Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.09 @ 16:30:39 Player: Waste Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (239) 1195 Value Destroyed (11054) 11054 Prototype IDs (67) 1340 Alien Tech Used (3) 600 Bonus (3535) 3535 TOTAL SCORE: 27224 Bonus ------- High Alert Combat Kills 596 Follower Combat Kills 113 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -1474 Cogmind --------- Core Integrity 0/1600 Matter 254/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Experimental Core Analyzer Advanced Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Hacking Suite Advanced Hacking Suite Subatomic Replicator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Multireflex Exoskeleton Advanced VSS Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer SHELL Armor Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle KE Penetrator Compact Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Biometal Leg Advanced Heat Sink Experimental Energy Well High-capacity Matter Pod Long-range Terrain Scanner Makeshift Transmission Jammer Advanced Phase Shifter Advanced Phase Shifter Experimental Cloaking Device Experimental Hardlight Generator Improved Hacking Suite Advanced Hacking Suite Subatomic Replicator Tiamat Missile Launcher Phasing Sabre [Rating: 198] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Thunder Leg Treads Light Treads Leg Thunder Leg Wheel Wheel Flight Unit Q-thruster Utility Core Analyzer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Quantum Rifle Energy Cannon HERF Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Compact Linear Accelerator Launcher Tiamat Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . Utility 9 | . . . . . 2 . . . . 2 2 . . . . 1 . . . . . . . . 2 Weapon 4 | . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 186 | 1 1 6 14 7 5 3 . 1 2 20 16 1 2 9 1 14 2 . 4 4 15 7 13 19 19 Power 19 | . . . 2 1 1 . . 1 . 1 2 . . . . 2 . . 2 2 . 3 . 1 1 Engine 6 | . . . 2 1 1 . . 1 . 1 . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . 2 2 . 2 . 1 1 Propulsion 44 | . . 3 5 1 1 . . . 1 5 4 . . 2 . 2 . . . 1 5 3 1 5 5 Treads 8 | . . . 4 1 1 . . . 1 1 . . . . . . . . . . . . . . . Leg 30 | . . 2 . . . . . . . 1 4 . . 2 . 2 . . . 1 5 3 1 5 4 Wheel 5 | . . 1 1 . . . . . . 3 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 70 | . 1 2 1 1 3 . . . . 6 7 1 . 6 1 8 2 . 2 . 4 1 7 10 7 Device 27 | . . . . . . . . . . 4 4 1 . 3 1 2 1 . 1 . 2 . 2 4 2 Storage 4 | . 1 . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . Processor 18 | . . . 1 1 2 . . . . 1 1 . . 1 . 4 . . . . 1 1 1 3 1 Hackware 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 3 Protection 14 | . . 2 . . 1 . . . . 1 1 . . 1 . 1 1 . . . 1 . 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 1 . 1 6 4 . 3 . . 1 8 3 . 2 1 . 2 . . . 1 6 . 5 3 6 Energy Gun 15 | 1 . 1 . 2 . 2 . . . 2 . . 1 1 . . . . . . . . . . 5 Energy Cannon 6 | . . . . . . . . . . 1 . . . . . . . . . 1 2 . 1 1 . Ballistic Gun 20 | . . . 6 2 . . . . . 4 2 . . . . 2 . . . . 1 . 1 1 1 Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Launcher 6 | . . . . . . 1 . . 1 . . . . . . . . . . . 2 . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 2 2 . 1 . . . 2 . . . 7 . 2 . . 3 1 2 1 1 10 1 Corrupted Parts 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . System Corruption 17 | . . . . . . . . . 9 . . . . . . . . . . 8 . . . . . Parts Lost 83 | . . 1 6 . 3 1 2 . 8 8 3 . . . . 3 . . . 8 5 . 3 11 21 Power 10 | . . . 1 . 1 . 1 . . 1 . . . . . 1 . . . 1 1 . . 2 1 Propulsion 23 | . . . 2 . . . 1 . 4 2 1 . . . . . . . . . 2 . 1 2 8 Utility 25 | . . 1 1 . 1 . . . . 3 1 . . . . 1 . . . 4 2 . 2 3 6 Weapon 25 | . . . 2 . 1 1 . . 4 2 1 . . . . 1 . . . 3 . . . 4 6 Highest Loss Streak 10 | . . 1 6 . 2 1 1 . 5 3 1 . . . . 1 . . . 3 3 . 2 2 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Average Backups 16 | 6 8 11 13 14 14 14 14 14 14 13 18 20 19 19 18 18 18 18 18 18 18 18 18 18 14 Power 1 | 1 1 1 1 1 1 1 2 1 1 . 1 2 2 1 2 1 2 2 1 1 1 1 1 1 . Propulsion 2 | 4 4 4 3 1 . 1 . . . . . 1 1 1 2 2 3 3 4 4 4 2 2 2 1 Utility 8 | . 1 2 4 7 8 9 9 10 10 11 9 9 9 10 10 10 11 11 11 10 8 8 9 9 8 Weapon 3 | 1 1 2 4 3 3 2 3 3 2 1 6 7 7 5 4 3 2 2 1 1 3 5 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 1 . 5 8 2 . . . . 4 1 2 1 5 . 1 . . . . . 1 1 2 8 Power 5 | . . . 1 2 . . . . . 1 . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 3 Utility 18 | . . . . 3 1 . . . . 3 1 2 . 3 . 1 . . . . . . . . 4 Weapon 13 | . 1 . 4 2 1 . . . . . . . 1 2 . . . . . . . . 1 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 85 94 88 99 99 99 100 96 72 90 97 100 100 97 100 98 100 100 82 95 90 95 95 94 80 Engine 3 | . 14 14 10 9 7 7 7 3 7 6 1 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 3 5 5 5 5 9 10 10 7 . . . 4 3 . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 9 7 8 4 3 4 Treads 8 | . . . 32 36 30 30 30 30 16 6 3 . . . . . . . . . . . . . . Leg 15 | . 28 25 3 . . . . . . 4 9 23 23 23 23 21 21 21 21 21 27 28 23 24 18 Wheel 1 | . . 2 1 . . . . . . 10 7 . . . . . . . . . . . . . . Device 7 | . . . . . . . . . . 