Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.16 @ 20:28:09 Player: Goldbludgeon Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (117) 585 Value Destroyed (3667) 3667 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10252 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 77/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (6) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Cryofiber Web Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Huge Storage Unit Compact Battery Improved Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating Force Field > --- WEAPON ----------- Proton Cannon Proton Cannon Plasma Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Large Storage Unit Utility Shielding Proton Cannon Proton Cannon Proton Cannon Proton Cannon Gauss Rifle [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . 2 2 Power 5 | . . 1 . 1 1 . . 2 . Propulsion 3 | . . . 1 . 1 . . . 1 Utility 4 | . . . 1 1 . 2 . . . Weapon 2 | . . 1 . . . . . . 1 Parts Attached 144 | 4 21 15 29 23 10 2 18 12 10 Power 21 | 1 1 5 5 3 3 . 1 . 2 Engine 9 | 1 1 3 3 1 . . . . . Core 9 | . . 2 2 2 3 . . . . Reactor 3 | . . . . . . . 1 . 2 Propulsion 38 | . 8 3 11 10 . . 2 2 2 Treads 6 | . 2 . 1 3 . . . . . Leg 18 | . 1 3 5 7 . . 1 1 . Wheel 2 | . . . 2 . . . . . . Hover 3 | . . . . . . . . 1 2 Flight 9 | . 5 . 3 . . . 1 . . Utility 32 | 2 3 . 5 3 4 2 3 5 5 Device 20 | 1 . . 3 2 1 1 2 5 5 Storage 7 | 1 3 . 1 . 1 1 . . . Processor 1 | . . . . . 1 . . . . Hackware 1 | . . . 1 . . . . . . Protection 3 | . . . . 1 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 53 | 1 9 7 8 7 3 . 12 5 1 Energy Gun 19 | . 8 1 5 2 . . 1 2 . Energy Cannon 19 | . . 3 . . 3 . 9 3 1 Ballistic Gun 11 | 1 . 2 3 3 . . 2 . . Ballistic Cannon 3 | . . 1 . 2 . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 6 | . . 1 4 . . . . . 1 Parts Lost 82 | . 5 3 9 17 2 . 25 14 7 Power 13 | . 1 . 2 3 1 . 4 . 2 Propulsion 16 | . 2 1 2 3 . . 4 2 2 Utility 21 | . . . 1 4 . . 7 7 2 Weapon 32 | . 2 2 4 7 1 . 10 5 1 Highest Loss Streak 17 | . 3 2 2 10 1 . 17 13 7 To Critical Strikes 2 | . . . 1 . . . . 1 . Average Slot Usage (%) 73 | . 86 92 82 71 62 82 47 28 19 Engine 6 | . 9 15 10 2 . . . . . Core 4 | . . 4 6 5 6 17 6 . . Treads 3 | . 12 . . 2 . . . . . Leg 9 | . . 19 13 12 13 11 4 3 . Flight 3 | . 8 1 2 4 . . . . . Device 7 | . 4 . 3 13 6 11 5 15 7 Storage 13 | . 23 22 15 7 6 11 7 . . Processor 1 | . . . . . 6 5 5 4 . Hackware 2 | . . . 7 2 . . . . . Protection 1 | . . . . 2 5 5 3 . . Energy Gun 9 | . 18 5 8 8 . . . 4 . Energy Cannon 2 | . . 9 1 . 9 17 7 . 2 Ballistic Gun 4 | . . 10 6 5 5 . 2 . . Ballistic Cannon 1 | . . 2 5 . . . . . . Special Melee Weapon 1 | . 6 . . . . . . . . Naked Turns 62 | . . . . . . . . 62 . Heaviest Build 137 | 10 32 51 112 118 129 137 137 11 33 Greatest Support 72 | 3 40 20 51 72 24 24 24 25 12 Greatest Overweight (x) 34 | 3 10 9 11 34 5 5 29 3 4 Average Overweight (x) 2 | 2 1 1 4 2 4 5 1 . 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 5 5 Average Capacity 18 | 7 11 15 24 25 25 25 15 5 5 Most Carried 17 | 5 9 10 17 12 15 10 11 4 3 Average Carried 7 | 4 6 7 10 8 9 7 5 1 . Final Capacity 25 | 8 15 15 25 25 25 25 5 5 5 Final Carried 11 | 5 6 7 9 7 11 7 1 4 1 Class Distribution -------------------- 42% | Mutant 19% | Hacker-Mutant 17% | Scavenger-Mutant 7% | Scavenger-Tank 4% | Infiltrator-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/DSF Infiltrator-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Matter Collected 2525 | 259 295 362 577 418 342 30 84 125 33 Remotely . | . . . . . . . . . . Salvage Created 4514 | 102 381 765 1622 703 638 30 134 60 79 Parts 250 | 5 18 61 82 37 29 3 9 3 3 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 3 | . 