Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 22:12:51 Player: Trekki Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (48) 240 Value Destroyed (1575) 1575 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6895 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 181/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Improved Titanium Leg Matter Compressor Gauss Rifle Improved Heavy Machine Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Matter Filter Improved Power Shielding Hardened Medium Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Angular Momentum Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Hardened Medium Armor Plating Graphene Brace Improved Spread Laser Minigun High-powered Shotgun Precision Assault Rifle Grenade Launcher Heavy Missile Launcher Improved Datajack [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Power Shielding Weapon XL Autogun Array Energy Gun Improved Spread Laser Energy Cannon Firepult Ballistic Gun XL Autogun Array Launcher Heavy Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . Utility 3 | . . . . . . . . 2 . . 1 Weapon 2 | . . . 2 . . . . . . . . Parts Attached 89 | 7 2 1 2 . 9 1 16 9 6 20 16 Power 8 | 1 . 1 . . . . 1 1 1 1 2 Engine 4 | 1 . 1 . . . . . . 1 . 1 Core 4 | . . . . . . . 1 1 . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 . . . . . 1 9 5 1 3 8 Treads 1 | . . . . . . . . . . . 1 Leg 20 | 2 . . . . . . 9 5 . . 4 Wheel 8 | . . . . . . 1 . . 1 3 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 24 | 2 . . . . 3 . 6 3 3 4 3 Device 8 | 1 . . . . 2 . 1 2 . 1 1 Storage 8 | 1 . . . . 1 . 3 . 1 2 . Processor 3 | . . . . . . . . . . 1 2 Hackware . | . . . . . . . . . . . . Protection 5 | . . . . . . . 2 1 2 . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 2 . 2 . 6 . . . 1 12 3 Energy Gun 7 | 2 . . . . . . . . . 4 1 Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 17 | . 2 . 2 . 3 . . . . 8 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . . Unidentified Prototypes 7 | . . . . . 3 . . 1 . 2 1 Parts Lost 22 | . . 1 . . . . 1 . 4 . 16 Power 4 | . . 1 . . . . . . 1 . 2 Propulsion 9 | . . . . . . . . . 2 . 7 Utility 4 | . . . . . . . 1 . 1 . 2 Weapon 5 | . . . . . . . . . . . 5 Highest Loss Streak 15 | . . 1 . . . . 1 . 4 . 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 100 100 100 72 66 72 76 57 51 92 Engine 5 | . 14 14 11 11 11 11 3 . . . 5 Core 3 | . . . . . . . 5 7 5 3 4 Leg 20 | . 28 28 22 22 22 19 32 30 12 . 1 Wheel 4 | . . . . . . 2 3 . 6 10 18 Device 8 | . 14 14 11 11 11 11 4 7 5 2 12 Storage 8 | . 14 14 11 11 11 11 9 7 5 3 5 Processor 1 | . . . . . . . . . . 6 7 Protection 5 | . . . . . . . 4 15 13 7 4 Energy Gun 1 | . 7 . . . . . . . . 4 5 Ballistic Gun 13 | . 21 28 44 44 16 11 9 7 5 11 18 Naked Turns 13 | . . . . . . . . . . . 13 Heaviest Build 58 | 13 15 17 23 23 31 31 48 56 57 46 58 Greatest Support 80 | 20 20 20 20 20 20 20 40 55 28 36 80 Greatest Overweight (x) 4 | . . . 1 1 1 2 1 1 2 4 1 Average Overweight (x) . | . . . 1 1 . 1 . 1 . . . Largest Inventory Capacity 20 | 8 8 8 8 8 10 10 20 15 15 15 15 Average Capacity 11 | 6 8 8 8 8 8 10 10 15 13 9 14 Most Carried 15 | 7 8 8 7 8 10 10 12 15 15 6 13 Average Carried 9 | 3 6 6 6 7 7 9 10 14 12 4 7 Final Capacity 15 | 8 8 8 8 8 10 10 15 15 5 15 5 Final Carried 15 | 6 8 8 6 8 10 10 12 15 5 6 5 Class Distribution -------------------- 31% | Gunner 23% | Scavenger-Skirmisher 15% | Scavenger-Tank 10% | Skirmisher 9% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 2133 | 269 . 