Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 12:49:40 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (97) 485 Value Destroyed (3498) 3498 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1500) 1500 TOTAL SCORE: 11203 Bonus ------- Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 75/1000 Matter 300/300 Energy 64/100 System Corruption 3% Temperature Warm (167) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Machine Analyzer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Energy Well (350) Vortex Rail (40) Vortex Driver (30) Vortex Driver (25) Peak State ------------ > --- POWER ------------ Fission-Backup Core > --- PROPULSION ------- Hovering Weak-Surge Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Small Storage Unit Energy Well Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Thermal Force Construct/C Shotgun Zero Rail Construct/G > --- INVENTORY -------- Advanced Power Amplifier Advanced Heat Sink High-capacity Storage Unit Stasis Canceller Jamming Amplifier Rainbow Chip Advanced EMP Blaster [Rating: 67] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Constructs Propulsion Armored Treads Treads Armored Treads Wheel Subdweller Monowheel Hover Unit Constructs Utility Hacking Suite Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac DSF Fac Upp Upp War Slots Evolved 10 | . . . 4 . . 4 . . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . 2 . . . Utility 4 | . . . 2 . . 2 . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 80 | 7 . 15 22 7 8 3 1 1 6 5 . . 5 Power 7 | 1 . 2 1 1 1 . . . 1 . . . . Engine 4 | 1 . 2 1 . . . . . . . . . . Core 3 | . . . . 1 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 15 | 2 . 4 6 1 2 . . . . . . . . Treads 11 | 2 . . 6 1 2 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 4 | . . 4 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 2 . 3 9 2 5 3 1 1 3 4 . . 2 Device 11 | 1 . . 2 . 3 1 . . 2 1 . . 1 Storage 6 | 1 . . 2 1 1 . 1 . . . . . . Processor 8 | . . . 1 . 1 2 . . 1 2 . . 1 Hackware 4 | . . . 1 1 . . . 1 . 1 . . . Protection 6 | . . 3 3 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 . 6 6 3 . . . . 2 1 . . 3 Energy Gun 3 | . . 1 1 . . . . . . . . . 1 Energy Cannon 3 | . . 2 . . . . . . . . . . 1 Ballistic Gun 7 | 2 . 2 2 1 . . . . . . . . . Ballistic Cannon 5 | . . 1 3 1 . . . . . . . . . Launcher 2 | . . . . 1 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . . . 1 . . . 2 Parts Lost 36 | . . 4 1 4 3 . . . 12 1 . 6 5 Power 4 | . . . . 1 1 . . . 1 . . 1 . Propulsion 10 | . . 2 . 1 . . . . 3 1 . 2 1 Utility 11 | . . . . 1 1 . . . 4 . . 2 3 Weapon 11 | . . 2 1 1 1 . . . 4 . . 1 1 Highest Loss Streak 12 | . . 2 1 2 2 . . . 12 1 . 5 5 To Critical Strikes 1 | . . 1 . . . . . . . . . . . Average Backups 7 | 3 4 4 6 9 12 7 7 7 6 5 5 5 4 Power . | . 1 1 . . . . . . . . . . . Propulsion 1 | 1 2 . 3 4 1 . . . . . . . . Utility 2 | . . 1 1 2 5 6 6 6 5 4 4 4 3 Weapon 2 | . 1 1 1 1 5 1 1 1 . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 34 | 1 . 6 4 4 11 2 . . 2 . . . 4 Power 1 | . . 1 . . . . . . . . . . . Propulsion 8 | 1 . 3 . . 4 . . . . . . . . Utility 15 | . . 2 2 2 2 2 . . 2 . . . 3 Weapon 10 | . . . 2 2 5 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 90 91 99 80 59 58 55 52 31 52 34 40 Engine 6 | . 14 14 7 6 3 6 6 6 1 . . . . Core 1 | . . . . 2 4 . . . 2 4 5 1 3 Treads 14 | . 28 10 23 26 19 . . . . 