Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.03 @ 17:01:01 Player: Beosis Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (111) 555 Value Destroyed (3439) 3439 Prototype IDs (2) 40 Alien Tech Used (1) 200 Bonus (0) 0 TOTAL SCORE: 8934 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer Advanced Melee Analysis Suite Advanced Corruption Screen Heavy Phase Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Light Nuclear Core F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Layered Light Armor Plating Reactive Plating Focal Shield > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Melee Analysis Suite Advanced Melee Analysis Suite Actuator Array Gauss Rifle [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Greatsword Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . 2 . . . . . 1 1 . . Utility 3 | . . . . 2 . . . 1 . . . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 77 | 6 4 6 2 27 3 2 . 2 12 . 13 Power 11 | 1 . 1 1 4 1 . . . 2 . 1 Engine 7 | 1 . . 1 2 1 . . . 1 . 1 Core 4 | . . 1 . 2 . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 . 3 . 13 1 . . . 3 . 1 Treads 2 | . . . . 2 . . . . . . . Leg 21 | 2 . 3 . 11 1 . . . 3 . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | 1 2 1 1 5 . . . 1 5 . 4 Device 4 | . 1 . . 1 . . . . 2 . . Storage 1 | 1 . . . . . . . . . . . Processor 10 | . 1 1 1 3 . . . 1 . . 3 Hackware 1 | . . . . 1 . . . . . . . Protection 4 | . . . . . . . . . 3 . 1 Artifact . | . . . . . . . . . . . . Weapon 23 | 2 2 1 . 5 1 2 . 1 2 . 7 Energy Gun 6 | 1 . . . 3 . . . . . . 2 Energy Cannon 5 | . 1 . . . . 1 . 1 . . 2 Ballistic Gun 4 | 1 . . . . . . . . 1 . 2 Ballistic Cannon 2 | . . 1 . . . . . . 1 . . Launcher 2 | . 1 . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . 2 . . Corrupted Parts 2 | . . . . 1 . . . . . . 1 System Corruption 5 | . . . . 3 . . . . . . 2 Parts Lost 47 | . . . 8 6 1 . . 8 4 5 15 Power 6 | . . . 2 1 . . . 1 . 1 1 Propulsion 12 | . . . 3 3 . . . 2 1 1 2 Utility 12 | . . . 1 1 . . . 2 2 1 5 Weapon 17 | . . . 2 1 1 . . 3 1 2 7 Highest Loss Streak 8 | . . . 8 2 1 . . 5 3 5 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | . 4 4 5 6 7 7 8 7 4 4 4 Power . | . . . 1 . . . . . . . . Propulsion . | . 1 . . . . . . . . . . Utility 3 | . 1 2 2 2 3 5 6 5 3 3 3 Weapon 1 | . 1 . 1 1 2 . . . . 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . 2 1 . 6 . 1 . . . . 5 Power 1 | . . . . 1 . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . Utility 9 | . 1 . . 4 . 1 . . . . 3 Weapon 3 | . 1 . . . . . . . . . 2 Tool/Special 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 81 | . 96 99 58 83 82 91 92 78 55 59 35 Engine 5 | . 14 4 . 3 1 7 7 5 4 3 . Core 2 | . . 6 4 5 5 . . . . 3 . Leg 25 | . 28 43 22 28 30 30 30 23 10 15 3 Device 6 | . 10 11 8 3 7 7 7 5 . 5 5 Storage 6 | . 11 . . 7 7 7 7 6 5 5 2 Processor 9 | . 2 11 11 14 7 7 7 13 8 5 13 Hackware 4 | . . . . 8 7 7 7 5 . . . Energy Gun 2 | . 8 . . 3 . . . . . . 2 Energy Cannon 2 | . . . . . . 6 7 7 8 3 1 Ballistic Gun 3 | . 14 10 1 1 . . . . . 3 3 Launcher 2 | . 5 5 1 . . 6 7 3 . . . Slashing Weapon 3 | . . . . 6 13 7 7 3 . . . Peak Build Rating 54 | 6 7 15 15 33 43 42 42 45 54 54 41 Average Rating 26 | 3 6 12 8 27 41 40 42 40 37 41 27 On Entrance 23 | . 6 7 15 5 33 36 42 42 25 54 17 Naked Turns . | . . . . . . . . . . . . Heaviest Build 58 | 14 16 17 17 16 21 31 31 33 58 54 35 Greatest Support 75 | 20 20 40 40 60 60 60 60 60 75 75 20 Greatest Overweight (x) 11 | 1 . . 