Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 14:53:44 Player: osman sinnoks Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (1578) 1578 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 5474 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 571/700 Matter 2/500 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Medium Storage Unit High-capacity Matter Pod Targeting Computer Weapon Cycler Hardened Light Armor Plating > --- WEAPON (3) ------- Minigun Heavy Rocket Launcher > --- INVENTORY (10) --- Improved Deuterium Engine Light Treads Light Treads Huge Storage Unit YOLO Cannon Minigun Heavy Rocket Launcher Heavy Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Targeting Computer Weapon Cycler Hardened Light Armor Plating > --- WEAPON ----------- Minigun Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Huge Storage Unit YOLO Cannon Minigun Heavy Rocket Launcher Heavy Rocket Launcher Flail [Rating: 37] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 . . . 2 1 Weapon 1 | . . . . . . . . 1 Parts Attached 42 | 7 1 . 3 3 3 . 17 8 Power 4 | 1 . . 1 . . . 2 . Engine 3 | 1 . . 1 . . . 1 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 11 | 2 . . 1 1 . . 6 1 Treads 11 | 2 . . 1 1 . . 6 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 2 1 . 1 . 2 . 1 3 Device 3 | 1 . . . . 1 . . 1 Storage 4 | 1 1 . 1 . . . . 1 Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 2 | . . . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 17 | 2 . . . 2 1 . 8 4 Energy Gun 2 | . . . . . . . 2 . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 6 | 2 . . . 1 . . 2 1 Ballistic Cannon 3 | . . . . 1 . . 2 . Launcher 5 | . . . . . . . 2 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . 4 . Parts Lost 11 | . . . . 1 . . 8 2 Power 3 | . . . . . . . 2 1 Propulsion 3 | . . . . . . . 3 . Utility 1 | . . . . . . . 1 . Weapon 4 | . . . . 1 . . 2 1 Highest Loss Streak 3 | . . . . 1 . . 3 2 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 2 6 6 7 7 7 7 8 Power . | . . 1 1 1 1 1 . . Propulsion . | . . 1 . . . . . 2 Utility 1 | . 1 3 2 2 1 1 1 1 Weapon 3 | . 1 1 2 3 4 5 5 4 Tool/Special . | . . . . . . . . . Unused Backups 12 | . . . 2 . . . 2 8 Power 2 | . . . 1 . . . . 1 Propulsion 1 | . . . . . . . . 1 Utility 1 | . . . . . . . . 1 Weapon 8 | . . . 1 . . . 2 5 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 99 89 87 88 72 87 Engine 8 | . 14 14 11 11 11 11 6 . Core 1 | . . . . . . . 1 6 Treads 28 | . 28 28 33 33 33 33 25 23 Device 7 | . 14 14 11 11 5 . . 4 Storage 18 | . 14 14 21 22 22 22 18 15 Processor 3 | . . . . . 4 11 9 7 Protection 1 | . . . . . . . 1 6 Ballistic Gun 8 | . 28 28 22 2 . . . 4 Ballistic Cannon 6 | . . . . 9 10 11 8 4 Launcher 1 | . . . . . . . . 9 Peak Build Rating 37 | 7 7 7 13 18 32 20 26 37 Average Rating 18 | 5 7 7 11 16 18 20 19 33 On Entrance 13 | . 7 7 7 13 18 20 20 26 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 43 | 15 20 20 26 34 34 33 36 43 Greatest Support 65 | 40 40 40 60 63 63 63 65 60 Greatest Overweight (x) 1 | . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 Most Carried 10 | 2 6 6 10 10 10 10 10 10 Average Carried 7 | 1 2 6 8 9 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 1 6 6 10 10 10 10 10 10 Class Distribution -------------------- 81% | Mutant 12% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1726 | 317 252 15 66 164 . 