Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.25 @ 21:49:10 Player: szymekc Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (511) 2555 Value Destroyed (24557) 24557 Prototype IDs (68) 1360 Alien Tech Used (5) 1000 Bonus (8723) 8723 TOTAL SCORE: 49295 Bonus ------- High Alert Combat Kills 3906 Follower Combat Kills 673 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2552 Scanned by Researcher 500 Friendly Fire -808 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 302/310 System Corruption 34% Temperature Cool (5) Movement Walking (183) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (7) --- Myomer Leg Enhanced Biometal Leg High-density Centrium Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Spectral Analyzer Experimental Core Analyzer Advanced Weapon Cycler > --- WEAPON (4) ------- Railgun Helical Railgun Light Antimatter Cannon > --- INVENTORY (20) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Experimental Matter Compressor (500) Long-range Sensor Array Improved Remote Force Field Antimissile System Long-range Tractor Beam Nanosword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink High-capacity Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Phase Armor Thermal Barrier Improved Remote Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Hellfire Missile Launcher Nanosword > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Light Particle Reactor Improved Diametric Drive Advanced Heat Sink Long-range Terrain Scanner Advanced Weapon Cycler Graphene Brace Improved Remote Force Field Antimissile System Long-range Tractor Beam Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Heavy Neutron Cannon Light Antimatter Cannon Thunder Hammer [Rating: 233] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Spectral Analyzer Hackware Experimental System Shield Protection Light Regenerative Plating Artifact Phase Armor Weapon Flak Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Utility 10 | . . . 1 . . . 1 . 2 . . . . 2 . . . . . . . . . 1 . . . . 1 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 771 | . 32 14 28 2 . 4 29 45 29 15 23 6 12 54 5 . . 24 24 11 10 13 15 63 13 9 17 12 60 45 23 67 67 Power 73 | . 6 1 3 . . . 2 3 1 2 . 1 . 3 . . . 1 2 1 . 1 3 3 3 . 1 2 2 6 4 10 12 Engine 22 | . 6 1 3 . . . 2 2 1 1 . . . 3 . . . 1 . 1 . . . . . . . . . . . 1 . Core 9 | . . . . . . . . 1 . 1 . 1 . . . . . . 2 . . . . . 2 . . . . . . 2 . Reactor 42 | . . . . . . . . . . . . . . . . . . . . . . 1 3 3 1 . 1 2 2 6 4 7 12 Propulsion 149 | . 12 2 8 . . . 9 12 5 . 5 1 . 5 3 . . 2 4 2 . 3 5 11 1 . 6 6 5 15 5 6 16 Treads 38 | . 3 1 5 . . . 5 6 4 . 4 1 . . 2 . . 1 4 . . . . . . . . . . . . . 2 Leg 92 | . 7 . . . . . 2 5 1 . . . . 4 . . . 1 . 2 . 3 5 11 1 . 5 6 5 15 5 5 9 Wheel 12 | . 2 1 3 . . . 2 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 5 Utility 336 | . 4 2 8 . . . 8 13 11 6 9 4 4 36 2 . . 17 11 7 8 9 4 33 6 6 9 3 40 16 7 32 21 Device 253 | . 2 2 3 . . . 2 9 6 5 4 . 2 26 1 . . 17 8 5 8 4 4 28 4 4 4 3 37 15 5 30 15 Storage 16 | . 2 . . . . . . 1 1 . . . . 1 1 . . . . . . 3 . 3 . 1 2 . . . . 1 . Processor 16 | . . . . . . . 2 . 1 . . 4 1 1 . . . . . . . . . . 1 . 1 . 2 1 1 . 1 Hackware 10 | . . . . . . . . . 3 . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . Protection 39 | . . . 5 . . . 4 3 . 1 5 . 1 6 . . . . . 2 . 2 . 1 1 1 2 . . . . . 5 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 213 | . 10 9 9 2 . 4 10 17 12 7 9 . 8 10 . . . 4 7 1 2 . 3 16 3 3 1 1 13 8 7 19 18 Energy Gun 39 | . 5 3 . . . . . . . 1 . . 2 . . . . 1 . . . . . 3 . . . . 4 7 3 5 5 Energy Cannon 30 | . . . . . . 