Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.13 @ 22:22:29 Player: EveningMars Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (1914) 1914 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 7064 Bonus ------- Pacifist 200 High Alert Combat Kills 162 Follower Combat Kills 323 Friendly Fire -175 Cogmind --------- Core Integrity 0/1000 Matter 214/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Terrain Scan Processor Improved Melee Analysis Suite Improved Core Analyzer > --- WEAPON (2) ------- Spear > --- INVENTORY (4) ---- Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON ----------- Heavy Laser Bore Cannon > --- INVENTORY -------- Fission Core Fission Core Gravmag System Gauss Rifle [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Electrolaser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Ext Fac Slots Evolved 10 | . . 2 . 2 2 . 2 . 2 Power 2 | . . 1 . . . . 1 . . Propulsion 3 | . . . . 2 . . 1 . . Utility 5 | . . 1 . . 2 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 105 | 6 2 3 6 16 5 1 10 20 36 Power 22 | 1 . 1 . 3 1 1 1 7 7 Engine 6 | 1 . . . . 1 . . 2 2 Core 16 | . . 1 . 3 . 1 1 5 5 Reactor . | . . . . . . . . . . Propulsion 33 | 2 2 . 2 8 . . 5 6 8 Treads 5 | . . . . . . . 2 1 2 Leg 12 | . . . . . . . 3 4 5 Wheel 2 | 2 . . . . . . . . . Hover 6 | . 2 . 2 1 . . . 1 . Flight 8 | . . . . 7 . . . . 1 Utility 16 | 1 . 1 . 2 2 . 1 2 7 Device 5 | . . . . 1 1 . . 1 2 Storage 1 | 1 . . . . . . . . . Processor 5 | . . 1 . 1 . . 1 . 2 Hackware 2 | . . . . . 1 . . 1 . Protection 3 | . . . . . . . . . 3 Artifact . | . . . . . . . . . . Weapon 34 | 2 . 1 4 3 2 . 3 5 14 Energy Gun 15 | 2 . 1 2 3 1 . 1 2 3 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 6 | . . . . . 1 . 1 1 3 Ballistic Cannon 3 | . . . . . . . . 2 1 Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 5 | . . . . . . . . . 5 Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . 1 . . Parts Lost 65 | . . 2 1 6 1 3 9 13 30 Power 14 | . . . . . . . 3 4 7 Propulsion 23 | . . 2 . 3 1 2 2 5 8 Utility 10 | . . . . . . 1 1 1 7 Weapon 18 | . . . 1 3 . . 3 3 8 Highest Loss Streak 10 | . . 2 1 2 1 3 4 7 10 Average Slot Usage (%) 64 | . 85 69 76 77 93 88 67 68 39 Engine 4 | . 14 11 8 . 7 7 2 5 . Core 6 | . . 1 11 13 7 7 5 3 5 Treads 2 | . . . . . . . 9 3 . Leg 5 | . . . . . . . 8 14 3 Hover 4 | . 11 22 22 12 . . . . . Flight 2 | . . . . 10 29 21 . . . Device 6 | . . . . 3 11 15 12 11 . Storage 2 | . 14 11 11 5 . . . . . Processor 15 | . . 2 11 17 15 15 14 20 15 Energy Gun 5 | . 28 22 12 14 6 7 4 2 . Ballistic Gun 2 | . . . . . 7 7 6 3 1 Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 10 10 19 23 24 20 20 20 43 32 Greatest Support 99 | 26 26 12 12 37 23 23 57 99 45 Greatest Overweight (x) 7 | 3 . 6 1 5 1 1 1 1 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 4 4 4 4 4 Average Capacity 4 | 5 6 6 6 5 4 4 4 4 4 Most Carried 6 | . 6 6 6 6 4 4 4 4 4 Average Carried 3 | . 4 5 4 4 3 4 3 2 2 Final Capacity 6 | 6 6 6 6 4 4 4 4 4 4 Final Carried 6 | . 6 6 6 4 4 4 2 2 1 Class Distribution -------------------- 46% | Mutant 24% | Scavenger-Mutant 12% | Skirmisher 9% | Hacker-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Skirmisher | -6/Factory Scavenger-Mutant | -6/Extension Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Ext Fac Matter Collected 1273 | 235 . 55 70 72 . 55 111 265 410 Remotely . | . . . . . . . . . . Salvage Created 2164 | . . 132 88 466 68 55 236 176 943 Parts 114 | . . 10 8 31 2 3 13 6 41 Haulers Intercepted 2 | . . . . 1 . . . . 1 Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Ext Fac Combat Hostiles Destroyed 44 | . . 