Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.06 @ 14:57:37 Player: CrossedViper Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (515) 2575 Value Destroyed (24338) 24338 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (13500) 13500 TOTAL SCORE: 51253 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8441 Follower Combat Kills 237 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -178 Cogmind --------- Core Integrity 0/1600 Matter 81/300 Energy 100/100 System Corruption 50% Temperature Cool (0) Movement Core (550) Ox10 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- High-capacity Storage Unit Spectral Analyzer Zionite Weapon Casing > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Reinforced Antimatter Reactor High-capacity Storage Unit Zionite Biocell (1000) Surveybot 24 Chip Advanced Transmission Jammer Gamma Rifle Vortex Driver Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Advanced Targeting Computer Centrium Heavy Armor Plating Centrium Heavy Armor Plating Centrium Heavy Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Micro Fission Core Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads High-capacity Storage Unit Zionite Biocell Surveybot 24 Chip Quantum Capacitor Advanced Transmission Jammer Zionite Weapon Casing Centrium Heavy Armor Plating Centrium Heavy Armor Plating Centrium Heavy Armor Plating Damper Plating Improved Component Analysis Suite Minesniffer Drone Bay Tesla Rifle Gamma Rifle Gamma Rifle Vortex Driver Hardcell Cannon Compact Tesla Bomb Launcher Precision Rocket Launcher Precision Rocket Launcher [Rating: 199] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Core Shielding Weapon Enhanced Autogun Energy Gun Tesla Rifle Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Linear Accelerator Launcher Compact Tesla Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . 2 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Utility 13 | . . . 2 . . . 2 . 1 . . . . . 2 . . . . . 2 . . . . 1 1 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 420 | . 11 8 35 4 . 6 30 19 10 11 6 5 20 3 28 21 9 14 15 1 18 6 38 6 . 11 14 71 Power 37 | . . . 4 . . 1 . 2 . 1 . . 1 . 2 3 . 1 1 . . . 4 1 . . 2 14 Engine 7 | . . . 4 . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Core 12 | . . . . . . . . 1 . 1 . . 1 . 1 2 . 1 . . . . 2 1 . . . 2 Reactor 18 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . 2 12 Propulsion 83 | . 3 2 8 2 . . 6 4 3 2 2 . 4 . 4 8 2 7 5 1 4 . 4 1 . 2 2 7 Treads 62 | . 3 2 8 2 . . 6 4 3 2 2 . 4 . 4 5 . . . . 1 . 4 1 . 2 2 7 Leg 9 | . . . . . . . . . . . . . . . . 1 . 3 3 1 1 . . . . . . . Wheel 11 | . . . . . . . . . . . . . . . . 2 2 4 2 . 1 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 152 | . 5 . 9 . . 2 13 5 4 2 2 2 4 2 13 3 5 5 6 . 7 3 19 2 . 6 4 29 Device 52 | . . . . . . . 3 1 1 1 2 . 1 . 1 1 3 3 4 . 3 . 11 1 . 2 2 12 Storage 17 | . 4 . 1 . . . 1 2 1 . . . . . . . . 1 . . 1 1 4 . . 1 . . Processor 14 | . . . . . . . 1 . 1 1 . 1 . . 4 . . . . . 1 1 1 . . . 1 2 Hackware 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 Protection 65 | . 1 . 8 . . 2 7 2 1 . . 1 3 2 8 2 2 1 2 . 1 1 2 1 . 3 1 14 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 148 | . 3 6 14 2 . 3 11 8 3 6 2 3 11 1 9 7 2 1 3 . 7 3 11 2 . 3 6 21 Energy Gun 23 | . 1 1 1 . . . 3 . . . . . 1 1 1 1 1 . 1 . 2 1 1 1 . . 1 5 Energy Cannon 17 | . . . 1 . . . 1 2 . . . . 1 . 1 . . . . . 1 2 3 1 . . 2 2 Ballistic Gun 69 | . 2 2 10 1 . 3 5 4 3 3 2 3 7 . 6 5 1 1 1 . 2 . 5 . . 2 1 . Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 5 Launcher 22 | . . 3 1 1 . . 2 . . 3 . . . . 1 1 . . . . . . 1 . . . 1 8 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . . . 2 . . . . . . . . . . 1 . 1 . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 4 . . . . 1 . . . . 4 . 1 . . . 5 . 2 . 2 . . . 3 9 Parts Lost 131 | . . 6 4 . . 2 13 . . 6 4 . 7 1 11 11 1 7 . . 2 . 10 1 . 4 2 39 Power 16 | . . 1 . . . . . . . 1 . . 1 . 1 1 . . . . . . 2 . . . . 9 Propulsion 24 | . . 2 2 . . . 3 . . 2 . . 1 . . 4 1 2 . . 1 . 2 . . . . 4 Utility 48 | . . . 1 . . 1 4 . . 1 2 . 2 1 5 3 . 4 . . 1 . 2 1 . 2 1 17 Weapon 43 | . . 3 1 . . 1 6 . . 2 2 . 3 . 5 3 . 1 . . . . 4 . . 2 1 9 Highest Loss Streak 25 | . . 4 4 . . 1 5 . . 5 2 . 4 1 9 5 1 7 . . 2 . 6 1 . 2 2 25 Average Slot Usage (%) 90 | . 95 94 95 100 100 99 99 99 99 97 98 98 95 92 97 86 89 83 84 82 75 70 80 85 89 83 83 75 Engine 3 | . 14 10 9 11 11 11 9 8 7 4 . . . . 2 . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . 7 7 6 7 3 3 11 11 7 . . . . 8 10 9 5 1 Reactor 1 | . . . . . . . . . . . . . . . . 2 . . 1 5 5 5 5 1 . . 3 10 Treads 13 | . 26 28 22 22 22 22 18 18 15 15 15 15 14 15 13 10 12 1 . . 3 5 6 8 10 9 8 7 Leg 1 | . 1 . . . . . . . . . . . . . . . . 6 5 17 5 . . . . . . . Device 7 | . . . . . . . 1 1 14 9 13 14 6 . 2 5 10 11 14 11 11 7 8 10 10 11 11 10 Storage 20 | . 17 28 22 22 22 22 27 26 22 23 23 23 23 23 20 17 17 16 17 17 14 14 20 21 21 19 17 15 Processor 8 | . . . . . . . 7 . 6 12 15 15 15 15 21 17 5 5 5 5 8 10 13 15 15 13 12 8 Hackware 1 | . . . . . . . 6 7 . . . . . . . . . . . . 4 5 4 . . . . . Protection 9 | . 5 . 19 22 22 21 11 17 7 7 . . 4 7 12 6 10 5 4 5 5 5 3 3 5 6 11 11 Energy Gun 1 | . 10 3 . . . . 3 . . . . . . . 3 2 3 5 4 5 3 4 1 4 5 3 . . Energy Cannon 1 | . . . . . . . . 7 . . . . . . . . . . . . . 5 5 4 5 4 6 1 Ballistic Gun 13 | . 