Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 16:56:47 Player: Anonymous Bosch Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (167) 835 Value Destroyed (6036) 6036 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (415) 415 TOTAL SCORE: 12246 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1150 Matter 240/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Advanced Terrain Scan Processor Advanced Hacking Suite Railgun Improved Datajack Peak State ------------ > --- POWER ------------ Light Neutrino Core Meta Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Transmission Jammer Improved Power Shielding Graphene Brace Improved Hardlight Generator > --- WEAPON ----------- Heavy Plasma Cannon KE Penetrator Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Light Treads Armored Treads Medium Treads Armored Medium Treads Advanced Heat Sink High-capacity Battery Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Core Analyzer Improved Powered Armor Advanced Force Field Advanced Hacking Suite High-powered Tractor Beam Drone Bay Gauss Rifle Gauss Rifle Enhanced Coil Gun Improved Datajack [Rating: 111] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Armored Treads Treads Armored Treads Flight Unit Cooled Field Propulsion Drive Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Enhanced Coil Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Coil Gun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 4 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . 1 1 . . . . 1 Utility 6 | . . . 2 1 1 1 . . 1 Weapon 2 | . . . 1 . 1 . . . . Parts Attached 112 | 7 9 11 22 11 19 9 7 2 15 Power 6 | 1 3 1 . . . 1 . . . Engine 4 | 1 3 . . . . . . . . Core 2 | . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 2 3 5 1 6 1 2 . 5 Treads 25 | 2 2 3 5 1 6 1 2 . 3 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . . 2 Utility 40 | 2 2 2 9 5 6 3 4 1 6 Device 23 | 1 . . 6 4 4 3 1 1 3 Storage 4 | 1 2 . . . . . . . 1 Processor 6 | . . . 2 . 1 . 2 . 1 Hackware 1 | . . . . 1 . . . . . Protection 6 | . . 2 1 . 1 . 1 . 1 Artifact . | . . . . . . . . . . Weapon 39 | 2 2 5 8 5 7 4 1 1 4 Energy Gun 5 | 1 1 . 2 . . . . . 1 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 24 | 1 1 2 5 3 5 4 . 1 2 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . 2 . 1 . . . . . Special Weapon 2 | . . 1 . . 1 . . . . Impact Weapon 3 | . . . 1 1 . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 8 | . . 1 . 2 . 3 1 . 1 Parts Lost 46 | . 1 3 8 . 7 1 . . 26 Power 2 | . . . . . . . . . 2 Propulsion 15 | . . 1 2 . 4 . . . 8 Utility 11 | . . . 2 . 1 1 . . 7 Weapon 18 | . 1 2 4 . 2 . . . 9 Highest Loss Streak 12 | . 1 1 3 . 3 1 . . 12 To Critical Strikes . | . . . . . . . . . . Average Backups 18 | 4 13 19 19 19 18 19 19 20 11 Power . | . 1 1 1 . . . . . . Propulsion 4 | 1 3 4 4 5 4 5 5 4 2 Utility 8 | . 5 7 8 6 9 10 10 11 6 Weapon 4 | 1 3 6 5 6 4 2 3 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 38 | . 4 2 11 5 5 6 1 . 4 Power 4 | . . . 3 1 . . . . . Propulsion 5 | . 2 . 1 . . 1 1 . . Utility 22 | . 2 1 6 3 4 3 . . 3 Weapon 7 | . . 1 1 1 1 2 . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 98 99 99 95 94 94 61 Engine 3 | . 14 10 . . . . . . . Core 6 | . . 2 7 7 6 8 11 11 5 Treads 24 | . 27 28 26 29 25 20 17 17 14 Device 15 | . 14 9 11 20 22 18 17 17 13 Storage 7 | . 