Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.07 @ 15:29:43 Player: Artackni Result: Destroyed by Superfortress with Null Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (298) 1490 Value Destroyed (11365) 11365 Prototype IDs (34) 680 Alien Tech Used (4) 800 Bonus (-672) -672 TOTAL SCORE: 21363 Bonus ------- High Alert Combat Kills 305 Follower Combat Kills 150 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -2227 Cogmind --------- Core Integrity 0/1300 Matter 27/300 Energy 94/100 System Corruption 24% Temperature Cool (12) Movement Treading (54) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Experimental VSS Leg Experimental VSS Leg Experimental VSS Leg Treaded QT-Antigrav Exoskeleton > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Core Analyzer > --- WEAPON (3) ------- Concept Variable Chargecaster Concept Variable Chargecaster > --- INVENTORY (5) ---- Quantum Capacitor Advanced Thermal Defense Suite Core Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter-Neutrino Reactor > --- PROPULSION ------- Treaded QT-Antigrav Exoskeleton > --- UTILITY ---------- Scrap Engine Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Core Analyzer Improved Transmission Jammer > --- WEAPON ----------- Hvy. Thermal Rail Construct/C > --- INVENTORY -------- Advanced Heat Sink Improved Cooling System Advanced Coolant Injector High-capacity Storage Unit Quantum Capacitor Improved Weapon Cycler Improved Transmission Jammer Advanced Thermal Defense Suite Authchip [Device] Transdimensional Reconstructor Subatomic Replicator Core Cannon Scatter Rocket Array [Rating: 142] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Authchip [Weapon] Protection Improved Light Armor Plating Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Core Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Scatter Rocket Array Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Frg Slots Evolved 14 | . . . 4 . . 4 . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . 1 . . . . . . . . . 1 . . . . . Utility 8 | . . . 1 . . 2 . . . . 2 . . . . 1 . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 127 | 8 15 4 24 21 9 5 . . . 1 5 . 1 2 5 7 2 3 6 1 8 Power 15 | 1 3 . 3 4 . . . . . . . . . 1 . . 1 . . 1 1 Engine 8 | 1 3 . 1 3 . . . . . . . . . . . . . . . . . Core 3 | . . . 2 1 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 . . 1 . . 1 1 Propulsion 31 | 2 7 . 8 6 5 . . . . . . . . . . . . . . . 3 Treads 3 | . . . 2 1 . . . . . . . . . . . . . . . . . Leg 9 | . . . 1 3 2 . . . . . . . . . . . . . . . 3 Wheel 16 | 2 7 . 5 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . 3 . . . . . . . . . . . . . . . . Utility 53 | 2 2 1 7 5 1 5 . . . 1 5 . 1 1 5 7 1 3 6 . . Device 34 | 1 1 1 5 1 1 2 . . . 1 4 . 1 . 4 5 1 2 4 . . Storage 5 | 1 1 . . 2 . . . . . . . . . . 1 . . . . . . Processor 6 | . . . . . . 2 . . . . 1 . . . . . . 1 2 . . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . Protection 7 | . . . 2 2 . 1 . . . . . . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 3 3 3 6 6 3 . . . . . . . . . . . . . . . 4 Energy Gun 15 | 2 3 1 4 1 1 . . . . . . . . . . . . . . . 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | 1 . 1 1 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 3 4 4 . . . . . 1 . . 2 . . 2 1 . 2 3 Corrupted Parts 2 | 1 . . . . . . . . . . . . . 1 . . . . . . . System Corruption 3 | 1 . . . . . . . . . . . . . 2 . . . . . . . Parts Lost 42 | . 5 . 5 3 2 1 . . . . . . 2 1 1 1 1 2 4 9 5 Power 9 | . 1 . . 1 . 1 . . . . . . . 1 . . 1 . 1 2 1 Propulsion 13 | . 2 . 4 1 2 . . . . . . . 1 . . . . . . 1 2 Utility 14 | . . . . 1 . . . . . . . . 1 . 1 1 . 2 3 4 1 Weapon 6 | . 2 . 1 . . . . . . . . . . . . . . . . 2 1 Highest Loss Streak 4 | . 1 . 2 3 1 1 . . . . . . 1 1 1 1 1 2 3 4 2 To Critical Strikes 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 Average Backups 16 | 3 12 14 14 17 19 17 18 15 15 15 18 18 13 16 15 16 16 17 14 12 12 Power 1 | 1 1 1 1 1 . . 2 2 2 2 2 3 3 2 1 1 . . . . . Propulsion 2 | 1 3 5 2 1 3 4 5 4 4 3 4 4 . 2 2 . 1 2 . . . Utility 6 | . 3 4 5 6 6 5 5 5 5 4 5 6 4 5 6 9 10 10 9 9 10 Weapon 5 | 1 3 3 4 7 9 6 6 4 4 5 6 5 5 5 4 4 3 2 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 101 | . 7 . 3 11 5 15 4 . . 8 7 . 5 4 4 8 3 4 3 3 7 Power 11 | . 2 . . 1 1 1 . . . 1 . . . 2 . 1 1 . 1 . . Propulsion 30 | . 3 . . . . 6 1 . . 2 1 . 4 . 4 4 1 3 1 . . Utility 25 | . . . 2 7 . 5 . . . 1 2 . 1 . . . . . 1 . 6 Weapon 34 | . 2 . 1 3 4 3 3 . . 4 4 . . 2 . 3 1 1 . 3 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 62 | . 99 100 98 98 65 46 46 46 46 46 51 52 51 49 57 56 56 51 54 52 30 Engine 5 | . 14 14 3 3 8 4 6 6 6 6 5 5 5 5 5 5 1 . . . . Core 1 | . . . 