90 . 100 234 90 643 220 . 324 163 Remotely . | . . . . . . . . . . . . Salvage Created 2275 | 28 . 86 . 114 . 43 722 412 309 401 160 Parts 112 | 3 . 1 . 12 . 5 36 32 5 10 8 Haulers Intercepted 2 | . . . . . . . . 1 . 1 . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 37 | . . 2 . 7 . 3 13 6 1 2 3 Guns 36 | . . 2 . 7 . 3 13 6 . 2 3 AOE 1 | . . . . . . . . . 1 . . Classes Destroyed 14 | 1 . 1 . 1 . . 4 4 1 1 1 Worker 1 | . . . . . . . . . . 1 . Builder 2 | . . . . . . . 1 1 . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 2 | . . . . . . . . 1 . 1 . Recycler 4 | . . . . . . . . 1 . 3 . Operator 1 | . . . . . . . . . . . 1 Swarmer 10 | . . . . 7 . 3 . . . . . Grunt 12 | . . 2 . . . . 7 3 . . . Sentry 4 | . . . . . . . 3 . . 1 . Specialist 2 | . . . . . . . 2 . . . . Hunter 3 | . . . . . . . . 1 . . 2 Programmer 4 | . . . . . . . . 2 . 1 1 Heavy 1 | . . . . . . . 1 . . . . Compactor 1 | . . . . . . . . . 1 . . Best Kill Streak 4 | 1 . 1 . 4 . 3 4 3 1 3 2 Combat Bots Only 4 | . . 1 . 4 . 3 4 2 1 1 2 Max Kills in Single Turn 2 | 1 . 1 . 1 . 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Hostile Shots Fired 386 | . . 10 . 47 . 7 31 21 12 24 234 Missed 141 | . . 2 . 10 . 2 8 6 . 14 99 Damage Taken 4499 | . . 119 . 306 . 37 464 219 638 75 2641 Core 1151 | . . 30 . 34 . 6 35 28 158 6 854 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 71 | . . . . . . . . . . . 71 Regen/Repaired (Parts) 60 | . . . . . . . . . . . 60 Core Remaining (%) 88 | 100 . 88 . . . 90 93 . . 72 . Volleys Fired 97 | 1 . 8 . 9 . 5 31 13 1 18 11 Largest 4 | 2 . 2 . 4 . 1 1 1 1 4 4 Hottest 156 | 80 . 46 . 92 . 60 60 60 39 156 156 Shots Fired 175 | 2 . 16 . 36 . 5 31 13 1 28 43 Gun 174 | 2 . 16 . 36 . 5 31 13 . 28 43 Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special . | . . . . . . . . . . . . Kinetic 155 | . . 16 . 36 . 5 31 13 . 21 33 Thermal 17 | . . . . . . . . . . 7 10 Explosive 1 | . . . . . . . . . 1 . . Electromagnetic 2 | 2 . . . . . . . . . . . Robot Hit Streak 21 | 1 . 6 . 3 . 4 21 7 2 13 8 Robot Miss Streak 8 | . . 1 . 6 . 4 4 4 . 3 8 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 122 | 1 . 12 . 11 . 4 30 11 1 19 33 Core Hits 87 | 1 . 4 . 7 . 3 23 12 2 13 22 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4038 | 12 . 170 . 180 . 119 1653 431 408 357 708 Guns 3561 | 12 . 170 . 180 . 119 1653 431 . 357 639 Cannons . | . . . . . . . . . . . . Explosions 477 | . . . . . . . . . 408 . 69 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 3206 | . . 170 . 180 . 119 1653 431 . 214 439 Thermal 343 | . . . . . . . . . . 143 200 Explosive 477 | . . . . . . . . . 408 . 69 Electromagnetic 12 | 12 . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 1 12 12 1 Average Corruption 5 | . . . . . . . 1 1 7 12 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . 3 Effects 31 | . . . . . . . 4 . 5 22 . Message Errors 7 | . . . . . . . 2 . 1 4 . Matter Fused 8 | . . . . . . . 1 . 2 5 . Heat Flow Errors 4 | . . . . . . . . . . 4 . Energy Discharges 3 | . . . . . . . . . 1 2 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . 1 . 1 2 . Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . . . . . . 59 . . Shots 1 | . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 312 | 18 . 30 . 138 . 185 312 135 . 197 96 Average Temperature 68 | 12 . 15 . 56 . 96 109 46 . 53 48 Received Heat Transfer 396 | . . 66 . . . . 72 54 . 