Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.08 @ 21:13:49 Player: rath Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (54) 270 Value Destroyed (1595) 1595 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (998) 998 TOTAL SCORE: 9783 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 125 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 105/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Nuclear Pulse Thruster Cooled Cesium-ion Thruster Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Signal Interpreter Experimental Terrain Scanner Maneuvering Thrusters Heavy Armor Plating Force Field Advanced Reclamation Unit > --- WEAPON ----------- Mass Driver Power Sword > --- INVENTORY -------- Improved Deuterium Engine Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Improved Sensor Array Improved Focal Shield Improved Recalibrator Phasing AFG Long-range Missile Launcher [Rating: 93] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Flying Fortress v7 Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Grenade Launcher Energy Gun Force Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 7 | . . . . . 1 2 . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 141 | 7 14 2 1 2 14 18 2 7 7 1 36 1 2 . 8 11 . 8 Power 16 | 2 1 . . . 3 2 . . 4 . 2 . . . . 2 . . Engine 9 | 2 1 . . . 2 2 . . 2 . . . . . . . . . Core 7 | . . . . . 1 . . . 2 . 2 . . . . 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 12 | 2 4 1 . . 1 1 . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . . . . . . . Leg 7 | 2 4 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . 1 1 . . . . . . . . . . . 3 Utility 51 | 1 1 . 1 . 4 7 . . 2 . 20 1 . . 6 6 . 2 Device 28 | . . . . . 2 2 . . 1 . 11 1 . . 4 5 . 2 Storage 6 | 1 1 . 1 . 1 1 . . . . 1 . . . . . . . Processor 2 | . . . . . . . . . . . 2 . . . . . . . Hackware 1 | . . . . . . . . . . . 1 . . . . . . . Protection 14 | . . . . . 1 4 . . 1 . 5 . . . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 8 1 . 2 6 8 2 7 1 1 14 . 2 . 2 3 . 3 Energy Gun 10 | . 5 . . . . 1 . . . . 4 . . . . . . . Energy Cannon 10 | . . . . . 1 4 . 2 . 1 1 . . . 1 . . . Ballistic Gun 10 | 2 2 . . . 2 . . . . . 2 . 1 . 1 . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 1 . 2 Launcher 13 | . 1 1 . 1 2 . 2 4 . . . . . . . 1 . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 1 . 1 1 . 4 . . . . . . . Slashing Weapon 8 | . . . . . 1 2 . . . . 3 . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . 1 . 3 . . . . . . . Parts Lost 28 | . 2 1 . . . 2 . . . . 1 1 . . 10 . . 11 Power 4 | . . . . . . 1 . . . . . . . . 1 . . 2 Propulsion 2 | . . . . . . . . . . . . . . . . . . 2 Utility 14 | . . . . . . . . . . . 1 1 . . 6 . . 6 Weapon 8 | . 2 1 . . . 1 . . . . . . . . 3 . . 1 Highest Loss Streak 10 | . 1 1 . . . 1 . . . . 1 1 . . 7 . . 10 Average Slot Usage (%) 78 | . 85 85 85 96 71 74 76 76 76 76 79 80 80 80 76 63 70 42 Engine 8 | . 13 14 14 14 9 11 15 15 13 7 . . . . . . . . Core 5 | . . . . . 8 2 . . 1 7 12 13 13 13 12 10 11 7 Leg 8 | . 23 28 28 28 . . . . . . . . . . . . . . Flight 4 | . . . . . 9 6 7 7 7 7 6 6 6 6 6 5 5 3 Device 6 | . . . . . 4 4 7 7 7 7 11 6 6 6 10 17 23 12 Storage 17 | . 21 28 28 28 18 15 15 15 15 15 12 13 13 13 13 11 11 6 Processor 1 | . . . . . . . . . . . 