3 5 10 1 1 4 2 18 Melee 8 | . . . . . . . 1 . 7 Guns 24 | . . 3 4 10 1 1 3 . 2 Cannons 10 | . . . 1 . . . . 2 7 AOE 2 | . . . . . . . . . 2 Classes Destroyed 8 | . . 2 1 1 . 1 1 1 1 Hauler 2 | . . . . 1 . . . . 1 Operator 1 | . . . . . . . . 1 . Swarmer 14 | . . . 5 4 . . . . 5 Grunt 15 | . . 2 . 4 . . . 1 8 Duelist 1 | . . . . . . . . . 1 Sentry 8 | . . 1 . 2 1 . 1 1 2 Hunter 3 | . . . . . . 1 2 . . Programmer 3 | . . . . . . . 1 . 2 Thug 1 | . . . . . . . . 1 . Best Kill Streak 6 | . . 3 2 6 1 1 2 1 5 Combat Bots Only 5 | . . 3 2 5 1 1 2 1 5 Max Kills in Single Turn 2 | . . 1 1 2 1 1 1 1 2 Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . . . . . . . . . 2 Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Ext Fac Damage Taken 7625 | . . 172 167 485 107 219 1321 1529 3625 Core 1958 | . . 46 47 102 8 47 248 455 1005 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 77 | 100 100 . 76 81 . 92 . 17 . Volleys Fired 96 | . . 4 12 19 3 3 11 14 30 Largest 2 | . . 2 2 2 2 2 2 2 2 Hottest 126 | . . 105 125 90 88 88 90 126 126 Shots Fired 161 | . . 8 22 33 6 6 17 19 50 Gun 126 | . . 8 19 33 6 6 17 7 30 Cannon 35 | . . . 3 . . . . 12 20 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 74 | . . . . . 3 3 11 14 43 Thermal 41 | . . 4 15 . 3 3 6 3 7 Explosive . | . . . . . . . . . . Electromagnetic 46 | . . 4 7 33 . . . 2 . Robot Hit Streak 25 | . . 4 4 13 11 12 21 25 11 Robot Miss Streak 3 | . . 1 1 3 . 1 . 1 2 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 4 | . . 1 . 2 . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . . 1 Shots Hit Robots 170 | . . 6 14 25 5 5 27 15 73 Core Hits 101 | . . 4 5 22 3 3 9 7 48 Critical Hits 14 | . . . . 1 . . . 8 5 Critical Kills 4 | . . . . . . . . 3 1 Critical Parts Destroyed 10 | . . . . 1 . . . 5 4 Melee Attacks 48 | . . . . . . . 10 . 38 Impact 10 | . . . . . . . 10 . . Slashing 26 | . . . . . . . . . 26 Piercing 12 | . . . . . . . . . 12 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 4 Damage Inflicted 4440 | . . 86 183 570 86 84 554 456 2421 Guns 2036 | . . 86 160 529 86 71 331 171 602 Cannons 878 | . . . 23 . . . . 281 574 Explosions 312 | . . . . 33 . . . . 279 Melee 1172 | . . . . . . . 223 . 949 Ramming 42 | . . . . 8 . 13 . 4 17 Kinetic 1736 | . . . . . 51 36 178 357 1114 Thermal 562 | . . 48 137 33 35 35 153 59 62 Explosive . | . . . . . . . . . . Electromagnetic 928 | . . 38 46 529 . . . 36 279 Impact 223 | . . . . . . . 223 . . Slashing 616 | . . . . . . . . . 616 Piercing 333 | . . . . . . . . . 333 Highest Corruption 12 | . . 1 1 . . . 2 2 12 Average Corruption 3 | . . 1 1 . . . 1 2 6 Corruption Purged . | . . . . . . . . . . Effects 41 | . . . 1 . . . 3 5 32 Message Errors 5 | . . . 1 . . . 1 1 2 Matter Fused 7 | . . . . . . . . . 7 Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 11 | . . . . . . . 2 2 7 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Targeting Errors 10 | . . . . . . . . 1 9 Overload Shots . | . . . . . . . . . . Overflow Damage 39 | . . . . . . . 32 . 7 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 39 | . . . . . . . 32 . 7 Knockbacks 11 | . . . . . . . 1 4 6 Impact 1 | . . . . . . . 1 . . Kinetic 9 | . . . . . . . . 4 5 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 84 | . . . . 3 . 6 . . 75 Shots 2 | . . . . . . . . . 2 Rammed 10 | . . . . 3 . 3 . . 4 Targets Rammed 12 | . . . . 3 . 3 . 2 4 Kicked 2 | . . . . . . . . 2 . Crushed . | . . . . . . . . . . Highest Temperature 441 | . . 171 441 358 152 163 70 190 230 Average Temperature 115 | . . 