5 15 17 17 15 11 15 15 14 14 17 15 13 9 5 5 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 16 | . . . 5 9 19 23 23 23 23 22 16 17 17 18 23 21 21 21 21 16 11 14 16 17 15 Hackware 2 | . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 6 8 8 Protection 2 | . . 9 1 . 2 . . . . 1 5 5 5 5 5 1 . . . 1 4 4 1 1 3 Energy Gun 4 | . 14 14 1 . . 16 23 23 11 4 . . . . . . 5 5 . 3 . . . . 11 Energy Cannon 1 | . . . . . . . . . . 2 . . . . . . . . . . 7 6 8 5 . Ballistic Gun 13 | . 14 14 20 35 29 11 1 . 1 9 22 23 21 20 23 19 15 15 1 12 . 4 6 8 5 Launcher 1 | . . . . . . 1 5 7 3 2 . . . . . . . . . . 1 . 5 . 1 Peak Build Rating 198 | 6 7 9 19 31 42 46 46 45 45 62 89 90 91 110 105 121 123 120 127 129 153 146 155 175 198 Average Rating 88 | 6 6 8 13 26 39 43 45 43 32 51 74 89 90 93 104 110 117 114 100 119 136 140 147 158 171 On Entrance 76 | 6 6 6 9 19 31 42 45 42 45 24 62 89 89 91 104 105 114 120 115 127 92 137 143 155 160 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 14 29 33 34 42 45 46 46 46 46 55 84 84 91 96 83 98 93 78 93 118 121 131 143 136 145 Greatest Support 144 | 20 20 20 83 85 93 93 93 90 90 38 92 92 92 96 96 96 91 91 91 93 141 144 137 139 138 Greatest Overweight (x) 5 | . 1 3 1 . . . . . 2 5 5 . . 1 . 1 1 . 1 1 1 . 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 12 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 9 13 15 15 15 15 15 15 15 15 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 Average Carried 16 | 6 8 11 13 14 14 14 14 14 14 13 18 20 19 19 19 19 19 19 19 19 19 19 19 19 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 9 12 15 15 14 15 15 14 14 15 20 20 20 20 20 19 19 20 20 20 19 19 20 20 3 Class Distribution -------------------- 27% | Gunner 15% | Mutant 12% | Scavenger-Skirmisher 9% | Skirmisher 5% | Hacker-Executioner 4% | Infiltrator-Skirmisher 3% | Scavenger-Gunner 3% | Hacker-Gunner 3% | Scavenger-Assassin 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Infiltrator-Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Assassin | -4/Zhirov Skirmisher | -3/Proximity Caves Gunner | -3/Research Infiltrator-Assassin | -3/Quarantine Scavenger-Executioner | -2/Research Hacker-Gunner | -2/Testing Hacker-Executioner | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 8514 | 200 41 258 443 528 349 170 148 . 185 541 627 258 224 124 223 417 202 32 94 288 257 436 370 956 1143 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12121 | . 44 192 659 954 670 591 803 . 566 1044 627 239 121 . 117 395 232 . 221 347 276 436 712 954 1921 Parts 547 | . 1 4 52 47 40 17 31 . 25 38 25 9 7 . 8 23 4 . 2 14 18 9 19 53 101 Haulers Intercepted 14 | . . . 3 4 1 . . . . 2 . . . . . 1 . . . . . 1 2 . . Recyclers Shooed 7 | . . . 2 3 . . . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . 4 12 . 17 . . 8 7 . 8 . 4 . 1 2 . . . . . Prevented 25 | . . . . . . . 10 . 3 . . . . . . . . . . 12 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 185 | . 1 2 12 11 10 9 13 . 14 14 8 6 2 . 4 6 3 . . 5 9 . 5 21 30 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Guns 103 | . 1 2 12 11 10 4 4 . 4 8 8 6 2 . 4 6 3 . . 1 . . . 1 16 Cannons 12 | . . . . . . . . . . 1 . . . . . . . . . 2 1 . . 5 3 AOE 47 | . . . . . . 1 9 . 9 4 . . . . . . . . . . 7 . 1 9 7 Classes Destroyed 19 | . 1 . 6 1 3 3 2 . . . . . 1 . 1 . . . . . . . . 1 . Worker 8 | . . . . . 2 . . . . 2 . . . . . . . . . . . 1 1 . 2 Builder 5 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 1 Tunneler 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Hauler 14 | . . . 3 4 1 . . . . 2 . . . . . 1 . . . . . 1 2 . . Recycler 9 | . . . 1 2 . . . . . 3 1 . . . . . . . . . . 2 . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Watcher 11 | . . . 1 2 2 . . . . . . . . . . 1 . . . . 2 1 . 1 1 Swarmer 35 | . . . 4 1 1 . 1 . 3 6 . 4 . . . 4 . . . . 5 . . 6 . Grunt 57 | . 1 2 4 5 8 . 4 . 8 5 . 1 . . . . 3 . . . . . 3 4 9 Brawler 6 | . . . . . . . 3 . . . 3 . . . . . . . . . . . . . . Duelist 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 20 | . . . 4 5 . 1 2 . 1 2 1 1 . . . 1 . . . . 1 . . . 1 Hunter 17 | . . . . . . 1 . . 1 . 1 . . . . . . . . 4 . . 2 2 6 Programmer 35 | . . . . . 1 . . . 1 1 3 . 1 . 2 1 . . . . 3 . . 9 13 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Savage 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 1 2 3 4 3 3 7 . 6 5 3 4 1 . 1 4 2 . . 2 9 2 3 10 7 Combat Bots Only 9 | . 1 2 3 2 3 3 7 . 6 4 3 4 1 . 1 4 2 . . 2 8 . 2 9 7 Max Kills in Single Turn 4 | . 1 1 1 2 2 1 4 . 2 2 1 1 1 . 1 2 1 . . 1 3 1 1 3 2 Gunslinging 1 | . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 4 . 2 1 . . . . . . . . . . 3 . 1 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 1482 | . 9 8 94 38 31 46 28 . 58 106 46 19 22 . 6 31 34 . . 162 89 . 49 147 459 Missed 500 | . 6 2 17 8 7 13 11 . 22 38 9 9 8 . 2 10 17 . . 75 31 . 15 50 150 Deflected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Taken 18327 | . 81 79 915 434 538 394 450 . 528 823 864 198 167 . 80 487 285 . . 1603 1264 . 612 2151 6374 Core 2960 | . 70 11 159 39 70 60 24 . 143 94 206 . . . . 37 33 . . 182 40 . 