Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.04 @ 22:43:02 Player: Destravous Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (59) 295 Value Destroyed (1591) 1591 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2587) 2587 TOTAL SCORE: 11233 Bonus ------- High Alert Combat Kills 87 Hacked Protovariant 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 236/300 Energy 69/100 System Corruption 8% Temperature Cool (0) Movement Flying (30) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Diametric Drive > --- UTILITY (12) ----- Experimental Power Amplifier Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced ECM Suite Advanced Integration Mediator SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Integration Mediator > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Fusion Compressor Experimental Coolant Injector Advanced Weight Redist. System Stasis Canceller Advanced ECM Suite Experimental Field Recycling Unit Rocket Launcher [Rating: 137] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Experimental Terrain Scan Processor Hackware Advanced Hacking Suite Protection Core Shielding Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Mace Slashing Weapon Centrium Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Slots Evolved 16 | . . . 2 2 . 2 2 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . 1 . . . 2 . 1 Utility 10 | . . . 1 2 . . 2 2 2 . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 173 | . 2 11 6 21 26 11 17 22 12 18 17 10 Power 15 | . . 1 . 3 1 2 2 2 2 1 . 1 Engine 9 | . . 1 . 3 1 2 1 1 . . . . Core 4 | . . . . . . . 1 1 2 . . . Reactor 2 | . . . . . . . . . . 1 . 1 Propulsion 33 | . . 4 . 4 9 5 1 . 2 3 2 3 Treads 7 | . . . . 3 4 . . . . . . . Leg 1 | . . 1 . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 23 | . . 2 . 1 5 5 1 . 2 3 2 2 Utility 73 | . 1 3 3 4 2 2 8 14 5 12 15 4 Device 53 | . . 1 1 3 1 . 5 9 5 9 15 4 Storage 6 | . 1 . 1 . . 1 1 2 . . . . Processor 4 | . . . 1 . . . 1 . . 2 . . Hackware 8 | . . . . 1 1 1 1 3 . 1 . . Protection 2 | . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 52 | . 1 3 3 10 14 2 6 6 3 2 . 2 Energy Gun 21 | . . 1 1 4 8 1 2 2 1 . . 1 Energy Cannon 4 | . . . 1 1 1 . 1 . . . . . Ballistic Gun 2 | . . 1 . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . 2 2 . . . 1 . . . Special Weapon 2 | . 1 1 . . . . . . . . . . Impact Weapon 8 | . . . 1 3 3 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon 9 | . . . . . . . 3 4 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . 4 . 2 . . 2 5 2 Parts Lost 46 | . 1 10 . 3 3 . . 1 5 3 8 12 Power 5 | . . 1 . 1 . . . . 1 . 2 . Propulsion 15 | . . 5 . 1 1 . . . 1 1 3 3 Utility 16 | . . . . . . . . 1 3 2 2 8 Weapon 10 | . 1 4 . 1 2 . . . . . 1 1 Highest Loss Streak 12 | . 1 4 . 3 2 . . 1 4 2 7 12 Average Slot Usage (%) 81 | . 82 70 41 61 96 96 99 99 92 79 78 28 Engine 4 | . 11 3 . 4 9 11 8 4 4 . . . Core 2 | . . . . . . . 3 5 4 4 3 . Treads 3 | . . . . 10 15 . . . . . . . Leg 3 | . 28 22 . . . . . . . . . . Flight 12 | . . 1 11 3 10 30 26 23 20 16 13 2 Device 11 | . . 2 6 5 15 . 9 12 16 15 18 7 Storage 7 | . 14 13 5 9 9 7 6 5 5 4 4 1 Processor 6 | . . . 11 9 9 7 6 5 5 5 9 6 Hackware 14 | . . . . 7 11 22 22 26 24 21 18 8 Protection 1 | . . 9 5 . . . . . . . . . Energy Gun 5 | . 14 8 . 4 14 11 3 . . . . . Ballistic Gun 1 | . 10 8 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 9 10 8 6 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 51 | 11 23 21 5 23 24 23 31 33 34 42 51 23 Greatest Support 70 | 20 20 20 4 40 62 33 33 33 33 70 67 25 Greatest Overweight (x) 3 | . 1 2 1 3 3 . 