14 13 7 7 6 5 5 5 2 Processor 6 | . . . 7 7 6 9 10 11 10 Protection 3 | . . 4 6 . 3 4 5 5 2 Energy Cannon 1 | . . . . . . 4 2 4 2 Ballistic Gun 19 | . 23 14 27 22 23 17 19 18 8 Launcher 2 | . . 11 . . . . . . . Peak Build Rating 111 | 7 11 33 43 57 66 106 103 104 111 Average Rating 55 | 5 8 17 41 51 60 89 99 102 65 On Entrance 51 | . 7 11 33 41 49 66 102 103 102 Avg Prop Armor Cover (%) 36 | . . . . . . . . . 36 Naked Turns 4 | . . . . . . . . . 4 Heaviest Build 102 | 14 49 59 68 65 72 92 99 91 102 Greatest Support 147 | 40 46 66 86 82 90 120 127 127 147 Greatest Overweight (x) 2 | . 2 1 . 1 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 13 Most Carried 20 | 6 20 20 20 20 20 20 20 20 19 Average Carried 18 | 4 13 19 19 19 18 19 19 19 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 20 16 20 19 20 20 20 20 5 Class Distribution -------------------- 28% | Mutant 24% | Tank 15% | Scavenger-Tank 9% | Commander-Tank 8% | Gunner 7% | Scavenger-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Skirmisher | -5/Factory Tank | -5/Upper Caves Commander-Tank | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Matter Collected 6006 | 280 206 604 806 584 1454 859 416 215 582 Remotely 817 | . . . 385 . . . . . 432 Salvage Created 8066 | 145 594 493 875 873 1675 1704 690 280 737 Parts 395 | 10 50 30 55 34 79 78 19 9 31 Haulers Intercepted 10 | . 2 . 2 1 1 2 1 . 1 Recyclers Shooed 17 | . 1 . 5 1 4 4 . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 59 | . . 12 . . . . 34 13 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 118 | . 14 16 15 12 24 14 9 3 11 Guns 91 | . 12 2 13 11 23 8 9 3 10 Cannons 2 | . . . . . . 2 . . . AOE 23 | . 2 14 2 1 1 3 . . . Classes Destroyed 17 | 2 5 2 4 2 . 1 . 1 . Worker 12 | . . . 1 . 7 4 . . . Builder 4 | . 1 . . . 1 2 . . . Tunneler 4 | 3 . . . . . 1 . . . Hauler 10 | . 2 . 2 1 1 2 1 . 1 Recycler 15 | 1 1 . 1 4 3 5 . . . Watcher 4 | . 1 . . . 2 1 . . . Swarmer 24 | . 6 . . . 8 5 2 . 3 Grunt 39 | . 8 . 6 9 6 . 4 2 4 Brawler 3 | . . . . 1 1 . 1 . . Duelist 4 | . . . . . . 3 1 . . Sentry 11 | . . 1 6 . 3 . 1 . . Specialist 1 | . . . 1 . . . . . . Hunter 5 | . . . 1 . . 2 . . 2 Programmer 14 | . . . . 2 6 4 . . 2 Heavy 1 | . . . 1 . . . . . . Subdweller 15 | . . 15 . . . . . . . Mutant 1 | . . . . . . . . 1 . Best Kill Streak 10 | 1 3 5 9 7 9 7 6 2 10 Combat Bots Only 10 | . 3 5 8 4 3 5 6 2 10 Max Kills in Single Turn 7 | 1 2 2 1 1 7 3 1 1 2 Gunslinging 1 | . . . . . 1 . . . 1 Exploded 3 | . 1 2 1 1 1 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 987 | . 75 39 132 38 190 77 38 2 396 Missed 322 | . 21 15 45 9 67 26 11 1 127 Hits 665 | . 54 24 87 29 123 51 27 1 269 Melee 17 | . . . . 1 . 10 2 . 4 Projectile 648 | . 54 24 87 28 123 41 25 1 265 AOE 1 | . . . . . . . . . 1 Critical Strikes 28 | . . . 4 2 4 3 1 1 13 Actively Blocked 16 | . . . 3 1 4 3 1 1 3 Part Disruptions 2 | . . . . . . 1 . . 1 Actively Blocked 2 | . . . . . . 1 . . 1 Damage Taken 11011 | . 730 519 1398 424 1479 1161 433 56 4811 Core 2015 | . 96 132 258 32 214 61 48 21 1153 Absorbed by Shields 1170 | . . . 273 66 269 24 150 6 382 Redirected to Shielding 155 | . . 7 44 . . 57 . . 47 Regen/Repaired (Parts) 336 | . . . 202 . . 134 . . . Core Remaining (%) 69 | 100 . 8 53 95 74 . . 