 | . 49 38 255 Shots 7 | . 1 1 5 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 398 | . 144 111 398 Average Temperature 122 | . 52 56 147 Received Heat Transfer 468 | . 72 . 396 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . 1 . . Heat Transferred 2180 | . 346 111 1723 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 685 | . 121 133 685 Initial 50 | . . 50 . Average 122 | . 61 75 257 Maximum Alert Level 2 | . . . 2 Low Security (%) 87 | 100 100 100 58 Level 1 4 | . . . 15 Level 2 7 | . . . 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 3 4 Investigation 6 | . 2 2 2 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 7 2 22 Peak Tracking Total 10 | . 2 1 10 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . . 1 9 Max in Single Turn 6 | . . 1 6 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 4 3 2 Terminals 9 | . 4 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 15 6 7 Successful 4 | . 3 . 1 Failed 24 | . 12 6 6 Catastrophic 7 | . 3 3 1 Database Lockouts . | . . . . Manual 18 | . 12 6 . Terminals 28 | . 15 6 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Dispatch Records 1 | . . . 1 Surveillance Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 3 2 Full Trace Events 8 | . 3 3 2 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1101 | 60 221 491 329 Spaces Moved 444 | 44 152 114 134 Core 9 | 7 . . 2 Treads . | . . . . Legs 326 | 37 152 114 23 Wheels 109 | . . . 109 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 110 Average Speed 128 | 108 120 120 150 Slowest Speed 700 | 120 120 120 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 29 15 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 77 | . 3 8 66 Melee . | . . . . Projectile . | . . . . AOE 77 | . 3 8 66 Terrain Rammed 7 | . . . 7 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 892 | 53 171 465 203 Wait 362 | . 1 342 19 Move 441 | 43 151 113 134 Hop . | . . . . Pick Up 9 | 4 1 . 4 Fast Attach 19 | 6 4 3 6 Attach 7 | . . 2 5 Detach 2 | . . 1 1 Swap 4 | . 2 1 1 Drop 11 | . 3 2 6 Fire 29 | . 9 1 19 Melee . | . . . . Ram 8 | . . . 8 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 9) 281 | -10/Materials | Identified exit to Materials 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 587 | -9/Materials | Build established: Skirmisher 767 | -9/Materials | Discovered new exit (range 4) 772 | -9/Materials | Identified exit to Materials 773 | -9/Materials | Entered another Materials area 773 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1047 | -8/Materials | Lost 5 parts (3n2w) 1086 | -8/Materials | Core integrity fell below 50% 1087 | -8/Materials | System corruption reached 10% 1099 | -8/Materials | Core integrity fell below 20% 1102 | -8/Materials | Core destroyed Last Messages --------------- 01082_ Destabilizing: Core damaged (-27). 01082_ Destabilizing: System corrupted (+2). 01083_ K-01 Serf collects debris. 01086_ Slammed into Wall. 01086_ Destabilizing: System corrupted (+2). 01086_ K-01 Serf collects debris. 01089_ K-01 Serf cleans the Atomic Centrifuge. 01090_ Slammed into Wall. 01090_ Signal Interpreter destroyed. 01090_ System corrupted by crushing effect (+5). 01092_ K-01 Serf cleans the Atomic Centrifuge. 01094_ M-28 Smith repairs G-50 Soldier. 01094_ Slammed into Wall. 01094_ Destabilizing: System corrupted (+2). 01094_ Destabilizing: Core damaged (-27). 01098_ Slammed into Wall. 01098_ Destabilizing: Core damaged (-16). 01101_ K-01 Serf collects debris. 01102_ Slammed into Wall. 01102_ Destabilizing: Core damaged (-22). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????? | | ??????? ??????????????????????????????? | | ?????# "?????????????????????????????? | | ?????# "?????????????????????????????? | | ?????# ??????????????????????????????? | | ?????# ??????????????????????????????? | | #???# ! ########?#?????????????????????? | | #???# ^^ ?????????????????????? | | #???# ??????????????????????? | | #???# """ ???????????????????????? | | #???# m """ #????????????????????????? | | #???# % """ #????????????????????????? | | #???# #????????????????????????? | | #???# ! ########?????????????????? | | #???# %"" # ! #?????????????????? | | #???# "G # #?????????????????? | | ###### % """g # """ #?????????????????? | | ## % g#k """ #?????????????????? | | "" ## [gl%g""" #?????????????????? | | "" ## ####@ #?????????????????? | | "" ## #??########?????????????????? | | ## #???????????????????????????? | | # ### #???????????????????????????? | | +############ #???????????????????????????? | | = % "%" #?????????????????????????? | | = " + ????????????????????????? | | % % #?????????????????????????? | | # ### ### ##########?????????????????????????? | | #### ######??????????????????????????????????? | | #??# #???#???????????????????????????????????? | | #??# #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | ###??# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????? #???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 273 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Quick And Dirty Challenges ------------ None Game ------ Seed TeslaEnergyRouter Manual? 0 Play Time 00:14:20 Cumulative 7.4 hours Start 2024.08.04 @ 09:26:10 End 2024.08.04 @ 09:38:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b39ea5d-761e-4d4e-ab7a-04ea14b35d27