Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 14:57:12 Player: Seikan The Soupcan Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1342) 1342 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3593 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 40/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Core Shielding Power Shielding Utility Shielding > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Backup Propulsion I Medium Storage Unit High-capacity Battery (250) Hardlight Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Weight Redist. System Improved Targeting Computer Utility Shielding Hacking Suite > --- WEAPON ----------- Ion Cannon Light Assault Rifle Datajack > --- INVENTORY -------- Ion Engine Light Treads Backup Propulsion I Medium Storage Unit Heavy Assault Rifle [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 46 | 6 9 20 . 11 Power 5 | 1 1 2 . 1 Engine 4 | 1 . 2 . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 8 | 2 1 4 . 1 Treads 7 | 2 1 3 . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 16 | 1 3 6 . 6 Device 3 | . . 2 . 1 Storage 3 | 1 1 . . 1 Processor 3 | . 1 1 . 1 Hackware 2 | . . 1 . 1 Protection 5 | . 1 2 . 2 Artifact . | . . . . . Weapon 17 | 2 4 8 . 3 Energy Gun 6 | 1 3 2 . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 5 | 1 . 3 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 5 | . . 5 . . Parts Lost 14 | . . 5 . 9 Power 2 | . . 1 . 1 Propulsion 2 | . . . . 2 Utility 5 | . . 3 . 2 Weapon 5 | . . 1 . 4 Highest Loss Streak 6 | . . 2 . 6 To Critical Strikes . | . . . . . Average Backups 4 | 1 4 4 5 4 Power . | . 1 . 1 . Propulsion . | . . . 1 1 Utility 1 | . . . 1 2 Weapon 1 | . 2 1 1 . Tool/Special . | . . . . . Unused Backups 7 | . 3 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . 1 1 . 2 Weapon 3 | . 2 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 94 95 100 79 Engine 9 | . 10 8 11 9 Core 1 | . 3 2 . . Treads 20 | . 24 22 22 11 Device 6 | . . 7 11 8 Storage 1 | . 1 . . 4 Processor 8 | . 7 8 11 9 Hackware 4 | . . 5 11 3 Protection 16 | . 17 21 11 9 Energy Gun 6 | . 25 2 . . Energy Cannon 1 | . . . . 7 Ballistic Gun 5 | . . 2 22 9 Launcher 6 | . . 13 . . Special Melee Weapon 3 | . 1 2 . 7 Peak Build Rating 24 | 6 11 20 18 24 Average Rating 13 | 5 9 14 18 18 On Entrance 10 | . 6 10 18 18 Naked Turns . | . . . . . Heaviest Build 89 | 13 89 15 13 33 Greatest Support 51 | 40 40 49 49 51 Greatest Overweight (x) 3 | . 2 . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 5 5 10 Average Capacity 5 | 7 5 5 5 7 Most Carried 6 | 3 5 5 5 6 Average Carried 4 | 1 4 4 5 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 1 5 5 5 4 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 941 | 218 97 460 45 121 Remotely . | . . . . . Salvage Created 1484 | . 424 732 45 283 Parts 104 | . 23 63 5 13 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 44 | . 7 26 3 8 Guns 14 | . 5 5 3 1 Cannons 7 | . . . . 7 AOE 21 | . . 21 . . Classes Destroyed 9 | . 3 6 . . Worker 7 | . 1 6 . . Builder 1 | . . 1 . . Hauler 3 | . 1 2 . . Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 4 | . . 4 . . Swarmer 19 | . . 13 3 3 Grunt 18 | . 7 6 . 5 Sentry 7 | . . 7 . . Best Kill Streak 15 | . 4 15 3 5 Combat Bots Only 10 | . 2 10 3 5 Max Kills in Single Turn 4 | . 1 4 1 1 Gunslinging . | . . . . . Exploded 4 | . . 4 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 198 | . 30 61 5 102 Missed 54 | . 7 18 1 28 Hits 144 | . 23 43 4 74 Melee 6 | . . . . 6 Projectile 138 | . 23 43 4 68 Critical Strikes 8 | . . 4 . 4 Actively Blocked 2 | . . 1 . 1 Damage Taken 2380 | . 349 790 31 1210 Core 782 | . 72 160 . 550 Absorbed by Shields . | . . . . . Redirected to Shielding 98 | . 39 16 . 43 Regen/Repaired (Parts) 141 | . 11 130 . . Core Remaining (%) 77 | 100 71 . 60 . Volleys Fired 113 | 2 22 52 4 33 Largest 2 | 2 2 2 2 2 Hottest 90 | 60 90 63 43 83 Shots Fired 174 | 4 44 62 9 55 Gun 106 | 4 44 21 9 28 Cannon 27 | . . . . 