5 5 . 1 . . . . . . . . . . . 4 . . . Reactor 1 | . . . . . . . . . . . . . . 1 5 5 8 . 4 4 . Treads 1 | . . . 15 1 . . . . . . . . 2 5 2 . 2 4 . 2 4 Leg 4 | . . . 1 25 16 3 5 . . 1 . . . . . 2 2 . . . 1 Wheel 4 | . 27 28 17 6 3 . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 2 . 6 6 5 5 5 2 . . . . . 2 . . Device 17 | . 14 14 16 9 9 12 13 13 13 13 22 23 22 18 22 25 26 25 23 14 . Storage 7 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 Processor 4 | . . . . . . 4 6 6 6 6 5 5 5 5 5 5 5 5 10 18 14 Protection 1 | . . . 1 8 3 1 . . . . . . . . . . . . . . . Energy Gun 4 | . 15 4 18 18 7 . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . 2 2 . . . 1 2 . . . 5 . . . . . . Ballistic Gun 2 | . 12 14 6 6 4 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . 3 6 6 6 4 2 5 5 5 . 4 5 5 4 4 1 Peak Build Rating 142 | 7 12 11 32 44 55 81 81 78 80 108 120 113 113 108 112 122 130 131 138 142 104 Average Rating 78 | 6 9 9 21 37 42 72 80 78 79 88 117 113 104 103 107 117 121 127 132 120 67 On Entrance 76 | . 7 11 10 29 43 47 81 78 78 80 108 113 113 104 107 105 121 120 126 130 64 Avg Prop Armor Cover (%) 13 | . . . 14 9 16 . . . . . . . . . . . . . . . 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 13 30 29 40 62 65 80 80 60 60 84 106 106 112 113 107 101 99 100 113 88 48 Greatest Support 200 | 26 32 20 20 62 76 131 115 69 69 134 134 134 134 65 90 129 161 200 122 155 124 Greatest Overweight (x) 4 | . 2 1 3 2 4 . . . . . . . 1 1 1 . . . . . 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 15 15 20 20 20 20 20 20 20 20 20 20 15 15 Average Capacity 18 | 7 13 15 15 17 20 19 19 15 15 16 20 20 20 20 18 19 20 20 16 15 15 Most Carried 20 | 7 15 15 15 20 20 20 20 15 15 20 20 19 19 20 18 19 20 20 19 15 15 Average Carried 16 | 4 12 14 14 17 19 17 18 15 15 15 19 19 13 16 15 17 18 19 15 14 14 Final Capacity 20 | 8 15 15 15 20 20 20 15 15 15 20 20 20 20 20 15 20 20 20 15 15 5 Final Carried 20 | 7 15 14 15 20 16 20 15 15 15 20 19 19 12 15 15 18 19 17 15 15 5 Scrap Engine Consumption 193 | . . . . . 42 30 4 4 . 10 9 . 5 4 7 22 22 19 6 9 . Constructs Created 5 | . . . . . 3 1 . . . . . . . . . . 1 . . . . Constructs Modified 83 | . . . . . 15 13 3 . 1 5 4 . 2 2 3 8 9 11 4 3 . Class Distribution -------------------- 68% | Construct 15% | Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Tank | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -3/Research Construct | -3/Quarantine Mutant | -3/Protoforge Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Frg Matter Collected 5461 | 288 461 56 453 452 322 120 10 . . 73 147 30 85 102 219 501 240 925 765 174 38 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16199 | 82 945 56 817 1442 1416 2089 199 544 . 1795 1070 60 120 305 481 1272 625 1378 1221 113 169 Parts 674 | 10 61 2 46 66 49 92 5 16 . 42 49 2 12 1 23 44 15 64 54 10 11 Haulers Intercepted 19 | . 2 . 1 3 . 2 . . . 1 2 . . . . 3 . 3 2 . . Recyclers Shooed 11 | 1 4 . . 1 2 . . . . . . . . . . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . 2 . . . . 7 2 . 7 . 2 12 . 14 . . . . . . Prevented 52 | . . . . . . . . 15 . 35 . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Frg Combat Hostiles Destroyed 217 | . 17 1 19 20 11 28 3 13 . 26 14 2 4 . 6 10 1 21 12 1 8 Melee 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 Guns 63 | . 17 1 16 20 9 . . . . . . . . . . . . . . . . Cannons 132 | . . . 3 . 2 28 3 9 . 17 14 2 4 . 6 10 1 20 12 1 . AOE 5 | . . . . . . . . . . . . . . . . . . . . . 5 Classes Destroyed 23 | 1 7 1 2 2 2 2 . . . 1 1 . . . . . 3 . . 1 . Worker 10 | . 1 . 2 2 1 3 . . . . . . . . . . . . 1 . . Builder 7 | . . . . 2 . 1 . . . . . . . . . . . 2 2 . . Tunneler 7 | 4 1 . . . 2 . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 1 3 . 2 . . . 1 2 . . . . 3 . 3 2 . . Recycler 20 | . 2 . . 2 7 2 . . . . . . . . . 3 . 2 2 . . Carrier 1 | . . . . . . . . . . . 1 . . . . . . . . . . Operator 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . Watcher 7 | . 1 . . 1 . 3 . . . . . . . . . . . 1 1 . . Swarmer 65 | . 6 . 3 . . 7 . 8 . 4 3 2 4 . . 4 . 11 5 . 8 Grunt 62 | . 11 . 7 15 . 11 . 3 . 11 1 . . . 3 . . . . . . Brawler 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . Duelist 6 | . . . . 1 . 1 . 1 . 1 . . . . 1 . . 1 . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 25 | . . 1 4 4 4 3 1 . . 2 1 . . . 1 1 . 2 1 . . Specialist 5 | . . . 4 . . . . . . 1 . . . . . . . . . . . Hunter 10 | . . . 1 . . . 2 . . 3 1 . . . . 3 . . . . . Programmer 31 | . . . . . 2 4 . . . 1 7 . . . 1 2 . 7 6 1 . Behemoth 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . . . . Subdweller 5 | . . . . . 5 . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . Martyr 2 | . