Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.08 @ 14:38:15 Player: Torque Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (550) 550 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1957 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Location -9/Mines Parts ------- Power (1) Propulsion (4) Utility (2) Large Storage Unit High-capacity Storage Unit Weapon (2) Flail Inventory (18) Large Storage Unit Improved Terrain Scanner Peak State ------------ Power Improved Ion Engine Propulsion Light Treads Light Treads Aluminum Leg Aluminum Leg Utility High-capacity Storage Unit Propulsion Shielding Weapon Beam Rifle Autogun Inventory Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit Large Storage Unit Improved Terrain Scanner Light Armor Plating Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 50 | 6 9 11 19 5 Power 8 | 1 1 2 3 1 Engine 8 | 1 1 2 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 2 2 8 1 Treads 5 | . . . 4 1 Leg 6 | . . 2 4 . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 4 3 1 Device 2 | . 2 . . . Storage 6 | 1 . 3 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 16 | 2 4 3 5 2 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 11 | 1 4 2 3 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 1 1 9 7 Power 3 | . . . 1 2 Propulsion 8 | . . 1 4 3 Utility 2 | . . . 2 . Weapon 5 | . 1 . 2 2 Highest Loss Streak 14 | . 1 1 8 14 Average Slot Usage (%) 92 | . 96 97 96 46 Engine 12 | . 14 13 10 8 Treads 7 | . . . 22 3 Leg 14 | . . 25 21 1 Wheel 7 | . 27 1 . . Device 6 | . 11 11 . . Storage 13 | . 14 14 10 21 Protection 4 | . . 2 10 . Energy Gun 2 | . 1 . 5 . Ballistic Gun 16 | . 25 15 14 3 Special Weapon 3 | . . 11 . . Impact Weapon 1 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 53 | 12 14 40 46 53 Greatest Support 40 | 26 26 26 40 20 Greatest Overweight (x) 17 | . 3 1 1 17 Average Overweight (x) . | . . . . 13 Largest Inventory Capacity 18 | 6 6 12 12 18 Average Capacity 9 | 5 6 9 11 17 Most Carried 12 | 6 6 9 12 6 Average Carried 6 | 3 5 6 8 2 Final Capacity 18 | 6 6 12 12 18 Final Carried 8 | 6 5 8 6 2 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 957 | 202 95 142 436 82 Remotely . | . . . . . Salvage Created 740 | . 95 71 469 105 Parts 43 | . 5 14 23 1 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 19 | . 2 5 10 2 Guns 18 | . 2 5 10 1 Classes Destroyed 4 | . 1 1 2 . Recycler 1 | . . . 1 . Swarmer 7 | . . 5 2 . Grunt 9 | . 2 . 5 2 Sentry 3 | . . . 3 . Best Kill Streak 3 | . 2 3 2 1 Combat Bots Only 3 | . 2 3 2 1 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2531 | . 214 181 1521 615 Core 494 | . 44 35 189 226 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 68 . . Volleys Fired 93 | . 14 10 45 24 Largest 2 | . 2 2 2 2 Hottest 79 | . 60 40 79 40 Shots Fired 156 | . 28 20 81 27 Gun 156 | . 28 20 81 27 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 134 | . 18 20 69 27 Thermal 22 | . 10 . 12 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 6 3 6 7 Robot Miss Streak 6 | . 5 6 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 103 | . 14 8 57 24 Core Hits 34 | . 5 5 18 6 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks 7 | . . . 4 3 Impact 7 | . . . 4 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1287 | . 176 149 750 212 Guns 1187 | . 176 149 698 164 Cannons . | . . . . . Explosions . | . . . . . Melee 100 | . . . 52 48 Ramming . | . . . . . Kinetic 958 | . 108 149 537 164 Thermal 229 | . 68 . 161 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 100 | . . . 52 48 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles . | . . . . . Explosions . | . . . . . Melee 3 | . . . . 3 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 134 | . 78 . 134 12 Average Temperature 26 | . 36 . 26 4 Received Heat Transfer 1062 | . 120 . 591 351 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 557 | . 150 . 407 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 200 | . 60 141 200 30 Average Influence 59 | . 