27 Launcher 41 | . . 41 . . Special . | . . . . . Kinetic 44 | 2 . 5 9 28 Thermal 27 | . . . . 27 Explosive 41 | . . 41 . . Electromagnetic 62 | 2 44 16 . . Robot Hit Streak 16 | . 16 5 6 12 Robot Miss Streak 6 | 4 6 2 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 107 | . 32 31 6 38 Core Hits 90 | . 12 59 3 16 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 2 . . Destroy 1 | . . 1 . . Corrupt 2 | . 1 1 . . Melee Attacks 1 | . . 1 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4031 | . 682 2579 63 707 Guns 969 | . 532 220 63 154 Cannons 553 | . . . . 553 Explosions 2455 | . 119 2336 . . Melee . | . . . . . Ramming 54 | . 31 23 . . Kinetic 264 | . . 47 63 154 Thermal 703 | . 119 31 . 553 Explosive 2305 | . . 2305 . . Electromagnetic 705 | . 532 173 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 . Average Corruption 1 | . . 1 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . 9 7 . Message Errors 6 | . . 2 4 . Matter Fused 2 | . . 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 136 | . . 102 . 34 Projectiles 34 | . . . . 34 Explosions 102 | . . 102 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 323 | . 27 296 . . Shots 10 | . 1 9 . . Rammed 15 | . 11 4 . . Targets Rammed 16 | . 11 5 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 433 | 40 315 433 . 341 Average Temperature 105 | 20 117 84 . 110 Received Heat Transfer 789 | . 156 141 . 492 Effects 2 | . . 1 . 1 Energy Bleed 1 | . . . . 1 Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 1188 | . 250 50 . 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 2 1 . Low Security (%) 88 | 100 100 78 83 100 Level 1 5 | . . 7 16 . Level 2 5 | . . 13 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 590 | . 104 590 223 107 Initial 223 | . . 26 223 43 Average 100 | . 22 168 154 30 Influence Increases 1571 | . 195 1065 70 241 Destroy 0b10 Robot/C 900 | . 140 520 60 180 Destroy 0b10 Robot/NC 85 | . 10 75 . . Destroy Leader 194 | . 22 132 10 30 Allied During Kill 10 | . . . . 10 Successful Hack 51 | . 13 35 . 3 Disable Machine 45 | . . 45 . . Destroy Structure 256 | . 10 243 . 3 Lose Combat Pursuer 30 | . . 15 . 15 Influence Decreases 1571 | . 131 555 531 354 Entered New Map 459 | . . 38 351 70 Time Decay 992 | . 131 487 180 194 Lost Part 60 | . . 30 . 30 Lost Ally 60 | . . . . 60 Squads Dispatched 7 | . 1 2 . 4 Investigation 4 | . . 2 . 2 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 13 32 3 17 Peak Tracking Total 7 | . 2 4 3 7 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . . . 3 Reprogrammed 6 | . 6 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . 1 3 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 14 | . 4 7 . 3 Terminals 9 | . 2 5 . 2 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 3 | . 1 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 70 | . 23 29 . 18 Successful 41 | . 15 16 . 10 Failed 27 | . 8 11 . 8 Catastrophic 3 | . 1 1 . 1 Database Lockouts 2 | . . 2 . . Manual 8 | . 3 1 . 4 Terminals 47 | . 11 23 . 13 Fabricators . | . . . . . Repair Stations 10 | . 6 4 . . Recycling Units 13 | . 6 2 . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 24 | . 6 12 . 6 Record 11 | . 2 6 . 3 Recycling Unit Index 1 | . . 1 . . Alert Level 1 | . 1 . . . Locate Traps 4 | . 1 1 . 2 Disarm Traps 1 | . . . . 1 Reprogram Traps 1 | . 1 . . . Dispatch Records 2 | . . 2 . . Maintenance Status 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 4 3 . . Scan Component 3 | . 2 1 . . Repair 2 | . 1 1 . . Refit 2 | . 1 1 . . Recycling Unit Hacks 10 | . 5 1 . 4 Recycle Component 2 | . 1 . . 1 Process 3 | . 1 . . 2 Report Inventory 1 | . 1 . . . Retrieve Matter 3 | . 2 1 . . Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 12 | . 3 6 . 3 Full Trace Events 6 | . 1 3 . 2 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 52 | . 26 26 . . Parts Recycled 2 | . 1 . . 1 Recycled Matter 169 | . 