Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 11:24:03 Player: Goose Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1432) 1432 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 4427 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 40 Cogmind --------- Core Integrity 177/700 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Micro Nuclear Core Microactuators Microactuators Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Terrain Scanner Microactuators Microactuators System Restoration Module > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Axe [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . 1 1 Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 55 | 7 8 7 6 16 11 Power 5 | 1 1 . . 2 1 Engine 3 | 1 1 . . 1 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 16 | 2 . 3 3 6 2 Treads 5 | 2 . 3 . . . Leg . | . . . . . . Wheel 4 | . . . 3 1 . Hover 1 | . . . . 1 . Flight 6 | . . . . 4 2 Utility 17 | 2 4 1 1 3 6 Device 6 | 1 . . 1 1 3 Storage 4 | 1 3 . . . . Processor 3 | . 1 . . 1 1 Hackware 2 | . . . . . 2 Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 17 | 2 3 3 2 5 2 Energy Gun 5 | . 2 2 1 . . Energy Cannon 2 | . . . . 2 . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . 2 . . . . Parts Lost 18 | . . . 3 7 8 Power 1 | . . . . . 1 Propulsion 7 | . . . . 3 4 Utility 4 | . . . . 2 2 Weapon 6 | . . . 3 2 1 Highest Loss Streak 4 | . . . 2 4 4 To Critical Strikes . | . . . . . . Average Backups 5 | 1 3 5 9 9 3 Power 1 | . 1 1 1 1 . Propulsion . | . . . 2 2 . Utility 1 | . . . 1 2 1 Weapon 2 | . 1 3 4 2 1 Tool/Special . | . . . . . . Unused Backups 8 | . 2 1 1 1 3 Power 3 | . 1 . . 1 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 4 | . 1 1 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 99 94 98 89 63 Engine 10 | . 14 11 11 7 3 Treads 16 | . 28 31 13 . . Wheel 7 | . . . 19 25 . Flight 4 | . . . . 6 20 Device 13 | . 14 11 10 10 19 Storage 8 | . 10 11 11 7 . Processor 1 | . 3 . . 1 1 Protection 5 | . . 9 11 11 . Energy Gun 8 | . 8 13 17 . . Ballistic Gun 5 | . 18 . . . . Launcher 2 | . . 5 3 9 . Slashing Weapon 1 | . . . . 3 7 Peak Build Rating 32 | 9 16 26 27 29 32 Average Rating 19 | 5 11 22 24 24 24 On Entrance 15 | . 9 14 26 23 23 Avg Prop Armor Cover (%) 7 | . . . . 6 7 Naked Turns 59 | . . . . . 59 Heaviest Build 55 | 13 55 37 42 52 17 Greatest Support 60 | 40 40 60 60 52 18 Greatest Overweight (x) 3 | . 1 . 3 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 5 Average Capacity 11 | 7 11 15 15 13 5 Most Carried 13 | 3 5 7 13 13 5 Average Carried 5 | . 3 5 9 9 3 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 12 | 1 4 6 12 5 5 Class Distribution -------------------- 83% | Mutant 10% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1318 | 191 221 190 317 160 239 Remotely . | . . . . . . Salvage Created 1662 | 18 95 516 620 334 79 Parts 111 | 3 8 26 48 21 5 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 42 | . 2 10 17 11 2 Melee 3 | . . . . 1 2 Guns 12 | . 1 5 6 . . Cannons 2 | . . . . 2 . AOE 24 | . 1 4 11 8 . Classes Destroyed 11 | 1 3 6 1 . . Worker 4 | . 1 3 . . . Builder 3 | . . 1 1 1 . Tunneler 2 | 1 1 . . . . Hauler 1 | . . 1 . . . Recycler 3 | . . 1 1 1 . Operator 2 | . 1 . . . 1 Watcher 4 | . . . 2 2 . Swarmer 16 | . . 3 6 6 1 Grunt 16 | . 2 4 6 4 . Duelist 1 | . . 1 . . . Sentry 9 | . . 2 5 1 1 Best Kill Streak 8 | 1 3 5 5 8 1 Combat Bots Only 5 | . 2 3 4 5 1 Max Kills in Single Turn 4 | 1 1 4 4 3 1 Gunslinging . | . . . . . . Exploded 4 | . 