39 770 103 Remotely . | . . . . . . . . . Salvage Created 1287 | 108 178 19 106 38 . 13 601 224 Parts 113 | 8 15 3 10 11 . 8 36 22 Haulers Intercepted 4 | . 1 . . . . . 3 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 45 | . 4 1 4 8 . 2 16 10 Guns 12 | . 4 1 4 . . . . 3 Cannons 26 | . . . . 8 . 2 15 1 AOE 7 | . . . . . . . 1 6 Classes Destroyed 12 | 2 4 . . 1 . 2 1 2 Worker 5 | . . . . . . 1 2 2 Builder 4 | . . . . . . 1 2 1 Tunneler 5 | 2 . . . 1 . . 1 1 Hauler 4 | . 1 . . . . . 3 . Recycler 2 | 1 . . . . . . 1 . Watcher 6 | . 2 . 2 . . . 2 . Swarmer 25 | . 3 1 4 6 . 2 2 7 Grunt 9 | . 1 . . . . . 8 . Sentry 7 | . . . . . . . 6 1 Demolisher 2 | . . . . 2 . . . . Hunter 1 | . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 7 | 1 3 1 6 3 . 2 7 6 Combat Bots Only 5 | . 3 1 4 3 . 2 5 3 Max Kills in Single Turn 4 | 1 2 1 1 1 . 1 2 4 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . . . . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 342 | . 10 4 4 54 . 14 178 78 Missed 96 | . 3 2 . 13 . 4 54 20 Hits 246 | . 7 2 4 41 . 10 124 58 Projectile 246 | . 7 2 4 41 . 10 124 58 AOE 11 | . . . . 11 . . . . Critical Strikes 6 | . . . . . . . 6 . Damage Taken 3471 | . 65 16 31 667 . 82 1507 1103 Core 559 | . 21 . . 134 . 35 240 129 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 100 . 91 . . . 57 56 . Volleys Fired 176 | 8 24 2 6 21 . 5 83 27 Largest 3 | 2 2 2 2 2 . 1 2 3 Hottest 125 | 40 40 40 40 50 . 50 73 125 Shots Fired 246 | 16 48 4 12 24 . 5 87 50 Gun 113 | 16 48 4 12 6 . . . 27 Cannon 112 | . . . . 18 . 5 83 6 Launcher 21 | . . . . . . . 4 17 Special . | . . . . . . . . . Kinetic 219 | 16 48 4 12 24 . 5 83 27 Thermal 6 | . . . . . . . . 6 Explosive 21 | . . . . . . . 4 17 Electromagnetic . | . . . . . . . . . Robot Hit Streak 8 | 5 7 2 4 3 . 1 8 3 Robot Miss Streak 6 | 2 5 1 1 3 . 2 5 6 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . 1 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 126 | 9 25 3 7 13 . 2 53 14 Core Hits 81 | 4 11 1 7 9 . 2 26 21 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . . . 2 . . 5 . Blast 7 | . . . . 2 . . 5 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5274 | 123 328 31 113 672 . 124 2944 939 Guns 828 | 123 328 31 113 47 . . . 186 Cannons 3273 | . . . . 583 . 107 2557 26 Explosions 1096 | . . . . . . . 375 721 Melee . | . . . . . . . . . Ramming 77 | . . . . 42 . 17 12 6 Kinetic 4065 | 123 328 31 113 630 . 107 2557 176 Thermal 36 | . . . . . . . . 36 Explosive 1096 | . . . . . . . 375 721 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 3 Average Corruption 2 | . . . . . . . 3 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . . . 13 10 Message Errors 6 | . . . . . . . 5 1 Matter Fused 5 | . . . . . . . 2 3 Heat Flow Errors 5 | . . . . . . . 4 1 Energy Discharges 3 | . . . . . . . 1 2 Data Loss (minor) 2 | . . . . . . . 1 1 Misfires 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 169 | . . . . 20 . . 132 17 Projectiles 152 | . . . . 20 . . 132 . Explosions 17 | . . . . . . . . 17 Melee . | . . . . . . . . . Knockbacks 12 | . . . . 2 . . 10 . Impact . | . . . . . . . . . Kinetic 11 | . . . . 2 . . 9 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 158 | . . . . . . . . 158 Shots 4 | . . . . . . . . 4 Rammed 11 | . . . . 6 . 1 1 3 Targets Rammed 15 | . . . . 7 . 3 2 3 Kicked . | . . . . . . . . . Crushed 4 | . . . . 1 . 2 1 . Highest Temperature 221 | . . . . 12 . 12 181 221 Average Temperature 45 | . . . . 