Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 01:01:34 Player: H3-MLN Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (117) 585 Value Destroyed (2711) 2711 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-48) -48 TOTAL SCORE: 4888 Bonus ------- High Alert Combat Kills 154 Friendly Fire -202 Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 265/265 System Corruption 0% Temperature Cool (37) Movement Treading (325) Ox2 Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Light Armor Plating Light Regenerative Plating System Shield > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Light Treads VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Armor] Trap Extractor (4/4 Blade) Improved Trap Extractor (6/6 EMP Trap) Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle EMP Blaster Rocket Launcher Rocket Launcher Rocket Launcher Improved Datajack Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Compact Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Light Regenerative Plating System Shield > --- WEAPON ----------- Improved Assault Rifle Makeshift Spear > --- INVENTORY -------- Light Treads Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Armor] Trap Extractor Improved Trap Extractor Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle EMP Blaster Rocket Launcher Rocket Launcher Rocket Launcher Improved Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 65 | 8 10 2 23 21 1 Power 7 | 2 1 . 2 2 . Engine 6 | 2 1 . 1 2 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 12 | 2 4 1 2 2 1 Treads 5 | 1 2 1 . . 1 Leg . | . . . . . . Wheel 6 | 1 2 . 1 2 . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 21 | 2 2 1 6 10 . Device 9 | 1 . . 5 3 . Storage 3 | 1 1 . . 1 . Processor . | . . . . . . Hackware 2 | . . . 1 1 . Protection 7 | . 1 1 . 5 . Artifact . | . . . . . . Weapon 25 | 2 3 . 13 7 . Energy Gun 5 | 1 1 . 3 . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 14 | 1 2 . 7 4 . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . 1 . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 5 | . . . 3 2 . Parts Lost 12 | . 4 . 1 7 . Power 1 | . . . . 1 . Propulsion 4 | . 2 . 1 1 . Utility 6 | . 1 . . 5 . Weapon 1 | . 1 . . . . Highest Loss Streak 3 | . 2 . 1 3 . To Critical Strikes . | . . . . . . Average Backups 16 | 3 13 15 14 21 25 Power . | . 1 . . . . Propulsion 3 | 1 4 3 2 5 5 Utility 6 | . 3 5 6 7 10 Weapon 5 | . 3 4 4 8 9 Tool/Special . | . . . . . . Unused Backups 42 | . 3 2 11 6 20 Power . | . . . . . . Propulsion 13 | . . 2 3 1 7 Utility 11 | . . . 3 1 7 Weapon 17 | . 3 . 4 4 6 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 98 | . 99 100 98 97 99 Engine 11 | . 13 14 10 10 11 Treads 12 | . 14 14 11 10 20 Wheel 11 | . 14 14 10 10 1 Device 8 | . 12 1 10 7 . Storage 11 | . 14 14 11 11 11 Hackware 8 | . . . 10 13 11 Protection 9 | . 1 12 11 12 22 Energy Gun 5 | . 10 14 4 . . Ballistic Gun 17 | . 17 14 15 20 22 Peak Build Rating 30 | 7 9 14 25 30 29 Average Rating 19 | 5 8 13 21 25 28 On Entrance 13 | . 7 9 14 23 29 Avg Prop Armor Cover (%) 9 | 3 8 10 9 10 9 Naked Turns . | . . . . . . Heaviest Build 105 | 14 32 37 44 105 100 Greatest Support 40 | 20 20 10 20 20 40 Greatest Overweight (x) 10 | . 3 3 4 10 6 Average Overweight (x) 3 | . 1 2 3 6 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 17 | 6 14 15 15 23 25 Most Carried 25 | 5 15 15 15 25 25 Average Carried 16 | 3 13 14 14 21 24 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 25 | 5 15 15 15 25 25 Class Distribution -------------------- 77% | Mutant 21% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Trapper-Mutant | -9/Storage Trapper-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 2896 | 307 745 20 637 1130 57 Remotely . | . . . . . . Salvage Created 4134 | 147 750 . 1144 2036 57 Parts 259 | 14 40 . 66 134 5 Haulers Intercepted 13 | . 2 . 5 6 . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 70 | . 11 . 17 41 1 Guns 55 | . 11 . 13 30 1 Cannons 3 | . . . . 3 . AOE 12 | . . . 4 8 . Classes Destroyed 14 | 2 4 . 4 4 . Worker 5 | . . . 2 3 . Builder 2 | . . . . 2 . Tunneler 5 | 4 . . 1 . . Hauler 13 | . 2 . 5 6 . Recycler 8 | 1 4 . 2 1 . Mechanic 2 | . . . 1 1 . Operator 3 | . . . 2 1 . Watcher 8 | . 3 . 3 2 . Swarmer 18 | . 6 . 5 7 . Grunt 35 | . 5 . 