58 123 1611 Absorbed by Shields 1218 | . . . . . . . . . . . 42 . 24 . . . 74 . . . 157 . . 91 830 Ignored by Resistances 306 | . . . . . . . . . . . . . . . . . . . . 81 8 . 217 . . Regen/Repaired (Parts) 329 | . . . . . . . . . . . . . . 191 . . . . . . . . . . 138 Core Remaining (%) 79 | 100 . 67 60 92 . . . . 57 88 . . . . 79 . . . . 78 . 96 . 79 . Volleys Fired 557 | . 7 22 65 37 27 23 17 . 19 48 31 11 9 5 9 13 14 3 . 44 42 3 13 44 51 Largest 6 | . 2 2 2 4 4 4 4 . 4 4 4 4 4 1 4 4 4 1 . 3 1 1 2 4 6 Hottest 500 | . 70 85 85 92 92 228 228 . 228 170 120 120 120 225 120 120 225 225 . 225 113 110 174 176 500 Shots Fired 1339 | . 14 44 130 148 103 52 37 . 28 102 121 43 34 5 36 51 47 3 . 49 42 3 14 67 166 Gun 1129 | . 14 44 130 148 103 39 28 . 12 81 121 43 34 5 36 51 47 3 . 27 . . . 19 144 Cannon 121 | . . . . . . . . . . 14 . . . . . . . . . 22 36 3 2 36 8 Launcher 89 | . . . . . . 13 9 . 16 7 . . . . . . . . . . 6 . 12 12 14 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 882 | . 7 22 116 148 103 11 8 . 3 61 121 43 34 . 36 51 33 . . 6 . . . 42 37 Thermal 314 | . 7 22 14 . . 28 20 . 9 25 . . . 5 . . 14 3 . 21 31 . . . 115 Explosive 44 | . . . . . . . . . 8 7 . . . . . . . . . . 6 . . 12 11 Electromagnetic 99 | . . . . . . 13 9 . 8 9 . . . . . . . . . 22 5 3 14 13 3 Robot Hit Streak 36 | . 4 9 10 36 25 14 11 . 7 19 5 4 4 . 6 4 10 . . 4 4 3 5 18 15 Robot Miss Streak 6 | . 1 2 4 4 2 1 5 . 2 4 6 3 3 . 6 5 4 . . 4 3 1 4 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 17 | . . . . . 3 . 1 . 2 2 4 1 . . . . 1 . . . . . . . 3 Max Gunslinging Chain 2 | . . . . . 1 . 1 . 2 2 1 1 . . . . 1 . . . . . . . 1 Shots Hit Robots 862 | . 11 32 83 102 81 40 24 . 17 74 62 17 20 . 13 14 27 . 9 14 19 13 13 61 116 Core Hits 464 | . 2 10 30 35 34 19 33 . 25 37 25 9 8 . 6 12 10 . 2 7 15 6 21 37 81 Critical Kills 7 | . . . 1 . 1 . . . . . . . . . 1 3 . . . . . . . 1 . Critical Parts Destroyed 10 | . . 1 . 1 1 . . . . . . 1 . . 1 . 2 . . . . . . 3 . Critical Strikes 40 | . . 2 1 1 2 2 1 . . 4 . 1 . . 2 3 2 . . 1 . 2 . 12 4 Burn 7 | . . 1 . . . 2 1 . . 3 . . . . . . . . . . . . . . . Destroy 17 | . . 1 1 1 2 . . . . . . 1 . . 2 3 2 . . . . . . 4 . Blast 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 2 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 2 Melee Attacks 77 | . . . . . . . . . . . . . 1 . . . . . 9 . . 15 6 29 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . . . . . . . . 1 . . . . . 9 . . 15 6 29 17 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . 5 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 29150 | . 137 429 1042 1624 1204 985 1546 . 1303 2478 1546 383 464 . 351 353 597 . 767 593 1726 813 1089 3993 5727 Guns 13468 | . 137 428 1037 1602 1161 586 349 . 153 1298 1546 383 464 . 351 311 597 . . 29 . . . 343 2693 Cannons 3101 | . . . . . . . . . . 374 . . . . . . . . . 564 611 114 42 1067 329 Explosions 9532 | . . . . . . 386 1197 . 1150 788 . . . . . 33 . . . . 1115 . 699 2028 2136 Melee 2743 | . . . . . . . . . . . . . . . . . . . 767 . . 699 348 508 421 Ramming 306 | . . 1 5 22 43 13 . . . 18 . . . . . 9 . . . . . . . 47 148 Kinetic 10275 | . 74 189 922 1602 1161 121 62 . . 879 1546 383 464 . 351 311 446 . . . . . . 1081 683 Thermal 5378 | . 63 239 115 . . 465 712 . 171 541 . . . . . 33 151 . . 29 520 . . . 2339 Explosive 6456 | . . . . . . . . . 828 788 . . . . . . . . . . 1115 . . 2028 1697 Electromagnetic 3992 | . . . . . . 386 772 . 304 252 . . . . . . . . . 564 91 114 741 329 439 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2743 | . . . . . . . . . . . . . . . . . . . 767 . . 699 348 508 421 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 9 5 5 5 6 6 1 1 1 1 1 14 7 7 1 10 19 Average Corruption 3 | . . . . . . . . . 9 5 3 5 5 6 1 1 1 1 1 4 6 7 1 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 160 | . . . . . . . . . 11 6 11 16 7 1 1 1 3 . 2 23 9 7 5 22 35 Message Errors 34 | . . . . . . . . . 2 1 4 4 1 . 1 . . . . 4 1 3 1 4 8 Matter Fused 42 | . . . . . . . . . 3 2 3 3 . . . 1 1 . . 8 3 . 3 5 10 Heat Flow Errors 12 | . . . . . . . . . 1 . 3 3 1 . . . . . . 1 1 . . 1 1 Energy Discharges 17 | . . . . . . . . . 1 2 . 2 . . . . 2 . . 1 2 . 1 3 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Fused 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Data Loss (minor) 27 | . . . . . . . . . 2 1 1 1 4 1 . . . . 1 4 1 3 . 4 4 Data Loss (major) 7 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . 2 2 Misfires 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 3 Alerts 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 Overload Shots 31 | . . . . . . . . . . . . . . 5 . . 3 3 . 20 . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 653 | . . . . . . 3 11 . 43 15 . . . . . . . . 166 . 91 34 94 112 84 Projectiles 216 | . . . . . . . . . . . . . . . . . . . . . 88 34 . 48 46 Explosions 155 | . . . . . . 3 11 . 43 15 . . . . . . . . . . 3 . . 64 16 Melee 282 | . . . . . . . . . . . . . . . . . . . 166 . . . 94 . 22 Knockbacks 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . 3 3 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 590 | . . . . . . 