87 . Volleys Fired 467 | 10 61 56 57 35 103 74 20 13 38 Largest 4 | 2 2 3 4 3 4 4 4 4 4 Hottest 183 | 60 60 100 138 84 164 180 123 183 183 Shots Fired 1272 | 16 120 72 189 107 337 198 64 35 134 Gun 1125 | 16 120 21 185 106 318 147 61 26 125 Cannon 86 | . . . . . 14 51 3 9 9 Launcher 36 | . . 31 4 1 . . . . . Special 25 | . . 20 . . 5 . . . . Kinetic 1082 | 10 95 21 175 106 318 147 61 26 123 Thermal 118 | . . 20 10 . 14 51 3 9 11 Explosive 36 | . . 31 4 1 . . . . . Electromagnetic 31 | 6 25 . . . . . . . . Robot Hit Streak 21 | 3 13 10 21 9 15 14 15 6 9 Robot Miss Streak 6 | 4 3 3 4 2 5 6 3 3 5 Penetration Max 2 | . . . . . . 2 1 . 1 Secondary Targets 14 | . . . 2 1 3 1 4 . 3 Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . 1 Shots Hit Robots 776 | 8 72 30 126 72 204 96 43 30 95 Core Hits 367 | 7 33 30 46 36 111 43 20 6 35 Critical Kills 11 | . . . . . . 5 3 2 1 Critical Parts Destroyed 15 | . . . . . 1 4 4 2 4 Critical Strikes 29 | . 1 . . . 1 9 8 5 5 Meltdown 3 | . . . . . . 2 . . 1 Destroy 25 | . . . . . 1 7 8 5 4 Corrupt 1 | . 1 . . . . . . . . Melee Attacks 37 | . . . 2 2 3 . 2 11 17 Impact 24 | . . . 2 2 3 . . . 17 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 2 11 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18420 | 82 922 1531 2183 1343 4080 3981 1222 510 2566 Guns 14227 | 82 678 146 1830 1172 3554 2814 1222 353 2376 Cannons 1021 | . . . . . 32 642 . 157 190 Explosions 3116 | . 244 1385 340 171 488 488 . . . Melee . | . . . . . . . . . . Ramming 56 | . . . 13 . 6 37 . . . Kinetic 13815 | 44 430 146 1747 1172 3554 2814 1222 353 2333 Thermal 2156 | . 33 . 83 . 520 1130 . 157 233 Explosive 2107 | . 211 1385 340 171 . . . . . Electromagnetic 286 | 38 248 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 1 1 . 3 6 5 5 5 5 Average Corruption 2 | . 1 1 . 2 4 3 5 3 1 Corruption Purged 3 | . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . Effects 193 | . 14 22 . 16 55 11 43 29 3 Message Errors 51 | . 3 6 . 6 14 5 13 4 . Matter Fused 38 | . 5 6 . 1 15 1 4 6 . Heat Flow Errors 26 | . 3 5 . . 6 1 7 4 . Energy Discharges 20 | . 1 3 . 1 3 . 1 8 3 Parts Rejected 3 | . . . . 1 1 . . 1 . Parts Fused 1 | . 1 . . . . . . . . Data Loss (minor) 21 | . . 1 . 3 7 2 7 1 . Data Loss (major) 6 | . . . . 1 1 . 3 1 . Misfires 9 | . . . . 2 . 1 3 3 . Alerts 7 | . 1 1 . 1 1 . 3 . . Weapon Failures 11 | . . . . . 7 1 2 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 290 | . . . . . 142 123 . 6 19 Projectiles 57 | . . . . . . 32 . 6 19 Explosions 233 | . . . . . 142 91 . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . 1 1 . . . Impact 2 | . . . . . 1 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 273 | . 142 32 1 19 . 79 . . . Shots 8 | . 3 2 1 1 . 1 . . . Rammed 4 | . . . 1 . 1 2 . . . Targets Rammed 5 | . . . 1 . 1 3 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 688 | 40 207 232 688 14 257 369 290 223 249 Average Temperature 93 | 17 52 86 166 3 58 99 95 71 97 Received Heat Transfer 1992 | . 216 108 255 140 293 . 86 9 885 Effects 17 | . . . 8 . . 3 2 . 4 Shutdowns 2 | . . . 2 . . . . . . Energy Bleed 3 | . . . 2 . . . . . 1 Interference 8 | . . . . . . 3 2 . 3 Matter Decay 2 | . . . 2 . . . . . . Damage (core) 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . 2 . . 1 Combat Hostiles 2 | . . . . . . 1 . . 1 Parts Melted 3 | . . . . . . 2 . . 1 Heat Transferred 2400 | . . . 100 . 450 1200 . 250 400 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Maximum Alert Level 2 | . . . . . 