Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 14:35:11 Player: Ery Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1082) 1082 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (758) 758 TOTAL SCORE: 3565 Bonus ------- Follower Combat Kills 194 Met Imprinter 300 Was Imprinted 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 99/100 System Corruption 6% Temperature Cool (161) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Sensor Array Makeshift Terrain Scanner Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Makeshift Terrain Scanner Medium Armor Plating > --- WEAPON ----------- Heavy Laser Flak Gun KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Heat Sink Improved Heat Sink Medium Matter Pod Sensor Array Signal Interpreter Tactical Coordination Suite Energy Filter Hacking Drone Bay Advanced Beam Cannon [Rating: 34] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Armor Plating Device Energy Filter Storage Large Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 51 | 6 2 11 3 7 22 Power 7 | 1 . 1 . 1 4 Engine 6 | 1 . 1 . 1 3 Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 7 | 2 . 3 . . 2 Treads 5 | . . 3 . . 2 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 2 1 1 5 9 Device 12 | . . . . 4 8 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 1 1 1 1 Artifact . | . . . . . . Weapon 18 | 2 . 6 2 1 7 Energy Gun 2 | . . . . 1 1 Energy Cannon 3 | . . 1 . . 2 Ballistic Gun 9 | 2 . 4 1 . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 17 | . . . . . 17 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 9 | . . . . . 9 Highest Loss Streak 4 | . . . . . 4 Average Slot Usage (%) 95 | . 91 99 100 100 84 Engine 10 | . 14 11 11 11 8 Treads 19 | . . 19 22 22 15 Wheel 1 | . 28 2 . . . Device 6 | . . . . 5 13 Storage 10 | . 14 11 11 11 9 Protection 14 | . 5 22 22 16 6 Energy Gun 3 | . . . . 2 7 Energy Cannon 2 | . . 8 9 . 3 Ballistic Gun 19 | . 28 17 18 22 16 Special Weapon 4 | . . . 1 8 . Naked Turns . | . . . . . . Heaviest Build 52 | 10 29 51 51 46 52 Greatest Support 48 | 26 26 40 40 40 48 Greatest Overweight (x) 9 | . 1 2 1 1 9 Average Overweight (x) 1 | . . 1 1 . 1 Largest Inventory Capacity 12 | 6 12 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 Average Carried 9 | 3 7 9 9 9 8 Final Capacity 10 | 6 10 10 10 10 4 Final Carried 10 | 4 10 10 10 10 3 Class Distribution -------------------- 58% | Mutant 25% | Tank 9% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1285 | 260 35 445 113 30 402 Remotely . | . . . . . . Salvage Created 1374 | . 35 449 236 . 654 Parts 87 | . 8 32 14 . 33 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 38 | . . . . . 38 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 27 | . 3 5 8 . 11 Guns 19 | . 3 1 6 . 9 Cannons 7 | . . 3 2 . 2 AOE 1 | . . 1 . . . Classes Destroyed 10 | . 1 7 . . 2 Worker 3 | . . 3 . . . Builder 1 | . . 1 . . . Recycler 3 | . . 3 . . . Watcher 3 | . . 3 . . . Swarmer 8 | . 3 . 4 . 1 Grunt 10 | . . 2 4 . 4 Brawler 1 | . . 1 . . . Duelist 3 | . . . . . 3 Sentry 4 | . . 2 . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 3 4 2 . 3 Combat Bots Only 3 | . 3 2 2 . 3 Max Kills in Single Turn 3 | . 2 3 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2461 | . 57 183 366 . 1855 Core 407 | . 7 28 52 . 320 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 97 . . . . Volleys Fired 84 | . 8 27 19 . 30 Largest 3 | . 2 3 3 . 3 Hottest 170 | . 40 124 111 . 170 Shots Fired 205 | . 16 65 48 . 76 Gun 152 | . 16 40 31 . 65 Cannon 42 | . . 15 16 . 11 Launcher 10 | . . 10 . . . Special 1 | . . . 1 . . Kinetic 140 | . 16 40 31 . 53 Thermal 48 | . . 15 17 . 16 Explosive 10 | . . 10 . . . Electromagnetic 7 | . . . . . 7 Robot Hit Streak 17 | . 2 8 10 . 17 Robot Miss Streak 5 | . 4 2 2 . 5 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 1 . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 132 | . 6 35 31 . 60 Core Hits 69 | . 4 20 10 . 35 Critical Hits 7 | . . 3 2 . 2 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 6 | . . 3 2 . 1 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2963 | . 