8 22 . Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Protector 2 | . . . . 2 . Sentry 13 | . . . 4 8 1 Thug 1 | . . . . 1 . Best Kill Streak 11 | 5 5 . 6 11 1 Combat Bots Only 10 | . 3 . 4 10 1 Max Kills in Single Turn 5 | 1 2 . 5 4 1 Gunslinging . | . . . . . . Exploded 4 | . . . 4 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 352 | . 59 . 83 200 10 Missed 93 | . 17 . 33 40 3 Hits 259 | . 42 . 50 160 7 Melee 6 | . . . 1 5 . Projectile 253 | . 42 . 49 155 7 Critical Strikes 5 | . 3 . . 1 1 Damage Taken 3426 | . 552 . 599 2173 102 Core 542 | . 128 . 75 309 30 Absorbed by Shields 362 | . . . 164 198 . Regen/Repaired (Parts) 859 | . . . 21 778 60 Core Remaining (%) 74 | 100 . 48 . . . Volleys Fired 281 | 9 54 . 88 123 7 Largest 2 | 2 2 . 2 2 2 Hottest 91 | 60 65 . 90 91 46 Shots Fired 540 | 17 106 . 162 241 14 Gun 528 | 17 106 . 161 230 14 Cannon 7 | . . . . 7 . Launcher 5 | . . . 1 4 . Special . | . . . . . . Kinetic 439 | 9 83 . 103 230 14 Thermal 29 | 8 14 . . 7 . Explosive 5 | . . . 1 4 . Electromagnetic 67 | . 9 . 58 . . Robot Hit Streak 24 | 7 19 . 16 20 24 Robot Miss Streak 5 | 2 4 . 5 3 1 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 1 4 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 378 | 11 65 . 110 180 12 Core Hits 173 | 6 31 . 45 88 3 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 2 . Destroy 2 | . . . . 2 . Corrupt 1 | . . . 1 . . Melee Attacks 10 | . . . 6 4 . Impact . | . . . . . . Slashing . | . . . . . . Piercing 10 | . . . 6 4 . Sneak Attacks 6 | . . . 5 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7380 | 127 868 . 2370 3836 179 Guns 5309 | 127 832 . 1514 2657 179 Cannons 104 | . . . . 104 . Explosions 1628 | . 36 . 559 1033 . Melee 339 | . . . 297 42 . Ramming . | . . . . . . Kinetic 4454 | 75 660 . 883 2657 179 Thermal 508 | 52 82 . 270 104 . Explosive 1322 | . . . 289 1033 . Electromagnetic 757 | . 126 . 631 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 339 | . . . 297 42 . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 144 | . . . 82 62 . Projectiles . | . . . . . . Explosions 72 | . . . 22 50 . Melee 72 | . . . 60 12 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 251 | . 40 . 36 175 . Shots 7 | . 1 . 1 5 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 194 | . 52 . 136 194 36 Average Temperature 32 | . 16 . 29 41 19 Received Heat Transfer 1301 | . 276 . 197 774 54 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 1 . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 3 1 . Heat Transferred 851 | 125 150 . 400 176 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 1 . 5 . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 75 | 100 100 100 100 21 60 Level 1 3 | . . . . 7 39 Level 2 21 | . . . . 71 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 665 | 15 88 . 159 665 233 Initial 213 | . . . . 16 213 Average 146 | 2 23 . 38 414 141 Influence Increases 2470 | 25 380 . 675 1361 29 Destroy 0b10 Robot/C 1360 | . 220 . 340 780 20 Destroy 0b10 Robot/NC 240 | 25 45 . 80 90 . Destroy Leader 352 | . 60 . 106 186 . Allied During Kill 5 | . . . . 5 . Successful Hack 101 | . 21 . 65 6 9 Select Force Hacks 30 | . 30 . . . . Disable Machine 120 | . . . 45 75 . Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 82 | . 4 . 24 54 . Lose Combat Pursuer 30 | . . . 15 15 . Influence Decreases 2470 | 25 380 . 635 853 577 Entered New Map 359 | . . . . 24 335 Time Decay 1550 | 25 340 . 499 594 92 Lost Part 110 | . 40 . . 70 . Lost Ally 15 | . . . . 15 . Purge Threat 436 | . . . 136 150 150 Squads Dispatched 10 | . 1 . 2 7 . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 2 . Assault 5 | . . . . 5 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 6 | . 1 . 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 17 . 35 55 2 Peak Tracking Total 10 | . 4 . 5 10 1 Tactical Retreats 2 | . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts 35 | . . . 35 . . Triggered 1 | . . . 1 . . Disarmed . | . . . . . . Reprogrammed 10 | . . . 4 6 . Reused . | . . . . . . Traps Extracted 10 | . . . 4 6 . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 10 | . . . 4 10 10 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 9 | . . . 3 6 . Max in Single Turn 2 | . . . 1 2 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 34 | . 