1 1 . . . 1 . . 3 . . . 1 3 1 . . 2 4 1 . . . 2 . 3 4 3 Ballistic Gun 29 | . 3 2 1 . . . 1 7 2 1 2 . 3 3 . . . . 1 . . . 1 . . . . . . . . . 2 Ballistic Cannon 44 | . . . 5 1 . 2 7 5 2 1 1 . . 1 . . . 1 1 . . . . 3 1 2 . 1 4 . . 4 2 Launcher 40 | . . 4 2 1 . 1 1 5 3 2 5 . 3 . . . . 1 . . 1 . . 2 1 . 1 . 1 . . 4 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 13 | . 2 . 1 . . . . . 3 2 . . . . . . . . . . . . . . . 1 . . 1 1 1 . 1 Slashing Weapon 14 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . 4 . . . . 1 . . 2 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . 1 1 . . . 1 2 . . 1 4 . 2 . . . 3 . . . 6 . 2 1 . 6 . 3 2 1 5 2 Corrupted Parts 20 | . . . . . . . . . . . . . . . . . . 2 . . . . 8 . . . . 5 . 1 2 . 2 System Corruption 148 | . . . . . . . . . . . . . . . . . . 20 . . . . 55 . . . . 43 . 14 8 . 8 Parts Lost 135 | . 1 2 2 . . . 6 9 1 2 2 . 4 4 . . . 2 6 . 2 . 1 2 1 . . . 18 18 4 4 44 Power 25 | . 1 . . . . . . 2 . 1 . . . 1 . . . . 2 . . . . . . . . . 1 5 2 . 10 Propulsion 39 | . . . 2 . . . 2 4 . . 2 . . 2 . . . . 3 . . . . 1 . . . . 5 3 1 2 12 Utility 39 | . . . . . . . 1 2 1 1 . . 2 1 . . . 2 . . 2 . 1 1 1 . . . 5 5 . 2 12 Weapon 32 | . . 2 . . . . 3 1 . . . . 2 . . . . . 1 . . . . . . . . . 7 5 1 . 10 Highest Loss Streak 32 | . 1 2 1 . . . 2 6 1 1 1 . 3 2 . . . 1 2 . 1 . 1 1 1 . . . 11 8 3 2 32 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Average Slot Usage (%) 94 | . 96 100 99 100 100 100 95 87 99 95 92 91 91 97 93 93 93 92 91 99 91 90 93 98 95 94 89 89 92 96 90 95 80 Engine 4 | . 13 14 11 11 11 11 9 8 6 4 7 4 . 4 6 6 6 5 . 5 5 5 2 . . . . . . . . . . Core 1 | . . . . . . . . . . 2 . 2 7 1 . . . . 8 5 5 2 . . 4 5 3 . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 8 10 5 5 5 5 4 11 11 8 8 Treads 12 | . 13 14 21 22 22 22 22 22 7 30 25 15 15 5 13 13 13 12 16 17 17 9 . . . . . . . . . . . Leg 11 | . 7 . . . . . . 4 22 . . . . 15 . . . . . 10 11 19 29 31 30 30 29 30 26 23 22 25 16 Wheel 4 | . 7 14 10 11 11 11 12 7 . . 2 7 7 2 6 6 6 6 4 . . . . . . . . . . . . . . Device 11 | . 12 14 6 . . . 4 7 6 11 6 7 6 11 13 13 13 12 6 11 13 12 16 24 17 14 15 19 23 22 16 18 21 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 7 11 9 10 10 10 10 9 7 4 3 3 Processor 9 | . . . . . . . 7 9 15 7 7 9 19 20 20 20 20 20 17 17 11 7 . . 3 5 6 10 10 13 16 15 9 Hackware 4 | . . . . . . . . . 14 10 7 7 3 12 13 13 13 12 15 5 . . . 4 5 . . . . . . . . Protection 6 | . . . 14 22 22 22 11 8 . 2 9 12 6 1 . . . . . 4 5 6 11 5 6 9 8 . . . . . 1 Energy Gun 2 | . 14 13 . . . . . . . 4 2 . 4 . . . . 1 1 . . . . . 3 . . . 3 11 10 5 6 Energy Cannon 2 | . . . . . . . . . . . . . . 5 6 6 6 6 5 4 . . 4 6 5 5 5 5 4 1 1 2 1 Ballistic Gun 1 | . 11 11 1 . . . 1 3 5 5 2 . 4 2 . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 5 | . . . 19 22 22 21 15 7 3 1 1 . . . 6 6 6 3 1 5 2 . . . 2 4 4 5 7 . . 4 1 Launcher 2 | . . 2 . . . . . . 1 1 8 15 4 . . . . . . . 4 5 5 . 1 5 1 5 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 11 91 91 106 106 106 106 115 109 111 124 139 125 116 121 114 114 114 126 126 123 146 149 126 171 163 171 190 146 160 141 144 182 154 Greatest Support 201 | 20 40 12 12 12 12 12 22 64 112 112 112 28 28 80 28 28 28 28 80 80 80 134 134 165 167 167 171 171 171 163 161 201 198 Greatest Overweight (x) 10 | . 7 7 10 8 8 8 9 9 1 1 4 4 4 4 4 4 4 4 4 1 1 4 1 1 1 1 1 . . . 1 1 2 Average Overweight (x) 2 | . 3 7 8 8 8 8 6 6 . . 2 4 3 1 3 4 4 3 3 1 1 . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 25 25 35 25 20 20 20 20 20 20 Average Capacity 23 | 8 18 25 25 25 25 25 25 24 21 25 25 25 25 21 24 25 25 25 25 25 25 23 20 24 25 25 23 20 20 20 20 20 20 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 25 25 25 23 22 24 24 25 25 25 25 25 20 25 25 25 25 20 20 20 20 20 20 Average Carried 22 | 6 15 24 24 25 24 25 24 23 20 24 24 24 23 20 18 22 24 24 24 23 24 22 19 23 23 24 23 19 17 17 14 19 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 20 25 25 25 25 25 20 25 25 25 25 25 25 25 20 20 25 25 25 20 20 20 20 20 20 20 Final Carried 25 | 6 25 22 25 25 25 25 25 20 25 25 25 25 22 20 22 24 24 24 25 25 25 19 20 25 24 24 19 20 13 18 18 20 8 Class Distribution -------------------- 55% | Mutant 9% | Hacker-Mutant 9% | Scavenger-Mutant 7% | Scavenger-Skirmisher 6% | Hacker-Skirmisher 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Assassin | -2/Quarantine Scavenger-Skirmisher | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Matter Collected 20427 | 200 576 246 909 107 66 77 1031 1565 362 911 705 211 470 861 106 . . 262 643 158 2082 405 325 1296 355 415 782 281 1566 384 211 1482 1377 Remotely 2023 | . . . . . . . . 706 . . . . . . . . . . . . . . . . . . . . 640 . . 538 139 Salvage Created 23814 | . 558 306 1030 97 . 122 879 1346 163 708 490 . 217 903 . . . 618 684 56 1800 405 1058 1033 195 1005 1250 1126 3002 1388 491 1201 1683 Parts 1055 | . 30 25 66 9 . 4 56 77 16 8 28 . 9 67 . . . 20 27 2 34 3 40 53 8 30 53 46 131 64 22 62 65 Haulers Intercepted 14 | . . . 3 . . . 3 2 . . 1 . . . . . . . 1 . . . . . . . . . 2 1 . 1 . Recyclers Shooed 12 | . . . 2 . . 1 . 1 . . . . . 1 . . . . 1 . . . . 3 . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . . 13 14 . 6 . . 3 . 22 . 2 5 1 11 . 8 5 . 8 . . . . . Prevented 106 | . . . . . . . . . . 3 . . 2 . 3 1 . 8 . . 19 . 28 . . 19 . 23 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Combat Hostiles Destroyed 436 | . 13 13 34 6 . 4 25 36 6 10 27 . 10 16 . . . 11 9 1 14 . 13 20 6 12 22 21 41 19 6 16 25 Melee 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 4 Guns 95 | . 13 3 3 . . . 3 8 2 3 1 . 4 5 . . . 1 2 . . . . 1 3 . . . 4 18 6 5 10 Cannons 157 | . . . 26 3 . 1 22 16 . 1 1 . . 10 . . . 3 6 1 2 . 1 18 3 2 . . 23 . . 8 10 AOE 140 | . . 10 5 3 . 3 . 12 4 6 25 . 6 . . . . 7 . . 11 . 4 . . 4 13 18 5 . . 3 1 Classes Destroyed 26 | . 5 2 2 1 . 2 1 2 1 1 . . 2 . . . . . . . . . 1 . . . 2 . 1 . 1 1 1 Worker 11 | . . 1 1 . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . 1 3 Builder 10 | . . 1 1 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 2 . . 3 . Tunneler 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . . . 3 . . . 3 2 . . 1 . . . . . . . 1 . . . . . . . . . 2 1 . 1 . Recycler 15 | . 2 2 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 3 . . 3 1 Mechanic 5 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Drone 6 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 1 . 2 . . . . . Watcher 15 | . 1 . 2 . . . 1 1 . . . . . 4 . . . . . . . . . . . . . . 1 1 . 4 . Swarmer 101 | . 6 9 10 3 . . 4 3 4 . 10 . . 4 . . . . . . 5 . . 1 4 1 10 10 9 4 . . 4 Grunt 158 | . 4 4 14 2 . 2 13 20 . 4 15 . 6 1 . . . 7 4 . 8 . 5 1 . 2 7 6 17 2 4 3 7 Brawler 6 | . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Duelist 8 | . . . . 1 . . . 1 . 2 . . . . . . . 2 . . . . . . . 1 1 . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 50 | . . . 10 . . . 7 8 1 2 1 . . 5 . . . 1 2 1 1 . 1 3 . 2 . 1 1 2 . . 1 Hunter 27 | . . . . . . 1 1 1 . 1 1 . 1 2 . . . 1 . . . . 2 . . 2 . 2 6 3 1 2 . Programmer 52 | . . . . . . . . . 1 . . . . 4 . . . . 3 . . . 1 15 2 . . . 8 2 1 9 6 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . 1 Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . 3 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Subdweller 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Thug 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 22 | . 5 4 7 3 . 4 4 11 5 7 13 . 2 5 . . . 6 3 1 7 . 3 3 4 4 22 13 6 9 3 8 8 Combat Bots Only 22 | . 5 3 6 3 . 4 4 9 4 7 13 . 2 5 . . . 6 3 1 7 . 3 3 4 4 22 13 8 9 3 5 7 Max Kills in Single Turn 6 | . 2 3 5 3 . 3 2 6 5 2 5 . 1 1 . . . 3 2 1 6 . 1 1 2 2 4 3 3 2 1 5 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 3 3 . 3 . 6 4 2 5 . 1 . . . . 3 . . 6 . 1 . . 2 3 3 3 . . 2 1 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Damage Taken 35124 | . 586 394 1176 110 . 220 1535 2182 435 881 906 . 1452 1125 59 . . 526 1542 56 279 . 302 1484 308 157 270 129 3386 3343 1267 2842 8172 Core 4216 | . 117 105 169 . . . 140 243 57 33 47 . 107 84 . . . 49 155 . 21 . 23 32 43 . 17 27 333 385 388 624 1017 Absorbed by Shields 6906 | . . . . . . . 52 324 . . . . 64 351 . . . 33 238 19 70 . 96 978 175 86 238 134 2267 1014 . 436 331 Redirected to Core 859 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 349 510 . Redirected to Shielding 179 | . . . 40 . . . . . . . . . . . . . . . . . . . 60 18 . 61 . . . . . . . Ignored by Resistances 2820 | . . . . . . . . . . . . . . . . . . . . . . . 22 8 . 36 . . 1425 168 . 494 667 Regen/Repaired (Parts) 1182 | . 49 . 220 . . . 63 257 100 . . . . . . . . . . 35 61 . 46 271 18 2 60 . . . . . . Core Remaining (%) 62 | 100 . 11 . . . 57 . 30 . . . . 65 . . . . 84 . . . . 80 . . . . 82 74 . 46 . . Volleys Fired 1259 | . 31 20 71 8 . 5 85 127 20 23 25 . 23 54 3 4 . 20 48 5 17 . 36 102 27 40 20 48 140 55 40 106 56 Largest 4 | . 2 2 2 2 . 2 2 2 2 2 2 . 2 2 1 1 . 2 2 2 1 . 2 2 3 2 1 2 4 4 4 4 4 Hottest 370 | . 76 86 88 88 . 112 112 72 56 108 105 . 88 143 90 90 . 180 180 147 57 . 141 203 258 166 105 170 339 370 308 308 329 Shots Fired 2366 | . 62 34 141 14 . 10 171 153 30 47 41 . 44 92 3 4 . 39 83 8 17 . 37 158 46 49 20 50 307 203 100 225 178 Gun 885 | . 62 25 19 . . . 25 52 20 33 4 . 19 31 . . . 6 14 . . . . 18 9 . . . 68 197 89 74 120 Cannon 1238 | . . . 120 13 . 9 146 90 9 6 8 . . 61 3 4 . 30 63 8 4 . 5 140 37 23 2 12 228 6 11 145 55 Launcher 237 | . . 9 2 1 . 1 . 11 1 8 29 . 25 . . . . 3 . . 13 . 32 . . 26 18 38 11 . . 6 3 Special 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Kinetic 900 | . 31 14 139 13 . 4 161 142 29 25 11 . 10 38 . . . 12 24 3 4 . . 20 10 5 . 7 100 . . 56 42 Thermal 1176 | . 31 1 . . . 5 10 . . 14 1 . . 54 3 4 . 18 50 5 . . 5 128 36 18 2 5 196 203 100 163 124 Explosive 96 | . . 9 2 1 . 1 . 11 1 8 29 . 25 . . . . . . . . . . . . . . . . . . 6 3 Electromagnetic 188 | . . 10 . . . . . . . . . . 9 . . . . 9 3 . 13 . 32 10 . 26 18 38 11 . . . 9 Impact 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Hit Streak 28 | . 14 7 11 5 . 7 10 10 10 8 6 . 10 13 . . . 9 12 4 7 . 13 14 5 4 3 5 19 12 10 12 28 Robot Miss Streak 33 | . 4 2 11 7 . 2 12 3 1 4 4 . 1 3 . . . 33 3 1 3 . 1 6 2 2 2 1 7 5 3 3 4 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Secondary Targets 18 | . 2 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 9 1 . 2 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 Capacitor 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Shots Hit Robots 1398 | . 45 18 111 12 . 8 133 89 17 39 18 . 27 57 . . . 23 52 4 23 13 19 75 15 10 3 4 167 119 56 100 141 Core Hits 1080 | . 25 20 104 14 . 12 116 61 11 29 72 . 27 35 . . . 27 27 2 30 3 30 27 7 25 57 45 78 49 20 56 71 Critical Kills 26 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 18 3 . . 