Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 16:48:40 Player: CrossedViper Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (422) 2110 Value Destroyed (16317) 16317 Prototype IDs (302) 6040 Alien Tech Used (13) 2600 Bonus (50166) 50166 TOTAL SCORE: 88133 Bonus ------- High Alert Combat Kills 1997 Follower Combat Kills 538 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -769 Cogmind --------- Core Integrity 296/1600 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Zero-point Reactor Experimental Energy Well (600) Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Energy Well Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger Experimental Weapon Cycler Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental Powered Armor > --- WEAPON ----------- Improved Potential Cannon Improved Potential Cannon > --- INVENTORY -------- Zero-point Reactor Experimental Energy Well Transdimensional Reconstructor Hypervelocity Multirail [Rating: 256] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Zero-point Reactor Propulsion Cooled Antigrav System Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Utility Improved Armor Integrity Analyzer Device Advanced Transmission Jammer Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Improved Potential Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Antimatter Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . Utility 9 | . . . 1 . . . . 1 . . . 2 . . . . . . . 1 . . . . 1 . . 2 . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 422 | 6 14 10 25 2 25 6 27 53 5 3 4 46 7 . 19 . 3 6 7 8 1 . 16 . 2 20 12 8 28 4 44 11 Power 52 | 1 2 1 3 1 3 1 3 8 1 . . 7 . . 2 . . 4 . . . . 2 . . 3 3 1 3 . 3 . Engine 20 | 1 2 1 3 1 2 1 2 3 . . . 4 . . . . . . . . . . . . . . . . . . . . Core 17 | . . . . . 1 . 1 5 1 . . 3 . . 2 . . 2 . . . . 1 . . 1 . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 3 1 3 . 3 . Propulsion 83 | 2 2 3 3 . 5 . 8 11 2 . . 9 2 . 6 . . . . . . . 2 . . 5 1 3 3 3 12 1 Treads 28 | 2 2 1 3 . 3 . 7 1 2 . . 4 . . . . . . . . . . . . . . . . . . 3 . Leg 8 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 1 Wheel 16 | . . 2 . . . . . 9 . . . 4 1 . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . . . . 1 . . . 1 1 . 6 . . . . . . . 2 . . 5 1 3 3 3 5 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 124 | 1 3 . 6 1 9 1 6 8 . . . 11 2 . 8 . 1 1 1 4 . . 6 . 1 8 6 4 11 1 18 6 Device 49 | . 1 . 2 1 5 . 4 6 . . . 3 1 . 1 . . . 1 1 . . 4 . . 5 5 . 3 . 3 3 Storage 12 | 1 2 . 1 . 1 . . 1 . . . . . . 3 . . . . . . . . . . . . . 1 . 1 1 Processor 13 | . . . . . 1 . 2 1 . . . . . . . . . . . 1 . . 1 . . 1 . . 1 1 4 . Hackware 6 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 . . 1 1 . . . Protection 44 | . . . 3 . 2 1 . . . . . 6 1 . 4 . 1 1 . 2 . . . . . 2 1 3 5 . 10 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 163 | 2 7 6 13 . 8 4 10 26 2 3 4 19 3 . 3 . 2 1 6 4 1 . 6 . 1 4 2 . 11 . 11 4 Energy Gun 42 | 2 3 2 6 . 5 2 4 11 1 3 2 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 19 | . . 1 4 . . . . 1 . . . 3 . . . . . . . . . . . . . . . . 1 . 7 2 Ballistic Gun 24 | . . . 1 . 1 . 3 5 . . . 6 . . . . . . . . 1 . . . . . . . 2 . 3 2 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 34 | . 4 3 2 . 1 2 3 4 1 . 2 5 1 . . . 1 . 3 1 . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 1 . . 2 . . . 1 . . . . . . . 2 . . 2 . . 4 . . 1 . 1 . Piercing Weapon 27 | . . . . . . . . . . . . 3 2 . 3 . 1 1 3 1 . . 4 . 1 . 2 . 6 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . 1 . 5 . 1 10 . . . 5 1 . 2 . . 2 . 2 . . 7 . . 6 1 2 5 1 1 . Corrupted Parts 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 57 | . 3 6 1 . 7 . 5 2 1 . . 12 . . . . 1 . 1 . . . . . . 3 2 1 . . 10 2 Power 12 | . 2 1 . . 2 . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . 2 . Propulsion 11 | . 1 2 1 . 2 . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . Utility 20 | . . 1 . . 3 . 1 . . . . 5 . . . . 1 . 1 . . . . . . 1 1 . . . 4 2 Weapon 14 | . . 2 . . . . 4 . . . . 4 . . . . . . . . . . . . . 1 . . . . 3 . Highest Loss Streak 7 | . 2 6 1 . 4 . 2 1 1 . . 3 . . . . 1 . 1 . . . . . . 1 1 1 . . 7 1 To Critical Strikes 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 92 93 97 100 97 100 96 91 84 71 92 83 81 80 95 100 99 98 97 88 93 84 92 94 88 89 91 81 89 85 83 83 Engine 5 | . 13 12 10 11 10 11 15 3 . . . 2 6 6 2 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 10 9 15 15 9 6 6 8 11 11 8 5 5 5 5 1 . . 3 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 6 5 7 8 7 7 Treads 9 | . 27 23 14 22 18 . 12 9 8 15 15 6 . . . . . . . . . . . . . . . . . . 3 7 Leg 2 | . . . . . 3 22 13 . . . . . . . . . . . . . . . . . . . . . . . 8 15 Wheel 3 | . . 3 7 . . . . 12 10 7 7 9 13 13 . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . 34 35 35 35 35 31 31 31 31 31 28 27 30 28 29 30 14 . Device 10 | . 7 10 14 11 9 11 13 14 7 7 7 7 12 13 5 5 4 . 2 5 10 10 9 10 9 7 11 13 13 12 9 10 Storage 7 | . 14 14 11 11 6 11 9 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 6 4 Processor 6 | . . . . . 3 . . 7 15 15 15 9 6 6 5 5 5 5 5 5 5 5 5 10 9 13 13 8 8 10 14 18 Hackware 2 | . . . . . . . . . . . . 5 6 6 5 5 5 5 5 5 5 5 5 5 7 4 4 5 12 12 2 . Protection 5 | . . . 5 11 11 11 3 . . . . 4 6 6 10 11 11 17 13 9 10 10 9 5 4 3 2 2 4 4 8 9 Energy Gun 12 | . 17 17 15 33 31 32 22 13 22 2 23 5 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 3 13 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 4 Ballistic Gun 2 | . . . 1 . . . 3 8 . . . 4 . . . . . . . . 1 5 1 . . . . . 1 4 2 2 Launcher 1 | . 10 7 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 3 14 13 13 17 16 15 13 12 6 . 7 10 11 12 9 8 4 . . . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 170 | 12 48 30 61 62 66 61 71 117 128 128 128 170 119 112 70 66 70 72 70 72 75 75 87 75 76 76 76 89 89 77 115 109 Greatest Support 180 | 40 40 40 40 40 60 60 75 82 56 28 28 56 56 28 70 70 70 70 70 102 79 99 87 87 123 93 95 111 97 114 180 155 Greatest Overweight (x) 6 | . 1 2 1 1 1 1 1 6 5 4 4 5 4 3 . . . 1 . . . . 1 . . 1 . 1 1 . 1 1 Average Overweight (x) . | . . . . 1 . . . . 