Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.07 @ 20:43:24 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (4158) 4158 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 10285 Bonus ------- High Alert Combat Kills 107 Cogmind --------- Core Integrity 498/1150 Matter 202/300 Energy 149/150 System Corruption 0% Temperature Cool (2) Movement Hovering (80) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Combat Gravmag System > --- UTILITY (10) ----- Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- Railgun > --- INVENTORY (5) ---- Antimatter Reactor Advanced Cryofiber Web Advanced Sensor Array Disruptor Cannon Slug Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Improved Medium Armor Plating Improved Hardlight Generator Advanced Hacking Suite System Shield > --- WEAPON ----------- Cooled Particle Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Neutrino Core Advanced Sensor Array Improved Signal Interpreter Proton Cannon Gauss Rifle KE Penetrator [Rating: 76] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Combat Gravmag System Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Layered Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Improved Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . Utility 8 | . . 2 2 2 2 . . . . . . Weapon 2 | . . . . . . . . . 2 . . Parts Attached 131 | 7 4 9 13 7 16 7 2 39 19 7 1 Power 13 | 1 . 1 1 . 2 . . 4 3 1 . Engine 4 | 1 . 1 . . . . . 1 1 . . Core 9 | . . . 1 . 2 . . 3 2 1 . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 . 4 4 2 1 1 1 12 2 1 . Treads . | . . . . . . . . . . . . Leg 26 | 2 . 4 4 2 1 1 1 11 . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . . 1 2 1 . Flight . | . . . . . . . . . . . . Utility 56 | 2 . 2 6 3 10 3 1 16 10 2 1 Device 30 | 1 . . 2 2 6 1 . 9 7 1 1 Storage 3 | 1 . . 1 . . . . . 1 . . Processor 12 | . . . 2 . 2 1 1 3 2 1 . Hackware 3 | . . 1 1 . . . . 1 . . . Protection 8 | . . 1 . 1 2 1 . 3 . . . Artifact . | . . . . . . . . . . . . Weapon 32 | 2 4 2 2 2 3 3 . 7 4 3 . Energy Gun 7 | 2 1 . 1 . 1 . . . 1 1 . Energy Cannon 6 | . . 1 1 1 1 . . 2 . . . Ballistic Gun 15 | . 2 1 . 1 1 2 . 4 3 1 . Ballistic Cannon 2 | . . . . . . . . 1 . 1 . Launcher 2 | . 1 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 1 1 1 . . . 1 . . Parts Lost 45 | . . . 3 . . 1 . 28 8 1 4 Power 5 | . . . 1 . . . . 2 2 . . Propulsion 11 | . . . . . . . . 9 . 1 1 Utility 18 | . . . 2 . . 1 . 11 2 . 2 Weapon 11 | . . . . . . . . 6 4 . 1 Highest Loss Streak 16 | . . . 1 . . 1 . 16 7 1 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 95 97 100 99 100 100 96 45 64 70 Engine 1 | . 14 11 4 . . . . . 1 . . Core 4 | . . . 1 7 6 6 6 4 . 2 5 Leg 14 | . 28 22 18 15 13 13 13 20 . . . Device 13 | . 14 11 10 15 17 13 13 10 9 15 13 Storage 6 | . 14 11 9 7 6 6 6 4 . . . Processor 20 | . . . 16 15 21 26 26 23 17 25 26 Hackware 11 | . . 6 16 15 13 13 13 10 5 5 5 Protection 4 | . . 11 1 7 6 6 6 4 . . . Energy Gun 1 | . 25 . . . 5 . . . . 2 4 Energy Cannon 5 | . . 3 9 7 6 6 6 4 . . . Ballistic Gun 5 | . 1 18 9 7 . 5 6 3 4 . 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 15 17 24 25 33 42 47 47 56 24 20 19 Greatest Support 75 | 20 20 23 23 30 35 40 40 75 28 28 25 Greatest Overweight (x) 4 | 4 . 1 1 1 1 1 1 1 1 . . Average Overweight (x) . | . . . . . 1 1 1 . