Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 18:53:08 Player: Jack Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (10) 50 Value Destroyed (151) 151 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4421 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (5) ---- Light Ion Engine Structural Scanner Skeleton Box Light Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON ----------- Axe > --- INVENTORY -------- Light Ion Engine Structural Scanner Skeleton Box Light Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Structural Scanner Processor Improved Signal Interpreter Weapon Chainsword Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 6 | . . . 1 . . . 1 2 2 . Weapon . | . . . . . . . . . . . Parts Attached 18 | 2 . . . . 1 4 3 . 2 6 Power 1 | . . . . . . 1 . . . . Engine 1 | . . . . . . 1 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 5 | . . . . . . 1 . . . 4 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . . 1 . . . 4 Utility 5 | . . . . . 1 . 1 . 2 1 Device 3 | . . . . . 1 . 1 . 1 . Storage . | . . . . . . . . . . . Processor 2 | . . . . . . . . . 1 1 Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 7 | 2 . . . . . 2 2 . . 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 10 | . . . . . . 2 1 . 1 6 Power . | . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . . 4 Utility 1 | . . . . . . . . . 1 . Weapon 4 | . . . . . . 2 . . . 2 Highest Loss Streak 3 | . . . . . . 2 1 . 1 3 To Critical Strikes 1 | . . . . . . 1 . . . . Average Backups 2 | . . . 1 1 1 2 3 5 4 4 Power . | . . . . . . . . 1 1 1 Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . 1 . . Weapon 1 | . . . 1 1 1 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 23 | . 28 28 22 22 28 24 18 7 24 21 Flight 1 | . . . . . . 6 5 . . 3 Device 5 | . . . . . 6 . 1 . 12 3 Processor 3 | . . . . . . . . . 5 6 Ballistic Gun 8 | . 28 28 22 22 22 15 5 . . . Slashing Weapon 3 | . . . . . . . 4 7 6 5 Peak Build Rating 15 | 2 2 2 2 2 8 8 6 5 12 15 Average Rating 7 | 1 2 2 2 2 5 2 3 5 11 9 On Entrance 3 | . 2 2 2 2 2 2 3 5 5 9 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 70 | . . . . . . 2 68 . . . Heaviest Build 7 | 3 3 3 3 3 5 4 7 3 5 4 Greatest Support 8 | 3 3 3 3 3 3 4 4 3 3 8 Greatest Overweight (x) 1 | . . . . . 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 1 1 2 2 5 5 5 5 Average Carried 2 | . . . 1 1 1 1 3 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 1 1 2 2 5 5 4 4 Class Distribution -------------------- 59% | Mutant 35% | Assassin 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Matter Collected 361 | 183 . 18 . . . 20 . 30 70 40 Remotely . | . . . . . . . . . . . Salvage Created 306 | . . . . . . 24 29 30 154 69 Parts 22 | . . . . . . 5 4 2 4 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 7 | . . . . . . 4 . . . 3 Melee 3 | . . . . . . . . . . 3 Guns 1 | . . . . . . 1 . . . . AOE 3 | . . . . . . 3 . . . . Classes Destroyed 3 | . . . . . . 1 1 . 1 . Builder 2 | . . . . . . . 1 1 . . Recycler 1 | . . . . . . . . . 1 . Swarmer 7 | . . . . . . 4 . . . 3 Best Kill Streak 4 | . . . . . . 4 1 1 1 2 Combat Bots Only 4 | . . . . . . 4 . . . 2 Max Kills in Single Turn 3 | . . . . . . 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 176 | . 14 13 . . . 20 9 . 38 82 Missed 64 | . 5 7 . . . 4 3 . 16 29 Hits 112 | . 9 6 . . . 16 6 . 22 53 Projectile 112 | . 9 6 . . . 16 6 . 22 53 Critical Strikes 3 | . . . . . . 1 . . 1 1 Damage Taken 1598 | . 131 77 . . . 165 99 . 322 804 Core 1094 | . 43 49 . . . 97 47 . 268 590 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 85 | 100 . 63 . . . 75 91 100 . . Volleys Fired 6 | . . . . . . 6 . . . . Largest 1 | . . . . . . 1 . . . . Hottest 30 | . . . . . . 30 . . . . Shots Fired 6 | . . . . . . 6 . . . . Gun 5 | . . . . . . 5 . . . . Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . Special . | . . . . . . . . . . . Kinetic 5 | . . . . . . 5 . . . . Thermal . | . . . . . . . . . . . Explosive 1 | . . . . . . 1 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . 3 . . . . Robot Miss Streak 2 | . . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 14 | . . . . . . 4 2 2 2 4 Core Hits 10 | . . . . . . 5 1 1 . 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 35 | . . . . . . . 6 2 15 12 Impact . | . . . . . . . . . . . Slashing 31 | . . . . . . . 6 2 15 8 Piercing 4 | . . . . . . . . . . 4 Sneak Attacks 5 | . . . . . . . 2 1 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 728 | . 35 . . . . 147 168 108 142 128 Guns 25 | . . . . . . 