Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.19 @ 16:26:01 Player: dhtilly Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (111) 555 Value Destroyed (3274) 3274 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1139) 1139 TOTAL SCORE: 9328 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 21 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 61/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Propulsion Shielding Autogun Hypervelocity Gauss Cannon Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scanner Advanced Melee Analysis Suite Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Katana > --- INVENTORY -------- Light Deuterium Engine Cesium-ion Thruster Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Improved Propulsion Shielding Gauss Cannon Mini Grenade Launcher Remote Datajack Power Sword [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Gar Slots Evolved 8 | . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 6 | . . . . . . 2 2 2 . Weapon . | . . . . . . . . . . Parts Attached 125 | 7 7 41 3 . . 24 14 8 21 Power 12 | 1 3 3 . . . 1 1 1 2 Engine 10 | 1 3 3 . . . 1 1 . 1 Core 2 | . . . . . . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 40 | 2 1 19 . . . 1 5 3 9 Treads 9 | . . 8 . . . 1 . . . Leg 12 | 2 . 10 . . . . . . . Wheel 1 | . 1 . . . . . . . . Hover . | . . . . . . . . . . Flight 18 | . . 1 . . . . 5 3 9 Utility 32 | 2 2 8 1 . . 8 6 4 1 Device 11 | 1 1 4 1 . . 3 . 1 . Storage 4 | 1 1 1 . . . . 1 . . Processor 1 | . . . . . . . . 1 . Hackware 4 | . . . . . . . 3 1 . Protection 12 | . . 3 . . . 5 2 1 1 Artifact . | . . . . . . . . . . Weapon 41 | 2 1 11 2 . . 14 2 . 9 Energy Gun 4 | . . . . . . 4 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 22 | 2 1 8 1 . . 8 1 . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 7 | . . 1 1 . . 1 . . 4 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . 2 . . . 1 1 . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 3 . . . 1 . 1 . Parts Lost 34 | . 3 10 . . . . . . 21 Power 5 | . 1 1 . . . . . . 3 Propulsion 19 | . . 6 . . . . . . 13 Utility 5 | . 1 1 . . . . . . 3 Weapon 5 | . 1 2 . . . . . . 2 Highest Loss Streak 10 | . 2 4 . . . . . . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 98 97 100 100 100 99 96 95 66 Engine 9 | . 14 10 11 11 11 9 6 2 . Treads 28 | . . 28 44 44 44 36 1 . . Leg 6 | . 19 14 . . . . . . . Flight 2 | . . . . . . . 28 25 20 Device 9 | . 12 6 9 11 11 15 7 6 1 Storage 10 | . 14 11 11 11 11 9 7 6 5 Hackware 2 | . . . . . . . 19 25 15 Protection 3 | . . 2 1 . . 11 6 5 3 Ballistic Gun 19 | . 28 21 21 22 22 17 7 6 3 Naked Turns . | . . . . . . . . . . Heaviest Build 111 | 14 91 99 99 95 95 111 110 24 24 Greatest Support 83 | 20 20 83 83 83 83 83 83 24 24 Greatest Overweight (x) 9 | 2 9 4 1 1 1 1 1 . 1 Average Overweight (x) . | . 4 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 10 10 Average Capacity 22 | 7 18 25 25 25 25 25 11 10 9 Most Carried 25 | 4 15 25 25 25 25 25 25 10 10 Average Carried 20 | 3 11 22 25 24 24 24 11 9 9 Final Capacity 25 | 8 25 25 25 25 25 25 10 10 5 Final Carried 25 | 4 14 25 25 25 24 25 10 10 5 Class Distribution -------------------- 55% | Mutant 24% | Skirmisher 8% | Scavenger-Mutant 8% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Scavenger-Sprinter | -6/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Gar Matter Collected 2626 | 318 281 986 90 . 6 543 103 139 160 Remotely . | . . . . . . . . . . Salvage Created 4061 | 93 538 1903 135 . 28 759 147 17 441 Parts 244 | 7 27 115 5 . 2 53 7 1 27 Haulers Intercepted 10 | . 1 4 . . . 2 3 . . Recyclers Shooed 16 | 1 1 11 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Gar Combat Hostiles Destroyed 80 | . 11 34 4 . . 13 . . 18 Guns 56 | . 11 30 4 . . 11 . . . AOE 24 | . . 4 . . . 2 . . 18 Classes Destroyed 11 | 2 3 4 1 . . 1 . . . Worker 4 | . . 1 . . 1 2 . . . Tunneler 4 | 2 . 1 . . . 1 . . . Hauler 10 | . 1 4 . . . 