17 13 20 18 22 22 11 10 22 21 22 22 21 22 14 12 13 10 10 11 5 5 5 6 5 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 310 | 13 40 41 54 54 54 54 69 87 89 92 83 89 90 89 109 111 110 174 198 198 205 234 211 175 171 178 206 310 Greatest Support 150 | 20 40 40 40 40 40 40 40 43 46 44 44 44 48 48 58 66 66 45 75 80 80 75 105 98 98 150 150 150 Greatest Overweight (x) 11 | . . 1 1 1 1 1 1 2 2 2 1 2 4 1 2 11 6 6 5 2 3 3 2 2 1 1 2 10 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 2 1 4 3 2 2 2 1 1 1 1 1 1 Largest Inventory Capacity 38 | . 16 16 16 16 16 16 22 24 24 24 24 24 24 24 24 24 24 38 38 38 38 38 38 36 36 36 36 36 Average Capacity 26 | . 8 16 16 16 16 16 22 23 23 24 24 24 24 24 24 24 24 33 38 38 37 37 35 36 36 36 36 35 Most Carried 38 | . 11 9 16 16 16 16 22 24 24 24 18 22 24 24 24 24 24 26 38 38 38 38 38 36 36 36 36 36 Average Carried 24 | . 6 8 14 15 15 14 18 22 23 21 16 19 22 23 22 23 21 22 32 37 35 34 34 36 36 35 33 32 Final Capacity 38 | 6 16 16 16 16 16 16 22 24 24 24 24 24 24 24 24 24 24 38 38 38 38 38 36 36 36 36 36 12 Final Carried 38 | 6 9 5 16 16 16 16 22 24 24 18 17 21 24 24 23 24 24 24 38 38 36 37 36 36 36 36 36 8 Class Distribution -------------------- 38% | Hauler-Mutant 19% | Hauler-Gunner 15% | Mutant 8% | Scavenger-Mutant 7% | Hauler-Tank 5% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Gunner | -7/Deep Caves Hauler-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Tank | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Hauler-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Res Acc Matter Collected 12251 | 200 178 193 1144 121 . 290 811 507 334 240 318 18 578 314 554 746 251 338 . 224 224 294 984 230 . 82 276 2802 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29465 | . 389 108 1614 68 . 413 1505 876 487 310 489 . 701 329 1088 1072 429 448 . 489 380 951 2750 302 . 794 416 13057 Parts 1226 | . 23 14 119 15 . 16 70 60 23 20 29 . 27 20 72 47 8 16 . 14 29 4 89 12 . 29 6 464 Haulers Intercepted 20 | . 1 . 6 . . . . 4 . . . . . . . . . . . . . . 2 . . . 3 4 Recyclers Shooed 14 | . 1 . 2 . . . . 1 . . . . . . 1 1 . . . . 1 . 4 . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 159 | . . . . . . . . . . 14 25 4 . 19 . . 4 10 71 7 . . . 5 . . . . Prevented 25 | . . . . . . . . . . 4 . . . . . . . 6 1 7 . . . 7 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 419 | . 12 16 29 5 . 6 30 11 7 7 12 . 15 7 20 19 2 7 . 3 4 6 31 5 . 15 3 147 Melee 6 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . 1 Guns 174 | . 12 1 23 1 . 6 22 6 7 5 12 . 14 7 14 13 2 7 . 2 . 3 7 1 . 7 . 2 Cannons 57 | . . . . . . . 1 5 . . . . 1 . . . . . . . 1 3 21 2 . 2 1 20 AOE 98 | . . 15 6 4 . . 6 . . 2 . . . . 6 4 . . . . . . 1 . . 2 1 51 Classes Destroyed 25 | . 4 4 5 . . 1 . 1 1 . . . 1 . 2 . . . . . . 1 . . . . . 5 Worker 31 | . . 1 3 1 . . . 2 1 . . . . . 2 2 . . . . 5 . 3 . . . . 11 Builder 16 | . . 1 . 1 . . . 2 . . . . . . 4 . . . . . 1 . 2 . . . . 5 Tunneler 4 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Hauler 20 | . 1 . 6 . . . . 4 . . . . . . . . . . . . . . 2 . . . 3 4 Recycler 20 | . . . 3 . . 1 1 . 1 . . . . . 1 2 . . . . . . 7 . . . . 4 Mechanic 6 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Operator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Watcher 10 | . . . 2 . . . 1 1 1 . . . . . . . . . . . . . . . . . . 5 Swarmer 65 | . 6 6 7 4 . . . 1 . 2 7 . . 3 8 12 . . . . . . 5 . . 4 . . Saboteur 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Grunt 150 | . 6 . 12 1 . 5 20 3 4 3 4 . . 3 2 3 . 4 . 3 . . 7 . . 6 1 63 Brawler 9 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 7 Duelist 21 | . . . 2 . . . 1 . . 1 1 . . . . . . . . . . . 2 . . . . 14 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 44 | . . . 8 . . . 8 7 2 1 . . . 1 7 2 . . . . 1 . 2 1 . 1 . 3 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 30 | . . . . . . . . . . . . . . . 1 1 . 2 . . 2 . 4 2 . . 1 17 Programmer 50 | . . . . . . . . . 1 . 1 . . . 1 1 2 1 . . 1 . 10 2 . 4 1 25 Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Z-Light 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Assembled 15 | . . 9 . . . . . . . . . . 6 . . . . . . . . . . . . . . . Best Kill Streak 36 | . 5 7 9 5 . 3 10 6 2 7 4 . 5 3 7 5 2 4 . 2 3 2 8 4 . 4 2 36 Combat Bots Only 31 | . 5 6 6 5 . 3 9 3 2 7 4 . 5 3 3 5 2 4 . 2 2 2 8 4 . 4 1 31 Max Kills in Single Turn 5 | . 1 3 3 2 . 1 3 2 1 2 2 . 2 2 5 2 1 1 . 1 2 1 2 1 . 2 1 3 Gunslinging 1 | . . . 1 . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . Exploded 3 | . . 3 3 2 . . 3 . . 2 . . . . 2 2 . . . . . . 1 . . 2 1 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Res Acc Damage Taken 49202 | . 360 768 1444 121 . 619 2171 810 243 1129 548 . 2209 665 2393 2761 447 1551 . 251 1308 302 3794 610 . 1256 367 23075 Core 4141 | . 76 152 178 8 . 27 225 44 22 95 30 . 437 . 404 104 18 116 . 18 73 91 168 39 . 178 25 1613 Absorbed by Shields 3345 | . . . . . . . . . 98 113 81 . . . . . . . . . . . . . . . . 3053 Reduced by Siege Mode 841 | . . . . . . . . . . . . . . . . . . . . . . . 158 28 . 61 7 587 Core Remaining (%) 59 | 100 . 8 . . . 46 . 51 . . . . . 16 52 . . . . 74 . . . . 67 86 98 . Volleys Fired 1375 | . 38 26 118 9 . 31 114 68 26 17 28 . 60 25 48 63 13 33 2 14 14 40 119 27 . 88 27 327 Largest 3 | . 2 2 2 2 . 2 2 2 3 3 3 . 3 3 3 3 3 3 1 3 3 3 3 1 . 1 2 3 Hottest 269 | . 90 70 46 46 . 46 123 96 75 75 75 . 118 75 126 129 121 126 65 121 148 160 263 105 . 105 175 269 Shots Fired 2449 | . 75 30 230 13 . 62 206 136 78 40 80 . 163 63 125 149 39 75 2 36 32 68 233 24 . 86 35 369 Gun 1732 | . 75 11 224 9 . 62 195 80 78 36 80 . 149 63 117 144 39 75 2 36 18 41 91 16 . 42 . 49 Cannon 492 | . . . . . . . 4 56 . . . . 12 . 6 . . . . . 