6 . 6 34 88 Received Heat Transfer 543 | . 12 . . . . . 531 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 74 | . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 . 100 100 91 Level 1 1 | . . . . . . . . 8 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 277 | 5 70 78 92 108 . 44 185 277 Initial 72 | . . . 14 24 . . 1 72 Average 33 | . 8 19 29 28 . 25 58 45 Influence Increases 1655 | 15 121 78 109 260 . 54 556 462 Destroy 0b10 Robot/C 960 | . 80 60 80 180 . 40 320 200 Destroy 0b10 Robot/NC 130 | 15 15 . 10 5 . 10 55 20 Destroy Leader 220 | . 26 10 14 30 . . 90 50 Allied During Kill 20 | . . 8 5 7 . . . . Successful Hack 7 | . . . . . . . 7 . Disable Machine 90 | . . . . 15 . . 30 45 Destroy Structure 168 | . . . . 8 . 4 54 102 Lose Combat Pursuer 60 | . . . . 15 . . . 45 Influence Decreases 1384 | 15 121 40 85 258 64 50 399 352 Entered New Map 218 | . . . 24 38 64 . 3 89 Time Decay 1055 | 15 121 40 61 200 . 50 325 243 Lost Part 91 | . . . . . . . 71 20 Lost Ally 20 | . . . . 20 . . . . Squads Dispatched 9 | . 3 . . . . . 2 4 Investigation 1 | . . . . . . . 1 . Extermination 2 | . . . . . . . . 2 Reinforcement 6 | . 3 . . . . . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . 1 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 13 3 6 23 . 3 21 17 Peak Tracking Total 20 | . 3 3 3 20 . 3 6 5 Tactical Retreats 2 | . . . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . 1 . . 2 3 Max in Single Turn 2 | . . . . 1 . . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 1 | . . . . . . . 1 . Terminals 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 1 | . . . . . . . 1 . Successful 1 | . . . . . . . 1 . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 1 . 1 . Terminals 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 . Garrison Status 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . 2 . 1 . . . . Largest Group 2 | . . 2 1 1 . . . . Highest-Rated Group 45 | . . 45 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 17 | . . 2 6 9 . . . . Total Damage 250 | . . 43 82 125 . . . . Kills 3 | . . 2 . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 2609 | 50 757 278 201 1139 184 . . . Seismic 2609 | 50 757 278 201 1139 184 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 4869 | 143 757 278 201 1139 351 104 963 933 Spaces Moved 2632 | 70 407 171 108 665 215 55 448 493 Core 6 | 6 . . . . . . . . Treads 2626 | 64 407 171 108 665 215 55 448 493 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 152 170 Average Speed 161 | 150 160 160 160 160 160 160 159 170 Slowest Speed 225 | 160 160 160 160 160 160 160 225 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 77 45 12 98 59 10 45 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . 4 . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 201 | . . . . 8 . 4 54 135 Melee . | . . . . . . . . . Projectile 39 | . . . . 8 . 4 27 . AOE 162 | . . . . . . . 27 135 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 2980 | 92 465 172 126 702 223 62 583 555 Wait 49 | . 27 . . 4 . . 7 11 Move 2624 | 69 406 170 107 664 214 54 447 493 Hop . | . . . . . . . . . Pick Up 40 | 8 6 . 6 2 . . 12 6 Fast Attach 13 | . . . . . 3 . 7 3 Attach 22 | 7 . . 2 1 1 . 8 3 Detach 1 | . . . . . 1 . . . Swap 12 | . 1 . 1 2 . . 6 2 Drop 28 | . 1 . 4 1 4 . 11 7 Fire 176 | 8 24 2 6 21 . 5 83 27 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 15 | . . . . 7 . 