Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.26 @ 12:06:35 Player: Burgers_Lettuce Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (45) 225 Value Destroyed (1274) 1274 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 6049 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 114 Met Data Miner 300 Friendly Fire -188 Cogmind --------- Core Integrity 0/850 Matter 277/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Long-range Sensor Array Target Analyzer Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Shield Generator System Backup Module Recalibrator > --- WEAPON ----------- Improved Heavy Laser Coil Gun Gauss Cannon > --- INVENTORY -------- Improved Flight Unit Target Analyzer [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Compact Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher EMP Blaster Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . . Utility 5 | . . . 1 2 2 . . . . . Weapon 1 | . . . . . . . . . . 1 Parts Attached 81 | 7 1 . 10 23 12 7 . . 11 10 Power 6 | 1 . . . 2 2 1 . . . . Engine 6 | 1 . . . 2 2 1 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 3 . . 6 11 . 1 . . 2 5 Treads 9 | 1 . . 2 3 . . . . . 3 Leg 3 | . . . . . . 1 . . 2 . Wheel 13 | 2 . . 3 6 . . . . . 2 Hover 1 | . . . . 1 . . . . . . Flight 2 | . . . 1 1 . . . . . . Utility 27 | 1 1 . 2 5 8 1 . . 6 3 Device 10 | . . . 2 . 4 . . . 3 1 Storage 2 | 1 . . . 1 . . . . . . Processor 8 | . 1 . . 2 . 1 . . 2 2 Hackware . | . . . . . . . . . . . Protection 7 | . . . . 2 4 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 20 | 2 . . 2 5 2 4 . . 3 2 Energy Gun 7 | 2 . . . 3 1 . . . . 1 Energy Cannon 3 | . . . . . . 1 . . 2 . Ballistic Gun 3 | . . . . 1 . 1 . . . 1 Ballistic Cannon 3 | . . . . . 1 1 . . 1 . Launcher 3 | . . . 2 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . . . . 1 Parts Lost 44 | . . 1 6 7 . 14 . . . 16 Power 3 | . . . 1 . . 2 . . . . Propulsion 16 | . . . 2 3 . 3 . . . 8 Utility 14 | . . . 1 3 . 4 . . . 6 Weapon 11 | . . 1 2 1 . 5 . . . 2 Highest Loss Streak 13 | . . 1 5 3 . 13 . . . 8 Average Slot Usage (%) 81 | . 95 95 74 70 98 91 38 38 71 66 Engine 5 | . 14 14 8 4 6 6 . . . . Treads 7 | . 14 14 20 8 7 6 . . . 7 Leg 2 | . . . . . . . 7 7 15 8 Wheel 9 | . 14 14 11 8 15 13 . . . . Flight 1 | . . . . 5 . . . . . . Device 10 | . . . 9 2 14 14 7 7 18 13 Storage 6 | . 14 14 10 8 7 6 . . . . Processor 13 | . 10 14 8 1 12 7 15 15 29 28 Protection 9 | . . . . 10 15 21 7 7 . . Energy Gun 7 | . 28 24 1 15 7 2 . . . 1 Ballistic Gun 1 | . . . . . 2 3 . . . 1 Ballistic Cannon 2 | . . . . . 4 6 . . 2 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 40 | 11 11 11 12 27 40 40 2 2 21 23 Greatest Support 60 | 32 16 16 16 32 26 26 3 3 48 60 Greatest Overweight (x) 7 | . . . . 7 1 1 . . 3 7 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 4 4 4 4 Average Capacity 5 | 5 6 6 5 5 6 5 4 4 4 4 Most Carried 6 | 1 4 6 6 6 6 6 3 3 4 4 Average Carried 4 | . 2 5 5 4 5 5 3 3 3 2 Final Capacity 6 | 6 6 6 4 6 6 4 4 4 4 4 Final Carried 6 | 1 4 6 4 6 6 3 3 3 2 3 Class Distribution -------------------- 55% | Mutant 31% | Scavenger-Mutant 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Matter Collected 1261 | 209 20 102 . 337 180 134 45 . 207 27 Remotely . | . . . . . . . . . . . Salvage Created 1515 | . 53 106 62 849 97 153 . . 125 70 Parts 99 | . 7 5 10 46 7 13 . . 5 6 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 12 7 . 10 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 37 | . 3 2 5 16 2 5 . . 3 1 Melee 1 | . . . . . . 1 . . . . Guns 18 | . 3 2 . 11 1 1 . . . . Cannons 8 | . . . . . 1 3 . . 3 1 AOE 8 | . . . 5 3 . . . . . . Classes Destroyed 11 | . 1 1 . 7 1 1 . . . . Worker 2 | . . . . 2 . . . . . . Builder 3 | . . . . 2 . . . . . 1 Hauler 1 | . . . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 18 | . 3 . 3 8 . 3 . . 1 . Grunt 12 | . . 2 2 5 . . . . 2 1 Brawler 1 | . . . . 1 . . . . . . Sentry 3 | . . . . 2 1 . . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 2 | . . . . . 1 1 . . . . Best Kill Streak 15 | . 3 2 3 15 1 3 . . 2 2 Combat Bots Only 10 | . 3 2 3 10 1 3 . . 