Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 18:09:53 Player: Player Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (2740) 2740 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7445 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 35/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transport Network Coupler Improved Reaction Control System Improved Propulsion Shielding Hardened Light Armor Plating Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Wheel Wheel Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Utility Shielding Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Hammer Chainsword > --- INVENTORY -------- Machine Analyzer Advanced Visual Processing Unit Advanced Terrain Scan Processor Transport Network Coupler Melee Analysis Suite Actuator Array Transmission Jammer Improved Reaction Control System Phase Shifter Improved Propulsion Shielding Improved Shield Generator Hacking Suite Hacking Suite Heavy Missile Launcher [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . 1 1 . 1 . . . Utility 7 | . . 1 1 2 1 2 . . Weapon . | . . . . . . . . . Parts Attached 81 | 6 7 24 11 12 7 1 . 13 Power 6 | 1 1 1 1 . 2 . . . Engine 4 | 1 . 1 1 . 1 . . . Core 2 | . 1 . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 26 | 2 1 10 3 2 4 . . 4 Treads 18 | 2 1 10 3 2 . . . . Leg . | . . . . . . . . . Wheel 4 | . . . . . 2 . . 2 Hover 3 | . . . . . 2 . . 1 Flight 1 | . . . . . . . . 1 Utility 30 | 1 3 6 4 8 1 1 . 6 Device 8 | . . . 1 4 1 . . 2 Storage 4 | 1 1 1 1 . . . . . Processor 5 | . 1 . 1 . . . . 3 Hackware 4 | . . . 1 2 . . . 1 Protection 9 | . 1 5 . 2 . 1 . . Artifact . | . . . . . . . . . Weapon 19 | 2 2 7 3 2 . . . 3 Energy Gun 1 | . . . . . . . . 1 Energy Cannon 2 | . 1 . . . . . . 1 Ballistic Gun 8 | 2 . 3 2 . . . . 1 Ballistic Cannon 1 | . . 1 . . . . . . Launcher 4 | . . 2 1 1 . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . 1 Parts Lost 19 | . 2 2 4 . . . 7 4 Power 3 | . 1 . 1 . . . 1 . Propulsion 9 | . . 1 2 . . . 3 3 Utility 4 | . . 1 1 . . . 2 . Weapon 3 | . 1 . . . . . 1 1 Highest Loss Streak 6 | . 1 1 4 . . . 6 3 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 2 11 14 14 14 15 14 10 4 Power . | 1 2 1 . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . 4 9 10 12 13 13 9 3 Weapon 2 | 1 3 3 2 2 1 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 32 | 1 7 6 2 2 3 . 6 5 Power 5 | . 4 1 . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 20 | 1 1 3 1 2 2 . 6 4 Weapon 5 | . 2 2 . . 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 93 98 97 99 96 94 67 40 Engine 6 | . 7 8 8 7 5 5 3 . Core 1 | . 6 2 . . . . . . Treads 24 | . 28 32 35 30 16 5 3 . Wheel 1 | . . . . . 6 11 6 5 Hover 1 | . . . . . 5 11 7 3 Device 4 | . . . 6 9 12 11 7 3 Storage 9 | . 19 11 9 7 6 5 3 . Processor 6 | . . 11 9 7 6 5 3 7 Hackware 5 | . . . 8 14 13 11 10 4 Protection 5 | . 3 10 1 5 6 11 8 5 Ballistic Gun 10 | . 25 13 11 6 . . . 1 Ballistic Cannon 1 | . . 5 5 . . . . . Impact Weapon 2 | . . 1 1 5 5 5 3 . Slashing Weapon 1 | . . . . 1 6 5 4 . Peak Build Rating 50 | 7 12 18 23 35 48 50 50 42 Average Rating 22 | 5 9 16 22 31 40 50 35 25 On Entrance 21 | . 7 12 17 23 33 48 50 4 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 12 34 42 38 42 44 46 46 12 Greatest Support 80 | 40 40 60 80 80 80 20 24 26 Greatest Overweight (x) 4 | . . . . . 4 2 2 . Average Overweight (x) . | . . . . . . 