3 . . . Wheel 4 | . . 17 1 . . . . . . . . . . Device 7 | . 14 5 6 9 8 11 12 8 15 5 11 10 5 Storage 6 | . 14 5 7 9 8 6 7 13 9 . . . . Processor 3 | . . . 3 . . 11 10 6 3 2 11 11 16 Hackware 4 | . . . 4 9 10 . . . . . 5 2 . Protection 4 | . . 8 10 8 . . . . . . . . . Energy Cannon 2 | . . 2 . . 8 8 6 6 4 . 5 2 . Ballistic Gun 7 | . 28 18 15 . 4 . . . . . . . . Ballistic Cannon 9 | . . 5 9 26 8 3 6 6 5 8 5 . . Peak Build Rating 67 | 7 7 19 39 42 54 64 66 67 67 64 64 64 66 Average Rating 35 | 5 7 13 33 38 44 60 64 65 56 45 64 44 48 On Entrance 38 | . 7 7 15 38 42 52 64 64 67 22 64 64 30 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 74 | 15 15 34 39 74 64 30 29 29 29 23 20 14 17 Greatest Support 62 | 40 40 40 62 60 60 39 39 39 39 27 27 27 22 Greatest Overweight (x) 10 | . . 10 6 1 2 . . . . 2 . 1 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 8 8 8 8 5 5 5 5 Average Capacity 10 | 7 8 6 7 17 18 8 8 8 6 5 5 5 5 Most Carried 20 | 5 4 8 8 20 20 8 8 8 8 5 5 5 5 Average Carried 7 | 3 4 5 7 9 12 7 7 7 6 4 5 5 4 Final Capacity 20 | 8 8 5 8 20 8 8 8 8 5 5 5 5 5 Final Carried 20 | 4 4 5 8 20 5 8 8 7 5 5 5 5 5 Scrap Engine Consumption 132 | . . . . . 43 23 2 4 19 8 . . 33 Constructs Created 13 | . . . . . 5 . . . 1 4 . . 3 Constructs Modified 27 | . . . . . 8 9 1 . . 6 . . 3 Class Distribution -------------------- 36% | Mutant 16% | Construct 14% | Subdweller-Mutant 12% | Gunner 11% | Scavenger-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac DSF Fac Upp Upp War Matter Collected 3831 | 276 6 566 872 1124 528 109 . . 103 106 71 . 70 Remotely . | . . . . . . . . . . . . . . Salvage Created 3574 | 21 22 575 970 984 337 370 . . 135 160 . . . Parts 213 | 3 3 45 52 56 9 18 . . 16 11 . . . Haulers Intercepted 4 | . . . 1 2 . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . 16 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac DSF Fac Upp Upp War Combat Hostiles Destroyed 76 | . . 16 18 22 8 5 . . 4 3 . . . Guns 28 | . . 11 13 . 4 . . . . . . . . Cannons 48 | . . 5 5 22 4 5 . . 4 3 . . . Classes Destroyed 16 | 1 . 3 7 1 . 2 . . 1 1 . . . Builder 5 | . . . 1 3 . . . . . 1 . . . Tunneler 2 | 1 1 . . . . . . . . . . . . Hauler 4 | . . . 1 2 . 1 . . . . . . . Recycler 5 | . . . 2 2 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 4 | . . . 2 2 . . . . . . . . . Swarmer 5 | . . 2 3 . . . . . . . . . . Cutter 5 | . . . . . . 2 . . 3 . . . . Grunt 25 | . . 2 9 14 . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 14 | . . . 5 7 . 2 . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . Hunter 2 | . . . 1 . . . . . . 1 . . . Programmer 2 | . . . . . . . . . . 2 . . . Heavy 1 | . . . . . . 1 . . . . . . . Subdweller 20 | . . 12 . . 8 . . . . . . . . Best Kill Streak 7 | 1 1 3 7 3 2 3 . . 3 2 . . . Combat Bots Only 3 | . . 3 3 3 2 3 . . 3 2 . . . Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac DSF Fac Upp Upp War Hostile Shots Fired 614 | . . 96 92 78 36 41 . . 120 41 7 49 54 Missed 185 | . . 19 29 16 8 21 . . 51 13 2 13 13 Hits 429 | . . 77 63 62 28 20 . . 69 28 5 36 41 Melee 21 | . . . . . . 9 . . 12 . . . . Projectile 408 | . . 77 63 62 28 11 . . 57 28 5 36 41 AOE 8 | . . . . . 1 3 . . 4 . . . . Critical Strikes 34 | . . 4 1 4 . 6 . . 11 3 . 3 2 Damage Taken 8615 | . . 1447 940 1114 588 374 . . 1756 556 92 722 1026 Core 1783 | . . 224 67 60 45 40 . . 422 113 . 157 655 Absorbed by Shields 14 | . . . . . . . . . 