Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 22:16:35 Player: IAMTRASHMAN Result: Destroyed self with Smartbomb Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (154) 770 Value Destroyed (4366) 4366 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (757) 757 TOTAL SCORE: 9693 Bonus ------- High Alert Combat Kills 198 Follower Combat Kills 298 Met Data Miner 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 76/100 System Corruption 5% Temperature Cool (9) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Targeting Computer Advanced Targeting Computer Weapon Cycler Reflective Plating Hacking Suite > --- WEAPON (2) ------- Smartbomb Launcher > --- INVENTORY (5) ---- Improved Signal Interpreter Enhanced Gauss Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Experimental Sensor Array Improved Targeting Computer Advanced Targeting Computer Matter Filter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Wheel Compact Wheel High-capacity Matter Pod High-capacity Matter Pod Compact Matter Pod Improved Signal Interpreter Matter Filter Matter Filter Weapon Cycler Hardened Medium Armor Plating Reflective Plating Reflective Plating Insulated Plating Tractor Beam Improved Light Cannon Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Heavy Missile Launcher Smartbomb Launcher Great Axe [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Slashing Weapon Great Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 96 | 4 10 1 26 1 20 23 5 1 . 5 Power 6 | 1 1 . 1 . 1 2 . . . . Engine 6 | 1 1 . 1 . 1 2 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 2 1 7 . 4 5 1 . . 1 Treads 11 | . 1 . 7 . 3 . . . . . Leg 2 | 2 . . . . . . . . . . Wheel 10 | . 1 1 . . 1 5 1 . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 38 | 1 3 . 8 1 10 11 2 . . 2 Device 14 | . 1 . 4 1 2 4 1 . . 1 Storage 6 | 1 1 . 2 . 1 1 . . . . Processor 3 | . 1 . . . . 2 . . . . Hackware 2 | . . . . . . 2 . . . . Protection 13 | . . . 2 . 7 2 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 29 | . 4 . 10 . 5 5 2 1 . 2 Energy Gun 1 | . . . 1 . . . . . . . Energy Cannon 3 | . . . 3 . . . . . . . Ballistic Gun 9 | . 2 . 4 . 2 . . 1 . . Ballistic Cannon 5 | . . . . . 1 4 . . . . Launcher 8 | . 2 . 2 . 2 . 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . 1 Unidentified Prototypes 5 | . . . 4 1 . . . . . . Parts Lost 29 | . . . . . 6 9 3 2 . 9 Power 1 | . . . . . 1 . . . . . Propulsion 8 | . . . . . 1 3 . 1 . 3 Utility 16 | . . . . . 4 5 3 . . 4 Weapon 4 | . . . . . . 1 . 1 . 2 Highest Loss Streak 5 | . . . . . 4 2 2 2 . 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | 2 8 10 12 20 19 20 22 23 24 13 Power 1 | . . 1 1 1 1 1 2 2 2 . Propulsion 2 | 2 2 2 3 5 3 . 2 1 1 . Utility 6 | . 1 3 2 6 6 10 10 10 11 5 Weapon 6 | . 3 4 5 8 9 7 8 9 9 5 Tool/Special . | . . . . . . . . . . . Unused Backups 31 | . 2 . 6 . 3 4 . 2 . 14 Power 5 | . 2 . . . . 1 . . . 2 Propulsion 4 | . . . 2 . . 2 . . . . Utility 12 | . . . 3 . . . . 1 . 8 Weapon 10 | . . . 1 . 3 1 . 1 . 4 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 88 100 97 100 96 97 98 99 92 69 Engine 8 | . 14 14 10 11 7 6 7 7 7 3 Treads 10 | . 10 14 21 22 16 . . . . . Wheel 7 | . 10 14 . . 