2 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 12 15 15 15 15 15 10 5 Most Carried 15 | 8 15 15 15 15 15 14 14 5 Average Carried 12 | 3 11 14 14 14 14 14 10 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 8 14 15 15 15 15 14 5 5 Class Distribution -------------------- 52% | Mutant 23% | Scavenger-Mutant 15% | Scavenger-Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 2711 | 299 363 919 586 305 94 . . 145 Remotely . | . . . . . . . . . Salvage Created 3087 | 146 792 1082 484 381 112 . . 90 Parts 217 | 19 60 73 29 23 11 . . 2 Haulers Intercepted 6 | . 2 3 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 70 | . 16 28 13 9 4 . . . Melee 3 | . . . . 2 1 . . . Guns 30 | . 15 10 5 . . . . . Cannons 15 | . 1 10 4 . . . . . AOE 22 | . . 8 4 7 3 . . . Classes Destroyed 14 | 2 7 2 . 1 1 . . 1 Worker 11 | . 3 3 1 . 2 . . 2 Builder 1 | . . . . . 1 . . . Tunneler 4 | 4 . . . . . . . . Hauler 6 | . 2 3 1 . . . . . Recycler 4 | 1 1 . . 2 . . . . Mechanic 1 | . . . . . . . . 1 Operator 5 | . 2 1 1 1 . . . . Watcher 7 | . 2 3 1 1 . . . . Swarmer 23 | . 6 7 4 3 3 . . . Grunt 31 | . 9 13 6 3 . . . . Brawler 2 | . . 1 . 1 . . . . Sentry 10 | . . 7 3 . . . . . Programmer 3 | . . . . 2 1 . . . Subdweller 1 | . 1 . . . . . . . Best Kill Streak 6 | 5 4 5 5 6 4 . . 1 Combat Bots Only 5 | . 3 5 5 4 2 . . . Max Kills in Single Turn 3 | 2 1 3 2 3 3 . . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 2 2 1 . . . Melee 1 | . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 379 | . 76 112 72 17 9 . 7 86 Missed 114 | . 21 33 18 2 2 . 1 37 Hits 265 | . 55 79 54 15 7 . 6 49 Melee 9 | . . 3 . . . . 6 . Projectile 256 | . 55 76 54 15 7 . . 49 AOE 1 | . . . . . . . . 1 Critical Strikes 10 | . 1 3 1 . . . 3 2 Damage Taken 4418 | . 726 1098 836 251 150 . 247 1110 Core 1465 | . 88 162 113 . 92 . 205 805 Absorbed by Shields 38 | . . . . 38 . . . . Regen/Repaired (Parts) 335 | . 33 33 245 . . . . 24 Core Remaining (%) 81 | 100 64 59 79 100 89 . . . Volleys Fired 242 | 9 62 87 48 8 4 . . 24 Largest 2 | 2 2 2 2 2 1 . . 1 Hottest 225 | 40 120 101 56 48 39 . . 225 Shots Fired 442 | 18 119 174 94 9 4 . . 24 Gun 298 | 18 107 100 46 3 . . . 24 Cannon 117 | . 4 67 46 . . . . . Launcher 19 | . . 7 2 6 4 . . . Special 8 | . 8 . . . . . . . Kinetic 374 | 18 107 152 92 3 . . . 2 Thermal 49 | . 12 15 . . . . . 22 Explosive 19 | . . 7 2 6 4 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | 7 11 22 15 3 . . . 10 Robot Miss Streak 5 | 1 5 4 3 1 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 280 | 13 69 105 62 8 5 . . 18 Core Hits 156 | 6 38 53 29 18 6 . . 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 7 | . . 3 3 1 . . . . Blast 6 | . . 3 3 . . . . . Smash 1 | . . . . 1 . . . . Melee Attacks 55 | . . 8 1 20 24 2 . . Impact 42 | . . 8 1 11 21 1 . . Slashing 13 | . . . . 9 3 1 . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . Damage Inflicted 6913 | 175 907 2472 1323 1075 511 . . 450 Guns 3016 | 175 845 1039 492 15 . . . 450 Cannons 1557 | . 62 817 678 . . . . . Explosions 1887 | . . 616 153 769 349 . . . Melee 453 | . . . . 291 162 . . . Ramming . | . . . . . . . . . Kinetic 3856 | 175 845 1630 1170 15 . . . 21 Thermal 717 | . 62 226 . . . . . 429 Explosive 1887 | . . 616 153 769 349 . . . Electromagnetic . | . . . . . . . . . Impact 300 | . . . . 210 90 . . . Slashing 153 | . . . . 81 72 . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . 1 . . . . 14 16 Average Corruption 5 | . . 1 . . . . 9 12 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 51 | . . 10 . . . . 5 36 Message Errors 10 | . . 4 . . . . 1 5 Matter Fused 9 | . . 2 . . . . 1 6 Heat Flow Errors 4 | . . . . . . . 1 3 Energy Discharges 7 | . . 1 . . . . 