1 . . . . . 2 2 11 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 7 5 5 7 8 8 8 8 8 8 6 Most Carried 8 | 4 8 5 5 8 8 8 8 8 8 6 8 Average Carried 6 | . 4 4 5 6 7 7 8 7 4 4 4 Final Capacity 8 | 8 5 5 5 8 8 8 8 8 8 8 5 Final Carried 8 | . 5 5 5 8 8 8 8 8 4 6 5 Class Distribution -------------------- 50% | Hacker-Mutant 32% | Mutant 4% | Hacker-Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Gladiator | -6/Factory Tank | -5/Factory Scavenger-Tank | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Matter Collected 1811 | 214 179 203 167 455 . 126 . . 223 . 244 Remotely . | . . . . . . . . . . . . Salvage Created 4536 | . 303 332 8 3058 75 161 . . 199 . 400 Parts 239 | . 25 23 . 145 2 7 . . 12 . 25 Haulers Intercepted 4 | . . 1 . 3 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 70 | . 9 9 1 37 1 3 . . 6 . 4 Melee 23 | . . . . 19 1 2 . . . . 1 Guns 27 | . 8 3 . 13 . . . . . . 3 Cannons 10 | . . 3 . . . 1 . . 6 . . AOE 10 | . 1 3 1 5 . . . . . . . Classes Destroyed 14 | . 5 3 1 4 . . . . . . 1 Worker 11 | . 1 1 . 6 . . . . . . 3 Builder 3 | . 1 . . 1 . . . . . . 1 Hauler 4 | . . 1 . 3 . . . . . . . Recycler 8 | . . 1 . 7 . . . . . . . Operator 4 | . . . . 4 . . . . . . . Watcher 12 | . 3 2 . 5 . . . . . . 2 Swarmer 13 | . 6 3 . . . . . . 4 . . Grunt 34 | . 3 4 . 22 . 3 . . . . 2 Brawler 1 | . . . . 1 . . . . . . . Duelist 2 | . . . . 2 . . . . . . . Sentry 13 | . . 2 . 9 1 . . . . . 1 Hunter 5 | . . . . 3 . . . . 2 . . Programmer 1 | . . . . . . . . . . . 1 Assembled 1 | . . . 1 . . . . . . . . Best Kill Streak 6 | . 4 6 1 6 1 3 . . 3 . 5 Combat Bots Only 4 | . 3 4 1 4 1 3 . . 3 . 1 Max Kills in Single Turn 4 | . 2 3 1 4 1 1 . . 2 . 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 3 1 2 . . . . . . . Melee 1 | . . . . 1 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Hostile Shots Fired 682 | . 37 28 91 129 36 25 3 39 109 4 181 Missed 236 | . 12 10 46 41 11 11 1 15 25 . 64 Hits 446 | . 25 18 45 88 25 14 2 24 84 4 117 Melee 17 | . . . 10 2 . . . 1 . 4 . Projectile 429 | . 25 18 35 86 25 14 2 23 84 . 117 AOE 6 | . . . 5 . . . . . . . 1 Critical Strikes 17 | . . . 3 . . 2 . 4 1 2 5 Part Disruptions 2 | . . . . 1 . . . . . . 1 Damage Taken 6417 | . 190 161 712 1199 143 146 25 674 764 101 2302 Core 1617 | . 41 31 158 209 16 24 . 129 39 . 970 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 1842 | . 58 50 204 344 51 42 7 179 226 70 611 Core Remaining (%) 79 | 100 83 . 52 62 . . 94 84 . . . Volleys Fired 163 | . 30 24 2 45 . 10 . 2 19 . 31 Largest 3 | . 2 2 1 2 . 1 . 2 3 . 3 Hottest 198 | . 110 67 37 90 . 60 . 150 194 . 198 Shots Fired 300 | . 60 48 2 86 . 10 . 4 38 . 52 Gun 206 | . 55 20 . 86 . . . . . . 45 Cannon 75 | . 1 18 1 . . 6 . 4 38 . 7 Launcher 19 | . 4 10 1 . . 4 . . . . . Special . | . . . . . . . . . . . . Kinetic 129 | . 29 38 1 22 . . . . 19 . 20 Thermal 85 | . 27 . . . . 6 . 4 19 . 29 Explosive 19 | . 4 10 1 . . 4 . . . . . Electromagnetic 67 | . . . . 64 . . . . . . 3 Robot Hit Streak 45 | . 20 26 2 37 . 43 . 45 7 . 32 Robot Miss Streak 6 | . 2 3 3 2 . . . 1 2 . 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 289 | . 39 31 2 141 6 8 . 3 21 . 38 Core Hits 195 | . 21 31 9 87 1 4 . 1 8 . 33 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 11 | . 1 . . 6 1 . . . 1 . 2 Burn 3 | . 1 . . . . . . . . . 2 Destroy 1 | . . . . 1 . . . . . . . Blast 1 | . . . . . . . . . 