1 6 6 6 6 5 5 5 Hackware 1 | . . . . . . . . . . . 6 6 6 6 5 . . . Protection 7 | . . . . . 4 17 15 15 15 15 12 13 13 13 7 4 5 1 Energy Gun 2 | . 9 . . . . . . . . . 3 6 6 6 3 . . . Energy Cannon 1 | . . . . . . 6 3 1 7 10 1 . . . . . . . Ballistic Gun 3 | . 15 . . . 6 . . . . . 1 . . . 4 . . . Launcher 3 | . . 14 14 16 5 . 3 5 . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 7 7 7 3 3 . . . . . . . Slashing Weapon 1 | . . . . . 4 2 . . . . 1 6 5 6 . 4 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 11 21 20 32 35 61 71 71 71 71 69 73 69 69 69 69 81 72 72 Greatest Support 72 | 20 20 20 20 20 72 72 72 72 72 72 72 72 72 72 72 72 72 72 Greatest Overweight (x) 4 | . 4 . 1 1 1 . . . . . 1 . . . . 1 . 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 10 10 14 14 16 20 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 14 | 4 8 10 12 14 15 16 16 16 16 16 15 16 16 16 16 16 16 10 Most Carried 16 | 4 10 10 12 14 16 16 16 16 16 16 16 15 16 16 16 14 10 10 Average Carried 12 | 3 7 9 11 13 14 13 16 16 15 15 14 14 15 16 15 9 10 7 Final Capacity 16 | 6 10 10 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 2 10 10 12 14 16 16 16 16 16 16 14 15 16 16 13 10 10 4 Class Distribution -------------------- 95% | Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Matter Collected 2067 | 177 300 44 . 87 55 182 67 221 83 125 405 88 25 . 129 . 3 76 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2138 | . 503 37 . . 76 182 . 72 66 75 617 62 261 . 90 36 . 61 Parts 124 | . 37 9 . . 10 4 . . . 2 38 2 7 . 3 4 . 8 Haulers Intercepted 5 | . 2 . . . . 2 . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 1 . 2 7 . 9 . . 4 Prevented 1 | . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 39 | . 10 4 . . 1 1 . 1 . 1 10 . 1 . 1 4 . 5 Melee 1 | . . . . . . 1 . . . . . . . . . . . . Guns 19 | . 10 . . . . . . . . . 7 . 1 . 1 . . . Cannons 5 | . . . . . 1 . . . . 1 3 . . . . . . . AOE 14 | . . 4 . . . . . 1 . . . . . . . 4 . 5 Classes Destroyed 13 | . 5 1 . . 2 . . 2 . . 3 . . . . . . . Worker 3 | . . 2 . . . . . . . . 1 . . . . . . . Builder 2 | . . . . . 2 . . . . . . . . . . . . . Hauler 5 | . 2 . . . . 2 . . . . 1 . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . . . . . Swarmer 22 | . 3 4 . . . . . . . . 7 . . . . 4 . 4 Grunt 7 | . 7 . . . . . . . . . . . . . . . . . Sentry 4 | . . . . . 1 1 . . . 1 . . . . 1 . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . Programmer 5 | . . . . . . . . . . . 3 . 1 . . . . 1 Best Kill Streak 5 | . 3 3 . . 2 1 . 2 . 1 4 . 1 . 1 4 . 5 Combat Bots Only 5 | . 3 3 . . 1 1 . 1 . 1 4 . 1 . 1 4 . 5 Max Kills in Single Turn 3 | . 2 2 . . 2 1 . 1 . 1 2 . 1 . 1 3 . 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . 1 . . . . . . . 3 . 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Damage Taken 6744 | . 505 232 . . 90 979 . 347 . 173 884 137 15 . 1243 249 46 1844 Core 1692 | . 87 21 . . . 225 . 51 . 5 123 21 7 . 148 27 17 960 Absorbed by Shields 569 | . . . . . . . . . . . 132 109 16 . 81 134 51 46 Core Remaining (%) 75 | 100 . . . 56 100 . . . . 59 . . . . 64 . . . Volleys Fired 163 | . 54 6 . . 14 17 . 17 . 4 25 . 1 . 14 5 . 6 Largest 2 | . 2 1 . . 2 2 . 1 . 2 2 . 2 . 2 1 . 1 Hottest 160 | . 85 30 . . 80 160 . 69 . 149 149 . 113 . 113 57 . 