1 14 15 15 15 5 Device 16 | . 1 . 22 11 14 18 15 15 15 11 Storage 9 | . 14 14 11 11 14 7 7 7 7 3 Processor 6 | . 9 14 3 . . 8 15 15 15 15 Hackware 2 | . . . . . . 4 7 7 7 7 Protection 13 | . . . 5 21 23 19 12 15 15 7 Energy Cannon 4 | . . . 8 11 7 . . . . . Ballistic Gun 7 | . 20 28 13 11 4 3 . 1 . 3 Ballistic Cannon 4 | . . . . . 2 10 11 5 . . Peak Build Rating 49 | 4 11 10 21 28 31 45 49 47 47 47 Average Rating 28 | 3 8 10 17 20 25 38 43 46 43 33 On Entrance 25 | . 4 10 10 20 21 27 44 46 47 47 Naked Turns . | . . . . . . . . . . . Heaviest Build 118 | 8 22 20 61 61 90 117 118 110 107 107 Greatest Support 46 | 20 20 16 46 40 46 26 20 20 20 26 Greatest Overweight (x) 11 | . 3 1 2 1 8 11 5 5 5 10 Average Overweight (x) 2 | . . 1 . 1 2 3 5 5 5 2 Largest Inventory Capacity 25 | 8 10 10 20 20 20 25 25 25 25 25 Average Capacity 18 | 7 9 10 13 20 20 21 25 25 25 14 Most Carried 25 | 5 10 10 20 20 20 25 25 25 25 25 Average Carried 17 | 2 8 10 13 20 19 20 23 24 25 14 Final Capacity 25 | 8 10 10 20 20 20 25 25 25 25 5 Final Carried 25 | 5 10 10 20 20 20 25 25 25 25 3 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 4259 | 186 151 67 936 60 771 1418 468 108 . 94 Remotely . | . . . . . . . . . . . Salvage Created 4754 | . 186 67 1300 181 1637 1086 222 . . 75 Parts 268 | . 23 10 84 5 73 57 12 . . 4 Haulers Intercepted 6 | . . . 3 . . 3 . . . . Recyclers Shooed 16 | . 6 . 3 . 2 5 . . . . Parts Field Recycled 61 | . 13 . 48 . . . . . . . Retrieved Matter 283 | . 73 . 210 . . . . . . . Parts Self-Destructed 20 | . . . . . . . 14 3 . 3 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 104 | . 8 . 20 2 29 29 12 . . 4 Guns 20 | . 4 . 5 2 1 6 . . . 2 Cannons 37 | . . . 10 . 3 20 4 . . . AOE 43 | . 4 . 5 . 21 3 8 . . 2 Classes Destroyed 17 | . 5 . 6 . 2 3 . . . 1 Worker 14 | . 2 3 3 . 2 4 . . . . Builder 9 | . 1 1 2 . 3 2 . . . . Hauler 6 | . . . 3 . . 3 . . . . Recycler 11 | . . . 3 1 1 6 . . . . Mechanic 2 | . . . 1 . . 1 . . . . Operator 1 | . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . 2 Watcher 7 | . 1 . 4 . 2 . . . . . Swarmer 32 | . 6 . 5 . . 15 6 . . . Grunt 43 | . 2 . 7 2 20 8 2 . . 2 Brawler 4 | . . . 2 . 1 1 . . . . Duelist 4 | . . . . . . 1 3 . . . Sentry 11 | . . . 6 . 3 1 1 . . . Specialist 4 | . . . . . 4 . . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 2 | . . . . . . 2 . . . . Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 11 | . 6 4 6 2 11 6 9 . . 2 Combat Bots Only 9 | . 3 . 3 2 8 4 9 . . 2 Max Kills in Single Turn 5 | . 5 1 2 1 5 2 2 . . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 . 2 . 3 2 2 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 456 | . 26 . 73 10 95 156 34 6 . 56 Missed 145 | . 11 . 30 3 32 47 10 2 . 10 Hits 311 | . 15 . 43 7 63 109 24 4 . 46 Melee 3 | . . . . . . 3 . . . . Projectile 308 | . 15 . 43 7 63 106 24 4 . 46 Critical Strikes 9 | . . . 1 . 4 3 . . . 1 Damage Taken 5400 | . 176 . 525 72 1343 1632 425 192 . 1035 Core 883 | . 33 . 40 12 74 118 . 55 . 551 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 88 | . . . . . . 48 7 16 . 17 Regen/Repaired (Parts) 335 | . . . 118 . . 217 . . . . Core Remaining (%) 89 | 100 . 86 . 87 86 . . . . . Volleys Fired 326 | . 30 7 84 8 45 128 17 1 . 