14 27 142 8 . 44 33 146 Launcher 223 | . . 19 6 4 . . 7 . . 4 . . . . 2 5 . . . . . . . . . . 2 174 Special 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kinetic 1624 | . 51 6 224 9 . 62 160 80 78 36 80 . 149 62 101 121 34 57 . 22 19 41 109 . . . 12 111 Thermal 284 | . 24 5 . . . . 4 56 . . . . 14 1 22 23 . . . . . . 68 8 . 44 8 7 Explosive 51 | . . 19 6 4 . . 7 . . 3 . . . . . . . . . . . . . . . . 2 10 Electromagnetic 461 | . . . . . . . 35 . . 1 . . . . 2 5 5 18 2 14 13 . 56 16 . 42 12 240 Entropic 28 | . . . . . . . . . . . . . . . . . . . . . . 27 . . . . 1 . Robot Hit Streak 40 | . 10 8 18 4 . 13 22 13 17 18 13 . 8 13 27 40 12 17 . 9 8 24 33 22 . 15 11 21 Robot Miss Streak 7 | . 3 3 4 2 . 4 4 6 6 4 3 . 7 7 4 7 1 2 . 2 4 1 2 1 . 1 2 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 1 1 . . . . . Secondary Targets 30 | . 2 . 4 . . 3 2 . 1 4 3 . 4 3 . 2 1 1 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 . . 1 1 . 1 2 1 . 1 1 . 1 1 1 . . . . . . . . . . Capacitor 159 | . . . . . . . . . . . . . . . . . . . . . . . 25 24 . 86 . 24 Shots Hit Robots 1731 | . 46 15 168 6 . 43 158 76 55 23 47 . 89 39 98 116 29 62 . 28 27 60 179 21 . 65 23 258 Core Hits 1057 | . 26 42 67 11 . 19 79 28 23 12 26 . 44 18 67 66 10 21 . 11 15 10 77 6 . 27 9 343 Critical Hits 54 | . . . 2 . . . . 7 . . . . 2 . 1 . 1 1 . 1 . 4 20 3 . 10 . 2 Critical Kills 15 | . . . . . . . . 3 . . . . 1 . . . 1 . . . . . 6 . . 4 . . Critical Parts Destroyed 31 | . . . 2 . . . . 4 . . . . 1 . 1 . . 1 . 1 . 1 10 3 . 5 . 2 Melee Attacks 34 | . . . 4 . . . . 2 . . . . 10 . . . . . 4 . 14 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . 4 . . . . 2 . . . . . . . . . . 4 . 14 . . . . . . . Piercing 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69033 | . 528 1125 3370 439 . 655 3352 1725 969 625 893 . 1626 615 3517 2424 674 1422 . 656 1388 3324 6794 628 . 2339 1199 28746 Guns 23758 | . 527 123 2453 65 . 655 2490 828 969 357 893 . 1451 615 2117 2104 674 1422 . 606 265 916 1805 326 . 856 . 1241 Cannons 17055 | . . . . . . . 65 799 . . . . 165 . 87 . . . . . 302 2408 3892 302 . 1334 1027 6674 Explosions 27190 | . . 999 715 374 . . 794 98 . 268 . . . . 1313 267 . . . 50 189 . 1034 . . 149 172 20768 Melee 793 | . . . 174 . . . . . . . . . . . . . . . . . 619 . . . . . . . Ramming 227 | . 1 3 28 . . . 3 . . . . . . . . 53 . . . . 13 . 63 . . . . 63 Kinetic 25240 | . 333 60 2453 65 . 655 1892 828 969 357 893 . 1451 615 1708 1483 514 1092 . 278 337 916 2430 . . . 396 5515 Thermal 11624 | . 194 63 . . . . 127 799 . 136 . . 175 . 1572 621 . . . . 189 . 2794 302 . 1483 280 2889 Explosive 7584 | . . 999 715 374 . . 732 98 . . . . . . . . . . . . . . 224 . . . 172 4270 Electromagnetic 21157 | . . . . . . . 598 . . 132 . . . . 237 267 160 330 . 378 230 . 1283 326 . 856 351 16009 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 793 | . . . 174 . . . . . . . . . . . . . . . . . 619 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2408 | . . . . . . . . . . . . . . . . . . . . . . 2408 . . . . . . Highest Corruption 50 | . . . . . . . . . . 6 6 6 . . 1 . . 2 2 . 1 23 35 35 35 18 . 50 Average Corruption 17 | . . . . . . . . . . 5 6 6 . . 1 . . 1 2 . 1 18 28 35 35 4 . 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 533 | . . . . . . . . . . 20 24 1 . . . . . 6 3 . . 41 184 81 4 16 . 153 Message Errors 69 | . . . . . . . . . . 4 4 . . . . . . 3 2 . . 5 27 9 . 2 . 13 Matter Fused 70 | . . . . . . . . . . 4 7 . . . . . . . . . . 5 23 10 . 1 . 20 Heat Flow Errors 33 | . . . . . . . . . . 6 . . . . . . . 2 1 . . 4 6 7 . . . 7 Energy Discharges 41 | . . . . . . . . . . 1 5 1 . . . . . . . . . 3 10 9 1 3 . 8 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 Data Loss (minor) 30 | . . . . . . . . . . 1 . . . . . . . . . . . 3 8 7 1 4 . 6 Data Loss (major) 16 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 5 2 2 . . 4 Misfires 17 | . . . . . . . . . . 2 . . . . . . . . . . . . 6 . . . . 9 Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 2 Misdirections 50 | . . . . . . . . . . . . . . . . . . . . . . 4 16 22 . . . 8 Targeting Errors 161 | . . . . . . . . . . 1 6 . . . . . . . . . . 14 67 9 . 4 . 60 Weapon Failures 33 | . . . . . . . . . . . 1 . . . . . . 1 . . . 2 14 3 . 2 . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2303 | . . 16 49 9 . . 11 29 . . . . . . 209 . . . . . 212 . 273 57 . 108 42 1288 Projectiles 1136 | . . . . . . . . 29 . . . . . . . . . . . . 15 . 116 57 . 108 42 769 Explosions 997 | . . 16 49 9 . . 11 . . . . . . . 209 . . . . . 27 . 157 . . . . 519 Melee 170 | . . . . . . . . . . . . . . . . . . . . . 170 . . . . . . . Knockbacks 46 | . . . . . . . . . . . . . . . . . . . . . 2 . 7 . . . 2 35 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 45 | . . . . . . . . . . . . . . . . . . . . . 2 . 7 . . . 2 34 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1608 | . . 122 42 55 . . 51 50 . 15 . . . . 188 . . . . . 132 . 261 . . . . 692 Shots 61 | . . 5 1 2 . . 4 1 . 1 . . . . 6 . . . . . 3 . 3 . . . . 35 Rammed 24 | . 1 1 4 . . . 1 . . . . . . . . 8 . . . . 1 . 4 . . . . 4 Targets Rammed 26 | . 1 1 4 . . . 1 . . . . . . . . 10 . . . . 1 . 4 . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Highest Temperature 445 | . 183 10 12 . . 62 255 273 92 261 290 . 173 268 267 117 6 306 229 17 26 252 328 199 . 198 197 445 Average Temperature 93 | . 56 10 3 . . 20 53 71 30 94 119 . 67 114 109 27 2 139 129 7 8 65 101 85 . 102 91 133 Received Heat Transfer 6203 | . 105 40 492 12 . 342 1035 234 68 75 159 . 699 198 291 504 . 