1 5 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 7 | . . 1 . . . . . 6 Data Loss (major) 5 | . . 1 . . . . 1 3 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . 1 . . . . . . Misdirections 4 | . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . 1 Overload Shots 3 | . . . . . . . . 3 Overflow Damage 128 | . . 37 . 64 27 . . . Projectiles . | . . . . . . . . . Explosions 62 | . . 37 . 12 13 . . . Melee 66 | . . . . 52 14 . . . Knockbacks 13 | . . 4 8 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic 11 | . . 3 8 . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 137 | . . 26 . 60 51 . . . Shots 5 | . . 2 . 2 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 288 | . 192 255 46 . . . 69 288 Average Temperature 50 | . 54 45 14 . . . 49 108 Received Heat Transfer 1191 | . 279 402 342 18 . . . 150 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 2 | . . . . 1 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1173 | . 111 407 . . . . . 655 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 85 | 100 100 37 99 100 100 100 100 100 Level 1 14 | . . 62 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 341 | 15 176 341 206 172 108 7 . 54 Initial 81 | . . . 50 . 81 7 . . Average 72 | 3 47 204 41 34 54 3 . 3 Influence Increases 2574 | 25 473 955 409 324 245 2 . 141 Destroy 0b10 Robot/C 1380 | . 300 560 260 180 80 . . . Destroy 0b10 Robot/NC 195 | 25 50 50 20 20 15 . . 15 Destroy Leader 336 | . 68 152 64 32 20 . . . Successful Hack 121 | . 4 38 3 16 56 . . 4 Disable Machine 180 | . 15 90 45 15 . . . 15 Destroy Structure 182 | . 6 50 17 61 44 2 . 2 Lose Combat Pursuer 180 | . 30 15 . . 30 . . 105 Influence Decreases 2526 | 25 473 834 530 158 395 18 . 93 Entered New Map 165 | . . . 71 . 85 9 . . Time Decay 1631 | 25 298 504 243 149 310 9 . 93 Lost Part 62 | . 12 20 30 . . . . . Lost Ally 10 | . . 10 . . . . . . Purge Threat 658 | . 163 300 186 9 . . . . Squads Dispatched 14 | . 3 3 . 2 2 . . 4 Investigation 4 | . 1 1 . . . . . 2 Extermination 4 | . . . . 1 1 . . 2 Reinforcement 6 | . 2 2 . 1 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 7 | . . 2 3 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 23 42 24 13 4 . 6 22 Peak Tracking Total 15 | . 3 5 6 4 3 . 5 15 Tactical Retreats 11 | . 4 1 . . 1 . 1 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 10 | . 2 . . 2 . 1 . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled 12 | . 1 6 3 1 . . . 1 Max in Single Turn 1 | . 1 1 1 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 32 | . 7 9 3 2 5 . . 6 Terminals 24 | . 6 8 2 2 2 . . 4 Fabricators 1 | . . . . . 1 . . . Repair Stations 4 | . 1 1 1 . . . . 1 Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 96 | . 21 29 12 11 13 . . 10 Successful 41 | . 7 9 9 6 7 . . 3 Failed 55 | . 14 20 3 5 6 . . 7 Catastrophic 5 | . 1 2 . . 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 72 | . 18 26 6 11 7 . . 4 Terminals 78 | . 19 27 7 11 8 . . 6 Fabricators 3 | . . . . . 3 . . . Repair Stations 12 | . 2 2 5 . . . . 3 Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Terminal Hacks 14 | . 3 4 3 3 1 . . . Part Schematic 1 | . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . Terminal Index 3 | . . 1 . 1 1 . . . Unreport Threat 7 | . 2 2 2 1 . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Load Schematic 1 | . . . . . 1 . . . Repair Station Hacks 10 | . 2 2 4 . . . . 2 Scan Component 5 | . 1 1 2 . . . . 1 Repair 5 | . 1 1 2 . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 2 3 2 3 4 . . 1 Terminals 15 | . 2 3 2 3 4 . . 1 Track 1 | . 1 . . . . . . . Assimilate 4 | . . 