Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 15:38:36 Player: btracker Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1132) 1132 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3946 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Treads Light Treads Aluminum Leg Wheel Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Beam Rifle Particle Gun Gauss Rifle Heavy Mass Driver > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility . | . . . . . . Weapon 3 | . . 1 1 1 . Parts Attached 45 | 7 5 8 21 2 2 Power 6 | 1 . 1 3 1 . Engine 5 | 1 . 1 2 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 20 | 2 1 5 10 1 1 Treads 1 | . . . 1 . . Leg 17 | 2 1 3 9 1 1 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 2 1 . . . . Device 2 | 1 1 . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 3 2 8 . 1 Energy Gun 6 | . 1 . 5 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 7 | 2 1 2 2 . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 16 | . 6 . 3 . 7 Power 3 | . 1 . . . 2 Propulsion 5 | . 1 . 2 . 2 Utility 3 | . 1 . . . 2 Weapon 5 | . 3 . 1 . 1 Highest Loss Streak 6 | . 2 . 1 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 90 98 95 92 67 Engine 10 | . 13 11 7 15 11 Treads 1 | . . . 1 7 5 Leg 23 | . 24 20 28 23 13 Wheel 4 | . . 12 2 . . Device 9 | . 12 11 9 7 6 Storage 9 | . 14 11 9 7 5 Energy Gun 10 | . 8 11 10 23 12 Energy Cannon 1 | . . . 4 . . Ballistic Gun 17 | . 14 20 21 7 5 Naked Turns 21 | . . . . . 21 Heaviest Build 53 | 14 16 20 29 36 53 Greatest Support 45 | 20 20 20 45 40 40 Greatest Overweight (x) 13 | . 1 . 1 1 13 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 6 6 8 8 6 6 Average Carried 5 | 3 5 5 6 5 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 5 8 6 6 5 Class Distribution -------------------- 42% | Scavenger-Gunner 29% | Gunner 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1317 | 67 213 316 463 . 258 Remotely . | . . . . . . Salvage Created 1870 | 19 235 418 940 . 258 Parts 84 | 3 10 23 45 . 3 Haulers Intercepted 4 | . . 2 2 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 28 | . 8 4 15 . 1 Guns 20 | . 3 4 12 . 1 Cannons 2 | . . . 2 . . AOE 6 | . 5 . 1 . . Classes Destroyed 12 | 1 3 5 2 . 1 Worker 3 | . . 2 1 . . Tunneler 1 | 1 . . . . . Hauler 4 | . . 2 2 . . Recycler 2 | . . . 2 . . Operator 1 | . 1 . . . . Watcher 3 | . . 3 . . . Swarmer 6 | . 3 . 3 . . Grunt 15 | . 5 2 8 . . Brawler 1 | . . 1 . . . Sentry 4 | . . 1 3 . . Hunter 1 | . . . 1 . . Compactor 1 | . . . . . 1 Best Kill Streak 7 | 1 5 7 6 . 1 Combat Bots Only 5 | . 4 4 5 . 1 Max Kills in Single Turn 2 | 1 2 2 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 192 | . 69 12 89 . 22 Missed 39 | . 18 5 15 . 1 Damage Taken 3005 | . 714 169 1096 . 1026 Core 1083 | . 89 83 186 . 725 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 64 79 66 . . Volleys Fired 103 | 1 31 20 45 . 6 Largest 4 | 2 2 3 4 . 4 Hottest 224 | 40 60 86 205 . 224 Shots Fired 299 | 2 54 58 169 . 16 Gun 273 | 2 50 58 148 . 15 Cannon 22 | . . . 21 . 1 Launcher 4 | . 4 . . . . Special . | . . . . . . Kinetic 211 | 2 41 38 126 . 4 Thermal 42 | . . . 30 . 12 Explosive 4 | . 4 . . . . Electromagnetic 42 | . 9 20 13 . . Robot Hit Streak 17 | 1 17 5 9 . 7 Robot Miss Streak 6 | . 5 6 6 . 2 Penetration Max 1 | . . . 1 . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 163 | 1 36 30 84 . 12 Core Hits 70 | 2 15 16 34 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3094 | 23 651 551 1599 . 270 Guns 2289 | 23 351 466 1240 . 209 Cannons 248 | . . . 187 . 61 Explosions 525 | . 292 85 148 . . Melee . | . . . . . . Ramming 32 | . 8 . 24 . . Kinetic 1736 | 23 277 303 1015 . 118 Thermal 736 | . 87 85 412 . 152 Explosive 205 | . 205 . . . . Electromagnetic 385 | . 74 163 148 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . 4 . 12 Average Corruption 3 | . . . 1 . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . 6 . 7 Message Errors 4 | . . . 2 . 2 Matter Fused 2 | . . . 1 . 1 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 2 | . . . 2 . . Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 29 | . 8 . 21 . . Projectiles . | . . . . . . Explosions 29 | . 8 . 21 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 264 | . 142 67 55 . . Shots 8 | . 5 2 1 . . Rammed . | . . . . . . Targets Rammed 9 | . 5 . 4 . . Kicked 9 | . 5 . 4 . . Crushed . | . . . . . . Highest Temperature 484 | . 58 132 484 . 210 Average Temperature 123 | . 15 38 178 . 113 Received Heat Transfer 681 | . 258 36 387 . . Effects 8 | . . . 8 . . Shutdowns 2 | . . . 2 . . Interference 2 | . . . 2 . . Short Circuit 3 | . . . 3 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1388 | . 150 150 718 . 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 2 2 2 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 504 | 5 265 341 504 179 62 Initial 179 | . 3 107 143 179 62 Average 218 | . 161 268 310 179 34 Maximum Alert Level 2 | . 1 1 2 . . Low Security (%) 43 | 100 40 31 20 100 100 Level 1 47 | . 59 68 54 . . Level 2 9 | . . . 