22 134 . 96 9 . . . . . 56 . . . . 62 . 12 81 118 Shots 26 | . . . . . . 2 7 . 7 . . . . . . 1 . . . . 1 . 1 1 6 Rammed 25 | . . . 1 3 4 2 . . . 1 . . . . . . . . . . . . . . 14 Targets Rammed 33 | . . 1 1 4 4 2 . . . 1 . . . . . 1 . . . . . . . 2 17 Kicked 7 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 3 Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 626 | . 66 391 411 72 110 391 416 . 267 231 626 207 83 325 60 103 308 260 . 347 198 . 33 174 518 Average Temperature 118 | . 30 139 204 17 28 167 166 . 88 51 196 87 40 155 25 40 148 137 . 105 72 . 22 37 194 Received Heat Transfer 2161 | . 18 60 339 288 234 87 30 . 157 195 18 18 20 . . 9 78 . . 72 18 . 54 156 310 Effects 26 | . . 2 1 . . . 3 . . . 13 . . . . . 2 1 . . . . . . 4 Shutdowns 6 | . . 1 . . . . 1 . . . 3 . . . . . . . . . . . . . 1 Energy Bleed 7 | . . . . . . . . . . . 3 . . . . . 1 1 . . . . . . 2 Interference 4 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . 1 . . . . . . . 2 . . . . . 1 . . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Total Turns 118 | . . . . . . . . . . . . . . . . . . . . . . . . . 118 Longest Duration 56 | . . . . . . . . . . . . . . . . . . . . . . . . . 56 Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . 3 1 . 1 2 . . . . . . . . . 2 1 . 4 2 3 Combat Hostiles 16 | . . . . . . 3 . . 1 1 . . . . . . . . . 2 1 . 4 2 2 Parts Fried 35 | . . . . . . 4 . . 3 2 . . . . . 1 . . . 7 1 3 8 3 3 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 1 1 . . . 5 1 . . 3 . . . . . . . . . . . . . . 2 Heat Transferred 8644 | . 185 666 259 . . 1077 1170 . 348 1411 . . . . . 50 259 . . 37 444 . . . 2738 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 5 . 1 . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Maximum Alert Level 3 | . . . . . . . . . . . . . . . . 2 . . . . 3 1 . 2 2 Low Security (%) 71 | 100 100 100 100 100 100 . . . . 100 100 . . . . 7 . . . . 1 86 100 78 . Level 1 10 | . . . . . . . . . . . . . . . . 60 . . . . 19 13 . 1 39 Level 2 16 | . . . . . . . . . . . . . . . . 32 . . . . 56 . . 20 60 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 794 | . 30 42 86 127 74 . . . . 114 66 . . . . 510 . . . . 794 222 64 551 699 Initial 794 | . . . . 26 50 . . . . 23 39 . . . . 450 . . . . 794 222 . . 328 Average 146 | . 6 2 23 53 21 . . . . 52 18 . . . . 324 . . . . 489 132 18 130 425 Influence Increases 7519 | . 58 65 347 455 322 50 378 . 330 498 229 130 60 . 70 701 70 . 5 225 1081 68 248 975 1154 Destroy 0b10 Robot/C 3580 | . 20 40 240 220 200 40 320 . 280 280 160 120 40 . 40 120 60 . . 80 180 . 100 440 600 Destroy 0b10 Robot/NC 275 | . . . 30 45 30 . . . . 40 10 . . . 10 15 . . 5 5 10 25 20 10 20 Destroy Leader 780 | . 10 10 68 82 56 10 20 . 50 64 40 10 20 . 20 34 10 . . 20 34 4 14 72 132 Allied During Kill 38 | . . . . . . . 38 . . . . . . . . . . . . . . . . . . Successful Hack 147 | . 28 . 9 30 16 . . . . 19 . . . . . . . . . . . 24 . 21 . Select Force Hacks 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . Disable Machine 120 | . . 15 . . . . . . . . 15 . . . . 15 . . . . . 15 . 45 15 Destroy Structure 654 | . . . . 3 . . . . . 35 4 . . . . 52 . . . . 92 . 24 312 132 Advance Influence 1200 | . . . . . . . . . . . . . . . . 450 . . . . 750 . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 690 | . . . . 60 . . . . . 60 . . . . . 15 . . . 120 15 . 90 75 255 Influence Decreases 6102 | . 58 65 285 369 316 85 266 . 292 440 268 126 40 . 70 522 180 . 5 159 730 288 248 426 864 Time Decay 4723 | . 58 65 225 369 316 85 226 . 212 360 248 126 40 . 70 342 180 . 5 113 380 190 228 351 534 Search Patrol Dispatched 450 | . . . . . . . . . . . . . . . . 150 . . . . 300 . . . . Lost Part 691 | . . . 60 . . . 20 . 80 80 20 . . . . 30 . . . 46 50 . 20 75 210 Lost Ally 140 | . . . . . . . 20 . . . . . . . . . . . . . . . . . 120 Purge Threat 98 | . . . . . . . . . . . . . . . . . . . . . . 98 . . . Squads Dispatched 38 | . 1 . 1 . 3 . 1 . . 3 3 . . . . 2 . . . . 3 . 3 7 11 Investigation 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . 1 Extermination 16 | . . . . . 1 . . . . 2 1 . . . . 2 . . . . 2 . . 4 4 Reinforcement 13 | . 1 . 1 . 1 . . . . 1 1 . . . . . . . . . . . 2 3 3 Assault 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 20 | . . . . 1 5 . . . . 1 . . . 1 . . . . . 2 1 . 9 . . Communications Jammed 10 | . . . . . . . . . . . . . . . . 9 . . . 1 . . . . . Distress Signals 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . Times Spotted 288 | . 2 2 16 18 17 9 15 . 12 22 9 6 2 . 6 10 3 . . 16 12 3 11 34 63 Peak Tracking Total 13 | . 1 1 5 6 4 4 7 . 3 4 3 3 1 . 2 4 3 . . 5 5 2 4 6 13 Tactical Retreats 23 | . . . . 2 . . . . . 2 . . . . . 1 . . . 5 1 . 3 3 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 10 | . 1 . . . 3 . . . . . . . . . . 2 . . . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 10 | . . 1 . . . . 1 . . . 1 . 1 . . 1 . . . . . 1 . 3 1 Max in Single Turn 1 | . . 1 . . . . 1 . . . 1 . 1 . . 1 . . . . . 1 . 1 1 Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 55 | . 2 . 3 6 5 1 . 3 . 7 2 1 . 