1 . 1 2 . . . Botnet 9 | . 1 2 2 1 2 . . 1 Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 29 | . 5 9 3 2 4 . . 6 Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . 1 1 2 . . . . 1 Time 119 | . 26 13 58 . . . . 22 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total Allies 2 | . . 1 . 1 . . . . Largest Group 1 | . . 1 . 1 . . . . Highest-Rated Group 10 | . . 10 . 10 . . . . Highest-Rated Ally 10 | . . 10 . 10 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Active Infowar (turns) 3247 | . . . 560 994 689 41 129 834 Optics 834 | . . . . . . . . 834 Sensors 2721 | . . . 560 947 689 41 129 355 Terrain 1143 | . . . . 328 653 41 121 . Jamming 47 | . . . . 47 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 6527 | 149 1181 1512 741 1094 689 41 199 921 Spaces Moved 3479 | 62 523 672 245 505 366 31 179 896 Core 420 | 2 . . . . . . 81 337 Treads 2189 | 60 523 672 245 505 184 . . . Legs . | . . . . . . . . . Wheels 718 | . . . . . 182 31 83 422 Hover 152 | . . . . . . . 15 137 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 95 110 50 50 Average Speed 131 | 156 160 160 160 160 129 110 98 76 Slowest Speed 160 | 160 160 160 160 160 160 110 110 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 79 65 22 15 8 1 86 22 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 49 | . 4 10 . 13 20 1 . 1 Terrain Destroyed 182 | . 6 42 16 71 45 1 . 1 Melee 33 | . . 5 . 13 14 1 . . Projectile 12 | . 6 3 2 . . . . 1 AOE 137 | . . 34 14 58 31 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total 4866 | 94 735 923 490 749 538 37 200 1100 Wait 834 | 8 116 69 160 175 120 4 22 160 Move 3472 | 61 522 671 244 504 365 31 178 896 Hop . | . . . . . . . . . Pick Up 71 | 9 15 20 8 9 6 . . 4 Fast Attach 37 | 6 3 5 4 3 5 . . 11 Attach 22 | . 2 6 5 4 1 1 . 3 Detach 1 | . . . . . . . . 1 Swap 74 | . 6 29 16 17 6 . . . Drop 62 | 1 9 28 4 9 10 . . 1 Fire 242 | 9 62 87 48 8 4 . . 24 Melee 51 | . . 8 1 20 21 1 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 338 | -10/Materials | Repaired Assault Rifle 354 | -10/Materials | Discovered new exit (range 10) 939 | -10/Materials | Discovered new exit (range 12) 950 | -10/Materials | Derelicts attacked the area 1171 | -10/Materials | Discovered new exit (range 14) 1331 | -10/Materials | Identified exit to Materials 1331 | -10/Materials | Entered another Materials area 1331 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -9/Materials | Repaired Lgt. Armor Plating 2002 | -9/Materials | Discovered new exit (range 15) 2309 | -9/Materials | Discovered new exit (range 10) 2468 | -9/Materials | Identified exit to Storage 2581 | -9/Materials | Discovered new exit (range 4) 2585 | -9/Materials | Identified exit to Materials 2685 | -9/Materials | Discovered new exit (range 12) 2843 | -9/Materials | Entered another Materials area 2843 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3176 | -8/Materials | Lost 4 parts (1p2n1u) 3191 | -8/Materials | Build established: Scavenger-Mutant 3318 | -8/Materials | Discovered new exit (range 14) 3430 | -8/Materials | Repaired Imp. Light Cannon 3456 | -8/Materials | Repaired Lgt. Treads 3582 | -8/Materials | Identified exit to Factory 3584 | -8/Materials | Entered Factory 3584 | -7/Factory | Evolved 2 slots: Utility x2 3974 | -7/Factory | Discovered new exit (range 14) 3995 | -7/Factory | Identified exit to Lower Caves 4167 | -7/Factory | Identified exit to Factory 4678 | -7/Factory | Entered another Factory area 4678 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5045 | -6/Factory | Build