Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 11:29:09 Player: maxwell Result: Destroyed by Micro Fission Core chain reaction Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (217) 1085 Value Destroyed (8153) 8153 Prototype IDs (14) 280 Alien Tech Used (1) 200 Bonus (1644) 1644 TOTAL SCORE: 16862 Bonus ------- High Alert Combat Kills 645 Follower Combat Kills 986 Met Imprinter 300 Was Imprinted 300 Friendly Fire -587 Cogmind --------- Core Integrity 0/1000 Matter 190/300 Energy 100/100 System Corruption 59% Temperature Cool (13) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ Improved Trap Extractor (2/6 Dirty Bomb) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Transmission Jammer Transmission Jammer Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Gauss Rifle Heavy Battle Rifle Improved Heavy Machine Gun Railgun > --- INVENTORY -------- Carbon-fiber Leg Armored Huge Wheel Advanced Signal Interpreter Transmission Jammer Dynamic Insulation System Long-range Tractor Beam Trap Extractor Trap Extractor Improved Trap Extractor Hacking Drone Bay Gauss Rifle Gauss Rifle Heavy Machine Gun Heavy Machine Gun Railgun Railgun Smartbomb Launcher Powered Hammer Self-destruct Interrupter Self-destruct Interrupter [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Arc Thrower Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 . . . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 2 1 . . . . . . 1 1 . Utility 3 | . . . . . 1 1 . . . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 237 | 6 5 6 . 1 11 11 11 17 33 13 7 12 59 19 26 Power 19 | 1 1 2 . . . . . 1 1 1 . 2 4 3 3 Engine 10 | 1 1 1 . . . . . . 1 . . 1 4 . 1 Core 9 | . . 1 . . . . . 1 . 1 . 1 . 3 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 58 | 2 . 2 . . 2 1 4 5 6 5 . 4 20 3 4 Treads 25 | 2 . 2 . . 2 1 3 3 6 2 . . 2 1 1 Leg 27 | . . . . . . . 1 . . 2 . 4 17 1 2 Wheel 5 | . . . . . . . . 2 . 1 . . 1 1 . Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 75 | 1 2 . . . 2 5 4 5 17 3 1 1 18 3 13 Device 58 | . . . . . 1 2 2 2 16 3 1 1 16 3 11 Storage 4 | 1 1 . . . . . 1 . . . . . . . 1 Processor 6 | . . . . . . . . 2 1 . . . 2 . 1 Hackware 3 | . . . . . . 2 . 1 . . . . . . . Protection 4 | . 1 . . . 1 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 85 | 2 2 2 . 1 7 5 3 6 9 4 6 5 17 10 6 Energy Gun 8 | . . . . . 1 . . . 2 . 3 1 . . 1 Energy Cannon 5 | . . . . . . . . . . . . . 2 3 . Ballistic Gun 48 | 2 . 2 . . 2 3 2 4 4 4 3 3 13 4 2 Ballistic Cannon 5 | . 1 . . . 3 . . . . . . . . 1 . Launcher 10 | . 1 . . 1 . 2 1 1 1 . . . . 1 2 Special Weapon 4 | . . . . . . . . . . . . 1 1 1 1 Impact Weapon 5 | . . . . . 1 . . 1 2 . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 1 . 1 . 2 . 1 . . Corrupted Parts 12 | . . . . . . . . . 1 . . 6 . . 5 System Corruption 86 | . . . . . . . . . 5 . . 37 . . 44 Parts Lost 79 | . 1 5 . . . 1 2 2 6 11 . . 24 16 11 Power 9 | . 1 2 . . . . . . . . . . 3 2 1 Propulsion 38 | . . 2 . . . 1 2 1 3 5 . . 14 7 3 Utility 10 | . . . . . . . . . 2 3 . . 2 1 2 Weapon 22 | . . 1 . . . . . 1 1 3 . . 5 6 5 Highest Loss Streak 11 | . 1 2 . . . 1 2 2 3 4 . . 5 11 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 94 99 100 100 99 95 54 92 98 90 80 96 93 78 32 Engine 2 | . 12 7 . . . . . . . . . . 5 3 2 Core 5 | . . 6 14 14 9 7 . 6 6 6 7 6 . 5 3 Treads 19 | . 28 27 28 28 36 33 13 27 37 24 14 4 . . . Leg 7 | . . . . . . . 4 2 . 1 7 24 32 22 4 Wheel 1 | . . . . . . . . 4 . 4 7 2 . . . Device 5 | . . . . . 9 8 8 5 6 4 7 7 7 4 6 Storage 8 | . 14 14 14 14 9 7 6 7 7 7 7 7 6 5 2 Processor 6 | . . . . . . . . 6 14 14 14 14 15 16 3 Protection 4 | . 10 14 14 14 9 4 5 2 . . . . . . . Energy Gun 1 | . . . . . 7 . . . 2 4 6 6 . . 2 Ballistic Gun 15 | . 15 28 28 14 10 14 7 19 19 19 10 21 19 14 . Ballistic Cannon 1 | . 10 . . . 8 7 . . . . . . . . . Launcher 1 | . 1 . . 14 . . 5 . . . . . . . . Naked Turns 363 | . . . . . . . 163 . . . . . . . 