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 10 6 6 6 6 8 10 8 8 8 8 Average Capacity 7 | 6 9 9 4 6 6 6 7 8 8 8 8 5 Most Carried 10 | 5 9 10 6 6 6 6 8 10 8 8 8 8 Average Carried 6 | 2 5 7 4 4 5 5 7 7 7 6 7 5 Final Capacity 10 | 6 10 4 6 6 6 6 8 8 8 8 8 4 Final Carried 9 | 1 9 4 6 4 6 6 8 8 8 6 7 4 Class Distribution -------------------- 25% | Mutant 24% | Hacker-Sprinter 13% | Scavenger-Mutant 12% | Hacker-Mutant 6% | Hacker-Ninja 6% | Wizard-Mutant 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Mutant | -3/Research Hacker-Ninja | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Matter Collected 1652 | 200 42 145 . 226 269 106 111 324 . 17 172 40 Remotely . | . . . . . . . . . . . . . Salvage Created 2436 | . 79 126 . 322 517 208 309 543 61 17 181 73 Parts 142 | . 8 10 . 20 25 14 15 29 5 2 9 5 Haulers Intercepted 7 | . . . . . 2 1 2 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled 5 | . . . . . . . . . . . 5 . Retrieved Matter 209 | . . . . . . . . . . . 209 . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 29 | . 3 4 . 5 5 . . 5 4 . 1 2 Melee 5 | . . . . . . . . 3 . . 1 1 Guns 16 | . 2 4 . 3 4 . . 2 . . . 1 Cannons 1 | . . . . 1 . . . . . . . . AOE 5 | . 1 . . . . . . . 4 . . . Classes Destroyed 12 | . 2 2 . 3 2 1 . . . . 2 . Worker 5 | . . 1 . . . . 1 . . 1 2 . Builder 4 | . 1 . . . 1 1 1 . . . . . Hauler 7 | . . . . . 2 1 2 2 . . . . Recycler 2 | . . . . . 1 1 . . . . . . Operator 7 | . . . . 2 2 . 1 2 . . . . Watcher 4 | . . . . . . 2 . 2 . . . . Swarmer 13 | . 3 2 . . . . . 2 4 . . 2 Grunt 9 | . . 2 . 3 2 . . 2 . . . . Brawler 1 | . . . . 1 . . . . . . . . Sentry 5 | . . . . 1 3 . . 1 . . . . Programmer 1 | . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . 1 . Best Kill Streak 4 | . 2 2 . 2 3 4 3 4 4 1 2 1 Combat Bots Only 4 | . 2 2 . 2 2 . . 2 4 . 1 1 Max Kills in Single Turn 3 | . 1 1 . 1 1 1 2 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . . 3 . . . Melee 1 | . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Damage Taken 6948 | . 261 652 . 585 866 36 22 351 516 687 812 2160 Core 2840 | . 56 159 . 183 328 18 . 60 224 97 265 1450 Absorbed by Shields 118 | . . . . . . . . . 49 69 . . Core Remaining (%) 73 | 100 . 14 100 . 7 97 100 94 80 . 72 . Volleys Fired 113 | . 21 16 . 33 21 7 4 4 5 . . 2 Largest 2 | . 2 2 . 1 2 2 2 2 1 . . 1 Hottest 120 | . 60 120 . 68 100 100 100 100 50 . . 94 Shots Fired 172 | . 42 21 . 33 39 14 8 8 5 . . 2 Gun 151 | . 39 19 . 22 37 14 8 8 2 . . 2 Cannon 9 | . . . . 9 . . . . . . . . Launcher 7 | . . . . 2 2 . . . 3 . . . Special 5 | . 3 2 . . . . . . . . . . Kinetic 34 | . 18 16 . . . . . . . . . . Thermal 18 | . 3 4 . 9 . . . . . . . 2 Explosive 7 | . . . . 2 2 . . . 3 . . . Electromagnetic 113 | . 21 1 . 22 37 14 8 8 2 . . . Robot Hit Streak 15 | . 6 7 . 14 15 7 5 3 2 . . 1 Robot Miss Streak 6 | . 6 2 . 2 4 2 3 4 3 . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 157 | . 23 14 . 30 32 12 6 31 3 1 4 1 Core Hits 94 | . 5 7 . 18 18 8 7 16 6 1 3 5 Critical Hits 6 | . . . . . 2 1 1 2 . . . . Critical Kills 3 | . . . . . 1 . 1 1 . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . Melee Attacks 140 | . . . . 2 10 1 9 55 16 24 23 . Impact 13 | . . . . 2 10 1 . . . . . . Slashing 25 | . . . . . . . . . . 2 23 . Piercing 102 | . . . . . . . 9 55 16 22 . . Sneak Attacks 11 | . . . . . 2 . 1 5 . 1 2 . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks 5 | . . . . . . . . 5 . . . . Damage Inflicted 5100 | . 316 222 . 706 748 255 318 1517 222 152 582 62 Guns 1850 | . 226 185 . 409 548 235 136 79 . . . 32 Cannons 162 | . . . . 162 . . . . . . . . Explosions 535 | . 87 . . 135 61 20 52 . 180 . . . Melee 2483 | . . . . . 139 . 