1 Critical Parts Destroyed 36 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 4 . . . Critical Strikes 96 | . 3 . 1 . . . 1 7 . . . . . . . . . . 6 1 . . . 1 . 1 . 1 54 11 1 4 4 Burn 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 61 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 50 9 . . . Blast 21 | . . . 1 . . . 1 7 . . . . . . . . . . 2 1 . . . 1 . . . 1 1 . . 4 2 Smash 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Sever 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . 1 Melee Attacks 156 | . 4 . 1 . . . . . 12 8 . . . 28 . . . . 1 . 23 13 . 13 . . . . 27 5 4 4 13 Impact 38 | . 4 . 1 . . . . . 11 8 . . . . . . . . . . . . . . . . . . 2 5 4 . 3 Slashing 116 | . . . . . . . . . . . . . . 28 . . . . . . 23 13 . 13 . . . . 25 . . 4 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . 1 . . . . . . . 1 3 . . . 1 . . . . 1 . 1 . . . . . . . 2 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62477 | . 743 1123 2193 381 . 372 2345 5339 552 1878 2999 . 2029 1776 . . . 1138 1638 121 2713 1146 1776 3185 576 1699 2981 2169 5990 3695 1793 5101 5026 Guns 15086 | . 561 347 282 . . . 217 622 326 540 46 . 223 380 . . . 128 280 . . . . 411 254 . . . 1064 3432 1682 1281 3010 Cannons 20275 | . . . 1548 184 . 163 2096 2743 . 78 75 . . 1034 . . . 403 1297 121 75 . 80 2739 322 209 . 164 3149 134 36 2161 1464 Explosions 21433 | . . 776 356 197 . 209 . 1974 226 570 2878 . 1806 . . . . 607 . . 1206 . 1696 . . 1490 2955 2005 978 . . 1324 180 Melee 5316 | . 175 . . . . . . . . 690 . . . 338 . . . . . . 1432 1146 . . . . . . 749 129 75 210 372 Ramming 320 | . 7 . 7 . . . 32 . . . . . . 24 . . . . 14 . . . . 35 . . 26 . 50 . . 125 . Kinetic 14602 | . 231 222 1830 184 . 82 2212 3365 326 389 110 . 102 539 . . . 149 499 57 75 . . 443 153 67 . 164 1215 . . 1203 985 Thermal 22499 | . 330 14 . . . 81 101 . . 229 11 . . 875 . . . 569 1013 64 444 . 150 2526 423 289 887 592 3084 3566 1718 2340 3193 Explosive 10395 | . . 776 356 197 . 209 . 1974 226 570 2878 . 1806 . . . . . . . . . . . . . . . . . . 1223 180 Electromagnetic 9298 | . . 111 . . . . . . . . . . 121 . . . . 420 65 . 762 . 1626 181 . 1343 2068 1413 892 . . . 296 Impact 1310 | . 175 . . . . . . . . 690 . . . . . . . . 47 . . . . . . . . . 103 129 75 . 91 Slashing 4053 | . . . . . . . . . . . . . . 338 . . . . . . 1432 1146 . . . . . . 646 . . 210 281 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 56 | . . . . . . . 2 3 . 1 . . . 3 . . . 20 1 1 . . 56 8 4 4 4 43 12 18 29 8 34 Average Corruption 5 | . . . . . . . 2 2 . 1 . . . 1 . . . 18 1 1 . . 6 4 3 4 4 27 5 14 19 5 18 Corruption Purged 17 | . . . . . . . . . . 1 . . . 3 . . . . . 1 . . . 12 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 341 | . . . . . . . 27 27 . 4 . . . 5 . . . 1 3 . . . 2 39 26 37 1 1 39 31 30 36 32 Message Errors 70 | . . . . . . . 5 6 . . . . . . . . . . 1 . . . 1 5 7 11 . . 10 7 5 4 8 Matter Fused 71 | . . . . . . . 4 2 . 2 . . . 2 . . . . . . . . . 14 4 7 . . 7 6 4 14 5 Heat Flow Errors 43 | . . . . . . . 1 5 . . . . . 1 . . . 1 . . . . . 7 2 7 . . 8 2 3 4 2 Energy Discharges 40 | . . . . . . . 7 2 . . . . . . . . . . . . . . . 3 5 5 . . 4 5 4 1 4 Parts Rejected 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 3 . 1 1 Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 2 . Data Loss (minor) 42 | . . . . . . . 4 5 . . . . . 1 . . . . 1 . . . . 5 2 3 1 1 3 3 3 7 3 Data Loss (major) 20 | . . . . . . . 4 2 . 1 . . . 1 . . . . 1 . . . 1 . 5 . . . 2 . 1 1 1 Misfires 11 | . . . . . . . 1 2 . 1 . . . . . . . . . . . . . 1 1 2 . . 