200 Heaviest Build 125 | 12 89 90 90 91 108 110 108 109 107 104 108 107 117 125 105 Greatest Support 110 | 40 40 40 40 40 88 108 108 108 108 80 28 95 110 97 30 Greatest Overweight (x) 31 | 1 2 2 2 2 1 1 28 6 1 4 3 3 3 31 31 Average Overweight (x) 1 | . . 2 2 2 1 . 2 1 . 2 3 1 1 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 13 25 25 25 25 25 23 25 25 25 25 25 25 25 13 Most Carried 25 | 1 13 14 14 25 25 25 24 25 25 24 25 25 25 21 21 Average Carried 18 | . 6 12 12 20 21 24 9 21 21 21 24 24 23 19 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 13 12 14 21 24 25 15 22 24 23 23 24 20 21 4 Class Distribution -------------------- 34% | Mutant 25% | Trapper-Gunner 12% | Scavenger-Gunner 9% | Trapper-Mutant 7% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Trapper-Gunner | -7/Lower Caves Trapper-Gunner | -7/Zion Trapper-Gunner | -6/Proximity Caves Trapper-Gunner | -6/Factory Trapper-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Matter Collected 8063 | 246 398 266 . 30 150 501 429 1179 789 405 92 141 2280 786 371 Remotely 1395 | . . . . . . . . . . . . . 1085 310 . Salvage Created 9268 | . 414 335 . 22 312 474 364 2052 722 518 133 176 2594 912 240 Parts 444 | . 30 14 . 7 22 23 . 116 18 27 2 7 122 53 3 Haulers Intercepted 12 | . 2 . . . . 3 . 4 . . . . 3 . . Recyclers Shooed 8 | . . . . 1 1 . . 1 . . . . 3 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . 17 25 8 8 . . 2 Prevented 26 | . . . . . . . . . . 2 . 19 . . 5 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Combat Hostiles Destroyed 154 | . 10 8 . 3 5 7 2 28 14 14 . 3 39 12 9 Guns 111 | . 2 7 . . 3 2 1 25 8 13 . 3 38 7 2 Cannons 18 | . 5 . . . 2 5 . . . . . . 1 5 . AOE 24 | . 3 1 . 3 . . 1 3 6 . . . . . 7 Classes Destroyed 21 | . 5 2 . . 2 1 1 3 4 . . . 2 1 . Worker 17 | . 2 . . 1 2 . . 6 . . . . 3 3 . Builder 10 | . . 1 . . . 1 . 4 . . . . 2 2 . Tunneler 1 | . . . . . . . . . . . . . . 1 . Hauler 12 | . 2 . . . . 3 . 4 . . . . 3 . . Recycler 5 | . . 1 . . . 1 . 2 . . . . . 1 . Minesweeper 4 | . . . . . . . . . 2 1 . . . . 1 Mechanic 2 | . . . . . . . . 1 . . . . 1 . . Operator 1 | . . . . . . . . 1 . . . . . . . Watcher 9 | . 1 . . . . . . 3 . . . . 3 2 . Swarmer 32 | . 3 3 . 3 . . . 5 . 10 . . 6 . 2 Grunt 62 | . 7 5 . . 1 3 . 12 9 2 . 2 16 3 2 Brawler 4 | . . . . . . . . . 1 . . . . 1 2 Duelist 4 | . . . . . . . . 1 3 . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . 1 . . . . . . Sentry 17 | . . . . . 3 1 . 4 1 1 . . 6 . 1 Hunter 12 | . . . . . 1 1 . . . 1 . 1 2 4 2 Programmer 19 | . . . . . . 2 . 6 . . . . 7 4 . Behemoth 1 | . . . . . . . . . . . . . 1 . . Compactor 2 | . . . . . . . 2 . . . . . . . . Samaritan 2 | . . . . . . . . . 1 1 . . . . . Surgeon 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | . 4 3 . 4 2 5 1 8 9 4 . 3 7 6 9 Combat Bots Only 9 | . 3 3 . 3 1 3 1 6 9 4 . 3 7 5 9 Max Kills in Single Turn 8 | . 1 2 . 2 1 2 1 8 3 2 . 1 3 2 3 Gunslinging 1 | . . 1 . . . . . . . 1 . . 1 . . Exploded 3 | . 1 1 . 2 . . 1 3 3 . . . . . 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Damage Taken 13649 | . 502 542 . 18 454 510 99 981 933 1314 . 174 3830 2466 1826 Core 2034 | . 63 89 . . 25 15 37 79 144 252 . 40 286 570 434 Absorbed by Shields 441 | . . . . . . 194 40 . . . . . . 207 . Reduced by Siege Mode 121 | . . . . . . . . . . . . . . . 121 Redirected to Shielding 30 | . 6 18 . . 6 . . . . . . . . . . Regen/Repaired (Parts) 278 | . . . . . . . . 124 . . . . 154 . . Core Remaining (%) 63 | 100 . . . 39 95 . . . . . . 19 66 . . Volleys Fired 531 | . 39 28 . 2 23 26 9 89 51 38 3 8 122 65 28 Largest 4 | . 2 2 . 1 3 3 2 3 3 4 1 4 4 4 2 Hottest 250 | . 55 40 . 30 132 96 75 88 138 161 250 169 183 115 69 Shots Fired 1369 | . 74 53 . 2 65 79 15 246 87 121 3 27 410 156 31 Gun 1197 | . 35 50 . . 42 52 3 244 82 121 3 27 398 114 26 Cannon 137 | . 35 . . . 23 27 . . . . . . 11 41 . Launcher 34 | . 4 3 . 2 . . 12 2 5 . . . . 