2 3 . . Recycler 4 | 1 . 2 . . . 1 . . . Mechanic 1 | . . 1 . . . . . . . Operator 8 | . 2 3 . . . 2 . 1 . Swarmer 22 | . . 4 1 . . 5 . . 12 Grunt 39 | . 11 20 2 . . 3 . . 3 Duelist 2 | . . . 1 . . 1 . . . Sentry 13 | . . 10 . . . 3 . . . Hunter 4 | . . . . . . 1 . . 3 Best Kill Streak 9 | 3 2 6 3 . 1 5 1 1 9 Combat Bots Only 9 | . 2 6 3 . . 4 . . 9 Max Kills in Single Turn 3 | 1 1 2 1 . 1 1 1 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . . . 1 . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Gar Damage Taken 5936 | . 744 1851 70 . . 1045 156 23 2047 Core 1437 | . 249 211 11 . . 98 11 . 857 Absorbed by Shields 258 | . . . . . . 120 . . 138 Regen/Repaired (Parts) 157 | . 12 . . . . . 61 84 . Core Remaining (%) 64 | 100 . . . . 44 82 98 . . Volleys Fired 335 | 12 61 164 10 . 1 63 . . 24 Largest 2 | 2 2 2 2 . 2 2 . . 2 Hottest 119 | 40 40 46 46 . 46 119 . . 53 Shots Fired 595 | 24 122 279 20 . 2 121 . . 27 Gun 565 | 24 122 275 20 . 2 119 . . 3 Cannon 3 | . . . . . . . . . 3 Launcher 27 | . . 4 . . . 2 . . 21 Special . | . . . . . . . . . . Kinetic 562 | 24 122 275 20 . 2 113 . . 6 Thermal 6 | . . . . . . 6 . . . Explosive 27 | . . 4 . . . 2 . . 21 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 53 | 5 21 53 9 . 2 18 . . 3 Robot Miss Streak 3 | 1 3 3 2 . . 2 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 445 | 15 93 215 15 . 1 94 6 2 4 Core Hits 204 | 6 32 82 6 . 2 33 3 . 40 Critical Kills 2 | . . 2 . . . . . . . Critical Parts Destroyed 7 | . 1 5 . . . 1 . . . Critical Strikes 10 | . 1 7 . . . 1 1 . . Destroy 9 | . 1 7 . . . 1 . . . Sever 1 | . . . . . . . 1 . . Melee Attacks 58 | . . 2 . . . 1 21 26 8 Impact . | . . . . . . . . . . Slashing 58 | . . 2 . . . 1 21 26 8 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8036 | 165 957 2846 236 . 26 1582 350 114 1760 Guns 5429 | 165 946 2632 236 . 26 1424 . . . Cannons . | . . . . . . . . . . Explosions 2119 | . . 214 . . . 145 . . 1760 Melee 464 | . . . . . . . 350 114 . Ramming 24 | . 11 . . . . 13 . . . Kinetic 5350 | 165 946 2632 236 . 26 1345 . . . Thermal 79 | . . . . . . 79 . . . Explosive 2119 | . . 214 . . . 145 . . 1760 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 464 | . . . . . . . 350 114 . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . Average Corruption 1 | . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 229 | . . 32 . . . 18 48 74 57 Projectiles . | . . . . . . . . . . Explosions 107 | . . 32 . . . 18 . . 57 Melee 122 | . . . . . . . 48 74 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 220 | . 5 28 . . . 60 . . 127 Shots 7 | . . 1 . . . 2 . . 4 Rammed 3 | . 1 . . . . 2 . . . Targets Rammed 3 | . 1 . . . . 2 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 290 | . 24 290 12 . . 180 . 4 20 Average Temperature 20 | . 8 28 7 . . 28 . 4 9 Received Heat Transfer 1969 | . 414 876 36 . . 265 24 12 342 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 185 | . . . . . . 185 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Gar Peak Influence 546 | 15 166 517 266 . 5 184 254 261 546 Initial 196 | . 9 16 196 . . . 38 123 43 Average 137 | 5 71 243 108 . . 76 99 182 259 Maximum Alert Level 2 | . . 2 1 . . . 1 1 2 Low Security (%) 75 | 100 100 43 76 . 100 100 89 76 51 Level 1 17 | . . 37 23 . . . 10 23 8 Level 2 7 | . . 19 . . . . . . 39 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 3 . . . . 5 1 . Investigation 5 | . 1 1 . . . . 2 1 . Extermination 1 | . . . . . . . 1 . . Reinforcement 5 | . 1 2 . . . . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Gar Distress Signals 7 | . 3 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 159 | . 22 55 7 . . 24 11 5 35 Peak Tracking Total 12 | . 5 5 3 . . 4 7 3 12 Tactical Retreats 16 | . 1 6 . . . . 3 . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Gar Traps Triggered 6 | . 1 1 . . . . . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Gar Machines Disabled 2 | . . 1 . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Gar Machines Accessed 39 | . 6 9 . 1 . 8 8 5 2 Terminals 27 | . 5 6 . . . 7 4 3 2 Fabricators 2 | . . . . . . . 2 . . Repair Stations 4 | . 1 1 . . . . 1 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . 2 . . . 1 1 . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 129 | . 24 31 . 1 . 31 26 13 3 Successful 80 | . 16 18 . 1 . 17 19 8 1 Failed 48 | . 8 13 . . . 13 7 5 2 Catastrophic 7 | . 1 1 . . . 1 4 . . Database Lockouts 1 | . . . . . . 1 . . . Manual 75 | . 17 14 . 1 . 24 10 9 . Terminals 96 | . 22 21 . . . 29 12 9 3 Fabricators 5 | . . . . . . . 5 . . Repair Stations 9 | . 2 2 . . . . 2 3 . Recycling Units . | . . . . . . . . . . Scanalyzers 17 | . . 8 . . . 2 7 . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 28 | . 9 4 . 1 . 7 4 2 1 Part Schematic 2 | . 1 . . . . 1 . . . Robot Schematic 1 | . 1 . . . . . . . . Robot Analysis 3 | . 2 . . . . 1 . . . Open Door 1 | . . . . . . . . . 1 Level Access Points 3 | . . . . . . 1 1 1 . Branch Access Points 2 | . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 5 | . 1 1 . . . 1 1 1 . Alert Level 3 | . 1 . . . . 1 1 . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . Zone Layout 3 | . 1 2 . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 6 | . 2 . . . . . 2 2 . Scan Component 3 | . 1 . . . . . 1 1 . Repair 3 | . 1 . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 17 | . . 8 . . . 2 7 . . Insert Component 8 | . . 4 . . . 1 3 . . Analyze 9 | . . 4 . . . 1 4 . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 26 | . 5 6 . . . 8 4 3 . Terminals 26 | . 5 6 . . . 8 4 3 . Assimilate 2 | . . . . . . 1 . 1 . Botnet 24 | . 5 6 . . . 7 4 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 5 | . 1 1 . . . 2 . 1 . Used . | . . . . . . . . . . Hacking Detections 36 | . 5 9 . . . 8 8 5 1 Full Trace Events 4 | . . 1 . . . . 2 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . 1 4 . . . 2 3 . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 49 | . . . . . . . 49 . . Total Part Build Rating 2 | . . . . . . . 2 . . Parts Repaired 3 | . 1 . . . . . 1 1 . Time 88 | . 38 . . . . . 38 12 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . 4 . . . 1 3 . . Part Schematics Acquired 8 | . . 4 . . . 1 3 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Gar Total Allies 6 | . . . 4 . . 1 . . 1 Largest Group 4 | . . . 4 3 3 3 . . 1 Highest-Rated Group 71 | . . . 71 40 40 40 . . 46 Highest-Rated Ally 46 | . . . 31 16 16 16 . . 46 Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . 4 . . 7 . . 3 Total Damage 202 | . . . 44 . . 60 . . 98 Kills 4 | . . . 2 . . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Gar Robot Analysis Total 3 | . 2 . . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Gar Turns Passed 10059 | 130 976 3141 1237 516 1069 1844 394 420 332 Spaces Moved 5481 | 62 435 1000 483 209 425 615 725 1013 514 Core 35 | 11 . . . . . . . . 24 Treads 2418 | . . 680 483 209 425 615 6 . . Legs 570 | 51 199 320 . . . . . . . Wheels 236 | . 236 . . . . . . . . Hover . | . . . . . . . . . . Flight 2222 | . . . . . . . 719 1013 490 Fastest Speed 20 | 50 120 247 247 247 247 247 31 31 20 Average Speed 151 | 127 170 252 247 247 247 247 32 31 30 Slowest Speed 490 | 190 215 490 247 247 247 247 247 31 50 Overloaded Moves 18 | . . . . . . . . . 18 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 17 | . . . . . . . 7 1 9 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 4 55 82 90 60 89 52 22 22 56 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . 2 . 2 . . . . Spaces Dug 66 | . . 2 . . . 1 15 24 24 Terrain Destroyed 199 | . . 33 . . . 14 15 24 113 Melee 45 | . . 2 . . . 1 15 24 3 Projectile 2 | . . . . . . 1 . . 1 AOE 152 | . . 31 . . . 12 . . 109 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Gar Total 6590 | 88 564 1377 508 210 445 823 854 1078 643 Wait 349 | 4 41 96 11 . 