174 . 72 . . 267 18 . 69 18 1331 Effects 18 | . . . . . . . 2 . . . 2 . . 3 . . . 1 . . . . . . . . . 10 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Interference 14 | . . . . . . . 1 . . . 2 . . 3 . . . 1 . . . . . . . . . 7 Siege Activations 40 | . . . . . . . . . . . . . . . . . . . . . . 2 14 2 . 5 1 16 Total Turns 795 | . . . . . . . . . . . . . . . . . . . . . . 41 226 23 . 71 8 426 Longest Duration 70 | . . . . . . . . . . . . . . . . . . . . . . 25 37 20 . 33 8 70 Robots Corrupted 89 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 4 2 . 3 1 77 Combat Hostiles 81 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 2 . 2 1 72 Parts Fried 191 | . . . . . . . 2 . . . . . . . . 2 . 2 . . 1 . 15 3 . 14 6 146 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Parts Melted 17 | . 3 . . . . . . 2 . . . . . . . . . . . . 1 . 5 . . . . 6 Heat Transferred 11706 | . 544 185 . . . . 161 1369 . 150 . . 137 . 1292 666 . . . . 150 . 2876 259 . 1210 259 2448 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 27 | . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . 1 . . 1 . 21 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Res Acc Peak Influence 3638 | . 202 218 543 301 . 130 426 502 333 . . . . . 514 695 . . . . 293 91 407 . . 285 490 3638 Initial 251 | . . 78 1 181 . . 3 133 177 . . . . . . 251 . . . . . 70 . . . . 103 189 Average 361 | . 86 171 305 113 . 36 258 281 209 . . . . . 197 509 . . . . 76 74 190 . . 98 281 1497 Maximum Alert Level 5 | . 1 1 2 1 . . 2 2 1 . . . . . 2 2 . . . . 1 . 2 . . 1 2 5 Low Security (%) 47 | . 96 57 30 98 . 100 31 33 28 . . . . . 56 . . . . . 80 100 45 . . 85 18 1 Level 1 30 | . 3 42 35 1 . . 44 47 71 . . . . . 27 19 . . . . 19 . 52 . . 14 80 14 Level 2 13 | . . . 34 . . . 23 19 . . . . . . 15 80 . . . . . . 2 . . . 1 14 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 91 | . 4 . 4 1 . . 9 4 3 . . . . . 4 4 . . . . 2 1 6 . . 3 4 42 Investigation 13 | . 4 . 2 . . . 2 1 2 . . . . . 1 . . . . . 1 . . . . . . . Extermination 12 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 . 4 . . 2 . 3 Reinforcement 25 | . . . 2 1 . . 4 3 . . . . . . 1 . . . . . . . 1 . . 1 4 8 Assault 31 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 . . . . 27 Garrison 10 | . . . . . . . 3 . . . . . . . . 3 . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . 1 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . 4 Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 3 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Res Acc Distress Signals 28 | . 2 . 4 1 . . 1 5 . . . . . . . 1 . . 1 . . . 4 . . . 3 6 Communications Jammed 15 | . . . . . . . . . 1 . . . . . . . . . . . . . 14 . . . . . Distress Signals 15 | . . . . . . . . . 1 . . . . . . . . . . . . . 14 . . . . . Times Spotted 646 | . 16 18 48 5 . 6 43 28 15 6 12 . 14 7 22 37 4 12 5 6 9 5 44 5 . 20 8 251 Peak Tracking Total 27 | . 4 3 7 4 . 3 8 4 4 7 4 . 5 3 5 7 3 4 5 3 5 2 8 4 . 7 3 27 Tactical Retreats 23 | . . 1 . . . . 2 1 2 . 1 . . . 1 2 2 . . 2 . 1 2 . . 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Res Acc Traps Triggered 15 | . 2 . . . . . . 2 . . . . . . . . . . . . 5 . 2 . . 2 . 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Triggered 10 | . . . . . . . . . . . . . . 2 . . . . 7 . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Res Acc Machines Disabled 51 | . . . 3 . . . 3 6 1 1 . . 2 . 10 2 . . 1 . 9 . 8 . . . 2 3 Max in Single Turn 9 | . . . 1 . . . 1 1 1 1 . . 1 . 5 1 . . 1 . 9 . 4 . . . 1 1 Garrison Access 6 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Res Acc Machines Accessed 61 | . 5 . 9 . . . 10 10 4 . 1 . . . 4 . . . 5 . 5 . 4 . . 3 . 1 Terminals 32 | . 3 . 6 . . . 6 6 3 . . . . . 1 . . . . . 1 . 3 . . 2 . 1 Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Stations 5 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . Recycling Units 7 | . 2 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . 1 . . Garrison Access 4 | . . . . . . . 1 1 . . . . . . 1 . . . . . 1 . . . . . . . Total Hacks 166 | . 16 . 15 . . . 28 36 12 . 1 . . . 10 . . . 12 . 16 . 14 . . 4 . 2 Successful 97 | . 6 . 11 . . . 15 24 5 . 1 . . . 6 . . . 12 . 6 . 8 . . 2 . 1 Failed 68 | . 10 . 4 . . . 12 12 7 . . . . . 4 . . . . . 10 . 6 . . 2 . 1 Catastrophic 8 | . 1 . . . . . 1 1 2 . . . . . 1 . . . . . . . . . . 2 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 12 . 11 . . . 23 16 6 . . 4 . . 2 . . . . . 2 . 5 . . . . . Terminals 98 | . 12 . 11 . . . 20 29 8 . . . . . 2 . . . . . 2 . 10 . . 2 . 2 Fabricators 8 | . . . . . . . . . . . . . . . 3 . . . . . 5 . . . . . . . Repair Stations 16 | . . . 2 . . . 5 5 . . . . . . . . . . . . . . 4 . . . . . Recycling Units 9 | . 4 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . . . . 4 . . . . . 4 . . . . . 7 . . . . 2 . . Garrison Access 5 | . . . . . . . 1 1 . . . . . . 1 . . . . . 2 . . . . . . . Terminal Hacks 41 | . 1 . 2 . . . 5 13 2 . 1 . . . . . . . 12 . . . 4 . . . . 1 Record 11 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . 1 Robot Analysis 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . 1 . . . 1 2 1 . . . . . . . . . . . . . 1 . . . . . Unreport Threat 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . 2 . . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 12 | . . . 2 . . . 4 4 . . . . . . . . . . . . . . 2 . . . . . Scan Component 6 | . . . 1 . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . Repair 6 | . . . 1 . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . 2 . . . . . 3 . . . . . 4 . . . . 