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 10 | 1 4 1 4 8 6 7 1 7 . 10 4 2 4 . 3 4 1 7 10 1 5 Combat Bots Only 8 | . 3 1 4 4 2 6 1 7 . 8 3 2 4 . 3 3 1 7 5 1 5 Max Kills in Single Turn 5 | 1 2 1 1 2 1 1 1 1 . 1 1 1 1 1 1 1 1 2 2 1 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Frg Hostile Shots Fired 1879 | . 89 14 116 70 26 207 84 72 . 100 41 9 48 . 54 161 . 251 119 251 167 Missed 652 | . 17 3 31 19 3 74 35 35 . 46 18 1 13 . 12 54 . 76 43 108 64 Hits 1227 | . 72 11 85 51 23 133 49 37 . 54 23 8 35 . 42 107 . 175 76 143 103 Melee 4 | . . . . 1 . . . . . . . . . . 2 . . 1 . . . Projectile 1223 | . 72 11 85 50 23 133 49 37 . 54 23 8 35 . 40 107 . 174 76 143 103 AOE 2 | . . . . . . . . . . . 2 . . . . . . . . . . Critical Strikes 45 | . . . 3 2 1 7 . . . 3 4 . 1 . 5 3 . 6 1 5 4 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 21790 | . 705 177 1191 819 443 1749 574 599 . 981 612 116 392 1134 941 1542 183 3002 1087 2927 2616 Core 3437 | . 185 15 251 176 38 160 92 96 . 75 160 29 30 95 292 204 . 361 78 257 843 Absorbed by Shields 657 | . . . . . . 84 . . . . . . 121 70 70 . . 70 242 . . Ignored by Resistances 156 | . . . . . . . . . . . . . . . . . . . 156 . . Regen/Repaired (Parts) 7874 | . . . . . 5 848 658 . 61 1253 298 . 214 254 397 871 137 1191 972 715 . Core Remaining (%) 45 | 100 . 20 . . 15 . . . . 50 . . . . 39 . . 50 . . . Volleys Fired 820 | 24 82 6 52 68 60 117 26 29 . 63 34 4 13 13 12 59 20 73 46 17 2 Largest 3 | 2 2 2 3 3 3 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 2 Hottest 408 | 80 80 76 182 196 177 102 102 102 . 262 262 262 262 262 408 408 408 408 172 172 190 Shots Fired 1186 | 25 160 13 156 196 108 117 26 29 . 63 34 4 12 13 12 59 20 73 46 16 4 Gun 609 | 25 160 13 142 195 72 . . . . . . . . . . . . . . . 2 Cannon 575 | . . . 14 . 36 117 26 29 . 63 34 4 12 13 12 59 20 73 46 16 1 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 576 | 23 73 6 49 56 29 71 26 . . . 20 4 12 13 . 57 20 71 46 . . Thermal 508 | . 73 7 107 140 79 46 . . . 7 14 . . . 12 2 . 2 . 16 3 Explosive 1 | . . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 101 | 2 14 . . . . . . 29 . 56 . . . . . . . . . . . Robot Hit Streak 31 | 8 11 5 12 18 31 8 6 3 . 6 7 2 1 4 7 9 5 5 12 2 2 Robot Miss Streak 8 | 1 7 2 8 5 2 8 3 4 . 3 2 3 3 1 1 4 3 4 2 3 . Penetration Max 1 | . . . . . . 1 . . . . . . . . . 1 1 1 1 . . Secondary Targets 7 | . 1 . 3 2 . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . 1 Shots Hit Robots 743 | 21 94 8 108 119 80 71 17 15 . 35 21 2 3 10 10 37 10 41 33 6 2 Core Hits 344 | 8 40 2 56 59 27 33 3 6 . 11 13 1 3 2 6 12 6 23 16 2 15 Critical Kills 20 | . 2 . . . . . . . . . 1 . . . . 2 1 6 8 . . Critical Parts Destroyed 21 | . . . . . . . . . . . . . . . . 3 . 9 8 1 . Critical Strikes 72 | . 6 1 4 12 6 . . . . . 1 . . . . 5 5 15 16 1 . Burn 27 | . 4 1 4 12 6 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . . . . Destroy 44 | . 2 . . . . . . . . . . . . . . 5 5 15 16 1 . Melee Attacks 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . Impact 3 | . . 3 . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45920 | 157 1092 108 1774 2399 2574 7468 1312 1711 . 4184 3549 332 664 1826 1794 3854 1412 4421 3802 806 681 Guns 6333 | 157 1061 108 1505 2389 1065 . . . . . . . . . . . . . . . 48 Cannons 38189 | . . . 262 . 1509 7395 1312 1711 . 4184 3549 332 664 1826 1794 3854 1412 3890 3802 693 . Explosions 660 | . 31 . . . . 73 . . . . . . . . . . . . . . 556 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 728 | . . . 7 . . . . . . . . . . . . . . 531 . 113 77 Kinetic 24736 | 133 324 51 539 499 313 4117 1312 . . . 2117 332 664 1826 . 3512 1412 3783 3802 . . Thermal 14312 | . 648 57 1228 1900 2261 3278 . . . 524 1432 . . . 1794 342 . 107 . 693 48 Explosive 629 | . . . . . . 73 . . . . . . . . . . . . . . 556 Electromagnetic 5515 | 24 120 . . . . . . 1711 . 3660 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | 1 1 1 . 1 2 3 3 3 3 5 5 5 5 7 8 4 4 15 7 24 24 Average Corruption 4 | 1 1 1 . 1 1 2 3 3 3 4 3 5 5 5 7 3 4 6 6 13 24 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 270 | . 9 4 . 5 37 6 5 3 . 14 20 3 14 13 21 7 17 37 9 32 14 Message Errors 59 | . 3 2 . . 6 2 . 1 . . 5 3 3 4 6 4 4 6 4 4 2 Matter Fused 63 | . 2 . . 2 12 . . . . 8 4 . 3 3 2 . 8 10 1 7 1 Heat Flow Errors 40 | . 1 . . 2 10 . . . . 2 5 . . 3 6 1 . 3 2 4 1 Energy Discharges 28 | . . . . . 4 3 1 1 . 1 3 . 3 . 2 . 2 4 1 2 1 Parts Rejected 5 | . . . . . . 1 . . . . 1 . . . . . . 1 . 2 . Parts Fused 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 25 | . . 1 . 1 3 . 3 1 . 1 . . 4 2 2 1 1 2 1 1 1 Data Loss (major) 15 | . . . . . 1 . 1 . . 1 2 . . . 