57 Shots Fired 249 | . 98 6 . . 18 25 . 17 . 7 43 . 2 . 22 5 . 6 Gun 160 | . 97 . . . 8 8 . . . . 27 . 2 . 18 . . . Cannon 53 | . . . . . 5 17 . 2 . 7 16 . . . 4 1 . 1 Launcher 36 | . 1 6 . . 5 . . 15 . . . . . . . 4 . 5 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 95 | . 67 . . . 8 . . . . . 9 . 1 . 8 1 . 1 Thermal 68 | . 14 . . . 5 17 . . . 3 18 . 1 . 10 . . . Explosive 29 | . 1 6 . . 5 . . 8 . . . . . . . 4 . 5 Electromagnetic 57 | . 16 . . . . 8 . 9 . 4 16 . . . 4 . . . Robot Hit Streak 10 | . 9 4 . . 6 4 . 7 . 6 8 . 9 . 10 2 . 5 Robot Miss Streak 3 | . 2 1 . . 1 2 . 1 . 1 2 . . . 2 3 . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 203 | . 68 4 . . 6 25 . 15 2 6 46 1 7 . 13 2 3 5 Core Hits 91 | . 31 6 . . 4 4 . 2 . 2 17 1 4 . 5 4 . 11 Critical Hits 9 | . . . . . . . . . . . 3 . 2 . 3 . 1 . Critical Kills 5 | . . . . . . . . . . . 2 . 2 . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . . . . . 1 . Melee Attacks 131 | . . . . . 17 15 . 19 2 . 58 1 5 . . 10 4 . Impact 59 | . . . . . . 4 . 19 2 . 34 . . . . . . . Slashing 72 | . . . . . 17 11 . . . . 24 1 5 . . 10 4 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 . 2 . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6792 | . 638 279 . . 322 626 . 645 95 150 1610 150 581 . 275 407 124 890 Guns 1519 | . 629 . . . 42 112 . . . . 455 . 37 . 244 . . . Cannons 657 | . . . . . 97 182 . 61 . 150 136 . . . 31 . . . Explosions 2335 | . . 279 . . 183 30 . 299 . . 247 . . . . 407 . 890 Melee 2272 | . . . . . . 302 . 285 95 . 772 150 544 . . . 124 . Ramming 9 | . 9 . . . . . . . . . . . . . . . . . Kinetic 566 | . 374 . . . 42 . . . . . 110 . 7 . 33 . . . Thermal 1263 | . 108 . . . 280 212 . . . 77 345 . 30 . 211 . . . Explosive 1980 | . . 279 . . . . . 157 . . 247 . . . . 407 . 890 Electromagnetic 702 | . 147 . . . . 112 . 203 . 73 136 . . . 31 . . . Impact 858 | . . . . . . 134 . 285 95 . 344 . . . . . . . Slashing 1414 | . . . . . . 168 . . . . 428 150 544 . . . 124 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 1 1 6 Average Corruption 2 | . 2 3 3 3 . 3 3 3 3 . 2 3 3 3 3 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 92 | . 2 6 8 9 . 6 1 18 . . 23 3 5 2 6 . 1 2 Message Errors 30 | . . 2 3 3 . 2 . 9 . . 4 3 1 . 2 . 1 . Matter Fused 24 | . 1 . 3 3 . . . 3 . . 9 . . 1 3 . . 1 Heat Flow Errors 15 | . . 2 1 2 . . 1 1 . . 5 . 1 1 . . . 1 Energy Discharges 11 | . . 2 . 1 . 1 . 1 . . 4 . 1 . 1 . . . Data Loss (minor) 6 | . 1 . 1 . . 3 . . . . . . 1 . . . . . Targeting Errors 6 | . . . . . . . . 4 . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 771 | . . 31 . . . 10 . 185 27 . 275 . 161 . . . . 82 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 280 | . . 31 . . . 10 . . . . 157 . . . . . . 82 Melee 491 | . . . . . . . . 185 27 . 118 . 161 . . . . . Knockbacks 4 | . . . . . . . . 1 . . 3 . . . . . . . Impact 4 | . . . . . . . . 1 . . 3 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 377 | . 9 178 . . 54 36 . 17 . . . . . . . 70 . 13 Shots 13 | . 1 5 . . 2 1 . 1 . . . . . . . 2 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 697 | . 160 254 90 138 275 697 149 238 . 151 444 . 213 95 337 69 . 98 Average Temperature 118 | . 33 132 52 72 107 293 80 154 . 74 133 . 105 85 156 33 . 38 Received Heat Transfer 702 | . 