6 Largest 2 | . 2 2 2 2 2 2 2 1 . 1 Hottest 98 | . 40 40 93 91 98 77 77 24 . 46 Shots Fired 599 | . 42 14 164 16 85 243 27 1 . 7 Gun 241 | . 39 14 104 8 14 57 . 1 . 4 Cannon 293 | . . . 55 8 26 183 20 . . 1 Launcher 65 | . 3 . 5 . 45 3 7 . . 2 Special . | . . . . . . . . . . . Kinetic 451 | . 39 14 104 8 20 240 20 1 . 5 Thermal 83 | . . . 55 8 20 . . . . . Explosive 28 | . 3 . 5 . 8 3 7 . . 2 Electromagnetic 37 | . . . . . 37 . . . . . Robot Hit Streak 16 | . 7 3 6 8 10 10 16 . . 5 Robot Miss Streak 15 | . 5 2 4 1 3 15 1 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 379 | . 24 8 87 14 39 171 15 3 . 18 Core Hits 293 | . 15 5 47 5 70 121 21 . . 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 8 | . . . 1 . . 6 1 . . . Destroy 1 | . . . 1 . . . . . . . Blast 7 | . . . . . . 6 1 . . . Melee Attacks 21 | . . . . . . 5 . 3 . 13 Impact . | . . . . . . . . . . . Slashing 5 | . . . . . . 5 . . . . Piercing 16 | . . . . . . . . 3 . 13 Sneak Attacks 5 | . . . . . . . . 1 . 4 Combat Hostiles 5 | . . . . . . . . 1 . 4 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11588 | . 619 95 1979 275 3220 3604 1317 8 . 471 Guns 1969 | . 257 95 873 107 118 461 . . . 58 Cannons 4304 | . . . 657 144 362 2847 273 . . 21 Explosions 5209 | . 362 . 414 . 2732 296 1044 . . 361 Melee 39 | . . . . . . . . 8 . 31 Ramming 67 | . . . 35 24 8 . . . . . Kinetic 5162 | . 257 95 873 107 170 3308 273 . . 79 Thermal 1519 | . . . 657 144 718 . . . . . Explosive 3251 | . 362 . 414 . 774 296 1044 . . 361 Electromagnetic 1550 | . . . . . 1550 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 39 | . . . . . . . . 8 . 31 Highest Corruption 5 | . . . . . 1 5 5 5 5 5 Average Corruption 4 | . . . . . 1 4 5 5 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 94 | . . . . . 3 38 22 9 11 11 Message Errors 29 | . . . . . 1 12 6 4 5 1 Matter Fused 19 | . . . . . . 5 7 3 2 2 Heat Flow Errors 13 | . . . . . 1 5 1 1 2 3 Energy Discharges 11 | . . . . . . 4 4 1 . 2 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . . . 4 3 . 2 1 Data Loss (major) 4 | . . . . . . 2 1 . . 1 Misfires 3 | . . . . . . 2 . . . 1 Weapon Failures 4 | . . . . . . 4 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 76 | . . . . . 46 3 18 . . 9 Projectiles . | . . . . . . . . . . . Explosions 76 | . . . . . 46 3 18 . . 9 Melee . | . . . . . . . . . . . Knockbacks 42 | . . . . . 1 40 1 . . . Impact 1 | . . . . . 1 . . . . . Kinetic 39 | . . . . . . 38 1 . . . Secondary 2 | . . . . . . 2 . . . . Self-Inflicted Damage 289 | . 46 . . . 132 36 . . . 75 Shots 13 | . 1 . . . 8 2 . . . 2 Rammed 11 | . . . 5 4 2 . . . . . Targets Rammed 11 | . . . 5 4 2 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 346 | . 9 2 342 30 346 238 166 198 230 161 Average Temperature 61 | . 2 1 62 19 117 35 50 99 105 73 Received Heat Transfer 1218 | . 30 . 210 42 333 402 54 . . 147 Effects 1 | . . . . . 1 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . . . . Combat Hostiles 4 | . . . . . 4 . . . . . Parts Fried 10 | . . . . . 10 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . . . . Heat Transferred 2398 | . . . 1184 259 955 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 8 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 1 . 