1 2 4 2 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 344 | . 5 35 55 100 149 Missed 146 | . 2 15 18 36 75 Hits 198 | . 3 20 37 64 74 Melee 2 | . . 2 . . . Projectile 196 | . 3 18 37 64 74 AOE 4 | . . . . . 4 Critical Strikes 3 | . . . 2 1 . Actively Blocked 2 | . . . 1 1 . Damage Taken 2447 | . 43 331 467 769 837 Core 668 | . 11 6 86 42 523 Absorbed by Shields 73 | . . . . . 73 Redirected to Shielding 101 | . . 9 21 71 . Regen/Repaired (Parts) 10 | . . . . . 10 Core Remaining (%) 91 | 100 95 . 77 92 . Volleys Fired 102 | 8 8 21 39 26 . Largest 2 | 2 2 2 2 2 . Hottest 120 | 40 112 100 100 120 . Shots Fired 175 | 16 16 38 64 41 . Gun 109 | 16 13 34 46 . . Cannon 24 | . . . . 24 . Launcher 42 | . 3 4 18 17 . Special . | . . . . . . Kinetic 24 | 16 8 . . . . Thermal 29 | . 5 . . 24 . Explosive 42 | . 3 4 18 17 . Electromagnetic 80 | . . 34 46 . . Robot Hit Streak 7 | 3 5 5 7 7 . Robot Miss Streak 3 | 1 2 2 3 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 109 | 11 10 23 31 26 8 Core Hits 93 | 1 6 20 37 25 4 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 2 | 1 . . . 1 . Destroy 1 | 1 . . . . . Sever 1 | . . . . 1 . Melee Attacks 18 | . . 4 . 5 9 Impact 4 | . . 4 . . . Slashing 14 | . . . . 5 9 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4337 | 138 287 807 1207 1613 285 Guns 1080 | 138 120 357 465 . . Cannons 346 | . . . . 346 . Explosions 2452 | . 167 446 738 1101 . Melee 451 | . . . . 166 285 Ramming 8 | . . 4 4 . . Kinetic 206 | 138 68 . . . . Thermal 545 | . 52 86 61 346 . Explosive 2305 | . 167 360 677 1101 . Electromagnetic 822 | . . 357 465 . . Impact . | . . . . . . Slashing 451 | . . . . 166 285 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 64 | . 7 4 2 51 . Projectiles 6 | . . . . 6 . Explosions 57 | . 7 4 2 44 . Melee 1 | . . . . 1 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 85 | . 10 68 7 . . Shots 4 | . 1 2 1 . . Rammed 3 | . . 2 1 . . Targets Rammed 4 | . . 3 1 . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 230 | . 73 126 116 230 7 Average Temperature 53 | . 40 52 44 71 7 Received Heat Transfer 634 | . 18 93 129 243 151 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 3 | . . 2 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 866 | . 111 100 100 555 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 1 . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 82 | 100 100 85 65 45 97 Level 1 15 | . . 14 28 54 2 Level 2 1 | . . . 6 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 438 | 5 90 249 438 371 201 Initial 181 | . . 31 101 181 168 Average 102 | . 4 76 162 232 140 Influence Increases 1868 | 5 123 384 645 430 281 Destroy 0b10 Robot/C 880 | . 40 200 340 220 80 Destroy 0b10 Robot/NC 100 | 5 15 30 25 20 5 Destroy Leader 220 | . 10 62 94 34 20 Allied During Kill 15 | . . . . . 15 Successful Hack 112 | . 23 14 17 2 56 Disable Machine 30 | . 15 . . 15 . Destroy Structure 196 | . 20 33 94 49 . Partial Spotted 45 | . . . . 15 30 Lose Combat Pursuer 270 | . . 45 75 75 75 Influence Decreases 1773 | 5 47 219 456 489 557 Entered New Map 637 | . . 45 140 249 203 Time Decay 896 | 5 47 174 286 170 214 Lost Part 180 | . . . 30 70 80 Lost Ally 60 | . . . . . 60 Squads Dispatched 15 | . 4 3 2 3 3 Investigation 7 | . 2 1 1 2 1 Extermination 2 | . . . . . 2 Reinforcement 6 | . 2 2 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 9 | . . 2 2 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 2 12 17 27 20 Peak Tracking Total 11 | . 