225 . . . 18 162 . 33 . 42 70 7 . . 69 13 . 63 Effects 18 | . . 1 . . 1 13 . . . . 3 . . . . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . . Energy Bleed 3 | . . 1 . . . 2 . . . . . . . . . . . . Interference 5 | . . . . . 1 3 . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 2 1 . 3 . . . . . . . Impact Corruptions 16 | . . . . . . . . 8 3 . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . . . . . . 2 . . . Heat Transferred 1961 | . 260 . . . 300 400 . . . 150 481 . 37 . 333 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Peak Influence 457 | . 172 234 . . 220 106 . . . . 457 . . . . 337 . . Initial 59 | . . 23 . . . 41 . . . . 59 . . . . 54 . . Average 139 | . 71 199 . . 78 53 . . . . 297 . . . . 148 . . Maximum Alert Level 2 | . . 1 . . 1 . . . . . 2 . . . . 1 . . Low Security (%) 65 | 100 100 32 . 100 78 100 . . . . 12 . . . . 64 . . Level 1 29 | . . 67 . . 21 . . . . . 69 . . . . 35 . . Level 2 5 | . . . . . . . . . . . 18 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . 2 2 . . . . 6 . . . . 4 . . Investigation 5 | . 1 . . . 1 . . . . . . . . . . 3 . . Extermination 5 | . . . . . . 1 . . . . 3 . . . . 1 . . Reinforcement 5 | . 2 . . . 1 1 . . . . 1 . . . . . . . Assault 2 | . . . . . . . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Distress Signals 8 | . 2 . . . . . . . . . . . . . 6 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 142 | . 25 7 . . 11 2 2 8 . 4 25 7 1 . 18 11 4 17 Peak Tracking Total 11 | . 5 3 . . 6 1 3 2 . 4 5 7 1 . 9 6 4 11 Tactical Retreats 35 | . . 1 . . 2 1 1 6 . 2 10 4 . . 4 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 7 | . 5 . . . 1 . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 17 | . . 2 . . 3 . . . . . 11 . . . . . 1 . Max in Single Turn 5 | . . 2 . . 2 . . . . . 5 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 33 | . 5 . 2 . 3 1 . . . . 11 . . 4 . 6 . 1 Terminals 18 | . 4 . . . 3 1 . . . . 6 . . . . 4 . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations 4 | . 1 . . . . . . . . . 2 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 96 | . 13 . 2 . 10 2 . . . . 29 . . 26 . 13 . 1 Successful 72 | . 9 . 2 . 5 2 . . . . 20 . . 26 . 7 . 1 Failed 23 | . 3 . . . 5 . . . . . 9 . . . . 6 . . Catastrophic 6 | . . . . . 2 . . . . . 2 . . . . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 47 | . 13 . 1 . 10 2 . . 1 . 11 . . . . 9 . . Terminals 42 | . 11 . . . 10 2 . . . . 11 . . . . 8 . . Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . Repair Stations 8 | . 2 . . . . . . . . . 4 . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . . . 14 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 35 | . 3 . 2 . 2 . . . . . 1 . . 26 . . . 1 Record 12 | . . . 1 . . . . . . . . . . 11 . . . . Part Schematic 7 | . . . . . . . . . . . . . . 7 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . 1 . . . . . 1 . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 8 | . 2 . . . . . . . . . 4 . . . . 2 . . Scan Component 4 | . 1 . . . . . . . . . 2 . . . . 1 . . Repair 4 | . 1 . . . . . . . . . 2 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . 11 . . . . . . . Insert Component 6 | . . . . . . . . . . . 6 . . . . . . . Analyze 5 | . . . . . . . . . . . 5 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 4 . . . 