Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 18:35:13 Player: Faunarr Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (3086) 3086 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 7241 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Surge Thruster Faulty Improved VTOL Module Advanced Heat Sink Reaction Control System Coil Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Active Sensor Suite Advanced Targeting Computer Weapon Cycler Layered Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Ion Engine Medium Treads Wheel Armored Huge Wheel Surge Thruster Improved VTOL Module Advanced Heat Sink Improved Cooling System Improved Cooling System High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Microactuators Reaction Control System Pulse Rifle Pulse Rifle Heavy Laser Gatling Laser Minigun Minigun Coil Gun Advanced EMP Blaster Mini Grenade Launcher Plasma Cutter [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . . . . . 1 Utility 6 | . . 2 . 1 2 . . 1 Weapon . | . . . . . . . . . Parts Attached 79 | 8 8 12 4 13 14 1 . 19 Power 19 | 2 3 . 1 3 4 . . 6 Engine 16 | 2 3 . 1 2 3 . . 5 Core 3 | . . . . 1 1 . . 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 2 1 1 3 4 . . 5 Treads 10 | 1 1 . 1 2 3 . . 2 Leg . | . . . . . . . . . Wheel 8 | 1 1 1 . 1 1 . . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 3 6 . 4 3 1 . 6 Device 11 | 1 1 3 . 1 1 . . 4 Storage 3 | 1 2 . . . . . . . Processor 5 | . . 1 . 1 1 . . 2 Hackware . | . . . . . . . . . Protection 6 | . . 2 . 2 1 1 . . Artifact . | . . . . . . . . . Weapon 17 | 2 . 5 2 3 3 . . 2 Energy Gun 13 | 1 . 4 1 3 3 . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . Parts Lost 34 | . 2 5 2 7 2 1 . 15 Power 8 | . . . 1 1 . 1 . 5 Propulsion 11 | . 1 1 1 2 1 . . 5 Utility 11 | . 1 3 . 3 1 . . 3 Weapon 4 | . . 1 . 1 . . . 2 Highest Loss Streak 7 | . 1 2 2 6 2 1 . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 99 96 80 76 76 85 Engine 9 | . 14 11 10 13 6 . . 8 Core 2 | . . . . 3 7 7 7 2 Treads 10 | . 14 11 10 9 5 7 7 12 Wheel 9 | . 14 10 11 8 6 7 7 5 Device 14 | . 14 11 11 15 15 15 15 19 Storage 9 | . 14 11 11 9 7 7 7 5 Processor 8 | . . 11 11 8 8 7 7 9 Protection 6 | . . 9 11 9 4 6 7 4 Energy Gun 16 | . 14 18 21 18 14 15 15 12 Ballistic Gun 2 | . 14 3 . . . . . . Peak Build Rating 77 | 7 11 22 21 38 62 62 62 77 Average Rating 37 | 4 9 17 20 31 59 61 62 67 On Entrance 31 | . 7 11 21 21 38 62 62 62 Naked Turns 21 | . . . . . . . . 21 Heaviest Build 117 | 15 92 102 102 113 113 103 103 117 Greatest Support 56 | 20 23 10 10 56 28 10 10 28 Greatest Overweight (x) 33 | 1 9 10 10 11 33 10 10 11 Average Overweight (x) 8 | . 4 9 10 10 10 9 10 9 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 25 25 25 25 25 25 24 Most Carried 25 | 5 15 25 25 25 25 24 23 25 Average Carried 20 | 2 12 19 23 24 23 23 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 25 25 25 23 23 23 5 Class Distribution -------------------- 57% | Mutant 36% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 1358 | 222 374 324 35 95 110 25 . 173 Remotely . | . . . . . . . . . Salvage Created 3392 | 25 507 588 110 603 146 34 . 1379 Parts 153 | 1 39 32 7 29 2 1 . 42 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 75 | . 14 15 5 13 1 1 . 26 Melee 1 | . . . . . . . . 1 Guns 66 | . 14 15 5 11 1 . . 20 Classes Destroyed 13 | 1 2 2 . 4 1 1 . 2 Worker 4 | . . . . . . . . 4 Tunneler 4 | 1 1 1 1 . . . . . Hauler 1 | . . . . 1 . . . . Recycler 3 | . . . . . 