2 1 1 4 . 2 . Misfires 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Alerts 7 | . . . . . . . . . . 1 . . . 1 1 . 1 2 . 1 . Misdirections 21 | . . . . . . . . . . . . . . . . . . 5 . 8 8 Weapon Failures 3 | . 1 . . . . . . . . . . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7043 | . . . . . 419 1148 232 321 . 653 633 116 51 399 295 877 81 786 817 202 13 Projectiles 6942 | . . . . . 419 1148 232 321 . 653 633 116 51 399 295 877 81 698 817 202 . Explosions 13 | . . . . . . . . . . . . . . . . . . . . . 13 Melee 88 | . . . . . . . . . . . . . . . . . . 88 . . . Knockbacks 65 | . . . 5 . 1 7 7 . . . 1 . . 2 . 13 1 20 8 . . Impact 4 | . . . . . . . . . . . . . . . . . . 4 . . . Kinetic 58 | . . . 5 . 1 6 7 . . . 1 . . 2 . 13 1 14 8 . . Secondary 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . Self-Inflicted Damage 54 | . 27 . 3 . . . . . . . . . . . . . . 24 . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . . . . Rammed 32 | . . . 1 . . . . . . . . . . . . . . 18 . 5 8 Targets Rammed 37 | . . . 1 . . . . . . . . . . . . . . 20 . 5 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . . . . . . . . . . 2 . . 3 Highest Temperature 537 | 18 186 . 256 254 394 332 126 144 . 336 396 240 388 386 537 442 423 503 270 144 206 Average Temperature 97 | 12 20 . 53 56 106 71 50 44 . 58 116 130 203 175 174 148 156 197 103 81 120 Received Heat Transfer 2262 | . 195 51 369 432 48 277 36 72 . 66 39 . . . 267 54 . 81 38 108 129 Effects 20 | . . . 1 . 2 . . . . 1 . . 2 1 5 5 . 3 . . . Shutdowns 3 | . . . . . . . . . . . . . . 1 2 . . . . . . Energy Bleed 5 | . . . . . . . . . . 1 . . 1 . 1 2 . . . . . Interference 7 | . . . 1 . 2 . . . . . . . 1 . . 3 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . 4 . 10 . . . . . . . 2 . . . Combat Hostiles 13 | . . . . . . . . 4 . 9 . . . . . . . . . . . Parts Fried 56 | . 1 . . . . . . 16 . 33 . . . . . . . 6 . . . Impact Corruptions 9 | . . . . . . 1 . . . . . . . . . . . 8 . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . 1 . 7 4 5 1 . . . 1 2 . . . . . . . . . . Heat Transferred 13860 | . 1903 222 2818 4178 2960 1295 . . . 110 333 . . . . . . . . . 41 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Frg Maximum Alert Level 3 | . . . 1 1 . 3 . . . . 1 . . . . . . 2 3 2 2 Low Security (%) 70 | 100 100 . 72 75 100 45 . . . . 18 . . . . 100 100 69 . . 19 Level 1 21 | . . . 27 24 . 28 . . . . 81 . . . . . . 16 40 89 54 Level 2 5 | . . . . . . 19 . . . . . . . . . . . 14 44 10 25 Level 3 1 | . . . . . . 6 . . . . . . . . . . . . 15 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 762 | 5 155 . 281 397 181 719 . . . . 325 . . . . 166 48 637 762 423 476 Initial 423 | . . . 5 105 145 180 . . . . 255 . . . . 3 32 . 333 423 187 Average 145 | 1 60 . 119 185 27 305 . . . . 222 . . . . 57 2 157 507 344 341 Influence Increases 8493 | 20 521 20 575 703 287 1229 115 540 . 690 455 40 90 5 140 476 88 1128 691 271 409 Destroy 0b10 Robot/C 4280 | . 340 20 380 400 140 560 60 260 . 500 300 40 80 . 120 200 . 420 240 40 180 Destroy 0b10 Robot/NC 415 | 20 40 . 20 50 85 60 . . . 15 10 . . 5 . 30 . 40 40 . . Destroy Leader 870 | . 86 . 112 98 . 150 10 40 . 40 84 . 10 . 20 56 . 78 66 . 20 Successful Hack 98 | . 10 . 15 11 25 8 . . . . 5 . . . . . . 24 . . . Disable Machine 330 | . 30 . 15 45 15 75 . . . . 30 . . . . . . 30 15 60 15 Destroy Structure 475 | . . . 3 9 7 46 . . . . 26 . . . . 100 88 116 60 6 14 Advance Influence 150 | . . . . . . 150 . . . . . . . . . . . . . . . Partial Spotted 150 | . . . . . . 60 . . . . . . . . . 15 . 30 15 15 15 Lose Combat Pursuer 1725 | . 15 . 30 90 15 120 45 240 . 135 . . . . . 75 . 390 255 150 165 Influence Decreases 8027 | 20 441 88 335 581 587 588 405 222 743 284 649 159 183 5 134 390 180 491 574 691 277 Entered New Map 2650 | . . 39 7 147 229 44 265 82 743 . 151 79 19 . . 3 60 . 304 331 147 Time Decay 4818 | 20 391 49 278 404 358 534 140 140 . 284 498 80 144 . 134 377 36 371 230 270 80 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . 100 . . . Lost Part 383 | . 50 . 50 30 . 10 . . . . . . 20 5 . 10 8 20 40 90 50 Lost Ally 76 | . . . . . . . . . . . . . . . . . 76 . . . . Squads Dispatched 50 | . 5 . 6 4 . 8 . 1 . . 5 . . . . 3 . 6 3 6 3 Investigation 9 | . 3 . . 2 . . . . . . 1 . . . . . . . . 2 1 Extermination 18 | . . . . . . 4 . . . . 4 . . . . 2 . 4 2 2 . Reinforcement 21 | . 2 . 6 2 . 3 . . . . . . . . . 1 . 2 1 2 2 Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Frg Distress Signals 17 | . 1 . 2 4 2 4 . . . . . . . . . . . 2 . 1 1 Communications Jammed 65 | . . . . . . . . . . . 1 . . . . . . 42 22 . . Distress Signals 65 | . . . . . . . . . . . 1 . . . . . . 42 22 . . Times Spotted 437 | . 