13 74 66 21 23 Move 5440 | 61 434 999 482 208 424 614 710 1010 498 Hop 13 | . . . . . . . 7 1 5 Pick Up 107 | 4 14 40 1 1 3 22 10 5 7 Fast Attach 30 | 7 2 10 . . . 1 1 4 5 Attach 39 | . 2 12 . . . 3 10 1 11 Detach 11 | . 1 2 . . . 1 2 . 5 Swap 57 | . 3 19 3 . . 20 3 3 6 Drop 102 | . 5 33 1 1 4 22 24 7 5 Fire 335 | 12 61 164 10 . 1 63 . . 24 Melee 58 | . . 2 . . . 1 21 26 8 Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . 2 . . . Escape Stasis 46 | . . . . . . . . . 46 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -6/Factory (discovered 6 exits: Fac x4 / [*Ext] / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 16) 131 | -11/Junkyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 763 | -10/Materials | Repaired Imp. Terrain Scanner 767 | -10/Materials | Core integrity fell below 50% 906 | -10/Materials | Core integrity fell below 20% 955 | -10/Materials | Discovered new exit (range 5) 1107 | -10/Materials | Entered another Materials area 1107 | -9/Materials | Evolved 2 slots: Propulsion x2 1379 | -9/Materials | Lost 3 parts (2n1w) 1639 | -9/Materials | Build established: Scavenger-Mutant 1806 | -9/Materials | Lost 4 parts (2n1u1w) 2152 | -9/Materials | Discovered new exit (range 3) 2545 | -9/Materials | Build established: Mutant 2997 | -9/Materials | Discovered new exit (range 11) 3836 | -9/Materials | Core integrity fell below 50% 3851 | -9/Materials | Discovered new exit (range 13) 4248 | -9/Materials | Entered Mines 4334 | -9/Mines | Discovered new exit (range 11) 4392 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4400 | -9/Mines | Met a Derelict bent on vengeance 4409 | -9/Mines | Discovered new exit (range 7) 4674 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4674 | -9/Mines | Discovered new exit (range 5) 4731 | -9/Mines | Learned location of 1 exit from Materials 4748 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4867 | -9/Mines | Received a Mining Laser from a helpful Derelict 5485 | -9/Mines | Entered Exiles 5485 | -9/Exiles | Accompanied by 3 allies 5542 | -9/Exiles | Met 8R-AWN 5589 | -9/Exiles | Met EX-HEX 5658 | -9/Exiles | Met EX-BIN 5693 | -9/Exiles | Aligned with FarCom system 5695 | -9/Exiles | Given EX-Vault access code 5753 | -9/Exiles | Opened EX-Vault 5773 | -9/Exiles | Found Cloak of Protection 5820 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5890 | -9/Exiles | Met EX-DEC 5974 | -9/Exiles | Discovered new exit (range 14) 6001 | -9/Exiles | Left Exiles lab with Cloak of Protection 6001 | -9/Exiles | Entered Mines 6001 | -8/Mines | Accompanied by 3 allies 6169 | -8/Mines | Discovered new exit (range 6) 6301 | -8/Mines | Build established: Skirmisher 6720 | -8/Mines | Discovered new exit (range 10) 7070 | -8/Mines | Entered Materials 7070 | -8/Materials | Accompanied by 3 allies 7070 | -8/Materials | Evolved 2 slots: Utility x2 7071 | -8/Materials | Identified exit to Factory 7641 | -8/Materials | Discovered exit to Factory (range 16) 7869 | -8/Materials | Central database locked down 8736 | -8/Materials | Build established: Mutant 8914 | -8/Materials | Entered Factory 8914 | -7/Factory | Evolved 2 slots: Utility x2 9038 | -7/Factory | Repaired Imp. Light Armor Plating 9058 | -7/Factory | Discovered new exit (range 12) 9160 | -7/Factory | Identified exit to Storage 9160 | -7/Factory | Identified exit to Lower Caves 9212 | -7/Factory | Identified exit to Factory 9229 | -7/Factory | Build established: Hacker-Scout 9290 | -7/Factory | Fabricated Imp. Flight Unit? 9308 | -7/Factory | Entered another Factory area 9308 | -6/Factory | Evolved 2 slots: Utility x2 9325 | -6/Factory | Repaired Imp. Light Armor Plating 9385 | -6/Factory | Identified exit to Factory 9389 | -6/Factory | Discovered new exit (range 16) 9544 | -6/Factory | Identified exit to Garrison 9728 | -6/Factory | Entered Garrison 9735 | -6/Garrison | Spotted B-90 Cyclops 9791 | -6/Garrison | Garrison Relay disabled 9818 | -6/Garrison | Triggered checkpoint 