1 . . 2 Watcher 2 | . . 1 . 1 . . . . Swarmer 17 | . 3 4 3 . . . . 7 Cutter 2 | . . . . 2 . . . . Grunt 37 | . 11 8 2 6 . . . 10 Sentry 8 | . . 3 . 3 1 . . 1 Specialist 2 | . . . . . . . . 2 Hunter 3 | . . . . 1 . . . 2 Programmer 4 | . . . . . . 1 . 3 Heavy 2 | . . . . 1 . . . 1 Best Kill Streak 9 | 1 4 5 3 9 1 1 . 6 Combat Bots Only 8 | . 4 5 3 8 1 1 . 5 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 . 2 Gunslinging 1 | . . . . 1 . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 467 | . 57 63 22 65 30 6 . 224 Missed 142 | . 12 16 7 20 15 1 . 71 Damage Taken 4938 | . 504 574 140 1070 111 77 . 2462 Core 1159 | . 104 50 38 77 . 30 . 860 Absorbed by Shields 171 | . . . . . . . . 171 Core Remaining (%) 83 | 100 58 . 78 86 . . 95 . Volleys Fired 196 | 1 39 40 15 29 5 3 . 64 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 160 | 70 70 126 126 160 160 160 . 160 Shots Fired 390 | 2 78 80 29 58 9 6 . 128 Gun 389 | 2 78 80 28 58 9 6 . 128 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 1 | . . . 1 . . . . . Kinetic 48 | 1 39 8 . . . . . . Thermal 342 | 1 39 72 29 58 9 6 . 128 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 29 | 1 15 29 9 12 6 4 . 27 Robot Miss Streak 5 | . 3 2 3 2 2 2 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . 1 3 . . . 3 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 Shots Hit Robots 326 | 1 58 63 20 56 8 6 . 114 Core Hits 220 | 1 27 29 7 40 7 2 . 107 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | 1 1 6 1 . . . . . Burn 9 | 1 1 6 1 . . . . . Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 3 | . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6442 | 12 755 858 342 1267 165 170 . 2873 Guns 6408 | 12 755 858 342 1267 165 170 . 2839 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 34 | . . . . . . . . 34 Ramming . | . . . . . . . . . Kinetic 391 | . 326 65 . . . . . . Thermal 6017 | 12 429 793 342 1267 165 170 . 2839 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 34 | . . . . . . . . 34 Highest Corruption 1 | . 1 . . . . . . . Average Corruption 1 | . 1 . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . 5 . . . . . . . Message Errors 1 | . 1 . . . . . . . Matter Fused 3 | . 3 . . . . . . . Energy Discharges 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 351 | 9 162 351 57 24 48 15 . 244 Average Temperature 55 | 6 47 60 23 13 20 10 . 69 Received Heat Transfer 1183 | . 255 231 33 270 30 . . 364 Effects 1 | . . 1 . . . . . . Shutdowns 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 8 | . . . . 2 . 1 . 5 Combat Hostiles 8 | . . . . 2 . 1 . 5 Parts Melted 50 | . 2 10 2 10 . . . 26 Heat Transferred 14722 | 111 1332 2590 814 2900 375 325 . 6275 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Peak Influence 461 | 5 305 180 106 237 137 . . 461 Initial 30 | . 3 30 . 1 6 . . . Average 103 | 2 111 75 63 50 21 . . 242 Maximum Alert Level 2 | . 1 . . 1 . . . 2 Low Security (%) 87 | 100 96 100 100 92 100 . . 43 Level 1 10 | . 3 . . 7 . . . 44 Level 2 2 | . . . . . . . . 12 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 4 . . 2 1 . . 9 Investigation 5 | . 3 . . . 1 . . 1 Extermination 3 | . . . . . . . . 3 Reinforcement 5 | . 1 . . 2 . . . 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 2 | . . . . . 1 . . 1 Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 10 | . 2 4 . 3 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 17 23 4 21 3 1 . 33 Peak Tracking Total 9 | . 5 3 2 9 2 1 . 