Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.04 @ 18:29:41 Player: Cipherpunk Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (168) 840 Value Destroyed (6256) 6256 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1247) 1247 TOTAL SCORE: 14183 Bonus ------- High Alert Combat Kills 547 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1300 Matter 59/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Tri-rail Accelerator Proton Bomb Trap Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Recoil Nullifier Improved Kinecellerator > --- WEAPON ----------- Nova Cannon Improved Remote Datajack Chainsword > --- INVENTORY -------- Myomer Leg Myomer Leg High-capacity Storage Unit Improved Kinecellerator Improved Thermal Shield Hacking Suite Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Long-range Tractor Beam Matter Neutralizer Coil Gun Coil Gun Railgun Tri-rail Accelerator Heavy Gauss Cannon Advanced EMP Blaster Remote Datajack Remote Datajack Proton Bomb Trap Proton Bomb Trap [Rating: 115] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [Swarmer] Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . 2 . Utility 8 | . . 2 . 1 . 2 2 . . . 1 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 162 | 6 3 13 30 23 15 9 8 16 7 12 20 Power 14 | 1 . 1 2 3 1 1 . . 2 1 2 Engine 4 | 1 . 1 1 . . . . . 1 . . Core 8 | . . . 1 3 1 1 . . 1 1 . Reactor 2 | . . . . . . . . . . . 2 Propulsion 46 | 2 . 2 12 9 4 4 1 1 1 6 4 Treads 35 | 2 . 2 12 9 2 2 1 1 . 1 3 Leg 6 | . . . . . 2 2 . . 1 . 1 Wheel 3 | . . . . . . . . . . 3 . Hover 2 | . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . Utility 40 | 1 2 6 . 4 1 2 5 6 3 2 8 Device 13 | . . . . 2 1 . 3 . 2 1 4 Storage 12 | 1 2 6 . 1 . . . 1 . . 1 Processor 6 | . . . . . . . 2 1 1 1 1 Hackware 4 | . . . . 1 . . . 1 . . 2 Protection 5 | . . . . . . 2 . 3 . . . Artifact . | . . . . . . . . . . . . Weapon 62 | 2 1 4 16 7 9 2 2 9 1 3 6 Energy Gun 9 | 1 . 2 5 1 . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . 1 Ballistic Gun 27 | 1 1 2 7 2 5 1 2 3 1 . 2 Ballistic Cannon 9 | . . . . 3 1 1 . 1 . 2 1 Launcher 7 | . . . 2 . 3 . . 1 . . 1 Special Weapon 3 | . . . . . . . . 2 . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . 1 . 1 . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 82 | . 1 7 16 8 9 1 . 13 2 10 15 Power 9 | . . 1 2 1 1 . . 1 . 1 2 Propulsion 32 | . . 2 9 4 4 1 . 4 . 5 3 Utility 13 | . . . . . 1 . . 4 1 2 5 Weapon 28 | . 1 4 5 3 3 . . 4 1 2 5 Highest Loss Streak 10 | . 1 2 6 6 7 1 . 5 1 4 10 Average Slot Usage (%) 90 | . 98 95 97 99 89 96 99 85 82 78 75 Engine 1 | . 14 11 6 . . . . . . . . Core 4 | . . . 1 7 6 6 5 4 2 4 1 Treads 14 | . 28 20 34 29 12 9 11 6 5 3 10 Leg 3 | . . . . . 7 13 10 3 2 4 1 Device 4 | . . . . 1 3 6 6 5 13 11 11 Storage 27 | . 26 43 36 31 34 26 23 23 23 16 16 Processor 5 | . . . . . . . 9 12 11 13 12 Hackware 1 | . . . . 3 . . . 4 . . . Protection 3 | . . . . . . 13 11 4 2 . . Energy Gun 1 | . 3 4 4 3 . . . . . . . Ballistic Gun 8 | . 24 14 10 5 8 8 11 4 11 3 5 Ballistic Cannon 6 | . . . . 8 10 7 5 8 5 7 1 Naked Turns 59 | . . . . . . . . . . . 59 Heaviest Build 173 | 12 28 142 142 158 157 170 170 173 162 162 169 Greatest Support 201 | 40 40 46 92 90 90 48 63 63 30 75 201 Greatest Overweight (x) 49 | 3 . 19 3 3 7 8 4 49 5 12 1 Average Overweight (x) 3 | . . 