130 1438 42 152 582 . Ramming 43 | . . 13 . . . . . . . . . 30 Kinetic 236 | . 76 160 . . . . . . . . . . Thermal 473 | . 90 49 . 209 21 20 52 . . . . 32 Explosive 308 | . . . . 88 40 . . . 180 . . . Electromagnetic 1557 | . 150 . . 409 548 235 136 79 . . . . Impact 139 | . . . . . 139 . . . . . . . Slashing 582 | . . . . . . . . . . . 582 . Piercing 1762 | . . . . . . . 130 1438 42 152 . . Highest Corruption 10 | . . . . . . . . . . 10 10 8 Average Corruption 8 | . . . . . . . . . . 4 10 5 Corruption Purged . | . . . . . . . . . . . . . Effects 36 | . . . . . . . . . . 2 32 2 Message Errors 5 | . . . . . . . . . . . 4 1 Matter Fused 6 | . . . . . . . . . . . 5 1 Heat Flow Errors 5 | . . . . . . . . . . . 5 . Energy Discharges 3 | . . . . . . . . . . 1 2 . Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . 1 . Misdirections 9 | . . . . . . . . . . . 9 . Targeting Errors 6 | . . . . . . . . . . 1 5 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 367 | . . . . 23 69 . . 116 . . 159 . Projectiles . | . . . . . . . . . . . . . Explosions 23 | . . . . 23 . . . . . . . . Melee 344 | . . . . . 69 . . 116 . . 159 . Knockbacks 2 | . . . . . 2 . . . . . . . Impact 2 | . . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 329 | . . 6 . 96 140 37 23 . 14 . . 13 Shots 10 | . . . . 3 4 1 1 . 1 . . . Rammed 11 | . . 2 . . 1 . . . . . . 8 Targets Rammed 11 | . . 2 . . 1 . . . . . . 8 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 223 | . . 76 . 96 77 77 87 132 16 . 223 . Average Temperature 44 | . . 38 . 21 26 33 48 72 8 . 77 . Received Heat Transfer 788 | . . 129 . 261 189 . . 45 98 . 57 9 Effects 1 | . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . Parts Fried 17 | . 1 . . 1 10 2 2 1 . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 732 | . 125 124 . 346 50 . 50 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . 1 1 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Peak Influence 962 | . 145 201 105 211 406 244 228 428 660 679 962 853 Initial 540 | . . 56 . 44 86 184 119 111 135 346 380 540 Average 309 | . 63 115 34 141 174 219 166 289 347 523 713 681 Maximum Alert Level 3 | . . 1 . 1 2 1 1 2 2 2 3 3 Low Security (%) 44 | 100 100 97 100 56 58 16 96 15 37 . . . Level 1 28 | . . 2 . 43 38 83 3 82 22 22 6 . Level 2 16 | . . . . . 3 . . 1 40 77 30 57 Level 3 10 | . . . . . . . . . . . 63 42 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . 1 1 . 1 6 2 1 7 1 Investigation 4 | . . . . . . . . 1 . . 2 1 Extermination 3 | . . . . . . . 1 . . 1 1 . Reinforcement 11 | . 1 . . 1 1 . . 5 2 . 1 . Assault 3 | . . . . . . . . . . . 3 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Distress Signals 11 | . 1 . . 1 2 . . 2 1 . 3 1 Communications Jammed 13 | . . . . . . . . . . . 13 . Distress Signals 13 | . . . . . . . . . . . 13 . Times Spotted 210 | . 10 16 9 9 21 2 4 16 37 9 42 35 Peak Tracking Total 26 | . 4 5 8 4 5 2 2 6 20 6 26 14 Tactical Retreats 35 | . 1 5 3 . 5 . . 1 4 3 7 6 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Traps Triggered 9 | . . . . . . . . . 4 3 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . 1 . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Machines Disabled 10 | . . . . 2 5 . 1 . . . 2 . Max in Single Turn 2 | . . . . 2 2 . 1 . . . 1 . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Machines Accessed 40 | . 1 . . 1 7 2 5 6 3 4 10 1 Terminals 33 | . 1 . . 1 6 1 4 5 2 4 8 1 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . 1 . . 1 . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . Total Hacks 134 | . 2 . . 4 16 12 12 27 10 12 36 3 Successful 76 | . 1 . . 3 8 10 2 17 4 5 23 3 Failed 58 | . 1 . . 