3 2 3 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Met a group of wandering Federalists 316 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 8) 590 | -10/Materials | Discovered new exit (range 16) 713 | -10/Materials | Discovered new exit (range 11) 823 | -10/Materials | Discovered new exit (range 8) 901 | -10/Materials | Entered Mines 1037 | -10/Mines | Learned Materials emergency access door positions 1157 | -10/Mines | Learned Materials non-interactive machine intel 1173 | -10/Mines | Discovered new exit (range 5) 1179 | -10/Mines | Entered Materials 1179 | -9/Materials | Accompanied by 1 ally 1179 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1181 | -9/Materials | Loaded intel: 44 non-interactive machine locations 1184 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1343 | -9/Materials | Discovered new exit (range 15) 1380 | -9/Materials | Entered Mines 1380 | -9/Mines | Accompanied by 1 ally 1381 | -9/Mines | Assembled infested the area 1572 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1829 | -9/Mines | Found DCF Scrap (14 items) 1875 | -9/Mines | Identified exit to Exiles 2091 | -9/Mines | Received a Mining Laser from a helpful Derelict 2201 | -9/Mines | Discovered new exit (range 11) 2333 | -9/Mines | Discovered new exit (range 6) 2519 | -9/Mines | Entered Exiles 2558 | -9/Exiles | Met 8R-AWN 2587 | -9/Exiles | Met EX-HEX 2631 | -9/Exiles | Met EX-BIN 2654 | -9/Exiles | Aligned with FarCom system 2655 | -9/Exiles | Given EX-Vault access code 2697 | -9/Exiles | Opened EX-Vault 2704 | -9/Exiles | Found Prototype Device 2704 | -9/Exiles | Identified PSU Rigger 2714 | -9/Exiles | Found Prototype Energy Cannon 2714 | -9/Exiles | Identified YOLO Cannon 2753 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2801 | -9/Exiles | Met EX-DEC 2854 | -9/Exiles | Discovered new exit (range 10) 2870 | -9/Exiles | Left Exiles lab with YOLO Cannon 2870 | -9/Exiles | Entered Mines 2963 | -8/Mines | Discovered new exit (range 4) 2974 | -8/Mines | Entered Materials 2974 | -8/Materials | Evolved 2 slots: Utility x2 3473 | -8/Materials | Discovered new exit (range 15) 3679 | -8/Materials | Lost 3 parts (1n1u1w) 3885 | -8/Materials | Discovered new exit (range 7) 3937 | -8/Materials | Entered Factory 3937 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4270 | -7/Factory | Discovered new exit (range 15) 4524 | -7/Factory | Build established: Gunner 4870 | -7/Factory | Self-destructed Last Messages --------------- 04836_ R-06 Scavenger collects Lgt. Treads. 04837_ U-05 Engineer builds a Wall. 04839_ S-27 Virus destroyed. 04840_ K-01 Serf collects debris. 04840_ R-06 Scavenger collects Lgt. Nuclear Core. 04841_ U-05 Engineer builds a Wall. 04843_ System corrupted: Component data lost. 04844_ K-01 Serf collects debris. 04845_ U-05 Engineer lays Concrete. 04846_ U-05 Engineer builds a Wall. 04847_ U-05 Engineer lays Concrete. 04848_ K-01 Serf collects debris. 04848_ U-05 Engineer lays Concrete. 04849_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8Z. 04850_ U-05 Engineer lays Concrete. 04851_ K-01 Serf collects debris. 04852_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????"" # ##"" #???????? | | ???????????????????????""" ###?????? | | ????????????????????? """" ""#?????# | | ???????????????????? % "#?????# | | ???????????????????????""" "#?????# | | ???????????????????????""" 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