Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 12:18:20 Player: Senbatale Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (897) 897 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2702 Bonus ------- None Cogmind --------- Core Integrity 444/550 Matter 243/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Hammer > --- INVENTORY (10) --- Cooled Ion Engine Light Treads Wheel Wheel Compact Wheel Seismic Detector EM Shotgun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Light Armor Plating Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Wheel Wheel Compact Wheel Seismic Detector EM Shotgun Hammer [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 30 | 9 1 15 5 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 4 . 3 2 Treads 7 | 2 . 3 2 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 . 6 1 Device 1 | 1 . . . Storage 3 | 1 . 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 8 | 2 1 3 2 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . . 5 4 Power 2 | . . 2 . Propulsion 2 | . . 1 1 Utility 3 | . . 1 2 Weapon 2 | . . 1 1 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups 5 | 1 3 7 8 Power . | . . . 1 Propulsion 2 | 1 2 3 3 Utility . | . . . 1 Weapon 2 | . 1 3 2 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 100 88 79 Engine 8 | . 14 5 9 Treads 21 | . 28 20 17 Device 6 | . 14 5 . Storage 15 | . 14 18 9 Processor 7 | . . 10 9 Protection 6 | . . 6 17 Energy Gun 4 | . 14 2 . Ballistic Gun 16 | . 10 17 17 Launcher 1 | . 3 . . Peak Build Rating 15 | 7 7 13 15 Average Rating 9 | 5 7 9 13 On Entrance 6 | . 7 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 35 | 14 16 32 35 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 2 6 10 9 Average Carried 5 | 1 3 7 8 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 2 6 9 8 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 784 | 145 200 334 105 Remotely . | . . . . Salvage Created 1108 | 30 183 639 256 Parts 77 | 1 22 43 11 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 9 16 5 Guns 21 | . 5 11 5 AOE 9 | . 4 5 . Classes Destroyed 10 | 1 3 5 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 2 | . . 2 . Operator 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 12 | . 6 6 . Grunt 12 | . 3 6 3 Brawler 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 8 | 1 4 8 2 Combat Bots Only 7 | . 3 7 2 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 189 | . 18 95 76 Missed 46 | . 5 22 19 Hits 143 | . 13 73 57 Melee 1 | . . . 1 Projectile 142 | . 13 73 56 Critical Strikes 5 | . . 3 2 Damage Taken 2114 | . 237 978 899 Core 336 | . 21 209 106 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 91 47 . Volleys Fired 124 | 1 18 70 35 Largest 2 | 2 2 2 2 Hottest 80 | 70 80 65 43 Shots Fired 229 | 2 30 133 64 Gun 222 | 2 27 129 64 Cannon . | . . . . Launcher 7 | . 3 4 . Special . | . . . . Kinetic 190 | 1 9 116 64 Thermal 19 | 1 18 . . Explosive 7 | . 3 4 . Electromagnetic 13 | . . 13 . Robot Hit Streak 17 | 1 6 17 7 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 165 | 1 19 99 46 Core Hits 72 | 1 15 42 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2218 | 12 436 1243 527 Guns 1571 | 12 209 864 486 Cannons . | . . . . Explosions 606 | . 227 379 . Melee 41 | . . . 41 Ramming . | . . . . Kinetic 1195 | . 44 665 486 Thermal 278 | 12 165 101 . Explosive 505 | . 227 278 . Electromagnetic 199 | . . 199 . Impact 41 | . . . 41 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 134 | . 67 67 . Shots 4 | . 2 2 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 98 | 30 98 53 22 Average Temperature 21 | 19 39 13 8 Received Heat Transfer 939 | . 48 387 504 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 742 | 37 555 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 99 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 196 | 5 144 196 65 Initial 43 | . . 43 10 Average 69 | . 94 90 24 Influence Increases 948 | 5 264 535 144 Destroy 0b10 Robot/C 600 | . 180 320 100 Destroy 0b10 Robot/NC 35 | 5 5 25 . Destroy Leader 136 | . 30 86 20 Successful Hack 29 | . . 20 9 Disable Machine 30 | . 15 15 . Destroy Structure 58 | . 34 24 . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 45 | . . 