2 1 1 3 4 3 4 5 3 . Largest Inventory Capacity 36 | 6 12 36 36 36 36 36 36 36 36 36 28 Average Capacity 33 | 5 10 31 36 36 36 36 36 36 36 30 25 Most Carried 36 | 2 10 36 36 36 36 36 36 36 31 31 28 Average Carried 31 | 1 7 21 34 35 35 35 35 33 29 27 24 Final Capacity 36 | 6 10 36 36 36 36 36 36 36 36 28 4 Final Carried 36 | 2 9 36 36 36 36 36 36 32 29 28 4 Class Distribution -------------------- 31% | Hauler-Mutant 17% | Bothacker-Mutant 15% | Bothacker-Gunner 11% | Hauler-Gunner 9% | Bothacker-Skirmisher 6% | Hauler-Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Gunner | -7/Garrison Hauler-Tank | -6/Factory Bothacker-Gunner | -5/Factory Bothacker-Mutant | -5/Upper Caves Bothacker-Skirmisher | -5/Upper Caves Bothacker-Assassin | -4/Factory Bothacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Res Matter Collected 5214 | 268 166 478 682 846 620 610 79 638 407 190 230 Remotely . | . . . . . . . . . . . . Salvage Created 5905 | 66 372 626 1733 841 592 525 122 375 198 211 244 Parts 338 | . 25 45 82 52 44 17 6 24 13 16 14 Haulers Intercepted 6 | . . 3 3 . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 22 13 . . Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 129 | . 9 13 26 21 25 8 2 15 4 4 2 Melee 1 | . . . . . . . . . . 1 . Guns 62 | . 9 13 18 2 7 5 1 3 3 . 1 Cannons 50 | . . . 3 19 7 3 1 12 1 3 1 AOE 15 | . . . 4 . 11 . . . . . . Classes Destroyed 15 | 1 3 3 3 3 . . . 1 . 1 . Worker 9 | . . . 3 2 . . . . . 3 1 Builder 8 | . . 2 2 3 . . . . . 1 . Tunneler 2 | . . . . . . . . . . 1 1 Hauler 6 | . . 3 3 . . . . . . . . Recycler 6 | 1 1 . 1 2 . 1 . . . . . Operator 7 | . 1 2 3 . . . . . . . 1 Watcher 1 | . . . . 1 . . . . . . . Swarmer 37 | . 3 4 . 6 12 . . 12 . . . Grunt 49 | . 6 6 17 6 11 3 . . . . . Brawler 1 | . . . 1 . . . . . . . . Duelist 3 | . . . 1 1 1 . . . . . . Sentry 22 | . . 3 7 5 1 4 1 . . . 1 Hunter 8 | . . . . 1 . . . 2 2 2 1 Programmer 8 | . . . . 2 . 1 1 . 2 2 . Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | 1 5 6 6 7 8 2 2 4 2 3 2 Combat Bots Only 8 | . 5 4 6 5 8 2 2 4 2 2 1 Max Kills in Single Turn 3 | 1 1 2 3 2 2 2 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . . 1 . 2 . . . . . . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Res Damage Taken 16329 | . 342 1089 2164 1898 1722 721 394 1920 687 1564 3828 Core 2793 | . 69 89 181 239 187 78 20 195 78 353 1304 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 73 | 100 72 77 67 . 39 90 . . 70 69 . Volleys Fired 462 | 8 34 63 107 59 47 26 11 44 19 23 21 Largest 3 | 2 2 2 2 3 3 3 3 3 3 2 2 Hottest 174 | 70 70 88 108 144 121 121 111 131 108 106 174 Shots Fired 978 | 16 67 112 193 146 106 73 23 103 57 46 36 Gun 616 | 16 67 112 173 45 43 40 17 46 38 2 17 Cannon 331 | . . . 16 101 52 33 6 48 19 44 12 Launcher 24 | . . . 4 . 11 . . 6 . . 3 Special 7 | . . . . . . . . 3 . . 4 Kinetic 842 | 8 57 81 142 144 95 73 23 94 57 46 22 Thermal 66 | 8 10 31 8 2 . . . . . . 7 Explosive 15 | . . . 4 . 11 . . . . . . Electromagnetic 48 | . . . 39 . . . . 6 . . 3 Robot Hit Streak 26 | 11 19 14 26 13 9 11 8 9 6 5 8 Robot Miss Streak 9 | 1 2 4 4 4 6 2 1 4 3 9 2 Penetration Max 1 | . . . . 1 1 1 . . . . 1 Secondary Targets 10 | . 2 3 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 709 | 15 48 85 167 98 58 53 18 63 32 46 26 Core Hits 347 | 2 23 31 80 45 48 22 8 26 12 34 16 Critical Hits 21 | 1 . . . 13 3 1 . . . . 3 Critical Kills 11 | . . . . 8 1 . . . . . 2 Critical Parts Destroyed 9 | 1 . . . 4 2 1 . . . . 1 Melee Attacks 25 | . . . 1 1 . . . 4 . 14 5 Impact . | . . . . . . . . . . . . Slashing 20 | . . . 1 . . . . . . 14 5 Piercing 4 | . . . . . . . . 4 . . . Sneak Attacks 2 | . . . . 