3 4 4 2 3 3 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 15 20 20 20 20 20 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 17 17 17 17 17 7 Average Capacity 18 | 6 11 15 16 20 14 20 20 20 25 25 25 25 25 25 16 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 16 7 Most Carried 25 | 4 11 13 20 20 20 20 20 25 25 25 25 25 23 23 23 15 15 15 15 15 15 15 15 15 15 15 17 17 17 17 17 7 Average Carried 17 | 1 7 12 14 19 13 20 18 20 25 25 24 24 22 23 15 15 14 14 14 14 14 15 14 15 14 14 15 16 16 16 13 5 Final Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 17 7 7 Final Carried 25 | 2 11 10 20 20 20 20 20 25 25 25 25 24 23 23 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 17 5 3 Class Distribution -------------------- 17% | Mutant 15% | Scavenger-Gunner 14% | Tank 7% | Scavenger-Tank 6% | Sprinter 6% | Scavenger-Sprinter 5% | Gunner 5% | Alien-Gunner 5% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Scavenger-Mutant | -3/Quarantine Alien-Gladiator | -3/Section 7 Alien-Gladiator | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Alien-Gunner | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 8160 | 260 409 107 487 20 456 68 409 1130 95 . 134 1324 120 . 139 51 10 130 208 133 . 25 160 . 20 229 198 80 255 260 952 291 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18717 | 67 647 62 1112 55 448 345 1346 2108 141 . 318 3051 242 . 151 92 175 464 246 737 . . . 65 45 653 857 122 255 384 2787 1742 Parts 943 | 1 51 9 73 4 46 30 68 121 4 . 12 130 12 . 16 3 15 7 15 28 . . . 2 2 42 31 4 18 12 96 91 Haulers Intercepted 23 | . . . 3 . . . 3 4 . . . 4 . . 1 . . . . 3 . . . . . 1 . 1 1 2 . . Recyclers Shooed 15 | . 1 . 1 . . 1 1 1 . . . 9 . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . 4 . 14 . 7 . . . 9 5 6 . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 293 | . 23 4 26 1 7 14 23 34 4 . 10 54 6 . . . 7 . 12 8 . . . 2 . 6 8 . 2 2 18 22 Melee 29 | . . . . . . . . . . . . 5 1 . . . 2 . 1 3 . . . 2 . 6 8 . 1 . . . Guns 107 | . 2 1 9 1 1 9 13 19 1 . 5 15 . . . . . . . . . . . . . . . . 1 2 12 16 Cannons 20 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 AOE 132 | . 21 3 7 . 6 5 9 14 2 . 5 32 5 . . . 5 . 11 5 . . . . . . . . . . . 2 Classes Destroyed 27 | 1 6 2 2 . 2 1 3 3 1 . . 2 1 . . 1 . . . . . . . . . . 1 . . . 1 . Worker 31 | . 3 1 2 . . 1 2 5 . . . 7 . . . . . . . 2 . . . . . 1 1 . 1 . 5 . Builder 18 | . 2 . 1 1 . 1 . 5 . . . 2 . . 2 . . . . 1 . . . . . . . 2 . 1 . . Tunneler 8 | . . 1 1 . . . . 1 . . . 4 . . 1 . . . . . . . . . . . . . . . . . Hauler 23 | . . . 3 . . . 3 4 . . . 4 . . 1 . . . . 3 . . . . . 1 . 1 1 2 . . Recycler 20 | 1 1 . 1 . . . 1 7 . . . 6 . . . . . . . . . . . . . . 1 . . . 2 . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 18 | . 1 . 1 . . . 2 2 . . . 3 . . . . . . . . . . . . 1 2 1 . 1 1 3 . Swarmer 68 | . 3 . 10 . . 8 . 7 . . 6 9 . . . . 5 . 7 5 . . . 2 . . . . . . 6 . Saboteur 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Grunt 94 | . 20 2 11 1 . 5 12 9 2 . 2 19 3 . . . . . 4 . . . . . . 2 . . . 1 1 . Brawler 4 | . . . . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Protector 4 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 27 | . . . 5 . . . 6 2 . . 1 4 . . . . . . 1 3 . . . . . . 3 . . . 2 . Specialist 6 | . . . . . . . 2 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . . Hunter 21 | . . . . . . . 2 8 . . . 6 1 . . . . . . . . . . . . . 2 . . . 2 . Programmer 22 | . . . . . . . . 5 1 . . 5 . . . . 2 . . . . . . . . 3 . . 2 1 3 . Heavy 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 8 | . . 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 6 3 9 1 6 5 5 17 3 . 3 13 5 . 2 . 7 . 5 6 . . . 2 1 4 2 2 3 3 5 5 Combat Bots Only 10 | . 5 2 6 1 6 4 5 10 3 . 3 10 5 . . . 7 . 5 5 . . . 2 . 3 2 . 1 1 4 5 Max Kills in Single Turn 10 | 1 2 2 4 1 2 3 4 10 2 . 3 7 3 . 1 1 3 . 4 6 . . . 1 1 1 1 1 1 2 1 2 Gunslinging 1 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 2 1 3 . 2 2 4 8 2 . 3 7 3 . . . 3 . 4 5 . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 1 . . . 1 . 1 1 . . . 1 . 1 1 . 1 . . . Uniques/NPCs Destroyed 9 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 24569 | . 603 557 813 49 966 357 1590 1471 52 . 303 3833 196 . . 38 252 . 522 301 52 59 71 134 270 615 1119 116 74 25 4508 5623 Core 2907 | . 77 101 110 15 161 63 236 197 . . 31 337 64 . . 19 77 . 27 . . . . . 123 88 158 . . . 598 425 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 269 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269 Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . 43 . 61 . . . . . . . . . . . . . Regen/Repaired (Parts) 4548 | . 112 . 90 . . . . . . . . 271 . . 55 . . . . . . . . . . 280 505 85 . . 93 3057 Core Remaining (%) 61 | 100 . 28 . . . 12 57 . . . 67 . . 52 . . . . 87 . . . . 100 . . 59 . 100 . . 18 Volleys Fired 665 | 2 54 13 59 5 69 20 71 82 6 . 9 88 2 . . . 2 . 8 1 . 1 . . . . . . 6 7 95 65 Largest 3 | 2 2 2 3 3 3 3 3 3 3 . 3 3 1 . . . 1 . 1 1 . 1 . . . . . . 1 1 2 2 Hottest 400 | 100 100 110 188 168 168 168 168 120 60 . 180 175 45 . . . 45 . 45 45 . 60 . . . . . . 60 60 360 400 Shots Fired 1287 | 4 66 16 161 15 157 50 177 212 15 . 22 186 2 . . . 2 . 8 1 . 1 . . . . . . 6 7 103 76 Gun 960 | 4 25 4 89 15 152 45 170 203 14 . 20 146 . . . . . . . . . 1 . . . . . . 6 7 36 23 Cannon 211 | . . 3 67 . . . . . . . . 21 . . . . . . . . . . . . . . . . . . 67 53 Launcher 116 | . 41 9 5 . 5 5 7 9 1 . 2 19 2 . . . 2 . 8 1 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 323 | . . . 19 . 20 . 24 95 . . . 92 . . . . . . . . . 1 . . . . . . 6 7 36 23 Thermal 743 | 4 25 7 137 15 132 45 122 108 14 . 20 58 . . . . . . . . . . . . . . . . . . 3 53 Explosive 116 | . 41 9 5 . 5 5 7 9 1 . 2 19 2 . . . 2 . 8 1 . . . . . . . . . . . . Electromagnetic 41 | . . . . . . . 24 . . . . 17 . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . Robot Hit Streak 50 | 3 5 5 12 5 14 17 15 12 27 . 7 26 . . . . . . 6 . . . . . . . . . 8 14 50 15 Robot Miss Streak 11 | . 2 3 3 1 4 3 4 11 . . 2 5 . . . . . . 2 . . . . . . . . . 2 1 5 2 Penetration Max 2 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 7 | . . . . . . . 2 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 960 | 3 19 9 96 10 98 28 118 110 13 . 15 149 4 . 4 3 3 9 5 20 . . . 