2 2 . . 2 Low Security (%) 65 | 100 100 . 100 100 33 29 . . 43 Level 1 19 | . . . . . 17 61 . . 41 Level 2 14 | . . . . . 48 9 . . 14 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 546 | 5 117 . 184 84 514 438 . . 546 Initial 245 | . . . . 39 . 245 . . 14 Average 155 | 1 32 . 77 27 286 244 . . 218 Influence Increases 4886 | 20 486 20 527 352 1020 781 319 204 1157 Destroy 0b10 Robot/C 2220 | . 280 20 300 240 480 280 260 140 220 Destroy 0b10 Robot/NC 250 | 20 25 . 20 25 70 75 5 5 5 Destroy Leader 476 | . 76 . 104 52 116 56 10 10 52 Allied During Kill 68 | . . . . . 2 . 14 49 3 Successful Hack 133 | . 20 . 20 24 2 54 . . 13 Disable Machine 510 | . 45 . 15 . 315 90 . . 45 Destroy Structure 509 | . 25 . 38 11 35 226 . . 174 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 705 | . 15 . 30 . . . 30 . 630 Influence Decreases 4356 | 20 427 79 439 440 520 864 625 292 650 Entered New Map 520 | . . 29 . 49 . 255 156 22 9 Time Decay 3270 | 20 417 50 359 391 462 589 469 250 263 Search Patrol Dispatched 100 | . . . . . . . . . 100 Lost Part 418 | . 10 . 80 . 58 10 . . 260 Lost Ally 48 | . . . . . . 10 . 20 18 Squads Dispatched 29 | . 4 . 3 4 5 3 . . 10 Investigation 4 | . 2 . . . 1 . . . 1 Extermination 12 | . . . . 2 4 3 . . 3 Reinforcement 10 | . 2 . 3 2 . . . . 3 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Distress Signals 8 | . 1 . 1 1 1 . . . 4 Communications Jammed 43 | . . . . 7 33 2 . . 1 Distress Signals 41 | . . . . 6 33 2 . . . Times Spotted 226 | . 23 16 26 17 35 22 16 7 64 Peak Tracking Total 15 | . 4 3 4 5 5 4 7 2 15 Tactical Retreats 17 | . 1 . 2 . . . 2 . 12 Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Traps Triggered 10 | . 2 1 1 1 2 . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Machines Disabled 34 | . 3 . 1 . 21 6 . . 3 Max in Single Turn 20 | . 3 . 1 . 20 4 . . 2 Garrison Access 2 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Machines Accessed 32 | . 5 1 8 4 6 5 . . 3 Terminals 20 | . 5 . 5 2 2 3 . . 3 Fabricators 2 | . . . . 1 . 1 . . . Repair Stations 4 | . . . 2 . 1 1 . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . 1 . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 86 | . 19 4 25 7 12 12 . . 7 Successful 40 | . 7 4 14 3 2 8 . . 2 Failed 45 | . 12 . 10 4 10 4 . . 5 Catastrophic 9 | . 4 . 4 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . . Manual 46 | . 16 . 12 1 4 7 . . 6 Terminals 51 | . 19 . 12 2 4 7 . . 7 Fabricators 4 | . . . . 3 . 1 . . . Repair Stations 13 | . . . 8 . 1 4 . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers 8 | . . . 5 . 3 . . . . Garrison Access 4 | . . . . 2 2 . . . . Terminal Hacks 15 | . 3 4 2 1 . 3 . . 2 Record 5 | . . 4 . 1 . . . . . Part Schematic 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 5 | . 1 . 2 . . 1 . . 1 Locate Traps 1 | . 1 . . . . . . . . Transport Status 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . 1 . . . . . Repair Station Hacks 7 | . . . 4 . . 3 . . . Scan Component 4 | . . . 2 . . 2 . . . Repair 3 | . . . 2 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . 4 . 1 . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 3 | . . . 2 . 1 . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . Seal Access 2 | . . . . 1 1 . . . . Unauthorized Hacks 10 | . 4 . 4 . . 2 . . . Terminals 10 | . 4 . 4 . . 2 . . . Botnet 10 | . 