2 2 . . . . Low Security (%) 51 | 100 100 100 72 100 41 . . . . . Level 1 31 | . . . 27 . 37 52 . . . . Level 2 17 | . . . . . 21 47 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 686 | . 156 54 273 69 686 511 . . . . Initial 289 | . . 54 1 69 2 289 . . . . Average 202 | . 38 25 124 10 245 385 . . . . Influence Increases 3654 | . 278 20 850 45 977 1124 260 . . 100 Destroy 0b10 Robot/C 2280 | . 160 . 520 40 580 660 240 . . 80 Destroy 0b10 Robot/NC 270 | . 20 20 95 5 40 80 . . . 10 Destroy Leader 458 | . 32 . 146 . 134 136 10 . . . Allied During Kill 43 | . . . 17 . . 6 10 . . 10 Successful Hack 131 | . 14 . 18 . 15 84 . . . . Disable Machine 165 | . 15 . 15 . 90 45 . . . . Destroy Structure 217 | . 22 . 39 . 118 38 . . . . Lose Combat Pursuer 90 | . 15 . . . . 75 . . . . Influence Decreases 3609 | . 138 156 676 215 347 1253 605 164 . 55 Entered New Map 774 | . . 86 3 109 6 349 189 32 . . Time Decay 2425 | . 138 70 653 106 281 644 386 112 . 35 Lost Part 200 | . . . . . 60 90 30 20 . . Lost Ally 60 | . . . 20 . . 20 . . . 20 Purge Threat 150 | . . . . . . 150 . . . . Squads Dispatched 15 | . 1 . . . 7 7 . . . . Investigation 3 | . . . . . 2 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 7 | . 1 . . . 5 1 . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 8 | . 1 . . 1 3 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 155 | . 14 . 33 3 33 44 12 3 . 13 Peak Tracking Total 10 | . 4 . 5 2 10 5 9 2 . 5 Tactical Retreats 5 | . 1 . . . . 4 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . . . 1 1 . . . . Indirectly 1 | . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 12 | . 1 . 1 . 6 3 1 . . . Max in Single Turn 2 | . 1 . 1 . 2 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 31 | . 2 . 6 . 3 16 1 . 3 . Terminals 18 | . 2 . 4 . 3 9 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 3 | . . . 1 . . 2 . . . . Recycling Units 2 | . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 116 | . 11 . 22 . 9 50 1 . 23 . Successful 84 | . 7 . 15 . 6 32 1 . 23 . Failed 32 | . 4 . 7 . 3 18 . . . . Catastrophic 5 | . . . 1 . . 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 54 | . 9 . 12 . 5 28 . . . . Terminals 64 | . 11 . 13 . 9 31 . . . . Fabricators 10 | . . . . . . 10 . . . . Repair Stations 12 | . . . 6 . . 6 . . . . Recycling Units 5 | . . . 3 . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 47 | . 4 . 4 . 4 11 1 . 23 . Record 7 | . 1 . . . . . . . 6 . Part Schematic 11 | . . . 1 . . 1 . . 9 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . . . . Alert Level 3 | . . . . . 1 2 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 2 | . . . . . 1 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Registered Components 3 | . . . 1 . 1 1 . . . . Zone Layout 6 | . 2 . 2 . 1 1 . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks 9 | . . . 6 . . 3 . . . . Scan Component 5 | . . . 3 . . 2 . . . . Repair 4 | . . . 3 . . 1 . . . . Recycling Unit Hacks 4 | . . . 2 . . 2 . . . . Process 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 19 | . 3 . 3 . 2 11 . . . . Terminals 14 | . 3 . 3 . 2 6 . . . . Track 1 | . 1 . . . . . . . . . Botnet 10 | . 1 . 3 . 