18 186 Effects 1 | . . . . . . . 1 . . . . Interference 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 273 | . . . . . . . . . . 115 158 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Peak Influence 298 | 5 3 65 25 169 . 77 298 136 25 104 89 Initial 67 | . 3 . 25 9 . . 29 67 10 . 2 Average 62 | . 3 35 25 128 . 68 142 47 19 44 20 Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 94 | 100 100 100 100 100 . 100 71 100 100 100 100 Level 1 5 | . . . . . . . 28 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . . . . . . . 8 2 . 2 4 Investigation 6 | . . . . . . . 4 . . 1 1 Extermination 4 | . . . . . . . . 2 . 1 1 Reinforcement 6 | . . . . . . . 4 . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 4 | . . . . . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 75 | . . 3 . 7 . 3 15 13 6 3 25 Peak Tracking Total 17 | . . 2 . 4 . 3 3 5 6 2 17 Tactical Retreats 6 | . . 1 . . . . 2 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 1 | . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . Reused 3 | . . . . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . 3 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 2 | . . . . . . . 1 . . . 1 Max in Single Turn 1 | . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 19 | . . . . . 5 . 4 2 . 3 5 Terminals 7 | . . . . . . . 4 1 . 1 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . . . . . 2 1 Scanalyzers 2 | . . . . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 88 | . . . . . 50 . 8 7 . 8 15 Successful 71 | . . . . . 50 . 4 5 . 4 8 Failed 17 | . . . . . . . 4 2 . 4 7 Catastrophic 2 | . . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . . . . 5 . . . . . . Terminals 19 | . . . . . . . 8 2 . 6 3 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 6 | . . . . . . . . . . . 6 Recycling Units 3 | . . . . . . . . . . 2 1 Scanalyzers 8 | . . . . . . . . 5 . . 3 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 57 | . . . . . 50 . 4 . . 2 1 Record 50 | . . . . . 49 . . . . 1 . Robot Schematic 1 | . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 3 Scan Component 2 | . . . . . . . . . . . 2 Repair 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . . . 2 1 Report Inventory 3 | . . . . . . . . . . 2 1 Scanalyzer 8 | . . . . . . . . 5 . . 3 Insert Component 4 | . . . . . . . . 2 . . 2 Analyze 4 | . . . . . . . . 3 . . 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . . . . . 3 2 . 1 4 Full Trace Events 4 | . . . . . . . 2 . . 1 1 Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 2 . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 Time 88 | . . . . . . . . . . . 88 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 2 . . 1 Part Schematics Acquired 3 | . . . . . . . . 2 . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 6629 | 62 37 182 16 160 1873 335 935 1417 154 518 940 Spaces Moved 3813 | 38 25 106 8 67 971 196 523 700 141 388 650 Core 247 | 4 . . . . . . . . 37 178 28 Treads . | . . . . . . . . . . . . Legs 2590 | 34 25 106 8 67 971 132 523 700 . . 24 Wheels 976 | . . . . . . 64 . . 104 210 598 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 120 120 190 50 50 50 Average Speed 149 | 112 120 120 190 190 189 167 145 190 97 84 99 Slowest Speed 250 | 120 120 120 190 190 190 190 190 190 130 250 126 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 5 37 2 17 94 49 52 21 89 11 16 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . . Spaces Dug 4 | . . . . . . . 