1 . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Combat Hostiles Destroyed 78 | . 9 18 27 14 5 . 2 1 2 Melee 2 | . . . . . . . . 1 1 Guns 48 | . 4 7 21 13 2 . 1 . . Cannons 19 | . . 10 5 . 3 . . . 1 AOE 7 | . 5 1 1 . . . . . . Classes Destroyed 15 | 2 4 4 1 4 . . . . . Worker 9 | . 1 1 6 . 1 . . . . Builder 8 | . . 2 4 1 1 . . . . Tunneler 2 | 1 . . . . 1 . . . . Hauler 1 | . . 1 . . . . . . . Recycler 9 | 1 1 . 5 . 2 . . . . Operator 3 | . . . 2 . . 1 . . . Watcher 7 | . 3 2 2 . . . . . . Swarmer 14 | . 6 3 3 . . . . . 2 Grunt 41 | . 3 13 20 4 1 . . . . Brawler 1 | . . 1 . . . . . . . Sentry 11 | . . 1 4 4 2 . . . . Specialist 3 | . . . . 2 . . 1 . . Hunter 2 | . . . . 1 . . 1 . . Programmer 5 | . . . . 2 2 . . 1 . Heavy 1 | . . . . 1 . . . . . Best Kill Streak 5 | 2 4 5 4 2 3 1 1 1 1 Combat Bots Only 3 | . 3 3 3 2 1 . 1 1 1 Max Kills in Single Turn 4 | 1 4 3 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 1 1 . . . . . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Damage Taken 13711 | . 610 761 2397 2751 365 . 2851 2009 1967 Core 4619 | . 140 187 494 606 57 . 894 939 1302 Absorbed by Shields 128 | . . . . . . . 128 . . Redirected to Shielding 52 | . . . . . . . 52 . . Regen/Repaired (Parts) 66 | . 39 27 . . . . . . . Core Remaining (%) 42 | 100 44 53 10 13 93 . 10 18 . Volleys Fired 330 | 19 29 39 132 69 20 1 14 1 6 Largest 3 | 1 1 3 3 3 3 3 3 1 1 Hottest 236 | 20 40 143 162 137 230 230 236 81 85 Shots Fired 547 | 19 29 74 231 108 50 3 26 1 6 Gun 406 | 19 29 36 196 94 17 . 15 . . Cannon 141 | . . 38 35 14 33 3 11 1 6 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 288 | 19 . 18 159 61 17 . 14 . . Thermal 179 | . 14 41 47 47 20 1 3 . 6 Explosive . | . . . . . . . . . . Electromagnetic 80 | . 15 15 25 . 13 2 9 1 . Robot Hit Streak 44 | 6 13 28 20 44 15 1 14 15 4 Robot Miss Streak 5 | 2 2 2 5 2 2 1 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 448 | 13 37 55 188 90 36 1 23 1 4 Core Hits 245 | 5 15 36 108 38 22 1 7 3 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 8 | . . . 4 3 . . 1 . . Burn 5 | . . . 2 3 . . . . . Destroy 1 | . . . 1 . . . . . . Corrupt 2 | . . . 1 . . . 1 . . Melee Attacks 13 | . 13 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 11 | . 11 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9516 | 120 537 1526 3702 2018 868 40 479 45 181 Guns 5837 | 120 301 521 2550 1803 286 . 256 . . Cannons 2413 | . . 546 636 215 582 40 223 16 155 Explosions 1209 | . 236 459 514 . . . . . . Melee . | . . . . . . . . . . Ramming 57 | . . . 2 . . . . 29 26 Kinetic 4117 | 120 . 246 2200 1034 286 . 231 . . Thermal 3303 | . 384 673 619 984 412 . 76 . 155 Explosive 756 | . . 365 391 . . . . . . Electromagnetic 1283 | . 153 242 490 . 170 40 172 16 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . 1 9 2 . 2 16 4 Average Corruption 1 | . . . 1 2 1 . 1 8 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . 11 8 5 . 1 4 1 Message Errors 11 | . . . 6 2 . . . 2 1 Matter Fused 5 | . . . 1 1 1 . . 2 . Heat Flow Errors 1 | . . . 1 . . . . . . Energy Discharges 5 | . . . 2 1 2 . . . . Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 3 | . . . 1 . 1 . 1 . . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 1 | . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 191 | . 38 74 54 . 23 . . . 2 Projectiles 25 | . . . . . 23 . . . 2 Explosions 166 | . 38 74 54 . . . . . . Melee . | . . . . . . . . . . Knockbacks 7 | . . 