1 5 Special 1 | . . . . . . . . . . . . . 1 . . Kinetic 1202 | . 70 50 . . 50 79 3 244 53 96 . 22 392 135 8 Thermal 52 | . . . . . . . . . . . 3 . 11 20 18 Explosive 34 | . 4 3 . 2 . . 12 2 5 . . . . 1 5 Electromagnetic 80 | . . . . . 15 . . . 29 25 . 5 6 . . Robot Hit Streak 21 | . 6 7 . 7 8 13 7 15 16 10 10 10 21 12 9 Robot Miss Streak 9 | . 2 3 . . 5 4 2 4 5 4 2 2 9 4 4 Penetration Max 1 | . . . . . 1 . . 1 . . . . 1 1 . Secondary Targets 17 | . . 1 . . . . . 5 3 4 . 1 3 . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 1 . 1 1 . . Shots Hit Robots 847 | . 47 36 . 2 28 48 11 152 60 85 3 14 252 88 21 Core Hits 443 | . 26 17 . 2 12 22 6 87 55 42 3 11 103 38 19 Critical Kills 27 | . . . . . . . . 8 2 3 . 2 9 3 . Critical Parts Destroyed 45 | . . . . . 2 1 . 9 2 6 . . 22 3 . Critical Strikes 78 | . . . . . 2 1 . 17 4 10 . 2 32 9 1 Burn 1 | . . . . . . . . . . . . . . . 1 Destroy 74 | . . . . . 2 1 . 17 4 10 . 2 32 6 . Blast 3 | . . . . . . . . . . . . . . 3 . Melee Attacks 9 | . . . . . 1 . . 3 1 . . . 4 . . Impact 9 | . . . . . 1 . . 3 1 . . . 4 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24250 | . 925 635 . 235 536 1247 1284 4366 2660 1430 104 212 6169 2769 1678 Guns 15610 | . 303 412 . . 271 510 82 3362 1053 1430 104 212 5911 1645 315 Cannons 2321 | . 366 . . . 250 463 . . . . . . 178 1064 . Explosions 6074 | . 256 161 . 210 . 274 1202 947 1607 . . . . 54 1363 Melee 80 | . . . . . . . . . . . . . 80 . . Ramming 165 | . . 62 . 25 15 . . 57 . . . . . 6 . Kinetic 16283 | . 669 412 . . 455 973 82 3362 706 1183 . 150 5842 2305 144 Thermal 1826 | . . . . . . 274 . 422 273 . 104 . 178 404 171 Explosive 4996 | . 256 161 . 210 . . 1202 416 1334 . . . . 54 1363 Electromagnetic 900 | . . . . . 66 . . 109 347 247 . 62 69 . . Impact 80 | . . . . . . . . . . . . . 80 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 58 | . . . . . . 1 1 5 7 7 7 37 3 13 58 Average Corruption 9 | . . . . . . 1 1 1 2 7 7 12 2 11 40 Corruption Purged 8 | . . . . . . . . 5 . . . . 3 . . Corruption Blocked 25 | . . . . . . . . . 15 . . . 10 . . Effects 266 | . . . . . . 2 10 15 39 33 8 10 32 16 101 Message Errors 66 | . . . . . . 1 3 3 8 8 1 5 9 5 23 Matter Fused 54 | . . . . . . . 3 2 10 7 1 1 7 4 19 Heat Flow Errors 34 | . . . . . . . 4 2 5 5 . . 2 1 15 Energy Discharges 26 | . . . . . . . . 1 4 3 1 3 4 1 9 Parts Rejected 3 | . . . . . . . . . 1 . . . . . 2 Data Loss (minor) 40 | . . . . . . . . 3 6 2 5 1 4 2 17 Data Loss (major) 17 | . . . . . . . . 1 3 1 . . 1 1 10 Misfires 15 | . . . . . . 1 . 3 2 3 . . 3 1 2 Alerts 3 | . . . . . . . . . . . . . 1 . 2 Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . . . 4 . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 307 | . 1 1 . 44 2 35 . 15 111 . . . . 89 9 Projectiles 77 | . . . . . 2 . . . . . . . . 75 . Explosions 230 | . 1 1 . 44 . 35 . 15 111 . . . . 14 9 Melee . | . . . . . . . . . . . . . . . . Knockbacks 11 | . 3 . . 1 2 . . . . . . . . 5 . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic 10 | . 3 . . . 2 . . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 726 | . 13 88 . . . 105 55 25 94 . . . . 28 318 Shots 19 | . 2 3 . . . 2 2 2 2 . . . . 1 5 Rammed 15 | . . 7 . 4 1 1 . 2 . . . . . . . Targets Rammed 17 | . . 7 . 5 1 1 . 2 . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . 1 . Crushed 1 | . . . . 1 . . . . . . . . . . . Highest Temperature 592 | . 44 4 . . 201 235 252 240 251 592 140 234 300 253 341 Average Temperature 68 | . 13 2 . . 76 75 117 46 64 131 71 75 55 58 96 Received Heat Transfer 2666 | . 249 234 . . 180 95 . 285 333 288 . . 702 75 225 Effects 14 | . . . . . . . . . . 11 . . . . 3 Shutdowns 2 | . . . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Interference 6 | . . . . . . . . . . 3 . . . . 3 Short Circuit 2 | . . . . . . . . . . 2 . . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . . . . . . 