Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.09 @ 01:24:40 Player: Sineso Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2663) 2663 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 5557 Bonus ------- High Alert Combat Kills 248 Friendly Fire -144 Cogmind --------- Core Integrity 498/700 Matter 9/300 Energy 310/310 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Improved Targeting Computer Weapon Cycler Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Deuterium Engine Large Storage Unit High-capacity Storage Unit Medium Matter Pod (100) Matter Filter Weapon Shielding Light Armor Plating Heavy Assault Rifle Autogun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Targeting Computer Recoil Stabilizer Weapon Cycler Utility Shielding > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Flak Cannon > --- INVENTORY -------- Deuterium Engine Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Large Storage Unit High-capacity Storage Unit Medium Matter Pod Matter Filter Weapon Shielding Light Armor Plating Heavy Assault Rifle Autogun Advanced Assault Cannon Grenade Launcher [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon High-powered Shotgun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . . 2 2 Weapon 1 | . . 1 . . Parts Attached 81 | 7 4 13 33 24 Power 7 | 1 . 1 1 4 Engine 6 | 1 . 1 1 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 23 | 3 . 4 10 6 Treads 13 | . . 4 7 2 Leg 10 | 3 . . 3 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 2 2 8 6 Device 3 | . . . 1 2 Storage 9 | 1 2 1 2 3 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . . 1 4 1 Artifact . | . . . . . Weapon 32 | 2 2 6 14 8 Energy Gun 5 | . . 2 3 . Energy Cannon 1 | . . 1 . . Ballistic Gun 15 | 2 1 2 8 2 Ballistic Cannon 3 | . . . . 3 Launcher 7 | . 1 1 3 2 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 31 | . . . 15 16 Power 3 | . . . 1 2 Propulsion 10 | . . . 4 6 Utility 6 | . . . 4 2 Weapon 12 | . . . 6 6 Highest Loss Streak 10 | . . . 6 10 Average Slot Usage (%) 94 | . 95 98 86 96 Engine 8 | . 14 11 8 5 Treads 19 | . . 27 13 21 Leg 5 | . 28 5 10 . Device 2 | . . . . 5 Storage 14 | . 23 12 14 15 Processor 5 | . . . 9 7 Protection 11 | . . 9 10 14 Energy Gun 3 | . . 7 5 . Ballistic Gun 16 | . 28 22 13 14 Ballistic Cannon 3 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 71 | 13 29 55 71 59 Greatest Support 60 | 20 20 60 60 60 Greatest Overweight (x) 18 | 2 1 1 2 18 Average Overweight (x) . | . . . . . Largest Inventory Capacity 24 | 6 10 12 18 24 Average Capacity 13 | 5 8 11 14 16 Most Carried 16 | 4 7 12 15 16 Average Carried 11 | 3 5 10 8 14 Final Capacity 16 | 6 10 12 16 16 Final Carried 15 | 4 7 12 15 10 Class Distribution -------------------- 27% | Mutant 22% | Scavenger-Gunner 16% | Gunner 15% | Scavenger-Tank 13% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2206 | 115 250 398 788 655 Remotely . | . . . . . Salvage Created 2585 | . 45 345 1137 1058 Parts 168 | . 12 35 62 59 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 4 | . . . 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 70 | . 3 11 31 25 Guns 44 | . . 9 21 14 Cannons 6 | . . . . 6 AOE 20 | . 3 2 10 5 Classes Destroyed 12 | . 3 3 3 3 Worker 3 | . . . . 3 Builder 3 | . 1 . 2 . Tunneler 1 | . . . . 1 Hauler 1 | . . 1 . . Recycler 5 | . . . 2 3 Watcher 2 | . 1 1 . . Swarmer 26 | . 3 4 7 12 Grunt 28 | . . 4 14 10 Brawler 1 | . . . 1 . Sentry 12 | . . 3 8 1 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Thug 1 | . . . . 1 Best Kill Streak 8 | . 4 4 8 7 Combat Bots Only 6 | . 3 4 6 4 Max Kills in Single Turn 3 | . 3 2 3 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4910 | . 9 481 2274 2146 Core 490 | . . 38 250 202 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 100 90 54 . Volleys Fired 148 | . 3 23 62 60 Largest 3 | . 2 3 3 3 Hottest 126 | . 40 106 126 100 Shots Fired 357 | . 4 51 136 166 Gun 272 | . 2 46 120 104 Cannon 52 | . . . . 52 Launcher 26 | . 2 5 16 3 Special 7 | . . . . 7 Kinetic 287 | . 2 38 91 156 Thermal 26 | . . 8 11 7 Explosive 26 | . 2 5 16 3 Electromagnetic 18 | . . . 18 . Robot Hit Streak 20 | . 1 15 12 20 Robot Miss Streak 7 | . 1 5 4 7 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 234 | . 1 35 86 112 Core Hits 188 | . 5 18 73 92 Critical Hits 2 | . . 1 . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6153 | . 158 701 2647 2647 Guns 3282 | . 14 517 1349 1402 Cannons 655 | . . . . 655 Explosions 2215 | . 144 184 1297 590 Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 3536 | . 14 452 1013 2057 Thermal 249 | . . 65 184 . Explosive 2168 | . 144 184 1250 590 Electromagnetic 199 | . . . 199 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 9 | . . . . 