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 7 8 8 9 10 10 10 10 9 5 5 5 Most Carried 10 | 5 8 8 10 10 10 10 10 10 5 5 5 Average Carried 8 | 2 5 7 9 9 9 9 10 9 3 3 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 5 5 5 Final Carried 10 | 3 8 8 10 10 10 10 10 3 4 5 5 Class Distribution -------------------- 41% | Hacker-Skirmisher 20% | Scavenger-Mutant 16% | Mutant 12% | Scavenger-Skirmisher 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Matter Collected 2769 | 270 30 377 240 74 145 233 28 1013 72 168 119 Remotely . | . . . . . . . . . . . . Salvage Created 5381 | 168 96 759 913 114 196 489 . 2387 72 36 151 Parts 246 | 15 10 34 37 7 12 22 . 95 3 5 6 Haulers Intercepted 8 | . . 2 3 1 . . . 2 . . . Recyclers Shooed 9 | 1 . 1 . . . . . 7 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 19 . . . 2 . Prevented 2 | . . . . . . . . . . . 2 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Combat Hostiles Destroyed 79 | . 4 11 12 1 6 10 . 31 1 1 2 Guns 34 | . 2 10 5 1 3 2 . 8 1 . 2 Cannons 37 | . . . 7 . 3 5 . 21 . 1 . AOE 4 | . 2 . . . . 2 . . . . . Classes Destroyed 15 | 2 3 3 1 . 2 . . 4 . . . Builder 4 | . 1 . 1 . . . . 2 . . . Tunneler 5 | 5 . . . . . . . . . . . Hauler 8 | . . 2 3 1 . . . 2 . . . Recycler 9 | 1 . 2 3 . . . . 3 . . . Operator 3 | . . . 1 1 1 . . . . . . Watcher 4 | . . . . . 1 . . 3 . . . Swarmer 13 | . 3 . 3 . 4 3 . . . . . Grunt 34 | . 1 9 5 1 1 4 . 11 . . 2 Brawler 1 | . . . . . . . . 1 . . . Duelist 4 | . . 1 . . . 1 . 2 . . . Sentry 9 | . . 1 4 . . 1 . 2 1 . . Specialist 4 | . . . . . . . . 4 . . . Hunter 4 | . . . . . . . . 4 . . . Programmer 9 | . . . . . 1 1 . 6 . 1 . Heavy 1 | . . . . . . . . 1 . . . Best Kill Streak 7 | 3 5 5 6 2 2 3 . 7 1 1 2 Combat Bots Only 4 | . 4 4 3 1 2 3 . 4 1 1 2 Max Kills in Single Turn 2 | 1 2 2 2 1 1 2 . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . 2 . . . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Damage Taken 8416 | . 148 528 469 79 234 754 . 4198 1460 158 388 Core 1791 | . 42 85 93 32 30 108 . 749 450 77 125 Absorbed by Shields 188 | . . . . . . 116 . 72 . . . Core Remaining (%) 78 | 100 83 78 83 95 . . 83 25 . . . Volleys Fired 357 | 14 9 47 45 9 22 28 . 130 33 8 12 Largest 2 | 2 2 2 2 2 2 2 . 2 2 1 2 Hottest 162 | 100 100 91 91 91 105 135 . 162 65 48 100 Shots Fired 662 | 28 18 94 90 18 43 56 . 255 36 8 16 Gun 360 | 28 17 89 45 9 21 25 . 74 36 . 16 Cannon 298 | . . 5 45 9 22 28 . 181 . 8 . Launcher 4 | . 1 . . . . 3 . . . . . Special . | . . . . . . . . . . . . Kinetic 354 | . . 89 45 9 . 25 . 139 27 8 12 Thermal 287 | 28 17 5 45 9 43 28 . 112 . . . Explosive 4 | . 1 . . . . 3 . . . . . Electromagnetic 17 | . . . . . . . . 4 9 . 4 Robot Hit Streak 29 | 4 5 29 18 9 9 10 . 12 24 2 4 Robot Miss Streak 11 | 2 4 4 4 2 11 3 . 5 3 6 2 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 449 | 16 9 71 62 12 35 31 . 171 29 3 10 Core Hits 182 | 7 7 23 26 4 25 13 . 65 6 2 4 Critical Kills 10 | . . 2 . . . 1 . 4 . 1 2 Critical Parts Destroyed 3 | . . . . . . 1 . . 2 . . Critical Strikes 29 | . 2 2 . . . 2 . 17 3 1 2 Burn 2 | . 2 . . . . . . . . . . Meltdown 4 | . . 1 . . . 1 . 2 . . . Destroy 10 | . . 1 . . . 1 . 2 3 1 2 Blast 13 | . . . . . . . . 13 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12198 | 225 194 1087 1201 245 723 1304 . 6289 583 78 269 Guns 4557 | 225 112 1005 481 109 298 207 . 1268 583 . 269 Cannons 7381 | . . 82 720 136 425 919 . 5021 . 78 . Explosions 260 | . 82 . . . . 178 . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 5422 | . . 1005 481 109 . 207 . 2872 476 78 194 Thermal 6268 | 225 112 82 720 136 723 919 . 3351 . . . Explosive 260 | . 82 . . . . 178 . . . . . Electromagnetic 248 | . . . . . . . . 66 107 . 75 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . 2 . 1 . . 6 . . . Average Corruption 2 | . . . 2 . 1 . . 