Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 19:51:57 Player: DietSnapple Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (837) 837 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3232 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental System Shield Mobile Refinery Mk. CCLXVII > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Seismic Detector Makeshift Hacking Suite Heavy Assault Rifle GAL Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental System Shield Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Seismic Detector GAL Module [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Visual Processing Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Experimental System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 31 | 7 4 14 . 6 . Power 4 | 1 1 2 . . . Engine 2 | 1 . 1 . . . Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 5 | . 2 3 . . . Treads 4 | . 2 2 . . . Leg . | . . . . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 3 . 7 . 6 . Device 3 | 2 . . . 1 . Storage 2 | 1 . 1 . . . Processor 8 | . . 4 . 4 . Hackware 1 | . . . . 1 . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 6 | 3 1 2 . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 3 . 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . . 6 . Parts Lost 12 | . . 9 2 . 1 Power 3 | . . 2 . . 1 Propulsion 3 | . . 2 1 . . Utility 3 | . . 3 . . . Weapon 3 | . . 2 1 . . Highest Loss Streak 3 | . . 3 1 . 1 To Critical Strikes . | . . . . . . Average Backups 4 | 3 4 5 7 3 3 Power 1 | . 1 1 1 1 1 Propulsion . | 1 . . 1 . . Utility 1 | . 2 2 4 1 1 Weapon . | . 1 . 1 . 1 Tool/Special . | . . . . . . Unused Backups 4 | . 1 . . 1 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . 1 . . 1 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 99 88 92 73 66 Engine 7 | . 12 . 11 11 11 Core 3 | . 1 8 . . . Treads 13 | . 27 19 15 5 . Wheel 5 | . . 1 . 10 11 Device 7 | . 14 7 . 7 11 Storage 7 | . 14 13 11 . . Processor 18 | . . 12 33 27 22 Hackware 2 | . . . . 5 11 Protection 2 | . . 6 . . . Ballistic Gun 12 | . 20 17 21 6 . Special Weapon 1 | . 7 1 . . . Peak Build Rating 36 | 7 9 16 16 36 34 Average Rating 16 | 4 7 12 15 24 33 On Entrance 12 | . 5 9 16 13 34 Naked Turns . | . . . . . . Heaviest Build 58 | 14 14 58 51 48 10 Greatest Support 43 | 3 40 43 43 23 12 Greatest Overweight (x) 4 | 4 . 4 2 2 . Average Overweight (x) . | 3 . 1 1 . . Largest Inventory Capacity 20 | 8 8 20 20 20 5 Average Capacity 11 | 7 8 19 20 5 5 Most Carried 9 | 5 6 9 8 8 5 Average Carried 5 | 4 4 5 7 4 4 Final Capacity 20 | 8 8 20 20 5 5 Final Carried 8 | 5 6 7 8 4 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 829 | 306 67 288 98 57 13 Remotely . | . . . . . . Salvage Created 1046 | 137 92 641 176 . . Parts 75 | 10 3 48 14 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 3 16 7 . . Guns 24 | . 2 16 6 . . Cannons 1 | . 1 . . . . AOE 1 | . . . 1 . . Classes Destroyed 7 | 2 1 4 . . . Worker 3 | . . 3 . . . Tunneler 4 | 3 . . 1 . . Recycler 1 | 1 . . . . . Watcher 1 | . . 1 . . . Swarmer 8 | . . 4 4 . . Grunt 15 | . 3 9 3 . . Sentry 3 | . . 3 . . . Best Kill Streak 5 | 3 1 5 5 . . Combat Bots Only 4 | . 1 3 4 . . Max Kills in Single Turn 2 | 1 1 1 2 . . Gunslinging 1 | . . . 1 . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 223 | . 25 128 53 . 17 Missed 61 | . 7 37 12 . 5 Hits 162 | . 18 91 41 . 12 Projectile 162 | . 18 91 41 . 12 Critical Strikes 4 | . 1 1 2 . . Damage Taken 2119 | . 251 1119 537 . 212 Core 441 | . 29 182 160 . 70 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 120 | 9 20 79 12 . . Largest 2 | 2 2 2 2 . . Hottest 120 | 40 120 120 46 . . Shots Fired 167 | 18 24 101 24 . . Gun 158 | 18 17 99 24 . . Cannon . | . . . . . . Launcher . | . . . . . . Special 9 | . 7 2 . . . Kinetic 158 | 18 17 99 24 . . Thermal 9 | . 7 2 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 8 11 7 6 . . Robot Miss Streak 3 | 2 2 3 1 . . Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 111 | 11 15 67 18 . . Core Hits 59 | 7 6 37 9 . . Critical Kills 2 | . . 2 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Destroy 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1400 | 142 206 677 375 . . Guns 1199 | 142 158 613 286 . . Cannons . | . . . . . . Explosions 89 | . . . 89 . . Melee . | . . . . . . Ramming 16 | . . 16 . . . Kinetic 1199 | 142 158 613 286 . . Thermal 185 | . 48 48 89 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 24 | . . . 24 . . Shots 1 | . . . 1 . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 123 | . 123 40 24 . . Average Temperature 24 | . 47 11 12 . . Received Heat Transfer 936 | . 162 426 312 . 36 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 350 | . 100 100 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 177 | 10 43 160 177 . . Initial 51 | . . 8 51 . . Average 39 | . 6 40 134 . . Influence Increases 868 | 20 90 492 191 . 75 Destroy 0b10 Robot/C 520 | . 60 320 140 . . Destroy 0b10 Robot/NC 45 | 20 . 20 5 . . Destroy Leader 132 | . 20 92 20 . . Successful Hack 4 | . 4 . . . . Disable Machine 30 | . . 15 15 . . Destroy Structure 17 | . 6 . 11 . . Lose Combat Pursuer 120 | . . 45 . . 75 Influence Decreases 868 | 20 70 379 222 102 75 Entered New Map 196 | . . 12 82 102 . Time Decay 547 | 20 70 307 120 . 30 Lost Part 85 | . . 60 20 . 5 Lost Ally 40 | . . . . . 40 Squads Dispatched 5 | . 1 4 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . . 4 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 3 26 9 . 8 Peak Tracking Total 5 | . 2 4 4 . 5 Tactical Retreats 5 | . . 3 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . . 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 5 . . . . Successful 5 | . 5 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 18 | . 18 . . . . Retrieved Matter 18 | . 18 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 158 | . . . . 158 158 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage 34 | . . . . . 34 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 3247 | 101 495 1621 241 789 . Optics 2439 | . . 1409 241 789 . Terrain 7 | 7 . . . . . Seismic 1640 | 94 495 1051 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4322 | 228 495 1621 241 1548 189 Spaces Moved 2832 | 95 267 626 73 1562 209 Core 95 | 95 . . . . . Treads 888 | . 267 541 73 7 . Legs . | . . . . . . Wheels 1849 | . . 85 . 1555 209 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 135 240 90 90 Average Speed 135 | 200 160 220 283 93 90 Slowest Speed 320 | 250 160 320 320 320 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 41 34 20 88 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 5 | . . . . 2 3 Spaces Dug 4 | . 4 . . . . Terrain Destroyed 16 | . 5 . 11 . . Melee . | . . . . . . Projectile 5 | . 5 . . . . AOE 11 | . . . 11 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3133 | 114 296 773 85 1655 210 Wait 118 | . 2 41 . 75 . Move 2827 | 94 266 625 72 1561 209 Hop . | . . . . . . Pick Up 15 | 4 3 5 1 1 1 Fast Attach 18 | 5 . 7 . 6 . Attach 12 | . 2 9 . 1 . Detach 10 | . . 3 . 7 . Swap 8 | 2 3 3 . . . Drop 4 | . . . . 4 . Fire 120 | 9 20 79 12 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 229 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 3) 592 | -10/Materials | Discovered new exit (range 11) 724 | -10/Materials | Entered another Materials area 724 | -9/Materials | Evolved 2 slots: Utility x2 1181 | -9/Materials | Discovered new exit (range 6) 1343 | -9/Materials | Discovered new exit (range 10) 1788 | -9/Materials | Lost 3 parts (1p2n) 1985 | -9/Materials | Lost 3 parts (1p2u) 2214 | -9/Materials | Discovered new exit (range 7) 2345 | -9/Materials | Entered Mines 2354 | -9/Mines | Core integrity fell below 50% 2543 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2579 | -9/Mines | Core integrity fell below 20% 2586 | -9/Mines | Entered Zion 2739 | -7/Zion | Received a visual enhancement algorithm 2744 | -7/Zion | Ran a visual enhancement algorithm 2744 | -7/Zion | Ran a visual enhancement algorithm 2975 | -7/Zion | Found GAL Module 3042 | -7/Zion | Learned 4 Factory zone layouts 3119 | -7/Zion | Found Prototype Device 3119 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3376 | -7/Zion | Found Prototype Processor 3376 | -7/Zion | Identified Exp. Armor Integrity Analyzer 3379 | -7/Zion | Found Prototype Hackware 3379 | -7/Zion | Identified Exp. System Shield 3388 | -7/Zion | Found Prototype Processor 3388 | -7/Zion | Identified Exp. Targeting Computer 3392 | -7/Zion | Found Prototype Processor 3392 | -7/Zion | Identified Exp. Signal Interpreter 3405 | -7/Zion | Found Prototype Processor 3405 | -7/Zion | Identified Exp. Terrain Scan Processor 3641 | -7/Zion | Met Imprinter 3670 | -7/Zion | Imprinted 3672 | -7/Zion | Declared Zion's savior 4028 | -7/Zion | Discovered new exit (range 12) 4038 | -7/Zion | Identified exit to Proximity Caves 4134 | -7/Zion | Entered Proximity Caves 4134 | -6/Proximity Caves | Accompanied by 4 allies 4141 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 4163 | -6/Proximity Caves | Learned 4 Factory zone layouts 4323 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04154_ Found Mak. Hacking Suite. 04154_ Found 43 Matter. 04155_ Acquired 13 matter. 04157_ Acquired Mak. Hacking Suite. 04163_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 04198_ Searching scrap... 04198_ Found Mak. Axe. 04198_ Found Fission Core. 04198_ Found Imp. Proton Missile Launcher. 04198_ Found 50 Matter. 04234_ Searching scrap... 04234_ Found Hrd. Medium Armor Plating. 04234_ Found Hvy. Flak Cannon. 04234_ Found 44 Matter. 04288_ Penetrated by Slug. 04319_ Slug penetrates Wall. 04319_ Penetrated by Slug. 04322_ Slug penetrates Abandoned Machinery. 04322_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ????????????? ?????????###???????????????????? | | ????????????? #???????# #???????????????????? | | ?????????????# ###???? ???????????????????? | | ?????????????# #?## #???????????????????? | | ?????????????? #???????????????????? | | ?????????????# #???????????????????? | | ??????????????# " " #???????????????????? | | ???????????????# """ "" #????????????????????? | | ???????????????# """" "" #????????????????????? | | ??????????????## "" " #?????????????????????? | | ?????????###### #?##??????????????????? | | ?????????? ## #??????????????????? | | ?????????? @## #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????## #??????????????????? | | ??????????????????# h ##??????????????????? | | ??###?????????????# ## ##???????????????????? | | ??# #??############ ## #????????????????????? | | ?## ##?# ## #????????????????????? | | ## #### #### #????????????????????? | | # ## ######## #??# #????????????????????? | | #??????# ##### #????????????????????? | | ##??##??# ##?# h###???????????????????? | | ##???? ?# #??# # ##??????????????????? | | #????# # # #?## #??????????????????? | | ### ##????# ### ## ##??????????????????? | | ??## #????# #???????????????????? | | ???# #????# # #??????????????????? | | ??# #?## # ##### #??????????????????? | | ? #?## # #??#####??????????????????? | | # #####??## ? ????????????????????????? | | # ##???????## ? ???????????????????????? | | ## ##?????????## ? # ??????????????????????? | | ?## ##???????????### ?#?????????????????????? | | ??#####???????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 2 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed UltimateHugeInterrupter Manual? 0 Play Time 00:33:17 Cumulative 9.3 hours Start 2025.10.04 @ 18:11:54 End 2025.10.04 @ 19:51:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 19 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e8b614c-e3e4-41c6-93bc-67f97eee7b98