9858 | -6/Garrison | Triggered checkpoint 9863 | -6/Garrison | Triggered checkpoint 9904 | -6/Garrison | Triggered checkpoint 9951 | -6/Garrison | Destroyed 9 combat bots 9961 | -6/Garrison | Lost 10 parts (1p6n2u1w) 9984 | -6/Garrison | Triggered checkpoint 9998 | -6/Garrison | Discovered new exit (range 12) 10006 | -6/Garrison | Triggered checkpoint 10023 | -6/Garrison | Lost 6 parts (1p4n1u) 10025 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10041 | -6/Garrison | Core integrity fell below 50% 10053 | -6/Garrison | Core integrity fell below 20% 10056 | -6/Garrison | Installed Relay Interface Framework 10060 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10034_ Cld. VTOL Module destroyed. 10037_ The unstable cave ceiling collapses. 10037_ Penetrated by Slug. 10037_ Mni. Grenade Launcher destroyed. 10037_ Penetrated by Slug. 10038_ Dropped Med. Storage Unit. 10039_ Dropped Katana. 10040_ The unstable cave ceiling collapses. 10040_ Acquired Remote Datajack. 10040_ Slug penetrates Wall. 10041_ Slug penetrates Earth. 10041_ Penetrated by Slug. 10048_ Cld. VTOL Module destroyed. 10050_ Slug penetrates Wall. 10050_ Slug penetrates H-66 Slayer. 10050_ Acquired 51 matter. 10052_ Penetrated by Slug. Initiating installation procedure... 10056_ Relay Interface Framework installed. 10060_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ??????????#?###?????? ####??????????????????????? | | ??????????# ##?????# # #??????????????????????? | | ??????????# # ##???## # #??????????????????????? | | ??????????# #???# ! #??????????????????????? | | #?????????## #??## !/< #??????????????????????? | | #?????????# #???# * #??????????????????????? | | #?????????#### #???## ##??????????????????????? | | #????????????# ###### #???????????????????????? | | #????????????# ; ##??????????????????????? | | #????????????# ##### #??????????????????????? | | ?????????????# #?### ##?????????????????????? | | ?????????????# #?# #?????????????????????? | | ?????????????# #?# g ##?????????????????????? | | ??????########+#### h# ########???????????????? | | ###???# Y [! h ### """"#???????????????? | | #???# Y * [ "#???????????????? | | #???# #####Y#####=#### ## """"#???????????????? | | # #???# #???? ????# #??#@########???????????????? | | # #???# #???? ????# #??# #??????????????????????? | | # #???# #???? ????# #??# #??????????????????????? | | # #???# #???? ????# #??###??????????????????????? | | #"##### #???? ????# #???????????????????????????? | | # ## #???? ????# ### ###???????????????????? | | # ## ##????????# ^ ????????????? | | #????????# #########???????????????????? | | #????????# ##??????????????????????????? | | " #????????# "#??????????????????????????? | | # ##%" #????????# T#??????????????????????????? | | # ##" #????????#""#??????????????????????????? | | "????????####??????????????????????????? | | "??????????????????????????????????????? | | "??????????????????????????????????????? | | "??????????????????????????????????????? | | = ## #??????????????????????????????????????? | | %[ # #??????????????????????????????????????? | | [% ?????????????????????????????????????? | | ?????????????????????????????????????? | | #??????????????????????????????????????? | | # ## ##??????????????????????????????????????? | | ?? ???? #???????????????????????????????????????? | | ???????? #???????????????????????????????????????? | | ?????????#???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 64 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 42 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Sensor Array | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Xenon Bombardment Thruster | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeDisruptorReplicator Manual? 0 Play Time 01:43:59 Cumulative 119.2 hours Start 2023.03.19 @ 14:15:15 End 2023.03.19 @ 16:26:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b24e191-8553-47a9-8cd2-f508e45d34a1