1 6 . . . . . . Impact . | . . . . . . . . . . Kinetic 7 | . . 1 6 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 150 | . 16 63 52 . . . . 11 8 Shots 4 | . 1 1 2 . . . . . . Rammed 22 | . . . 1 . . . . 4 17 Targets Rammed 23 | . . . 1 . . . . 5 17 Kicked 1 | . . . . . . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 685 | . 84 685 619 562 245 189 141 9 49 Average Temperature 144 | . 36 152 168 150 99 98 54 6 31 Received Heat Transfer 3685 | . 282 393 1629 498 108 . 561 214 . Effects 52 | . . 17 21 14 . . . . . Shutdowns 16 | . . 4 7 5 . . . . . Energy Bleed 5 | . . 2 3 . . . . . . Interference 9 | . . 2 3 4 . . . . . Matter Decay 4 | . . 2 1 1 . . . . . Short Circuit 7 | . . 2 4 1 . . . . . Damage (minor) 5 | . . 2 3 . . . . . . Damage (major) 5 | . . 2 . 3 . . . . . Damage (core) 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 8 | . 1 . 1 6 . . . . . Heat Transferred 6548 | . 650 1173 1480 2173 750 . 137 . 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Peak Influence 298 | 10 213 267 298 199 109 15 30 50 22 Initial 45 | . . . 45 35 . 10 8 . 22 Average 42 | 5 31 118 63 32 32 14 7 8 14 Maximum Alert Level 1 | . 1 1 1 . . . . . . Low Security (%) 96 | 100 93 90 94 100 100 100 100 100 100 Level 1 3 | . 6 9 5 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 1 . 6 5 1 . 3 3 1 Investigation 2 | . 1 . 1 . . . . . . Extermination 5 | . . . . 3 1 . . 1 . Reinforcement 11 | . . . 3 2 . . 3 2 1 Assault . | . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Distress Signals 5 | . . 1 2 1 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 142 | . 17 21 45 18 6 . 11 15 9 Peak Tracking Total 8 | . 4 4 4 3 2 . 6 8 8 Tactical Retreats 11 | . 2 . 4 1 . . . 4 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Traps Triggered 11 | . 2 2 . 4 . . 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 8 | . 8 . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 5 | . 1 . 4 . . . . . . Reused 1 | . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . 1 . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Machines Disabled 10 | . . 4 6 . . . . . . Max in Single Turn 4 | . . 4 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Machines Accessed 19 | . 5 2 4 5 2 1 . . . Terminals 10 | . 2 1 3 2 1 1 . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 3 | . 1 1 . 1 . . . . . Recycling Units 5 | . 2 . 1 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 57 | . 19 5 21 6 5 1 . . . Successful 44 | . 16 4 16 3 4 1 . . . Failed 13 | . 3 1 5 3 1 . . . . Catastrophic 1 | . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . 1 . . . . . Terminals 31 | . 6 2 16 2 4 1 . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 9 | . 4 3 . 2 . . . . . Recycling Units 16 | . 9 . 5 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 24 | . 6 1 11 2 3 1 . . . Record 8 | . 2 1 1 1 3 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open DSF 2 | . . . . 1 . 1 . . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 2 | . . . 2 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks 6 | . 3 3 . . . . . . . Scan Component 4 | . 2 2 . . . . . . . Repair 2 | . 1 1 . . . . . . . Recycling Unit Hacks 13 | . 7 . 5 . 1 . . . . Recycle Component 2 | . . . 2 . . . . . . Process 1 | . . . 1 . . . . . . Report Inventory 5 | . 3 . 1 . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 4 | . 3 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 5 2 4 4 1 1 . . . Full Trace Events 7 | . 3 2 2 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . Time 39 | . 13 26 . . . . . . . Parts Recycled 2 | . . . 2 . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 21 | . 12 . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 5 | . 5 . . . . . . . . Non-combat 4 | . 4 . . . . . . . . Combat 1 | . 1 . . . . . . . . Robot Hacks Applied 10 | . 10 . . . . . . . . parse_system 4 | . 4 . . . . . . . . no_distress 4 | . 4 . . . . . . . . find_recycling 2 | . 2 . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . Programmers 3 | . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Turns Passed 11477 | 596 2606 963 2664 2067 948 240 270 897 226 Spaces Moved 3793 | 305 1041 283 571 608 183 44 75 549 134 Core 628 | 305 47 4 . 1 . . 24 199 48 Treads 746 | . 678 . . 68 . . . . . Legs 1806 | . 57 261 442 457 183 44 18 344 . Wheels 79 | . . . 79 . . . . . . Hover 92 | . . . . . . . . 6 86 Flight 442 | . 259 18 50 82 . . 33 . . Fastest Speed 40 | 50 160 190 200 200 450 540 40 50 50 Average Speed 251 | 180 237 235 374 280 451 540 204 111 130 Slowest Speed 1750 | 200 600 600 677 1750 540 540 1500 200 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 28 | 12 91 33 45 15 5 1 69 14 3 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 48 | . 8 8 28 4 . . . . . Melee . | . . . . . . . . . . Projectile 8 | . . 4 . 4 . . . . . AOE 40 | . 8 4 28 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Total 5250 | 332 1147 515 899 872 267 48 165 829 176 Wait 740 | . 1 155 116 146 39 . 34 248 1 Move 3784 | 304 1040 282 570 607 182 43 74 548 134 Hop . | . . . . . . . . . . Pick Up 142 | 5 22 16 32 22 14 . 9 15 7 Fast Attach 7 | 4 1 . . . . . 2 . . Attach 132 | . 16 15 28 23 10 4 14 12 10 Detach 7 | . 1 . 1 1 1 . 3 . . Swap 7 | . 4 . 1 . . . 2 . . Drop 44 | . 12 8 18 4 1 . . . 1 Fire 330 | 19 29 39 132 69 20 1 14 1 6 Melee 13 | . 13 . . . . . . . . Ram 22 | . . . 1 . . . . 4 17 Kick 1 | . . . . . . . . 1 . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . . Rewire . | . . . . . . . . . . Trap 8 | . 8 . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 597 | -11/Scrapyard | Entered Materials 598 | -10/Materials | Build established: Mutant 1054 | -10/Materials | Repaired EM Pulse Gun 1100 | -10/Materials | Discovered new exit (range 6) 1198 | -10/Materials | Discovered new exit (range 5) 1372 | -10/Materials | Discovered new exit (range 7) 1832 | -10/Materials | Core integrity fell below 50% 1867 | -10/Materials | Lost 3 parts (1p1n1w) 3203 | -10/Materials | Entered another Materials area 3203 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 3466 | -9/Materials | Repaired Aluminum Leg 4057 | -9/Materials | Discovered new exit (range 14) 4099 | -9/Materials | Build established: Scavenger-Mutant 4166 | -9/Materials | Entered another Materials area 4166 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5056 | -8/Materials | Build established: Hacker-Mutant 6341 | -8/Materials | Core integrity fell below 50% 6666 | -8/Materials | Garrison activated, responded to threat 6684 | -8/Materials | Core integrity fell below 20% 6763 | -8/Materials | Discovered new exit (range 15) 6830 | -8/Materials | Entered Factory 6830 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7376 | -7/Factory | Lost 3 parts (1p1n1w) 7548 | -7/Factory | Lost 3 parts (1p1u1w) 7653 | -7/Factory | Cargo convoy interrupted 7810 | -7/Factory | Build established: Scavenger-Mutant 8488 | -7/Factory | Build established: Mutant 8797 | -7/Factory | Discovered new exit (range 7) 8810 | -7/Factory | Crushed by falling debris 8810 | -7/Factory | Core integrity fell below 50% 8882 | -7/Factory | Core integrity fell below 20% 8897 | -7/Factory | Entered another Factory area 8897 