3 6 18 36 7 10 7 96 61 Core Hits 999 | 2 61 8 46 3 37 23 62 111 13 . 17 229 18 . 2 2 12 4 42 16 . . . 2 1 12 16 1 7 12 174 66 Critical Kills 26 | . . . . . 1 . . 3 . . . 6 . . . . . . . . . . . . . . . . . . . 16 Critical Parts Destroyed 18 | . . . . . 1 . . 4 . . . 11 . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 100 | . 1 . 2 2 10 3 6 11 . . 2 22 . . 1 1 . . . . . . . . . 2 9 . 2 . 4 22 Burn 29 | . 1 . 2 2 8 3 6 4 . . 2 1 . . . . . . . . . . . . . . . . . . . . Destroy 49 | . . . . . 2 . . 7 . . . 18 . . . . . . . . . . . . . . . . . . . 22 Sever 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . 4 . Impale 4 | . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . 1 . . . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . . . . . Melee Attacks 266 | . . . . . 7 . . 3 . . . 37 7 . 5 7 6 11 7 30 . . 8 12 10 39 61 8 6 . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 105 | . . . . . 7 . . 3 . . . 21 . . . . . . . . . . 2 6 3 15 35 6 5 . 2 . Piercing 130 | . . . . . . . . . . . . 16 7 . 5 7 6 11 7 30 . . 6 6 7 20 1 . 1 . . . Entropic 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 25 2 . . . . Sneak Attacks 36 | . . . . . . . . 1 . . . 6 . . 4 3 . . . 8 . . . . . 4 5 3 1 . 1 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . 1 . . . Follow-up Attacks 36 | . . . . . . . . . . . . 1 1 . . 1 . 1 . 3 . . . 5 3 4 16 1 . . . . Damage Inflicted 63921 | 38 2061 572 2160 208 2306 1167 3143 4866 521 . 829 10709 594 . 366 296 532 892 1305 1695 . . . 153 344 1448 3466 739 716 525 10089 12181 Guns 13620 | 38 150 50 865 208 1413 468 1993 2359 243 . 338 2189 . . . . . . . . . . . . . . . . 326 525 2229 226 Cannons 16127 | . . 51 783 . . . . . . . . 463 . . . . . . . . . . . . . . . . . . 7695 7135 Explosions 21983 | . 1902 471 500 . 578 656 1147 2409 278 . 491 6475 450 . . . 380 . 1195 231 . . . . . . . . . . . 4820 Melee 12109 | . . . . . 315 . . 83 . . . 1582 144 . 366 296 152 892 110 1464 . . . 153 344 1448 3466 739 390 . 165 . Ramming 82 | . 9 . 12 . . 43 3 15 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6053 | . . . 90 . 39 . 249 1059 . . . 1310 . . . . . . . . . . . . . . . . 326 525 2229 226 Thermal 20883 | 38 150 101 1558 208 1374 468 1518 1300 243 . 338 1632 . . . . . . . . . . . . . . . . . . . 11955 Explosive 16459 | . 1856 471 500 . 578 656 1073 2409 278 . 491 5891 450 . . . 380 . 1195 231 . . . . . . . . . . . . Electromagnetic 640 | . 46 . . . . . 300 . . . . 294 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13161 | . . . . . 315 . . 83 . . . 1074 . . . . . . . . . . . 86 98 510 2128 662 345 . 7860 . Piercing 4831 | . . . . . . . . . . . . 508 144 . 366 296 152 892 110 1464 . . . 67 246 541 . . 45 . . . Entropic 1812 | . . . . . . . . . . . . . . . . . . . . . . . . . . 397 1338 77 . . . . Highest Corruption 6 | . . . . . . . 6 1 2 2 2 4 4 4 . . 2 2 2 . . . . . 2 2 2 . . . . . Average Corruption 2 | . . . . . . . 4 1 1 2 2 3 4 4 . . 1 2 2 . . . . . 2 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 45 . 11 . Effects 76 | . . . . . . . 4 5 7 1 6 34 3 1 . . . 2 4 . . . . . . 4 5 . . . . . Message Errors 23 | . . . . . . . 1 1 3 . 2 12 1 . . . . . 1 . . . . . . . 2 . . . . . Matter Fused 22 | . . . . . . . . 1 1 1 2 12 . . . . . 1 2 . . . . . . 1 1 . . . . . Heat Flow Errors 8 | . . . . . . . 1 1 2 . . 3 . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 8 | . . . . . . . 1 2 . . . 3 . . . . . . 1 . . . . . . 1 . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Data Loss (minor) 9 | . . . . . . . 1 . 1 . 2 1 1 . . . . 1 . . . . . . . 1 1 . . . . . Data Loss (major) 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Overload Shots 10 | . . . . . . . . 2 . . 3 5 . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Overflow Damage 2287 | . 11 39 38 . 2 3 21 141 . . 1 300 . . 201 43 . 217 11 153 . . . . 50 103 66 250 101 . 14 522 Projectiles 544 | . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . 14 497 Explosions 377 | . 11 39 38 . 2 . 21 98 . . 1 131 . . . . . . 11 . . . . . . . . . . . . 25 Melee 1366 | . . . . . . 3 . 43 . . . 136 . . 201 43 . 217 . 153 . . . . 50 103 66 250 101 . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1975 | . 152 32 49 . . 111 88 226 21 . 158 506 26 . . . 28 . 81 . . . . . . . . . . . . 497 Shots 58 | . 5 1 2 . . 3 3 7 1 . 6 18 2 . . . 1 . 4 . . . . . . . . . . . . 5 Rammed 6 | . 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 4 . 2 . . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 418 | 78 144 66 382 91 418 99 193 152 247 . 215 311 15 . . . . . 85 . . 44 . . . 15 . . 28 . 411 160 Average Temperature 78 | 39 38 19 122 39 87 35 38 40 83 . 65 92 8 . . . . . 32 . . 28 . . . 13 . . 28 . 130 68 Received Heat Transfer 2898 | . 201 33 312 27 . 90 459 237 . . 72 881 45 . . 18 . . 106 45 . 12 9 . . 123 75 9 . . 144 . Effects 12 | . . . 6 . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 6 | . . . 3 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Longest Duration 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 85 | 1 . . 18 5 28 2 12 7 2 . 3 6 . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 20583 | 111 518 259 3441 592 2196 1221 3528 2544 444 . 742 2060 . . . . . . . . . . . . . . . . . . . 2927 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1742 | 5 919 491 818 318 . 310 665 857 . . . 1742 . . 690 . . . . 735 . . . . 86 241 356 237 264 276 487 . Initial 613 | . 3 340 128 318 . . 107 251 . . . 90 . . 613 . . . . 50 . . . . 27 48 56 140 132 158 176 . Average 420 | . 579 429 477 135 . 159 324 480 . . . 773 . . 649 . . . . 485 . . . . 49 112 196 197 189 229 361 . Maximum Alert Level 5 | . 3 2 3 1 . 1 2 3 . . . 5 . . 2 . . . . 3 . . . . . 1 1 1 1 1 2 . Low Security (%) 26 | 100 11 . 6 66 . 55 26 3 . . . 29 . . . . . . . 4 . . . . 100 93 60 47 62 12 4 . Level 1 26 | . 15 31 25 33 . 44 44 31 . . . 17 . . . . . . . 29 . . . . . 6 40 52 37 87 15 . Level 2 33 | . 26 68 63 . . . 28 52 . . . 2 . . 100 . . . . 47 . . . . . . . . . . 79 . Level 3 8 | . 46 . 4 . . . . 12 . . . 19 . . . . . . . 17 . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Level 5 3 | . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 5 . 4 1 . 1 6 16 . . . 14 . . 2 . . . . 3 . . . . 1 1 . 