2 . . Insert Component 8 | . . . . . . . . . 1 . . . . . 3 . . . . . 3 . . . . 1 . . Analyze 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 27 | . 5 . 7 . . . 5 6 1 . . . . . 1 . . . . . . . 2 . . . . . Terminals 20 | . 3 . 5 . . . 3 5 1 . . . . . 1 . . . . . . . 2 . . . . . Track 17 | . 3 . 5 . . . 2 3 1 . . . . . 1 . . . . . . . 2 . . . . . Botnet 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 . 3 . . . 7 5 4 . . . . . 2 . . . . . 5 . 4 . . 3 . 1 Full Trace Events 5 | . 1 . . . . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Matter 234 | . . . . . . . . . . . . . . . . . . . . . 234 . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . Parts Repaired 6 | . . . 1 . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . Time 309 | . . . 26 . . . 70 77 . . . . . . . . . . . . . . 136 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Res Acc Total Allies 7 | . . 3 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . 3 . 1 1 . . . . . . . . . . . . . . . . . Highest-Rated Group 93 | . . 40 . . . . . 93 . 26 26 . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 . . . . . 31 . 26 26 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 54 | . . 5 . . . . . 47 . . 2 . . . . . . . . . . . . . . . . . Total Damage 788 | . . 28 . . . . . 760 . . . . . . . . . . . . . . . . . . . . Kills 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Res Acc Robot Analysis Total 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . 1 1 2 . . . . . . . 2 . . . 3 . . . . Drone Launches 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Drone Recoveries 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Decoded 0b10 Intel 47 | . . . . . . . . . . . . . . . 24 23 . . . . . . . . . . . . Traps 38 | . . . . . . . . . . . . . . . 22 16 . . . . . . . . . . . . Emergency Access 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Garrisons 4 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Res Acc Turns Passed 28325 | . 695 429 2006 1013 881 987 1491 1242 910 848 822 1838 1350 439 1145 762 954 461 1365 805 938 477 1786 929 76 943 591 2142 Spaces Moved 13031 | 1 340 214 850 518 463 469 579 475 430 450 458 1105 603 200 497 267 442 192 846 449 422 163 658 473 43 435 291 698 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 11287 | . 313 214 850 518 463 469 579 475 430 450 458 1105 603 200 497 190 438 . . . 275 163 658 473 43 435 291 697 Legs 945 | 1 27 . . . . . . . . . . . . . . . . 80 241 449 147 . . . . . . . Wheels 798 | . . . . . . . . . . . . . . . . 77 4 112 605 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 190 190 190 180 180 172 165 165 165 185 185 180 130 160 120 140 166 166 200 172 180 180 172 172 165 Average Speed 179 | 120 156 169 178 190 190 190 188 201 187 173 165 165 188 185 188 182 198 174 151 166 188 210 189 186 180 178 172 171 Slowest Speed 550 | 120 160 180 180 190 190 190 190 210 200 185 165 185 250 185 200 270 205 210 230 166 200 220 200 200 180 180 185 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 2 54 62 70 99 79 96 57 86 12 79 70 85 75 47 16 11 55 28 94 69 12 87 23 60 10 18 18 27 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 9 | . 2 1 2 . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 . . . 1 1 1 . . . . 1 1 . . . . . . . 1 1 . 1 . . Unknown Exits Taken 16 | 1 . 1 . 1 1 1 . . . 1 1 1 1 . . 1 1 1 1 1 . . . . 1 . 1 . Scrap Searched 18 | . . 1 . 2 . 1 . . . 3 . 1 . 2 . . 1 . . 4 . . . 3 . . . . Spaces Dug 63 | . . . 14 12 . . . 2 . 23 . . . . . 1 . . 1 . 1 . . 1 . 6 . 2 Terrain Destroyed 524 | . . 118 32 23 . . 8 2 . 44 . . . 1 32 7 1 9 1 2 28 4 86 1 . 22 10 93 Melee 6 | . . . 2 . . . . 2 . . . . . . . . . . 1 . 1 . . . . . . . Projectile 77 | . . . . . . . . . . . . . . 1 2 3 1 9 . 2 3 4 19 1 . 14 . 18 AOE 441 | . . 118 30 23 . . 8 . . 44 . . . . 30 4 . . . . 24 . 67 . . 8 10 75 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Res Acc Total 16093 | . 434 249 1112 534 468 513 783 639 512 497 494 1118 730 244 623 413 495 260 926 479 517 231 1019 519 42 606 346 1290 Wait 629 | . 18 1 44 . . . 32 35 22 1 2 . 6 12 17 34 22 2 24 14 5 11 142 13 . 50 5 117 Move 13002 | . 339 213 849 517 462 468 578 474 429 448 457 1104 602 199 496 266 441 191 845 448 422 162 657 472 42 433 290 698 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 296 | . 13 . 29 2 3 5 23 21 15 . 1 5 18 4 17 7 5 13 17 1 16 7 41 . . 9 5 19 Fast Attach 99 | . 2 . 8 . . . 3 4 1 1 . 3 2 . 7 11 2 2 5 . 6 1 10 3 . 3 4 21 Attach 188 | . 3 4 6 2 . 2 16 6 2 6 4 1 11 2 13 7 5 10 6 . 10 4 17 . . 4 9 38 Detach 31 | . . . . . . . . 1 . . . . 1 . 1 . 1 4 9 . 2 2 2 . . 1 1 6 Swap 133 | . 6 4 21 2 . 4 11 9 7 4 2 1 7 1 8 3 2 2 4 1 2 1 11 3 . 4 1 12 Drop 239 | . 14 . 29 2 3 3 5 19 10 . . 4 13 1 16 12 4 3 10 1 20 3 16 1 . 13 4 33 Fire 1375 | . 38 26 118 9 . 31 114 68 26 17 28 . 60 25 48 63 13 33 2 14 14 40 119 27 . 88 27 327 Melee 34 | . . . 4 . . . . 2 . . . . 10 . . . . . 4 . 14 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . 1 1 4 . . . 1 . . . . . . . . 10 . . . . 1 . 4 . . . . 4 Escape Stasis 19 | . . . . . . . . . . 1 . . . . . . . . . . 5 . . . . 1 . 12 Rewire 19 | . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 15) 696 | -10/Materials | Entered Mines 948 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 982 | -10/Mines | Assembled infested the area 1004 | -10/Mines | Core integrity fell below 50% 1037 | -10/Mines | Core integrity fell below 20% 1051 | -10/Mines | Lost 4 parts (1p1n2w) 1110 | -10/Mines | Learned location of Zion (-7) 1110 | -10/Mines | Discovered new exit (range 6) 1125 | -10/Mines | Entered Materials 1125 | -9/Materials | Evolved 2 slots: Utility x2 1275 | -9/Materials | Lost 4 parts (2n1u1w) 1504 | -9/Materials | Identified exit to Mines 1866 | -9/Materials | Build established: Scavenger-Mutant 2326 | -9/Materials | Discovered new exit (range 13) 2708 | -9/Materials | Discovered new exit (range 16) 2865 | -9/Materials | Repaired Core Shielding 3131 | -9/Materials | Entered Mines 3137 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3313 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3313 | -9/Mines | Discovered new exit (range 5) 3404 | -9/Mines | Build established: Mutant 3507 | -9/Mines | Discovered new exit (range 7) 3870 | -9/Mines | Discovered new exit (range 5) 4144 | -9/Mines | Entered Exiles 4144 | -9/Exiles | Found Exiles lab abandoned 4996 | -9/Exiles | Discovered new exit (range 14) 5025 | -9/Exiles | Entered Mines 5040 | -8/Mines | Core integrity fell below 50% 5310 | -8/Mines | Discovered new exit (range 15) 5624 | -8/Mines | Discovered new exit (range 9) 6012 | -8/Mines | Entered Materials 6012 | -8/Materials | Evolved 2 slots: Utility x2 6326 | -8/Materials | Build established: Hauler-Mutant 6335 | -8/Materials | Discovered new exit (range 3) 6423 | -8/Materials | Central database locked down 6741 | -8/Materials | Discovered new exit (range 7) 6932 | -8/Materials | Destroyed 9 combat bots 6941 | -8/Materials | Lost 5 parts (2n1u2w) 7184 | -8/Materials | Repaired Arm. Treads 7224 | -8/Materials | Repaired Imp. Terrain Scanner? 7319 | -8/Materials | Lost 3 parts (2u1w) 7388 | -8/Materials | Identified exit to Storage 7503 | -8/Materials | Entered Storage 7503 | -8/Storage | Allied Derelicts emerged from ambush trap array 7504 | -8/Storage | Identified exit to Recycling 7617 | -8/Storage | Identified exit to Factory 8001 | -8/Storage | Repaired Cld. Ion Engine? 8318 | -8/Storage | Repaired Lrg. Storage Unit 8745 | -8/Storage | Entered Factory 8745 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9072 | -7/Factory | Build established: Hauler-Tank 9145 | -7/Factory | Identified exit to Lower Caves 9655 | -7/Factory | Entered Lower Caves 9655 | -7/Lower Caves | Spotted B-75 Beast 9656 | -7/Lower Caves | Encountered a Warlord checkpoint 9876 | -7/Lower Caves | Crushed by falling debris 10013 | -7/Lower Caves | Learned location of 1 exit from Factory 10176 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10222 | -7/Lower Caves | Lost 5 parts (1p2n2w) 10225 | -7/Lower Caves | Destroyed 7 combat bots 10445 | -7/Lower Caves | Discovered new exit (range 12) 10503 | -7/Lower Caves | Entered another Lower Caves area 10503 | -7/Lower Caves | Accompanied by 1 ally 10571 | -7/Lower Caves | Discovered new exit (range 7) 10795 | -7/Lower Caves | Found Prototype Device 10924 | -7/Lower Caves | Learned location of 1 exit from Factory 10973 | -7/Lower Caves | Build established: Hauler-Gunner 11098 | -7/Lower Caves | Discovered new exit (range 21) 11325 | -7/Lower Caves | Entered Zion 11380 | -7/Zion | System corruption cleaned by Quarantine Array 11512 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11551 | -7/Zion | Discovered new exit (range 14) 11675 | -7/Zion | Learned location of 2 exits from Factory 12097 | -7/Zion | Learned location of Data Miner (-6) 12127 | -7/Zion | Learned 4 Factory zone layouts 12137 | -7/Zion | Learned Factory emergency access door positions 12335 | -7/Zion | Found CR-A16's Pointy Stick 13127 | -7/Zion | Opened final containment barrier to the Deep Caves 13158 | -7/Zion | Discovered new exit (range 3) 13158 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13163 | -7/Zion | Entered Deep Caves 13472 | -7/Deep Caves | Attacked by Z-Imprinter 13494 | -7/Deep Caves | Destroyed Z-Imprinter 13531 | -7/Deep Caves | Lost 4 parts (1p1u2w) 13680 | -7/Deep Caves | Z-Facility disabled 13757 | -7/Deep Caves | Core integrity fell below 50% 13825 | -7/Deep Caves | Found Prototype Protection 13930 | -7/Deep Caves | Core integrity fell below 20% 13991 | -7/Deep Caves | Found Prototype Protection 13994 | -7/Deep Caves | Found Prototype Protection 13996 | -7/Deep Caves | Identified Zio. Heavy Carapace 14002 | -7/Deep Caves | Found Zio. Heavy Carapace 14014 | -7/Deep Caves | Found Zio. Heavy Carapace 14377 | -7/Deep Caves | Found Surveybot 24 Chip 14500 | -7/Deep Caves | Discovered new exit (range 7) 14513 | -7/Deep Caves | Entered Proximity Caves 14514 | -6/Proximity Caves | Identified exit to Factory 14565 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14952 | -6/Proximity Caves | Entered Factory 14952 | -6/Factory | Evolved 2 slots: Utility x2 14952 | -6/Factory | Identified Zio. Weapon Casing (x2) 14953 | -6/Factory | Identified exit to Factory 14954 | -6/Factory | Identified exit to Lower Caves 14970 | -6/Factory | Found Launcher Loader 15063 | -6/Factory | Discovered exit to Lower Caves (range 16) 15492 | -6/Factory | Spotted B-75 Beast 15521 | -6/Factory | Destroyed B-75 Beast 15560 | -6/Factory | Lost 9 parts (1p4u4w) 15626 | -6/Factory | Identified Heart of Steel 16002 | -6/Factory | First assault squad dispatched 16044 | -6/Factory | Build established: Scavenger-Tank 16097 | -6/Factory | Entered another Factory area 16097 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16148 | -5/Factory | Garrison activated, responded to threat 16320 | -5/Factory | Lost 5 parts (1p2n1u1w) 16611 | -5/Factory | Build established: Scavenger-Gunner 16697 | -5/Factory | First assault squad dispatched 16801 | -5/Factory | Discovered new exit (range 16) 16859 | -5/Factory | Entered Upper Caves 16990 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17161 | -5/Upper Caves | Build established: Scavenger-Tank 17467 | -5/Upper Caves | Discovered new exit (range 5) 17813 | -5/Upper Caves | Entered another Upper Caves area 17939 | -5/Upper Caves | Lost 7 parts (2n4u1w) 18257 | -5/Upper Caves | Discovered new exit (range 9) 18274 | -5/Upper Caves | Entered Warlord 18327 | -5/Warlord | System corruption cleaned by Quarantine Array 18375 | -5/Warlord | Build established: Scavenger-Gunner 18666 | -5/Warlord | Found Prototype Device 18666 | -5/Warlord | Identified Minesniffer Drone Bay 18669 | -5/Warlord | Found Minesniffer Drone Bay 18672 | -5/Warlord | Found Minesniffer Drone Bay 18923 | -5/Warlord | Found Signal Generator 19135 | -5/Warlord | Met Warlord 19160 | -5/Warlord | Warlord's base attacked by MAIN.C 19183 | -5/Warlord | Found Prototype Reactor 19183 | -5/Warlord | Identified Vortex Chain Reactor 19201 | -5/Warlord | Found Prototype Hackware 19210 | -5/Warlord | Found Prototype Processor 19391 | -5/Warlord | Found Prototype Energy Cannon 19394 | -5/Warlord | Found Prototype Energy Cannon 19400 | -5/Warlord | Found Prototype Energy Gun 19411 | -5/Warlord | Met EX-DEC 19457 | -5/Warlord | Build established: Hauler-Mutant 19510 | -5/Warlord | Warlord forces counterattacked 19589 | -5/Warlord | Opened side exit 19626 | -5/Warlord | Discovered new exit (range 9) 19639 | -5/Warlord | Entered Proximity Caves 19847 | -4/Proximity Caves | Learned Research terminal intel 20135 | -4/Proximity Caves | Learned Research stockpile data 20394 | -4/Proximity Caves | Discovered new exit (range 4) 20444 | -4/Proximity Caves | Entered Factory 20444 | -4/Factory | Evolved 2 slots: Utility x2 20526 | -4/Factory | Identified System Mapper 20720 | -4/Factory | Identified Vortex Driver (x2) 20720 | -4/Factory | Identified Exp. Target Analyzer 20847 | -4/Factory | Build established: Hauler-Tank 21317 | -4/Factory | Fabricated Quantum Capacitor (x2) 21382 | -4/Factory | Sucked down chute 21382 | -4/Factory | Entered Waste 21397 | -4/Waste | EMP discharged 21397 | -4/Waste | System corruption reached 10% 21398 | -4/Waste | Spotted C-40 Crusher 21411 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21414 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21423 | -4/Waste | Destroyed C-40 Crusher 21483 | -4/Waste | Spotted C-40 Crusher 21488 | -4/Waste | Destroyed C-40 Crusher 21497 | -4/Waste | EMP discharged 21539 | -4/Waste | Spotted C-40 Crusher 21575 | -4/Waste | Destroyed C-40 Crusher 21597 | -4/Waste | EMP discharged 21605 | -4/Waste | Destroyed C-40 Crusher 21611 | -4/Waste | Destroyed C-40 Crusher 21651 | -4/Waste | Found Damper Plating 21697 | -4/Waste | EMP discharged 21709 | -4/Waste | Destroyed C-40 Crusher 21788 | -4/Waste | Build established: Hauler-Mutant 21797 | -4/Waste | EMP discharged 21830 | -4/Waste | Discovered new exit (range 13) 21859 | -4/Waste | Entered Factory 22192 | -4/Factory | Repaired Broken Exp. Target Analyzer 22894 | -4/Factory | Identified exit to Upper Caves 22894 | -4/Factory | Identified exit to Armory 23038 | -4/Factory | System corruption reached 30% 23092 | -4/Factory | Lost 3 parts (1p1u1w) 23112 | -4/Factory | Destroyed 8 combat bots 23247 | -4/Factory | Spotted B-86 Titan 23278 | -4/Factory | Destroyed B-86 Titan 23304 | -4/Factory | Lost 6 parts (1p2n1u2w) 23559 | -4/Factory | Build established: Hauler-Gunner 23645 | -4/Factory | Entered Upper Caves 23957 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24027 | -4/Upper Caves | Build established: Hauler-Mutant 24331 | -4/Upper Caves | Identified exit to Upper Caves 24412 | -4/Upper Caves | Learned 4 Research zone layouts 24422 | -4/Upper Caves | Learned 4 Research zone layouts 24574 | -4/Upper Caves | Entered another Upper Caves area 24639 | -4/Upper Caves | Discovered new exit (range 7) 24650 | -4/Upper Caves | Entered Research 24650 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24651 | -3/Research | Identified exit to Research 24653 | -3/Research | Loaded intel: 20 terminal locations 24704 | -3/Research | Spotted B-86 Titan 25470 | -3/Research | Found Prototype Processor 25503 | -3/Research | Spotted B-86 Titan 25532 | -3/Research | System corruption reached 10% 25559 | -3/Research | Crushed by falling debris 25593 | -3/Research | Entered another Research area 25593 | -2/Research | Warlord forces began assault on 0b10 25593 | -2/Research | Evolved 2 slots: Power x1, Utility x1 25644 | -2/Research | Identified Spectral Analyzer 25703 | -2/Research | Research machine network offline 25710 | -2/Research | Spotted B-90 Cyclops 25745 | -2/Research | Met up with Warlord 25856 | -2/Research | Borebot progress halted 26025 | -2/Research | Discovered new exit (range 23) 26160 | -2/Research | Spotted Striker 26184 | -2/Research | Entered Access 26184 | -1/Access | Evolved 2 slots: Utility x2 26684 | -1/Access | Found Prototype Hackware 26684 | -1/Access | Identified Exp. Hacking Suite 26688 | -1/Access | Found Prototype Launcher 26698 | -1/Access | Identified Com. Tesla Bomb Launcher 26711 | -1/Access | System corruption reached 10% 26863 | -1/Access | Lost 3 parts (1p1u1w) 26906 | -1/Access | Found Prototype Processor 26906 | -1/Access | Identified Exp. Core Analyzer 26952 | -1/Access | Destroyed 11 combat bots 26952 | -1/Access | Found Prototype Protection 26952 | -1/Access | Identified Centrium Heavy Armor Plating 26957 | -1/Access | Found Centrium Heavy Armor Plating 26959 | -1/Access | First