3 2 . . . . 4 . . . . 3 . . Terminals 16 | . 4 . . . 3 2 . . . . 4 . . . . 3 . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . Botnet 10 | . 3 . . . 2 1 . . . . 2 . . . . 2 . . Operators 5 | . 1 . . . 1 1 . . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . . . 3 . . . . . 10 . . . . 6 . . Full Trace Events 3 | . . . . . . . . . . . . . . . . 3 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 4 . . 7 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . 285 . . Time 152 | . . . . . . . . . . . . . . . . 152 . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . . . . . 2 . . . . 1 . . Time 124 | . 26 . . . . . . . . . 70 . . . . 28 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . 5 . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Total Allies 5 | . . 3 . . . . . . . . 1 . . . 1 . . . Largest Group 3 | . . 3 2 2 . . . . . . 1 . . . 1 . . . Highest-Rated Group 94 | . . 40 32 32 . . . . . . 26 . . . 94 . . . Highest-Rated Ally 94 | . . 16 16 16 . . . . . . 26 . . . 94 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . 4 . 8 . . . . . . . . . . 12 . . . Total Damage 602 | . . 31 . 108 . . . . . . . . . . 463 . . . Kills 5 | . . 2 . . . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 1 . 2 . . 1 . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Turns Passed 8500 | 59 1264 315 453 679 585 518 163 811 448 214 1586 180 181 42 324 372 127 179 Spaces Moved 10447 | 43 770 243 316 394 647 690 309 1180 857 398 2290 342 323 84 541 540 234 246 Core 94 | 8 3 . . . . . . . . . . . . . . . . 83 Treads . | . . . . . . . . . . . . . . . . . . . Legs 1758 | 35 767 243 316 394 3 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 8595 | . . . . . 644 690 309 1180 857 398 2290 342 323 84 541 540 234 163 Fastest Speed 50 | 50 120 120 120 150 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 64 | 106 128 120 138 150 50 50 50 50 50 50 50 50 50 50 50 50 50 61 Slowest Speed 250 | 120 250 120 150 150 150 50 50 50 50 50 150 50 50 50 50 150 50 194 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . 2 . . . . . 5 . . . 2 . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 54 | 3 97 52 70 64 34 12 48 97 86 67 55 60 54 71 64 14 48 41 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 5 | . . 1 . . . . . . 3 . . . . 1 . . . . Known Exits Taken 8 | . 1 . . . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 20 | . . . . . . . 3 2 2 3 . 6 3 . 1 . . . Spaces Dug 219 | . 9 . . . 55 6 . 106 . . 33 . . . . 10 . . Terrain Destroyed 412 | . 9 28 . . 79 11 . 122 . . 67 . . . . 55 . 41 Melee 74 | . . . . . 17 6 . 8 . . 33 . . . . 10 . . Projectile 9 | . . . . . 6 . . . . . . . . . . 1 . 2 AOE 329 | . 9 28 . . 56 5 . 114 . . 34 . . . . 44 . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Total 11772 | 53 959 260 332 482 866 817 316 1352 872 405 2600 348 331 83 568 620 237 271 Wait 718 | . 99 9 13 84 136 46 5 125 . . 149 3 . . 5 44 . . Move 10411 | 42 769 242 315 393 642 689 308 1179 856 397 2279 341 322 83 536 539 233 246 Hop 9 | . . . . . 2 . . . . . 5 . . . 2 . . . Pick Up 99 | 4 15 1 1 3 23 16 . . 2 1 22 2 1 . 1 7 . . Fast Attach 27 | 4 5 . . . 1 3 1 3 2 . 8 . . . . . . . Attach 48 | 2 3 1 . 1 3 7 . . 1 . 7 1 . . 3 11 . 8 Detach 12 | . . . . . . 1 . . . . 3 . . . . 