Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.11 @ 21:25:43 Player: FR-13D Result: Destroyed by EO-JIW(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (601) 601 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1351 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 50/300 Energy 290/290 System Corruption 0% Temperature Warm (103) Movement Rolling (140) Ox4 Location -7/Recycling Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Shrapnel Launcher > --- INVENTORY (15) --- Ion Engine Subdweller Power Source Wheel Subdweller Monowheel Medium Matter Pod (100) Makeshift System Shield Cobbler Unit Gatling Laser Heavy Assault Rifle Heavy Assault Rifle Subdweller Machine Gun Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Subdweller Power Source Wheel Subdweller Monowheel Medium Matter Pod Makeshift System Shield Cobbler Unit Gatling Laser Heavy Assault Rifle Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Makeshift Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 8 6 6 5 Power 3 | 1 . 1 1 Engine 2 | 1 . . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | . 2 . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 1 1 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 3 3 4 3 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 7 | 1 2 3 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 2 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 3 | . . 1 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 12 | 2 8 12 13 Power 1 | . 1 2 2 Propulsion 3 | 1 3 3 2 Utility 3 | . 1 3 3 Weapon 4 | . 2 4 5 Tool/Special . | . . . . Unused Backups 11 | 1 . 2 8 Power 3 | . . 1 2 Propulsion 3 | . . 1 2 Utility 4 | 1 . . 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 98 Engine 10 | . 14 10 10 Core 3 | . . 3 2 Treads 4 | . . 5 2 Wheel 23 | . 27 22 24 Device 9 | . 14 11 . Storage 14 | . 14 14 14 Processor 4 | . . 1 12 Ballistic Gun 23 | . 24 22 25 Special Weapon 4 | . 1 5 . Peak Build Rating 17 | 7 10 15 17 Average Rating 11 | 5 9 11 15 On Entrance 8 | . 7 10 15 Avg Prop Armor Cover (%) 11 | . . 11 11 Naked Turns . | . . . . Heaviest Build 50 | 11 30 32 50 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 3 | 3 1 3 3 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 12 15 15 Most Carried 15 | 6 9 15 15 Average Carried 12 | 2 8 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 9 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1139 | 292 100 626 121 Remotely . | . . . . Salvage Created 1216 | 135 71 392 618 Parts 60 | 10 6 21 23 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 19 | . . 19 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 17 | . 3 11 3 Guns 15 | . 3 11 1 AOE 2 | . . . 2 Classes Destroyed 10 | 3 1 4 2 Worker 3 | 2 1 . . Tunneler 2 | 2 . . . Recycler 7 | 1 . . 6 Turret 1 | . . 1 . Swarmer 7 | . 3 4 . Grunt 3 | . . 3 . Sentry 2 | . . 1 1 Subdweller 3 | . . 3 . Scientist 1 | . . . 1 Scrapper 2 | . . . 2 Best Kill Streak 4 | 3 3 4 4 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 190 | . 9 103 78 Missed 61 | . 2 36 23 Hits 129 | . 7 67 55 Projectile 129 | . 7 67 55 Damage Taken 1347 | . 54 701 592 Core 258 | . . 127 131 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 138 | 12 16 83 27 Largest 2 | 2 2 2 2 Hottest 100 | 60 100 100 80 Shots Fired 214 | 24 26 113 51 Gun 146 | 24 20 62 40 Cannon . | . . . . Launcher 11 | . . . 11 Special 57 | . 6 51 . Kinetic 145 | 12 20 62 51 Thermal 69 | 12 6 51 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 8 3 11 10 Robot Miss Streak 5 | 2 5 3 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 97 | 14 9 42 32 Core Hits 43 | 8 5 16 14 Critical Kills . | . . . . Critical Parts Destroyed 2 | 1 . 1 . Critical Strikes 2 | 1 . 1 . Destroy 2 | 1 . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1922 | 124 164 611 1023 Guns 1400 | 124 164 611 501 Cannons . | . . . . Explosions 522 | . . . 522 Melee . | . . . . Ramming . | . . . . Kinetic 1856 | 58 164 611 1023 Thermal 66 | 66 . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 121 | . . . 121 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 102 | 40 60 13 102 Average Temperature 28 | 20 32 5 34 Received Heat Transfer 444 | . . 294 150 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 150 | 150 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | 15 60 . 