2 2 . . . Terrain Destroyed 70 | . . . . . . 12 32 4 16 . 6 Melee . | . . . . . . . . . . . . Projectile 48 | . . . . . . 12 32 4 . . . AOE 22 | . . . . . . . . . 16 . 6 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total 4659 | 52 32 149 9 85 1007 203 701 791 155 559 916 Wait 523 | . . 30 . 6 . . 99 49 . 115 224 Move 3803 | 37 24 105 7 66 970 195 522 700 140 387 650 Hop . | . . . . . . . . . . . . Pick Up 74 | 7 3 3 . 3 8 1 14 10 5 10 10 Fast Attach 28 | 6 2 . . . 4 . 5 1 3 4 3 Attach 38 | 1 . 1 2 . 2 . 3 2 3 14 10 Detach 11 | . . . . . 1 . 1 . . 7 2 Swap 23 | . . . . . 3 1 8 6 . 2 3 Drop 56 | . 3 2 . 1 13 1 18 10 3 2 3 Fire 97 | 1 . 8 . 9 . 5 31 13 1 18 11 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 6 | . . . . . 6 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 14) 100 | -10/Materials | Entered Mines 272 | -10/Mines | Discovered new exit (range 6) 282 | -10/Mines | Entered Materials 282 | -9/Materials | Evolved 2 slots: Weapon x2 284 | -9/Materials | Discovered new exit (range 7) 298 | -9/Materials | Entered Mines 448 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 450 | -9/Mines | Discovered new exit (range 5) 458 | -9/Mines | Entered Exiles 493 | -9/Exiles | Discovered new exit (range 14) 519 | -9/Exiles | Met 8R-AWN 555 | -9/Exiles | Met EX-HEX 599 | -9/Exiles | Build established: Gunner 661 | -9/Exiles | Met EX-BIN 688 | -9/Exiles | Aligned with FarCom system 690 | -9/Exiles | Given EX-Vault access code 781 | -9/Exiles | Opened EX-Vault 791 | -9/Exiles | Found Prototype Device 791 | -9/Exiles | Identified PSU Rigger 803 | -9/Exiles | Found Prototype Energy Cannon 805 | -9/Exiles | Identified Firepult 811 | -9/Exiles | Found Prototype Ballistic Gun 811 | -9/Exiles | Identified XL Autogun Array 888 | -9/Exiles | Warned to stay clear of 0b10 Research branches 944 | -9/Exiles | Met EX-DEC 1055 | -9/Exiles | Visited The Gauntlet 1485 | -9/Exiles | Learned location of Zion (-7) 1617 | -9/Exiles | Discovered new exit (range 12) 2331 | -9/Exiles | Left Exiles lab with XL Autogun Array 2331 | -9/Exiles | Entered Mines 2629 | -8/Mines | Build established: Skirmisher 2648 | -8/Mines | Discovered new exit (range 14) 2666 | -8/Mines | Entered Materials 2666 | -8/Materials | Evolved 2 slots: Propulsion x2 3256 | -8/Materials | Discovered new exit (range 5) 3291 | -8/Materials | Build established: Scavenger-Skirmisher 3476 | -8/Materials | Met 7R-MNS 3545 | -8/Materials | Discovered new exit (range 13) 3601 | -8/Materials | Entered Factory 3601 | -7/Factory | Evolved 2 slots: Utility x2 3602 | -7/Factory | Caught up to 7R-MNS 3900 | -7/Factory | Build established: Scavenger-Tank 4703 | -7/Factory | Cargo convoy interrupted 4964 | -7/Factory | Build established: Tank 5018 | -7/Factory | Sucked down chute 5018 | -7/Factory | Entered Waste 5030 | -7/Waste | Spotted C-40 Crusher 5033 | -7/Waste | EMP discharged 5064 | -7/Waste | Spotted C-40 Crusher 5064 | -7/Waste | Spotted C-40 Crusher 5065 | -7/Waste | Spotted C-40 Crusher 5119 | -7/Waste | Spotted C-40 Crusher 5131 | -7/Waste | Spotted C-40 Crusher 5133 | -7/Waste | EMP discharged 5133 | -7/Waste | System corruption reached 10% 5133 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5136 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5139 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5142 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5142 | -7/Waste | Crushed by Compactor (1 part destroyed) 5145 