Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.11 @ 15:21:56 Player: Cassie Rose Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (3584) 3584 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1319) 1319 TOTAL SCORE: 7588 Bonus ------- High Alert Combat Kills 557 Follower Combat Kills 62 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 300/300 System Corruption 4% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Signal Interpreter Relay Coupler [Brawler] (16) Relay Coupler [Sentry] (12) > --- WEAPON (2) ------- Improved Datajack Katana > --- INVENTORY (10) --- Compact Battery (300) Improved Sensor Array Relay Coupler [NC] (22) Relay Coupler [NC] (32) Relay Coupler [Swarmer] (29) Relay Coupler [Sentry] (23) Relay Coupler [Specialist] (17) Relay Coupler [Hunter] (14) Relay Coupler [Hunter] (14) Relay Coupler [Hunter] (22) Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- Armored Huge Wheel Compact Battery Advanced Signal Interpreter Shock Rifle Improved Assault Rifle Advanced EMP Blaster Improved Datajack Katana [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Brawler] Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Advanced EMP Blaster Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 96 | 6 4 20 43 17 6 Power 20 | 1 . 2 11 3 3 Engine 10 | 1 . 2 5 2 . Core 10 | . . . 6 1 3 Reactor . | . . . . . . Propulsion 24 | 2 3 7 10 2 . Treads 10 | . . 3 7 . . Leg 4 | 2 1 . 1 . . Wheel 2 | . . . 1 1 . Hover 6 | . 2 4 . . . Flight 2 | . . . 1 1 . Utility 22 | 1 1 4 8 5 3 Device 7 | 1 . 3 1 1 1 Storage 4 | . 1 . 2 1 . Processor 2 | . . . 1 1 . Hackware 4 | . . . . 2 2 Protection 5 | . . 1 4 . . Artifact . | . . . . . . Weapon 30 | 2 . 7 14 7 . Energy Gun 9 | 1 . 4 2 2 . Energy Cannon 6 | . . 2 4 . . Ballistic Gun 11 | 1 . 1 8 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 2 . Unidentified Prototypes 8 | . . 3 3 2 . Parts Lost 32 | . . 8 17 5 2 Power 7 | . . . 5 1 1 Propulsion 10 | . . 5 4 . 1 Utility 7 | . . 1 4 2 . Weapon 8 | . . 2 4 2 . Highest Loss Streak 7 | . . 2 7 3 1 Average Slot Usage (%) 88 | . 98 93 89 78 77 Engine 8 | . 14 11 9 2 3 Core 6 | . . . 5 13 12 Treads 11 | . . 14 16 . . Leg 1 | . 23 . 1 . . Wheel 3 | . . . 2 9 8 Hover 3 | . 4 14 . . . Device 11 | . 14 16 11 7 1 Storage 9 | . 12 11 9 9 10 Processor 6 | . . . 9 9 9 Hackware 1 | . . . . 3 14 Protection 5 | . . 3 6 5 . Energy Gun 5 | . 14 11 2 7 . Energy Cannon 4 | . . 8 4 . . Ballistic Gun 7 | . 14 2 10 5 . Special Melee Weapon 1 | . . . . 3 9 Naked Turns . | . . . . . . Heaviest Build 45 | 7 23 37 45 45 35 Greatest Support 69 | 20 20 69 69 28 28 Greatest Overweight (x) 10 | . 1 4 7 1 10 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 4 10 10 10 10 10 Average Capacity 9 | 4 9 10 10 10 10 Most Carried 10 | 4 9 10 10 10 10 Average Carried 8 | 2 5 8 9 7 10 Final Capacity 10 | 4 10 10 10 10 10 Final Carried 10 | 4 7 10 9 10 10 Class Distribution -------------------- 60% | Mutant 25% | Scavenger-Mutant 13% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 1940 | 248 45 217 918 413 99 Remotely . | . . . . . . Salvage Created 4431 | 166 102 1157 2258 576 172 Parts 209 | 11 4 71 96 21 6 Haulers Intercepted 9 | . . 4 5 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 77 | . 2 20 41 13 1 Melee 1 | . . . . . 1 Guns 49 | . 2 13 26 8 . Cannons 16 | . . 7 9 . . AOE 8 | . . . 4 4 . Classes Destroyed 14 | 2 1 6 5 . . Worker 2 | . . . 2 . . Builder 1 | . . . 1 . . Tunneler 3 | 3 . . . . . Hauler 9 | . . 4 5 . . Recycler 4 | 1 . 1 1 . 1 Carrier 1 | . . . 1 . . Mechanic 1 | . . . 1 . . Operator 2 | . . 2 . . . Watcher 5 | . . 2 2 . 1 Swarmer 22 | . . 6 13 3 . Grunt 32 | . 2 7 13 9 1 Duelist 5 | . . 1 3 1 . Sentry 17 | . . 6 11 . . Hunter 1 | . . . 1 . . Best Kill Streak 4 | 3 2 4 4 3 2 Combat Bots Only 4 | . 2 4 4 3 1 Max Kills in Single Turn 3 | 1 1 1 3 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 5316 | . 111 985 2808 1060 352 Core 738 | . 11 170 351 112 94 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 95 57 . . . Volleys Fired 295 | 6 8 73 164 44 . Largest 2 | 2 2 2 2 2 . Hottest 113 | 60 60 113 113 86 . Shots Fired 564 | 12 16 133 320 83 . Gun 427 | 12 16 85 236 78 . Cannon 132 | . . 