Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 22:25:53 Player: Michael Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (2013) 2013 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4623 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Treads Light Treads Medium Treads Coolant Injector Coolant Injector Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Kinecellerator Hacking Suite > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Light Treads Light Treads Medium Treads Medium Treads Coolant Injector Coolant Injector Hardened Medium Armor Plating Arc Projector Autogun Improved Grenade Launcher [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 93 | 4 18 18 36 17 Power 14 | 1 3 2 6 2 Engine 12 | 1 3 2 4 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 32 | . 7 7 11 7 Treads 14 | . . 1 6 7 Leg 12 | . 4 3 5 . Wheel 3 | . 3 . . . Hover . | . . . . . Flight 3 | . . 3 . . Utility 20 | . 4 1 11 4 Device 9 | . . 1 5 3 Storage 4 | . 3 . 1 . Processor 1 | . . . . 1 Hackware 4 | . . . 4 . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 27 | 3 4 8 8 4 Energy Gun 5 | 3 1 . . 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 14 | . 1 6 5 2 Ballistic Cannon . | . . . . . Launcher 6 | . 2 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 35 | . 5 10 5 15 Power 9 | . 1 2 2 4 Propulsion 10 | . 2 2 2 4 Utility 5 | . . 1 1 3 Weapon 11 | . 2 5 . 4 Highest Loss Streak 14 | . 3 3 2 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 77 | . 82 51 89 93 Engine 9 | . 11 8 8 13 Core 1 | . . . 4 . Treads 12 | . . 2 19 21 Leg 5 | . 6 7 5 . Wheel 1 | . 18 . . . Device 5 | . . 3 4 16 Storage 9 | . 11 11 8 7 Hackware 8 | . . . 18 5 Protection 2 | . 8 . 1 4 Energy Gun 1 | . 16 . . . Energy Cannon 1 | . . . 2 . Ballistic Gun 14 | . 2 16 13 20 Launcher 1 | . 4 1 1 . Naked Turns . | . . . . . Heaviest Build 47 | 3 19 21 38 47 Greatest Support 72 | 3 20 20 62 72 Greatest Overweight (x) 7 | . 3 5 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 25 10 10 10 Average Capacity 9 | 5 9 10 9 10 Most Carried 10 | 5 5 10 10 10 Average Carried 6 | 3 3 4 7 9 Final Capacity 10 | 5 10 10 10 10 Final Carried 10 | 5 1 10 10 6 Class Distribution -------------------- 45% | Mutant 26% | Hacker-Mutant 12% | Scavenger-Mutant 8% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1687 | 152 98 487 843 107 Remotely . | . . . . . Salvage Created 2091 | 41 218 500 1081 251 Parts 116 | 1 18 34 46 17 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . 1 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | 1 9 16 20 7 Melee 1 | . . 1 . . Guns 36 | 1 5 11 13 6 Cannons 4 | . . . 4 . AOE 11 | . 4 4 2 1 Classes Destroyed 8 | 1 2 2 2 1 Recycler 2 | . . 1 1 . Watcher 3 | . 1 1 1 . Swarmer 15 | . 3 8 . 4 Grunt 25 | 1 6 5 12 1 Brawler 1 | . . . 1 . Sentry 9 | . . 3 6 . Specialist 1 | . . . . 1 Hunter 2 | . . . 1 1 Best Kill Streak 5 | 1 4 5 4 4 Combat Bots Only 4 | 1 4 4 3 4 Max Kills in Single Turn 4 | 1 2 2 4 1 Gunslinging 1 | . . . 1 . Exploded 2 | . 1 2 2 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 508 | 7 60 151 137 153 Missed 143 | . 13 44 53 33 Damage Taken 5845 | 75 579 1335 1351 2505 Core 1438 | 21 161 396 152 708 Absorbed by Shields . | . . . . . Redirected to Shielding 34 | . 34 . . . Regen/Repaired (Parts) 283 | . . . 283 . Core Remaining (%) 47 | 91 27 1 72 . Volleys Fired 185 | 5 27 46 85 22 Largest 3 | 2 2 2 2 3 Hottest 90 | 90 90 53 88 86 Shots Fired 353 | 10 44 77 169 53 Gun 308 | 10 37 70 142 49 Cannon 25 | . . . 25 . Launcher 20 | . 7 7 2 4 Special . | . . . . . Kinetic 266 | . 7 70 142 47 Thermal 40 | 10 30 . . . Explosive 20 | . 7 7 2 4 Electromagnetic 27 | . . . 25 2 Robot Hit Streak 10 | 5 6 7 10 7 Robot Miss Streak 5 | 2 4 3 4 5 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 201 | 7 23 42 103 26 Core Hits 102 | 2 16 28 39 17 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 4 | . 1 1 1 1 Destroy 4 | . 1 1 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4445 | 81 689 848 2276 551 Guns 2743 | 81 213 513 1499 437 Cannons 354 | . . . 354 . Explosions 1288 | . 476 280 418 114 Melee . | . . . . . Ramming 60 | . . 55 5 . Kinetic 2462 | . 29 513 1499 421 Thermal 368 | 81 184 . 103 . Explosive 1185 | . 476 280 315 114 Electromagnetic 370 | . . . 354 16 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 41 | . 1 40 . . Projectiles . | . . . . . Explosions 41 | . 1 40 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 90 | . 54 36 . . Shots 5 | . 3 2 . . Rammed 5 | . . 5 . . Targets Rammed 35 | . . 34 1 . Kicked 30 | . . 29 1 . Crushed . | . . . . . Highest Temperature 328 | 117 220 19 328 20 Average Temperature 72 | 68 91 5 79 10 Received Heat Transfer 1614 | 42 216 528 594 234 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 857 | 223 484 . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 383 | 20 261 383 339 235 Initial 154 | . 13 109 117 154 Average 182 | 1 101 227 187 156 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 49 | 100 80 30 54 52 Level 1 50 | . 19 69 46 47 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 1 2 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 1 1 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | 1 11 22 31 12 Peak Tracking Total 6 | 1 6 5 4 6 Tactical Retreats 5 | . . 3 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 1 2 2 . Max in Single Turn 2 | . 1 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 1 2 2 1 Terminals 1 | . 1 . . . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . 1 . Recycling Units 2 | . . 1 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 14 | . 2 3 7 2 Successful 12 | . 2 2 7 1 Failed 2 | . . 1 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators 2 | . . . . 2 Repair Stations 5 | . . . 5 . Recycling Units 3 | . . 1 2 . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 69 | . . . 69 . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3741 | 73 337 1135 1550 646 Spaces Moved 2025 | 92 245 672 687 329 Core 468 | 92 3 370 . 3 Treads 969 | . . 155 500 314 Legs 397 | . 51 147 187 12 Wheels 191 | . 191 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 120 120 Average Speed 138 | 50 91 135 164 150 Slowest Speed 400 | 50 200 300 240 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 6 36 42 36 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 125 | . 26 41 19 39 Melee . | . . . . . Projectile . | . . . . . AOE 125 | . 26 41 19 39 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2641 | 107 313 812 963 446 Wait 188 | . 14 10 103 61 Move 2021 | 91 244 671 686 329 Hop . | . . . . . Pick Up 81 | 5 9 23 34 10 Fast Attach 5 | 3 . 1 1 . Attach 58 | 1 12 16 19 10 Detach 7 | 1 . 6 . . Swap 30 | . 6 1 16 7 Drop 31 | 1 1 4 18 7 Fire 185 | 5 27 46 85 22 Melee . | . . . . . Ram 5 | . . 5 . . Kick 30 | . . 29 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 74 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Lost 3 parts (1n2w) 302 | -10/Materials | Core integrity fell below 50% 304 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 3) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 733 | -9/Materials | Lost 3 parts (2n1w) 959 | -9/Materials | Core integrity fell below 50% 1242 | -9/Materials | Core integrity fell below 20% 1336 | -9/Materials | Discovered new exit (range 4) 1546 | -9/Materials | Entered another Materials area 1546 | -8/Materials | Evolved 2 slots: Utility x2 1936 | -8/Materials | Build established: Hacker-Mutant 2868 | -8/Materials | Discovered new exit (range 16) 2927 | -8/Materials | Repaired Med. Storage Unit 2983 | -8/Materials | Repaired Imp. Ion Engine 3096 | -8/Materials | Entered Factory 3096 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3493 | -7/Factory | Build established: Tank 3671 | -7/Factory | Discovered new exit (range 12) 3715 | -7/Factory | Garrison activated, responded to threat 3728 | -7/Factory | Core integrity fell below 50% 3737 | -7/Factory | Core integrity fell below 20% 3742 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03717_ Imp. Cooling System destroyed. 03718_ Arc Projector destroyed. 03718_ Imp. Grenade Launcher destroyed. 03719_ U-05 Engineer lays Concrete. 03720_ U-05 Engineer builds a Door. 03720_ Med. Treads destroyed. 03720_ Kinecellerator destroyed. 03724_ X-67 Chaingunner destroyed. 03724_ Minigun destroyed. 03725_ U-05 Engineer builds a Wall. 03726_ Imp. Ion Engine destroyed. 03727_ Acquired Angular Momentum Engine. 03729_ U-05 Engineer lays Concrete. 03732_ Acquired 6 matter. 03734_ Med. Treads destroyed. 03735_ Knocked back. 03736_ Angular Momentum Engine destroyed. 03739_ U-05 Engineer lays Concrete. 03740_ Slug penetrates Wall. 03740_ U-05 Engineer builds a Wall. 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""" G??????????? | | ???????????????????????????"" ??? !?""??????????? | | ???????????????????????????""????? ????????????? | | ?????????????????????????????????? ????????????? | | ???????????????????????????????????###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Crack Shot Fist Fight Made in Tau Ceti IV Oops Part-time Mechanic Power Corrupts Risk Taker Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed AntimatterNovaCloak Manual? 0 Play Time 01:09:18 Cumulative 1.6 hours Start 2024.04.13 @ 16:31:02 End 2024.04.13 @ 22:25:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7637ec61-5ae0-48f1-b9a1-008a622406c7