30 15 Influence Decreases 928 | 5 160 613 150 Entered New Map 77 | . . 61 16 Time Decay 611 | 5 160 352 94 Lost Part 90 | . . 50 40 Purge Threat 150 | . . 150 . Squads Dispatched 4 | . 2 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 11 28 7 Peak Tracking Total 5 | . 5 4 3 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . 4 1 Terminals 5 | . . 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . . 14 4 Successful 12 | . . 9 3 Failed 6 | . . 5 1 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 18 | . . 14 4 Terminals 18 | . . 14 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Branch Access Points 1 | . . 1 . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . . 7 3 Terminals 10 | . . 7 3 Botnet 4 | . . 3 1 Operators 2 | . . 1 1 Skim 4 | . . 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 3 1 Full Trace Events 2 | . . 1 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 839 | 25 351 463 . Seismic 839 | 25 351 463 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1741 | 234 351 908 248 Spaces Moved 675 | 68 182 356 69 Core 5 | 5 . . . Treads 659 | 52 182 356 69 Legs . | . . . . Wheels 11 | 11 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 162 | 139 160 168 162 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 6 33 36 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 55 | . 32 23 . Melee . | . . . . Projectile . | . . . . AOE 55 | . 32 23 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1105 | 201 212 550 142 Wait 244 | 122 5 91 26 Move 672 | 67 181 355 69 Hop . | . . . . Pick Up 13 | 2 4 6 1 Fast Attach 14 | 7 . 6 1 Attach 7 | . . 4 3 Detach 4 | . . 3 1 Swap 16 | 2 4 8 2 Drop 7 | . . 6 1 Fire 124 | 1 18 70 35 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 235 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 4) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Utility x2 844 | -9/Materials | Destroyed 7 combat bots 1110 | -9/Materials | Build established: Scavenger-Mutant 1394 | -9/Materials | Identified exit to Mines 1394 | -9/Materials | Identified exit to Storage 1409 | -9/Materials | Core integrity fell below 50% 1484 | -9/Materials | Discovered new exit (range 5) 1492 | -9/Materials | Identified exit to Materials 1494 | -9/Materials | Entered another Materials area 1494 | -8/Materials | Evolved 2 slots: Utility x2 1742 | -8/Materials | Self-destructed Last Messages --------------- 01677_ Acquired 47 matter. 01681_ Acquired 4 matter. 01682_ :NDI 01712_ Med. Armor Plating destroyed. 01716_ Lgt. Armor Plating destroyed. 01717_ System corrupted: Component data lost. 01740_ K-01 Serf collects debris. 01740_ G-47 Trooper destroyed. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ????????????????????????######???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ?????????????????#??????# ############? | | ?????????????????# ????# ## #? | | ?????????????????# #### ## #? | | ?????????????????# # #? | | ?????????????????# # """ #? | | ?????????????????+ """ + """ " #? | | ?????????????????# """ # """ T #? | | ?????????????????# """ # " #? | | ?????????????????# # #? | | ?????????????????# ##+########? | | ?????????????????# [[ ##*#???????? | | ?????????????????# [[ ## #???????? | | ?????????????????# ##%#???????? | | ?????????????????# ^ ##=#???????? | | ?????????????????# ^ ##%#???????? | | ?????????????????# """ #####[#???????? | | ?????????????????# """ #???# #???????? | | ???????????###+### """ ##??# #???????? | | ?????????? g % [####[#???????? | | ?????????? ! =[%!#???????? | | ?????????? @ ######???????? | | ???????????????########## #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# k #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ???????????? | | ???????????????????????# ???????????? | | ???????????????????????# ??????????? | | ???????????????????????########??????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed TerrorServoCalibrator Manual? 0 Play Time 00:23:07 Cumulative 40.3 hours Start 2025.10.27 @ 12:18:03 End 2025.10.30 @ 12:18:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 12 Adventurer 10 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0416d5e7-0b22-41e5-a960-05217bbdb5cf