9 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Targeting Errors 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 36 | . 5 . 21 10 Projectiles 2 | . . . . 2 Explosions 34 | . 5 . 21 8 Melee . | . . . . . Knockbacks 25 | . . . . 25 Impact . | . . . . . Kinetic 24 | . . . . 24 Secondary 1 | . . . . 1 Self-Inflicted Damage 121 | . . 29 41 51 Shots 3 | . . 1 1 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 237 | . . 100 104 237 Average Temperature 39 | . . 33 39 40 Received Heat Transfer 1149 | . . 66 720 363 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 531 | . . 185 346 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 732 | . 82 220 732 555 Average Influence 283 | . 18 107 471 300 Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 32 | 100 100 84 4 14 Level 1 43 | . . 15 18 78 Level 2 20 | . . . 68 6 Level 3 2 | . . . 8 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . . 1 8 9 Investigation 2 | . . 1 . 1 Extermination 2 | . . . . 2 Reinforcement 6 | . . . 2 4 Assault . | . . . . . Garrison 8 | . . . 6 2 Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 4 14 40 42 Peak Tracking Total 8 | . 3 4 8 6 Tactical Retreats 6 | . . 1 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 8 | . . 1 5 2 Max in Single Turn 2 | . . 1 2 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 3 | . . . . 3 Terminals 1 | . . . . 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . . . 6 Successful 6 | . . . . 6 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Record 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . . 4 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Retrieve Matter 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Matter 234 | . . . . 234 Time 117 | . . . . 117 Total Part Build Rating 14 | . . . . 14 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 34 | . . . . 34 Retrieved Matter 34 | . . . . 34 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3273 | 63 174 690 855 1491 Spaces Moved 1599 | 47 117 333 385 717 Core 25 | 24 . . . 1 Treads 1139 | . . 237 200 702 Legs 435 | 23 117 96 185 14 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 120 120 Average Speed 157 | 103 135 166 153 162 Slowest Speed 950 | 150 150 180 200 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 30 36 39 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 105 | . 13 34 17 41 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 102 | . 13 34 17 38 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2078 | 59 128 428 532 931 Wait 156 | . . 31 23 102 Move 1595 | 46 116 332 384 717 Hop . | . . . . . Pick Up 66 | 6 4 15 24 17 Fast Attach 8 | 4 . 3 . 1 Attach 47 | 2 1 4 23 17 Detach 6 | . . 1 3 2 Swap 26 | 1 3 6 10 6 Drop 25 | . 1 13 2 9 Fire 148 | . 3 23 62 60 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 8) 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 901 | -9/Materials | Discovered new exit (range 16) 928 | -9/Materials | Entered another Materials area 928 | -8/Materials | Evolved 2 slots: Utility x2 1062 | -8/Materials | Garrison activated, responded to threat 1101 | -8/Materials | Lost 6 parts (3n1u2w) 1323 | -8/Materials | Lost 3 parts (1n1u1w) 1692 | -8/Materials | Discovered new exit (range 13) 1783 | -8/Materials | Entered Factory 1783 | -7/Factory | Evolved 2 slots: Utility x2 2084 | -7/Factory | Build established: Scavenger-Tank 2463 | -7/Factory | Build established: Scavenger-Gunner 2580 | -7/Factory | Lost 3 parts (1p1n1w) 2590 | -7/Factory | Fabricated Hvy. Gauss Cannon? 3144 | -7/Factory | Garrison activated, responded to threat 3274 | -7/Factory | Self-destructed Last Messages --------------- 03237_ G-47 Trooper knocked back. 03237_ G-47 Trooper destroyed. 03237_ Destroyed Imp. Hover Unit. 03237_ K-01 Serf collects debris. 03238_ The unstable cave ceiling collapses. 03239_ Grenade Launcher destroyed. 03239_ Aluminum Leg destroyed. 03240_ R-06 Scavenger collects Structural Scanner. 03240_ K-01 Serf collects debris. 03244_ G-47 Trooper emerges from the garrison. 03244_ R-06 Scavenger collects Wheel. 03244_ K-01 Serf collects debris. 03244_ Recoil Stabilizer destroyed. 03247_ R-06 Scavenger collects Lgt. Nuclear Core. 03247_ Hpw. Shotgun destroyed. 03249_ K-01 Serf collects debris. 03251_ Flak Cannon destroyed. 03252_ K-01 Serf collects debris. 03253_ The unstable cave ceiling collapses. 03259_ K-01 Serf collects debris. 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Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab Just What I Needed Challenges ------------ None Game ------ Seed ScanBackupRipper Manual? 0 Play Time 01:00:46 Cumulative 21.6 hours Start 2020.02.09 @ 00:20:54 End 2020.02.09 @ 01:24:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f735961c-5437-40b0-b8b8-0a3ac15fb27c