4 . 4 . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 5 . 8 4 5 4 . . 2 Full Trace Events 3 | . 1 . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . 1 . . . . Parts Repaired 3 | . . . 2 . . 1 . . . Time 114 | . . . 76 . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . Non-combat 3 | . . . . . 3 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . no_distress 1 | . . . . . 1 . . . . find_chute 2 | . . . . . 2 . . . . find_recycling 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . 1 . 2 4 . Allies Hacked 1 | . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Total Allies 7 | . . . . . 1 . 2 4 . Largest Group 5 | . . . . . 1 . 2 5 5 Highest-Rated Group 146 | . . . . . 29 . 78 146 143 Highest-Rated Ally 49 | . . . . . 29 . 49 49 30 Total Orders 5 | . . . . . 1 1 . . 3 STAY 2 | . . . . . . . . . 2 FOLLOW 1 | . . . . . . . . . 1 EXPLORE 2 | . . . . . 1 1 . . . Ally Attacks 58 | . . . . . 4 . 8 37 9 Total Damage 909 | . . . . . 38 . 143 613 115 Kills 9 | . . . . . . . 4 5 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Active Infowar (turns) 12858 | 20 1714 2054 . 1216 2491 1672 1607 1402 682 Sensors 6395 | . . . . . 1135 1672 1607 1402 579 Seismic 3788 | 20 1714 2054 . . . . . . . Jamming 5389 | . . . . 1216 2460 1224 . . 489 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . Drone Launches 3 | . . . . . 1 2 . . . Drone Recoveries 1 | . . . . . 1 . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Turns Passed 16106 | 174 1716 2923 1445 1561 2491 1848 1607 1402 939 Spaces Moved 7202 | 91 640 1186 613 564 913 750 893 748 804 Core 611 | 12 . . . . . . . . 599 Treads 6590 | 79 640 1186 613 564 913 750 893 748 204 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Fastest Speed 40 | 50 160 160 155 158 161 163 163 163 40 Average Speed 167 | 145 216 217 158 161 165 165 163 163 81 Slowest Speed 320 | 160 320 250 160 206 210 167 163 163 290 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 10 | . . 3 . . 2 . . . 5 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 8 81 67 46 16 31 19 85 71 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 11 | . . 5 . . . . 4 2 . Spaces Dug 126 | . . 61 1 2 15 28 3 1 15 Terrain Destroyed 635 | . 28 239 47 8 35 137 34 19 88 Melee 20 | . . . 1 2 2 . . . 15 Projectile 214 | . . . 6 . 13 104 34 19 38 AOE 401 | . 28 239 40 6 20 33 . . 35 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Total 10302 | 119 872 1418 978 1138 1672 1220 1000 907 978 Wait 2169 | . 126 140 219 500 575 344 63 126 76 Move 7193 | 90 639 1185 612 563 912 749 892 747 804 Hop . | . . . . . . . . . . Pick Up 131 | 12 25 7 32 9 20 15 4 2 5 Fast Attach 20 | . . . 5 2 3 5 . 1 4 Attach 68 | 7 5 8 10 3 11 4 . 1 19 Detach 10 | . 1 1 2 . 1 1 . . 4 Swap 98 | . 5 16 13 15 21 7 13 4 4 Drop 94 | . 10 5 25 9 12 18 6 2 7 Fire 467 | 10 61 56 57 35 103 74 20 13 38 Melee 37 | . . . 2 2 3 . 2 11 17 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . . . 1 . 1 3 . . . Escape Stasis . | . . . . . . . . . . Rewire 10 | . . . . . 