2 2 . 2 . Investigation 16 | . 4 . 1 1 . . 1 2 . . . 2 . . 2 . . . . 2 . . . . . . . 1 . . . . Extermination 8 | . . . . . . . . 4 . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . Reinforcement 21 | . 1 . 3 . . 1 4 1 . . . 6 . . . . . . . 1 . . . . 1 . . 1 2 . . . Assault 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . Garrison 10 | . . . . . . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 31 | . 2 . 3 . . 1 2 . . . . 1 . . . . . . . 1 . . . . . . . . . . 21 . Communications Jammed 602 | . . . . . . . . . . . . . . . . . . . . 15 . . 559 . . 1 18 1 8 . . . Distress Signals 601 | . . . . . . . . . . . . . . . . . . . . 15 . . 559 . . . 18 1 8 . . . Times Spotted 515 | . 37 6 39 3 18 12 31 44 4 . 13 73 10 . . 4 4 . 15 26 1 2 26 2 13 14 24 5 7 3 43 36 Peak Tracking Total 13 | . 4 2 6 3 9 3 5 11 3 . 4 11 5 . . 4 2 . 5 9 1 2 6 2 10 2 8 4 3 1 13 4 Tactical Retreats 31 | . . 1 3 . 4 . 3 2 . . . 1 . . . 3 . . 1 5 . . 1 . . 1 4 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 20 | . 2 . 1 . . . 1 2 . . . 5 . . . . . . . . . . . . . 2 2 . 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . 1 . . 1 11 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 64 | . 4 . 2 . 11 5 1 6 . . . 16 . . . . . . . 2 . . . . . 5 4 . 2 . 4 2 Max in Single Turn 9 | . 2 . 1 . 1 2 1 2 . . . 9 . . . . . . . 2 . . . . . 1 1 . 1 . 2 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 101 | . 6 1 7 1 2 1 4 11 . 4 . 11 . 1 4 . . 4 . 9 . . 2 . 1 12 9 1 2 1 7 . Terminals 60 | . 3 1 4 . . 1 2 6 . . . 6 . . 2 . . . . 8 . . . . 1 8 9 1 . 1 7 . Fabricators 6 | . . . . . . . . 2 . . . 2 . . 1 . . . . . . . . . . . . . 1 . . . Repair Stations 10 | . 1 . 2 . . . 1 . . . . 2 . . 1 . . . . 1 . . . . . 1 . . 1 . . . Recycling Units 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . Total Hacks 304 | . 16 2 19 1 2 4 14 36 . 30 . 24 . 1 9 . . 16 . 24 . . 5 . 5 43 21 3 4 6 19 . Successful 186 | . 10 . 8 1 2 2 9 22 . 30 . 13 . 1 6 . . 16 . 10 . . 5 . 3 21 14 . 2 2 9 . Failed 118 | . 6 2 11 . . 2 5 14 . . . 11 . . 3 . . . . 14 . . . . 2 22 7 3 2 4 10 . Catastrophic 29 | . . . . . . . 1 4 . . . 1 . . 1 . . . . 3 . . . . 1 6 1 3 1 1 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 12 2 7 . 1 5 . 21 . . . 5 . . . . . . . 10 . . 1 . 3 15 7 . 3 1 9 . Terminals 187 | . 11 2 14 . . 4 6 28 . . . 11 . . 4 . . . . 21 . . . . 5 32 21 3 . 6 19 . Fabricators 18 | . . . . . . . . 5 . . . 7 . . 3 . . . . . . . . . . . . . 3 . . . Repair Stations 21 | . 2 . 4 . . . 1 . . . . 5 . . 2 . . . . 3 . . . . . 3 . . 1 . . . Recycling Units 5 | . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . 7 1 . . . . . . . . . . . . . . . . . 7 . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . Terminal Hacks 124 | . 6 . 3 1 2 2 3 12 . 30 . 3 . 1 2 . . 16 . 6 . . 5 . 2 11 10 . . 1 8 . Record 21 | . . . . . 1 . . . . 11 . . . . . . . 5 . . . . 4 . . . . . . . . . Part Schematic 14 | . . . . . . . . . . 10 . . . . 1 . . 3 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 3 . 1 . . 2 . 1 . . . . . . . . . 4 . 1 . . . . . 1 . . . . . . Prototype ID Bank 11 | . 2 . . . . . 1 1 . 3 . . . . . . . 4 . . . . . . . . . . . . . . Open Door 8 | . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . 4 . . . 1 . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 7 | . . . 1 . . . 1 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Terminal Index 4 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . Fabricator Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . . 3 . Unreport Threat 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . . . 1 . Locate Traps 5 | . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 3 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 6 | . . . . . . . . 1 . . . 3 . . 2 . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . 2 . . . . . . . . 4 . . 2 . . . . . . . . . . 2 . . 1 . . . Scan Component 7 | . 1 . 1 . . . . . . . . 2 . . 1 . . . . . . . . . . 1 . . 1 . . . Repair 6 | . 1 . 1 . . . . . . . . 2 . . 1 . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 6 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Insert Component 7 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . 3 . . . . . . Analyze 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 30 | . 2 . 3 . . . . 8 . . . 2 . . . . . . . 4 . . . . 1 3 4 . 1 1 1 . Terminals 21 | . . . 2 . . . . 5 . . . . . . . . . . . 4 . . . . 1 3 4 . . 1 1 . Track 5 | . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Botnet 10 | . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . 1 1 2 . . 1 1 . Operators 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Fabricators 5 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 67 | . 4 1 4 . . 1 3 8 . . . 9 . . 4 . . . . 9 . . . . 1 10 5 1 2 1 4 . Full Trace Events 9 | . 1 1 1 . . . . . . . . 1 . . 2 . . . . 2 . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 286 | . . . . . . . . . . . . 152 . . 134 . . . . . . . . . . . . . . . . . Total Robot Build Rating 26 | . . . . . . . . . . . . 10 . . 16 . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 2 . . 10 . . . . 1 . . 3 . . . . . . . 1 2 . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . 1 . . . . . . . . 2 . . 1 . . . . . . . . . . 1 . . . . . . Time 239 | . 26 . 26 . . . . . . . . 63 . . 70 . . . . . . . . . . 54 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 15 | . . . . 3 . . . 3 . . 1 2 . . 4 . . . . 1 . . . . . . 1 . . . . . Largest Group 4 | . . . . 3 3 . . 3 . . 1 2 . . 4 . . . . 1 . . . . . . 1 . . . . . Highest-Rated Group 96 | . . . . 40 40 . . 93 . . 96 89 . . 48 . . . . 8 . . . . . . 45 . . . . . Highest-Rated Ally 96 | . . . . 16 16 . . 31 . . 96 89 . . 12 . . . . 8 . . . . . . 45 . . . . . Total Orders 7 | . . . . 2 1 . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . STAY 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Ally Attacks 166 | . . . . 10 10 . . 24 . . 12 75 . . 34 1 . . . . . . . . . . . . . . . . Total Damage 3018 | . . . . 97 93 . . 833 . . 265 1260 . . 453 17 . . . . . . . . . . . . . . . . Kills 22 | . . . . 2 1 . . 2 . . 3 10 . . 4 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 13 | . 3 . 1 . . 2 . 1 . . . . . . . . . 4 . 1 . . . . . 