2 4 . . . . Disrupt 1 | . . . . . . 1 . . . . Operators 2 | . 1 . . . . 1 . . . . Fabricators 4 | . . . . . . 4 . . . . Prioritize 1 | . . . . . . 1 . . . . Liberate 1 | . . . . . . 1 . . . . Haulers 1 | . . . . . . 1 . . . . Recompile 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Mechanics 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 2 . 4 . 2 11 . . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . 1 . . 9 . Parts Built 3 | . . . . . . 3 . . . . Authchips 1 | . . . . . . 1 . . . . Time 159 | . . . . . . 159 . . . . Total Part Build Rating 18 | . . . . . . 18 . . . . Parts Repaired 4 | . . . 3 . . 1 . . . . Time 140 | . . . 121 . . 19 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 190 | . . . . . . 190 . . . . Retrieved Matter 199 | . . . . . . 199 . . . . Retrieved Components 10 | . . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . Programmers 4 | . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 11 | . . 2 . . . 5 2 . . 2 Largest Group 3 | . . 2 1 . . 3 2 1 1 2 Highest-Rated Group 181 | . . 41 31 . . 64 52 20 16 181 Highest-Rated Ally 96 | . . 31 31 . . 32 32 20 16 96 Total Orders 2 | . . . . . . . . . 2 . STAY 1 | . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . 1 . Ally Attacks 53 | . . . 28 . . 12 . 2 . 11 Total Damage 1271 | . . . 485 . . 373 . 20 . 393 Kills 14 | . . . 8 . . 4 . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Active Infowar (turns) 2954 | . 320 146 942 2 770 532 242 . . . Optics 1408 | . 320 146 942 . . . . . . . Sensors 244 | . . . . 2 . . 242 . . . Seismic 1302 | . . . . . 770 532 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 9522 | 66 476 146 2741 732 1075 2323 906 416 325 316 Spaces Moved 4735 | 49 289 111 1293 144 358 1274 526 261 209 221 Core 146 | 5 2 . . . . . . . . 139 Treads 1601 | . 17 . 1170 144 270 . . . . . Legs 117 | 44 73 . . . . . . . . . Wheels 2871 | . 197 111 123 . 88 1274 526 261 209 82 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 95 95 240 125 110 155 155 155 50 Average Speed 157 | 112 117 112 172 240 224 136 155 155 155 127 Slowest Speed 245 | 120 200 115 240 240 240 245 155 155 155 230 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 29 31 70 31 34 29 52 48 70 23 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . . . 2 . . 1 3 . . Spaces Dug 8 | . . . . . . 6 2 . . . Terrain Destroyed 330 | . 20 . 31 . 119 36 101 . . 23 Melee 4 | . . . . . . 4 . . . . Projectile 9 | . . . . . . 3 6 . . . AOE 317 | . 20 . 31 . 119 29 95 . . 23 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 6192 | 57 386 119 1642 510 537 1613 585 274 210 259 Wait 766 | . 40 . 168 349 71 116 19 . . 3 Move 4725 | 48 288 110 1292 143 357 1273 525 260 208 221 Hop . | . . . . . . . . . . . Pick Up 81 | 5 9 . 20 1 12 28 2 4 . . Fast Attach 51 | 4 4 . 16 2 9 8 1 1 1 5 Attach 29 | . 3 . 5 . 3 10 2 2 . 4 Detach 10 | . 1 . 5 . 1 1 . . . 2 Swap 74 | . 5 1 17 . 23 22 6 . . . Drop 86 | . 6 1 30 3 14 22 1 3 1 5 Fire 326 | . 30 7 84 8 45 128 17 1 . 6 Melee 21 | . . . . . . 5 . 3 . 13 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 11 | . . . 5 4 2 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 12 | . . . . . . . 