61 1267 522 . 1113 Guns 1490 | . 61 225 257 . 947 Cannons 636 | . . 205 265 . 166 Explosions 837 | . . 837 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1291 | . 61 225 257 . 748 Thermal 726 | . . 205 265 . 256 Explosive 837 | . . 837 . . . Electromagnetic 109 | . . . . . 109 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 32 | . . 32 . . . Projectiles 5 | . . 5 . . . Explosions 27 | . . 27 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 19 | . . 19 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 528 | . 12 528 419 . 263 Average Temperature 136 | . 5 173 160 . 95 Received Heat Transfer 417 | . . 78 111 . 228 Effects 8 | . . 5 3 . . Shutdowns 2 | . . 2 . . . Energy Bleed 3 | . . 1 2 . . Interference 1 | . . . 1 . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1295 | . . 370 481 . 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 295 | . 85 295 201 . . Initial 41 | . . 35 41 . . Average 75 | . 14 131 62 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 93 | 100 100 80 99 . . Level 1 6 | . . 19 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 2 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 6 15 13 . 25 Peak Tracking Total 8 | . 7 3 3 . 8 Tactical Retreats 6 | . . 2 2 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 3 | . . 2 . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 12 | . . 7 . 5 . Successful 11 | . . 6 . 5 . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . . 5 . Part Schematic 5 | . . . . 5 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 2 . 5 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 4 | . . . 3 4 4 Highest-Rated Group 153 | . . . 73 153 153 Highest-Rated Ally 41 | . . . 31 41 41 Total Orders . | . . . . . . Ally Attacks 33 | . . . 2 . 31 Total Damage 870 | . . . 44 . 826 Kills 7 | . . . 1 . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 6330 | 54 204 519 910 2961 1682 Spaces Moved 2933 | 50 185 240 458 1431 569 Core 113 | 15 . . . . 98 Treads 2568 | . . 208 458 1431 471 Legs . | . . . . . . Wheels 252 | 35 185 32 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 180 160 50 Average Speed 173 | 80 93 172 180 179 187 Slowest Speed 500 | 100 100 200 180 180 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 44 | 4 25 22 59 89 65 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 2 3 2 Spaces Dug 4 | . . . 1 . 3 Terrain Destroyed 61 | . . 51 1 . 9 Melee 3 | . . . . . 3 Projectile 8 | . . 1 1 . 6 AOE 50 | . . 50 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3999 | 62 202 293 503 1827 1112 Wait 875 | . . 2 21 382 470 Move 2928 | 49 184 239 457 1430 569 Hop . | . . . . . . Pick Up 36 | 7 7 8 1 3 10 Fast Attach 7 | 3 1 . . 2 1 Attach 17 | 3 1 2 . 1 10 Detach . | . . . . . . Swap 27 | . . 9 3 4 11 Drop 22 | . 1 6 2 5 8 Fire 84 | . 8 27 19 . 30 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 9) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 551 | -9/Materials | Build established: Tank 563 | -9/Materials | Discovered new exit (range 13) 778 | -9/Materials | Entered Mines 779 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 808 | -9/Mines | Discovered new exit (range 9) 998 | -9/Mines | Build established: Mutant 1014 | -9/Mines | Learned Materials stockpile data 1544 | -9/Mines | Received a Mining Laser from a helpful Derelict 1688 | -9/Mines | Entered Zion 1688 | -7/Zion | Accompanied by 3 allies 1738 | -7/Zion | Led the pair of lost Derelicts to a safe place 2632 | -7/Zion | Learned location of Armory (-3) 2738 | -7/Zion | Learned Factory emergency access door positions 2857 | -7/Zion | Learned location of Quarantine (-3) 3516 | -7/Zion | Imprinted 3518 | -7/Zion | Declared Zion's savior 4185 | -7/Zion | Build established: Tank 4319 | -7/Zion | Discovered new exit (range 16) 4393 | -7/Zion | Given the Hacking Drone Bay 4393 | -7/Zion | Found Prototype Device 4394 | -7/Zion | Identified Hacking Drone Bay 4649 | -7/Zion | Entered Proximity Caves 4649 | -6/Proximity Caves | Accompanied by 4 allies 4838 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4888 | -6/Proximity Caves | Lost 3 parts (1u2w) 4954 | -6/Proximity Caves | Lost 3 parts (1p2w) 5071 | -6/Proximity Caves | Learned Factory stockpile data 5293 | -6/Proximity Caves | Build established: Scavenger-Tank 5354 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5354 | -6/Proximity Caves | Core integrity fell below 50% 5922 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 6027 | -6/Proximity Caves | Lost 3 parts (1p2w) 6053 | -6/Proximity Caves | Spotted B-75 Beast 6131 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 6297 | -6/Proximity Caves | Build established: Mutant 6309 | -6/Proximity Caves | Crushed by falling debris 6323 | -6/Proximity Caves | Core integrity fell below 20% 6331 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06017_ Acquired 35 matter. 06086_ Energy Filter destroyed. 06086_ Flak Gun destroyed. 06098_ Acquired Power Sword. 06100_ KE Penetrator destroyed. 06100_ Critical hit. 06100_ Med. Treads destroyed. 06129_ Dropped Signal Interpreter. 06129_ Dropped Med. Matter Pod. 06130_ Dropped Heat Sink. 06130_ Dropped Tactical Coordination Suite. 06131_ Dropped Lrg. Storage Unit. 06309_ The unstable cave ceiling collapses. 06309_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 06309_ Lgt. Antimatter Reactor destroyed. 06309_ System corrupted by crushing effect (+5). 06310_ System corrupted: Substantial component data lost. 06324_ Power Sword destroyed. 06331_ System corrupted: Heat flow error (+161). Map ----- +----------------------------------------------------+ | % #???????????????????????????????? | | ######## ####???????????????????????????????? | | # # "# ## ##??????????????????????????????????? | | # "# #####???????????????????????????????????? | | " "# #???????????????????????????????????????? | | % + "# #???????????????????????????????????????? | | # "# #???????????????????????????????????????? | | # # "# ##??????????????????????????????????????? | | ####+### ##?????????????????????????????????????? | | ##????????????????????????????????????? | | ##### #????????????????????????????????????? | | ?## ####????????????????????????????????????? | | ## ##??????????????????????????????????????? | | ##?????????????????????????????????????? | | #?????????????????????????????????????? | | #????????????????????????????????????? | | ## #???????????????????????????????????? | | # #### #?????????????#?????????????????????? | | ######???# #??????????????#???????????????????? | | ?????????? ###?#???????#???#?#??????????????????? | | ?????????? #??????###?#???????##????????????????? | | ?????????? ###???## ######??????#???????????????? | | ?????????? ?#??## ## ####???##???###????????? | | ?????????? ??##### ##??????? #????????? | | ???????##? ??# ### #??????? #????????? | | #???????##??? ??###?## @ #?#???## #????????? | | ???????????? ????????## s ##???# #????????? | | ??????##? ?????####?#?## ss ###? #?????????? | | ###????#????#?## ##?### s## ## #??????????? | | #### ?????### #### #### ##?????????? | | ??#?#?# ##" #??# ##?????????? | | ??????## #######??# #?????????? | | ????##### ##?###?#?## #?????????? | | "#### ######???## #?????????? | | """ #?##?### ###???????? | | "" % ##?#?#?## #??? | | ?# % % ####?????# ## #?? | | ?## " ###??#?#?# ### ??? | | ??# #####????#??## ### ??? | | ?## # ###?????#?#?## ## #?? | | ## # " #??#??##????# #?? | | # ## "%" ###???#???#?# #??? | | ### " ######?###### #####??? | | ##?#" ### #??????? | | ####" """ ???? | | ## """#% ## ??? | | ## #######??# ### ### ??? | | ## ##??#????## ### ###?#### ## ???? | | % ## ##?#?###?### ## ##?####?###?# ???? | | ####?####?### "%" #####???##??# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Armor Integrity Analyzer | -9/Materials | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Bore Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Storm Trooper The One Unlikely Earthworm Challenges ------------ None Game ------ Seed HypervelocityRocketApparatus Manual? 0 Play Time 00:56:42 Cumulative 5.6 hours Start 2020.10.27 @ 13:37:55 End 2020.10.27 @ 14:35:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9116b83-04ff-4134-a754-246d2bb1b263