1 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15901 | 135 480 1088 3400 2652 2367 1373 471 1470 599 802 1064 Guns 7314 | 135 480 1088 2258 571 342 780 364 594 407 30 265 Cannons 5697 | . . . 345 1851 804 593 107 765 192 636 404 Explosions 2574 | . . . 747 230 1221 . . 111 . . 265 Melee 262 | . . . . . . . . . . 136 126 Ramming 54 | . . . 50 . . . . . . . 4 Kinetic 11571 | 47 368 830 1892 2389 1146 1373 471 1359 599 666 431 Thermal 1257 | 88 112 258 298 263 . . . . . . 238 Explosive 1726 | . . . 505 . 1221 . . . . . . Electromagnetic 1031 | . . . 655 . . . . 111 . . 265 Impact . | . . . . . . . . . . . . Slashing 262 | . . . . . . . . . . 136 126 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . 4 4 . . . 2 5 1 Average Corruption 3 | . . . . 3 4 . . . 1 4 1 Corruption Purged . | . . . . . . . . . . . . Effects 69 | . . . . 31 25 . . . 6 7 . Message Errors 16 | . . . . 6 4 . . . 4 2 . Matter Fused 15 | . . . . 4 11 . . . . . . Heat Flow Errors 9 | . . . . 5 2 . . . 1 1 . Energy Discharges 7 | . . . . 5 2 . . . . . . Parts Rejected 2 | . . . . 1 1 . . . . . . Data Loss (minor) 7 | . . . . 3 2 . . . 1 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . 1 . Targeting Errors 11 | . . . . 7 3 . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 372 | . . . 49 114 77 . . 98 13 . 21 Projectiles 110 | . . . . 21 32 . . 23 13 . 21 Explosions 232 | . . . 19 93 45 . . 75 . . . Melee 30 | . . . 30 . . . . . . . . Knockbacks 55 | . . . . 14 11 4 . 6 1 18 1 Impact . | . . . . . . . . . . . . Kinetic 52 | . . . . 13 11 4 . 4 1 18 1 Secondary 3 | . . . . 1 . . . 2 . . . Self-Inflicted Damage 230 | . . . 46 . 69 . . 113 . . 2 Shots 4 | . . . 1 . 2 . . 1 . . . Rammed 2 | . . . 1 . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 501 | 80 124 235 149 501 243 63 17 11 137 161 285 Average Temperature 76 | 33 37 81 50 106 81 28 7 11 58 46 123 Received Heat Transfer 2622 | . 177 237 1053 333 444 222 48 60 . 18 30 Effects 5 | . . . . 3 2 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . Interference 4 | . . . . 2 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 6 | . . . 5 . . . . . . . 1 Impact Corruptions 3 | . . . 2 . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . Heat Transferred 1946 | 259 333 583 325 224 . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Res Peak Influence 1093 | 5 262 292 394 535 1093 573 266 . . 45 71 Average Influence 277 | . 148 169 185 135 869 491 145 . . 20 32 Maximum Alert Level 3 | . 1 1 1 2 3 2 1 . . . . Low Security (%) 55 | 100 59 67 65 79 . . 58 . . 100 100 Level 1 17 | . 40 32 34 8 3 13 41 . . . . Level 2 13 | . . . . 11 10 86 . . . . . Level 3 12 | . . . . . 85 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 1 2 4 6 . 4 2 . . 2 4 Investigation 2 | . . . 1 . . 1 . . . . . Extermination 6 | . . . . 2 . 1 1 . . 1 1 Reinforcement 14 | . 1 2 3 1 . 2 1 . . 1 3 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Res Distress Signals 11 | . 1 4 3 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 224 | . 14 27 40 31 32 20 5 15 4 8 28 Peak Tracking Total 17 | . 3 9 8 7 8 5 3 4 2 4 17 Tactical Retreats 13 | . 1 . 1 4 4 1 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Res Traps Triggered 6 | . . . 1 . 2 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 32 | . . . . 32 . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . Reused 1 | . . . . . . . . . . . 1 Traps Extracted 4 | . . . . 4 . . . . . . . Installed 2 | . . . . . . . . . . . 