14 . . . . Regen/Repaired (Parts) 447 | . . . . . 5 20 110 . . 212 . . 100 Core Remaining (%) 55 | 100 . 10 . . 68 . . . 45 . . . . Volleys Fired 313 | 1 1 95 64 59 27 28 . . 18 14 . 4 2 Largest 3 | 2 2 2 3 3 3 3 . . 2 2 . 2 2 Hottest 147 | 40 40 100 131 120 147 147 . . 84 99 . 82 137 Shots Fired 673 | 2 2 152 191 171 59 38 . . 21 28 . 6 3 Gun 279 | 2 2 120 125 . 26 2 . . . . . . 2 Cannon 394 | . . 32 66 171 33 36 . . 21 28 . 6 1 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 608 | 2 2 124 188 171 57 21 . . 14 27 . 2 . Thermal 55 | . . 28 3 . 2 15 . . 7 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . 2 . . . 1 . 4 . Entropic 3 | . . . . . . . . . . . . . 3 Robot Hit Streak 37 | 1 . 37 11 11 13 15 . . 6 11 . 6 3 Robot Miss Streak 8 | . . 3 8 3 1 4 . . 1 3 . 5 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 372 | 1 . 90 94 82 41 23 . . 16 19 . 4 2 Core Hits 151 | 1 1 31 38 34 16 10 . . 4 13 . 1 2 Critical Kills 5 | . . . 5 . . . . . . . . . . Critical Parts Destroyed 5 | . . . 5 . . . . . . . . . . Critical Strikes 18 | . . . 10 6 1 . . . 1 . . . . Destroy 10 | . . . 10 . . . . . . . . . . Blast 7 | . . . . 6 1 . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . Melee Attacks 3 | . . . . . . . . . 2 . . . 1 Impact . | . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . 2 . . . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9564 | 14 10 1372 2025 2851 932 961 . . 507 624 7 126 135 Guns 2789 | 14 10 994 1351 . 324 44 . . . . . . 52 Cannons 6633 | . . 378 674 2757 608 917 . . 491 624 . 101 83 Explosions 94 | . . . . 94 . . . . . . . . . Melee 16 | . . . . . . . . . 16 . . . . Ramming 32 | . . . . . . . . . . . 7 25 . Kinetic 8517 | 14 10 1290 1973 2757 889 558 . . 366 624 . 36 . Thermal 661 | . . 82 52 . 43 359 . . 125 . . . . Explosive 94 | . . . . 94 . . . . . . . . . Electromagnetic 109 | . . . . . . 44 . . . . . 65 . Impact . | . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . 16 . . . . Piercing . | . . . . . . . . . . . . . . Entropic 135 | . . . . . . . . . . . . . 135 Highest Corruption 9 | . . . . 4 4 . 9 9 9 7 7 7 7 Average Corruption 4 | . . . . 2 4 . 9 9 9 6 7 7 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 84 | . . . . 12 43 . 5 . 5 9 4 4 2 Message Errors 23 | . . . . 3 12 . 2 . 1 2 1 2 . Matter Fused 19 | . . . . 2 8 . . . 3 2 3 1 . Heat Flow Errors 8 | . . . . . 6 . . . . . . . 2 Energy Discharges 12 | . . . . 3 5 . 1 . . 3 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 13 | . . . . 2 8 . 1 . . 1 . 1 . Data Loss (major) 3 | . . . . . 1 . . . 1 1 . . . Misfires 3 | . . . . 1 2 . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 167 | . . . 28 87 . 12 . . 39 1 . . . Projectiles 167 | . . . 28 87 . 12 . . 39 1 . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 34 | . . 3 6 6 2 5 . . . 12 . . . Impact . | . . . . . . . . . . . . . . Kinetic 34 | . . 3 6 6 2 5 . . . 12 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . 133 . . . . . . . 11 . Shots 2 | . . . . 2 . . . . . . . . . Rammed 6 | . . . . 1 . . . . . . . 5 . Targets Rammed 7 | . . . . 1 . . . . . . 1 5 . Kicked 1 | . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 534 | . . 383 193 534 275 120 . . . 18 . . 176 Average Temperature 91 | . . 139 58 120 90 35 . . . 6 . . 64 Received Heat Transfer 2239 | . . 802 414 513 27 12 . . 117 9 36 243 66 Effects 10 | . . . . 10 . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . Damage (major) 5 | . . . . 5 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 851 | . . 111 111 . 74 370 . . 185 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac DSF Fac Upp Upp War Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . Low Security (%) 77 | 100 100 . 74 33 100 100 100 100 100 100 . . . Level 1 22 | . . . 25 66 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 315 | 5 5 . 277 315 118 100 25 . 96 72 . . . Initial 118 | . . . . 80 118 100 25 . . 2 . . . Average 94 | . . . 133 226 7 46 8 . 53 16 . . . Influence Increases 2336 | 5 5 100 617 830 32 315 . . 126 126 . 180 . Destroy 0b10 Robot/C 1120 | . . 80 360 440 . 100 . . 80 60 . . . Destroy 0b10 Robot/NC 105 | 5 5 . 35 45 5 5 . . . 5 . . . Destroy Leader 316 | . . 20 116 118 . 32 . . 10 20 . . . Allied During Kill 8 | . . . . . . 8 . . . . . . . Successful Hack 95 | . . . 26 21 19 24 . . . 5 . . . Disable Machine 165 | . . . 45 75 . 15 . . . 30 . . . Destroy Structure 157 | . . . 35 86 8 16 . . 6 6 . . . Advance Influence 100 | . . . . . . 100 . . . . . . . Lose Combat Pursuer 270 | . . . . 45 . 15 . . 30 . . 180 . Influence Decreases 2336 | 5 . 105 425 717 337 243 72 . 120 132 . 80 100 Entered New Map 453 | . . 3 . 112 187 . 47 . . 4 . . 100 Time Decay 1633 | 5 . 102 415 565 120 243 25 . . 118 . 40 . Lost Part 250 | . . . 10 40 30 . . . 120 10 . 40 . Squads Dispatched 19 | . . . 4 7 . 3 . . 3 1 . 1 . Investigation 2 | . . . . 1 . 1 . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 11 | . . . 3 3 . 2 . . 3 . . . . Assault 1 | . . . . . . . . . . . . 1 . Garrison 4 | . . . 1 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac DSF Fac Upp Upp War Distress Signals 8 | . . . 4 2 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 161 | . 1 17 27 30 10 9 6 . 18 9 4 12 18 Peak Tracking Total 18 | . 1 3 4 7 3 4 6 . 10 3 4 10 18 Tactical Retreats 10 | . . . . 2 1 1 . . 2 . . 4 . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac DSF Fac Upp Upp War Traps Triggered 6 | . . 1 . 3 . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac DSF Fac Upp Upp War Machines Disabled 12 | . . 1 3 5 . 1 . . . 2 . . . Max in Single Turn 1 | . . 1 1 1 . 1 . . . 1 . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac DSF Fac Upp Upp War Machines Accessed 34 | . . 2 5 6 7 5 . 1 . 4 . . 4 Terminals 18 | . . . 4 5 3 2 . 1 . 3 . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 3 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . 1 . . . . . . . Total Hacks 84 | . . 4 15 14 19 10 . 1 . 7 . . 14 Successful 56 | . . 4 7 8 13 6 . 1 . 3 . . 14 Failed 28 | . . . 8 6 6 4 . . . 4 . . . Catastrophic 4 | . . . 1 1 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 39 | . . . 13 7 11 4 . . . 4 . . . Terminals 49 | . . . 14 13 11 5 . 1 . 5 . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 6 1 . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . 3 . . . . . . . Terminal Hacks 30 | . . 4 2 4 3 1 . 1 . 1 . . 14 Record 11 | . . 3 . . . . . . . . . . 8 Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . 5 Open Door 4 | . . . . 3 . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . 1 . . . Branch Access Points 3 | . . . 1 1 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 5 1 . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Retrieve Components 6 | . . . . . 4 1 . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . Unauthorized Hacks 16 | . . . 4 3 5 3 . . . 1 . . . Terminals 16 | . . . 4 3 5 3 . . . 1 . . . Assimilate 1 | . . . . . . . . . . 1 . . . Botnet 7 | . . . 2 1 2 2 . . . . . . . Skim 8 | . . . 2 2 3 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . . . 4 4 4 3 . . . 2 . . . Full Trace Events 5 | . . . . 2 2 1 . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 27 | . . . . . 23 1 . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac DSF Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac DSF Fac Upp Upp War Total Allies 4 | . . . . . . 3 . . . 1 . . . Largest Group 3 | . . . . . . 3 2 . . 1 1 . . Highest-Rated Group 60 | . . . . . . 60 40 . . 26 26 . . Highest-Rated Ally 26 | . . . . . . 20 20 . . 26 26 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . 1 . . . . . . Total Damage 45 | . . . . . . . 45 . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac DSF Fac Upp Upp War Active Infowar (turns) 3125 | 39 111 1004 . . . 535 93 8 56 75 151 86 967 Sensors 692 | . . . . . . 535 93 8 56 . . . . Seismic 1154 | 39 111 1004 . . . . . . . . . . . Machine Analysis 1279 | . . . . . . . . . . 75 151 86 967 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac DSF Fac Upp Upp War Turns Passed 10482 | 112 111 2496 1398 1684 1872 625 107 17 196 571 151 108 1034 Spaces Moved 5787 | 60 15 1329 666 573 885 498 123 24 195 230 221 161 807 Core 714 | 12 . 103 45 . . . . . 33 43 . 100 378 Treads 2474 | 48 15 475 621 573 662 . . . . 80 . . . Legs 301 | . . . . . . . . . . 19 221 61 . Wheels 751 | . . 751 . . . . . . . . . . . Hover 616 | . . . . . . . 1 24 162 . . . 429 Flight 931 | . . . . . 223 498 122 . . 88 . . . Fastest Speed 42 | 50 160 110 145 170 61 42 42 42 42 50 68 50 50 Average Speed 134 | 138 160 163 170 234 144 49 42 42 43 102 68 57 108 Slowest Speed 550 | 160 160 550 350 250 250 61 42 42 50 240 68 100 293 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . . . . Potential Cave-ins 4 | . . . . . 2 . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 4 68 44 75 97 13 72 1 88 7 42 41 89 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . . . . . . . . 1 . . Known Exits Taken 3 | . . . 1 1 . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 . . . . 1 1 1 . Scrap Searched 8 | . . 8 . . . . . . . . . . . Spaces Dug 7 | . . . . . 1 6 . . . . . . . Terrain Destroyed 162 | . . 4 33 90 8 17 . . 7 2 . . 1 Melee . | . . . . . . . . . . . . . . Projectile 140 | . . 4 33 68 8 17 . . 7 2 . . 1 AOE 22 | . . . . 22 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac DSF Fac Upp Upp War Total 7934 | 88 100 1507 792 787 1436 839 178 29 282 535 221 170 970 Wait 1544 | 8 85 24 4 117 485 299 51 3 53 286 . . 129 Move 5772 | 59 14 1328 665 572 884 494 122 23 194 229 221 160 807 Hop 2 | . . . . . . 2 . . . . . . . Pick Up 91 | 12 . 16 17 23 6 8 2 1 2 . . . 4 Fast Attach 31 | . . 3 12 1 2 2 . . 3 4 . . 4 Attach 36 | 7 . 6 5 5 1 2 1 1 3 1 . . 4 Detach 10 | . . 1 . . . . . . 2 1 . 1 5 Swap 23 | . . 10 5 1 5 . . 1 1 . . . . Drop 99 | 1 . 20 20 8 26 4 2 . 4 . . . 14 Fire 313 | 1 1 95 64 59 27 28 . . 18 14 . 4 2 Melee 3 | . . . . . . . . . 2 . . . 1 Ram 5 | . . . . . . . . . . . . 5 . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 4 | . . 