Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 12:32:32 Player: Cinder Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (1931) 1931 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-104) -104 TOTAL SCORE: 6217 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 40 Friendly Fire -201 Cogmind --------- Core Integrity 0/850 Matter 52/300 Energy 49/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Makeshift System Shield System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Treads Armored Treads Armored Treads Large Storage Unit Medium Reactive Plating Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Makeshift System Shield System Guard > --- WEAPON ----------- Plasma Rifle Cooled Plasma Cannon Flak Gun > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Neutrino Core Armored Treads Armored Treads Armored Treads Armored Wheel Improved Heat Sink Large Storage Unit Medium Reactive Plating Proton Cannon Hypervelocity Gauss Rifle Advanced Assault Cannon Bore Cannon Heavy Missile Launcher [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Makeshift System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . . . 1 1 . . 2 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 101 | 9 1 . 8 1 25 5 14 . 16 22 Power 16 | 2 . . 1 . 3 2 1 . 2 5 Engine 9 | 2 . . 1 . 3 1 1 . . 1 Core 7 | . . . . . . 1 . . 2 4 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 . . 4 1 7 . 5 . 1 6 Treads 8 | . . . 1 1 4 . 2 . . . Leg 10 | 2 . . . . 2 . 1 . . 5 Wheel 5 | . . . . . 1 . 2 . 1 1 Hover . | . . . . . . . . . . . Flight 3 | . . . 3 . . . . . . . Utility 28 | 2 1 . . . 8 2 5 . 6 4 Device 17 | 1 . . . . 5 1 3 . 5 2 Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . . . . 1 . . . 1 1 Hackware 2 | . . . . . . . 2 . . . Protection 4 | . . . . . 2 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 31 | 3 . . 3 . 7 1 3 . 7 7 Energy Gun 8 | 2 . . 2 . . 1 1 . 1 1 Energy Cannon 3 | . . . . . . . . . 2 1 Ballistic Gun 9 | 1 . . 1 . 2 . 1 . 2 2 Ballistic Cannon 5 | . . . . . 3 . . . . 2 Launcher 6 | . . . . . 2 . 1 . 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . 2 . Parts Lost 48 | . . . 1 1 13 1 8 . 3 21 Power 6 | . . . . . . . 1 . . 5 Propulsion 16 | . . . 1 1 5 . 3 . 1 5 Utility 11 | . . . . . 3 1 2 . 1 4 Weapon 15 | . . . . . 5 . 2 . 1 7 Highest Loss Streak 21 | . . . 1 1 10 1 8 . 1 21 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 86 99 93 90 81 100 99 93 Engine 7 | . 14 14 11 11 9 13 3 7 6 2 Core 3 | . . . . . . . 7 7 6 8 Treads 11 | . . . . 20 18 23 11 15 12 . Leg 9 | . 28 28 22 11 9 . 1 7 4 21 Wheel 3 | . . . . . 2 . 4 7 7 1 Flight 1 | . . . 8 11 . . . . . . Device 13 | . 14 14 11 11 10 11 10 7 23 13 Storage 8 | . 14 14 11 11 9 7 7 7 6 5 Processor 4 | . . . . . 4 7 7 7 2 11 Hackware 2 | . . . . . . . 1 7 6 6 Energy Gun 7 | . 14 14 11 11 6 5 7 7 6 2 Energy Cannon 1 | . . . . . . . . . 3 5 Ballistic Gun 7 | . 14 14 11 11 13 . 4 7 6 5 Ballistic Cannon 3 | . . . . . 4 15 4 . . 3 Launcher 2 | . . . . . 2 1 4 7 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 13 28 28 28 28 40 50 46 44 55 54 Greatest Support 78 | 20 20 20 20 40 60 60 60 12 40 78 Greatest Overweight (x) 4 | . 1 1 1 1 3 . 3 3 4 2 Average Overweight (x) 1 | . . 1 1 . . . 2 3 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 7 7 15 15 15 15 15 15 15 15 Average Carried 13 | 3 6 7 13 14 13 13 13 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 7 7 15 15 11 15 15 15 15 5 Class Distribution -------------------- 27% | Gunner 17% | Scavenger-Gunner 16% | Mutant 16% | Scavenger-Skirmisher 6% | Skirmisher 6% | Scavenger-Mutant 4% | Scavenger-Tank 4% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Matter Collected 1553 | 263 . . 93 58 470 12 463 . 169 25 Remotely . | . . . . . . . . . . . Salvage Created 1592 | 20 . . 196 91 829 3 284 . 165 4 Parts 116 | 3 . . 19 4 57 . 15 . 14 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 50 | . . . 10 3 23 1 8 . 5 . Guns 30 | . . . 10 3 13 . 