2 Triggered 2 | . . . . . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Res Machines Disabled 7 | . . . . 3 2 1 . 1 . . . Max in Single Turn 2 | . . . . 2 1 1 . 1 . . . Garrison Relay 2 | . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Res Machines Accessed 31 | . 2 7 5 5 . 4 4 . . 1 3 Terminals 22 | . 2 6 4 1 . 4 4 . . . 1 Fabricators 2 | . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . 1 Scanalyzers 4 | . . 1 1 . . . . . . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 84 | . 8 22 24 7 . 11 7 . . 1 4 Successful 49 | . 4 15 19 4 . 4 3 . . . . Failed 35 | . 4 7 5 3 . 7 4 . . 1 4 Catastrophic 6 | . 1 1 1 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 43 | . 6 14 7 1 . 7 6 . . . 2 Terminals 58 | . 8 21 8 1 . 11 7 . . . 2 Fabricators 4 | . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . 1 Scanalyzers 19 | . . 1 16 . . . . . . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 17 | . 3 9 2 . . 3 . . . . . Record 1 | . . 1 . . . . . . . . . Robot Analysis 3 | . . 3 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Level Access Points 2 | . 1 1 . . . . . . . . . Emergency Access Points 2 | . . 1 . . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . Recall Reinforcements 2 | . . . 1 . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . Load Schematic 2 | . . . . 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 16 | . . 1 15 . . . . . . . . Insert Component 10 | . . 1 9 . . . . . . . . Analyze 6 | . . . 6 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 36 | . 3 13 7 1 . 4 6 . . . 2 Terminals 12 | . 1 5 2 . . 1 3 . . . . Botnet 11 | . 1 4 2 . . 1 3 . . . . Operators 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 27 | . 1 5 5 4 . 4 4 . . 1 3 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . . 4 . . . . . . . Parts Scanalyzed 6 | . . . 6 . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Res Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked 5 | . . . . 1 . . . 1 . . 3 Non-combat 1 | . . . . 1 . . . . . . . Combat 4 | . . . . . . . . 1 . . 3 Robot Hacks Applied 5 | . . . . 1 . . . 1 . . 3 find_chute 1 | . . . . 1 . . . . . . . disrupt_area 1 | . . . . . . . . 1 . . . formatsys_high 3 | . . . . . . . . . . . 3 Relay Couplers Released 10 | . . . . . 10 . . . . . . Machine Destruction 10 | . . . . . 10 . . . . . . Attached 3 | . . . . . . . . 1 . . 2 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Res Total Allies 3 | . . . . . . . . . . . 3 Largest Group 2 | . . . . . . . . . . . 2 Highest-Rated Group 94 | . . . . . . . . . . . 94 Highest-Rated Ally 47 | . . . . . . . . . . . 47 Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . 5 Total Damage 81 | . . . . . . . . . . . 81 Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Res Robot Analysis Total 3 | . . 3 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Res Turns Passed 13249 | 143 335 934 1283 1758 1287 1036 961 3143 1170 682 517 Spaces Moved 5126 | 72 138 329 462 794 464 383 387 1105 421 240 331 Core 137 | 8 . 4 . . . . . 9 . . 116 Treads 4917 | 64 138 325 462 794 464 371 387 1095 421 181 215 Legs 24 | . . . . . . 12 . 1 . 11 . Wheels 33 | . . . . . . . . . . 33 . Hover 15 | . . . . . . . . . . 15 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 178 178 220 200 200 260 120 50 Average Speed 219 | 153 160 213 183 183 233 240 233 270 260 218 124 Slowest Speed 2500 | 200 160 1000 220 225 285 320 240 2500 260 300 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 6 24 34 56 19 63 16 9 93 54 6 13 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 4 | . 