1 . . Corrupt 1 | . . . . 1 . . . . . . . Sever 5 | . . . . 4 1 . . . . . . Melee Attacks 72 | . . . . 64 6 2 . . . . . Impact . | . . . . . . . . . . . . Slashing 72 | . . . . 64 6 2 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 17 | . . . . 17 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . Damage Inflicted 10005 | . 611 836 145 5865 326 254 . 87 553 . 1328 Guns 2723 | . 488 170 . 1310 . . . . . . 755 Cannons 1263 | . . 321 18 . . 136 . 87 553 . 148 Explosions 1402 | . 120 345 120 477 . . . . . . 340 Melee 4522 | . . . . 4078 326 118 . . . . . Ramming 95 | . 3 . 7 . . . . . . . 85 Kinetic 1545 | . 251 491 18 232 . . . . 235 . 318 Thermal 1770 | . 237 . . 477 . 136 . 87 318 . 515 Explosive 585 | . 120 345 120 . . . . . . . . Electromagnetic 1488 | . . . . 1078 . . . . . . 410 Impact . | . . . . . . . . . . . . Slashing 4522 | . . . . 4078 326 118 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 33 | . . . . 5 . . . . . 20 33 Average Corruption 9 | . . . . 4 . . . . . 10 22 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 139 | . . . . 67 . . . . . 12 60 Message Errors 27 | . . . . 18 . . . . . 1 8 Matter Fused 31 | . . . . 13 . . . . . 5 13 Heat Flow Errors 10 | . . . . 5 . . . . . 2 3 Energy Discharges 20 | . . . . 13 . . . . . . 7 Parts Rejected 3 | . . . . 1 . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . 12 . . . . . 1 6 Data Loss (major) 4 | . . . . 1 . . . . . . 3 Misfires 2 | . . . . . . . . . . . 2 Alerts 8 | . . . . 3 . . . . . 1 4 Misdirections 9 | . . . . . . . . . . 2 7 Weapon Failures 5 | . . . . 1 . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 716 | . . . . 679 . . . . 37 . . Projectiles 37 | . . . . . . . . . 37 . . Explosions 19 | . . . . 19 . . . . . . . Melee 660 | . . . . 660 . . . . . . . Knockbacks 7 | . . 5 . . . . . . 2 . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . 5 . . . . . . 2 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 204 | . . 30 17 102 . . . . . . 55 Shots 8 | . . 3 1 3 . . . . . . 1 Rammed 47 | . . . 1 . . . . . . . 46 Targets Rammed 55 | . 2 . 3 . . . . . . . 50 Kicked 8 | . 2 . 2 . . . . . . . 4 Crushed . | . . . . . . . . . . . . Highest Temperature 630 | . 135 9 37 231 . 108 . 112 630 260 212 Average Temperature 86 | . 36 4 14 47 . 52 . 45 257 112 55 Received Heat Transfer 1561 | . 69 33 192 477 60 90 18 244 . . 378 Effects 13 | . . . . 2 . . . . 11 . . Interference 5 | . . . . 2 . . . . 3 . . Matter Decay 3 | . . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . 2 . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . 2 . . 2 . . . . . . 3 Heat Transferred 3357 | . 777 . . 650 . 222 . 68 509 . 1131 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 5 . . . . . . 4 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . . . . . . Low Security (%) 98 | 100 100 100 100 96 100 . . 100 100 100 100 Level 1 1 | . . . . 3 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 249 | . 76 185 38 249 30 . . . 97 . 135 Initial 37 | . . . 37 . . . . . . . . Average 43 | . 9 88 12 86 2 . . . 35 . 24 Influence Increases 2550 | . 330 370 26 1193 30 85 . . 163 . 353 Destroy 0b10 Robot/C 1380 | . 180 180 . 740 20 60 . . 120 . 80 Destroy 0b10 Robot/NC 210 | . 25 25 . 130 . . . . . . 30 Destroy Leader 392 | . 46 56 . 216 10 10 . . 20 . 34 Successful Hack 19 | . 7 . . 12 . . . . . . . Disable Machine 171 | . 18 27 . . . . . . 9 . 117 Destroy Structure 153 | . 