Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 21:50:28 Player: Peregrine Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (3627) 3627 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1292) 1292 TOTAL SCORE: 8934 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 74 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (6) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (7) ------ Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Target Analyzer Improved Light Armor Plating Heavy Particle Gun Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Core Analyzer Improved Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Micro-nuke Launcher > --- INVENTORY -------- Light Angular Momentum Engine High-capacity Matter Pod Improved Target Analyzer Improved Target Analyzer Improved Light Armor Plating Heavy Particle Gun Heavy Particle Cannon Heavy Particle Cannon Autogun Hammer [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Slots Evolved 8 | . . 2 2 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . 2 . . . Utility 5 | . . 2 2 . . 1 . Weapon . | . . . . . . . . Parts Attached 91 | . 5 15 26 . 9 13 23 Power 15 | . 1 2 3 . 2 2 5 Engine 10 | . 1 2 1 . 1 1 4 Core 5 | . . . 2 . 1 1 1 Reactor . | . . . . . . . . Propulsion 26 | . 2 4 6 . 2 4 8 Treads 9 | . . 2 6 . 1 . . Leg 14 | . . 2 . . . 4 8 Wheel 2 | . 2 . . . . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 26 | . 1 4 10 . 1 6 4 Device 6 | . . 1 2 . . 2 1 Storage 2 | . . 1 1 . . . . Processor 11 | . 1 2 1 . 1 4 2 Hackware 1 | . . . 1 . . . . Protection 6 | . . . 5 . . . 1 Artifact . | . . . . . . . . Weapon 24 | . 1 5 7 . 4 1 6 Energy Gun 8 | . 1 2 5 . . . . Energy Cannon 3 | . . 1 . . . . 2 Ballistic Gun 5 | . . 2 1 . . . 2 Ballistic Cannon 5 | . . . . . 4 1 . Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 3 . . . . Parts Lost 40 | . . 2 7 . 4 9 18 Power 7 | . . . 1 . . 4 2 Propulsion 14 | . . 1 1 . 2 2 8 Utility 10 | . . . 3 . 2 1 4 Weapon 9 | . . 1 2 . . 2 4 Highest Loss Streak 9 | . . 2 4 . 3 4 9 To Critical Strikes 2 | . . . 1 . . . 1 Average Backups 7 | 6 5 7 6 10 9 9 9 Power . | 1 1 1 . . . . . Propulsion 1 | 4 2 2 1 . . . . Utility 2 | . . 1 . 4 3 3 4 Weapon 4 | 1 1 2 3 6 6 6 4 Tool/Special . | . . . . . . . . Unused Backups 11 | . . 3 2 1 . 1 4 Power 1 | . . 1 . . . . . Propulsion 1 | . . 1 . . . . . Utility 7 | . . 1 1 1 . . 4 Weapon 2 | . . . 1 . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 94 97 90 76 55 60 94 Engine 7 | . 12 11 5 . 3 5 9 Core 2 | . . . 3 7 . 1 2 Treads 7 | . . 7 17 15 8 2 . Leg 8 | . 6 10 . . . 6 23 Wheel 2 | . 21 3 . . . . . Device 5 | . . 8 4 7 7 6 4 Storage 8 | . 14 11 9 7 7 6 5 Processor 16 | . 10 23 6 7 9 20 28 Hackware 2 | . . . 7 7 1 . . Protection 6 | . . . 17 7 1 . 4 Energy Gun 8 | . 22 11 13 15 3 1 . Energy Cannon 2 | . . 8 3 . . . . Ballistic Gun 2 | . 5 . 1 . . . 8 Ballistic Cannon 1 | . . . . . 7 3 . Peak Build Rating 63 | 6 8 14 34 34 35 54 63 Average Rating 30 | 6 7 12 24 34 25 36 57 On Entrance 22 | 6 6 8 14 34 34 27 53 Naked Turns . | . . . . . . . . Heaviest Build 53 | 11 14 25 53 38 48 28 45 Greatest Support 75 | 20 26 40 43 40 40 65 75 Greatest Overweight (x) 6 | . . 1 2 . 