25 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 2 3 . . Investigation 4 | . . 2 2 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 3 | . . 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 14 7 24 . 4 Peak Tracking Total 6 | . 6 3 3 . 3 Tactical Retreats 5 | . 1 1 3 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 4 | . 3 1 . . . Max in Single Turn 3 | . 3 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 4 | . . 2 2 . . Terminals 4 | . . 2 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . . 11 5 . . Successful 4 | . . 3 1 . . Failed 12 | . . 8 4 . . Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual 9 | . . 5 4 . . Terminals 16 | . . 11 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 3 1 . . Locate Traps 1 | . . . 1 . . Transport Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 2 2 . . Full Trace Events 3 | . . 1 2 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 146 | . . . . . 146 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 1433 | 69 257 363 515 42 187 Spaces Moved 693 | 44 117 251 184 27 70 Core 15 | 4 . . . . 11 Treads 12 | . . . 12 . . Legs 624 | 40 117 209 172 27 59 Wheels 42 | . . 42 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 80 120 123 50 Average Speed 134 | 113 134 113 142 147 192 Slowest Speed 700 | 120 190 120 240 190 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 28 32 25 1 33 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 64 | . 40 6 18 . . Melee . | . . . . . . Projectile 6 | . . . 6 . . AOE 58 | . 40 6 12 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 987 | 57 164 290 339 29 108 Wait 110 | . 6 7 68 . 29 Move 689 | 43 116 250 183 27 70 Hop . | . . . . . . Pick Up 12 | 6 . 4 2 . . Fast Attach 32 | 7 4 2 17 . 2 Attach 8 | . 1 3 3 1 . Detach . | . . . . . . Swap 5 | . . 3 1 1 . Drop 19 | . 1 1 16 . 1 Fire 103 | 1 31 20 45 . 6 Melee . | . . . . . . Ram . | . . . . . . Kick 9 | . 5 . 4 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 12) 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 396 | -9/Materials | Discovered new exit (range 17) 672 | -9/Materials | Discovered new exit (range 16) 683 | -9/Materials | Build established: Gunner 690 | -9/Materials | Entered another Materials area 690 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1075 | -8/Materials | Build established: Scavenger-Gunner 1197 | -8/Materials | Discovered new exit (range 8) 1205 | -8/Materials | Entered Factory 1205 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1247 | -7/Factory | Sucked down chute 1247 | -7/Factory | Entered Waste 1248 | -7/Waste | Met a frightened Derelict 1262 | -7/Waste | EMP discharged 1283 | -7/Waste | Spotted C-40 Crusher 1319 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1321 | -7/Waste | Destroyed C-40 Crusher 1348 | -7/Waste | Spotted C-40 Crusher 1350 | -7/Waste | Spotted C-40 Crusher 1362 | -7/Waste | EMP discharged 1362 | -7/Waste | System corruption reached 10% 1369 | -7/Waste | Spotted C-40 Crusher 1374 | -7/Waste | Spotted C-40 Crusher 1383 | -7/Waste | Crushed by Compactor (1 part destroyed) 1388 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1395 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1395 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1413 | -7/Waste | Crushed by Compactor (1 part destroyed) 1423 | -7/Waste | Core integrity fell below 50% 1429 | -7/Waste | Core integrity fell below 20% 1434 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- System corrupted: Heat flow error (+166). Damper Plating crushed. Broken Mic. Fission Core crushed. System corrupted: Aluminum Leg rejected. Aluminum Leg crushed. Cld. Ion Engine crushed. Aluminum Leg crushed. Lgt. Treads crushed. Particle Gun crushed. Lgt. Treads crushed. Beam Rifle crushed. Cld. Ion Engine crushed. Gauss Rifle crushed. Sml. Storage Unit destroyed. Aluminum Leg crushed. Hvy. Mass Driver destroyed. Beam Rifle crushed. Gauss Rifle crushed. ECM Suite crushed. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# @ #???????????????????? | | ????????????????????# CCCC #???????????????????? | | ????????????????????# CCCC #???????????????????? | | ????????????????????# CC #???????????????????? | | ????????????????????# CC #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????### ###???????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #????????? #?????????? | | ????????????????????### ######## #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????###! ######## #?????????? | | ??????????????????????# ! #????????? #?????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ????????????????????### ######## #?????????? | | ????????????????????# % ????????? | | ????????????????????#! ????????? | | ????????????????????# % ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed CannonTransportFirepult Manual? 0 Play Time 00:19:43 Cumulative 5.2 hours Start 2024.08.03 @ 15:21:19 End 2024.08.03 @ 15:38:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b08d2da4-a03e-4cd1-a521-a3ca27eb982d