assault squad dispatched 26962 | -1/Access | Found Centrium Heavy Armor Plating 27001 | -1/Access | Found Centrium Heavy Armor Plating 27003 | -1/Access | Found Centrium Heavy Armor Plating 27011 | -1/Access | Found Centrium Heavy Armor Plating 27155 | -1/Access | Garrison activated, responded to threat 27177 | -1/Access | Destroyed 8 combat bots 27467 | -1/Access | Garrison activated, responded to threat 27513 | -1/Access | High security lockdown imminent 27593 | -1/Access | High security lockdown engaged 27683 | -1/Access | Spotted Executioner 27698 | -1/Access | Destroyed Executioner 27727 | -1/Access | Spotted Striker 27749 | -1/Access | Destroyed Striker 27771 | -1/Access | Destroyed 16 combat bots 28015 | -1/Access | Spotted Executioner 28015 | -1/Access | Spotted Investigator 28016 | -1/Access | Scanned by Researcher 28021 | -1/Access | Destroyed Investigator 28045 | -1/Access | Destroyed Executioner 28088 | -1/Access | Lost 3 parts (1p2u) 28101 | -1/Access | Destroyed 31 combat bots 28163 | -1/Access | Sterilization system engaged 28166 | -1/Access | Destroyed 9 combat bots 28177 | -1/Access | System corruption reached 30% 28192 | -1/Access | Spotted Executioner 28192 | -1/Access | Spotted Striker 28199 | -1/Access | Spotted Striker 28199 | -1/Access | Spotted Striker 28210 | -1/Access | Destroyed Striker 28232 | -1/Access | Destroyed Striker 28250 | -1/Access | Destroyed Executioner 28258 | -1/Access | Spotted Investigator 28277 | -1/Access | Destroyed 9 combat bots 28296 | -1/Access | Core integrity fell below 50% 28320 | -1/Access | Core integrity fell below 20% 28322 | -1/Access | Found Prototype Launcher 28322 | -1/Access | Identified Containment Facilitator 28326 | -1/Access | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 28323_ Engulfed in stasis bubble. 28323_ B-74 Champion engulfed in stasis bubble. 28323_ H-88 Terminator engulfed in stasis bubble. 28323_ M-36 Artificer engulfed in stasis bubble. 28323_ U-05 Engineer engulfed in stasis bubble. 28323_ H-88 Terminator engulfed in stasis bubble. 28323_ Penetrated by Slug. 28323_ Slug penetrates U-05 Engineer. 28323_ U-05 Engineer suffers critical hit. 28324_ U-05 Engineer stasis bubble strength at 184. 28324_ Penetrated by Slug. 28324_ Slug penetrates M-36 Artificer. 28324_ M-36 Artificer stasis bubble strength at 190. 28325_ B-74 Champion stasis bubble strength at 170. 28325_ U-05 Engineer stasis bubble strength at 168. 28325_ H-88 Terminator IFF system glitched. 28325_ Slug penetrates M-36 Artificer. 28325_ M-36 Artificer destroyed. 28325_ Slug penetrates H-88 Terminator. 28326_ B-74 Champion stasis bubble strength at 140. Map ----- +----------------------------------------------------+ | ?"""""" = #?? ?? ????????????????????????? | | """""" # =!=! ###?###"????????????????????????? | | "" / = /*="# #?? #????????????????????????? | | "" # * =%" ##? #????????????????????????? | | ??# *!=" ?# #????????????????????????? | | ?????# !!"""##"###???????????????????????? | | ????????# !%* "#???????????????????????? | | ?????????# == "#???????????????????????? | | ?????????# [ = ###??????????????????????? | | ?????????# [= # #??????????????????????? | | ?????????# !!* ! "#???????????????????????? | | ?????????# !%=[ ##???????????????????????? | | ?????????# ![= ###??????????????????????? | | ?????????###### = ;############???????????? | | ????????????# = #???????????? | | ????????????## # #???????????? | | ????????????# # !%! "" #???????????? | | ??????????#### # w "" #???????????? | | ??????? * # """" #???????????? | | ????? !h[ """" ??????????????? | | ???? # h """" ??????????????? | | ?????? " # gu % """ ??????????????? | | ???????"" g=h """" #???????????? | | ??????""" / * !b "" #???????????? | | ??????"""" # / bll #???????????? | | ??????""? # ! %!#@l ! #???????????? | | ??????"? # |%##############???????????? | | ?????????? # ![%== ??????????????????????? | | #????????? ?# *%%% ?????????????????????? | | #??????????? ???# % %% ?????????????????????? | | #???????????????# " ????????????????????? | | #???????????????# ????????????????????? | | #???????????????# ???????????????????? | | #???????????????# ??????????????????? | | #???????????????######## ??????????????????? | | #??????????????????????? ????????????????????? | | #??????????????????????? ??????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????######??????????????????????????????????? | | ????????? #??????????????????????????????????? | | ????????? #??????????????????????????????????? | | ????????? #??????????????????????????????????? | | ???????? #??????????????????????????????????? | | ????????"" ???????????????????????????????????? | | ????????"" ################???????????????????? | | ???????? ?# = [[[ ! ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 120 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 EM Shielding 2 Armor Coverage 5100 Resistance: TH 30 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 90 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 33 Recoil Reduction 6 Particle Charging 20 Salvage Targeting 3 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Imp. Heavy Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedPortableFlail Manual? 0 Play Time 03:22:42 Cumulative 226.6 hours Start 2021.01.06 @ 11:21:47 End 2021.01.06 @ 14:57:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 198 Adventurer 0 Explorer 7 Win Type - Total 5 Types 1/0/4/0/0/0/0/0/0 Lore% 70 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b849d01-0536-4016-b2f6-c93635284759