3 . . . Corruption Purged 6 | . . . . . 1 . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . 2 . 1 . . 13 . . . Message Errors 3 | . . . . . . . . 3 . . . Matter Fused 5 | . . . 1 . . . . 4 . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . Energy Discharges 2 | . . . . . . . . 2 . . . Data Loss (minor) 3 | . . . 1 . 1 . . 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots 44 | . . . . . . 9 . 35 . . . Effects 6 | . . . . . . 1 . 5 . . . Energy Bleed 3 | . . . . . . 1 . 2 . . . Heat Surge 3 | . . . . . . . . 3 . . . Overflow Damage 297 | . . . 15 6 18 47 . 211 . . . Projectiles 297 | . . . 15 6 18 47 . 211 . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 21 | . . . . . . . . 19 . 2 . Impact . | . . . . . . . . . . . . Kinetic 19 | . . . . . . . . 17 . 2 . Secondary 2 | . . . . . . . . 2 . . . Self-Inflicted Damage 59 | . 24 . . . . 35 . . . . . Shots 2 | . 1 . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 310 | 256 201 90 189 18 180 310 . 288 . . 54 Average Temperature 89 | 100 72 16 46 5 66 152 . 114 . . 34 Received Heat Transfer 1572 | . 24 294 234 45 36 282 . 387 126 . 144 Effects 2 | . . . . . . . . 2 . . . Interference 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . 1 . . . 1 . 2 . . . Combat Hostiles 4 | . . 1 . . . 1 . 2 . . . Parts Melted 24 | . 1 2 . 1 3 5 . 12 . . . Heat Transferred 8943 | 666 481 148 1258 185 785 1260 . 4160 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Peak Influence 541 | 30 169 328 271 157 120 . . 541 213 . . Initial 163 | . 19 70 81 123 28 . . . 163 . . Average 125 | 12 110 155 170 117 30 . . 179 180 . . Maximum Alert Level 2 | . . 1 1 . . . . 2 1 . . Low Security (%) 83 | 100 100 81 64 100 100 . . 65 95 . . Level 1 12 | . . 18 35 . . . . 20 4 . . Level 2 4 | . . . . . . . . 13 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 3 2 1 . . 8 1 . . Investigation . | . . . . . . . . . . . . Extermination 5 | . . . . . 1 . . 3 1 . . Reinforcement 8 | . 1 . 2 . . . . 5 . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . 1 2 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Distress Signals 3 | . . . 1 . . . . 2 . . . Communications Jammed 75 | . . . . 1 . . . 74 . . . Distress Signals 74 | . . . . . . . . 74 . . . Times Spotted 107 | . 7 14 15 2 9 11 . 41 5 1 2 Peak Tracking Total 7 | . 2 4 4 1 2 3 . 7 4 1 2 Tactical Retreats 2 | . 1 . . . . . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Traps Triggered 4 | . 1 . . . 1 . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Machines Disabled 5 | . . . . . . . . 4 1 . . Max in Single Turn 1 | . . . . . . . . 1 1 . . Garrison Access 1 | . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Machines Accessed 19 | . 2 1 3 4 2 1 . 6 . . . Terminals 13 | . 2 1 2 4 1 . . 3 . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . . . Total Hacks 58 | . 6 4 15 13 4 1 . 15 . . . Successful 31 | . 3 2 11 7 1 1 . 6 . . . Failed 27 | . 3 2 4 6 3 . . 9 . . . Catastrophic 3 | . . . . 1 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 1 3 8 6 1 . . 9 . . . Terminals 49 | . 6 4 14 13 1 . . 11 . . . Fabricators 3 | . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . 2 . . . Terminal Hacks 19 | . 2 1 8 5 . 1 . 2 . . . Robot Analysis 4 | . . . 3 . . . . 1 . . . Prototype ID Bank 3 | . 1 . 1 1 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Level Access Points 2 | . . . . 1 . . . 1 . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . Report Inventory 2 | . . . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 8 | . 1 1 2 2 . . . 2 . . . Terminals 8 | . 