established: Scavenger-Assassin 5303 | -6/Factory | Discovered new exit (range 15) 5324 | -6/Factory | Identified exit to Factory 5367 | -6/Factory | Entered another Factory area 5367 | -5/Factory | Evolved 2 slots: Utility x2 5408 | -5/Factory | Sucked down chute 5408 | -5/Factory | Entered Waste 5423 | -5/Waste | EMP discharged 5435 | -5/Waste | Spotted C-40 Crusher 5459 | -5/Waste | Spotted C-40 Crusher 5514 | -5/Waste | Spotted C-40 Crusher 5520 | -5/Waste | Spotted C-40 Crusher 5521 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5523 | -5/Waste | EMP discharged 5523 | -5/Waste | System corruption reached 10% 5528 | -5/Waste | Spotted C-40 Crusher 5528 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5529 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5534 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5537 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5568 | -5/Waste | Lost 6 parts (1p3n2u) 5583 | -5/Waste | Spotted C-40 Crusher 5599 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5602 | -5/Waste | Discovered new exit (range 10) 5607 | -5/Waste | Entered Factory 5891 | -5/Factory | Repaired Hvy. Missile Launcher? 5911 | -5/Factory | Build established: Mutant 6234 | -5/Factory | Lost 3 parts (2n1w) 6461 | -5/Factory | Spotted B-75 Beast 6465 | -5/Factory | Core integrity fell below 50% 6493 | -5/Factory | Core integrity fell below 20% 6528 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06476_ Slug penetrates Subcomponent Replicator. 06476_ Subcomponent Replicator disabled. 06479_ U-05 Engineer builds a Door. 06480_ Acquired 6 matter. 06480_ Penetrated by Slug. 06483_ Slug penetrates Wall. 06484_ System corrupted: Energy discharge (-37). 06485_ U-05 Engineer builds a Door. 06487_ Slug penetrates Wall. 06487_ Slug penetrates W-25 Informer. 06487_ T-07 Excavator destroyed. 06488_ K-01 Serf collects debris. 06491_ Acquired 29 matter. 06491_ K-01 Serf collects debris. 06502_ Triggered Alarm Trap. 06502_ An alarm sounds. 06502_ ALERT: Alarm triggered, dispatching investigation squad. 06503_ System corrupted: Component data lost. 06505_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ??????????????????###### ?????????????????????? | | ??????????????????# @#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #???????######?????????? | | ??????????????????# #???????# !! #?????????? | | ??????????????????# #???????# !! #?????????? | | ???????????????#### p######??# #?????????? | | ?????????? p## #### * #?????????? | | ?????????? ####### " + #?????????? | | ??????????? ???????##### #### = #?????????? | | ?????????? ????????????## ##??# #?????????? | | ????????# ??????????????# #???# ! #?????????? | | ????????# ??????????????# #???# #?????????? | | ????????# ????????####### ##############?????? | | ????????# ????????# ????? | | ????????# ????????# ????? | | ????????+ #???????# ????? | | ????????# #???????# ????? | | ????????# #???????# ????? | | ????????# #???????# ################?????? | | ?####+### ######### #????????????????????? | | ?# #????????????????????? | | ?# +????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 67% | -10/Materials Lgt. Armor Plating | 63% | -9/Materials Imp. Light Cannon | 10% | -8/Materials Lgt. Treads | 11% | -8/Materials Hvy. Missile Launcher | 71% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightSpreadMicrothruster Manual? 0 Play Time 01:30:25 Cumulative 219.1 hours Start 2025.05.22 @ 16:33:12 End 2025.05.22 @ 18:09:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31a1a756-7e53-490c-921c-28b6ec1930a3