3 . 5 Swap 66 | 1 6 1 1 1 10 8 1 4 4 1 21 . 2 . 5 . . . Drop 86 | . 7 . 2 . 18 15 1 4 5 2 23 . . . 2 1 . 6 Fire 163 | . 54 6 . . 14 17 . 17 . 4 25 . 1 . 14 5 . 6 Melee 131 | . . . . . 17 15 . 19 2 . 58 1 5 . . 10 4 . Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 9) 530 | -10/Materials | Identified exit to Mines 530 | -10/Materials | Central database locked down 782 | -10/Materials | Discovered new exit (range 4) 842 | -10/Materials | Repaired Ion Engine 1051 | -10/Materials | Discovered new exit (range 11) 1224 | -10/Materials | Discovered new exit (range 4) 1324 | -10/Materials | Entered Mines 1363 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1631 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1631 | -10/Mines | Discovered new exit (range 5) 1639 | -10/Mines | Entered Exiles 1639 | -10/Exiles | Accompanied by 2 allies 1680 | -10/Exiles | Met 8R-AWN 1703 | -10/Exiles | Met EX-HEX 1741 | -10/Exiles | Met EX-BIN 1759 | -10/Exiles | Aligned with FarCom system 1760 | -10/Exiles | Given EX-Vault access code 1790 | -10/Exiles | Opened EX-Vault 1799 | -10/Exiles | Found Flying Fortress v7 1831 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1873 | -10/Exiles | Met EX-DEC 2076 | -10/Exiles | Discovered new exit (range 14) 2092 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2092 | -10/Exiles | Entered Mines 2092 | -9/Mines | Accompanied by 2 allies 2133 | -9/Mines | Met a Derelict bent on vengeance 2392 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2758 | -9/Mines | Discovered new exit (range 6) 2771 | -9/Mines | Entered Materials 2771 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3355 | -8/Materials | Discovered new exit (range 3) 3356 | -8/Materials | Entered Factory 3356 | -7/Factory | Evolved 2 slots: Utility x2 3606 | -7/Factory | Crushed by falling debris 3674 | -7/Factory | Discovered new exit (range 15) 3874 | -7/Factory | Entered Lower Caves 3879 | -7/Lower Caves | Learned Factory emergency access door positions 3910 | -7/Lower Caves | Encountered a Warlord checkpoint 3924 | -7/Lower Caves | Discovered new exit (range 14) 4037 | -7/Lower Caves | Entered another Lower Caves area 4149 | -7/Lower Caves | Spotted B-75 Beast 4506 | -7/Lower Caves | Discovered new exit (range 8) 4728 | -7/Lower Caves | Learned Factory stockpile data 4844 | -7/Lower Caves | Discovered new exit (range 8) 4848 | -7/Lower Caves | Entered Zion 4875 | -7/Zion | System corruption cleaned by Quarantine Array 4982 | -7/Zion | Learned location of Extension (-6) 5024 | -7/Zion | Learned location of Data Miner (-6) 5106 | -7/Zion | Rebuked by Imprinter 5215 | -7/Zion | Found Prototype Device 5254 | -7/Zion | Discovered new exit (range 14) 5273 | -7/Zion | Received a visual enhancement algorithm 5296 | -7/Zion | Entered Proximity Caves 5346 | -6/Proximity Caves | Learned Factory stockpile data 5402 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5448 | -6/Proximity Caves | Learned Factory machine intel 5506 | -6/Proximity Caves | Discovered new exit (range 9) 5510 | -6/Proximity Caves | Entered Factory 5510 | -6/Factory | Evolved 2 slots: Utility x2 5513 | -6/Factory | Loaded intel: 314 machine locations 5671 | -6/Factory | Repaired Lrg. Storage Unit 5752 | -6/Factory | Identified Phasing AFG 6211 | -6/Factory | Discovered new exit (range 15) 6269 | -6/Factory | Repaired Imp. Medium Armor Plating? 