1 1 2 2 . . . 2 . . . Botnet 8 | . 1 1 2 2 . . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . Used 2 | . . . . 1 1 . . . . . . Hacking Detections 17 | . 2 1 2 4 2 . . 6 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Robot Analysis Total 4 | . . . 3 . . . . 1 . . . Derelict Logs Recovered 3 | . . . . . . 2 . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Turns Passed 8255 | 170 262 602 639 504 1313 2136 146 1641 318 371 153 Spaces Moved 4684 | 95 152 289 318 245 631 1052 75 827 289 532 179 Core 476 | 21 . . . . . . . 15 198 242 . Treads . | . . . . . . . . . . . . Legs 3648 | 74 152 289 318 245 631 1052 75 812 . . . Wheels . | . . . . . . . . . . . . Hover 560 | . . . . . . . . . 91 290 179 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 190 190 50 50 50 66 Average Speed 140 | 111 120 148 141 189 190 190 190 119 61 59 66 Slowest Speed 250 | 250 120 190 190 190 190 190 190 190 100 80 80 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 5 26 27 28 8 16 92 14 19 7 71 27 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 5 | . . . . 1 . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 . 1 . . . . Scrap Searched 8 | . . . . . . 4 1 . . 2 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 106 | . 8 . . 1 . 40 . 48 2 3 4 Melee . | . . . . . . . . . . . . Projectile 66 | . . . . 1 . 8 . 48 2 3 4 AOE 40 | . 8 . . . . 32 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Total 5716 | 129 218 371 421 270 710 1133 78 1227 386 576 197 Wait 402 | 8 36 10 28 . 10 43 . 201 38 25 3 Move 4673 | 94 151 288 317 244 630 1051 74 826 288 531 179 Hop . | . . . . . . . . . . . . Pick Up 75 | 6 11 6 10 4 11 2 1 14 5 4 1 Fast Attach 36 | 4 1 3 1 2 3 . . 6 12 3 1 Attach 36 | 3 . 1 5 2 2 1 . 14 5 3 . Detach 3 | . . . . . . . . 1 1 1 . Swap 59 | . 3 5 7 3 11 6 2 19 2 1 . Drop 70 | . 7 11 8 6 16 2 1 16 2 . 1 Fire 357 | 14 9 47 45 9 22 28 . 130 33 8 12 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 18) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Utility x2 966 | -9/Materials | Discovered new exit (range 16) 1035 | -9/Materials | Entered another Materials area 1035 | -8/Materials | Evolved 2 slots: Utility x2 1149 | -8/Materials | Garrison activated, responded to threat 1623 | -8/Materials | Discovered new exit (range 16) 1674 | -8/Materials | Entered Factory 1674 | -7/Factory | Evolved 2 slots: Utility x2 1856 | -7/Factory | Identified exit to Factory 1974 | -7/Factory | Build established: Scavenger-Mutant 2178 | -7/Factory | Entered another Factory area 2178 | -6/Factory | Evolved 2 slots: Utility x2 2488 | -6/Factory | Build established: Hacker-Skirmisher 3181 | -6/Factory | Spotted B-75 Beast 3448 | -6/Factory | Discovered new exit (range 6) 3491 | -6/Factory | Entered Lower Caves 3851 | -6/Lower Caves | Encountered a Warlord checkpoint 3912 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5387 | -6/Lower Caves | Learned 8 Factory zone layouts 5434 | -6/Lower Caves | Identified exit to Lower Caves 5627 | -6/Lower Caves | Entered another Lower Caves area 5733 | -6/Lower Caves | Discovered new exit (range 7) 5773 | -6/Lower Caves | Entered Factory 5773 | -5/Factory | Evolved 2 slots: Propulsion x2 5774 | -5/Factory | Identified exit to Upper Caves 6202 | -5/Factory | Build established: Scavenger-Skirmisher 6841 | -5/Factory | Lost 3 parts (2n1w) 6995 | -5/Factory | Build established: Scavenger-Mutant 7228 | -5/Factory | Lost 4 parts (1p1n1u1w) 7262 | -5/Factory | Identified exit to Factory 7375 | -5/Factory | Core integrity fell below 50% 7414 | -5/Factory | Entered