30 3 24 33 8 44 6 27 . 39 21 2 4 2 7 14 6 63 39 35 30 Peak Tracking Total 15 | . 4 2 9 7 1 7 3 9 . 9 4 2 4 2 4 3 3 13 8 13 15 Tactical Retreats 62 | . 1 1 1 5 1 5 1 6 . 4 . . . . . 5 . 16 8 4 4 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Frg Traps Triggered 24 | . 2 . . 3 . 3 . . . . . . . . . 1 . 8 2 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Frg Machines Disabled 25 | . 2 . 1 3 1 5 . . . . 2 . . 3 . . . 2 1 4 1 Max in Single Turn 1 | . 1 . 1 1 1 1 . . . . 1 . . 1 . . . 1 1 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Frg Machines Accessed 45 | . 4 . 3 4 12 2 . . 4 . 5 . . 1 . 2 . 5 1 2 . Terminals 22 | . 4 . 3 4 5 1 . . . . 1 . . . . . . 1 1 2 . Fabricators 4 | . . . . . . . . . . . 2 . . . . 1 . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 9 | . . . . . 6 . . . . . 1 . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Total Hacks 114 | . 8 . 4 6 29 5 . . 30 . 10 . . 1 . 4 . 11 4 2 . Successful 76 | . 5 . 3 3 19 2 . . 30 . 3 . . 1 . 3 . 4 1 2 . Failed 38 | . 3 . 1 3 10 3 . . . . 7 . . . . 1 . 7 3 . . Catastrophic 7 | . . . . 1 . 1 . . . . 2 . . . . 1 . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 8 . 2 1 26 1 . . . . 2 . . . . . . 2 . 1 . Terminals 38 | . 8 . 4 6 8 1 . . . . 1 . . . . . . 4 4 2 . Fabricators 8 | . . . . . . . . . . . 4 . . . . 3 . 1 . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . 4 . . . Recycling Units 25 | . . . . . 19 . . . . . 3 . . . . 1 . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . Terminal Hacks 41 | . . . 1 3 2 1 . . 30 . . . . 1 . . . 1 1 1 . Record 13 | . . . . . . . . . 11 . . . . 1 . . . . . 1 . Part Schematic 13 | . . . . . . . . . 13 . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . 3 . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 2 . . . . 3 . 1 . . . Network Status 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . 2 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 5 . 2 . 17 . . . . . . . . . . . . . . 1 . Terminals 13 | . 5 . 2 . 5 . . . . . . . . . . . . . . 1 . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Skim 11 | . 4 . 2 . 5 . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . 12 . . . . . . . . . . . . . . . . Reject 4 | . . . . . 4 . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . 2 . . . . . . . . . . . . . . . . Mask 6 | . . . . . 6 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . 1 2 7 1 . . . . 4 . . . . . . 5 1 1 . Full Trace Events 6 | . 1 . . 1 3 . . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 3 . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 13 . . . . . . . . . . 3 . Parts Built 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . Time 308 | . . . . . . . . . . . 139 . . . . 169 . . . . . Total Part Build Rating 24 | . . . . . . . . . . . 18 . . . . 6 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Frg Total Allies 19 | . . . . . . . . . . . . . . . . . 19 . . . . Largest Group 18 | . . . . . . . . . . . . . . . . . 18 . . . . Highest-Rated Group 656 | . . . . . . . . . . . . . . . . . 656 . . . . Highest-Rated Ally 50 | . . . . . . . . . . . . . . . . . 50 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . . . . . . . . . . . . . . 78 . . . . Total Damage 3065 | . . . . . . . . . . . . . . . . . 3065 . . . . Kills 7 | . . . . . . . . . . . . . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Frg Active Infowar (turns) 12048 | . 507 362 463 65 . 1190 295 284 37 645 1337 173 543 548 603 1449 847 1453 480 594 173 Optics 10651 | . . . . . . 1190 295 284 37 645 1337 173 543 548 603 1449 847 1453 480 594 173 Seismic 1397 | . 507 362 463 65 . . . . . . . . . . . . . . . . . Jamming 5862 | . . . . . . . . . . . 1317 173 16 . . 1405 847 1453 435 216 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 2 2 . 2 . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Frg Turns Passed 17246 | 141 1264 477 686 970 2731 1501 295 284 37 645 1337 173 543 548 603 1464 847 1453 480 594 173 Spaces Moved 14120 | 89 703 443 393 519 1464 1449 342 485 82 679 1748 244 195 219 411 621 705 1837 556 682 254 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . Treads 3346 | . . . . . . . . . . . . . 181 219 179 145 423 1382 . 565 252 Legs 2969 | . . . . 321 867 866 251 . . 15 . . . . 72 293 282 . . . 2 Wheels 2338 | 84 703 443 393 198 517 . . . . . . . . . . . . . . . . Hover 1187 | . . . . . . . . . . . . . . . 160 183 . 455 272 117 . Flight 4275 | . . . . . 80 583 91 485 82 664 1748 244 14 . . . . . 284 . . Fastest Speed 43 | 50 90 95 95 95 60 44 45 45 45 45 65 65 65 150 92 65 65 43 43 54 54 Average Speed 79 | 87 96 95 95 112 130 67 67 45 45 50 65 65 143 150 123 88 65 59 57 54 54 Slowest Speed 277 | 90 115 95 125 260 277 144 75 45 45 109 65 65 150 150 150 148 65 65 66 54 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . 2 . . 16 . . . . . . . 11 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 53 | 5 91 32 34 69 99 34 59 84 74 76 32 49 43 93 55 10 96 31 21 80 20 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 6 | . . . . . 1 . . 2 1 . . . 1 . 1 . . . . . . Known Exits Taken 8 | . . . 1 . 1 1 1 . . 1 . . . . 1 . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 . . . 1 1 . 1 1 1 1 . . . 1 . . . Scrap Searched 8 | . . . . . . . 3 . . 4 . . . . 1 . . . . . . Spaces Dug 23 | . . 2 . . 1 3 . . . 7 7 . . . 1 . . 2 . . . Terrain Destroyed 354 | . . 2 . 5 6 42 13 12 . 28 17 7 32 17 2 51 10 63 39 3 5 Melee 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . Projectile 341 | . . . . 5 5 37 13 12 . 28 17 7 32 17 2 51 10 63 39 3 . AOE 10 | . . . . . . 5 . . . . . . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Frg Total 19129 | 127 1155 478 589 764 2216 1861 383 519 81 922 1903 254 447 428 494 1477 1076 2123 662 889 281 Wait 3624 | . 315 21 81 85 655 225 10 8 . 156 108 7 234 180 56 760 335 166 46 174 2 Move 14045 | 88 702 442 392 518 1463 1448 341 480 81 678 1716 243 194 218 410 621 704 1836 535 681 254 Hop 26 | . . . . . . . . 2 . . 15 . . . . . . . 9 . . Pick Up 161 | 7 20 . 16 25 3 26 . . . 13 7 . . 6 5 13 5 9 3 3 . Fast Attach 60 | 7 1 . 2 9 3 2 . . . . 8 . . 2 1 4 1 5 4 4 7 Attach 37 | . 4 . 7 2 6 5 . . . . . . 1 2 1 2 1 3 . 1 2 Detach 17 | . . . . . 7 1 . . . . 1 . . 3 . 1 1 1 . . 2 Swap 82 | 1 13 6 20 16 . 5 1 . . 2 2 . . . 4 5 1 2 3 1 . Drop 184 | . 18 . 18 33 16 20 5 . . 10 12 . 5 4 5 12 8 8 6 3 1 Fire 820 | 24 82 6 52 68 60 117 26 29 . 63 34 4 13 13 12 59 20 73 46 17 2 Melee 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . Ram 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 35 | . . . . . . . . . . . . . . . . . . 19 . 5 11 Escape Stasis 22 | . . . . . . 12 . . . . . . . . . . . . 10 . . Rewire 2 | . . . . . 2 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . 8 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: [*Res] / *Qua) -3/Quarantine (discovered 3 exits: [*Res] / *Sec / *Frg) -3/Protoforge History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 6) 844 | -10/Materials | Discovered new exit (range 4) 887 | -10/Materials | Core integrity fell below 50% 1389 | -10/Materials | Discovered new exit (range 9) 1406 | -10/Materials | Entered Subcaves 1407 | -10/Subcaves | Approached by a straggling Scientist 1423 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1457 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1457 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1872 | -10/Subcaves | Discovered new exit (range 10) 1883 | -10/Subcaves | Entered Materials 1883 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2264 | -8/Materials | Build established: Scavenger-Gunner 2441 | -8/Materials | Discovered new exit (range 16) 2543 | -8/Materials | Discovered new exit (range 4) 2545 | -8/Materials | Identified exit to Storage 2569 | -8/Materials | Entered Storage 2634 | -8/Storage | Core integrity fell below 50% 2669 | -8/Storage | Lost 3 parts (1p1n1u) 3225 | -8/Storage | Build established: Tank 3275 | -8/Storage | Found Prototype Launcher 3275 | -8/Storage | Identified Scatter Rocket Array 3469 | -8/Storage | Used back door to open Recycling access 3469 | -8/Storage | Discovered new exit (range 5) 3539 | -8/Storage | Entered Recycling 3947 | -8/Recycling | Learned location of 1 exit from Extension 4012 | -8/Recycling | Learned location of 1 exit from Lower Caves 4031 | -8/Recycling | Identified exit to Factory 4037 | -8/Recycling | Core integrity fell below 20% 4040 | -8/Recycling | Learned Factory stockpile data 4041 | -8/Recycling | Learned 2 Lower Caves zone layouts 4042 | -8/Recycling | Learned location of Zion (-7) 4067 | -8/Recycling | Learned Factory emergency access door positions 4536 | -8/Recycling | Entered Scraplab 4542 | -8/Recycling | Found Prototype Device 4542 | -8/Recycling | Identified Scrap Engine 4930 | -8/Recycling | Build established: Mutant 5367 | -8/Recycling | Build established: Construct 6270 | -8/Recycling | Entered Factory 6270 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6271 | -6/Factory | Identified exit to Lower Caves 6361 | -6/Factory | Spotted B-75 Beast 6470 | -6/Factory | Garrison activated, responded to threat 6535 | -6/Factory | Destroyed B-75 Beast 7177 | -6/Factory | Discovered new exit (range 5) 7181 | -6/Factory | Identified exit to Factory 7438 | -6/Factory | Discovered exit to Factory (range 21) 7771 | -6/Factory | Entered Lower Caves 7772 | -6/Lower Caves | Identified exit to Lower Caves 7773 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7795 | -6/Lower Caves | Learned Factory garrison access intel 8064 | -6/Lower Caves | Learned 4 Factory zone layouts 8066 | -6/Lower Caves | Entered another Lower Caves area 8068 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8086 | -6/Lower Caves | Discovered exit to Factory (range 17) 8100 | -6/Lower Caves | Spotted B-75 Beast 8106 | -6/Lower Caves | Destroyed B-75 Beast 8126 | -6/Lower Caves | Learned location of Extension (-4) 8189 | -6/Lower Caves | Encountered a Warlord checkpoint 8340 | -6/Lower Caves | Discovered new exit (range 19) 8350 | -6/Lower Caves | Entered Data Miner 8350 | -6/Data Miner | Discovered new exit (range 6) 8356 | -6/Data Miner | Met Data Miner 8357 | -6/Data Miner | Destroyed 7 combat bots 8372 | -6/Data Miner | Learned location of Section 7 (-3) 8372 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8376 | -6/Data Miner | Received God Mode back door access code from Data Miner 8387 | -6/Data Miner | Entered Proximity Caves 8407 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8441 | -5/Proximity Caves | Learned location of 1 exit from Factory 8443 | -5/Proximity Caves | Destroyed 7 combat bots 8539 | -5/Proximity Caves | Learned Factory trap positions 8554 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8561 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 8606 | -5/Proximity Caves | Destroyed 8 combat bots 8912 | -5/Proximity Caves | Found Prototype Protection 8960 | -5/Proximity Caves | Spotted B-75 Beast 9026 | -5/Proximity Caves | Discovered exit to Factory (range 7) 9032 | -5/Proximity Caves | Entered Factory 9032 | -5/Factory | Evolved 2 slots: Utility x2 9033 | -5/Factory | Identified exit to Factory 9035 | -5/Factory | Loaded intel: 81 trap records 9036 | -5/Factory | Loaded intel: 4 garrison access locations 9259 | -5/Factory | Discovered new exit (range 22) 9333 | -5/Factory | Spotted B-75 Beast 9334 | -5/Factory | Destroyed B-75 Beast 9480 | -5/Factory | Fabricated Enh. Quantum Rifle? 10185 | -5/Factory | Discovered new exit (range 21) 10369 | -5/Factory | Entered Upper Caves 10535 | -5/Upper Caves | Discovered new exit (range 14) 10542 | -5/Upper Caves | Entered another Upper Caves area 10842 | -5/Upper Caves | Learned location of Warlord (-4) 11042 | -5/Upper Caves | Discovered new exit (range 21) 11085 | -5/Upper Caves | Entered Zhirov 11085 | -5/Zhirov | Discovered new exit (range 3) 11112 | -5/Zhirov | Met Zhirov 11165 | -5/Zhirov | Found Alien Artifact 11165 | -5/Zhirov | Identified Integrated Reactor 11165 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11184 | -5/Zhirov | Found Alien Artifact 11259 | -5/Zhirov | Cloak Generator disabled 11259 | -5/Zhirov | Attacked by Zhirov 11269 | -5/Zhirov | Enhanced Grunts warped into view 11289 | -5/Zhirov | Zhirov detonated his lab 11320 | -5/Zhirov | Lost 8 allies 11633 | -5/Zhirov | Entered Proximity Caves 11650 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11907 | -4/Proximity Caves | Core integrity fell below 50% 12091 | -4/Proximity Caves | Spotted B-86 Titan 12141 | -4/Proximity Caves | Learned location of Armory (-4) 12228 | -4/Proximity Caves | Discovered exit to Factory (range 10) 12236 | -4/Proximity Caves | Entered Factory 12236 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12459 | -4/Factory | Found Quantum Capacitor 13574 | -4/Factory | Fabricated Enh. Coil Gun (x1) 13700 | -4/Factory | Manually triggered Chute Trap 13700 | -4/Factory | Sucked down chute 13700 | -4/Factory | Entered Waste 13701 | -4/Waste | Met a frightened Derelict 13706 | -4/Waste | Spotted C-40 Crusher 13710 | -4/Waste | Spotted C-40 Crusher 13716 | -4/Waste | Spotted C-40 Crusher 13717 | -4/Waste | Destroyed C-40 Crusher 13728 | -4/Waste | Spotted C-40 Crusher 13759 | -4/Waste | Spotted C-40 Crusher 13784 | -4/Waste | Warlord forces began an assault 13790 | -4/Waste | Spotted C-40 Crusher 13798 | -4/Waste | Allies destroyed C-40 Crusher 13811 | -4/Waste | Discovered new exit (range 12) 13837 | -4/Waste | Allies destroyed C-40 Crusher 13842 | -4/Waste | Found Prototype Device 13842 | -4/Waste | Identified Exp. Thermal Defense Suite 13867 | -4/Waste | Lost 7 allies 14547 | -4/Waste | Entered Factory 15547 | -4/Factory | Search patrols dispatched 15824 | -4/Factory | System corruption reached 10% 15829 | -4/Factory | Destroyed 7 combat bots 15882 | -4/Factory | Spotted B-86 Titan 15994 | -4/Factory | Discovered new exit (range 8) 16000 | -4/Factory | Entered Research 16000 | -3/Research | Evolved 2 slots: Utility x2 16078 | -3/Research | Discovered new exit (range 7) 16406 | -3/Research | Spotted B-86 Titan 16449 | -3/Research | Lost 3 parts (1p2u) 16477 | -3/Research | Discovered new exit (range 9) 16480 | -3/Research | Identified exit to Quarantine 16480 | -3/Research | Entered Quarantine 16652 | -3/Quarantine | Spotted Alpha 7 16680 | -3/Quarantine | Found Alien Energy Cannon 16717 | -3/Quarantine | Found Alien Artifact 16717 | -3/Quarantine | Identified Subatomic Replicator 16731 | -3/Quarantine | System corruption reached 10% 16770 | -3/Quarantine | Scanned by Researcher 16786 | -3/Quarantine | Cryocooling Duct disabled 16801 | -3/Quarantine | Ambient heat levels rising (+20) 16801 | -3/Quarantine | Non-combat units ordered to evacuate 16823 | -3/Quarantine | Discovered new exit (range 14) 16880 | -3/Quarantine | Found Alien Artifact 16880 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 16880 | -3/Quarantine | Warped through subspace 16892 | -3/Quarantine | Warped through subspace 16923 | -3/Quarantine | Lost 4 parts (1p2u1w) 16927 | -3/Quarantine | Incoming investigation squad redirected 17022 | -3/Quarantine | Spotted Fortress 17043 | -3/Quarantine | Lost 3 parts (1n2u) 17068 | -3/Quarantine | Discovered new exit (range 6) 17068 | -3/Quarantine | Discovered new exit (range 7) 17070 | -3/Quarantine | Identified exit to Section 7 17073 | -3/Quarantine | Identified exit to Protoforge 17074 | -3/Quarantine | Entered Protoforge 17074 | -3/Protoforge | Identified Core Cannon 17095 | -3/Protoforge | Superfortress began startup sequence 17098 | -3/Protoforge | Spotted B-86 Titan 17112 | -3/Protoforge | Incoming investigation squad redirected 17142 | -3/Protoforge | Core integrity fell below 50% 17199 | -3/Protoforge | Core integrity fell below 20% 17214 | -3/Protoforge | Found Prototype Energy Gun 17214 | -3/Protoforge | Identified Cep. Variable Chargecaster 17216 | -3/Protoforge | Found Cep. Variable Chargecaster 17218 | -3/Protoforge | Found Faulty Cep. Variable Chargecaster 17247 | -3/Protoforge | Destroyed by Superfortress with Null Cannon Last Messages --------------- 17242_ C-55 Analyst calls for reinforcements. 17242_ ALERT: Hostile activity reported, dispatching reinforcements to area. 17242_ Held in stasis. 17242_ C-55 Analyst is analyzing... 17243_ Slug penetrates Machine. 17243_ Penetrated by Slug. 17243_ C-55 Analyst destroyed. 17243_ Switching to secondary target: Superfortress. 17244_ Penetrated by Slug. 17244_ H-88 Terminator destroyed. 17244_ Penetrated by Slug. 17245_ N-04 Retriever collects Unknown Processor. 17245_ U-05 Engineer builds a Wall. 17246_ N-04 Retriever collects Imp. Corruption Screen. 17246_ Slammed into H-88 Terminator. 17246_ Penetrated by Slug. 17247_ Slug penetrates H-88 Terminator. 17247_ Penetrated by Slug. 17247_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##########???????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? ?????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? #??????????????? | | ?????????????????????????? #??????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????#########!% #####???????????? | | ?????????????????#""""""""] """""""?????????? | | ????????????????## """"!@!! """"c?????????? | | #####???######??#; ""!hh! "" #???????? | | """"#???#""""#??## !$=h %[ "" #???????? | | !!!!##### %##### $ $ [ #???????? | | u $ ????? | | n FFF ????? | | FFF ????? | | FFF ????? | | ?????? | | ?????? | | #####]]]]##### ##??????? | | """"#???#""""#???#"""""""""""""""""""""""#???????? | | #####???######???#"""""""""""""""""""""""????????? | | ?????????????????#""""""""""""""""""""???????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 100 Energy Generation 49 Energy Capacity 1129 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 150 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 62 Core Analysis 9 Recoil Reduction 5 Authchip Count 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Hvy. Shock Bomb Launcher | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Smartbomb Launcher | -3/Quarantine | Archive Prc. Phase Gun | -3/Quarantine | Archive Centrium Greatsword | -3/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -3/Quarantine | Archive Fabricated ------------ Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Enh. Coil Gun | x1 | -4/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Transdimensional Reconstructor Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed DamperMetafiberDisplacer Manual? 0 Play Time 03:09:55 Cumulative 181.0 hours Start 2026.03.07 @ 11:17:16 End 2026.03.07 @ 15:29:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 69 Gallery% 66 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 186e80bd-7304-4117-85f8-7b8189cc7330