3 . . . . Alerts 10 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 1 4 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Weapon Failures 17 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 4 5 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2492 | . 120 73 . . . 3 . 165 . 476 8 . 45 41 . . . . . . 555 324 2 181 20 25 32 42 258 . . 115 7 Projectiles 520 | . . . . . . . . 107 . . . . . 41 . . . . . . . . . 181 20 19 . . 121 . . 24 7 Explosions 425 | . . 73 . . . 3 . 58 . 14 8 . 45 . . . . . . . 57 . 2 . . 6 32 42 47 . . 38 . Melee 1547 | . 120 . . . . . . . . 462 . . . . . . . . . . 498 324 . . . . . . 90 . . 53 . Knockbacks 169 | . . . 29 10 . 2 52 17 . . . . . . . . . 2 4 . . . . 4 2 . 1 . 19 . 1 17 9 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Kinetic 143 | . . . 24 6 . 2 42 15 . . . . . . . . . 2 4 . . . . 4 2 . . . 17 . . 17 8 Secondary 23 | . . . 5 4 . . 10 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Self-Inflicted Damage 803 | . 2 43 21 40 . . 13 . . . 76 . 98 . . . . 210 6 . 63 . 33 . . 48 . . 5 . . 145 . Shots 27 | . . 2 1 1 . . . . . . 3 . 3 . . . . 5 . . 4 . 2 . . 3 . . 1 . . 2 . Rammed 10 | . 3 . 1 . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Targets Rammed 22 | . 3 . 1 . . . 4 . . . . . . 1 . . . . 2 . . . . 3 . . 2 . 4 . . 2 . Kicked 12 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . 2 . 4 . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | . 132 203 183 146 . 195 270 223 9 238 324 . 118 316 64 64 . 216 261 100 165 . 84 378 252 242 22 15 317 439 50 396 384 Average Temperature 71 | . 41 84 34 66 . 101 67 33 9 61 88 . 46 81 28 33 . 66 72 53 52 . 20 68 96 45 8 4 108 126 28 89 146 Received Heat Transfer 5283 | . 78 141 408 . . 48 697 915 90 246 252 . 339 172 . . . 72 199 6 76 . 60 113 . 52 18 . 564 90 99 153 395 Effects 8 | . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . . 4 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 5 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . 2 . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 31 | . . . . . . . . . . . . . . . . . . . . . 1 . 8 1 . 6 9 3 3 . . . . Combat Hostiles 30 | . . . . . . . . . . . . . . . . . . . . . 1 . 8 1 . 6 9 3 2 . . . . Parts Fried 70 | . 3 . . . . . . . . 3 . . . . . . . 2 . . 2 . 12 1 . 10 15 12 10 . . . . Impact Corruptions 33 | . 2 . . . . . . 1 . 27 . . . . . . . . . . . . . . . . . . 2 . . 1 . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Parts Melted 48 | . 6 . . . . . . . . . . . . 2 . . . 1 7 1 1 . . 4 2 1 1 . 5 8 . 5 4 Heat Transferred 25878 | . 925 37 . . . 148 185 . . 525 25 . . 1205 . . . 550 1450 100 500 . 200 2717 444 298 850 550 3486 4775 2072 1580 3256 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 27 | . . . . . . . . . . . . . . . . . . 3 . . 1 . 1 . . 2 11 5 2 . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Peak Influence 1334 | . 135 175 373 305 . 108 298 864 664 . . . . 386 . . . . 468 . . . . 207 . . . . 1334 1160 804 1077 914 Initial 704 | . . . 31 144 . . . 111 392 . . . . 150 . . . . 401 . . . . 37 . . . . 84 704 531 376 682 Average 314 | . 53 96 208 121 . 28 195 424 545 . . . . 226 . . . . 194 . . . . 90 . . . . 699 833 600 629 735 Maximum Alert Level 4 | . . . 1 1 . . 1 3 2 . . . . 1 . . . . 2 . . . . 1 . . . . 4 4 3 3 3 Low Security (%) 44 | 100 100 100 44 67 . 100 39 24 . . . . . 38 . . . . 66 . . . . 97 . . . . . . . . . Level 1 25 | . . . 55 32 . . 60 27 4 . . . . 61 . . . . 9 . . . . 2 . . . . 6 . . 22 . Level 2 17 | . . . . . . . . 30 95 . . . . . . . . . 25 . . . . . . . . . 44 6 93 37 42 Level 3 11 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . 38 88 6 40 57 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 5 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 1 . 2 . . . 3 11 4 . 1 . . 11 . . . . 5 . . . . 10 . . . 1 9 2 7 10 2 Investigation 17 | . . . 2 . . . 2 1 1 . 1 . . 2 . . . . 1 . . . . 1 . . . 1 2 1 . 2 . Extermination 20 | . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . 6 . . . . 2 . 1 4 1 Reinforcement 26 | . 1 . . . . . 1 4 1 . . . . 4 . . . . 3 . . . . 3 . . . . 4 1 3 1 . Assault 10 | . . . . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . 1 . . 3 1 Garrison 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 3 . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Distress Signals 18 | . . . 1 . . . 2 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 3 5 . . 3 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 1 . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 1 . Times Spotted 623 | . 19 13 45 7 . 4 42 54 15 11 24 . 12 30 4 . . 14 21 1 19 . 16 34 7 10 35 15 69 33 7 27 35 Peak Tracking Total 21 | . 3 3 7 4 . 4 5 10 4 5 13 . 4 5 4 . . 5 3 1 7 . 5 6 3 5 21 7 13 8 2 5 14 Tactical Retreats 35 | . . . 2 . . . 2 2 2 1 . . 1 2 . . . 1 . . 2 . . . . 2 2 2 11 1 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Traps Triggered 16 | . 5 . 2 . . . 2 2 . . . . . . . . . . . . . . . 3 . 1 . . . . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . 1 1 . . 2 1 . . . . . 1 12 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Machines Disabled 40 | . . . 1 1 . . . 6 . 1 3 . . 1 . . . 1 . 1 4 . 3 1 . 2 . 2 . 1 5 7 . Max in Single Turn 2 | . . . 1 1 . . . 1 . 1 1 . . 1 . . . 1 . 1 2 . 2 1 . 1 . 1 . 1 1 1 . Garrison Access 6 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Machines Accessed 113 | . 8 1 16 . 1 . 10 4 4 . 2 . . 15 2 . 4 . 9 1 . 6 . 7 . 3 2 1 6 1 2 7 1 Terminals 56 | . 5 . 10 . . . 7 2 1 . 1 . . 6 . . . . 7 . . . . 6 . . . 1 3 . 2 4 1 Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Repair Stations 10 | . 1 . 2 . . . 1 2 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . Recycling Units 11 | . 2 . 2 . . . 1 . . . . . . 4 . . . . 1 . . . . . . . . . . . . 1 . Scanalyzers 6 | . . . 2 . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Garrison Access 6 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 1 . 1 . Total Hacks 350 | . 20 1 49 . 4 . 31 19 9 . 6 . . 46 2 . 30 . 43 1 . 19 . 22 . 8 3 3 12 2 4 13 3 Successful 211 | . 11 1 31 . 4 . 13 13 6 . 6 . . 15 2 . 30 . 21 1 . 19 . 11 . 8 3 3 4 1 1 7 . Failed 139 | . 9 . 18 . . . 18 6 3 . . . . 31 . . . . 22 . . . . 11 . . . . 8 1 3 6 3 Catastrophic 27 | . . . 3 . . . 4 1 . . . . . 3 . . . . 5 . . . . 2 . . . . 3 . 1 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 5 . 20 . . . 13 5 4 . . . . 26 . . . . 19 . . . . 13 . . 1 . 5 2 1 3 1 Terminals 170 | . 12 . 26 . . . 16 9 3 . 5 . . 19 . . . . 35 . . . . 20 . . . 3 6 . 4 9 3 Fabricators 5 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . 1 . Repair Stations 37 | . 3 . 7 . . . 4 10 3 . . . . 8 . . . . . . . . . . . . . . 2 . . . . Recycling Units 35 | . 5 . 9 . . . 2 . . . . . . 12 . . . . 5 . . . . . . . . . . . . 2 . Scanalyzers 23 | . . . 7 . . . 9 . . . . . . 5 . . . . . . . . . 2 . . . . . . . . . Garrison Access 11 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 4 2 . 1 . Terminal Hacks 121 | . 4 1 8 . 4 . 1 6 1 . 6 . . 1 2 . 30 . 15 1 . 19 . 3 . 8 3 3 1 . 1 3 . Record 43 | . . . . . 4 . . . . . 5 . . . . . 11 . 1 1 . 7 . . . 6 2 3 . . 1 2 . Part Schematic 15 | . . . . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 1 . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . Prototype ID Bank 11 | . 