1 1 . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . . 1 . . 1 1 1 1 . . Scrap Searched 3 | . . . . . . . . 2 1 . . Spaces Dug 16 | . . . 1 . . . . 2 . 9 4 Terrain Destroyed 199 | . . . 48 37 51 10 4 25 9 9 6 Melee 16 | . . . 1 . . . . 2 . 9 4 Projectile 57 | . . . . 14 3 10 4 15 9 . 2 AOE 126 | . . . 47 23 48 . . 8 . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Res Total 6261 | 87 193 454 717 977 587 455 433 1172 461 331 394 Wait 172 | . 5 15 34 17 42 8 7 . 13 30 1 Move 5114 | 71 137 328 461 793 462 382 386 1104 420 239 331 Hop . | . . . . . . . . . . . . Pick Up 171 | 2 11 32 48 28 11 13 10 3 . 7 6 Fast Attach 39 | 6 1 3 4 1 5 2 2 1 3 6 5 Attach 72 | . 1 7 15 10 6 3 5 7 4 3 11 Detach 7 | . . 1 1 . . . 1 . 2 . 2 Swap 51 | . 1 3 11 12 4 4 1 8 . 3 4 Drop 103 | . 3 2 34 24 6 13 10 . . 6 5 Fire 462 | 8 34 63 107 59 47 26 11 44 19 23 21 Melee 25 | . . . 1 1 . . . 4 . 14 5 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis 8 | . . . . . 4 4 . . . . . Rewire 1 | . . . . . . . . 1 . . . Trap 34 | . . . . 32 . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 315 | -10/Materials | Identified exit to Materials 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Utility x2 672 | -9/Materials | Identified exit to Materials 778 | -9/Materials | Build established: Hauler-Mutant 1413 | -9/Materials | Entered another Materials area 1413 | -8/Materials | Evolved 2 slots: Propulsion x2 1663 | -8/Materials | Lost 5 parts (1p2n2w) 2486 | -8/Materials | Lost 6 parts (1p2n3w) 2690 | -8/Materials | Discovered new exit (range 4) 2696 | -8/Materials | Entered Factory 2696 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3349 | -7/Factory | Lost 6 parts (1p3n2w) 4246 | -7/Factory | Garrison activated, responded to threat 4327 | -7/Factory | Build established: Hauler-Gunner 4445 | -7/Factory | Identified exit to Garrison 4454 | -7/Factory | Entered Garrison 4490 | -7/Garrison | Triggered checkpoint 4610 | -7/Garrison | Triggered checkpoint 4627 | -7/Garrison | Triggered checkpoint 4659 | -7/Garrison | Destroyed 8 combat bots 4762 | -7/Garrison | Triggered checkpoint 4840 | -7/Garrison | Discovered new exit (range 10) 4874 | -7/Garrison | Installed Relay Interface Framework 4936 | -7/Garrison | Triggered checkpoint 4988 | -7/Garrison | Garrison Relay disabled 5104 | -7/Garrison | Core integrity fell below 50% 5154 | -7/Garrison | Lost 7 parts (1p2n1u3w) 5322 | -7/Garrison | Garrison Relay disabled 5451 | -7/Garrison | Triggered checkpoint 5741 | -7/Garrison | Entered Factory 5741 | -6/Factory | Evolved 2 slots: Utility x2 6059 | -6/Factory | Build established: Hauler-Tank 6732 | -6/Factory | Discovered new exit (range 15) 6777 | -6/Factory | Entered another Factory area 6777 | -5/Factory | Evolved 2 slots: Utility x2 6916 | -5/Factory | Discovered new exit (range 12) 7348 | -5/Factory | Build established: Bothacker-Gunner 7738 | -5/Factory | Entered Upper Caves 8477 | -5/Upper Caves | Build established: Bothacker-Mutant 8516 | -5/Upper Caves | Learned location of Warlord (-4) 9716 | -5/Upper Caves | Spotted B-75 Beast 9758 | -5/Upper Caves | Destroyed B-75 Beast 9787 | -5/Upper Caves | Lost 5 parts (2n1u2w) 10007 | -5/Upper Caves | Build established: Bothacker-Gunner 10423 | -5/Upper Caves | Discovered new exit (range 9) 10612 | -5/Upper Caves | Lost 3 parts (1p2u) 10881 | -5/Upper Caves | Entered another Upper Caves