4 . . . Cannons 6 | . . . . . 3 1 . . 2 . AOE 14 | . . . . . 7 . 4 . 3 . Classes Destroyed 15 | 1 . . 2 1 9 . 1 . 1 . Worker 4 | . . . . . 3 . . . 1 . Builder 6 | . . . . . 5 . . . . 1 Tunneler 1 | 1 . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . Drone 1 | . . . . . . . 1 . . . Watcher 3 | . . . . . 3 . . . . . Swarmer 18 | . . . 8 . 5 . 2 . 3 . Grunt 15 | . . . . 3 8 . 4 . . . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . 1 . 1 . . . Sentry 10 | . . . 2 . 5 1 1 . 1 . Specialist 2 | . . . . . 2 . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . 1 . Best Kill Streak 18 | 1 . . 5 3 18 1 6 . 4 1 Combat Bots Only 10 | . . . 5 3 10 1 6 . 4 . Max Kills in Single Turn 4 | 1 . . 1 1 4 1 3 . 3 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . . . . 3 . 2 . 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Hostile Shots Fired 752 | . . . 59 13 199 54 53 . 39 335 Missed 259 | . . . 14 3 57 18 16 . 17 134 Damage Taken 6954 | . . . 410 142 2131 340 693 . 282 2956 Core 1436 | . . . 82 11 348 27 115 . 32 821 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 35 | . . . . . . . . . . 35 Core Remaining (%) 78 | 100 . 100 . 76 36 . . 79 . . Volleys Fired 135 | 2 . . 27 9 55 6 14 . 5 17 Largest 3 | 2 . . 2 2 3 3 3 . 3 3 Hottest 207 | 60 . . 85 85 113 134 134 . 149 207 Shots Fired 324 | 4 . . 54 18 151 18 29 . 15 35 Gun 235 | 4 . . 54 18 113 6 22 . 9 9 Cannon 71 | . . . . . 25 12 4 . 5 25 Launcher 18 | . . . . . 13 . 3 . 1 1 Special . | . . . . . . . . . . . Kinetic 184 | 2 . . 27 9 102 12 12 . 4 16 Thermal 120 | 2 . . 27 9 36 6 14 . 10 16 Explosive 18 | . . . . . 13 . 3 . 1 1 Electromagnetic 2 | . . . . . . . . . . 2 Robot Hit Streak 22 | 2 . . 22 5 16 5 6 . 6 5 Robot Miss Streak 7 | 1 . . 7 3 5 1 3 . 2 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . 2 . 3 . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . Shots Hit Robots 217 | 2 . . 33 12 113 13 19 . 8 17 Core Hits 171 | 2 . . 21 14 98 3 18 . 8 7 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . . . . . 1 2 . 1 1 Burn 3 | . . . . . . 1 1 . 1 . Destroy 2 | . . . . . . . 1 . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5574 | 31 . . 373 159 2871 251 884 . 457 548 Guns 2415 | 31 . . 367 159 1334 59 267 . 84 114 Cannons 919 | . . . . . 277 192 45 . 104 301 Explosions 2201 | . . . . . 1244 . 572 . 252 133 Melee . | . . . . . . . . . . . Ramming 39 | . . . 6 . 16 . . . 17 . Kinetic 1882 | 8 . . 143 27 1132 192 166 . 19 195 Thermal 1400 | 23 . . 224 132 479 59 146 . 169 168 Explosive 2201 | . . . . . 1244 . 572 . 252 133 Electromagnetic 52 | . . . . . . . . . . 52 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 8 . Average Corruption 6 | . . . . . . . . . 6 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . . . . . . 13 . Message Errors 4 | . . . . . . . . . 4 . Matter Fused 4 | . . . . . . . . . 4 . Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . . 1 Overflow Damage 46 | . . . . . 8 . 37 . . 1 Projectiles 7 | . . . . . . . 6 . . 1 Explosions 39 | . . . . . 8 . 31 . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . 1 . 2 . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . 1 . 2 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 83 | . . . . . 23 . 53 . 7 . Shots 3 | . . . . . 1 . 2 . . . Rammed 7 | . . . . 1 4 . . . 2 . Targets Rammed 10 | . . . 1 1 6 . . . 2 . Kicked 1 | . . . 1 . . . . . . . Crushed 2 | . . . . . 2 . . . . . Highest Temperature 440 | 20 . . 151 285 440 232 87 . 142 340 Average Temperature 95 | 15 . . 47 149 120 126 27 . 37 92 Received Heat Transfer 1566 | . . . 45 81 738 78 126 . 30 468 Effects 8 | . . . . . 5 . . . . 3 Shutdowns 1 | . . . . . 1 . . . . . Interference 6 | . . . . . 3 . . . . 3 Matter Decay 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . 1 . Heat Transferred 2481 | 50 . . 380 160 595 222 444 . 400 230 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Peak Influence 605 | 5 3 . 274 171 605 322 . . 130 114 Initial 275 | . 3 . . 106 66 275 . . . 