39 67 11 20 . . . . 14 . 2 Lose Combat Pursuer 225 | . 15 15 15 75 . 15 . . . . 90 Influence Decreases 2445 | . 330 255 141 1193 30 85 . . 161 2 248 Entered New Map 80 | . . . 78 . . . . . . 2 . Time Decay 2181 | . 330 255 28 1133 30 85 . . 130 . 190 Lost Part 184 | . . . 35 60 . . . . 31 . 58 Squads Dispatched 18 | . 1 3 . 6 1 . . 2 1 . 4 Investigation 5 | . 1 2 . 1 . . . . . . 1 Extermination 2 | . . . . . 1 . . . . . 1 Reinforcement 10 | . . 1 . 5 . . . 1 1 . 2 Assault 1 | . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Distress Signals 11 | . . 2 . 6 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 159 | . 13 14 28 54 1 4 2 9 6 4 24 Peak Tracking Total 20 | . 3 5 20 6 1 3 4 7 4 4 7 Tactical Retreats 12 | . 1 1 2 2 . 1 . . . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Traps Triggered 5 | . 1 1 . 1 . . . 1 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 31 | . . . . 31 . . . . . . . Triggered 1 | . . . . 1 . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Machines Disabled 19 | . 2 3 . . . . . . 1 . 13 Max in Single Turn 8 | . 1 1 . . . . . . 1 . 8 Garrison Access 2 | . . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Machines Accessed 19 | . 5 2 . 9 . . . 2 . . 1 Terminals 15 | . 4 2 . 7 . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 46 | . 10 5 . 25 . . . 3 . . 3 Successful 24 | . 8 2 . 12 . . . 2 . . . Failed 22 | . 2 3 . 13 . . . 1 . . 3 Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 37 | . 9 5 . 18 . . . 2 . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 1 . . 4 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . Terminal Hacks 17 | . 7 2 . 7 . . . 1 . . . Record 3 | . 2 . . . . . . 1 . . . Robot Analysis 1 | . . . . 1 . . . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . Locate Traps 4 | . 1 1 . 2 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . 4 . . . 1 . . . Process 2 | . . . . 2 . . . . . . . Report Inventory 4 | . 1 . . 2 . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 14 | . 2 2 . 8 . . . 1 . . 1 Full Trace Events 4 | . . 1 . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 196 | . . . . 196 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . 1 . Total Damage 21 | . . . . . . . . . . 21 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Active Infowar (turns) 7635 | . 1336 645 74 2774 490 1343 276 697 . . . Optics 1626 | . . . . 1626 . . . . . . . Sensors 3954 | . . . . 1148 490 1343 276 697 . . . Terrain 2055 | . 1336 645 74 . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Turns Passed 9891 | 40 1800 645 113 2873 490 1343 276 772 350 230 959 Spaces Moved 5739 | 26 1247 382 125 1548 312 850 116 294 143 176 520 Core 286 | 10 . . 74 8 . . . . . . 194 Treads 121 | . . . . 121 . . . . . . . Legs 5332 | 16 1247 382 51 1419 312 850 116 294 143 176 326 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 50 50 120 120 120 120 120 120 50 Average Speed 123 | 110 120 120 79 123 120 120 120 120 187 124 134 Slowest Speed 600 | 120 120 120 120 170 120 120 120 120 260 260 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 3 97 28 36 95 5 75 8 7 3 74 12 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 4 | . . . 1 . . 3 . . . . . Spaces Dug 22 | . . . . . . 22 . . . . . Terrain Destroyed 196 | . 36 78 11 17 . 44 . . 10 . . Melee . | . . . . . . . . . . . . Projectile 10 | . . . . . . . . . 10 . . AOE 186 | . 36 78 11 17 . 