79 161 159 81 86 34 55 83 Received Heat Transfer 2052 | . . 105 . 252 66 96 192 414 927 Effects 5 | . . . 3 2 . . . . . Shutdowns 3 | . . . 2 1 . . . . . Energy Bleed 2 | . . . 1 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . . 6 . . 1 . . Impact Corruptions 3 | . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . . 2 1 Heat Transferred 1049 | . . 111 296 50 74 74 222 111 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Ext Fac Peak Influence 605 | . . 93 142 312 191 158 205 255 605 Average Influence 170 | . . 44 125 150 147 107 83 70 397 Maximum Alert Level 2 | . . . . 1 . . 1 1 2 Low Security (%) 74 | 100 100 100 100 52 100 100 98 89 24 Level 1 9 | . . . . 47 . . 1 10 8 Level 2 16 | . . . . . . . . . 66 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . . 1 . 2 3 2 3 9 5 Investigation 13 | . . 1 . . 2 1 1 5 3 Extermination 2 | . . . . . . . 1 . 1 Reinforcement 10 | . . . . 2 1 1 1 4 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Ext Fac Distress Signals 5 | . . . . 1 . . 1 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 122 | . 2 5 7 25 6 9 12 21 35 Peak Tracking Total 10 | . 2 6 3 10 4 9 5 7 9 Tactical Retreats 17 | . . . 1 4 3 . 1 4 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Ext Fac Traps Triggered 5 | . . 2 . 1 . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Ext Fac Machines Disabled 8 | . . . 1 1 . . . 2 4 Max in Single Turn 2 | . . . 1 1 . . . 1 2 Energy Cycler 3 | . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Ext Fac Machines Accessed 22 | . 1 1 . 1 3 3 1 9 3 Terminals 20 | . 1 1 . 1 3 3 1 9 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 58 | . 4 2 . 1 9 8 1 24 9 Successful 28 | . 2 1 . 1 3 3 1 12 5 Failed 30 | . 2 1 . . 6 5 . 12 4 Catastrophic 10 | . 1 . . . 1 3 . 3 2 Database Lockouts . | . . . . . . . . . . Manual 20 | . 2 2 . 1 2 5 1 5 2 Terminals 53 | . 4 2 . 1 9 8 1 24 4 Fabricators 3 | . . . . . . . . . 3 Repair Stations 2 | . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 1 1 . 1 1 1 1 10 2 Record 3 | . . . . . . . . 1 2 Part Schematic 2 | . . . . . 1 . . 1 . Prototype ID Bank 1 | . . . . . . . . 1 . Open Door 6 | . . . . . . . . 6 . Level Access Points 4 | . . 1 . . . 1 1 1 . Hauler Manifests 2 | . 1 . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 Load Schematic 1 | . . . . . . . . . 1 Build 2 | . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 2 2 . 2 . Terminals 7 | . 1 . . . 2 2 . 2 . Track 4 | . 1 . . . 1 1 . 1 . Assimilate 3 | . . . . . 1 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 1 . . 3 1 . 8 3 Full Trace Events 11 | . . . . . 2 1 . 5 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter 153 | . . . . . . . . . 153 Time 81 | . . . . . . . . . 81 Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . Parts Built . | . . . . . . . . . . Matter 234 | . . . . . . . . . 234 Time 117 | . . . . . . . . . 117 Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Ext Fac Total Allies 9 | . . . . . . . . 9 . Largest Group 6 | . . . . . . . . 6 . Highest-Rated Group 187 | . . . . . . . . 187 . Highest-Rated Ally 37 | . . . . . . . . 37 . Total Orders . | . . . . . . . . . . Ally Attacks 44 | . . . . . . . . 44 . Total Damage 744 | . . . . . . . . 744 . Kills 8 | . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Ext Fac Turns Passed 3284 | 56 50 90 365 288 163 83 562 800 827 Spaces Moved 2750 | 46 57 107 355 325 340 183 358 546 433 Core 311 | 15 . 1 . . . . 16 16 263 Treads 338 | . . . . . . . 156 137 45 Legs 693 | . . . . . . . 186 382 125 Wheels 58 | 31 27 . . . . . . . . Hover 666 | . 30 106 355 164 . . . 