2 1 Max Kills in Single Turn 3 | . 1 1 3 2 1 1 . . 1 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . . 3 1 . . . . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Damage Taken 6417 | . 42 118 1050 770 236 1801 31 . 20 2349 Core 1816 | . . 35 256 122 . 527 . . 20 856 Absorbed by Shields 28 | . . . . . . . . . . 28 Core Remaining (%) 64 | 100 . 86 36 77 . . . . 21 . Volleys Fired 100 | . 5 10 5 36 15 16 . . 6 7 Largest 3 | . 2 2 1 2 2 2 . . 2 3 Hottest 143 | . 80 80 33 100 117 128 . . 138 143 Shots Fired 181 | . 10 16 5 63 30 30 . . 12 15 Gun 121 | . 10 16 . 59 21 13 . . . 2 Cannon 50 | . . . . . 9 16 . . 12 13 Launcher 9 | . . . 5 4 . . . . . . Special 1 | . . . . . . 1 . . . . Kinetic 54 | . . . . . 15 25 . . 6 8 Thermal 33 | . . . . . 15 5 . . 6 7 Explosive 3 | . . . 3 . . . . . . . Electromagnetic 91 | . 10 16 2 63 . . . . . . Robot Hit Streak 12 | . 2 9 6 12 5 6 . . 11 6 Robot Miss Streak 6 | . 1 1 3 5 4 6 . . . 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 113 | . 5 14 2 50 10 11 . . 11 10 Core Hits 73 | . 3 5 9 34 5 7 . . 4 6 Critical Hits 5 | . . . . 2 1 . . . 2 . Critical Kills 3 | . . . . . 1 . . . 2 . Critical Parts Destroyed 2 | . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3049 | . 95 145 281 1301 166 304 . . 319 438 Guns 1293 | . 95 145 . 793 131 78 . . . 51 Cannons 850 | . . . . . 35 216 . . 319 280 Explosions 877 | . . . 281 502 . . . . . 94 Melee . | . . . . . . . . . . . Ramming 29 | . . . . 6 . 10 . . . 13 Kinetic 670 | . . . . . 105 275 . . 136 154 Thermal 749 | . . . . 309 61 19 . . 183 177 Explosive 324 | . . . 230 . . . . . . 94 Electromagnetic 1277 | . 95 145 51 986 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 4 4 2 Average Corruption 3 | . . . . . 2 4 4 4 4 1 Corruption Purged . | . . . . . . . . . . . Effects 25 | . . . . . 5 9 5 1 4 1 Message Errors 8 | . . . . . 1 2 2 . 2 1 Matter Fused 6 | . . . . . 1 2 2 . 1 . Heat Flow Errors 2 | . . . . . . 1 . . 1 . Energy Discharges 3 | . . . . . 1 1 . 1 . . Data Loss (minor) 6 | . . . . . 2 3 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 54 | . . . 11 17 . . . . . 26 Projectiles . | . . . . . . . . . . . Explosions 54 | . . . 11 17 . . . . . 26 Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . . 2 . . 3 1 Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . 2 . . 3 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 175 | . . . 4 73 . 5 . . . 93 Shots 4 | . . . 1 2 . . . . . 1 Rammed 8 | . . . . 1 . 2 . . . 5 Targets Rammed 8 | . . . . 1 . 2 . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 538 | . 36 123 1 538 316 339 . . 139 117 Average Temperature 120 | . 18 60 1 174 118 118 . . 56 42 Received Heat Transfer 1653 | . . 66 306 306 66 513 . . 9 387 Effects 13 | . . . . 11 1 1 . . . . Shutdowns 4 | . . . . 4 . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . Interference 3 | . . . . 2 1 . . . . . Matter Decay 2 | . . . . 1 . 1 . . . . Damage (minor) 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Fried 4 | . . 1 . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 792 | . . . . 200 111 37 . . 222 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Peak Influence 502 | . 115 84 120 502 267 . . . . 389 Initial 183 | . . 44 32 3 183 . . . . 125 Average 131 | . 33 56 38 169 133 . . . . 239 Maximum Alert Level 2 | . . . . 2 1 . . . . 1 Low Security (%) 73 | 100 100 100 100 54 75 . . . . 45 Level 1 25 | . . . . 41 24 . . . . 54 Level 2 . | . . . . 4 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . . 2 2 . . . . 3 Investigation 3 | . . . . 1 1 . . . . 1 Extermination 1 | . . . . . 1 . . . . . Reinforcement 3 | . . . . 1 . . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Distress Signals 2 | . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 6 2 20 29 7 14 11 . 7 30 Peak Tracking Total 10 | . 3 2 8 5 3 7 7 . 4 10 Tactical Retreats 19 | . 1 . 3 6 . 2 1 . . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 7 | . . . . . 6 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 7 | . . . 2 3 1 . . . . 1 Max in Single Turn 2 | . . . 