48 84 . . Launcher 5 | . . . . 5 . Special . | . . . . . . Kinetic 257 | 6 8 25 174 44 . Thermal 127 | . . 71 56 . . Explosive . | . . . . . . Electromagnetic 180 | 6 8 37 90 39 . Robot Hit Streak 17 | 9 11 16 17 9 . Robot Miss Streak 5 | . 2 3 5 2 . Penetration Max . | . . . . . . Secondary Targets 10 | . 1 1 7 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 412 | 9 12 97 218 63 13 Core Hits 184 | 4 5 45 99 28 3 Critical Hits 14 | . . 4 9 . 1 Critical Kills 5 | . . 2 2 . 1 Critical Parts Destroyed 8 | . . 2 6 . . Melee Attacks 25 | . . . . 6 19 Impact . | . . . . . . Slashing 16 | . . . . 4 12 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8297 | 107 124 1646 4700 1335 385 Guns 5048 | 107 124 971 2930 916 . Cannons 1738 | . . 554 1184 . . Explosions 1027 | . . 121 586 320 . Melee 484 | . . . . 99 385 Ramming . | . . . . . . Kinetic 2542 | 26 44 151 1867 454 . Thermal 2451 | . . 980 1363 108 . Explosive . | . . . . . . Electromagnetic 2820 | 81 80 515 1470 674 . Impact . | . . . . . . Slashing 484 | . . . . 99 385 Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 4 Average Corruption 4 | . . . 4 4 4 Corruption Purged . | . . . . . . Effects 39 | . . . 7 24 8 Message Errors 10 | . . . . 7 3 Matter Fused 10 | . . . 2 7 1 Heat Flow Errors 3 | . . . 1 1 1 Energy Discharges 5 | . . . 1 3 1 Parts Rejected 2 | . . . . 1 1 Data Loss (minor) 4 | . . . 1 3 . Targeting Errors 4 | . . . 1 2 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 159 | . . 12 25 63 59 Projectiles 14 | . . 3 11 . . Explosions 57 | . . 9 14 34 . Melee 88 | . . . . 29 59 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 371 | . . 30 152 189 . Shots 11 | . . 1 4 6 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 322 | 40 94 322 272 249 124 Average Temperature 64 | 18 53 84 36 85 49 Received Heat Transfer 1668 | . 60 240 864 378 126 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . 2 1 . Combat Hostiles 3 | . . . 2 1 . Parts Fried 14 | . . 1 7 6 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 4 2 . . Heat Transferred 4071 | . . 1915 2056 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | . . 2 7 3 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 1155 | 20 63 373 858 1155 638 Average Influence 509 | 6 47 209 538 897 594 Maximum Alert Level 4 | . . 1 3 4 2 Low Security (%) 18 | 100 100 36 10 . . Level 1 23 | . . 63 19 . . Level 2 26 | . . . 39 11 100 Level 3 29 | . . . 31 76 . Level 4 2 | . . . . 11 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 2 3 . . Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . 1 . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 2 31 63 20 9 Peak Tracking Total 5 | . 2 4 5 5 3 Tactical Retreats 6 | . . . 4 2 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 16 | . . 2 1 13 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 2 . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 7 | . . 1 2 4 . Max in Single Turn 2 | . . 1 1 2 . Garrison Relay 2 | . . . . 2 . Phase Generator 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 5 | . . . 5 . . Successful 1 | . . . 1 . . Failed 4 | . . . 4 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . 5 . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 6 | . . . . 2 4 Non-combat . | . . . . . . Combat 6 | . . . . 2 4 Robot Hacks Applied 6 | . . . . 2 4 parse_system 1 | . . . . . 1 formatsys_high 5 | . . . . 2 3 Relay Couplers Released 10 | . . . . 10 . Machine Destruction 10 | . . . . 10 . Attached 4 | . . . . 2 2 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies 5 | . . . . 2 3 Largest Group 2 | . . . . 2 1 Highest-Rated Group 25 | . . . . 25 18 Highest-Rated Ally 18 | . . . . 15 18 Total Orders . | . . . . . . Ally Attacks 24 | . . . . 14 10 Total Damage 506 | . . . . 211 295 Kills 3 | . . . . 1 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 5809 | 84 263 1280 2745 1130 307 Spaces Moved 3277 | 48 155 702 1486 706 180 Core 13 | 8 . . . . 5 Treads 1078 | . . 266 812 . . Legs 309 | 40 121 . 148 . . Wheels 1406 | . . . 525 706 175 Hover 470 | . 