1 8 2 10 10 6 7 13 . Catastrophic 9 | . 1 . . . 1 . 3 1 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 91 | . 2 . . 2 13 . 10 24 8 8 22 2 Terminals 114 | . 2 . . 4 15 3 11 26 8 12 30 3 Fabricators 5 | . . . . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 11 | . . . . . . 9 . . 2 . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . Terminal Hacks 38 | . 1 . . 2 5 1 . 9 1 4 13 2 Part Schematic 2 | . . . . . . . . 2 . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . Level Access Points 5 | . . . . 1 1 . . 1 . 1 1 . Branch Access Points 4 | . . . . . . . . 1 . 1 1 1 Machine Index 1 | . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . 1 . 1 . . Fabricator Index 2 | . . . . . . . . 1 . 1 . . Alert Level 2 | . . . . . . . . 1 . . 1 . Locate Traps 1 | . . . . . . . . . . . 1 . Transport Status 1 | . . . . . 1 . . . . . . . Assault Status 1 | . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . 1 . . . . . . 1 . Registered Components 3 | . . . . . . . . 1 . . 1 1 Registered Prototypes 1 | . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . 1 1 . . . . . . Protovariant Controls 2 | . . . . . . . . . . . 2 . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 11 | . . . . . . 9 . . 2 . . . Insert Component 5 | . . . . . . 4 . . 1 . . . Analyze 6 | . . . . . . 5 . . 1 . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . 1 . Seal Access 3 | . . . . . 1 . . 1 . . 1 . Unauthorized Hacks 21 | . . . . 1 2 . 1 7 1 1 7 1 Terminals 20 | . . . . 1 2 . 1 7 1 1 6 1 Assimilate 2 | . . . . . . . . 2 . . . . Botnet 18 | . . . . 1 2 . 1 5 1 1 6 1 Fabricators 1 | . . . . . . . . . . . 1 . Siphon 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 34 | . 1 . . 1 5 2 5 5 2 3 9 1 Full Trace Events 3 | . . . . . . . . 1 . . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 4 . 2 1 . . . Parts Built 2 | . . . . . . . . . . . 2 . Matter 175 | . . . . . . . . . . . 175 . Time 58 | . . . . . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . . . . . 14 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . Parts Scanalyzed 5 | . . . . . . 4 . . 1 . . . Part Schematics Acquired 5 | . . . . . . 4 . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Total Allies 1 | . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 . . . . Highest-Rated Group 26 | . . . . . . . . 26 . . . . Highest-Rated Ally 26 | . . . . . . . . 26 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Robot Analysis Total 1 | . . . . . . . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Turns Passed 3887 | 5 180 419 122 284 715 137 266 498 205 340 527 189 Spaces Moved 5571 | 3 78 292 265 174 539 264 591 1111 418 637 835 364 Core 120 | . . . . 3 4 . . . . . . 113 Treads 305 | . . . . 65 240 . . . . . . . Legs 278 | 3 78 197 . . . . . . . . . . Wheels 31 | . . 31 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4837 | . . 64 265 106 295 264 591 1111 418 637 835 251 Fastest Speed 26 | 120 120 37 40 40 29 26 26 26 26 28 29 30 Average Speed 45 | 120 136 115 40 97 93 26 31 26 27 34 32 40 Slowest Speed 200 | 120 150 180 120 200 200 29 96 26 99 40 117 105 Overloaded Moves 209 | . . . . . . . . . . . 125 84 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 36 | . . . 1 . 8 1 3 1 2 4 11 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 17 59 33 18 85 7 24 30 21 16 82 11 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . 1 . 1 . . . Scrap Searched 2 | . . 2 . . . . . . . . . . Spaces Dug 73 | . . . . 1 10 1 2 17 9 18 15 . Terrain Destroyed 124 | . 3 1 . 22 20 4 5 17 18 18 15 1 Melee 66 | . . . . 1 3 1 2 17 9 18 15 . Projectile 2 | . . 1 . . . . . . . . . 1 AOE 56 | . 3 . . 21 17 3 3 . 