1 2 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 16 | . . . 3 1 6 1 . 3 . 2 Terminals 10 | . . . 3 . 4 1 . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 2 | . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 58 | . . . 8 1 24 1 . 18 . 6 Successful 41 | . . . 6 1 12 1 . 18 . 3 Failed 17 | . . . 2 . 12 . . . . 3 Catastrophic 2 | . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 28 | . . . 8 1 14 1 . . . 4 Terminals 34 | . . . 8 . 19 1 . . . 6 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 4 | . . . . 1 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 30 | . . . 2 . 6 1 . 18 . 3 Record 15 | . . . . . 1 1 . 11 . 2 Part Schematic 4 | . . . . . . . . 4 . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 4 | . . . . . 1 . . 3 . . Branch Access Points 1 | . . . . . 1 . . . . . Alert Level 2 | . . . . . 1 . . . . 1 Unreport Threat 2 | . . . 2 . . . . . . . Transport Status 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Process 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . . . 4 1 4 . . . . . Terminals 8 | . . . 4 . 4 . . . . . Botnet 5 | . . . 2 . 3 . . . . . Disrupt 2 | . . . 2 . . . . . . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Tunnel 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . 1 . 6 . . . . 2 Full Trace Events 2 | . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 397 | . . . . . 397 . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . 1 . . . 1 . Largest Group 1 | . . . . . 1 . . . 1 1 Highest-Rated Group 94 | . . . . . 20 . . . 94 94 Highest-Rated Ally 94 | . . . . . 20 . . . 94 94 Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 . Total Damage 455 | . . . . . . . . . 455 . Kills 4 | . . . . . . . . . 4 . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Turns Passed 3308 | 59 149 207 171 528 876 485 149 51 345 288 Spaces Moved 2787 | 49 125 170 149 194 691 438 298 102 278 293 Core 846 | 1 . . . 3 . 76 298 102 127 239 Treads 58 | . . . . 56 . . . . . 2 Legs 204 | . . . . . . 1 . . 151 52 Wheels 1665 | 48 125 170 135 135 691 361 . . . . Hover . | . . . . . . . . . . . Flight 14 | . . . 14 . . . . . . . Fastest Speed 50 | 50 100 100 55 90 90 50 50 50 50 50 Average Speed 88 | 98 100 100 96 122 98 91 50 50 88 73 Slowest Speed 400 | 100 100 100 100 400 100 120 50 50 200 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 29 51 27 16 15 66 51 77 55 15 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 . . . 1 . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 6 | . . . . . . 2 . . 4 . Spaces Dug 1 | . . . . . 1 . . . . . Terrain Destroyed 63 | . . . 17 10 3 5 . . 2 26 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . 3 5 . . 2 2 AOE 51 | . . . 17 10 . . . . . 24 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Total 3439 | 56 138 191 169 418 862 496 297 101 363 348 Wait 371 | . 5 10 3 151 87 26 . . 64 25 Move 2777 | 48 124 169 148 193 690 437 297 101 277 293 Hop . | . . . . . . . . . . . Pick Up 15 | . 3 2 . 3 2 2 . . . 3 Fast Attach 57 | 7 1 . 4 14 10 3 . . 9 9 Attach 12 | . . . 2 4 . 3 . . 2 1 Detach 10 | 1 . . . 4 1 . . . 2 2 Swap 12 | . . . 4 5 2 1 . . . . Drop 27 | . . . 3 7 9 2 . . 3 3 Fire 100 | . 5 10 5 36 15 16 . . 6 7 Melee . | . . . . . . . . . . . Ram 8 | . . . . 1 . 2 . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 32 | . . . . . 32 . . . . . Rewire 18 | . . . . . 14 4 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Ext]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 13) 209 | -10/Materials | Entered Mines 291 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 316 | -10/Mines | Build established: Mutant 402 | -10/Mines | Learned location of Storage (-8) 408 | -10/Mines | Discovered new exit (range 8) 416 | -10/Mines | Entered Materials 416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 560 | -9/Materials | Core integrity fell below 50% 583 | -9/Materials | Discovered new exit (range 8) 587 | -9/Materials | Entered another Materials area 587 | -8/Materials | Evolved 2 slots: Utility x2 616 | -8/Materials | Lost 5 parts (1p2n1u1w) 790 | -8/Materials | Lost 3 parts (2n1u) 1030 | -8/Materials | Destroyed 10 