11 . Flight 684 | . . . . 161 340 183 . . . Fastest Speed 31 | 50 56 56 56 31 37 37 100 50 50 Average Speed 94 | 103 72 64 89 55 38 38 137 128 125 Slowest Speed 440 | 200 90 350 116 440 120 120 170 170 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . . 1 5 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 5 10 9 79 45 13 47 14 50 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 38 | . . . . 6 . . . 25 7 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . . . . 7 AOE 31 | . . . . 6 . . . 25 . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Ext Fac Total 3178 | 51 64 122 380 396 363 185 398 620 599 Wait 127 | . . . 3 16 14 . 6 30 58 Move 2729 | 45 56 106 354 324 337 172 357 545 433 Hop 6 | . . . . . 1 5 . . . Pick Up 26 | . 6 4 1 8 2 . 1 1 3 Fast Attach 68 | 6 . 3 1 10 3 . 7 10 28 Attach 20 | . . . 2 4 1 . 3 5 5 Detach 8 | . . . 2 1 . . . 4 1 Swap 17 | . 2 . 3 2 1 1 . 5 3 Drop 25 | . . 5 2 9 1 1 3 4 . Fire 96 | . . 4 12 19 3 3 11 14 30 Melee 44 | . . . . . . . 10 . 34 Ram 10 | . . . . 3 . 3 . . 4 Kick 2 | . . . . . . . . 2 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 10) 107 | -10/Materials | Entered another Materials area 107 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 118 | -9/Materials | Identified exit to Materials 138 | -9/Materials | Discovered new exit (range 15) 197 | -9/Materials | Entered Mines 198 | -9/Mines | Met a Derelict bent on vengeance 317 | -9/Mines | Build established: Mutant 560 | -9/Mines | Discovered exit to Materials (range 5) 562 | -9/Mines | Entered Materials 562 | -8/Materials | Evolved 2 slots: Propulsion x2 563 | -8/Materials | Identified exit to Factory 850 | -8/Materials | Entered Factory 850 | -7/Factory | Evolved 2 slots: Utility x2 991 | -7/Factory | Discovered new exit (range 19) 1012 | -7/Factory | Identified exit to Storage 1013 | -7/Factory | Entered Storage 1061 | -7/Storage | Identified exit to Factory 1096 | -7/Storage | Entered Factory 1096 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1121 | -6/Factory | Lost 3 parts (2n1u) 1480 | -6/Factory | Identified exit to Factory 1571 | -6/Factory | Spotted B-75 Beast 1625 | -6/Factory | Discovered new exit (range 20) 1636 | -6/Factory | Lost 4 parts (1p1n2w) 1657 | -6/Factory | Identified exit to Extension 1658 | -6/Factory | Entered Extension 1741 | -6/Extension | Rescued a captive Derelict 1744 | -6/Extension | Rescued a captive Derelict 1767 | -6/Extension | Rescued a captive Derelict 1768 | -6/Extension | Rescued a captive Derelict 1782 | -6/Extension | Rescued a captive Derelict 1963 | -6/Extension | Rescued a captive Derelict 1964 | -6/Extension | Rescued a captive Derelict 2053 | -6/Extension | Build established: Scavenger-Mutant 2094 | -6/Extension | Spotted B-75 Beast 2098 | -6/Extension | Rescued a captive Derelict 2099 | -6/Extension | Rescued a captive Derelict 2111 | -6/Extension | Spotted B-75 Beast 2148 | -6/Extension | Core integrity fell below 50% 2182 | -6/Extension | Lost 7 parts (2p3n2w) 2337 | -6/Extension | Energy Cycler disabled 2337 | -6/Extension | Rescued a captive Derelict 2340 | -6/Extension | Rescued a captive Derelict 2341 | -6/Extension | Rescued a captive Derelict 2342 | -6/Extension | Rescued a captive Derelict 2349 | -6/Extension | Rescued a captive Derelict 2458 | -6/Extension | Core integrity fell below 20% 2458 | -6/Extension | Entered Factory 2458 | -5/Factory | Evolved 2 slots: Utility x2 2487 | -5/Factory | Lost 4 parts (1p1n1u1w) 2664 | -5/Factory | Local fabrication network quarantined 2739 | -5/Factory | Lost 7 parts (2p3n1u1w) 2817 | -5/Factory | Lost 3 parts (1u2w) 2859 | -5/Factory | Spotted B-75 Beast 3058 | -5/Factory | Core integrity fell below 50% 3078 | -5/Factory | System corruption reached 10% 3133 | -5/Factory | Lost 6 parts (1p2n2u1w) 3239 | -5/Factory | Core integrity fell below 20% 3285 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03271_ Carbon-fiber Leg destroyed. 