area 10972 | -5/Upper Caves | Discovered new exit (range 6) 11189 | -5/Upper Caves | Build established: Bothacker-Skirmisher 11291 | -5/Upper Caves | Learned 8 Factory zone layouts 12051 | -5/Upper Caves | Entered Factory 12051 | -4/Factory | Evolved 2 slots: Propulsion x2 12052 | -4/Factory | Identified exit to Research 12456 | -4/Factory | Lost 4 parts (1p1n1u1w) 12555 | -4/Factory | Build established: Bothacker-Assassin 12666 | -4/Factory | Lost 3 parts (2n1u) 12708 | -4/Factory | Discovered exit to Research (range 12) 12733 | -4/Factory | Entered Research 12733 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12874 | -3/Research | Build established: Bothacker-Mutant 13165 | -3/Research | Spotted B-86 Titan 13173 | -3/Research | Lost 4 parts (1n3u) 13191 | -3/Research | Released all parts (9) 13220 | -3/Research | Lost 10 parts (2p2n2u4w) 13220 | -3/Research | Core integrity fell below 50% 13242 | -3/Research | Core integrity fell below 20% 13250 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13191_ Released Imp. Target Analyzer. 13191_ Released Coolant Injector. 13191_ Released Adv. Heavy Treads. 13191_ Released Adv. Signal Interpreter. 13191_ Released Hcp. Storage Unit. 13191_ Released Matter Compressor. 13192_ Penetrated by Slug. 13192_ Slug penetrates Reaction Chamber. 13193_ Slug penetrates Wall. 13194_ Slug penetrates Reaction Chamber. 13194_ Reaction Chamber disabled. 13194_ Slug penetrates Reaction Chamber. 13196_ Penetrated by Slug. 13196_ Slug penetrates Wall. 13196_ Penetrated by Slug. 13207_ Slug penetrates Wall. 13228_ Slammed into K-01 Serf. 13228_ Destabilizing: System corrupted (+1). 13233_ ALERT: Rogue bot located, Programmers report to Research Zone 6K. 13244_ Slug penetrates Antimatter Diverter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##############??????????????? | | ?????????????????????# @ #??????????????? | | ?????????????????????#s #??????????????? | | ?????????????????????#s """s """ #??????????????? | | ?????????????????????#s """ """ #??????????????? | | ??????????? ????????# s"""s """ #??????????????? | | ??????#??### #??##???# s #??????????????? | | ???? ??? / ?#??#?## #??????????????? | | ? ?? ??# #?#???## """ """ #??????????????? | | ? ?? ??#*%[ ??##?#?# p""" """ #??????????????? | | ???? ?/ ????#?## """ """ #??????????????? | | ? ??? # * ####?### #??????????????? | | ? ?? # %!#??#??## ] #??????????????? | | # ?? | #########"##+"##"##+##?????????????? | | #? ?# != #?????????????# | | ?? ? ?# != % % #?????????????# | | ########## =! * #?????????????# | | ########"" !|[! % #?????????????# | | ?#?#####"" !|!=! "## #?????????????# | | ?#######"" !]=&=! " #?#???????????# | | #??#???#T !!!!""" """ # ############### | | ?#?#####"" |!![""" """ ### # | | ??######"" ![%""" "" " " # | | #?#?####"" !%![ ### / | | ##?######" ### # | | ####?#?### ####+############ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 41 Energy Capacity 580 Matter Stores 356 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Resistance: TH 25 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Recoil Reduction 12 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst GoHome() Challenges ------------ None Game ------ Seed ReactiveArmorClaw Manual? 0 Play Time 02:14:33 Cumulative 46.8 hours Start 2019.12.01 @ 21:39:43 End 2019.12.04 @ 18:29:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 42 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 233ee962-c8ca-4a10-8525-80d9a704fa4c