12 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 7 exits: Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 543 | -10/Materials | Entered Mines 544 | -10/Mines | Assembled infested the area 549 | -10/Mines | Assisted by a Guerilla fighting off Assembled 675 | -10/Mines | Discovered new exit (range 13) 689 | -10/Mines | Entered Materials 689 | -9/Materials | Accompanied by 1 ally 689 | -9/Materials | Evolved 2 slots: Utility x2 694 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1353 | -9/Materials | Discovered new exit (range 7) 1684 | -9/Materials | Repaired Imp. Ion Engine 1700 | -9/Materials | Discovered new exit (range 5) 1982 | -9/Materials | Discovered new exit (range 16) 2159 | -9/Materials | Build established: Scavenger-Mutant 2455 | -9/Materials | Discovered new exit (range 15) 3345 | -9/Materials | Repaired Imp. Heat Sink 3397 | -9/Materials | Repaired Adv. Beam Cannon 3430 | -9/Materials | Entered Mines 3524 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3529 | -9/Mines | Found Prototype Device 3529 | -9/Mines | Identified Exp. Sensor Array 3620 | -9/Mines | Discovered new exit (range 10) 3710 | -9/Mines | Excavation squad dispatched 3710 | -9/Mines | A large section of the Mines collapsed 3960 | -9/Mines | Excavation squad dispatched 4162 | -9/Mines | Entered Materials 4162 | -8/Materials | Evolved 2 slots: Utility x2 5083 | -8/Materials | Destroyed 8 combat bots 5085 | -8/Materials | Lost 4 parts (1p1n2u) 5100 | -8/Materials | Discovered new exit (range 16) 5237 | -8/Materials | Entered Factory 5237 | -7/Factory | Evolved 2 slots: Utility x2 6027 | -7/Factory | Garrison activated, responded to threat 6334 | -7/Factory | Identified exit to Storage 6334 | -7/Factory | Identified exit to Lower Caves 6334 | -7/Factory | Identified exit to Factory 6430 | -7/Factory | Repaired Hrd. Medium Armor Plating 6556 | -7/Factory | Fabricated Smartbomb Launcher (x1) 6965 | -7/Factory | Cargo convoy interrupted 7256 | -7/Factory | Fabricated Enh. Gauss Cannon (x2) 7560 | -7/Factory | Entered Lower Caves 7812 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7866 | -7/Lower Caves | Destroyed 9 combat bots 8024 | -7/Lower Caves | Learned Factory stockpile data 8042 | -7/Lower Caves | Encountered a Warlord checkpoint 8060 | -7/Lower Caves | Learned 8 Factory zone layouts 8422 | -7/Lower Caves | Discovered new exit (range 7) 8466 | -7/Lower Caves | Entered another Lower Caves area 8466 | -7/Lower Caves | Accompanied by 2 allies 8640 | -7/Lower Caves | Entered a destroyed Warlord outpost 8860 | -7/Lower Caves | Discovered new exit (range 13) 8876 | -7/Lower Caves | Encountered a Warlord checkpoint 8882 | -7/Lower Caves | Entered Data Miner 8882 | -7/Data Miner | Accompanied by 1 ally 8883 | -7/Data Miner | Discovered new exit (range 6) 8912 | -7/Data Miner | Met Data Miner 8947 | -7/Data Miner | Learned location of Section 7 (-2) 8947 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8973 | -7/Data Miner | Received God Mode back door access code from Data Miner 9207 | -7/Data Miner | Entered Proximity Caves 9207 | -6/Proximity Caves | Accompanied by 1 ally 9210 | -6/Proximity Caves | Spotter reported a threat 9222 | -6/Proximity Caves | Spotted B-75 Beast 