44 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Total 8088 | 37 1490 520 133 2295 417 1160 253 709 190 186 698 Wait 1844 | . 193 100 . 530 95 291 138 408 9 9 71 Move 5729 | 25 1246 381 124 1547 311 849 115 293 143 175 520 Hop . | . . . . . . . . . . . . Pick Up 75 | 6 10 5 . 26 2 4 . 3 6 2 11 Fast Attach 19 | . . . 3 11 . . . . 2 . 3 Attach 49 | 6 1 2 . 12 1 2 . 3 10 . 12 Detach 1 | . . . . 1 . . . . . . . Swap 23 | . 4 5 1 10 2 . . . 1 . . Drop 28 | . 4 3 . 18 1 2 . . . . . Fire 163 | . 30 24 2 45 . 10 . 2 19 . 31 Melee 71 | . . . . 64 5 2 . . . . . Ram 47 | . . . 1 . . . . . . . 46 Kick 8 | . 2 . 2 . . . . . . . 4 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 31 | . . . . 31 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 3) 1455 | -10/Materials | Discovered new exit (range 3) 1487 | -10/Materials | Identified exit to Materials 1552 | -10/Materials | Identified exit to Mines 1779 | -10/Materials | Discovered new exit (range 5) 1783 | -10/Materials | Identified exit to Subcaves 1841 | -10/Materials | Entered another Materials area 1841 | -9/Materials | Evolved 2 slots: Propulsion x2 2278 | -9/Materials | Discovered new exit (range 6) 2283 | -9/Materials | Identified exit to Materials 2345 | -9/Materials | Discovered new exit (range 12) 2435 | -9/Materials | Identified exit to Mines 2486 | -9/Materials | Entered Mines 2487 | -9/Mines | Assembled infested the area 2591 | -9/Mines | Lost 8 parts (2p3n1u2w) 2591 | -9/Mines | Discovered exit to Materials (range 7) 2599 | -9/Mines | Entered Materials 2599 | -8/Materials | Evolved 2 slots: Utility x2 3278 | -8/Materials | Build established: Hacker-Mutant 4136 | -8/Materials | Discovered new exit (range 17) 4336 | -8/Materials | Identified exit to Factory 4819 | -8/Materials | Discovered exit to Factory (range 15) 5289 | -8/Materials | Discovered exit to Factory (range 16) 5472 | -8/Materials | Entered Factory 5472 | -7/Factory | Evolved 2 slots: Weapon x2 5805 | -7/Factory | Discovered new exit (range 4) 5808 | -7/Factory | Identified exit to Lower Caves 5962 | -7/Factory | Entered Lower Caves 5982 | -7/Lower Caves | Learned Factory terminal intel 6278 | -7/Lower Caves | Encountered a Warlord checkpoint 6327 | -7/Lower Caves | Spotted B-75 Beast 7232 | -7/Lower Caves | Found Alien Artifact 7279 | -7/Lower Caves | Discovered new exit (range 14) 7293 | -7/Lower Caves | Identified exit to Lower Caves 7305 | -7/Lower Caves | Entered another Lower Caves area 7335 | -7/Lower Caves | Discovered new exit (range 9) 7344 | -7/Lower Caves | Identified exit to Factory 7581 | -7/Lower Caves | Entered Factory 7581 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7582 | -6/Factory | Loaded intel: 27 terminal locations 7600 | -6/Factory | Discovered new exit (range 6) 7605 | -6/Factory | Identified exit to Factory 7887 | -6/Factory | Build established: Hacker-Gladiator 8073 | -6/Factory | Lost 3 parts (1n2w) 8353 | -6/Factory | Entered another Factory area 8353 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8353 | -5/Factory | Identified Core Expander 8353 | -5/Factory | Installed Core Expander, added new Propulsion slot 8355 | -5/Factory | Lost 5 parts (1p1n2u1w) 8590 | -5/Factory | Lost 3 parts (1n1u1w) 8703 | -5/Factory | Sucked down chute 8703 | -5/Factory | Entered Waste 8704 | -5/Waste | Met a frightened Derelict 8718 | -5/Waste | EMP discharged 8751 | -5/Waste | Spotted C-40 Crusher 8751 | -5/Waste | Spotted