combat bots 1093 | -8/Materials | Discovered new exit (range 11) 1115 | -8/Materials | Entered Factory 1115 | -7/Factory | Evolved 2 slots: Utility x2 1324 | -7/Factory | Build established: Scavenger-Mutant 1381 | -7/Factory | Discovered new exit (range 17) 1927 | -7/Factory | Identified exit to Lower Caves 1991 | -7/Factory | Entered Lower Caves 2072 | -7/Lower Caves | Build established: Mutant 2360 | -7/Lower Caves | Learned Factory emergency access door positions 2380 | -7/Lower Caves | Attracted the attention of an 0b10 base 2437 | -7/Lower Caves | Core integrity fell below 50% 2466 | -7/Lower Caves | Lost 13 parts (2p3n4u4w) 2469 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2470 | -7/Lower Caves | Learned location of 1 exit from Factory 2473 | -7/Lower Caves | Discovered new exit (range 7) 2476 | -7/Lower Caves | Entered another Lower Caves area 2500 | -7/Lower Caves | Encountered a Warlord checkpoint 2622 | -7/Lower Caves | Discovered new exit (range 7) 2625 | -7/Lower Caves | Entered Data Miner 2625 | -7/Data Miner | Discovered new exit (range 6) 2634 | -7/Data Miner | Met Data Miner 2654 | -7/Data Miner | Learned location of Section 7 (-2) 2654 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2664 | -7/Data Miner | Received God Mode back door access code from Data Miner 2676 | -7/Data Miner | Entered Proximity Caves 2811 | -6/Proximity Caves | Escorted by Enhanced Grunt 3000 | -6/Proximity Caves | Discovered new exit (range 13) 3021 | -6/Proximity Caves | Entered Factory 3021 | -6/Factory | Accompanied by 1 ally 3021 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3022 | -6/Factory | Identified exit to Factory 3042 | -6/Factory | Build established: Derelict-Mutant 3204 | -6/Factory | Lost 7 parts (3n3u1w) 3260 | -6/Factory | Core integrity fell below 50% 3294 | -6/Factory | Core integrity fell below 20% 3302 | -6/Factory | Discovered new exit (range 15) 3309 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Alert(Check) Current Alert Level: 1-U 03268_ Acquired 21 matter. 03269_ K-01 Serf destroyed. 03273_ Acquired Wheel. 03274_ CDL,Z5ZHB3CIBML2 4BFZGKYVD ILWXYJXC88EN 03275_ Extracted 6 matter. 03275_ Imp. Medium Treads destroyed. 03276_ U-05 Engineer destroyed. 03279_ Wheel destroyed. 03284_ Imp. Medium Treads destroyed. 03289_ Slammed into S-27 Virus. 03292_ Lrn. Sensor Array permanently disabled. 03292_ Destabilizing: Short circuit. 03293_ Critical hit. 03293_ Broken Lrn. Sensor Array destroyed. 03293_ Slammed into P-60 Hacker. 03296_ Adv. Targeting Computer destroyed. 03302_ EXIT=FOUND 03305_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# < #?????????????????????? | | ?????????????????????# @ #?????????????????????? | | ?????????????????????# #??????###########????? | | ?????????????????##### ######?# ????? | | ????????????????#""""" """""#?# "#???? | | ?????????????????#### #####?# ""#???? | | ????????????????""""""" """""""?# """ ""#???? | | ?????????????????##### T######?# """ ""#???? | | ?????????????????????##sss##??????# """ ""#???? | | ??????????????????????# #???????# T"#???? | | ??????????????????????# sp#???????# """ ""#???? | | ??????????????????????+ ######### """ ""#???? | | ??????????????????????# ## """ ""#???? | | ??????????????????????# ## ""#???? | | ??????????????????????# ## """ "#???? | | ??????????????????????# #### ## """ #???? | | ??????????????????????# #??# ## """ #???? | | ??????????????????????# #??# ## ##### | | ??????????????????????# #??# #####/######## | | ??????????????????????# #??# | | ??????????????????????# #??# | | ??????????????????????# #??# | | ??????????????????????# #??################## | | ??????????????????????# ????????????????????## | | ??????????????????????# ?????????????????????# | | ??????????????????????# ?????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 32 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageDimensionalChip Manual? 0 Play Time 00:50:27 Cumulative 44.7 hours Start 2021.10.26 @ 11:04:26 End 2021.10.26 @ 12:06:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85b355cb-1b65-4ac3-a8dc-7959e580f04e