3 6 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 8 8 9 10 10 10 10 9 Most Carried 10 | 6 7 10 10 10 10 10 10 Average Carried 7 | 6 5 7 6 10 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 6 5 9 10 10 10 10 5 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Matter Collected 2804 | 158 97 195 516 150 109 672 907 Remotely 59 | . . . . . . . 59 Salvage Created 4155 | . 280 1070 1303 . 254 499 749 Parts 217 | . 16 63 63 . 15 21 39 Haulers Intercepted 6 | . . 3 3 . . . . Recyclers Shooed 2 | . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Combat Hostiles Destroyed 82 | . 7 18 21 . 8 13 15 Guns 46 | . 7 16 11 . . 2 10 Cannons 29 | . . 2 6 . 8 10 3 AOE 6 | . . . 4 . . 1 1 Classes Destroyed 20 | . 6 6 3 . 1 3 1 Worker 3 | . 1 . 2 . . . . Builder 3 | . 1 1 1 . . . . Tunneler 1 | . 1 . . . . . . Hauler 6 | . . 3 3 . . . . Recycler 4 | . . 2 2 . . . . Mechanic 1 | . . 1 . . . . . Operator 2 | . . 1 1 . . . . Watcher 4 | . 1 1 2 . . . . Swarmer 21 | . 3 6 6 . 3 . 3 Grunt 28 | . 4 7 7 . . 4 6 Brawler 3 | . . . 1 . . 1 1 Duelist 3 | . . 1 . . . 1 1 Sentry 11 | . . 4 3 . 1 1 2 Demolisher 2 | . . . . . . 2 . Specialist 4 | . . . 2 . 2 . . Hunter 4 | . . . 2 . 1 . 1 Programmer 1 | . . . . . . 1 . Heavy 1 | . . . . . 1 . . Behemoth 1 | . . . . . . . 1 Assembled 3 | . . . . . . 3 . Best Kill Streak 14 | . 6 14 7 . 4 5 3 Combat Bots Only 6 | . 3 6 5 . 4 5 3 Max Kills in Single Turn 3 | . 2 1 3 . 1 2 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Hostile Shots Fired 734 | . 32 81 170 . 80 94 277 Missed 245 | . 15 31 48 . 31 33 87 Hits 489 | . 17 50 122 . 49 61 190 Melee 11 | . . 1 . . . 4 6 Projectile 478 | . 17 49 122 . 49 57 184 AOE 7 | . . . . . . 7 . Critical Strikes 14 | . . 3 4 . 1 2 4 Damage Taken 7269 | . 175 569 1569 . 882 1516 2558 Core 1331 | . 42 89 189 . 155 361 495 Absorbed by Shields 14 | . . . . . . . 14 Ignored by Resistances 30 | . . . 30 . . . . Regen/Repaired (Parts) 73 | . . . 73 . . . . Core Remaining (%) 80 | 100 83 77 65 . 77 . . Volleys Fired 314 | . 40 60 90 . 22 38 64 Largest 2 | . 2 2 2 . 2 2 2 Hottest 150 | . 100 124 124 . 80 110 150 Shots Fired 578 | . 79 118 176 . 44 57 104 Gun 383 | . 79 82 122 . . 18 82 Cannon 188 | . . 36 50 . 44 39 19 Launcher 7 | . . . 4 . . . 3 Special . | . . . . . . . . Kinetic 216 | . 25 5 13 . 44 39 90 Thermal 351 | . 54 113 155 . . 18 11 Explosive 7 | . . . 4 . . . 3 Electromagnetic 4 | . . . 4 . . . . Robot Hit Streak 12 | . 8 12 9 . 5 4 7 Robot Miss Streak 6 | . 6 4 6 . 4 4 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 358 | . 39 83 111 . 27 34 64 Core Hits 189 | . 14 43 61 . 13 25 33 Critical Kills 4 | . 1 . . . . . 3 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 23 | . 2 4 4 . 1 7 5 Burn 10 | . 1 4 4 . . 1 . Destroy 5 | . 1 . . . . . 4 Blast 7 | . . . . . 1 6 . Smash 1 | . . . . . . . 1 Melee Attacks 9 | . . . . . . . 9 Impact 9 | . . . . . . . 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Follow-up Attacks . | . . . . . . . . Damage Inflicted 7985 | . 671 1215 2400 . 762 1352 1585 Guns 3692 | . 436 803 1360 . . 214 879 Cannons 3082 | . . 412 701 . 762 840 367 Explosions 1084 | . 235 . 339 . . 298 212 Melee 127 | . . . . . . . 127 Ramming . | . . . . . . . . Kinetic 2842 | . 92 23 104 . 762 840 1021 Thermal 4410 | . 579 1192 1902 . . 512 225 Explosive 438 | . . . 226 . . . 212 Electromagnetic 168 | . . . 168 . . . . Impact 127 | . . . . . . . 