03272_ K-01 Serf collects debris. 03273_ R-10 Processor collects Welding Torch. 03273_ K-01 Serf collects debris. 03275_ Carbon-fiber Leg destroyed. 03276_ Slug penetrates G-50 Soldier. 03276_ System corrupted: KE Penetrator targeting data glitched. 03276_ Slug penetrates G-50 Soldier. 03276_ K-01 Serf collects debris. 03277_ Imp. Medium Armor Plating destroyed. 03278_ System corrupted: FCS attempts to trigger KE Penetrator. 03278_ System corrupted: KE Penetrator misfires. 03278_ Slug penetrates L-41 Fighter. 03278_ KE Penetrator destroyed. 03282_ Mic. Fission Core destroyed. 03282_ Core Shielding destroyed. 03283_ Imp. Heat Sink destroyed. 03283_ Lgt. Angular Momentum Engine destroyed. 03285_ Slug penetrates G-50 Soldier. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ???????????# #???????????########### | | ???????????# #?????????????????????# """"""" | | ???????????# #?????????????????????# """"""" | | ???????????# #?????????????????????# """"""" | | ??????######+#?????????????????????# """"""" | | ??????# % #?????????????????????# ? | | ??????# %" #######???????????????# =?? | | ??????# [=# #???????????????# =?? | | ??????# !%=!#| #########+##???? ! | | ??????# !!=|!+! ? | | ??????# [%[!%#! ############???? ####?####### | | ??????######## #???????????????#+##??????????? | | ?????????????## ##?????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ????????????### ###????????????????????????????? | | ????????????# %= #??????????? #???????????????? | | ????????????# g ########## #???????????????? | | ????????????# g +???????????????? | | ????????????#kk g gl @ #???????????????? | | ????????????# g g t #???????????????? | | ????????????#% Y ########## #???????????????? | | ????????????# % #??????????? #???????????????? | | ???????????### ##????????????????????????????? | | ?????????????# #????????????????????????###### | | ???????????? #????????????????????????# | | ?????????? #????????????????????????# "" | | ????????? #????????????????????????# "" | | ??????? #????????????????????????# "" | | ?????? #????????????????????????# "" | | ?????? ######## ####????????????????????????# "" | | ??????????????# # ??????????????????????????# ] "" | | ??????????????# ????????????????????????????# "" | | ??????????????# ??????????????????????####### ? | | ??????????????# ??????????????????????# [ ##+### | | ??????????????????????????????????????# | | ??????????????????????????????????????# T ! | | ??????????????????????????????????????# | | ??????????????????????????????????????# | ###### | | ??????????????????????????????????????## ##????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 42 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 62 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Shield Generator | -7/Factory | Hacked Hvy. Siege Treads | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab This Is Interesting... Challenges ------------ None Game ------ Seed MetafiberTeslaDeconstructor Manual? 0 Play Time 00:44:39 Cumulative 14.9 hours Start 2020.05.13 @ 21:35:15 End 2020.05.13 @ 22:22:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 32 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb635067-097f-446e-a9fe-a17d4aa42855