12 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 1 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 2 . . . 1 . Heat Transferred 2257 | . . . . . . 250 . 350 300 . 150 . 250 550 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 4 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Peak Influence 777 | . 163 121 . 123 131 255 142 777 . . . . 762 560 . Initial 371 | . . 45 . . . 42 75 . . . . . 35 371 . Average 182 | . 83 46 . 23 45 135 14 413 . . . . 351 314 . Maximum Alert Level 3 | . . . . . . 1 . 3 . . . . 3 2 . Low Security (%) 65 | 100 100 100 . 100 100 60 100 23 . . . . 20 31 . Level 1 16 | . . . . . . 39 . 15 . . . . 41 43 . Level 2 15 | . . . . . . . . 49 . . . . 30 25 . Level 3 3 | . . . . . . . . 12 . . . . 7 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 51 | . . . . . 3 3 . 15 . . . . 25 5 . Investigation 7 | . . . . . 1 . . 3 . . . . 2 1 . Extermination 18 | . . . . . . 2 . 5 . . . . 9 2 . Reinforcement 9 | . . . . . 1 1 . 1 . . . . 5 1 . Assault 4 | . . . . . . . . . . . . . 3 1 . Garrison 13 | . . . . . 1 . . 6 . . . . 6 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . 1 . 1 . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Distress Signals 6 | . 1 . . . 2 . . 1 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 288 | . 18 12 . 3 14 8 9 39 12 19 . 10 73 34 37 Peak Tracking Total 12 | . 3 3 . 3 4 3 5 5 8 4 . 6 5 12 9 Tactical Retreats 37 | . 1 2 . . 1 . 1 1 . 2 . . 4 12 13 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Traps Triggered 16 | . 1 . . 1 . 1 . 5 . . . . 5 . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . . . 7 Traps Extracted 2 | . . . . . . . . . 2 . . . . . . Installed 11 | . . . . . . . . . . . . . . . 11 Triggered 10 | . . . . . . . . . . 1 . . . 1 8 Most Traps Carried 19 | . . . . . . . . . 14 19 19 18 18 13 13 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Machines Disabled 56 | . 2 . . . 1 4 . 26 2 . . 1 17 3 . Max in Single Turn 10 | . 1 . . . 1 4 . 10 2 . . 1 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Machines Accessed 41 | . 6 . 1 1 7 5 . 11 1 . . 1 7 1 . Terminals 19 | . 6 . . . 6 3 . 3 . . . 1 . . . Fabricators 11 | . . . . . . 2 . 4 . . . . 4 1 . Repair Stations 4 | . . . . . . . . 2 . . . . 2 . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 113 | . 19 . 1 1 22 17 . 29 1 . . 3 19 1 . Successful 64 | . 9 . 1 1 8 12 . 18 1 . . 3 11 . . Failed 48 | . 9 . . . 14 5 . 11 . . . . 8 1 . Catastrophic 4 | . . . . . 1 . . 2 . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 74 | . 16 . . . 18 10 . 9 . . . . 17 4 . Terminals 62 | . 19 . . . 19 13 . 8 . . . 3 . . . Fabricators 22 | . . . . . . 4 . 8 . . . . 9 1 . Repair Stations 9 | . . . . . . . . 5 . . . . 4 . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . Scanalyzers 12 | . . . . . . . . 6 . . . . 6 . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . Terminal Hacks 23 | . 5 . 1 1 4 6 . 2 1 . . 3 . . . Record 4 | . . . 1 . . . . . . . . 3 . . . Robot Analysis 6 | . 1 . . . 3 2 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . 1 . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . 1 . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . 3 . 2 . . . . 2 . . Network Status 4 | . . . . . . 2 . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . 1 . . . . . . 1 . . Repair Station Hacks 7 | . . . . . . . . 4 . . . . 3 . . Scan Component 4 | . . . . . . . . 2 . . . . 2 . . Repair 3 | . . . . . . . . 2 . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer 12 | . . . . . . . . 6 . . . . 6 . . Insert Component 5 | . . . . . . . . 3 . . . . 2 . . Analyze 7 | . . . . . . . . 3 . . . . 4 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 4 . . . 3 3 . 4 . . . . . . . Terminals 9 | . 4 . . . 2 2 . 1 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . Botnet 6 | . 2 . . . 2 1 . 1 . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . . Fabricators 4 | . . . . . . 1 . 3 . . . . . . . Fabnet 4 | . . . . . . 1 . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . 6 . . . 6 4 . 11 . . . 1 6 1 . Full Trace Events 4 | . . . . . . . . 2 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 3 . . . . 2 . . Parts Built 4 | . . . . . . 2 . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 234 | . . . . . . 117 . . . . . . 117 . . Total Part Build Rating 28 | . . . . . . 14 . . . . . . 14 . . Parts Repaired 3 | . . . . . . . . 2 . . . . 1 . . Time 161 | . . . . . . . . 99 . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . 3 . . . . 2 . . Part Schematics Acquired 5 | . . . . . . . . 3 . . . . 2 . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . 1 8 . . Non-combat . | . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . . 1 8 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % 12 | . . . . . . . . . . . . 12 12 4 4 Autooverrided 8 | . . . . . . . . . . . . 1 7 . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Total Allies 42 | . . 4 . . . . 19 . 2 . 4 1 12 . . Largest Group 19 | . . 3 . . . . 19 3 2 1 4 5 3 . . Highest-Rated Group 465 | . . 40 . . . . 465 85 32 16 149 178 170 . . Highest-Rated Ally 85 | . . 31 . . . . 35 31 16 16 38 38 85 . . Zionite Dispatches 2 | . . . . . . . . . . . . . 2 . . Heavy 1 | . . . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . 1 . . Total Orders 8 | . . . . . . . . . . . . . 8 . . STAY 1 | . . . . . . . . . . . . . 1 . . EXPLORE 5 | . . . . . . . . . . . . . 5 . . RETURN 2 | . . . . . . . . . . . . . 2 . . Ally Attacks 291 | . . 25 . . . . 140 6 23 19 . 33 45 . . Total Damage 9505 | . . 299 . . . . 5151 47 308 247 . 793 2660 . . Kills 44 | . . 4 . . . . 14 . 3 3 . 7 13 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Robot Analysis Total 6 | . 1 . . . 3 2 . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . 1 2 2 . . . . Drone Launches 4 | . . . . . . . . . . . . . 4 . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . Zionite Intel Received 1 | . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Turns Passed 25041 | 75 934 2497 707 2062 1153 1006 2100 2592 2339 980 1454 510 3271 1402 1959 Spaces Moved 10712 | 46 404 745 221 632 434 419 716 1096 1287 434 969 258 1416 556 1079 Core 675 | 9 . . . . . . 294 . . . . . . 4 368 Treads 5578 | 37 404 745 221 632 434 419 199 861 1287 184 . . . . 155 Legs 2578 | . . . . . . . 223 2 . 1 . 152 1391 449 360 Wheels 1687 | . . . . . . . . 233 . 249 969 106 25 103 2 Hover 194 | . . . . . . . . . . . . . . . 194 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 240 160 50 135 160 145 145 145 115 188 50 Average Speed 207 | 142 195 320 320 320 240 211 284 205 163 186 145 175 185 203 144 Slowest Speed 1600 | 160 320 320 320 320 240 240 1450 540 240 420 145 270 330 1600 1600 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 81 99 60 99 43 10 95 35 99 63 88 46 55 17 51 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 . 1 . . . . . 1 . . . . Known Exits Taken 7 | . 1 . . 1 1 . . 1 . . . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 . . . . . 1 1 1 . . . . Scrap Searched 18 | . . 3 . 4 . . . . 3 3 3 . . . 2 Spaces Dug 31 | . . . . . 2 . . 3 3 . . . 9 14 . Terrain Destroyed 506 | . 10 19 . 18 12 78 44 92 106 2 . 2 20 43 60 Melee 8 | . . . . . 1 . . 3 1 . . . 3 . . Projectile 97 | . . . . . 11 4 . 14 12 2 . 2 17 35 . AOE 400 | . 10 19 . 18 . 74 44 75 93 . . . . 7 60 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Total 12487 | 52 474 790 223 663 496 488 770 1307 1451 517 1011 297 1789 710 1449 Wait 654 | . 14 2 . 3 1 6 12 66 26 26 22 9 124 58 285 Move 10698 | 45 403 744 220 631 433 419 715 1095 1286 433 968 257 1415 555 1079 Hop . | . . . . . . . . . . . . . . . . Pick Up 164 | 1 11 3 2 14 15 13 16 18 14 6 4 3 22 8 14 Fast Attach 88 | 6 3 1 . . 3 1 8 8 3 3 1 5 30 6 10 Attach 88 | . . 4 . . 5 4 3 7 14 8 4 2 17 6 14 Detach 26 | . 1 . . . . 1 1 5 5 1 2 1 4 1 4 Swap 62 | . 2 1 . 1 3 6 . 2 17 2 2 5 12 7 2 Drop 101 | . 1 . 