9340 | -6/Proximity Caves | Lost 5 parts (2n3u) 9359 | -6/Proximity Caves | Core integrity fell below 50% 9381 | -6/Proximity Caves | Escorted by Enhanced Grunt 9386 | -6/Proximity Caves | Core integrity fell below 20% 9408 | -6/Proximity Caves | Allies destroyed B-75 Beast 9413 | -6/Proximity Caves | Lost 3 parts (1n2w) 9509 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9523 | -6/Proximity Caves | Destroyed self with Smartbomb Launcher Last Messages --------------- repair. 09420_ Acquired Reflective Plating. 09423_ System corrupted: Component data lost. 09424_ Acquired Weapon Cycler. 09429_ Extracted 20 matter. 09440_ System corrupted: Heat flow error (+147). 09461_ System corrupted: Energy discharge (-37). 09479_ ZC%YE5ZF8SH 09509_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 09510_ Imp. Heat Sink destroyed. 09512_ S-27 Virus destroyed. 09515_ Enhanced Grunt suffers critical hit (Burn). 09515_ Enhanced Grunt destroyed. 09516_ System corrupted: Matter fused (-8). 09519_ Dropped Dirty Datajack. 09520_ Dropped Great Axe. 09521_ Destroyed Lgt. Angular Momentum Engine. 09523_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ### #?# ####???????????????????? | | #"" ##???## #???????????????????? | | # ## #???## ##??????????????????? | | # ## % ##### ##?????????????????? | | # #?# % ## #?????????????????? | | # #??# #### #?????????????????? | | # #??# ##?## #?????????????????? | | # #??# #?## #??????????????????? | | # #??# ### #????????????????????? | | #??# % "" % #?????????????????????? | | #??# %% %#??????????????????????? | | #####% "#" %##??????????????????????? | | ### % ""##### ###?????????????????????? | | ### *! ##### ##????????????????????? | | ##?# !!!!] #??# ##???????????????????? | | #??##!]]*! #??# # ##??????????????????? | | #??##""!* !##?## ## # #??????????????????? | | #??# #"#]] "#??##?# ## ##??????????????????? | | #####"## ###?????# ### ##???????? #?????????? | | ""#" """ #???????# #?### ####### ###???????? | | % #???????# #???# #??????? | | # "# #???????# ##??# #??????? | | ## ### #??????## ###### ##### #??????? | | ### #??????# ### #???????? ??????? | | #?## # #??????# ]%=* ## #??????????????????? | | #??## ##?????# * %!@ / #??????????????????? | | #???######??????# Y #####??????????????????? | | ????????????????# #??????????????????????? | | ????????????????# ##??????????????????????? | | ????????????????# ????????????????????????? | | ????????????????# ????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 16 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 900 Resistance: TH 10 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Enh. Gauss Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Smartbomb Launcher | x1 | -7/Factory | Preloaded Enh. Gauss Cannon | x2 | -7/Factory | Authchip Repaired ---------- Imp. Ion Engine | 51% | -9/Materials Imp. Heat Sink | 30% | -9/Materials Adv. Beam Cannon | 56% | -9/Materials Hrd. Medium Armor Plating | 9% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixWarpBay Manual? 0 Play Time 01:01:17 Cumulative 225.2 hours Start 2025.08.15 @ 17:45:16 End 2025.08.24 @ 22:16:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3f7291de-56f3-453f-8122-4bb4ced5e0b9