3 . 1 . . 4 . 2 3 1 7 4 Terminals 37 | . 2 . 3 5 3 . . . . 6 2 1 . . . 1 . . . . . 3 1 7 3 Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . 1 Total Hacks 166 | . 4 . 11 22 9 1 . 25 . 19 5 1 . 7 . 3 . . 17 . 8 7 3 17 7 Successful 102 | . 3 . 5 9 3 1 . 25 . 8 3 1 . 7 . 2 . . 17 . 5 3 . 8 2 Failed 64 | . 1 . 6 13 6 . . . . 11 2 . . . . 1 . . . . 3 4 3 9 5 Catastrophic 14 | . . . 2 2 2 . . . . 2 1 . . . . . . . . . . 2 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 4 . 11 20 4 . . . . 8 4 . . 2 . 3 . . . . . 4 . 7 3 Terminals 98 | . 4 . 11 20 4 . . . . 17 5 1 . . . 3 . . . . . 7 3 17 6 Fabricators 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . Garrison Access 8 | . . . . 2 3 . . . . . . . . . . . . . . . 2 . . . 1 Terminal Hacks 68 | . 1 . 1 1 1 1 . 25 . 4 1 1 . 7 . . . . 17 . . 2 . 5 1 Record 12 | . . . . . . . . 6 . . . 1 . . . . . . 5 . . . . . . Part Schematic 16 | . . . . . . . . 12 . . . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 13 | . . . . . . . . 3 . . . . . 5 . . . . 4 . . . . 1 . Open Door 4 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 24 | . 2 . 4 7 1 . . . . 2 2 . . . . 2 . . . . . 1 . 3 . Terminals 23 | . 2 . 4 7 . . . . . 2 2 . . . . 2 . . . . . 1 . 3 . Botnet 14 | . 1 . 2 3 . . . . . 2 1 . . . . 1 . . . . . 1 . 3 . Skim 9 | . 1 . 2 4 . . . . . . 1 . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 . 3 5 4 . . . . 7 2 . . . . 1 . . . . 1 3 1 6 3 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 1 . . 12 . . . . . . . . . . 4 . 2 . . 8 . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 6 Largest Group 6 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . 6 Highest-Rated Group 78 | . . . . . . 62 62 . . . . . . . . . . . . . . . . . 78 Highest-Rated Ally 31 | . . . . . . 31 31 . . . . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . 24 . . . . . . . . . . . . . . . . . 10 Total Damage 563 | . . . . . . . 317 . . . . . . . . . . . . . . . . . 246 Kills 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Active Infowar (turns) 11875 | . . . . . . . . . . 1309 881 532 456 915 510 778 362 306 226 1187 822 445 746 1177 1223 Optics 6976 | . . . . . . . . . . 1309 864 532 456 915 510 778 362 306 226 718 . . . . . Sensors 9768 | . . . . . . . . . . . 826 532 382 915 510 729 290 304 226 1014 819 445 673 1071 1032 Terrain 610 | . . . . . . . . . . . . . . . . . . . . . . . . 115 495 Structural 5024 | . . . . . . . . . . . 300 . . . . 534 276 302 224 1020 724 440 724 119 361 T.N.C. 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cloaking 574 | . . . . . . . . . . . . . . 2 . . . . . 572 . . . . . Jamming 2101 | . . . . . . . . . . . . . . . . 735 13 . . 219 . 379 175 580 . Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . 1 . . . 1 . . 1 . . 2 1 . 2 . 3 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 18677 | 2 265 1132 684 943 984 808 520 156 570 1340 881 532 456 915 510 778 362 306 226 1188 885 445 746 1534 1509 Spaces Moved 11783 | 1 150 595 289 456 549 433 292 94 273 760 553 393 328 740 342 641 297 292 182 537 614 343 513 982 1134 Core 197 | . . . . . . . . . . . . . . . . . . . . . . . . . 197 Treads 2423 | . . . 234 456 549 433 292 94 273 92 . . . . . . . . . . . . . . . Legs 7847 | 1 150 457 20 . . . . . . . 162 393 328 740 342 641 297 292 182 537 614 343 513 982 853 Wheels 1232 | . . 138 35 . . . . . . 668 391 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 84 | . . . . . . . . . . . . . . . . . . . . . . . . . 84 Fastest Speed 40 | 120 120 125 95 156 156 156 156 156 156 101 105 120 120 105 105 97 97 97 97 97 105 103 103 106 40 Average Speed 125 | 120 158 174 154 159 156 156 156 156 188 130 123 120 120 116 105 104 97 97 97 113 108 106 130 110 97 Slowest Speed 364 | 120 190 190 190 160 156 156 156 156 320 320 240 120 120 170 105 170 172 97 172 177 182 110 180 186 364 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 1 35 98 29 46 19 66 51 71 45 20 11 49 54 77 52 14 50 55 61 66 17 36 20 83 29 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 7 | . . 1 . . . . . 1 . . . 1 1 . . . . . 3 . . . . . . Known Exits Taken 15 | . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . 1 . . . . . Scrap Searched 12 | . . 1 . . . 1 . . . . . 1 3 . 4 . . 1 . 1 . . . . . Spaces Dug 31 | . . . . . . . . . . . . . . 3 . . 2 1 . 3 5 . . 14 3 Terrain Destroyed 472 | . . . . . . . 8 . 81 59 . . . 5 . 21 4 3 . 20 57 . 8 160 46 Melee 15 | . . . . . . . . . . . . . . . . . . . . . . . . 12 3 Projectile 60 | . . . . . . . . . . . . . . 5 . . 4 3 . 20 17 . . 9 2 AOE 397 | . . . . . . . 8 . 81 59 . . . . . 21 . . . . 40 . 8 139 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 14571 | 1 164 639 413 579 610 525 327 103 304 1026 701 437 367 792 474 715 339 310 215 1066 791 396 561 1314 1402 Wait 1518 | . 2 12 18 50 17 45 14 9 8 171 79 27 17 11 121 25 20 13 4 460 90 12 7 177 109 Move 11743 | . 149 594 288 455 548 432 291 93 272 759 552 392 327 739 341 640 296 291 181 536 613 342 512 981 1119 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Pick Up 136 | . 3 3 15 12 5 2 1 . 1 16 10 2 2 6 1 5 . 