163 . . 6 Retrieved Matter 321 | . 163 158 . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders 1 | . . . 1 . FOLLOW 1 | . . . 1 . Ally Attacks 18 | . . . . 18 Total Damage 199 | . . . . 199 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 99 | . . 99 . . Sensors 99 | . . 99 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3262 | 196 691 1409 372 594 Spaces Moved 1718 | 123 358 769 226 242 Core 23 | 17 . . . 6 Treads 1695 | 106 358 769 226 236 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 145 Average Speed 164 | 144 160 160 160 197 Slowest Speed 320 | 160 320 160 160 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 7 49 69 63 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 15 | . . 15 . . Terrain Destroyed 345 | . 9 333 . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 342 | . 9 333 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1982 | 137 426 885 229 305 Wait . | . . . . . Move 1714 | 122 357 768 225 242 Hop . | . . . . . Pick Up 55 | 7 15 22 . 11 Fast Attach . | . . . . . Attach 34 | 6 7 14 . 7 Detach 2 | . 1 . . 1 Swap 20 | . 5 8 . 7 Drop 27 | . 8 15 . 4 Fire 113 | 2 22 52 4 33 Melee 1 | . . 1 . . Ram . | . . . . . Kick . | . . . . . Crush 16 | . 11 5 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 197 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 5) 636 | -10/Materials | Discovered new exit (range 10) 647 | -10/Materials | Repaired Lgt. Treads? 856 | -10/Materials | Discovered new exit (range 12) 888 | -10/Materials | Entered another Materials area 888 | -9/Materials | Evolved 2 slots: Utility x2 1383 | -9/Materials | Central database locked down 1626 | -9/Materials | Discovered new exit (range 16) 1980 | -9/Materials | Central database locked down 2145 | -9/Materials | Destroyed 10 combat bots 2168 | -9/Materials | Repaired Lgt. Treads? 2284 | -9/Materials | Discovered new exit (range 9) 2297 | -9/Materials | Entered Mines 2329 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2361 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2361 | -9/Mines | Discovered new exit (range 5) 2405 | -9/Mines | Discovered new exit (range 7) 2501 | -9/Mines | Build established: Scavenger-Mutant 2597 | -9/Mines | Discovered new exit (range 6) 2606 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2609 | -9/Mines | Learned Materials terminal intel 2631 | -9/Mines | Learned location of Storage (-8) 2669 | -9/Mines | Entered Materials 2669 | -8/Materials | Accompanied by 3 allies 2669 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2670 | -8/Materials | Loaded intel: 12 terminal locations 2845 | -8/Materials | Lost 3 allies 2888 | -8/Materials | Lost 3 parts (1n1u1w) 3022 | -8/Materials | Build established: Mutant 3241 | -8/Materials | Core integrity fell below 50% 3260 | -8/Materials | Core integrity fell below 20% 3263 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer works on Matter Filter. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. U-05 Engineer works on Pressure Siphon. U-05 Engineer works on Matter Filter. Datajack destroyed. U-05 Engineer works on Pressure Siphon. U-05 Engineer works on Matter Filter. Acquired Hardlight Generator. Lgt. Deuterium Engine destroyed. Discarded Imp. Targeting Computer. Ion Cannon destroyed. Critical hit (Burn: +37). Hvy. Assault Rifle destroyed. Thermal Generator destroyed. Adv. Treads destroyed. Slug penetrates Unfinished Machinery. L-31 Rogue destroyed. Acquired Katana. Penetrated by Slug. 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Treads | 92% | -10/Materials Lgt. Treads | 7% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Librarian Novice Programmer Remodeling Challenges ------------ None Game ------ Seed HypervelocityBlanketClaw Manual? 0 Play Time 00:42:57 Cumulative 1.6 hours Start 2025.05.29 @ 14:16:08 End 2025.05.29 @ 14:57:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b6c806ac-a284-4e4e-abf5-a776e1878abf