127 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 6 7 Average Corruption 6 | . . . . . . 5 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . . . . . . 7 25 Message Errors 4 | . . . . . . 1 3 Matter Fused 11 | . . . . . . . 11 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 3 | . . . . . . 1 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 2 4 Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 215 | . 118 10 7 . 6 40 34 Projectiles 25 | . . 10 7 . 6 . 2 Explosions 158 | . 118 . . . . 40 . Melee 32 | . . . . . . . 32 Knockbacks 8 | . . . . . 2 6 . Impact . | . . . . . . . . Kinetic 8 | . . . . . 2 6 . Secondary . | . . . . . . . . Self-Inflicted Damage 364 | . . . 49 . . 315 . Shots 4 | . . . 1 . . 3 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 511 | . 305 290 511 . . 13 429 Average Temperature 119 | . 75 80 147 . . 8 120 Received Heat Transfer 1455 | . 72 171 387 . 39 264 522 Effects 12 | . . . 7 . . . 5 Shutdowns 4 | . . . 3 . . . 1 Energy Bleed 5 | . . . 3 . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . Damage (major) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 17 | . 3 6 8 . . . . Heat Transferred 9576 | . 1223 3245 4144 . . 631 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Maximum Alert Level 2 | . . 1 1 . . . 2 Low Security (%) 56 | 100 100 19 46 100 100 100 20 Level 1 42 | . . 80 53 . . . 73 Level 2 1 | . . . . . . . 6 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 466 | . 168 359 284 91 185 196 466 Initial 137 | . . 54 137 91 17 96 123 Average 181 | . 104 251 197 58 101 86 266 Influence Increases 2698 | . 308 595 624 4 195 439 533 Destroy 0b10 Robot/C 1620 | . 140 360 420 . 160 200 340 Destroy 0b10 Robot/NC 135 | . 20 45 55 . 5 10 . Destroy Leader 370 | . 32 98 120 . 30 60 30 Allied During Kill 11 | . . . . . . . 11 Successful Hack 94 | . 6 30 5 4 . 35 14 Disable Machine 195 | . 60 15 15 . . 105 . Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 118 | . 20 2 9 . . 29 58 Partial Spotted 15 | . . 15 . . . . . Lose Combat Pursuer 90 | . 30 30 . . . . 30 Influence Decreases 2322 | . 178 398 750 180 35 447 334 Entered New Map 527 | . . 76 190 110 8 89 54 Time Decay 1318 | . 178 302 490 70 . 278 . Lost Part 377 | . . 20 70 . 27 80 180 Lost Ally 100 | . . . . . . . 100 Squads Dispatched 15 | . 2 2 3 . 2 6 . Investigation 3 | . 1 1 . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 8 | . 1 1 3 . 2 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Distress Signals 9 | . 3 . 5 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 132 | . 16 21 38 . 13 17 27 Peak Tracking Total 9 | . 5 6 9 . 5 5 9 Tactical Retreats 5 | . 1 2 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Traps Triggered 6 | . 1 . . . 2 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Machines Disabled 14 | . 4 1 1 . . 7 1 Max in Single Turn 4 | . 4 1 1 . . 4 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Machines Accessed 15 | . 4 3 3 1 . 3 1 Terminals 12 | . 4 3 2 1 . 1 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 36 | . 11 6 9 1 . 7 2 Successful 18 | . 4 3 4 1 . 5 1 Failed 18 | . 7 3 5 . . 2 1 Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 20 | . 9 3 7 . . 1 . Terminals 29 | . 11 6 7 1 . 2 2 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 2 . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 11 | . 