9 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Total 6488 | 7 109 344 279 254 688 311 646 1236 474 714 1028 398 Wait 340 | . . 18 . 11 76 22 10 38 . 6 148 11 Move 5488 | 2 77 291 262 173 524 261 584 1108 412 628 812 354 Hop 34 | . . . 1 . 6 1 3 1 2 4 11 5 Pick Up 58 | . 7 4 3 1 7 3 9 8 2 6 7 1 Fast Attach 68 | . 1 4 4 9 10 2 6 2 8 5 8 9 Attach 41 | . . 6 1 12 3 2 2 4 1 5 4 1 Detach 24 | . 1 1 3 11 1 . 2 1 . 1 1 2 Swap 64 | . 1 1 1 . 13 7 9 16 3 8 5 . Drop 79 | 5 1 1 4 2 16 5 11 8 3 9 9 5 Fire 113 | . 21 16 . 33 21 7 4 4 5 . . 2 Melee 126 | . . . . 2 10 1 6 46 15 23 23 . Ram 9 | . . . . . 1 . . . . . . 8 Kick 2 | . . 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . 23 19 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 186 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 308 | -10/Mines | Lost 4 parts (1p1n2w) 542 | -10/Mines | Lost 3 parts (1n2w) 546 | -10/Mines | Learned location of Zion (-7) 571 | -10/Mines | Core integrity fell below 50% 596 | -10/Mines | Discovered new exit (range 11) 601 | -10/Mines | Core integrity fell below 20% 605 | -10/Mines | Entered Materials 605 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 626 | -9/Materials | Lost 3 parts (3n) 703 | -9/Materials | Discovered new exit (range 3) 727 | -9/Materials | Identified exit to Materials 727 | -9/Materials | Entered another Materials area 727 | -8/Materials | Evolved 2 slots: Utility x2 830 | -8/Materials | Identified exit to Factory 909 | -8/Materials | Lost 3 parts (1p1n1w) 943 | -8/Materials | Discovered new exit (range 4) 1009 | -8/Materials | Identified exit to Storage 1011 | -8/Materials | Entered Storage 1167 | -8/Storage | Core integrity fell below 50% 1202 | -8/Storage | Build established: Scavenger-Mutant 1691 | -8/Storage | Core integrity fell below 20% 1726 | -8/Storage | Entered Factory 1726 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1857 | -7/Factory | Discovered new exit (range 15) 1861 | -7/Factory | Identified exit to Factory 1863 | -7/Factory | Entered another Factory area 1863 | -6/Factory | Evolved 2 slots: Utility x2 2052 | -6/Factory | Found Prototype Processor 2052 | -6/Factory | Identified Exp. Terrain Scan Processor 2125 | -6/Factory | Discovered new exit (range 15) 2129 | -6/Factory | Entered another Factory area 2129 | -5/Factory | Evolved 2 slots: Utility x2 2283 | -5/Factory | Identified exit to Factory 2392 | -5/Factory | Identified exit to Upper Caves 2540 | -5/Factory | Build established: Hacker-Sprinter 2627 | -5/Factory | Entered another Factory area 2627 | -4/Factory | Evolved 2 slots: Utility x2 2773 | -4/Factory | Spotted B-86 Titan 2829 | -4/Factory | Discovered new exit (range 5) 2832 | -4/Factory | Entered Research 2832 | -3/Research | Evolved 2 slots: Propulsion x2 2843 | -3/Research | Lost 4 parts (1p1n2u) 2961 | -3/Research | Identified exit to Research 2995 | -3/Research | Discovered new exit (range 16) 3018 | -3/Research | Found Prototype Device 3018 | -3/Research | Identified Exp. Thermal Defense Suite 3086 | -3/Research | Found Prototype Slashing Weapon 3115 | -3/Research | Identified exit to Testing 3145 | -3/Research | Identified Centrium Greatsword 3166 | -3/Research | System corruption reached 10% 3172 | -3/Research | Entered Testing 3222 | -3/Testing | Discovered exit to Research (range 24) 3249 | -3/Testing | Protovariant out of control (PG-F4A5YQF3SU) 3249 | -3/Testing | Unleashed a protovariant (PG-F4A5YQF3SU) 3366 | -3/Testing | Local fabrication network quarantined 3367 | -3/Testing | Fabricated Field Propulsion Array? 