1 1 1 11 3 4 12 19 Fast Attach 67 | . 1 2 2 1 . . . . 1 11 3 1 . 6 . 5 . . 5 2 4 4 5 9 5 Attach 71 | . . . 8 2 5 1 1 1 1 8 4 . . 1 . 3 . . 1 8 8 2 1 6 10 Detach 14 | . 1 . 2 . . . . . . . . . . . . . . . 1 6 1 . . 1 2 Swap 195 | 1 . 4 5 6 1 6 3 . 2 2 13 1 9 10 1 15 9 2 7 8 13 7 10 36 24 Drop 139 | . 1 1 9 12 2 1 . . . 10 9 3 2 14 1 8 . . 6 . 9 8 3 16 24 Fire 557 | . 7 22 65 37 27 23 17 . 19 48 31 11 9 5 9 13 14 3 . 44 42 3 13 44 51 Melee 76 | . . . . . . . . . . . . . 1 . . . . . 9 . . 15 6 29 16 Ram 15 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 14 Kick 7 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 3 Crush 11 | . . . 1 4 4 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 15 | . . . . . 1 13 . . . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 268 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 442 | -10/Mines | Found a hidden stash of uninstalled traps 478 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1038 | -10/Mines | Learned location of Storage (-9) 1045 | -10/Mines | Discovered new exit (range 10) 1166 | -10/Mines | Discovered new exit (range 5) 1167 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1244 | -10/Mines | Murdered YI-UF0 1263 | -10/Mines | Discovered new exit (range 10) 1400 | -10/Mines | Entered Materials 1400 | -9/Materials | Evolved 2 slots: Propulsion x2 1401 | -9/Materials | Identified exit to Storage 1549 | -9/Materials | Lost 6 parts (1p2n1u2w) 2044 | -9/Materials | Discovered new exit (range 16) 2084 | -9/Materials | Entered another Materials area 2084 | -8/Materials | Evolved 2 slots: Weapon x2 2385 | -8/Materials | Build established: Gunner 3011 | -8/Materials | Discovered new exit (range 9) 3027 | -8/Materials | Entered Factory 3027 | -7/Factory | Evolved 2 slots: Utility x2 3300 | -7/Factory | Allied Derelicts emerged from ambush trap array 3689 | -7/Factory | Identified exit to Lower Caves 4011 | -7/Factory | Entered Lower Caves 4012 | -7/Lower Caves | Encountered a Warlord checkpoint 4452 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4507 | -7/Lower Caves | Learned Factory security intel 4625 | -7/Lower Caves | Attacked by a faux Warlord 4810 | -7/Lower Caves | Discovered new exit (range 4) 4819 | -7/Lower Caves | Entered another Lower Caves area 4819 | -7/Lower Caves | Accompanied by 2 allies 4891 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4919 | -7/Lower Caves | Destroyed 7 combat bots 5035 | -7/Lower Caves | Discovered new exit (range 5) 5242 | -7/Lower Caves | Encountered a Warlord checkpoint 5330 | -7/Lower Caves | Discovered new exit (range 7) 5330 | -7/Lower Caves | Spotted B-75 Beast 5339 | -7/Lower Caves | Entered Data Miner 5339 | -7/Data Miner | Discovered new exit (range 6) 5369 | -7/Data Miner | Met Data Miner 5431 | -7/Data Miner | Learned location of Section 7 (-3) 5431 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5449 | -7/Data Miner | Received God Mode back door access code from Data Miner 5495 | -7/Data Miner | Entered Proximity Caves 5508 | -6/Proximity Caves | Learned Factory stockpile data 5661 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5717 | -6/Proximity Caves | Lost 5 parts (3n2w) 5875 | -6/Proximity Caves | Lost 3 parts (1n2w) 5993 | -6/Proximity Caves | Build established: Mutant 6029 | -6/Proximity Caves | Discovered new exit (range 15) 6065 | -6/Proximity Caves | Entered Factory 6065 | -6/Factory | Evolved 2 slots: Utility x2 6410 | -6/Factory | Discovered new exit (range 20) 6731 | -6/Factory | Lost 3 parts (1p1n1u) 6898 | -6/Factory | Fabricated Com. HERF Cannon? 7219 | -6/Factory | Identified exit to Lower Caves 7219 | -6/Factory | Identified exit to Factory 7278 | -6/Factory | Build established: Scavenger-Gunner 7405 | -6/Factory | Entered another Factory area 7405 | -5/Factory | Evolved 2 slots: Utility x2 8236 | -5/Factory | Discovered new exit (range 14) 8236 | -5/Factory | Discovered new exit (range 5) 8240 | -5/Factory | Identified exit to Upper Caves 8286 | -5/Factory | Entered Upper Caves 8347 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8352 | -5/Upper Caves | Learned location of Armory (-4) 8365 | -5/Upper Caves | Learned Factory emergency access door positions 8637 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8703 | -5/Upper Caves | Discovered new exit (range 3) 8704 | -5/Upper Caves | Identified exit to Upper Caves 8818 | -5/Upper Caves | Entered another Upper Caves area 8871 | -5/Upper Caves | Spotted B-75 Beast 8891 | -5/Upper Caves | Destroyed B-75 Beast 9105 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 9264 | -5/Upper Caves | Discovered new exit (range 11) 9273 | -5/Upper Caves | Identified exit to Warlord 9274 | -5/Upper Caves | Entered Warlord 9317 | -5/Warlord | System corruption cleaned by Quarantine Array 9405 | -5/Warlord | Discovered new exit (range 14) 9827 | -5/Warlord | Warlord's base attacked by MAIN.C 9860 | -5/Warlord | Met Warlord 9868 | -5/Warlord | Opened Warlord's prototype stash 9878 | -5/Warlord | Found Prototype Device 9878 | -5/Warlord | Identified Exp. Cloaking Device 9889 | -5/Warlord | Found