4 2 1 1 . 2 1 Robot Analysis 4 | . 3 1 . . . . . Open DSF 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . Zone Layout 3 | . . 1 1 . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 2 . . 2 . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Refit 2 | . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . . 1 1 . . . . Terminals 2 | . . 1 1 . . . . Botnet 2 | . . 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 4 3 2 . . 2 1 Full Trace Events 3 | . 1 1 . . . 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 5 | . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . . . . . 6 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Total Allies 6 | . . . . . . . 6 Largest Group 6 | . . . . . . . 6 Highest-Rated Group 102 | . . . . . . . 102 Highest-Rated Ally 20 | . . . . . . . 20 Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . . . . 18 Total Damage 387 | . . . . . . . 387 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Active Infowar (turns) 454 | . 311 143 . . . . . Optics 454 | . 311 143 . . . . . Robot Analysis Total 4 | . 3 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Turns Passed 4424 | 6 400 665 1288 147 282 738 898 Spaces Moved 2070 | 6 248 319 416 92 102 429 458 Core 6 | . . . . . 4 2 . Treads 901 | . . 120 416 92 98 175 . Legs 809 | 6 18 158 . . . 169 458 Wheels 271 | . 230 41 . . . . . Hover 83 | . . . . . . 83 . Flight . | . . . . . . . . Fastest Speed 60 | 120 90 90 160 160 160 60 120 Average Speed 141 | 120 92 131 196 160 188 130 122 Slowest Speed 350 | 120 120 160 320 160 240 350 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 1 48 25 30 2 89 8 37 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 133 | . 20 . 11 . . 43 59 Melee . | . . . . . . . . Projectile 8 | . . . . . . 4 4 AOE 125 | . 20 . 11 . . 39 55 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Total 2996 | 5 345 447 713 93 151 554 688 Wait 297 | . 47 21 129 . 7 46 47 Move 2064 | 5 247 318 415 91 101 429 458 Hop . | . . . . . . . . Pick Up 73 | . 4 19 29 1 . 13 7 Fast Attach 16 | . . . . . 3 5 8 Attach 42 | . 3 6 12 . 3 12 6 Detach 7 | . . 1 . . 4 2 . Swap 56 | . 2 12 19 . 5 . 18 Drop 57 | . 2 10 19 1 6 9 10 Fire 314 | . 40 60 90 . 22 38 64 Melee 9 | . . . . . . . 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 3 | . . . . . . . 3 Rewire 58 | . . . . . . . 58 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Utility x2 1048 | -9/Materials | Discovered new exit (range 4) 1072 | -9/Materials | Entered another Materials area 1072 | -8/Materials | Evolved 2 slots: Utility x2 1113 | -8/Materials | Build established: Scavenger-Mutant 1584 | -8/Materials | Lost 4 parts (1p1u2w) 1748 | -8/Materials | Repaired Lgt. Treads 2164 | -8/Materials | Discovered new exit (range 7) 2360 | -8/Materials | Entered Factory 2360 | -7/Factory | Evolved 2 slots: Propulsion x2 2507 | -7/Factory | Identified exit to DSF 2507 | -7/Factory | Entered DSF 2526 | -7/DSF | Additional patrols routed to DSF 2613 | -7/DSF | Lost 3 parts (1n2u) 2770 | -7/DSF | Discovered new exit (range 11) 2789 | -7/DSF | Entered Factory 2789 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3079 | -6/Factory | Assembled infested ambush trap array 3094 | -6/Factory | Garrison activated, responded to threat 3148 | -6/Factory | Lost 4 parts (2p1n1w) 3301 | -6/Factory | Lost 3 parts (1p1n1u) 3527 | -6/Factory | Identified exit to Garrison 3527 | -6/Factory | Entered Garrison 3537 | -6/Garrison | Triggered checkpoint 3569 | -6/Garrison | Triggered checkpoint 3597 | -6/Garrison | Core integrity fell below 50% 3851 | -6/Garrison | Triggered checkpoint 3955 | -6/Garrison | Installed Relay Interface Framework 4033 | -6/Garrison | Garrison Relay disabled 4180 | -6/Garrison | Core integrity fell below 20% 4314 | -6/Garrison | Lost 6 allies 4344 | -6/Garrison | Spotted B-75 Beast 4370 | -6/Garrison | Destroyed B-75 Beast 4395 | -6/Garrison | Triggered checkpoint 4425 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04409_ G-50 Soldier unfolds itself. 04409_ Carbon-fiber Leg destroyed. 04413_ Penetrated by Slug. 04413_ Imp. Light Armor Plating destroyed. 04413_ Penetrated by Slug. 04413_ Gauss Rifle destroyed. 04414_ Autogun destroyed. 04416_ Imp. Kinecellerator destroyed. 04416_ Penetrated by Slug. 04416_ Slug penetrates Reinforced Barrier. 04416_ Triggered Stasis Trap. 04416_ A bubble of rippling energy engulfs the area. 04416_ Field strength at 55. Garrison Door activated. 04417_ Field strength at 10. 04418_ Stasis field depleted. 04419_ Critical hit (Destroy). 04419_ Carbon-fiber Leg destroyed. 04423_ Flexi-carbon Leg destroyed. 04424_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ^ ## ###???????????????? | | #???????????????? | | * ^ % ##????????????++?? | | = ##### ##### ##+ # #???????????????? | | #???# #???# ## # #???????????????? | | #"##???##+##???##+### % # ##???????????????? | | # #?????# #?????# #?# = #?????+?????????? | | # #?????# #?????# #?# #######??????????????? | | # #?????# #?????# #?# # # ## "%"#??????????????? | | # #???### ###???# #?# # # " ## #?????????? | | [ #####]] !!##### ### ###% #?????????? | | [! = /!!]] " ???????? | | #######!!!! #############ss g +?????????? | | ??????#######???????????# s ## ## #?????????? | | ??????????????????????### g## ## #?????????? | | ??????????????????????# g "?????????? | | ??????????????????????# "?????????? | | ???????????????????#### "?????????? | | ???????????????????# " bh "?????????? | | ???????????????????# #### ^## ## #?????????? | | ????????????????????????#^ ## ## #?????????? | | ????????????????????????+ ????????? | | ????????????????????????+ Y ????????? | | ????????????????????????# ????????? | | ????????????????????????# ## ##++##??+??????? | | ????????????????????????#@ #? #??????????????? | | ????????????????????????# #??####??????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????# #????????????????????? | | ?????????+??????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ?????????+??????++??????# #?????????????????+??? | | ???????????????????????? #?????????????????+??? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????#+###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 47% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketDefenseBoregun Manual? 0 Play Time 00:42:01 Cumulative 129.8 hours Start 2025.08.26 @ 21:08:10 End 2025.08.26 @ 21:50:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 143 Adventurer 15 Explorer 0 Win Type - Total 5 Types 3/0/2/0/0/0/0/0/0/0 Lore% 41 Gallery% 63 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27afd9bd-789c-4d69-a4d4-f916cf92c837