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5147 | -7/Waste | Destroyed C-40 Crusher 5148 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5167 | -7/Waste | Discovered new exit (range 10) 5172 | -7/Waste | Entered Factory 5182 | -7/Factory | Lost 4 parts (1p2n1u) 5675 | -7/Factory | Discovered new exit (range 7) 5690 | -7/Factory | Entered another Factory area 5690 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5731 | -6/Factory | Build established: Scavenger-Skirmisher 5916 | -6/Factory | Repaired Broken Enh. Nuclear Core? 6549 | -6/Factory | Cargo convoy interrupted 6612 | -6/Factory | Core integrity fell below 50% 6617 | -6/Factory | Released all parts (5) 6627 | -6/Factory | Core integrity fell below 20% 6630 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 06589_ Slug penetrates Wall. 06589_ Wheel destroyed. 06591_ Slug penetrates Wall. 06592_ Corruption Screen intercepted 1% system corruption. 06592_ Penetrated by Slug. 06600_ Slug penetrates Wall. 06601_ Corruption Screen intercepted 1% system corruption. 06601_ Wheel destroyed. 06615_ Com. Wheel destroyed. 06615_ Dropped System Restoration Module. 06616_ Dropped Fusion Compressor. 06616_ Dropped Imp. Titanium Leg. 06617_ Released Core Analyzer. 06617_ Released Imp. Heat Sink. 06617_ Released Imp. Targeting Computer. 06617_ Released Lrg. Storage Unit. 06617_ Released Corruption Screen. 06619_ Door malfunctions. 06628_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????#####??###???????????????????????? | | ????????????????# ! ???????????????????????? | | ????????????????# """ """ ????????????????????? | | ????????????????# """ """ """?????????????????? | | ????????????????#/ """ """ """ ????????????????? | | ????????????????# ] ????????????????? | | ????????????????#! """ """ """ ????????????????? | | ????????????????# """ """ """?????????????????? | | ????????????????# """ """ """ #???????????????? | | ????????????????# #???????????????? | | ????????############+####@#########??????????????? | | ????????# #???# ??????s??????? | | ????????# #???# s ????s???????? | | ##??????# #???# ????????????? | | #??????# ##### ???????????? | | #??????#! + p ???????????? | | #??????# # gg ??????????? | | #??????# # b g ??????????? | | #??????# # ??????????? | | #??????# ! # ]]] ]!??????????? | | #??????# # pg p ]]] !! ?????????? | | #??????# / !!x g ]]kk ?????????? | | #??????# # *!= h ?????????? | | #??????# # ####x### ?????????? | | #??????######## #??#h#?? ?????????????????? | | #??????????? #??# #????"?????????????????? | | #???????? #??#h#??????????????????????? | | ##??????? #??#i#??????????????????????? | | ????????+ #??#i#??????????????????????? | | ????????# #??# #??????????????????????? | | ????????# ###########/###????????????????????? | | ????????# ?#* #????????????????????? | | ???????? ?# #????????????????????? | | ??????? ??# #????????????????????? | | ???????? ??# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Corruption Block 8 Armor Coverage 225 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Matter Filtering 30 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Heavy Machine Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Party Time Challenges ------------ None Game ------ Seed GrenadeClaymoresPropulsion Manual? 0 Play Time 01:20:54 Cumulative 20.6 hours Start 2024.04.12 @ 23:53:37 End 2024.04.13 @ 22:12:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 310c3019-5cc8-4e5f-a3fc-a4e30be242ec