1 . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . . . 1 . 1 . 1 1 . 2 . . 2 . 2 1 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 20598 | 107 1084 531 1070 1515 1816 551 1223 2007 648 157 582 2122 364 50 368 92 131 146 489 243 118 100 667 140 86 509 570 159 293 102 2028 530 Spaces Moved 17418 | 64 550 316 518 534 818 322 472 1308 422 95 339 1148 226 34 383 258 274 231 830 551 368 336 819 301 233 941 1038 281 550 300 2264 294 Core 20 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 2741 | 51 550 259 288 534 614 . 90 311 1 . . . . . . . . . . . . . . . . . . . . . 22 21 Legs 2066 | . . . . . 204 322 382 . . . . . . . . . . . . . . . . . . . . . . . 892 266 Wheels 3547 | . . 57 230 . . . . 997 421 95 339 1148 226 34 . . . . . . . . . . . . . . . . . . Hover 9044 | . . . . . . . . . . . . . . . 383 258 274 231 830 551 368 336 819 301 233 941 1038 281 550 300 1350 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 14 | 50 160 95 95 240 120 120 120 108 130 160 160 115 130 145 30 30 30 30 30 14 30 16 30 30 14 30 15 15 33 23 15 50 Average Speed 88 | 137 162 153 145 240 183 148 190 124 147 160 160 143 147 145 30 30 30 46 30 29 30 29 32 30 28 33 33 35 34 25 59 107 Slowest Speed 545 | 160 240 240 240 240 240 190 240 235 545 160 160 175 160 145 30 30 30 80 30 30 30 30 84 30 30 84 35 94 97 33 190 183 Overloaded Moves 103 | . . . . . . . . . . . . . . . . . . . . 6 . 16 . . 27 . 8 10 . . 36 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 Exploration Rate (%) 50 | 6 95 59 58 83 86 89 57 35 67 68 65 40 52 5 11 47 46 62 85 23 52 48 91 37 11 88 68 10 43 10 57 21 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 10 | . 2 . 1 . 1 . . 1 1 1 . . . . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 . . . . 1 . . 1 1 . . 1 . . . 1 1 . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 1 . 1 1 . . 1 1 . 1 1 1 . . 1 1 1 1 . . . . . . 1 . Scrap Searched 21 | . . 3 . 2 . 1 . . 7 . 1 . . . . 4 . . . . 1 1 . 1 . . . . . . . . Spaces Dug 243 | . 17 8 21 . 13 11 19 17 . . 32 2 . . . 3 . . 50 15 . . 2 . . 2 4 . . . 2 25 Terrain Destroyed 1684 | . 146 73 29 . 65 70 81 69 36 . 49 370 51 . . 3 66 . 140 27 . . 2 . . 2 4 . . . 40 361 Melee 22 | . . . . . . . . 2 . . . 2 . . . 3 . . 4 2 . . 2 . . 2 4 . . . 1 . Projectile 31 | . . . 1 . 13 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . 2 11 AOE 1617 | . 146 73 28 . 50 70 79 67 36 . 49 365 51 . . . 66 . 136 25 . . . . . . . . . . 28 348 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 21281 | 79 667 343 712 760 1001 353 655 1533 436 100 365 1432 245 34 631 262 312 257 1041 591 376 336 1211 339 242 1093 1216 332 649 325 2899 454 Wait 2095 | . 33 1 71 210 34 2 60 16 3 . 10 82 . . 207 . 27 . 190 2 . . 351 33 . 75 107 33 25 12 442 69 Move 17386 | 63 549 315 517 533 817 321 471 1307 421 94 338 1147 225 34 382 257 273 230 829 550 367 335 818 300 232 940 1037 280 549 299 2263 293 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | 8 12 3 19 5 25 . 10 29 . . 2 14 2 . 5 . 1 6 . 2 4 . 5 . 1 11 5 1 7 1 14 5 Fast Attach 189 | . 3 2 12 . 12 2 8 20 3 3 . 22 2 . 4 . . 2 . 6 . . 9 . 1 10 14 7 17 3 23 4 Attach 129 | 6 2 3 5 . 4 . 14 9 . . . 14 3 . 11 . 2 2 1 2 1 . 5 . 1 8 3 1 3 1 20 8 Detach 29 | . . . 1 . . . 3 2 . . . 3 2 . 2 . 1 . 1 1 . . . . . 3 . 1 2 . 3 4 Swap 122 | . 9 5 8 2 9 4 5 24 2 . 4 10 2 . 4 . 1 3 6 . . . 2 . . 5 3 . 8 . 4 2 Drop 258 | . 1 1 18 5 24 1 12 39 1 3 2 18 2 . 12 . 1 6 . 5 4 . 15 . 1 13 9 3 26 2 30 4 Fire 665 | 2 54 13 59 5 69 20 71 82 6 . 9 88 2 . . . 2 . 8 1 . 1 . . . . . . 6 7 95 65 Melee 196 | . . . . . 7 . . 3 . . . 34 5 . 4 5 4 8 6 22 . . 6 6 6 28 38 6 6 . 2 . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 4 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 761 | -10/Materials | Discovered new exit (range 16) 1024 | -10/Materials | Repaired Lgt. Treads 1048 | -10/Materials | Discovered new exit (range 10) 1166 | -10/Materials | Discovered new exit (range 10) 1192 | -10/Materials | Entered Mines 1199 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1338 | -10/Mines | Discovered new exit (range 15) 1409 | -10/Mines | Learned Materials trap positions 1546 | -10/Mines | Assembled infested the area 1551 | -10/Mines | Learned Materials security intel 1593 | -10/Mines | Core integrity fell below 50% 1634 | -10/Mines | Lost 6 parts (1p2n1u2w) 1723 | -10/Mines | Entered Materials 1723 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1724 | -9/Materials | Loaded intel: 17 trap records 1862 | -9/Materials | Repaired Beam Cannon 2061 | -9/Materials | Discovered new exit (range 10) 2210 | -9/Materials | Identified exit to Mines 2210 | -9/Materials | Identified exit to Storage 2262 | -9/Materials | Discovered new exit (range 7) 2379 | -9/Materials | Build established: Skirmisher 2553 | -9/Materials | Discovered new exit (range 10) 2720 | -9/Materials | Build established: Tank 2793 | -9/Materials | Entered Mines 2803 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2946 | -9/Mines | Met a Derelict shopkeep closing up shop 3797 | -9/Mines | Discovered new exit (range 5) 3881 | -9/Mines | Discovered new exit (range 11) 4092 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4092 | -9/Mines | Discovered new exit (range 5) 4308 | -9/Mines | Entered Exiles 4308 | -9/Exiles | Accompanied by 3 allies 4366 | -9/Exiles | Met 8R-AWN 4409 | -9/Exiles | Met EX-HEX 4505 | -9/Exiles | Met EX-DEC 4517 | -9/Exiles | Learned location of Zion (-6) 4774 | -9/Exiles | Met EX-BIN 4800 | -9/Exiles | Aligned with FarCom system 4803 | -9/Exiles | Given EX-Vault access code 4858 | -9/Exiles | Opened EX-Vault 4885 | -9/Exiles | Found XL Autogun Array 4893 | -9/Exiles | Found Longsword +1 4945 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5078 | -9/Exiles | Attacked by the Exiles 5210 | -9/Exiles | Core integrity fell below 50% 5250 | -9/Exiles | Lost 3 parts (1p1n1u) 5286 | -9/Exiles | Destroyed 8R-AWN 5301 | -9/Exiles | Found Prototype Device 5301 | -9/Exiles | Identified AS-neutralizer No. 17b 5308 | -9/Exiles | Lost 4 parts (1p1n2u) 5330 | -9/Exiles | Found Prototype Ballistic Gun 5330 | -9/Exiles | Identified 8R-AWN's Boregun 5678 | -9/Exiles | Destroyed EX-BIN 5680 | -9/Exiles | Destroyed EX-DEC 