Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 15:55:53 Player: moonlol Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (517) 517 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1712 Bonus ------- None Cogmind --------- Core Integrity 333/400 Matter 217/300 Energy 100/100 System Corruption 0% Temperature Critical (571) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Core Shielding > --- WEAPON (2) ------- Pulse Rifle Heavy Particle Cannon > --- INVENTORY (10) --- Light Treads Light Treads High-capacity Storage Unit Targeting Computer Pulse Rifle Pulse Rifle Pulse Rifle Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads High-capacity Storage Unit Targeting Computer Core Shielding Beam Rifle Pulse Rifle Grenade Launcher Plasma Cutter [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Storage Medium Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 6 10 3 13 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads . | . . . . Leg 8 | 2 2 . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 . 4 Device . | . . . . Storage 4 | 1 1 . 2 Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 15 | 2 5 3 5 Energy Gun 4 | . . . 4 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 3 2 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 . 4 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . 1 . . Highest Loss Streak 4 | . 2 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 96 100 100 Engine 12 | . 13 14 11 Leg 33 | . 28 28 44 Storage 13 | . 14 14 11 Protection 11 | . 11 14 11 Energy Gun 5 | . . . 17 Ballistic Gun 18 | . 25 26 4 Special Weapon 1 | . 2 . . Peak Build Rating 14 | 6 8 8 14 Average Rating 8 | 4 7 8 11 On Entrance 5 | . 6 8 8 Naked Turns . | . . . . Heaviest Build 24 | 11 18 18 24 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | 3 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 10 10 20 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 1 10 10 10 Average Carried 7 | . 7 10 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 10 10 9 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 606 | 260 210 34 102 Remotely . | . . . . Salvage Created 558 | . 330 3 225 Parts 35 | . 21 3 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 17 | . 11 2 4 Guns 11 | . 8 . 3 Cannons 1 | . . . 1 AOE 5 | . 3 2 . Classes Destroyed 5 | . 3 . 2 Recycler 1 | . . . 1 Operator 1 | . 1 . . Swarmer 5 | . 3 2 . Grunt 11 | . 8 . 3 Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 2 3 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 118 | . 50 6 62 Missed 22 | . 10 2 10 Damage Taken 1120 | . 467 32 621 Core 166 | . 99 . 67 Absorbed by Shields . | . . . . Redirected to Shielding 24 | . 13 . 11 Core Remaining (%) 80 | 100 . 60 . Volleys Fired 71 | . 42 2 27 Largest 2 | . 2 2 2 Hottest 126 | . 120 50 126 Shots Fired 132 | . 78 4 50 Gun 118 | . 70 2 46 Cannon 4 | . . . 4 Launcher 4 | . 2 2 . Special 6 | . 6 . . Kinetic 76 | . 70 2 4 Thermal 52 | . 6 . 46 Explosive 4 | . 2 2 . Electromagnetic . | . . . . Robot Hit Streak 13 | . 8 . 13 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 85 | . 50 . 35 Core Hits 32 | . 21 3 8 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 2 . 2 Burn 2 | . . . 2 Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1309 | . 686 42 581 Guns 965 | . 484 . 481 Cannons 100 | . . . 100 Explosions 220 | . 178 42 . Melee . | . . . . Ramming . | . . . . Kinetic 503 | . 484 . 19 Thermal 586 | . 24 . 562 Explosive 220 | . 178 42 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 50 | . 50 . . Projectiles 14 | . 14 . . Explosions 36 | . 36 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 565 | . 42 10 565 Average Temperature 124 | . 13 7 185 Received Heat Transfer 522 | . 204 . 318 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1456 | . 50 . 1406 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 194 | . 190 118 194 Initial 67 | . . 67 45 Average 111 | . 119 107 114 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 17 3 13 Peak Tracking Total 10 | . 6 3 10 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 6 . 2 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 21 . 8 Successful 15 | . 11 . 4 Failed 14 | . 10 . 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 25 | . 20 . 5 Terminals 29 | . 21 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Branch Access Points 1 | . . . 1 Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 9 . 3 Terminals 12 | . 9 . 3 Botnet 4 | . 3 . 1 Skim 8 | . 6 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1307 | 63 755 99 390 Spaces Moved 658 | 41 341 73 203 Core 9 | 9 . . . Treads . | . . . . Legs 649 | 32 341 73 203 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 130 120 120 120 Slowest Speed 200 | 200 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 50 17 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 4 | . 4 . . Terrain Destroyed 19 | . 18 1 . Melee . | . . . . Projectile 4 | . 4 . . AOE 15 | . 14 1 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1035 | 47 604 80 304 Wait 242 | . 199 2 41 Move 655 | 40 340 72 203 Hop . | . . . . Pick Up 20 | 1 10 . 9 Fast Attach 8 | 6 2 . . Attach 4 | . 1 . 3 Detach . | . . . . Swap 20 | . 7 3 10 Drop 15 | . 3 1 11 Fire 71 | . 42 2 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / Sub) -10/Mines -9/Materials (discovered 2 exits: Mat / Min) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 11) 530 | -10/Materials | Identified exit to Mines 530 | -10/Materials | Identified exit to Subcaves 582 | -10/Materials | Learned location of 1 exit from Recycling 658 | -10/Materials | Identified exit to Materials 680 | -10/Materials | Learned location of 2 exits from Materials 692 | -10/Materials | Loaded intel: 13 trap records 716 | -10/Materials | Learned Storage trap positions 752 | -10/Materials | Learned Storage machine intel 796 | -10/Materials | Learned Storage emergency access door positions 819 | -10/Materials | Entered Mines 865 | -10/Mines | Discovered exit to Materials (range 15) 918 | -10/Mines | Entered Materials 918 | -9/Materials | Evolved 2 slots: Propulsion x2 919 | -9/Materials | Identified exit to Materials 919 | -9/Materials | Identified exit to Mines 1207 | -9/Materials | Build established: Scavenger-Mutant 1308 | -9/Materials | Self-destructed Last Messages --------------- 01256_ Acquired Hvy. Particle Cannon. 01262_ W-16 Scout sends out distress signal. 01265_ R-06 Scavenger collects Beam Rifle. 01277_ R-06 Scavenger collects Lgt. Treads. 01284_ G-47 Trooper suffers critical hit (Burn). 01287_ G-47 Trooper overheating. 01291_ Lgt. Armor Plating destroyed. 01293_ Power failure, Ion Engine shutdown. 01293_ G-47 Trooper overheating. 01301_ G-34 Mercenary heat short circuits Aluminum Leg. 01302_ G-34 Mercenary destroyed. 01303_ G-47 Trooper heat spikes uncontrollably. 01303_ G-47 Trooper overheating. 01304_ Aluminum Leg destroyed. 01304_ G-47 Trooper overheating. 01306_ Aluminum Leg destroyed. 01307_ Overheating: Matter decay (-43). 01307_ Ion Engine destroyed. 01308_ Overheating: System interference. 01308_ Hvy. Particle Cannon temporarily disabled. 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