1 7 11 11 6 12 6 . 5 7 29 3 2 Fire 531 | . 39 28 . 2 23 26 9 89 51 38 3 8 122 65 28 Melee 9 | . . . . . 1 . . 3 1 . . . 4 . . Ram 1 | . . . . . . . . 1 . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 . Crush 15 | . . 7 . 5 1 1 . 1 . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . 10 . . Rewire 28 | . . . . . . . . . 28 . . . . . . Trap 11 | . . . . . . . . . . . . . . . 11 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 15) 898 | -10/Materials | Discovered new exit (range 14) 1010 | -10/Materials | Entered Mines 1095 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1106 | -10/Mines | Learned 4 Materials zone layouts 1274 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1652 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1652 | -10/Mines | Discovered new exit (range 5) 1745 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2112 | -10/Mines | Discovered new exit (range 6) 2244 | -10/Mines | Core integrity fell below 50% 2613 | -10/Mines | Received a Mining Laser from a helpful Derelict 2718 | -10/Mines | Discovered new exit (range 5) 3507 | -10/Mines | Entered Exiles 3555 | -10/Exiles | Discovered new exit (range 15) 3594 | -10/Exiles | Met 8R-AWN 3639 | -10/Exiles | Met EX-HEX 3725 | -10/Exiles | Met EX-BIN 3767 | -10/Exiles | Met EX-DEC 3783 | -10/Exiles | Learned location of Zion (-7) 4188 | -10/Exiles | Discovered new exit (range 10) 4214 | -10/Exiles | Entered Mines 4230 | -9/Mines | Identified exit to Materials 4644 | -9/Mines | Learned 2 Materials zone layouts 5020 | -9/Mines | Discovered exit to Materials (range 5) 5357 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6276 | -9/Mines | Entered Materials 6276 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6277 | -8/Materials | Identified exit to Factory 6829 | -8/Materials | Build established: Tank 6872 | -8/Materials | Discovered exit to Factory (range 3) 7406 | -8/Materials | Garrison activated, responded to threat 7429 | -8/Materials | Entered Factory 7429 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7547 | -7/Factory | Build established: Scavenger-Tank 7551 | -7/Factory | Identified exit to DSF 7586 | -7/Factory | Identified exit to Storage 7586 | -7/Factory | Identified exit to Lower Caves 8200 | -7/Factory | Fabricated Railgun (x2) 8395 | -7/Factory | Build established: Hacker-Tank 8435 | -7/Factory | Sucked down chute 8435 | -7/Factory | Entered Waste 8469 | -7/Waste | Spotted C-40 Crusher 8476 | -7/Waste | Spotted C-40 Crusher 8482 | -7/Waste | Destroyed C-40 Crusher 8512 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8520 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8520 | -7/Waste | Released all parts (8) 8521 | -7/Waste | Spotted C-40 Crusher 8549 | -7/Waste | Spotted C-40 Crusher 8585 | -7/Waste | Discovered new exit (range 12) 8617 | -7/Waste | Spotted C-40 Crusher 8619 | -7/Waste | Spotted C-40 Crusher 8642 | -7/Waste | Warlord forces began an assault 8675 | -7/Waste | Allies destroyed C-40 Crusher 8678 | -7/Waste | Allies destroyed C-40 Crusher 8715 | -7/Waste | Destroyed C-40 Crusher 8808 | -7/Waste | Build established: Mutant 10098 | -7/Waste | Build established: Scavenger-Mutant 10535 | -7/Waste | Entered Factory 10535 | -7/Factory | Accompanied by 3 allies 10602 | -7/Factory | Repaired Broken Adv. Target Analyzer 10737 | -7/Factory | Identified exit to DSF 10897 | -7/Factory | Repaired Smartbomb Launcher 10953 | -7/Factory | Garrison activated, responded to threat 11438 | -7/Factory | Build established: Scavenger-Gunner 12773 | -7/Factory | Garrison activated, responded to threat 13127 | -7/Factory | Entered Lower Caves 13197 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13241 | -7/Lower Caves | Destroyed 9 combat bots 13242 | -7/Lower Caves | Lost 3 parts (1n2u) 14467 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 14901 | -7/Lower Caves | Discovered new exit (range 11) 14987 | -7/Lower Caves | Build established: Scavenger-Mutant 15367 | -7/Lower Caves | Found Alien Artifact 15367 | -7/Lower Caves | Identified Core Expander 15367 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 15420 | -7/Lower Caves | Build established: Trapper-Mutant 15466 | -7/Lower Caves | Entered another Lower Caves area 15466 | -7/Lower Caves | Accompanied by 1 ally 15468 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15479 | -7/Lower Caves | Core integrity fell below 50% 15754 | -7/Lower Caves | Build established: Trapper-Gunner 15780 | -7/Lower Caves | Discovered new exit (range 10) 15878 | -7/Lower Caves | Lost 3 parts (2n1u) 15950 | -7/Lower Caves | Learned Factory terminal intel 16153 | -7/Lower Caves | Lost 4 parts (2n1u1w) 16180 | -7/Lower Caves | Learned Factory stockpile data 16430 | -7/Lower Caves | Discovered new exit (range 13) 16446 | -7/Lower Caves | Entered Zion 16551 | -7/Zion | Received a visual enhancement algorithm 16565 | -7/Zion | Discovered new exit (range 13) 16576 | -7/Zion | Learned 4 Factory zone layouts 16601 | -7/Zion | Found Prototype Energy Gun 16601 | -7/Zion | Identified Storm Laser 16699 | -7/Zion | System corruption cleaned by Quarantine Array 17159 | -7/Zion | Given the Hacking Drone Bay 17159 | -7/Zion | Found Prototype Device 17554 | -7/Zion | Imprinted 17557 | -7/Zion | Declared Zion's savior 17892 | -7/Zion | Identified Hacking Drone Bay 17900 | -7/Zion | Entered Proximity Caves 17900 | -6/Proximity Caves | Accompanied by 4 allies 17901 | -6/Proximity Caves | Identified exit to Factory 17988 | -6/Proximity Caves | Core integrity fell below 20% 18003 | -6/Proximity Caves | Attracted the attention of an 0b10 base 18036 | -6/Proximity Caves | Learned Extension emergency access door positions 18036 | -6/Proximity Caves | Learned Extension security intel 18120 | -6/Proximity Caves | System corruption reached 10% 18399 | -6/Proximity Caves | System corruption reached 30% 18410 | -6/Proximity Caves | Entered Factory 18410 | -6/Factory | Accompanied by 3 allies 18410 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18413 | -6/Factory | Loaded intel: 26 terminal locations 18578 | -6/Factory | Fabricated Railgun (x2) 18727 | -6/Factory | Lost 5 parts (1p2n1u1w) 18894 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 18895 | -6/Factory | Zion Hacker squad teleported in 19329 | -6/Factory | Garrison activated, responded to threat 19462 | -6/Factory | Zion Heavy squad teleported in 19619 | -6/Factory | Repaired Railgun 19651 | -6/Factory | Spotted B-75 Beast 19672 | -6/Factory | Destroyed B-75 Beast 19713 | -6/Factory | Terminal network hard line cut 20104 | -6/Factory | Discovered new exit (range 14) 20146 | -6/Factory | Identified exit to Factory 21002 | -6/Factory | Lost 5 parts (3n2w) 21210 | -6/Factory | First assault squad dispatched 21360 | -6/Factory | Destroyed 7 combat bots 21664 | -6/Factory | Discovered exit to Factory (range 11) 21681 | -6/Factory | Entered another Factory area 21681 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 22396 | -5/Factory | Build established: Trapper-Mutant 22761 | -5/Factory | System corruption reached 10% 22766 | -5/Factory | Lost 11 parts (2p5n1u3w) 22788 | -5/Factory | Core integrity fell below 50% 22881 | -5/Factory | First assault squad dispatched 22882 | -5/Factory | Terminal network hard line cut 22949 | -5/Factory | Discovered new exit (range 16) 23079 | -5/Factory | Identified exit to Upper Caves 23083 | -5/Factory | Entered Upper Caves 23095 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23137 | -5/Upper Caves | Destroyed 9 combat bots 23139 | -5/Upper Caves | Lost 8 parts (2n2u4w) 23294 | -5/Upper Caves | Released all parts (4) 23547 | -5/Upper Caves | System corruption reached 30% 23586 | -5/Upper Caves | Build established: Mutant 24074 | -5/Upper Caves | Build established: Trapper-Mutant 24430 | -5/Upper Caves | Released all parts (12) 24511 | -5/Upper Caves | Core integrity fell below 20% 24727 | -5/Upper Caves | Build established: Mutant 25042 | -5/Upper Caves | Destroyed by Micro Fission Core chain reaction Last Messages --------------- 24812_ System corrupted: Substantial component data lost. 24844_ System corrupted: Heat flow error (+295). 