another Factory area 7414 | -4/Factory | Evolved 2 slots: Weapon x2 7437 | -4/Factory | Lost 16 parts (1p4n7u4w) 7723 | -4/Factory | Discovered new exit (range 3) 7731 | -4/Factory | Identified exit to Upper Caves 7732 | -4/Factory | Entered Upper Caves 7761 | -4/Upper Caves | Lost 7 parts (2p2u3w) 7789 | -4/Upper Caves | Learned location of Quarantine (-3) 8083 | -4/Upper Caves | Discovered new exit (range 15) 8092 | -4/Upper Caves | Identified exit to Upper Caves 8103 | -4/Upper Caves | Entered another Upper Caves area 8233 | -4/Upper Caves | Core integrity fell below 50% 8256 | -4/Upper Caves | Self-destructed Last Messages --------------- 08229_ Slug penetrates Wall. 08229_ Adv. Heat Sink destroyed. 08232_ G-67 Veteran suffers critical hit (Destroy). 08232_ Lgt. Antimatter Reactor fried. 08232_ Field Laser fried. 08232_ Adv. Heat Sink fried. 08232_ G-67 Veteran destroyed. 08232_ Tesla Rifle destroyed. 08235_ Antigrav System destroyed. 08244_ Slug penetrates G-67 Veteran. 08247_ Corrupted Plasma Rifle self-destruct mechanism malfunctions. 08247_ Adv. Transmission Jammer destroyed. 08248_ Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. 08248_ Slug penetrates G-67 Veteran. 08248_ Slug penetrates Wall. 08250_ Slug penetrates G-67 Veteran. 08250_ G-67 Veteran suffers critical hit (Destroy). 08250_ G-67 Veteran destroyed. 08253_ Acquired Adv. Heat Sink. 08256_ Acquired 85 matter. Map ----- +----------------------------------------------------+ | ??????????????????????###### ###### #?? | | ???????????????????????????## ##????# ##?? | | ?????????????###?????????#### #?????# #??? | | ????????????## ##???????# ##????# #??? | | ????????????# #???????# #????## #### | | ????????????# #?????### ##?????## "" | | ?????????????# ##???## #??????## | | ??????????????# ##### #????### " | | ??????????????# # #??## | | ??????????????# #### ### #??# " | | ??????????????## # ##??# ### #?# "" | | ???????????????# ## ###??## ######?# ## "" | | ???????????????# ####???## ####??## ## | | ?????????????### # ##???# #???## ## | | ?????????????# #??# ###### ## | | ?????????????# ##?# ### # #### | | ?????????##### ### ## ##?###### ##???# | | ?????????# ### #???????# #????## | | ?????????# """" ### ## ##???????# ####### | | ?????????# """" ### #####????????# | | ?????????# """" ## ##????????????# | | ?????????# # ###?????###?????######### | | ?????????####### ##???###;;;#?????????????### | | ???????????????# ;#### ##??????????????? | | ???????????????## *%[! m #??????????????? | | ????????????????### [@! #?????????????? | | ??????????????????# ## ## #?????????????? | | ??????????????????##### #?# ##?????????????? | | ??????????????????????# #??# ####??????????????? | | ??????????????????????# #???# #?????????????????? | | ??????????????????????# ???? #????????????????? | | ?????????????????????? ????? ???????????????? | | ?????????????????????? ?????? ??????????????? | | ?????????????????????? ???????## ?????????????? | | ?????????????????????? ?????????? ???????????? | | ?????????????????????? ??????????? ????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 700 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 225 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 6 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed NovaInsulationDeconstructor Manual? 0 Play Time 01:48:13 Cumulative 165.0 hours Start 2022.10.07 @ 12:58:12 End 2022.10.07 @ 20:43:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 52 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce48d315-23a2-418d-b5a6-cbabef6fab43