5714 | -9/Exiles | Destroyed EX-HEX 5807 | -9/Exiles | Build established: Scavenger-Tank 5991 | -9/Exiles | Found Deploy-a-Sentry 6114 | -9/Exiles | Discovered new exit (range 10) 6124 | -9/Exiles | Stole three prototypes: XL Autogun Array, Longsword +1, Deploy-a-Sentry 6124 | -9/Exiles | Entered Mines 6367 | -8/Mines | Core integrity fell below 20% 6611 | -8/Mines | Discovered new exit (range 15) 6675 | -8/Mines | Entered Materials 6675 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 7271 | -8/Materials | Discovered new exit (range 4) 7414 | -8/Materials | Build established: Scavenger-Gunner 7452 | -8/Materials | Garrison activated, responded to threat 7820 | -8/Materials | Found Prototype Device 7821 | -8/Materials | Discovered new exit (range 9) 7898 | -8/Materials | Entered Factory 7898 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8059 | -7/Factory | Identified exit to Lower Caves 8275 | -7/Factory | Identified exit to Factory 8440 | -7/Factory | Identified Active Sensor Suite 8688 | -7/Factory | Garrison activated, responded to threat 8752 | -7/Factory | Allied Derelicts emerged from ambush trap array 8906 | -7/Factory | Found Prototype Launcher 8906 | -7/Factory | Identified Rocket Array 8915 | -7/Factory | Found Rocket Array 8919 | -7/Factory | Found Rocket Array 9014 | -7/Factory | Found Rocket Array 9026 | -7/Factory | Found Rocket Array 9112 | -7/Factory | Garrison activated, responded to threat 9649 | -7/Factory | Cargo convoy interrupted 9649 | -7/Factory | Garrison activated, responded to threat 9692 | -7/Factory | DAS Turret deployed 9697 | -7/Factory | Destroyed 10 combat bots 9712 | -7/Factory | Found Prototype Processor 9713 | -7/Factory | Identified Exp. Targeting Computer 9717 | -7/Factory | Found Exp. Targeting Computer 9750 | -7/Factory | Found Exp. Targeting Computer 9905 | -7/Factory | Entered Lower Caves 10441 | -7/Lower Caves | Build established: Gunner 10534 | -7/Lower Caves | Discovered new exit (range 8) 10542 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10553 | -7/Lower Caves | Entered Data Miner 10555 | -7/Data Miner | Discovered new exit (range 6) 10585 | -7/Data Miner | Met Data Miner 10633 | -7/Data Miner | Learned location of Section 7 (-3) 10633 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10648 | -7/Data Miner | Received God Mode back door access code from Data Miner 10710 | -7/Data Miner | Entered Proximity Caves 10789 | -6/Proximity Caves | Escorted by Enhanced Grunt 11032 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11255 | -6/Proximity Caves | Learned 4 Factory zone layouts 11266 | -6/Proximity Caves | Discovered exit to Factory (range 15) 11292 | -6/Proximity Caves | Entered Factory 11292 | -6/Factory | Accompanied by 1 ally 11292 | -6/Factory | Evolved 2 slots: Utility x2 11337 | -6/Factory | Repaired Rnf. Fission Core 11477 | -6/Factory | Fabricated Combat Drone Bay (x1) 11769 | -6/Factory | Build established: Scavenger-Gunner 11875 | -6/Factory | Repaired Rocket Array 11934 | -6/Factory | Fabricated E-15 Imp? 12304 | -6/Factory | Cargo convoy interrupted 12336 | -6/Factory | Destroyed 10 combat bots 12673 | -6/Factory | Build established: Mutant 12692 | -6/Factory | First assault squad dispatched 12903 | -6/Factory | Lost 3 parts (2p1w) 13026 | -6/Factory | Identified exit to Lower Caves 13068 | -6/Factory | Incoming assault squad redirected 13414 | -6/Factory | Spotted B-75 Beast 13414 | -6/Factory | Entered Lower Caves 13414 | -6/Lower Caves | Spotted R7-0FK(f) 13414 | -6/Lower Caves | Spotted F1-NBS(f) 13415 | -6/Lower Caves | Encountered a Master Thief 13415 | -6/Lower Caves | Encountered a Master Thief 13415 | -6/Lower Caves | Longsword +1 stolen by Master Thief 13419 | -6/Lower Caves | Cld. Antigrav System stolen by Master Thief 13421 | -6/Lower Caves | Spotted F5-O15(f) 13422 | -6/Lower Caves | Encountered a Master Thief 13427 | -6/Lower Caves | Destroyed F5-O15(f) 13628 | -6/Lower Caves | Learned 8 Factory zone layouts 13645 | -6/Lower Caves | Encountered a Warlord checkpoint 13765 | -6/Lower Caves | Discovered new exit (range 8) 13778 | -6/Lower Caves | Entered another Lower Caves area 13792 | -6/Lower Caves | Discovered new exit (range 12) 13794 | -6/Lower Caves | Learned 4 Factory zone layouts 13828 | -6/Lower Caves | Entered Factory 13828 | -5/Factory | Evolved 2 slots: Propulsion x2 13829 | -5/Factory | Identified exit to Factory 13920 | -5/Factory | Repaired Rocket Array 13966 | -5/Factory | Identified exit to Upper Caves 13986 | -5/Factory | Incoming investigation squad redirected 14021 | -5/Factory | Found Imp. Powered Armor 14126 | -5/Factory | Fabricated S-27 Virus? 14138 | -5/Factory | Build established: Sprinter 14196 | -5/Factory | Entered Upper Caves 14196 | -5/Upper Caves | Accompanied by 1 ally 14254 | -5/Upper Caves | Learned Factory terminal intel 14284 | -5/Upper Caves | Encountered a Warlord checkpoint 14284 | -5/Upper Caves | Discovered new exit (range 10) 14285 | -5/Upper Caves | Learned Factory trap positions 14288 | -5/Upper Caves | Entered another Upper Caves area 14416 | -5/Upper Caves | Discovered new exit (range 11) 14419 | -5/Upper Caves | Entered Zhirov 14419 | -5/Zhirov | Discovered new exit (range 3) 14425 | -5/Zhirov | Destroyed 7 combat bots 14425 | -5/Zhirov | Met Zhirov 14437 | -5/Zhirov | Found Alien Artifact 14438 | -5/Zhirov | Identified Integrated Reactor 14438 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14448 | -5/Zhirov | Found Alien Artifact 14486 | -5/Zhirov | Learned location of Quarantine (-3) 14486 | -5/Zhirov | Learned location of Testing (-2) 14486 | -5/Zhirov | Learned location of Command (-1) 14490 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14565 | -5/Zhirov | Entered Proximity Caves 14581 | -4/Proximity Caves | Learned Research stockpile data 14791 | -4/Proximity Caves | Learned Research terminal intel 14801 | -4/Proximity Caves | Spotted B-86 Titan 14836 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15044 | -4/Proximity Caves | Discovered exit to Factory (range 10) 15054 | -4/Proximity Caves | Entered Factory 15054 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15055 | -4/Factory | Loaded