10 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 175 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 835 | -10/Materials | Discovered new exit (range 13) 973 | -10/Materials | Discovered new exit (range 15) 1093 | -10/Materials | Identified exit to Mines 1102 | -10/Materials | Discovered new exit (range 15) 1508 | -10/Materials | Discovered new exit (range 14) 1809 | -10/Materials | Discovered new exit (range 10) 1891 | -10/Materials | Entered Subcaves 1892 | -10/Subcaves | Approached by a straggling Scientist 2799 | -10/Subcaves | Core integrity fell below 50% 2892 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3019 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3068 | -10/Subcaves | Visited Clippyterm 3075 | -10/Subcaves | Learned Factory fabricator intel 3075 | -10/Subcaves | Learned Factory stockpile data 3409 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3633 | -10/Subcaves | Core integrity fell below 20% 3636 | -10/Subcaves | Ambushed by Subdweller buried in earth 3847 | -10/Subcaves | Learned 4 Materials zone layouts 4066 | -10/Subcaves | Discovered new exit (range 16) 4079 | -10/Subcaves | Found Prototype Power Core 4080 | -10/Subcaves | Identified Meta Core 4081 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4368 | -10/Subcaves | Build established: Tank 4814 | -10/Subcaves | Entered Materials 4814 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5167 | -8/Materials | Repaired Mak. Light Armor Plating 5201 | -8/Materials | Repaired Spk. Treads 5424 | -8/Materials | Discovered new exit (range 15) 5547 | -8/Materials | Destroyed 8 combat bots 5549 | -8/Materials | Lost 3 parts (2n1w) 5760 | -8/Materials | Central database locked down 6051 | -8/Materials | Build established: Scavenger-Gunner 6259 | -8/Materials | Entered Factory 6259 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6261 | -7/Factory | Loaded intel: 6 fabricator locations 6709 | -7/Factory | Build established: Scavenger-Tank 6906 | -7/Factory | Discovered new exit (range 6) 7585 | -7/Factory | Build established: Gunner 7633 | -7/Factory | Cargo convoy interrupted 7820 | -7/Factory | Entered another Factory area 7820 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8117 | -6/Factory | Build established: Scavenger-Tank 8632 | -6/Factory | Lost 3 parts (2n1u) 9444 | -6/Factory | Build established: Gunner 9930 | -6/Factory | Build established: Scavenger-Gunner 10258 | -6/Factory | Discovered new exit (range 13) 10283 | -6/Factory | Identified exit to Factory 10311 | -6/Factory | Entered another Factory area 10311 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10374 | -5/Factory | Repaired Arm. Treads+ 10475 | -5/Factory | Discovered new exit (range 13) 10476 | -5/Factory | Discovered new exit (range 16) 10478 | -5/Factory | Identified exit to Upper Caves 10478 | -5/Factory | Identified exit to Extension 10844 | -5/Factory | Build established: Skirmisher 11828 | -5/Factory | Build established: Tank 12159 | -5/Factory | Entered Upper Caves 12340 | -5/Upper Caves | Encountered a Warlord checkpoint 12464 | -5/Upper Caves | Found Imp. Powered Armor 12812 | -5/Upper Caves | Learned 4 Factory zone layouts 13150 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13328 | -5/Upper Caves | Discovered new exit (range 13) 13361 | -5/Upper Caves | Identified exit to Upper Caves 13766 | -5/Upper Caves | Entered another Upper Caves area 13766 | -5/Upper Caves | Accompanied by 2 allies 14297 | -5/Upper Caves | Build established: Commander-Tank 14872 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15131 | -5/Upper Caves | Discovered new exit (range 3) 15134 | -5/Upper Caves | Identified exit to