4 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 5) 224 | -10/Materials | Entered Subcaves 304 | -10/Subcaves | Build established: Mutant 573 | -10/Subcaves | Visited Clippyterm 578 | -10/Subcaves | Learned location of Section 7 (-2) 627 | -10/Subcaves | Learned location of Zion (-7) 627 | -10/Subcaves | Met a Zionite searching for "candidates" 800 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1048 | -10/Subcaves | Discovered new exit (range 10) 1111 | -10/Subcaves | Core integrity fell below 50% 1310 | -10/Subcaves | Core integrity fell below 20% 1430 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1492 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1550 | -10/Subcaves | Build established: Subdweller-Mutant 1768 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1793 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1793 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1951 | -10/Subcaves | Visited 4L-MR0's lab 2010 | -10/Subcaves | Found Rainbow Chip 2091 | -10/Subcaves | Learned Materials stockpile data 2110 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2111 | -10/Subcaves | Identified exit to Recycling 2144 | -10/Subcaves | Discovered new exit (range 13) 2720 | -10/Subcaves | Entered Materials 2720 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3076 | -8/Materials | Discovered new exit (range 15) 3213 | -8/Materials | Identified exit to Storage 3333 | -8/Materials | Garrison activated, responded to threat 3817 | -8/Materials | Build established: Scavenger-Gunner 4118 | -8/Materials | Entered Storage 4372 | -8/Storage | Garrison activated, responded to threat 4719 | -8/Storage | Discovered new exit (range 15) 4766 | -8/Storage | Build established: Gunner 5792 | -8/Storage | Used back door to open Recycling access 5802 | -8/Storage | Entered Recycling 6118 | -8/Recycling | Build established: Hacker-Mutant 6207 | -8/Recycling | Discovered new exit (range 8) 6293 | -8/Recycling | Entered Scraplab 6300 | -8/Recycling | Found Prototype Device 6300 | -8/Recycling | Identified Scrap Engine 6602 | -8/Recycling | Build established: Mutant 7143 | -8/Recycling | Build established: Construct 7674 | -8/Recycling | Entered Factory 7674 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7898 | -6/Factory | Spotted B-75 Beast 8274 | -6/Factory | Fabricated B-48 Gladiator? 8299 | -6/Factory | Sucked down chute 8299 | -6/Factory | Entered Waste 8303 | -6/Waste | Spotted C-40 Crusher 8304 | -6/Waste | Spotted C-40 Crusher 8310 | -6/Waste | Spotted C-40 Crusher 8314 | -6/Waste | EMP discharged 8318 | -6/Waste | Spotted C-40 Crusher 8391 | -6/Waste | Spotted C-40 Crusher 8394 | -6/Waste | Spotted C-40 Crusher 8399 | -6/Waste | Discovered new exit (range 16) 8404 | -6/Waste | 3 allies followed down the chute 8405 | -6/Waste | Identified exit to Factory 8406 | -6/Waste | Entered Factory 8423 | -6/Factory | Identified exit to DSF 8423 | -6/Factory | Entered DSF 8441 | -6/DSF | Additional patrols routed to DSF 8609 | -6/DSF | Discovered new exit (range 16) 8619 | -6/DSF | Core integrity fell below 50% 8619 | -6/DSF | Entered Factory 8619 | -5/Factory | Evolved 2 slots: Propulsion x2 8632 | -5/Factory | Lost 12 parts (1p3n4u4w) 8812 | -5/Factory | Build established: Mutant 9132 | -5/Factory | Discovered new exit (range 16) 9190 | -5/Factory | Entered Upper Caves 9190 | -5/Upper Caves | Accompanied by 1 ally 9267 | -5/Upper Caves | Learned location of Armory (-4) 9337 | -5/Upper Caves | Discovered new exit (range 5) 9341 | -5/Upper Caves | Entered another