63 Average 131 | . 1 . 90 161 280 306 . . 27 66 Maximum Alert Level 2 | . . . 1 . 2 1 . . . . Low Security (%) 76 | 100 100 100 88 100 40 . . . 100 100 Level 1 17 | . . . 11 . 35 100 . . . . Level 2 6 | . . . . . 24 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . . 1 . 8 1 . . 1 . Investigation 2 | . . . . . 1 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . . . 1 . 4 . . . 1 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Distress Signals 4 | . . . 3 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 91 | . 1 . 14 6 39 1 11 . 8 11 Peak Tracking Total 11 | . 1 . 5 3 11 1 9 . 4 8 Tactical Retreats 7 | . . . . . 5 . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Traps Triggered 5 | . . . . . 1 . . . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . Triggered 3 | . . . . . . . . 3 . . Most Traps Carried 1 | . . . . . . . 1 1 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Machines Disabled 2 | . . . . . . . 2 . . . Max in Single Turn 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Machines Accessed 16 | . 1 . 2 2 . 2 1 . 8 . Terminals 10 | . 1 . 1 1 . 2 . . 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers 2 | . . . 1 . . . . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 32 | . 3 . 7 4 . 3 1 . 14 . Successful 19 | . 1 . 5 2 . 1 1 . 9 . Failed 13 | . 2 . 2 2 . 2 . . 5 . Catastrophic 3 | . . . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 19 | . 3 . 4 3 . 3 . . 6 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 . Scanalyzers 6 | . . . 3 . . . . . 3 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 1 . 3 2 . 1 1 . 4 . Record 1 | . . . . . . 1 . . . . Open Door 3 | . . . . 1 . . 1 . 1 . Open DSF 3 | . . . . . . . . . 3 . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 . Report Inventory 1 | . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 4 | . . . 2 . . . . . 2 . Insert Component 2 | . . . 1 . . . . . 1 . Analyze 2 | . . . 1 . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 1 . 2 . . 5 . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . . . 11 . . . Total Damage 72 | . . . . . . . 72 . . . Kills 2 | . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches 3 | . . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Turns Passed 4419 | 87 142 122 379 242 779 235 1197 111 749 376 Spaces Moved 2401 | 56 76 65 141 131 330 123 674 83 494 228 Core 14 | 10 . . . . . . . . . 4 Treads 683 | . . . . 123 222 123 211 . 4 . Legs 532 | 46 76 65 141 8 . . . . . 196 Wheels 1172 | . . . . . 108 . 463 83 490 28 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 160 125 160 120 135 115 50 Average Speed 151 | 107 175 190 190 161 148 160 166 135 132 119 Slowest Speed 260 | 120 190 190 190 190 160 160 245 135 245 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 4 17 18 16 29 39 4 70 15 14 21 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 . . 3 . . . Spaces Dug 9 | . . . . . . . . . . 9 Terrain Destroyed 119 | . . . . . 67 . 21 . 14 17 Melee . | . . . . . . . . . . . Projectile 17 | . . . . . 2 . . . 2 13 AOE 102 | . . . . . 65 . 21 . 12 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Total 2917 | 77 85 64 204 145 510 148 726 82 573 303 Wait 136 | . 5 . 6 1 64 7 3 . 29 21 Move 2392 | 55 75 64 140 131 329 122 673 82 493 228 Hop . | . . . . . . . . . . . Pick Up 82 | 11 3 . 14 2 17 7 15 . 8 5 Fast Attach 18 | 1 . . 3 . 2 . 1 . 7 4 Attach 49 | 6 . . . 1 13 3 11 . 3 12 Detach 1 | . . . . . . . . . . 1 Swap 35 | 2 1 . 5 . 10 2 2 . 7 6 Drop 53 | . 1 . 8 1 14 1 7 . 12 9 Fire 135 | 2 . . 27 9 55 6 14 . 5 17 Melee . | . . . . . . . . . . . Ram 2 | . . . . . 1 . . . 1 . Kick 1 | . . . 1 . . . . . . . Crush 6 | . . . . . 5 . . . 1 . Escape Stasis 6 | . . . . . . . . . 6 . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 5) 230 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 318 | -10/Mines | Met a Derelict bent on vengeance 341 | -10/Mines | Discovered new exit (range 6) 352 | -10/Mines | Entered Materials 352 | -9/Materials | Evolved 2 slots: Propulsion x2 413 | -9/Materials | Identified exit to Mines 731 | -9/Materials | Entered Mines 913 | -9/Mines | Found the Drone Emporium 926 | -9/Mines | Found Prototype Device 964 | -9/Mines | Discovered new exit (range 7) 973 | -9/Mines | Entered Materials 973 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1353 | -8/Materials | Identified Thief Drone Bay 1404 | -8/Materials | Garrison activated, responded to threat 1568 | -8/Materials | Core integrity fell below 50% 1603 | -8/Materials | Lost 10 parts (4n1u5w) 1626 | -8/Materials | Destroyed 10 combat bots 1728 | -8/Materials | Discovered new exit (range 16) 1752 | -8/Materials | Entered Factory 1752 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1849 | -7/Factory | Build established: Gunner 1944 | -7/Factory | Discovered new exit (range 15) 1987 | -7/Factory | Entered Lower Caves 2356 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2406 | -7/Lower Caves | Lost 3 allies 2439 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 2588 | -7/Lower Caves | Encountered a Warlord checkpoint 2791 | -7/Lower Caves | Learned Factory terminal intel 2864 | -7/Lower Caves | Learned Factory emergency access door positions 2922 | -7/Lower Caves | Discovered new exit (range 6) 3184 | -7/Lower Caves | Entered another Lower Caves area 3211 | -7/Lower Caves | Encountered a Warlord checkpoint 3240 | -7/Lower Caves | Discovered new exit (range 9) 3257 | -7/Lower Caves | Build established: Scavenger-Gunner 3295 | -7/Lower Caves | Entered Factory 3295 | -6/Factory | Evolved 2 slots: Utility x2 3297 | -6/Factory | Loaded intel: 28 terminal locations 3310 | -6/Factory | Identified exit to DSF 3902 | -6/Factory | Build established: Scavenger-Skirmisher 4040 | -6/Factory | Discovered new exit (range 6) 4044 | -6/Factory | Entered Extension 4166 | -6/Extension | Spotted B-75 Beast 4372 | -6/Extension | Spotted B-75 Beast 4409 | -6/Extension | Core integrity fell below 50% 4417 | -6/Extension | Core integrity fell below 20% 4420 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04408_ R-10 Processor collects Wheel. 04409_ Imp. Sensor Array destroyed. 04410_ R-10 Processor collects Terrain Scan Processor. 04410_ Knocked back. 04411_ Acquired 9 matter. 04411_ Arm. Wheel destroyed. 04413_ R-10 Processor collects Terrain Scanner. 04413_ R-10 Processor collects VTOL Module. 04414_ R-10 Processor collects Terrain Scanner. 04414_ Knocked back. 04415_ Lgt. Fission Core destroyed. 04416_ Acquired Hyp. Gauss Rifle. 04417_ R-10 Processor collects Structural Scanner. 04417_ R-10 Processor collects VTOL Module. 04418_ Dropped Hyp. Gauss Rifle. 04419_ R-10 Processor collects Lgt. Ion Engine. 04419_ Acquired Med. Reactive Plating. 04420_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????? ######????????? | | ?????????????????????????????????? ### ##????????? | | ?????????????????????????????????? "" ????????? | | ?????????????????????????????????" " ????????? | | ?####????????????????????????### ???????? | | ################################ ???????? | | ####################;########### ???????? | | Y[R ??????? | | Y%% ??????? | | % s R ?????? | | % % sBB ?????? | | [@ BB% ?????? | | ###+#####+##############;;;;; R BB ?????? | | ## #### #################### BB ?????? | | ## !! ###???????????????#### ??????? | | ##* #######?????????????????????? ??????? | | ############???????????????????????? ???????? | | #######??????????????????????????????T#"""???????? | | ?????????????????????????????????????## ?????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Corruption Containment 8 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Bore Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed ConcussiveVariableTerminator Manual? 0 Play Time 00:56:53 Cumulative 29.5 hours Start 2024.07.25 @ 11:33:48 End 2024.07.25 @ 12:32:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8a12d96-bfbc-408c-9b24-dc58c1213394