2 5 4 11 8 Tactical Retreats 9 | . . 3 2 2 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 19 | . 4 2 4 3 6 Terminals 14 | . 3 2 4 1 4 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 58 | . 12 9 14 10 13 Successful 43 | . 8 7 10 9 9 Failed 14 | . 4 2 3 1 4 Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 44 | . 11 9 14 3 7 Fabricators 2 | . . . . . 2 Repair Stations 4 | . . . . . 4 Recycling Units 3 | . 1 . . 2 . Scanalyzers 5 | . . . . 5 . Garrison Access . | . . . . . . Terminal Hacks 33 | . 7 7 10 3 6 Record 18 | . 6 . 6 2 4 Prototype ID Bank 2 | . . 1 . . 1 Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Alert Level 4 | . . 2 1 1 . Locate Traps 2 | . . 2 . . . Dispatch Records 1 | . . . 1 . . Investigation Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 3 | . 1 . . 2 . Process 1 | . . . . 1 . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . . . . 1 . Scanalyzer 4 | . . . . 4 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Retrieve Study 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 13 | . 3 2 3 2 3 Full Trace Events 9 | . 3 2 1 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . . 3 Authchips . | . . . . . . Time 134 | . . . . . 134 Total Robot Build Rating 12 | . . . . . 12 Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . 2 . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter 8 | . . . . 8 . Retrieved Matter 8 | . . . . 8 . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 90 | . . . . . 90 Highest-Rated Ally 30 | . . . . . 30 Total Orders . | . . . . . . Ally Attacks 9 | . . . . . 9 Total Damage 263 | . . . . . 263 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 2216 | 29 811 415 565 72 324 Optics 210 | . 210 . . . . Terrain 2216 | 29 811 415 565 72 324 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . 2 . . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 2787 | 117 811 415 636 359 449 Spaces Moved 2096 | 58 466 186 391 372 623 Core 129 | 11 . . . . 118 Treads 832 | 47 466 186 133 . . Legs . | . . . . . . Wheels 453 | . . . 258 195 . Hover . | . . . . . . Flight 682 | . . . . 177 505 Fastest Speed 28 | 50 160 160 90 32 28 Average Speed 100 | 139 160 168 126 65 34 Slowest Speed 240 | 160 240 170 170 120 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 55 17 51 38 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 203 | . 25 35 95 48 . Melee 1 | . . 1 . . . Projectile 2 | . . . . 2 . AOE 200 | . 25 34 95 46 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2585 | 76 514 239 467 440 849 Wait 192 | . 17 6 3 1 165 Move 2091 | 57 465 185 390 371 623 Hop . | . . . . . . Pick Up 38 | 4 6 4 13 7 4 Fast Attach 27 | 4 3 3 2 6 9 Attach 25 | 3 1 1 5 8 7 Detach 10 | . 2 1 . . 7 Swap 24 | . 5 6 8 4 1 Drop 38 | . 7 5 6 12 8 Fire 102 | 8 8 21 39 26 . Melee 18 | . . 4 . 5 9 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 3 | . . 3 . . . Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 309 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 14) 901 | -10/Materials | Discovered new exit (range 14) 929 | -10/Materials | Entered another Materials area 929 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1027 | -9/Materials | Discovered new exit (range 16) 1344 | -9/Materials | Entered Storage 1706 | -9/Storage | Central database locked down 1728 | -9/Storage | Discovered new exit (range 8) 1980 | -9/Storage | Entered Materials 1980 | -8/Materials | Accompanied by 2 allies 1980 