Upper Caves area 9343 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9365 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9424 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 9442 | -5/Upper Caves | Discovered new exit (range 14) 9449 | -5/Upper Caves | Entered Warlord 9475 | -5/Warlord | System corruption cleaned by Quarantine Array 9541 | -5/Warlord | Met Warlord 9566 | -5/Warlord | Warlord's base attacked by MAIN.C 9916 | -5/Warlord | Warlord forces counterattacked 9981 | -5/Warlord | Found Prototype Energy Gun 9981 | -5/Warlord | Identified Vortex Rail 9992 | -5/Warlord | Found Prototype Energy Cannon 9992 | -5/Warlord | Identified Vortex Driver 10002 | -5/Warlord | Found Vortex Driver 10241 | -5/Warlord | Warlord base infiltrated, sounded retreat 10467 | -5/Warlord | Spotted Striker 10468 | -5/Warlord | Spotted Striker 10471 | -5/Warlord | Spotted Executioner 10479 | -5/Warlord | Core integrity fell below 50% 10481 | -5/Warlord | Discovered new exit (range 16) 10482 | -5/Warlord | Core integrity fell below 20% 10483 | -5/Warlord | Self-destructed Last Messages --------------- 10475_ Arm. Scrap Engine destroyed. 10475_ Scrap Engine core remains intact and functional. 10475_ Critical hit (Blast). 10476_ Hovering Weak-Surge Exoskeleton destroyed. 10476_ Scrap Engine damaged due to network destabilization (-5). 10477_ Knocked back. 10478_ The unstable cave ceiling collapses. 10478_ Penetrated by Slug. 10478_ Slug penetrates Wall. 10479_ P-70 Sage resets P-80 Master, system corruption cleaned. 10479_ Melee Analysis Suite destroyed. 10479_ P-70 Sage suffers critical hit (Burn). 10480_ The unstable cave ceiling collapses. 10481_ EXIT=FOUND 10482_ Scrap Engine destroyed. 10483_ System corrupted: Heat flow error (+158). Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????????? ##???? | | ?????????????????????# ???? | | ????????????????????# < ???? | | ????????????????????? ???? | | ????????????????????? ???? | | ????????????????????? #???? | | ?????????????????????? % ;???? | | ???????????? ??????? = ;;???? | | ????????????; "???### *%;; ???? | | ????????????# ;#### ? !; ###?? | | ????????????# ? ;;##? | | ?????????????# ";; ## ;## | | ??????????????# # ;# | | ??????????????##"=% = * ;? | | ??????????????# " % =% ### | | ?????#####?????#""= % #@ # | | ???### ###### #%%% ## # | | #### # #?#* #K #? | | "#"! #= ##?# Ki # # | | /= =%= # # ## g #g ##? | | [*= ######## p gg% = | | =%%% % % ## ## % Eg gg [" | | =% |% = % % % % # i # # | | !% %% %% % ## #### | | !% = ### ##?## #? | | !|=%=% = ## # ]% #??# #? | | = = [ ## #" ##### ##? | | # #### " "### # #?? | | # ## # #?# "## #?? | | #############?#" =%["## ?? | | ?????????????# % "# #?? | | ????????????# " # ?? | | ???????????? " " ### # ??? | | ???????????## " "##?## #???? | | ????????????# " "#????# #???? | | ????????????# " "?????## ##??? | | ????????????### "?????## #??? | | ?????????????? ????## #??? | | ?????????????? ????# #??? | | ????????????? ## ????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Corruption Block 4 Armor Coverage 800 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineHardcellBotcube Manual? 0 Play Time 00:58:26 Cumulative 252.1 hours Start 2025.09.02 @ 11:53:12 End 2025.09.02 @ 12:49:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 367 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ce19406-e938-4131-8d3b-023aca04aace