22 78 85 24 Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | . . . . . Level 1 1 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 5 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 8 8 24 4 Peak Tracking Total 7 | . 4 3 7 2 Tactical Retreats 6 | . 1 3 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . . . 5 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . . . 18 . Successful 14 | . . . 14 . Failed 4 | . . . 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . . . 9 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 5 . Record 2 | . . . 2 . Alert Level 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 7 | . . . 7 . Recycle Component 4 | . . . 4 . Process 2 | . . . 2 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 4 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled 4 | . . . 4 . Recycled Matter 241 | . . . 241 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 2 | . . 2 . . Total Damage 20 | . . 20 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2230 | 56 597 626 768 183 Spaces Moved 999 | 45 207 405 325 17 Core 17 | 2 2 . . 13 Treads 329 | . . . 325 4 Legs 389 | . . 389 . . Wheels 264 | 43 205 16 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 160 200 Average Speed 150 | 91 90 141 177 732 Slowest Speed 900 | 100 200 150 180 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 2 23 82 31 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1571 | 56 584 437 444 50 Wait 381 | . 353 . 27 1 Move 995 | 44 206 404 324 17 Hop . | . . . . . Pick Up 23 | 6 1 1 15 . Fast Attach 24 | 6 8 6 4 . Attach 14 | . 1 1 8 4 Detach 7 | . . 4 3 . Swap 12 | . . 4 7 1 Drop 14 | . 1 6 7 . Fire 93 | . 14 10 45 24 Melee 7 | . . . 4 3 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 654 | -10/Materials | Entered Mines 674 | -10/Mines | Discovered new exit (range 7) 772 | -10/Mines | Received a Mining Laser from a helpful Derelict 1269 | -10/Mines | Discovered new exit (range 7) 1280 | -10/Mines | Entered Materials 1280 | -9/Materials | Evolved 2 slots: Propulsion x2 1803 | -9/Materials | Build established: Scavenger-Mutant 1860 | -9/Materials | Repaired Hcp. Storage Unit 2023 | -9/Materials | Discovered new exit (range 15) 2048 | -9/Materials | Entered Mines 2057 | -9/Mines | Core integrity fell below 50% 2139 | -9/Mines | Lost 14 parts (2p7n2u3w) 2197 | -9/Mines | Discovered new exit (range 11) 2202 | -9/Mines | Core integrity fell below 20% 2231 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Something is scanning the area. 02056_ Lgt. Treads destroyed. 02060_ Aluminum Leg destroyed. 02061_ G-34 Mercenary destroyed. 02072_ Lgt. Ion Engine destroyed. 02082_ Lgt. Assault Rifle destroyed. 02082_ R-06 Scavenger collects Aluminum Leg. 02094_ U-05 Engineer lays Concrete. 02098_ Lgt. Assault Rifle destroyed. 02103_ Acquired 47 matter. 02108_ Lgt. Treads destroyed. 02114_ Destroyed Imp. Heat Sink. 02114_ G-47 Trooper system corrupted by crushing effect. 02115_ G-47 Trooper system terminally corrupted. 02115_ Aluminum Leg fried. 02116_ Acquired 35 matter. 02197_ EXIT=FOUND 02217_ G-34 Mercenary destroyed. 02223_ Lgt. Ion Engine destroyed. 02229_ R-06 Scavenger collects Sml. Laser. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????###?????????????????????????????????? | | ?????### #?????????????????#####??????????? | | ?????? #????######### #??????????? | | ???????? #???# %r #??????????? | | ?????????# #??# @ g < #??????????? | | ??????????# #?# ####### #??????????? | | ??????????# ## ##????????????????????? | | ??????????# ##???????????????????? | | ??????????## #???????????????????? | | ???????????## #???????????????????? | | ????????????## ##???????????????????? | | ?????????????## ##????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# %##?????????????????????? | | ??????????????## ##??????????????????????? | | ???????????????#####???????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalLargeKatana Manual? 0 Play Time 00:20:13 Cumulative 9.5 hours Start 2019.11.08 @ 14:17:59 End 2019.11.08 @ 14:38:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c60c1f5c-daa6-498e-a5ac-0997b5a45910