C-40 Crusher 8818 | -5/Waste | EMP discharged 8818 | -5/Waste | System corruption reached 10% 8849 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8854 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8857 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8865 | -5/Waste | Spotted C-40 Crusher 8871 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8898 | -5/Waste | Spotted C-40 Crusher 8902 | -5/Waste | Lost 5 parts (1p1n1u2w) 8915 | -5/Waste | Discovered new exit (range 13) 8915 | -5/Waste | Spotted C-40 Crusher 8918 | -5/Waste | EMP discharged 8932 | -5/Waste | Identified exit to Factory 8933 | -5/Waste | Entered Factory 9165 | -5/Factory | Build established: Mutant 9481 | -5/Factory | Lost 5 parts (1p1n2u1w) 9616 | -5/Factory | Lost 4 parts (1n3w) 9806 | -5/Factory | System corruption reached 30% 9817 | -5/Factory | Core integrity fell below 50% 9834 | -5/Factory | Discovered new exit (range 12) 9839 | -5/Factory | Lost 3 parts (1u2w) 9874 | -5/Factory | Core integrity fell below 20% 9892 | -5/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- dispatching Specialist reinforcements to area. EXIT=FOUND System corrupted: Component data lost. Acquired Hvy. Phase Cannon. Slammed into K-01 Serf. Slammed into W-25 Informer. DBKW39C/MBOBHABG4 GTG System corrupted: Component data lost. Slammed into P-70 Sage. Broken Melee Analysis Suite destroyed. Slammed into P-70 Sage. Destabilizing: System corrupted (+2). Slammed into P-70 Sage. Destabilizing: Core damaged (-20). Slammed into P-70 Sage. Destabilizing: Core damaged (-40). Slammed into P-70 Sage. Destabilizing: System interference. Imp. Signal Interpreter temporarily disabled. Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????# #?????????????????# #??? | | ?????????????# #?????????????????# #??? | | ????????????## ##############????# #??? | | ????????????# #????# #??? | | ????????????# ########### #????# """" """ #??? | | ????????????# #?????????# #????# """" """ #??? | | ????????????# #?????????# #????# """" """" #??? | | ????????????# #?????????# #????# """" """ #??? | | ????????????# #?????????# #????# """" """" #??? | | ????????????# #?????????# #????# """ """ #### | | ????????????# #?????????# #????# / | | ????????????# ########### #????# #### | | ????????????# # """ """ # #????##############??? | | ????????????# # """ """ # #??????????????####### | | ????????????# # """ """ # #??????????????# | | ????????????# # # #??????????????# " " | | ????????????# # = # #??????????????# " % | | ????????????# # %% #%###########+???# | | ????????????? # % %p% /% #??# | | ????????????????# % % %# #??# | | ????????????????#####+##p## """ #??####### | | ????????????????# """ #???# #??? | | ????????????????# """ #???###??? | | ????????????????# """ #????????? | | ????????????????# """ ???????? | | ????????????????+ """ @ ?##??????????? | | ????????????????# # ??????????????? | | ????????????????# # ???????????????? | | ????????????????# ! ] # #######??????????????? | | ????????????????########### ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????# ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed ZhirovScrapPerforator Manual? 0 Play Time 01:33:45 Cumulative 20.5 hours Start 2025.06.19 @ 09:31:01 End 2025.07.03 @ 17:01:01 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 16 Adventurer 1 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77954e39-f3d4-4f44-bf6e-10aac2515515