6426 | -6/Factory | Discovered new exit (range 5) 6512 | -6/Factory | Found Prototype Device 6512 | -6/Factory | Identified Exp. Terrain Scanner 6697 | -6/Factory | Discovered new exit (range 8) 6703 | -6/Factory | Identified exit to Extension 6794 | -6/Factory | Found Prototype Processor 6794 | -6/Factory | Identified Exp. Signal Interpreter 6881 | -6/Factory | Identified exit to Lower Caves 6910 | -6/Factory | First assault squad dispatched 7001 | -6/Factory | Discovered new exit (range 8) 7005 | -6/Factory | Identified exit to Factory 7096 | -6/Factory | Entered Lower Caves 7272 | -6/Lower Caves | Discovered new exit (range 9) 7275 | -6/Lower Caves | Identified exit to Lower Caves 7276 | -6/Lower Caves | Entered another Lower Caves area 7298 | -6/Lower Caves | Learned Factory emergency access door positions 7452 | -6/Lower Caves | Discovered new exit (range 11) 7457 | -6/Lower Caves | Identified exit to Data Miner 7457 | -6/Lower Caves | Entered Data Miner 7457 | -6/Data Miner | Discovered new exit (range 6) 7467 | -6/Data Miner | Met Data Miner 7478 | -6/Data Miner | Learned location of Section 7 (-3) 7478 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7487 | -6/Data Miner | Received God Mode back door access code from Data Miner 7499 | -6/Data Miner | Identified exit to Proximity Caves 7499 | -6/Data Miner | Entered Proximity Caves 7512 | -5/Proximity Caves | Escorted by Enhanced Grunt 7512 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7644 | -5/Proximity Caves | Learned Factory garrison access intel 7741 | -5/Proximity Caves | Spotted B-75 Beast 7773 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7816 | -5/Proximity Caves | Discovered exit to Factory (range 15) 7823 | -5/Proximity Caves | Entered Factory 7823 | -5/Factory | Evolved 2 slots: Utility x2 7826 | -5/Factory | Loaded intel: 4 garrison access locations 7849 | -5/Factory | Lost 7 parts (1p5u1w) 7918 | -5/Factory | Discovered new exit (range 16) 7943 | -5/Factory | Identified exit to Upper Caves 7984 | -5/Factory | Incoming investigation squad redirected 8028 | -5/Factory | Repaired Mic. Fission Core 8076 | -5/Factory | Incoming investigation squad redirected 8145 | -5/Factory | Discovered new exit (range 10) 8160 | -5/Factory | Build established: Scout 8195 | -5/Factory | Entered Upper Caves 8251 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8292 | -5/Upper Caves | Discovered new exit (range 11) 8309 | -5/Upper Caves | Learned Factory stockpile data 8322 | -5/Upper Caves | Identified exit to Upper Caves 8322 | -5/Upper Caves | Entered another Upper Caves area 8393 | -5/Upper Caves | P-70 Sage assimilated allied X6-3NL(S) 8437 | -5/Upper Caves | Core integrity fell below 50% 8477 | -5/Upper Caves | Core integrity fell below 20% 8479 | -5/Upper Caves | Build established: Mutant 8501 | -5/Upper Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 08438_ Dropped Mass Driver. 08438_ Dropped Lrg. Storage Unit. 08438_ Force Field destroyed. 08439_ Slug penetrates Wall. 08439_ Dropped Imp. Focal Shield. 08444_ Slug penetrates DT-JZ1(S). 08449_ L-41 Fighter sneak attacks. 08449_ DT-JZ1(S) destroyed. 