Prototype Device 9889 | -5/Warlord | Identified System Purifier 9897 | -5/Warlord | Found Prototype Processor 9897 | -5/Warlord | Identified Exp. Target Analyzer 9912 | -5/Warlord | Found Prototype Reactor 10007 | -5/Warlord | Found Prototype Energy Gun 10007 | -5/Warlord | Identified Vortex Rifle 10135 | -5/Warlord | Opened side exit 10177 | -5/Warlord | Warlord forces counterattacked 10186 | -5/Warlord | Identified exit to Proximity Caves 10189 | -5/Warlord | Entered Proximity Caves 10192 | -4/Proximity Caves | Spotter reported a threat 10430 | -4/Proximity Caves | Learned Research interactive machine intel 10434 | -4/Proximity Caves | Spotter reported a threat 10495 | -4/Proximity Caves | Spotter reported a threat 10671 | -4/Proximity Caves | Discovered new exit (range 17) 10674 | -4/Proximity Caves | Learned Research trap positions 10688 | -4/Proximity Caves | Identified exit to Factory 10699 | -4/Proximity Caves | Entered Factory 10699 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10755 | -4/Factory | Build established: Gunner 10949 | -4/Factory | Search patrols dispatched 11173 | -4/Factory | Discovered new exit (range 9) 11179 | -4/Factory | Identified exit to Upper Caves 11314 | -4/Factory | Found Prototype Processor 11314 | -4/Factory | Identified Exp. Melee Analysis Suite 11477 | -4/Factory | Entered Upper Caves 11564 | -4/Upper Caves | Learned location of 1 exit from Research 11731 | -4/Upper Caves | Learned Research stockpile data 11734 | -4/Upper Caves | Identified exit to Upper Caves 11839 | -4/Upper Caves | Entered another Upper Caves area 11864 | -4/Upper Caves | Build established: Skirmisher 11869 | -4/Upper Caves | Discovered new exit (range 8) 11981 | -4/Upper Caves | Identified exit to Zhirov 12145 | -4/Upper Caves | Entered Zhirov 12147 | -4/Zhirov | Discovered new exit (range 3) 12182 | -4/Zhirov | Learned location of Quarantine (-3) 12182 | -4/Zhirov | Learned location of Testing (-2) 12182 | -4/Zhirov | Learned location of Command (-1) 12217 | -4/Zhirov | Found Alien Artifact 12217 | -4/Zhirov | Identified Integrated Dissipator 12217 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12311 | -4/Zhirov | Found Alien Artifact 12363 | -4/Zhirov | Identified exit to Proximity Caves 12371 | -4/Zhirov | Entered Proximity Caves 12930 | -3/Proximity Caves | Spotter reported a threat 13075 | -3/Proximity Caves | Spotter reported a threat 13089 | -3/Proximity Caves | Crushed by falling debris 13120 | -3/Proximity Caves | Lost 3 parts (2u1w) 13121 | -3/Proximity Caves | Spotted B-86 Titan 13128 | -3/Proximity Caves | Spotter reported a threat 13150 | -3/Proximity Caves | Spotter reported a threat 13247 | -3/Proximity Caves | Spotter reported a threat 13316 | -3/Proximity Caves | Identified Vortex Chain Reactor 13359 | -3/Proximity Caves | System corruption reached 10% 13544 | -3/Proximity Caves | Discovered new exit (range 15) 13559 | -3/Proximity Caves | Entered Research 13559 | -3/Research | Evolved 2 slots: Propulsion x2 13560 | -3/Research | Identified exit to Research 13561 | -3/Research | Loaded intel: 65 trap records 13563 | -3/Research | Loaded intel: 45 interactive machine locations 13600 | -3/Research | Found Gamma Bomb Array 13809 | -3/Research | Search patrols dispatched 14060 | -3/Research | Found Imp. Powered Armor 14068 | -3/Research | Found Prototype Launcher 14068 | -3/Research | Identified Hellfire Missile Launcher 14093 | -3/Research | Search patrols dispatched 14270 | -3/Research | Lost 3 parts (1p2n) 14297 | -3/Research | Destroyed 8 combat bots 14347 | -3/Research | First assault squad dispatched 14364 | -3/Research | Discovered new exit (range 8) 14371 | -3/Research | Identified exit to Quarantine 14444 | -3/Research | Entered Quarantine 14544 | -3/Quarantine | Discovered exit to Research (range 12) 14631 | -3/Quarantine | Found Alien Artifact 14656 | -3/Quarantine | Found Alien Artifact 14656 | -3/Quarantine | Identified Core Reset Matrix 14656 | -3/Quarantine | Identified Transdimensional Reconstructor 14656 | -3/Quarantine | Identified Subatomic Replicator 14656 | -3/Quarantine | Used Core Reset Matrix 14660 | -3/Quarantine | Detected hypermatrix surge 14660 | -3/Quarantine | Sensed 11 artifacts in vicinity 14691 | -3/Quarantine | Discovered exit to Research (range 16) 14749 | -3/Quarantine | Spotted Alpha 7 14889 | -3/Quarantine | Entered Research 14889 | -2/Research | Warlord forces began assault on 0b10 14889 | -2/Research | Evolved 2 slots: Weapon x2 14938 | -2/Research | Build established: Infiltrator-Assassin 14999 | -2/Research | Research machine network offline 15339 | -2/Research | Borebot progress halted 15340 | -2/Research | Lost 3 allies 15392 | -2/Research | Spotted B-90 Cyclops 15437 | -2/Research | Borebot progress halted 15460 | -2/Research | Borebot progress halted 15499 | -2/Research | Discovered new exit (range 16) 15514 | -2/Research | Identified exit to Access 15605 | -2/Research | Discovered new exit (range 11) 15614 | -2/Research | Identified exit to Testing 15632 | -2/Research | Build established: Scavenger-Executioner 15635 | -2/Research | Entered Testing 15677 | -2/Testing | Found Prototype Processor 15677 | -2/Testing | Identified Spectral Analyzer 16177 | -2/Testing | Found Prototype Device 16177 | -2/Testing | Identified Exp. Actuator Array 16225 | -2/Testing | Found Prototype Device 16225 | -2/Testing | Identified Thermal Barrier 16262 | -2/Testing | Found Prototype Processor 16262 | -2/Testing | Identified Exp. Core Analyzer 16459 | -2/Testing | Warped through subspace 16748 | -2/Testing | Found Prototype Device 16748 | -2/Testing | Identified Exp. Hardlight Generator 16771 | -2/Testing | Build established: Hacker-Gunner 16886 | -2/Testing | Discovered exit to Access (range 11) 16905 | -2/Testing | Found Prototype Protection 16905 | -2/Testing | Identified Centrium Heavy Armor Plating 16910 | -2/Testing | Found Centrium Heavy Armor Plating 16912 | -2/Testing | Destroyed 9 combat bots 17108 | -2/Testing | Found Prototype Protection 17150 | -2/Testing | System corruption reached 10% 17169 | -2/Testing | Entered Access 17169 | -1/Access | Evolved 2 slots: Utility x2 17484 | -1/Access | Lost 3 parts (1p1n1w) 17870 | -1/Access | Build established: Hacker-Assassin 18169 | -1/Access | First assault squad dispatched 18179 | -1/Access | Identified exit to Surface 18184 | -1/Access | Incoming assault squad redirected 18461 | -1/Access | Destroyed 7 combat bots 18482 | -1/Access | Identified SHELL Armor 18483 | -1/Access | Garrison activated, responded to threat 18503 | -1/Access | Build established: Hacker-Executioner 18532 | -1/Access | System corruption reached 10% 18591 | -1/Access | Lost 10 parts (5n2u3w) 18603 | -1/Access | Incoming investigation squad redirected 18603 | -1/Access | Core integrity fell below 50% 18619 | -1/Access | Emitted hypermatrix ping 18624 | -1/Access | Assembled emerged from beneath the floor 18634 | -1/Access | Core integrity fell below 20% 18664 | -1/Access | Lost 3 parts (1n2u) 18678 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18632_ K-01 Serf collects debris. 18633_ Adv. Targeting Computer destroyed. 18633_ Knocked back. 18636_ K-01 Serf collects debris. 18637_ R-10 Processor knocked back. 18639_ System corrupted: Component data lost. 18640_ Slammed into U-05 Engineer. 18657_ System corrupted: Substantial component data lost. 18660_ Slammed into A-15 Conveyor. 18664_ Adv. Hacking Suite destroyed. 18664_ System corrupted by crushing effect (+5). 18665_ Detected hypermatrix ping. 18666_ Slammed into U-05 Engineer. 18667_ Slammed into P-80 Master. 18667_ Exp. Core Analyzer broken. 18667_ Destabilizing: Short circuit. 18669_ Slammed into P-80 Master. 18675_ Slammed into R-10 Processor. 18677_ System corrupted: Matter fused (-8). 18677_ Slammed into R-10 Processor. Map ----- +----------------------------------------------------+ | ?????????????????# + | | ?????????????????# # #######+#########+## # | | ?????????????????# + #???? ????? ##+## | | ?????????????????# # #???# #? # | | ?????????????????######?# #???# ! ## # | | ???????????????????# ???# #???# ## # | | ???????????????????# ??# #???# ## # ! | | ???????????????????# ??# #???# ## # | | ???????????????????# ?# #???################ | | ???????????????????#= ?# #??????????????????##### | | ???????????????????# # #??????????????????????? | | ???????????????????# # #?#####????????????????? | | ???????????????????# +g#? #????????????????? | | ???????????????????# # # #????????????????? | | ??????????????????####### # #????????????????? | | ??????????? + #????????????????? | | ??????????????????####### # #????????????????? | | ????????????????????????#p# #????????????????? | | ????????????????????????#p#? #????????????????? | | ?????????????????######## #?#####????????????????? | | ??????????????+ u #??????????????????????? | | ?????????????????### #### #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#R#??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Additional Mass Support 12 Corruption Block 15 Armor Coverage 900 Resistance: KI 30 Resistance: TH 20 Resistance: EX 25 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 16 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 42 Defensive Hacking 12 Item Schematics ----------------- Com. Mass Driver | -2/Testing | Archive Point Singularity Launcher | -2/Testing | Archive Exp. Biometal Medium Treads | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Cld. Linear Gravjet | -2/Testing | Archive Exp. Flexi-carbon Leg | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Imp. Thermal Defense Suite | -2/Testing | Archive Robot Schematics ------------------ Y-72 Warden | -2/Testing | Archive Fabricated ------------ Com. HERF Cannon | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DamperMetafieldStorage Manual? 0 Play Time 02:18:34 Cumulative 324.1 hours Start 2025.02.08 @ 19:20:42 End 2025.02.09 @ 16:30:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 406 Adventurer 0 Explorer 0 Win Type - Total 22 Types 11/1/5/1/1/1/0/1/1 Lore% 81 Gallery% 82 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c5d0371-17b9-46f5-833d-088b348a3038