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8927 | -6/Factory | Lost 10 parts (1p2n3u4w) 9167 | -6/Factory | Build established: Scavenger-Mutant 9565 | -6/Factory | Build established: Scavenger-Tank 9739 | -6/Factory | Discovered new exit (range 8) 9839 | -6/Factory | Identified exit to Factory 9845 | -6/Factory | Entered another Factory area 9845 | -5/Factory | Evolved 2 slots: Utility x2 10080 | -5/Factory | Identified exit to DSF 10085 | -5/Factory | Entered DSF 10120 | -5/DSF | Additional patrols routed to DSF 10218 | -5/DSF | Lost 8 parts (3p2n2u1w) 10277 | -5/DSF | Core integrity fell below 50% 10338 | -5/DSF | Discovered new exit (range 12) 10349 | -5/DSF | Core integrity fell below 20% 10354 | -5/DSF | Identified exit to Factory 10355 | -5/DSF | Entered Factory 10355 | -4/Factory | Evolved 2 slots: Power x2 10378 | -4/Factory | Lost 17 parts (1p2n5u9w) 10457 | -4/Factory | Build established: Mutant 10675 | -4/Factory | Spotted B-86 Titan 10900 | -4/Factory | Build established: Infiltrator-Mutant 11184 | -4/Factory | System corruption reached 10% 11194 | -4/Factory | Core integrity fell below 50% 11221 | -4/Factory | Lost 13 parts (2n6u5w) 11222 | -4/Factory | Discovered new exit (range 13) 11252 | -4/Factory | Core integrity fell below 20% 11252 | -4/Factory | Entered Research 11252 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 11431 | -3/Research | Core integrity fell below 50% 11452 | -3/Research | Build established: Mutant 11463 | -3/Research | Core integrity fell below 20% 11478 | -3/Research | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- Slammed into S-43 Plague. Knocked back. Slammed into S-43 Plague. Destabilizing: System interference. Adv. Cryofiber Web temporarily disabled. Slammed into S-43 Plague. Destabilizing: System corrupted (+2). Slammed into S-43 Plague. Imp. Antigrav System destroyed. Knocked back. Slug penetrates Wall. Slug penetrates S-43 Plague. Slammed into S-43 Plague. S-43 Plague destroyed. Slug penetrates Wall. X-82 Rainmaker knocked back. Acquired Hvy. Machine Gun. Slug penetrates Wall. Knocked back. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | + + #??????????? | | # # #??????????? | | # ######+####??????????? | | # # #??????????? | | # # #??????????? | | ### # #??????????? | | ??# # """ #??????????? | | ??# + """ #??????????? | | ??# # """ #??????????? | | ??# # #??????????? | | ??# # #??????????? | | ??# #############????????? | | ??# # #????????? | | ### # #????????? | | "% #????????? | | # #?######## | | # #?# # | | # #?# # | | ### # #?# # | | ??# ##########+##?# # | | ??# ########## #### # | | ??# #s # | | ??# h# # | | ??# %= x;x% = # | | ??# [ #=% % # | | ??# ############# # = @ # | | ??# #???????????# # # | | ??# #???????????# # # | | ??# +???????????# # # | | ??# #???????????# # # | | ??# #???????????# ######## | | ??# #???????????# #??????? | | ??# #???????????? ???????? | | ??# #???????????? ???????? | | ??# ????????????? ???????? | | ?? ????????????? ???????? | | ??? ????????????? ???????? | | ???????????????????? ???????? | | ???????????????????? ???????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 525 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Everything Is Under Control Fist Fight I Spy It's Just You Power Corrupts Shopping List Storm Trooper System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed AntigravAblativeAirjet Manual? 0 Play Time 01:32:18 Cumulative 5.2 hours Start 2022.04.15 @ 23:57:22 End 2022.04.16 @ 20:28:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: db07be86-a557-4f71-b31e-667a59f23d56