24854_ Acquired Mic. Fission Core. 24859_ System corrupted: Matter fused (-6). 24874_ System corrupted: Matter fused (-8). 24890_ System corrupted: Component data lost. 24905_ System corrupted: Heat flow error (+185). 24920_ E5SW4TK VXTT=8HZ1 TQB10Z,Q32|/XYA6 KJ 24935_ System corrupted: Heat flow error (+292). 24951_ ZGTVQGE|C5#PELJTKGHMREOGS3LJO 24967_ System corrupted: Matter fused (-5). 24982_ System corrupted: Energy discharge (-40). 25002_ System corrupted: Heat flow error (+197). 25018_ System corrupted: IFF burst signal emitted. 25033_ System corrupted: Substantial component data lost. 25042_ System corruption misinterpreted. 25042_ Triggered Dirty Bomb Trap. 25042_ An explosion rips through the floor. 25042_ Chain reaction triggered in Mic. Fission Core. 25042_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | #???????????????????????????????## ????#######???? | | ##??????????????????????????????## ####### ##???? | | #?????????????????????????????? ###### ##???? | | #?????????????????????????????? #???? | | #####????????????????????????? ????????? | | # #????????????????????????? ##?????????? | | # #???## ??? ##############[*! ####???????? | | #???### ##############!*! ####?? ????? | | # ###?## !!!%!|!= ## ?? ## | | # #### !=!#### ## | | ! #### ##########!=#### ## | | # ##?###????########### ### ## | | ## ##???????????######### ## ??????? # | | ### #???????######## #### ## "#??????????????? | | ### ##??????####### ## #" "##?????????????? | | ?# ##?????## ##" " #?????????????? | | ?# ####??## ##### ## " "##?????????????? | | ?# ##?## #####; ;# ### " "#?????########## | | ?# #### #####" ;####### ##????########### | | ## ### ####; ;###### ##????### ## | | ## ## ### ;# ##????## | | ## # ##????## | | ## # ######?????## ## | | ### ## ##### # ######??????### #### | | ?###### ## ##### ###########??### ### | | ????#### ## ##?#### #@#### ######???## | | ?????### ##??## ###?### | | ???????## ??? # ####### ## #+ | | ????????## ??? # ##### #" | | ?????????## ###?? # " #### #" | | ?????????? #???? # " " # | | ?????????## #???? # " " """" #" | | ??????????# #???? # " "" "" ### " | | ??????????# #?## """""" " ## | | ?????????? ?## """ " " ### ## T ! | | ?????????? ?? " " "" ### ## #" | | ?????????? """""" ### ## #" " | | ??????????###### "" " ### ## ## # | | ???????????##### " " ### # | | ??????????????## " " "" # | | ??????????????# "" """" #### | | ????????????## """ " ##### ## | | ????????????### " " ##### | | ????????????#### ? " ##?### | | ?????????????### ?? ##?### | | ?????????????????????? ##??## | | ??????????????????????? ##### ###??### | | ??????????????????????? ###### ####??#### | | ?????????????????????? ???????#####?????#### | | ??????????????????????????????####???????### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 16 EM Shielding 2 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 11 Recoil Reduction 5 Offensive Hacking 20 Trap Extractor Capacity 18 Item Schematics ----------------- Smartbomb Launcher | -7/Factory | Scanalyzed Railgun | -7/Factory | Scanalyzed Hvy. Battle Rifle | -7/Factory | Scanalyzed Imp. Trap Extractor | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -7/Factory | Preloaded Railgun | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DeepFireArray Manual? 0 Play Time 01:40:05 Cumulative 209.9 hours Start 2022.03.19 @ 22:50:58 End 2022.03.20 @ 11:29:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 294 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 68 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c0ddb87-4e8c-4f76-839b-0c033dbd3b4b