25 . . . . Cannons . | . . . . . . . . . . . Explosions 122 | . . . . . . 122 . . . . Melee 546 | . . . . . . . 168 108 142 128 Ramming 35 | . 35 . . . . . . . . . Kinetic 25 | . . . . . . 25 . . . . Thermal . | . . . . . . . . . . . Explosive 122 | . . . . . . 122 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 546 | . . . . . . . 168 108 142 128 Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 138 | . . . . . . . 34 32 72 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 138 | . . . . . . . 34 32 72 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 49 | . 17 . . . . 32 . . . . Shots 1 | . . . . . . 1 . . . . Rammed 5 | . 5 . . . . . . . . . Targets Rammed 5 | . 5 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . Received Heat Transfer 207 | . 63 21 . . . . 54 . 69 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 79 | . 8 30 7 . . 79 65 29 45 . Initial 30 | . . . 7 . . . 30 29 11 . Average 9 | . 1 3 2 . . 64 14 26 6 . Influence Increases 477 | . 23 30 . . . 99 83 5 122 115 Destroy 0b10 Robot/C 140 | . . . . . . 80 . . . 60 Destroy 0b10 Robot/NC 15 | . . . . . . . 5 5 5 . Destroy Leader 20 | . . . . . . 10 . . . 10 Successful Hack 8 | . 8 . . . . . . . . . Disable Machine 15 | . . . . . . . . . 15 . Destroy Structure 24 | . . . . . . 9 3 . 12 . Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 240 | . . 30 . . . . 75 . 90 45 Influence Decreases 472 | . 23 10 20 . . 20 97 46 112 144 Entered New Map 125 | . . . 13 . . . 49 36 13 14 Time Decay 267 | . 23 10 7 . . 10 48 10 89 70 Lost Part 80 | . . . . . . 10 . . 10 60 Squads Dispatched 4 | . 1 . 1 . . . 1 . 1 . Investigation 1 | . . . . . . . 1 . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 2 | . 1 . 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 58 | . 6 19 2 . . 4 8 . 10 9 Peak Tracking Total 20 | . 4 20 3 . . 4 4 . 6 5 Tactical Retreats 10 | . . 3 . . . . 2 . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Traps Triggered 1 | . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Machines Disabled 1 | . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Machines Accessed 3 | . 1 . . . . . 2 . . . Terminals 3 | . 1 . . . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 5 | . 1 . . . . . 4 . . . Successful 1 | . 1 . . . . . . . . . Failed 4 | . . . . . . . 4 . . . Catastrophic 2 | . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . 1 . . . 2 . 4 . . . Terminals 5 | . 1 . . . . . 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 1 | . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . . . . 2 . . . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Active Infowar (turns) 728 | . . . . . . . 35 . 593 100 Sensors 574 | . . . . . . . . . 574 . Structural 696 | . . . . . . . 35 . 561 100 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Turns Passed 1566 | 22 88 132 46 26 163 35 199 39 607 209 Spaces Moved 2034 | 38 147 261 91 51 208 40 316 68 555 259 Core 1672 | 38 147 261 91 51 208 4 105 68 555 144 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 362 | . . . . . . 36 211 . . 115 Fastest Speed 32 | 50 50 50 50 50 50 40 40 50 50 32 Average Speed 66 | 50 50 50 50 50 73 41 49 50 98 61 Slowest Speed 120 | 50 50 50 50 50 100 50 120 50 100 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . 1 5 . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 3 41 77 17 19 62 14 27 2 16 31 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . . . . . 1 Spaces Dug 15 | . . . . . . . 2 . 12 1 Terrain Destroyed 24 | . . . . . . 9 2 . 12 1 Melee 15 | . . . . . . . 2 . 12 1 Projectile . | . . . . . . . . . . . AOE 9 | . . . . . . 9 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Total 2161 | 39 160 261 90 50 217 50 344 69 592 289 Wait 60 | . 9 . . . . . 21 . 20 10 Move 2012 | 37 146 260 90 50 207 37 305 67 554 259 Hop 6 | . . . . . . 1 5 . . . Pick Up 1 | . . 1 . . . . . . . . Fast Attach 17 | 2 . . . . 1 3 3 . 2 6 Attach 3 | . . . . . . 1 . . 1 1 Detach 6 | . . . . . 1 1 3 . . 1 Swap 1 | . . . . . . 1 . . . . Drop 1 | . . . . . . . 1 . . . Fire 6 | . . . . . . 6 . . . . Melee 35 | . . . . . . . 6 2 15 12 Ram 5 | . 5 . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . . . . 8 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Identified exit to Mines 65 | -10/Materials | Discovered new exit (range 5) 111 | -10/Materials | Entered Mines 153 | -10/Mines | Assembled infested the area 158 | -10/Mines | Assisted by a Guerilla fighting off Assembled 158 | -10/Mines | Learned location of Storage (-9) 183 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 238 | -10/Mines | Discovered new exit (range 10) 243 | -10/Mines | Entered Materials 243 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 279 | -9/Materials | Discovered new exit (range 16) 289 | -9/Materials | Entered Mines 301 | -9/Mines | Build established: Mutant 312 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 313 | -9/Mines | Discovered new exit (range 5) 315 | -9/Mines | Entered Exiles 315 | -9/Exiles | Found Exiles lab destroyed 323 | -9/Exiles | Discovered new exit (range 15) 371 | -9/Exiles | Opened EX-Vault 372 | -9/Exiles | Found Prototype Device 372 | -9/Exiles | Identified Skeleton Box 466 | -9/Exiles | Discovered new exit (range 12) 478 | -9/Exiles | Entered Mines 507 | -8/Mines | Discovered new exit (range 15) 513 | -8/Mines | Entered Materials 513 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 700 | -8/Materials | Discovered new exit (range 6) 712 | -8/Materials | Entered Factory 712 | -7/Factory | Evolved 2 slots: Utility x2 743 | -7/Factory | Discovered new exit (range 12) 751 | -7/Factory | Entered another Factory area 751 | -6/Factory | Evolved 2 slots: Utility x2 1103 | -6/Factory | Build established: Assassin 1331 | -6/Factory | Discovered new exit (range 7) 1357 | -6/Factory | Identified exit to Lower Caves 1358 | -6/Factory | Entered Lower Caves 1412 | -6/Lower Caves | Spotted B-75 Beast 1477 | -6/Lower Caves | Core integrity fell below 50% 1534 | -6/Lower Caves | Lost 3 parts (2n1w) 1560 | -6/Lower Caves | Core integrity fell below 20% 1567 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Chainsword destroyed. S-27 Virus destroyed. VTOL Module destroyed. Acquired VTOL Module. VTOL Module destroyed. S-27 Virus destroyed. Acquired VTOL Module. Acquired 20 matter. Searching scrap... Found Terrain Scan Processor. Found Adv. Signal Interpreter. Found Mak. Spear. Found Plasma Rifle. Found 43 Matter. Acquired Adv. Signal Interpreter. VTOL Module destroyed. Axe destroyed. Acquired 10 matter. Acquired Mak. Spear. Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ?????????????????????????????????????######## | | ????????????????????????????????????## | | ???????????????????????????????????## # | | ???????????????????????????????????# ####### # | | ?????????????????????######???????## ##????# # | | ??????????????????#### ##??????# ##?????# # | | ?????????????????## #??????# #######?# # | | ?????????????????# #?????## #?## # | | ???????????? ???## ##????# #??# # | | ???????????? ## ##??## #### #??# ## | | ??????????? ##?# #??? # ## | | ??????????? ### ##????? # | | ??????????? # ###??????? # | | ??????????? ##???????# | | ??????????????????###### ### #??????# | | ???????????????????????# s#?## #?????# ## | | ???????????????????????#! #??### #?????????? | | ???????????????????????# @#????## #??????? ? | | ???????????????????????#s #?????# #????? # | | ???????????????????????#ss#?????## #???? #? ? | | ???????????????????????# #??????### #?? ?? ?? | | ??????????????????????## ######????#####????? ?? | | ??????????????????????# # # #?#??????????? ??? | | ??????????????????????## # # #???????????????? | | ??????????????????????#### ### ####???????? | | ?????????????????????## ## #???????? | | ?????????????????????# # # #???????? | | ?????????????????????## #### ##???????? | | ??????????????????????## ##### ?? #????????? | | ???????????????????????#######??## ????????????? | | ????????????????????????????????# ????????????? | | ????????????????????????????????## ???????????? | | ????????????????????????????????## ???????????? | | ????????????????????????????????## ??????????? | | ??????????????????????????????????## ??????????? | | ??????????????????????????????###### ???????### | | ????????????????????????????? ##### ???????### | | ???????????????????????????? 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"######## | | ????????????????????????????????### #### ## | | ????????????????????????????????## | | ????????????????????????????????# ?##" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Luggage Code Challenges ------------ None Game ------ Seed GatlingMolecularMallet Manual? 0 Play Time 00:13:21 Cumulative 347.0 hours Start 2025.10.26 @ 18:41:48 End 2025.10.26 @ 18:53:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 137 Adventurer 177 Explorer 12 Win Type - Total 72 Types 22/2/17/2/12/0/5/6/0/6 Lore% 59 Gallery% 57 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31e20f2f-114f-4224-9e5f-dac234ab5cbb