08460_ Imp. Sensor Array destroyed. 08475_ Penetrated by Slug. 08479_ Slug penetrates Abandoned Machinery. 08480_ Mic. Fission Core destroyed. 08482_ Penetrated by Slug. 08484_ Slug penetrates Abandoned Machinery. 08484_ Penetrated by Slug. 08492_ Acquired 57 matter. 08500_ Slug penetrates HT-CDE(S). 08500_ HT-CDE(S) suffers critical hit. 08500_ HT-CDE(S) destroyed. 08501_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????? ??????????????????????????? | | ???????????????????????????????????????#?????????? | | ????????????????????????????????????#??????#?????? | | ?????????????????????????? ???????????????????#?? | | ??????????????????#????????????? ????????????????? | | ?????????????????????????????#???? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?# ???????????????????????? | | ???????????????????????## ????? #????????????? ? | | ???????????????????????# =????? #???#???????? ? | | ??????????????????###### %????? ???#????###?? ? | | ??????????????????? ###?? ##?????# ### ? | | ???????????????????? ##? ##???# #? ? | | ????????????????????? #?# #### ? # | | ??????????????????????? #?# ## #?? | | ???????? ???????????????# #?? #???? | | ?????????????????????#### #??# ##????? | | ????????????????????## #### #?#?????# | | ????????????????????# #???????# | | ????????????????????# #???????# | | ?????????????????????# #### ##??????# | | ??????????????????#### # # ###????# | | ?????????????????## # # ## ##???# | | ?????????????????# #### ##??# | | ?????????????????# # #?# #### | | ?????????????????# @ #?## ### ## | | ?????????????????##### ###?###?# | | ?????????????????????# # #?????# | | ?????????????????????# # #?????# ## | | ?????????????????#???# # #?????# ##### | | ?????????????????????## !## #?????## ####???? | | ??????????????????????## # !!####?????###????#?? | | ????????????????????##?# # !%##????????????????? | | ???????????????????????# # =!!##?????#?????? ??? | | ???????????????????????# !! ##???####?#?????? | | ???????????????????????#####!] ##?# #### # | | ?????????????????????#?????#! ## #? | | ??????????????????????????## g ! ! #?? | | ?????????????#????????????# p #??? | | ???????????????????#??????# #### ## #??? | | ??????????????????????????####??# ###??? ####?? | | ????????????????????#?????#??#??# #???????#????## | | ?????????????????????############ #?????????????# | | ?????????????????????# ###???????????? | | ???????????????????#?# # #???????????# | | ?????????????????????# """ #??#???#????? | | ????????????#????????# "" #???????????? | | ?????????????????????# """ #??????#???#? | | ?????????????????????# "" # #??#????????? | | ?????????????????????# "" """ # #?????? ???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 30 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Propulsion Shielding 66 Reclamation Efficiency 20 Weapon Cycling 15 Evasion (%) 66 Offensive Hacking 10 Item Schematics ----------------- Imp. Propulsion Shielding | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Mic. Fission Core | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed MachineSubatomicTerrabomb Manual? 0 Play Time 03:12:07 Cumulative 62.7 hours Start 2021.11.08 @ 11:32:19 End 2021.11.08 @ 21:13:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7dfb1ca-df1c-41cb-9630-448ffa6e423a