42 Initial 42 | . 6 . 42 Average 9 | 3 14 . 7 Influence Increases 534 | 25 80 295 134 Destroy 0b10 Robot/C 260 | . 60 180 20 Destroy 0b10 Robot/NC 60 | 25 5 . 30 Destroy Leader 20 | . 10 10 . Successful Hack 27 | . . . 27 Disable Machine 15 | . . . 15 Destroy Structure 47 | . 5 . 42 Lose Combat Pursuer 105 | . . 105 . Influence Decreases 516 | 15 80 216 205 Entered New Map 57 | . 4 6 47 Time Decay 419 | 15 76 190 138 Lost Part 40 | . . 20 20 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 7 18 5 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 1 3 Max in Single Turn 3 | . . 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 8 | . . 1 7 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . . 4 12 Successful 10 | . . 4 6 Failed 6 | . . . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . . . 11 Terminals 7 | . . . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Record 4 | . . 4 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . . . 6 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Reject 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . . 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2014 | 39 286 1689 . Seismic 2014 | 39 286 1689 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 3040 | 116 286 1990 648 Spaces Moved 2344 | 77 204 1530 533 Core 14 | 14 . . . Treads 98 | . . 98 . Legs . | . . . . Wheels 2232 | 63 204 1432 533 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 100 | 83 89 101 101 Slowest Speed 200 | 200 95 160 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 4 | . . 4 . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 5 24 80 93 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 78 | . 6 23 49 Terrain Destroyed 115 | . 6 23 86 Melee . | . . . . Projectile 31 | . 6 23 2 AOE 84 | . . . 84 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2693 | 103 266 1734 590 Wait 126 | . 30 74 22 Move 2341 | 76 203 1529 533 Hop . | . . . . Pick Up 24 | 6 5 12 1 Fast Attach 8 | 7 . . 1 Attach 5 | . . 2 3 Detach 1 | . . . 1 Swap 40 | 1 9 28 2 Drop 10 | 1 3 6 . Fire 138 | 12 16 83 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / [*Scr]) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 399 | -10/Materials | Discovered new exit (range 3) 403 | -10/Materials | Entered Subcaves 404 | -10/Subcaves | Approached by a straggling Scientist 419 | -10/Subcaves | Learned Materials stockpile data 504 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 506 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 783 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1321 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1549 | -10/Subcaves | Visited Clippyterm 1552 | -10/Subcaves | Learned Research security intel 1552 | -10/Subcaves | Learned Research machine intel 2072 | -10/Subcaves | Discovered new exit (range 11) 2131 | -10/Subcaves | Discovered new exit (range 12) 2179 | -10/Subcaves | Core integrity fell below 50% 2393 | -10/Subcaves | Entered Recycling 2539 | -7/Recycling | Core integrity fell below 20% 2572 | -7/Recycling | Lost 3 parts (1p1n1w) 2753 | -7/Recycling | Discovered new exit (range 15) 2984 | -7/Recycling | Scanned before Scraplab entrance 3002 | -7/Recycling | Angered Scraplab inhabitants 3041 | -7/Recycling | Destroyed by EO-JIW(j) with Overtuned Pulse Rifle Last Messages --------------- Terminal linked with 1 system. Awaiting botnet instructions. 02984_ LOCAL NARROWCAST: You may approach the wall. 02985_ The wall retracts into the floor. QE-46O(j): Strange, I checked the recommendation list not long ago and didn't see anyone like you on it. Who recommended you? Anyway, the system is always right, go on in. Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. 02992_ Discarded Imp. Targeting Computer. 02995_ The floor rises up to form a wall. 02998_ The wall retracts into the floor. 03005_ QE-46O(j) destroyed. 03015_ NF-HNB(j): "Defend the Scraplab!" 03034_ Machine disabled. 03036_ Sub. Shrapnel Launcher destroyed. 03037_ NF-HNB(j) destroyed. 03040_ Wheel destroyed. 03041_ FU-OKG(c) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????# #??###?????????????? | | ????????????????????#### #?" 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