6 Tactical Retreats 3 | . 1 . . 1 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 6 | . 2 . . . 4 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 3 | . . . . . . . . 3 Max in Single Turn 3 | . . . . . . . . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 13 | . 5 3 1 1 3 . . . Terminals 11 | . 4 3 1 1 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 28 | . 12 6 1 4 5 . . . Successful 17 | . 10 3 1 2 1 . . . Failed 11 | . 2 3 . 2 4 . . . Catastrophic 4 | . 2 1 . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 24 | . 11 5 1 3 4 . . . Terminals 24 | . 9 6 1 4 4 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 9 | . 4 1 1 2 1 . . . Record 1 | . . . . 1 . . . . Unreport Threat 2 | . . . . 1 1 . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 5 | . 4 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 5 2 . . . . . . Terminals 5 | . 3 2 . . . . . . Botnet 5 | . 3 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Reject 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 3 2 . 1 3 . . . Full Trace Events 2 | . 1 . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 204 | . 204 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 6118 | 59 1006 1228 585 612 697 769 95 1067 Spaces Moved 2403 | 46 474 462 224 201 269 329 42 356 Core 39 | 2 . . . . 1 . . 36 Treads 64 | 1 60 . . 1 2 . . . Legs . | . . . . . . . . . Wheels 2300 | 43 414 462 224 200 266 329 42 320 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 215 230 230 215 215 230 50 Average Speed 213 | 89 163 219 230 240 245 228 230 219 Slowest Speed 1700 | 160 240 230 230 245 1700 230 230 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 75 45 51 21 11 52 6 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 4 | . . . 1 . . 2 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 14 | . . . . . . . . 14 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 14 | . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 3010 | 58 634 597 264 275 291 339 41 511 Wait 235 | . 91 65 20 1 . 5 . 53 Move 2395 | 45 473 461 223 200 268 328 41 356 Hop . | . . . . . . . . . Pick Up 69 | 4 15 16 2 17 2 1 . 12 Fast Attach 22 | 6 . 1 . 2 10 . . 3 Attach 36 | 1 2 7 2 7 3 1 . 13 Detach 1 | . . 1 . . . . . . Swap 21 | 1 6 4 2 4 1 . . 3 Drop 31 | . 8 2 . 15 2 1 . 3 Fire 196 | 1 39 40 15 29 5 3 . 64 Melee 3 | . . . . . . . . 3 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 15) 662 | -10/Materials | Discovered new exit (range 10) 1059 | -10/Materials | Discovered new exit (range 4) 1066 | -10/Materials | Entered another Materials area 1066 | -9/Materials | Evolved 2 slots: Utility x2 1546 | -9/Materials | Discovered new exit (range 15) 1680 | -9/Materials | Discovered new exit (range 11) 2294 | -9/Materials | Entered Mines 2344 | -9/Mines | Met a Derelict bent on vengeance 2738 | -9/Mines | Learned Materials terminal intel 2754 | -9/Mines | Discovered new exit (range 10) 2879 | -9/Mines | Entered Materials 2879 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2880 | -8/Materials | Loaded intel: 12 terminal locations 3168 | -8/Materials | Discovered new exit (range 14) 3229 | -8/Materials | Lost 6 parts (1p2n3u) 3239 | -8/Materials | Destroyed 8 combat bots 3374 | -8/Materials | Found Prototype Device 3491 | -8/Materials | Entered Factory 3491 | -7/Factory | Evolved 2 slots: Utility x2 3492 | -7/Factory | Identified Active Sensor Suite 3840 | -7/Factory | Build established: Scavenger-Skirmisher 4123 | -7/Factory | Discovered new exit (range 17) 4185 | -7/Factory | Identified exit to Lower Caves 4188 | -7/Factory | Entered Lower Caves 4710 | -7/Lower Caves | Learned Factory trap positions 4906 | -7/Lower Caves | Discovered new exit (range 8) 4922 | -7/Lower Caves | Identified exit to Lower Caves 4957 | -7/Lower Caves | Entered another Lower Caves area 4969 | -7/Lower Caves | Learned Factory trap positions 4997 | -7/Lower Caves | Learned Factory trap positions 5020 | -7/Lower Caves | Discovered new exit (range 14) 5030 | -7/Lower Caves | Encountered a Warlord checkpoint 5049 | -7/Lower Caves | Identified exit to Factory 5052 | -7/Lower Caves | Entered Factory 5052 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5053 | -6/Factory | Loaded intel: 70 trap records 5663 | -6/Factory | Garrison activated, responded to threat 6087 | -6/Factory | Released all parts (10) 6094 | -6/Factory | Core integrity fell below 50% 6111 | -6/Factory | Core integrity fell below 20% 6117 | -6/Factory | Lost 7 parts (3p2n1u1w) 6119 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06087_ Released Force Field. 06087_ Released Gatling Laser. 06089_ K-01 Serf collects debris. 06089_ Penetrated by Slug. 06090_ Dropped Com. Wheel. 06091_ Acquired Prototype Flight Unit. 06091_ Penetrated by Slug. 06093_ K-01 Serf collects debris. 06094_ Dropped Wheel. 06094_ Acquired Surge Thruster. 06096_ Slug penetrates Wall. 06096_ Slug penetrates K-01 Serf. 06096_ Slug penetrates Wall. 06098_ K-01 Serf collects debris. 06099_ Penetrated by Slug. 06106_ Slug penetrates Wall. 06108_ Acquired Spear. 06109_ Slug penetrates Wall. 06116_ S-27 Virus destroyed. 06119_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????? ???????????????????????????????? | | ??????????# ##?????????????????????????????? | | ?????????# +?????????????????????????????? | | ?????????# #?????????????????????????????? | | ??######## #?????????????????????????????? | | ?? !## #?????????????????????????????? | | ?""" ## +????????????????????#????????? | | #""" ## #???????????????? ????????? | | #""" ## #??????#+#?????? ???????? | | # ! ## ######## #????? ???????? | | #""" ## ## # #???? ???????? | | #""" #= # """ # #??? ??????? | | #""" #![! # """ # #?? ??????? | | # #[]!| # """%# ### ?????? | | #""" =%#=! != # @ss ?????? | | #""" !=!+%!=%! # ! #s ?????? | | #""" %=%#%=[!% ####### ####?????????? | | # = !#[[[ #????# #????????????? | | #""" # ![ ###### #????????????? | | #""" #!= #????????????? | | #""" ### ############# #????????????? | | # #?# #???????????? #????????????? | | ########### #????????????? #????????????? | | # # #????????????? #????????????? | | # """ # #?????????????? #????????????? | | # "R" # #?????????????? #????????????? | | # " " # #??????????????? +????????????? | | # # #??????????????? #????????????? | | # # #???????????????? ?????????????? | | # # #???+#??????# ????????????????? | | # ! """" +% #??# #?????? ???????????????? | | # """" # #??# #?????? ??????????????? | | # """" # #??# #?????# ???????????????? | | # """" # #### ###???# ??? ?????????? | | # """" # #???# ""?? ?????????? | | # """" # #???# """? #?????????? | | # """" + #???# """ #?????????? | | # # #???# #?????????? | | # # #???# """ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsBladeBroadsword Manual? 0 Play Time 00:51:45 Cumulative 44.7 hours Start 2024.10.04 @ 16:14:32 End 2024.10.04 @ 18:35:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a22d808-3b42-414b-8465-dc87b6ae8797