intel: 80 trap records 15056 | -4/Factory | Loaded intel: 27 terminal locations 15227 | -4/Factory | Discovered new exit (range 10) 15241 | -4/Factory | Identified exit to Upper Caves 15241 | -4/Factory | Identified exit to Extension 15270 | -4/Factory | Found Prototype Processor 15270 | -4/Factory | Identified Exp. Signal Interpreter 15274 | -4/Factory | Found Exp. Signal Interpreter 15297 | -4/Factory | Entered Upper Caves 15319 | -4/Upper Caves | Learned Research non-interactive machine intel 15383 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15410 | -4/Upper Caves | Learned location of 1 exit from Research 15411 | -4/Upper Caves | Discovered new exit (range 15) 15415 | -4/Upper Caves | Entered another Upper Caves area 15456 | -4/Upper Caves | Learned 4 Research zone layouts 15513 | -4/Upper Caves | Discovered new exit (range 5) 15515 | -4/Upper Caves | Entered Warlord 15563 | -4/Warlord | Build established: Scavenger-Sprinter 15663 | -4/Warlord | Visited the Vortex Lab 15669 | -4/Warlord | Found Prototype Piercing Weapon 15670 | -4/Warlord | Found Prototype Piercing Weapon 15685 | -4/Warlord | Warlord's base attacked by MAIN.C 15698 | -4/Warlord | Met Warlord 15703 | -4/Warlord | Opened Warlord's prototype stash 15714 | -4/Warlord | Found Prototype Device 15714 | -4/Warlord | Identified Thermal Barrier 15724 | -4/Warlord | Found Prototype Reactor 15724 | -4/Warlord | Identified Vortex Chain Reactor 15727 | -4/Warlord | Found Prototype Hackware 15727 | -4/Warlord | Identified Ghost Barrier 16000 | -4/Warlord | Build established: Hacker-Sprinter 16035 | -4/Warlord | Warlord forces counterattacked 16052 | -4/Warlord | Spotted Striker 16063 | -4/Warlord | Found Prototype Processor 16063 | -4/Warlord | Identified Exp. Core Analyzer 16123 | -4/Warlord | Identified Vortex Lance (x2) 16144 | -4/Warlord | Discovered new exit (range 14) 16182 | -4/Warlord | Entered Proximity Caves 16289 | -3/Proximity Caves | Discovered new exit (range 14) 16322 | -3/Proximity Caves | Entered Research 16322 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16323 | -3/Research | Identified exit to Quarantine 16326 | -3/Research | Loaded intel: 63 non-interactive machine locations 16327 | -3/Research | Loaded intel: 22 terminal locations 16341 | -3/Research | Found Exp. System Shield 16372 | -3/Research | Identified exit to Armory 16408 | -3/Research | Entered Quarantine 16449 | -3/Quarantine | Identified Transdimensional Reconstructor 16592 | -3/Quarantine | Discovered new exit (range 15) 16612 | -3/Quarantine | Cryocooling Duct disabled 16624 | -3/Quarantine | Found Alien Artifact 16627 | -3/Quarantine | Ambient heat levels rising (+20) 16627 | -3/Quarantine | Non-combat units ordered to evacuate 16630 | -3/Quarantine | Found Prototype Slashing Weapon 16630 | -3/Quarantine | Identified Nanosword 16676 | -3/Quarantine | Found Alien Artifact 16678 | -3/Quarantine | Found Transdimensional Reconstructor 16679 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 16679 | -3/Quarantine | Warped through subspace 16714 | -3/Quarantine | Found Alien Slashing Weapon 16714 | -3/Quarantine | Identified Sigix Broadsword 16790 | -3/Quarantine | Identified Core Reset Matrix 16790 | -3/Quarantine | Used Core Reset Matrix 16792 | -3/Quarantine | Found Subatomic Replicator 16794 | -3/Quarantine | Detected hypermatrix surge 16794 | -3/Quarantine | Sensed 9 artifacts in vicinity 16875 | -3/Quarantine | Repaired Cld. Antigrav System 16893 | -3/Quarantine | Spotted Fortress 16916 | -3/Quarantine | Discovered new exit (range 5) 16917 | -3/Quarantine | Identified exit to Section 7 16917 | -3/Quarantine | Entered Section 7 16918 | -3/Section 7 | Sensed 22 artifacts in vicinity 16926 | -3/Section 7 | Found Integrated Reactor 16926 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17129 | -3/Section 7 | Spotted S7 Guard 17155 | -3/Section 7 | Destroyed S7 Guard 17161 | -3/Section 7 | Found Sigix Shearcannon 17203 | -3/Section 7 | Spotted S7 Guard 17205 | -3/Section 7 | Found Core Membrane 17205 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 17211 | -3/Section 7 | Destroyed S7 Guard 17253 | -3/Section 7 | Spotted B-99 Colossus 17299 | -3/Section 7 | Found Integrated Dissipator 17299 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17301 | -3/Section 7 | Found Integrated Dissipator 17301 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17302 | -3/Section 7 | Found Integrated Dissipator 17302 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17319 | -3/Section 7 | Found LRC Storage 17319 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 17374 | -3/Section 7 | Found Transdimensional Reconstructor 17375 | -3/Section 7 | Found Transdimensional Reconstructor 17405 | -3/Section 7 | Warped through subspace 17416 | -3/Section 7 | Found Integrated Reactor 17416 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17439 | -3/Section 7 | Build established: Alien-Gladiator 17439 | -3/Section 7 | Discovered new exit (range 13) 17459 | -3/Section 7 | Spotted S7 Guard 17468 | -3/Section 7 | Destroyed S7 Guard 17477 | -3/Section 7 | Found Core Regenerator 17486 | -3/Section 7 | Identified exit to Research 17487 | -3/Section 7 | Entered Research 17487 | -2/Research | Warlord forces began assault on 0b10 17487 | -2/Research | Evolved 2 slots: Utility x2 17555 | -2/Research | Spotted B-90 Cyclops 17560 | -2/Research | Discovered new exit (range 8) 17564 | -2/Research | Identified exit to Testing 17580 | -2/Research | Found Prototype Hackware 17580 | -2/Research | Identified Exp. System Shield 17597 | -2/Research | Research machine network offline 17638 | -2/Research | Met up with Warlord 17646 | -2/Research | Entered Testing 17677 | -2/Testing | Found Prototype Processor 17677 | -2/Testing | Identified Exp. Melee Analysis Suite 17735 | -2/Testing | Found Prototype Energy Cannon 17735 | -2/Testing | Identified Imp. Potential Cannon 17903 | -2/Testing | Found Prototype Ballistic Gun 17932 | -2/Testing | Discovered new exit (range 8) 17938 | -2/Testing | Identified exit to Access 17939 | -2/Testing | Entered Access 17939 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18040 | -1/Access | Discovered