Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.27 @ 17:32:13 Player: John_Oxford Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (45) 45 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 955 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 129/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Sensor Array > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 2] Favorites ----------- Power None Propulsion None Utility Improved Sensor Array Device Improved Sensor Array Weapon Particle Cannon Energy Cannon Particle Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 2 | . . 2 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | . . 1 Device 1 | . . 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . . 1 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 2 | . . 4 Device 1 | . . 2 Energy Cannon 1 | . . 2 Naked Turns 118 | . 55 63 Heaviest Build 1 | . . 1 Greatest Support 3 | 3 3 3 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 1 | . . 1 Average Carried . | . . . Final Capacity 4 | 4 4 4 Final Carried . | . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 25 | . 25 . Remotely . | . . . Salvage Created 64 | . 14 50 Parts 4 | . 2 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 1 | . . 1 Cannons 1 | . . 1 Classes Destroyed 2 | . 1 1 Worker 1 | . 1 . Grunt 1 | . . 1 Best Kill Streak 1 | . 1 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 513 | 2 5 506 Core 411 | 2 5 404 Absorbed by Shields . | . . . Core Remaining (%) 98 | 99 97 . Volleys Fired 10 | . . 10 Largest 1 | . . 1 Hottest 68 | . . 68 Shots Fired 10 | . . 10 Gun . | . . . Cannon 10 | . . 10 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 10 | . . 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | . . 3 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 6 | . . 6 Core Hits 4 | 1 1 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 154 | 5 10 139 Guns . | . . . Cannons 123 | . . 123 Explosions . | . . . Melee . | . . . Ramming 31 | 5 10 16 Kinetic . | . . . Thermal 123 | . . 123 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles 1 | . . 1 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 15 | 2 5 8 Shots . | . . . Rammed 5 | 1 1 3 Targets Rammed 5 | 1 1 3 Kicked . | . . . Crushed . | . . . Highest Temperature 144 | . . 144 Average Temperature 67 | . . 67 Received Heat Transfer 90 | . . 90 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 111 | . 5 111 Initial 1 | . . 1 Average 39 | . 3 64 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 2 14 Peak Tracking Total 12 | . 2 12 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 165 | 12 55 98 Spaces Moved 252 | 22 108 122 Core 252 | 22 108 122 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 50 | 50 50 50 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 4 21 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 279 | 22 108 149 Wait 10 | . . 10 Move 250 | 21 107 122 Hop . | . . . Pick Up 2 | . . 2 Fast Attach . | . . . Attach 2 | . . 2 Detach . | . . . Swap . | . . . Drop . | . . . Fire 10 | . . 10 Melee . | . . . Ram 5 | 1 1 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 15) 68 | -10/Materials | Entered another Materials area 68 | -9/Materials | Evolved 2 slots: Power x2 146 | -9/Materials | Core integrity fell below 50% 159 | -9/Materials | Core integrity fell below 20% 166 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00071_ O-16 Technician sends out distress signal. 00071_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00071_ O-16 Technician uses terminal to summon reinforcements. 00071_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00071_ O-16 Technician locks terminal. 00078_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00091_ K-01 Serf collects debris. 00092_ W-16 Scout sends out distress signal. 00107_ Acquired Imp. Sensor Array. 00115_ Slammed into G-34 Mercenary. 00117_ Destabilizing: System interference. 00117_ Imp. Sensor Array temporarily disabled. 00123_ Imp. Sensor Array destroyed. 00129_ Acquired Particle Cannon. 00135_ Material Compactor disabled. 00139_ Destroyed Flight Unit. 00149_ G-34 Mercenary destroyed. 00150_ Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????#????????????????????? | | ????????? #????+???????????????? | | ???????? #???? ???????????????? | | ###+### #???? ???????????????? | | ?????# #??????????????? | | ???????# #??????????????? | | ?????????# #??????????????? | | #??????????# #??????????????? | | #??????????# #??????????????? | | #??????????# #??????????????? | | ############ ####+#######???? | | #???? | | #???? | | != #???? | | #####/#############/###s#???? | | # #???# gs #???? | | # ! #???# "" g #???? | | # #???#"""""b @ #???? | | # """ """ #???#""""" #???? | | # """ """ #???#""""" #???? | | # """ """ #???? """ #???? | | # #???? ! #???? | | # #???# #???? | | ###########???###########???? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #?#######???????????????????? | | ### #???????????????????? | | #???????????????????? | | T #????+###???????????? | | ### #???????????? | | ##+### #???????????? | | ?????## #### T ????? | | ??????# #????? #### ?????? | | ??????# #??????? #???????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# #####????????????????? | | ??????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 134 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadePlasmaSystem Manual? 0 Play Time 00:02:39 Cumulative 2.9 hours Start 2021.02.27 @ 21:29:57 End 2021.08.27 @ 17:32:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4c9c8ac-b2ac-4096-b288-5c7f7f9b317e