Factory 15168 | -5/Upper Caves | Entered Factory 15168 | -4/Factory | Accompanied by 5 allies 15168 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15233 | -4/Factory | Identified exit to DSF 15453 | -4/Factory | Garrison activated, responded to threat 15495 | -4/Factory | Lost 5 allies 15552 | -4/Factory | Lost 3 parts (1n1u1w) 15601 | -4/Factory | Destroyed 10 combat bots 15625 | -4/Factory | Lost 5 parts (1n1u3w) 15704 | -4/Factory | Lost 12 parts (2p2n4u4w) 15916 | -4/Factory | Lost 3 parts (3n) 15918 | -4/Factory | Search patrols dispatched 15922 | -4/Factory | Core integrity fell below 50% 15932 | -4/Factory | Spotted B-86 Titan 15936 | -4/Factory | Build established: Mutant 16063 | -4/Factory | Core integrity fell below 20% 16076 | -4/Factory | Identified exit to Upper Caves 16107 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 16062_ Triggered Shock Trap. 16062_ The floor emits a surge of raw power. 16062_ System corrupted (+2). 16066_ System corrupted: Energy discharge (-1). 16076_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6M. 16076_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (71,55) Upper Caves (127,187) Upper Caves Map updated. 16076_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 16084_ Nuclear Reactor explodes. 16084_ Hvy. Flail destroyed. 16086_ The unstable cave ceiling collapses. 16099_ Door malfunctions. 16107_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ???????????????## ##???????????????????????????? | | ???????????????# ! ##+######???????????????????? | | ???????????????# #???????????????????? | | ???????????????+ T @ #???????????????????? | | ???????????????# u +???????????????????? | | ???????????????# p ##### #???????????????????? | | ???????????????###k####### #???????????????????? | | ?????????????????# #? # #???????????????????? | | ?????????????????# #? # #???????????????????? | | ?######??????????# # "" #? #???????????????????? | | ## ############ # "" #? w#???????????????????? | | # # ^ / """ #? #???????????????????? | | # # """ #? ???????????????????? | | # # """ #?? ???>???????????????? | | # #? #?? ??????????????????? | | # #? #??###??????????????????? | | # # "F"" #??####???????????????????????? | | # """" #?????????????????????????????? | | / # ##### #?????????????????????????????? | | # #???# #?????????????????????????????? | | / #### #???# #?????????????????????????????? | | ###?##/##+##### #?????????????????????????????? | | ##### # #?????????????????????????????? | | T + # #?????????????????????????????? | | ##### """"""" # #?????????????????????????????? | | #???# """"""" # ??????????????????????????????? | | ###???# """"""" # ??????????????????????????????? | | #?????# """"""" # ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 400 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Graphene Brace | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Light Armor Plating | 50% | -8/Materials Spk. Treads | 73% | -8/Materials Arm. Treads | 55% | -5/Factory Studied --------- Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Medium Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed AdvancedAuthchipSlamshotty Manual? 0 Play Time 03:08:30 Cumulative 51.0 hours Start 2025.11.14 @ 18:56:54 End 2025.11.17 @ 16:56:47 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1e4bda3-4562-4541-8cfe-1007f0045eef