new exit (range 7) 18041 | -1/Access | Identified exit to Command 18041 | -1/Access | Entered Command 18059 | -1/Command | Used Subatomic Replicator to replicate Sigix Shearcannon 18068 | -1/Command | Spotted B-99 Colossus 18114 | -1/Command | Disengaged cave seal 18114 | -1/Command | Derelicts emerged from the dark tunnel 18114 | -1/Command | Welcomed Warlord to Command 18216 | -1/Command | Disengaged cave seal 18216 | -1/Command | Derelicts emerged from the dark tunnel 18255 | -1/Command | Destroyed B-99 Colossus 18265 | -1/Command | Spotted B-99 Colossus 18345 | -1/Command | Build established: Alien-Sprinter 18398 | -1/Command | Spotted Combat Programmer 18398 | -1/Command | Spotted M Guard 18401 | -1/Command | Spotted Combat Programmer 18409 | -1/Command | Spotted M Guard 18411 | -1/Command | Attacked by Warlord forces 18411 | -1/Command | Spotted W6-TT7(L) 18411 | -1/Command | Spotted 6J-Z6T(L) 18412 | -1/Command | Warlord commented on Warlord statues 18429 | -1/Command | Met MAIN.C 18444 | -1/Command | Lost 3 parts (1n1u1w) 18455 | -1/Command | Destroyed MAIN.C Shell 18458 | -1/Command | MAIN.C activated Command garrisons 18459 | -1/Command | 0b10 Conduit disabled 18490 | -1/Command | Destroyed MAIN.C 18492 | -1/Command | Found Prototype Reactor 18492 | -1/Command | Identified Zero-point Reactor 18502 | -1/Command | Discovered new exit (range 34) 18502 | -1/Command | Discovered new exit (range 93) 18502 | -1/Command | Identified Hyp. Multirail 18502 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 18503 | -1/Command | Found Exp. Powered Armor 18505 | -1/Command | Found Exp. Targeting Computer 18516 | -1/Command | All MAIN.C guards destroyed 18518 | -1/Command | Lost 7 parts (2p3u2w) 18544 | -1/Command | Found Zero-point Reactor 18550 | -1/Command | Found Exp. Weapon Cycler 18551 | -1/Command | Found Exp. Target Analyzer 18553 | -1/Command | Found Imp. Potential Cannon 18555 | -1/Command | Found Zero-point Reactor 18556 | -1/Command | Used Core Regenerator, restored core integrity (+400) 18560 | -1/Command | Found Femtoactuators 18758 | -1/Command | Build established: Scavenger-Sprinter 19292 | -1/Command | Build established: Alien-Gunner 19631 | -1/Command | Found Exp. Core Analyzer 19682 | -1/Command | Found Exp. Core Analyzer 20063 | -1/Command | Warped through subspace to slip node 20063 | -1/Command | Discovered new exit (range 5) 20069 | -1/Command | Entered Access_0 20070 | -1/Access_0 | Sensed 4 artifacts in vicinity 20070 | -1/Access_0 | Met Architect 20078 | -1/Access_0 | Destroyed A8 20079 | -1/Access_0 | Architect warped through subspace 20105 | -1/Access_0 | Architect warped through subspace 20129 | -1/Access_0 | Architect warped through subspace 20150 | -1/Access_0 | Architect warped through subspace 20177 | -1/Access_0 | Architect warped through subspace 20211 | -1/Access_0 | Architect warped through subspace 20243 | -1/Access_0 | A6 warped into view 20255 | -1/Access_0 | Destroyed A6 20264 | -1/Access_0 | Architect warped through subspace 20282 | -1/Access_0 | Found Core Expander 20282 | -1/Access_0 | Installed Core Expander, added new Utility slot 20323 | -1/Access_0 | Build established: Alien-Mutant 20356 | -1/Access_0 | Architect warped through subspace 20381 | -1/Access_0 | Architect warped through subspace 20407 | -1/Access_0 | Architect warped through subspace 20433 | -1/Access_0 | Found Integrity Redistributor 20434 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-518) 20435 | -1/Access_0 | Core integrity fell below 50% 20445 | -1/Access_0 | Architect warped through subspace 20481 | -1/Access_0 | Architect warped through subspace 20502 | -1/Access_0 | Architect warped through subspace 20562 | -1/Access_0 | Architect warped through subspace 20592 | -1/Access_0 | Destroyed Architect 20593 | -1/Access_0 | Architect triggered a singularity event 20595 | -1/Access_0 | Released all parts (21) 20595 | -1/Access_0 | Warped through subspace to slip node 20595 | -1/Access_0 | Discovered new exit (range 8) 20596 | -1/Access_0 | Core integrity fell below 20% 20599 | *** | Escaped singularity! Last Messages --------------- 20595_ Released Hdn. Centrium Leg. 20595_ Released Exp. Biometal Leg. 20595_ Released Centrium Medium Armor Plating. 20595_ Released Exp. Weapon Cycler. 20595_ Released Zero-point Reactor. 20595_ Released Adv. Energy Well. 20595_ Released Imp. Armor Integrity Analyzer. 20595_ Released Exp. Targeting Computer. 20595_ Released Enh. Armored Heavy Treads. 20595_ Released Hdn. Centrium Leg. 20595_ Released Biometal Heavy Treads. 20595_ Released Exp. Powered Armor. 20595_ Released Exp. Energy Well. 20595_ Released Imp. Potential Cannon. 20595_ Warped through subspace, drawn to slip node. 20595_ EXIT=FOUND 20596_ A0_COM: 8. 20597_ A0_COM: 7. 20598_ A0_COM: 6. 20599_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Coolant Potential 65 Energy Generation 91 Energy Capacity 1480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 25 Armor Coverage 1700 Resistance: KI 30 Resistance: TH 10 Resistance: EM 20 Propulsion Shielding 66 Weapon Cycling 30 Melee Speed Boost 30 Evasion (%) 62 Targeting Accuracy 24 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 25 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 36 Authchip Count 1 Item Schematics ----------------- Imp. Energy Well | -3/Section 7 | Archive Hvy. Gatling Laser | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -6/Factory | Authchip E-15 Imp | x2 | -6/Factory | Preloaded S-27 Virus | x4 | -5/Factory Alien Tech Used ----------------- Integrated Reactor High-powered Transdimensional Reconstructor Sigix Broadsword Core Reset Matrix Core Membrane Integrated Dissipator LRC Storage Transdimensional Reconstructor Sigix Shearcannon Subatomic Replicator Core Regenerator Core Expander Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralGreatRail Manual? 0 Play Time 03:27:48 Cumulative 678.8 hours Start 2022.07.08 @ 13:05:51 End 2022.07.08 @ 16:48:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 436 Adventurer 0 Explorer 7 Win Type 6 Total 50 Types 18/5/18/2/0/1/4/1/1 Lore% 88 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86278244-d96b-47bb-9efd-14da79925753