9 1 14 8 2 Terminals 23 | . 6 . 10 5 2 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 1 2 . Recycling Units 4 | . 2 . 1 1 . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 130 | . 28 1 58 30 13 Successful 63 | . 13 1 30 13 6 Failed 66 | . 14 . 28 17 7 Catastrophic 9 | . 1 . 1 5 2 Database Lockouts 1 | . 1 . . . . Manual 53 | . 10 . 20 14 9 Terminals 90 | . 20 . 40 17 13 Fabricators . | . . . . . . Repair Stations 15 | . 2 . 4 9 . Recycling Units 12 | . 6 . 2 4 . Scanalyzers 12 | . . . 12 . . Garrison Access . | . . . . . . Terminal Hacks 27 | . 8 1 12 4 2 Part Schematic 2 | . 1 . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . 1 . 1 . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . . . 1 . 1 Unreport Threat 3 | . . . 1 1 1 Locate Traps 5 | . 1 . 3 1 . Reprogram Traps 1 | . . . . 1 . Transport Status 1 | . 1 . . . . Hauler Manifests 3 | . 1 . 2 . . Registered Components 1 | . 1 . . . . Zone Layout 4 | . 1 . 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 1 . 2 6 . Scan Component 4 | . . . 1 3 . Repair 4 | . . . 1 3 . Refit 1 | . 1 . . . . Recycling Unit Hacks 5 | . 3 . 1 1 . Report Inventory 4 | . 2 . 1 1 . Retrieve Components 1 | . 1 . . . . Scanalyzer 7 | . . . 7 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Retrieve Study 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 1 . 8 2 4 Terminals 11 | . . . 7 . 4 Track 1 | . . . . . 1 Botnet 3 | . . . 2 . 1 Skim 7 | . . . 5 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 . 1 2 . Reject 1 | . . . . 1 . Recyclers 2 | . . . 1 1 . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 5 . 12 7 2 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked 1 | . . . 1 . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . 1 . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 3 . . Parts Repaired 4 | . . . 1 3 . Time 146 | . . . 32 114 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 4 | . . . . 4 . Total Damage 83 | . . . . 83 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Active Infowar (turns) 1844 | 29 1144 62 609 . . Structural 299 | . . . 299 . . Seismic 1545 | 29 1144 62 310 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 6447 | 127 1323 585 2292 1915 205 Spaces Moved 3277 | 57 663 467 1345 689 56 Core 5 | 5 . . . . . Treads 437 | 51 302 . 25 6 53 Legs . | . . . . . . Wheels 2835 | 1 361 467 1320 683 3 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 110 125 115 190 Average Speed 153 | 149 166 123 134 186 320 Slowest Speed 490 | 160 240 125 330 490 490 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 3 96 97 84 84 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 23 | . . . . 23 . Terrain Destroyed 76 | . 3 . 23 50 . Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 75 | . 3 . 23 49 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 4160 | 79 778 478 1668 1086 71 Wait 334 | 1 22 2 116 191 2 Move 3272 | 56 662 466 1344 688 56 Hop . | . . . . . . Pick Up 66 | 5 17 3 18 21 2 Fast Attach 32 | 6 1 1 9 14 1 Attach 8 | 1 4 . 1 2 . Detach 1 | . 1 . . . . Swap 57 | 1 8 1 23 24 . Drop 64 | . 9 5 28 19 3 Fire 281 | 9 54 . 88 123 7 Melee 10 | . . . 6 4 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 35 | . . . 35 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 561 | -10/Materials | Central database locked down 830 | -10/Materials | Discovered new exit (range 15) 871 | -10/Materials | Discovered new exit (range 9) 875 | -10/Materials | Discovered new exit (range 13) 958 | -10/Materials | Discovered new exit (range 15) 1265 | -10/Materials | Core integrity fell below 50% 1336 | -10/Materials | Discovered new exit (range 10) 1451 | -10/Materials | Entered Mines 1457 | -10/Mines | Discovered new exit (range 13) 1463 | -10/Mines | Met a Derelict bent on vengeance 1496 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1635 | -10/Mines | Learned 2 Materials zone layouts 1641 | -10/Mines | Discovered new exit (range 9) 1776 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2036 | -10/Mines | Entered Materials 2036 | -9/Materials | Evolved 2 slots: Utility x2 2037 | -9/Materials | Identified exit to Mines 2147 | -9/Materials | Discovered new exit (range 10) 2313 | -9/Materials | Repaired Hvy. EM Pulse Gun 2363 | -9/Materials | Discovered new exit (range 4) 2562 | -9/Materials | Discovered exit to Mines (range 13) 2592 | -9/Materials | Discovered new exit (range 10) 2863 | -9/Materials | Learned Recycling recycling unit intel 2916 | -9/Materials | Identified exit to Materials 2992 | -9/Materials | Learned Storage stockpile data 3053 | -9/Materials | Learned Storage garrison access intel 3098 | -9/Materials | Learned Materials stockpile data 3153 | -9/Materials | Learned 2 Materials zone layouts 3842 | -9/Materials | Identified exit to Storage 4328 | -9/Materials | Entered Storage 4330 | -9/Storage | Loaded intel: 1 garrison access location 4336 | -9/Storage | Met a pair of Derelict thieves 4432 | -9/Storage | Repaired Hrd. Medium Armor Plating 4508 | -9/Storage | Destroyed 9 combat bots 4556 | -9/Storage | Repaired Arm. Treads 4856 | -9/Storage | Core integrity fell below 50% 4910 | -9/Storage | Lost 3 parts (1p2u) 4923 | -9/Storage | Destroyed 10 combat bots 5412 | -9/Storage | Build established: Trapper-Mutant 5523 | -9/Storage | Found Prototype Protection 5523 | -9/Storage | Identified Lgt. Regenerative Plating 5719 | -9/Storage | Discovered exit to Materials (range 15) 5928 | -9/Storage | First assault squad dispatched 6013 | -9/Storage | Core integrity fell below 20% 6101 | -9/Storage | Repaired Arm. Treads 6240 | -9/Storage | Used back door to open Recycling access 6240 | -9/Storage | Discovered new exit (range 3) 6243 | -9/Storage | Entered Recycling 6244 | -9/Recycling | Loaded intel: 5 recycling unit locations 6448 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Testing... Terminal linked with 0 systems. Please expand to 4 more systems! >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Index(Terminals) Found 5 terminals. Downloaded coordinate data. >>Alert(Purge) Purged threat record, alert level lowered. 06397_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 1 system. Please expand to 3 more systems! 06439_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????""????????????????????? | | ???????????????????????????Y"????????????????????? | | ???????????????????????? ""????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ""????????????????????? | | ???????????????????????# Y"????????????????????? | | ???????????????????????# ""????????????????????? | | ???????????????????????#r #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ???###???????????????? | | ???????????????????????# #####T####????????????? | | ???????????????????????# Y# #????????????? | | ???????????????????????#r # """ ####?????????? | | ???????????????????????# # """ """#?????????? | | ???????????????????????# # """ T"#?????????? | | ???????????????????????# @ # """#?????????? | | ???????????????????????# # """"" ####?????????? | | ???????????????????????# + """"" #????????????? | | ???????????????????????# # """"" #????????????? | | ???????????????????????# # #????????????? | | ?????????????????????### ##########????????????? | | ?????????????????????# #?##??????????????????? | | ?????????????????????# = ## ########???????????? | | ?????????????????????#= # #???????????? | | ?????????????????????### # #???????????? | | ???????????????????????# # #???????????? | | ??????????????????????## # #???????????? | | ??????????????????????# + #???????????? | | ??????????????????????## # #???????????? | | ???????????????????????# # #???????????? | | ???????????????????????# # #???????????? | | ???????????????????????# ###########???????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 5 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Trap Extractor | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Hacked Imp. Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. EM Pulse Gun | 58% | -9/Materials Hrd. Medium Armor Plating | 24% | -9/Storage Arm. Treads | 47% | -9/Storage Arm. Treads | 1% | -9/Storage Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialSwarmModule Manual? 0 Play Time 00:48:20 Cumulative 1148.5 hours Start 2025.12.10 @ 00:11:47 End 2025.12.10 @ 01:01:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 395 Adventurer 4 Explorer 1 Win Type - Total 24 Types 13/4/1/2/0/1/0/0/2/1 Lore% 97 Gallery% 96 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e815a870-04f6-4702-b34f-465b94791eff