34 436 . . . Flight 1 | . . . 1 . . Fastest Speed 50 | 50 116 52 110 100 100 Average Speed 129 | 108 138 122 144 109 120 Slowest Speed 565 | 120 150 300 565 110 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 5 22 52 95 94 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 133 | . . 9 44 80 . Melee . | . . . . . . Projectile . | . . . . . . AOE 133 | . . 9 44 80 . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 4275 | 68 188 994 1797 977 251 Wait 360 | . 11 169 50 85 45 Move 3273 | 47 154 701 1486 705 180 Hop . | . . . . . . Pick Up 82 | 9 7 19 30 17 . Fast Attach 19 | 1 1 5 9 . 3 Attach 36 | 5 . 6 16 9 . Detach . | . . . . . . Swap 41 | . 3 9 18 8 3 Drop 48 | . 4 12 24 7 1 Fire 295 | 6 8 73 164 44 . Melee 25 | . . . . 6 19 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 96 | . . . . 96 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 5) 326 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 932 | -9/Materials | Discovered new exit (range 15) 950 | -9/Materials | Discovered new exit (range 16) 1628 | -9/Materials | Entered another Materials area 1628 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2453 | -8/Materials | Build established: Scavenger-Mutant 3228 | -8/Materials | First assault squad dispatched 3264 | -8/Materials | Garrison activated, responded to threat 3337 | -8/Materials | Lost 7 parts (2p3n1u1w) 3345 | -8/Materials | Core integrity fell below 50% 3546 | -8/Materials | Discovered new exit (range 3) 3988 | -8/Materials | Build established: Mutant 4026 | -8/Materials | Discovered new exit (range 11) 4035 | -8/Materials | Identified exit to Factory 4373 | -8/Materials | Identified exit to Garrison 4373 | -8/Materials | Entered Garrison 4422 | -8/Garrison | Triggered checkpoint 4638 | -8/Garrison | Triggered checkpoint 4727 | -8/Garrison | Discovered new exit (range 10) 4851 | -8/Garrison | Discovered new exit (range 11) 4871 | -8/Garrison | Identified exit to Materials 4879 | -8/Garrison | Installed Relay Interface Framework 4907 | -8/Garrison | Phase Generator disabled 5016 | -8/Garrison | Garrison Relay disabled 5036 | -8/Garrison | Triggered checkpoint 5208 | -8/Garrison | Triggered checkpoint 5294 | -8/Garrison | Garrison Relay disabled 5324 | -8/Garrison | Build established: Bothacker-Mutant 5360 | -8/Garrison | Triggered checkpoint 5364 | -8/Garrison | Triggered checkpoint 5387 | -8/Garrison | Core integrity fell below 20% 5421 | -8/Garrison | Lost 3 parts (1u2w) 5463 | -8/Garrison | Discovered exit to Materials (range 6) 5484 | -8/Garrison | Triggered checkpoint 5503 | -8/Garrison | Entered Materials 5810 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05627_ System corrupted: Matter fused (-9). 05627_ Acquired Lgt. Nuclear Core. 05629_ Acquired Imp. Sensor Array. 05634_ Acquired 29 matter. 05635_ K-01 Serf collects debris. 05665_ Acquired Nuclear Core. 05678_ Rogue 3b destroyed. 05681_ Acquired 20 matter. 05682_ Jacked Y-45 Defender... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 05687_ CCGTZR|4 =WXZ,C8GA 05688_ Defender 3a reactivates. 05706_ System corrupted: Energy discharge (-87). 05743_ System corrupted: Heat flow error (+141). 05786_ Arm. Huge Wheel destroyed. 05797_ T=SXTXPRJZ>ZIUEJ6IZ J0LMFBMCI7 L 05807_ Defender 3a destroyed. 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Y ???????? | | ????????????????????? #??????? | | ??????????????????? #??????? | | ????????????????? #??????? | | ??????????????? +??????? | | ??????????????## #??????? | | ???????????????# ###u####??????? | | ???????????????###+##?? ??????????? | | ??????????????????????? *??????????? | | ??????????????????????? ??????????? | | ??????????????????????? ]??????????? | | ??????????????????????? ??????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 54 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Universal Adapter Challenges ------------ None Game ------ Seed PointDisruptorTreads Manual? 0 Play Time 01:01:57 Cumulative 57.0 hours Start 2019.12.11 @ 14:21:43 End 2019.12.11 @ 15:21:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 8a1f40fa-06d2-44e9-9c27-8e8134a5d4fa