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2229 | -8/Materials | Lost 4 parts (1n2u1w) 2326 | -8/Materials | Discovered new exit (range 13) 2339 | -8/Materials | Entered Factory 2339 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2489 | -7/Factory | Fabricated L-41 Fighter (x3) 2565 | -7/Factory | Lost 3 allies 2601 | -7/Factory | Repaired VTOL Module 2729 | -7/Factory | Core integrity fell below 50% 2729 | -7/Factory | Released all parts (4) 2759 | -7/Factory | Lost 4 parts (2n2u) 2788 | -7/Factory | Self-destructed Last Messages --------------- 02726_ Field strength at 50. 02727_ Field strength at 44. 02728_ Fusion Modulator explodes. 02728_ Imp. Terrain Scanner destroyed. 02728_ Fabricator disabled. 02728_ Fusion Modulator explodes. 02728_ K-01 Serf destroyed. 02728_ Fusion Modulator explodes. 02728_ K-01 Serf destroyed. 02728_ Xenon Bombardment Thruster destroyed. 02728_ Drone sends a signal. 02728_ Dropped Katana+. 02729_ Released Lgt. Nuclear Core. 02729_ Released VTOL Module. 02729_ Released Imp. Melee Analysis Suite. 02729_ Released Hacking Suite. [Achievement: Live, Flee, And Rebuild] 02765_ Acquired 119 matter. 02787_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2X. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +#####???????????????????????????????????????????? | | #????????????????##########?????????????????? | | ###??????????????# ??????????????????? | | ???????????????# ????#?????????????? | | #????????????????# ?? #?????????????? | | #????????????????# "" "" #?????????????? | | #????????????????# "" "" #?????????????? | | #????????????????# """ """ #?????????????? | | #????????????????# """ """ #?????????????? | | #????????????????# """ """ #?????????????? | | #????????????????# #?????????????? | | +????????????????# #?????????????? | | #????????????????# #?????????????? | | #????????????????# @ #?????????????? | | ####+####################+##############+### | | T | | | | | | | | """ """ """ """ """ """ | | #####?### """ """ """ """ """ """??? | | #???????# """ """ """ """ """ "????? | | #???????# """ """ """ """ """ ?????? | | #???????# ???? | | #???????+ ???? | | #???????# ???? | | #???????# ????? | | ###+### #???????## #############+### ????? | | ??????# #????????# #???????????????????????? | | ??????# #????????# #???????????????????????? | | ??????# #???????## #???????????????????????? | | ??????# #???????+ #???????????????????????? | | ??????# #???????###+#######??????????????????? | | ??????# #???????# #??????????????????? | | ??????# #???????# """ """ #??????????????????? | | ??????# ######### """ """ #??????????????????? | | ??????# ## """ """ #??????????????????? | | ??????# ## "" "" #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Utility Shielding 66 Melee Speed Boost 40 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Ion Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- VTOL Module | 60% | -7/Factory Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction DATA ERROR: Steam Global Achievement% Dynamic Key For Emergencies Only I Have A Map? Item+ Live, Flee, And Rebuild My Command Is Your Wish Organ Harvest Overwhelming Resistances Are Futile Spot Them First That Tickles There's More Where That Came From Challenges ------------ None Game ------ Seed SystemIonicTerminator Manual? 0 Play Time 01:27:27 Cumulative 12.1 hours Start 2026.09.22 @ 23:29:00 End 2026.09.23 @ 11:24:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feed91d5-7bdc-4b59-af68-f6f378b651b9