3470 | -3/Testing | First assault squad dispatched 3550 | -3/Testing | Spotted Investigator 3552 | -3/Testing | Destroyed Investigator 3580 | -3/Testing | Spotted PD-V1WLT8MW2F 3627 | -3/Testing | Spotted Striker 3631 | -3/Testing | Spotted Striker 3632 | -3/Testing | Spotted Alpha 7 3635 | -3/Testing | Stole the SGEMP Prototype 3696 | -3/Testing | Lost 7 parts (2p3n1u1w) 3699 | -3/Testing | Entered Research 3699 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3736 | -2/Research | Identified exit to Quarantine 3829 | -2/Research | Core integrity fell below 50% 3847 | -2/Research | Core integrity fell below 20% 3888 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03795_ U-05 Engineer builds a Door. 03808_ Critical hit. 03808_ Imp. Antigrav System destroyed. 03808_ Adv. Signal Interpreter destroyed. 03819_ Triggered Blade Trap. 03819_ Massive razor-sharp blades shoot up from within the floor. 03819_ Hvy. Machine Gun severed. 03821_ Xenon Bombardment Thruster destroyed. 03837_ Adv. Hacking Suite destroyed. 03838_ Acquired Enh. Quantum Rifle. 03842_ S-43 Plague destroyed. 03842_ Enh. Quantum Rifle destroyed. 03845_ #8FFX&X3MUK/|MQMP,#ADFKEAKJSNMAYLJKD 03847_ Acquired Adv. Reaction Control System. 03849_ Adv. Reaction Control System destroyed. 03863_ System corrupted: Matter fused (-9). 03863_ Adv. Hacking Suite destroyed. 03863_ Acquired Prototype Flight Unit. 03863_ Identified Imp. Diametric Drive. 03882_ Acquired Exp. Power Amplifier. Map ----- +----------------------------------------------------+ | ###### # #### ??? ### #????????????? | | # """ #### ? ?? ?## #????????????? | | # """ #### ? ?? ??# #????????????? | | # """ # # ? ### #????????????? | | # #### ?### #?#??????????? | | ######## #### ? ### #????????????? | | # ## #### ?#?# ##???????????? | | # ] ###+########### ? ### #????????????? | | # ### #???# ################ ##??#????????? | | # ### #####?######## # ##?##????????? | | #] ### ############## # #?#?????? ??? | | # ### ## ###### # #???#????????? | | ###+##### ## ] ###### ] + ##?########### | | / ###### # #??# / | | # ########+##### #??# #### | | + + #??# #??? | | # ### ##?# ###? | | ###+##+### ^ #### #??# | | ### "" #?## #?## | | ### ""g #######/###### | | ### T"g # | | "" + | | ###### " s # | | # # ####+#### # | | # # ## ? # ###### s #? | | # ?# ## # # # @ ] s s #? | | + # ## # + ###+####### #??### | | # # ## # # # #??# ####+####?# | | # + ? # # ?# ! #?## # #?? | | # # ## # + # ##?# + #?? | | # # ## # # ?# ! #### !# #?# | | # # #? # # ? ?# / #########?? | | ###### ##? ?# # ?# #######+###??????### | | #####??## # # ########?#? * ? ?# ?#??? | | ?#####?##?? #?#??#??###?#?#?? ??????#? | | ###?## ## ? #?#????#???####?# """ #??##### | | ?##?### ?# ? ?#+#??###???#?#### """" ###???#? | | ? ????? #?##????#?? ???? ??###??# """" ##?##??? | | ????????#?##? ??# ? ? ???####?# """ ##???#?# | | ???????#????# ??# ????? ????????# #?##??# | | ????????#???##??#??????? ?#?????# ? ? ? ###????? | | ????????##?#?????##??##????#?##???##?##?####?#??#? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 48 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 16 Power Amplification 40 Additional Mass Support 9 Core Shielding 20 Evasion (%) 76 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 20 Item Schematics ----------------- Hvy. EM Shotgun | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Hacked Adv. Sensor Array | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Array | x2 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorMagneticSheargun Manual? 0 Play Time 02:41:21 Cumulative 103.3 hours Start 2021.01.04 @ 19:55:24 End 2021.01.04 @ 22:43:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04ce033d-97f6-4528-b0a9-4a374cf398ae