1 . 2 . . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 7 | . . 1 . . . . . . . . 1 . . . 2 . . . . . . . . . . 2 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 7 | . . . 1 . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . Unreport Threat 5 | . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Repair Station Hacks 22 | . 2 . 7 . . . 2 7 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Scan Component 13 | . 1 . 4 . . . 1 4 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Repair 9 | . 1 . 3 . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Process 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Scanalyzer 21 | . . . 7 . . . 9 . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . Insert Component 11 | . . . 4 . . . 4 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Analyze 10 | . . . 3 . . . 5 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 35 | . 3 . 5 . . . 1 . 2 . . . . 9 . . . . 4 . . . . 6 . . . . 2 1 . 2 . Terminals 21 | . 1 . 3 . . . 1 . 1 . . . . 6 . . . . 2 . . . . 6 . . . . . . . 1 . Track 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Botnet 15 | . . . 2 . . . 1 . 1 . . . . 3 . . . . 2 . . . . 5 . . . . . . . 1 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Reject 4 | . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Mask 5 | . 1 . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . 1 . Jam 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 6 . 13 . . . 10 4 3 . 1 . . 14 . . . . 8 . . . . 7 . . . 1 4 . 2 6 1 Full Trace Events 8 | . . . . . . . 1 1 . . 1 . . 2 . . . . 1 . . . . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 3 . . . 4 . . . . . . 1 . . 11 . . . . 4 . 1 . . . . . . 2 . . Parts Built 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 274 | . . . . . . . . . 152 . . . . . . . . . 76 . . . . . . . . . . . . 46 . Total Part Build Rating 19 | . . . . . . . . . 5 . . . . . . . . . 5 . . . . . . . . . . . . 9 . Parts Repaired 8 | . 1 . 3 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 290 | . 32 . 90 . . . 32 114 22 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 170 | . . . 170 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 218 | . . . 218 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . 7 . 10 . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . 8 . Parts Scanalyzed 9 | . . . 3 . . . 4 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 9 | . . . 3 . . . 4 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . 1 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Total Allies 16 | . . . . . . . . 2 . 2 . . . 2 . . . 1 . . 1 . 2 . . 1 5 . . . . . . Largest Group 5 | . . . . . . . . 2 . 2 . . . 2 1 1 1 2 . . 1 1 2 . . 1 5 . . . . . . Highest-Rated Group 279 | . . . . . . . . 62 . 50 . . . 20 10 10 10 106 . . 99 99 99 . . 30 279 . . . . . . Highest-Rated Ally 99 | . . . . . . . . 31 . 30 . . . 10 10 10 10 96 . . 99 99 99 . . 30 65 . . . . . . Total Orders 41 | . . . . . . . . . 5 . . . . . . . . 1 . . 5 1 2 12 6 2 . 1 2 . 4 . . STAY 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . 3 . . . . . . . . . ROAM 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . . . . . . . . . EXPLORE 11 | . . . . . . . . . 2 . . . . . . . . 1 . . 2 . . 1 1 . . . . . 4 . . RETURN 18 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 6 5 2 . 1 2 . . . . Ally Attacks 97 | . . . . . . . . 40 . 4 . . . . . . . 16 . . . . 19 . . 1 17 . . . . . . Total Damage 3299 | . . . . . . . . 491 . 94 . . . . . . . 473 . . . . 1355 . . 45 841 . . . . . . Kills 23 | . . . . . . . . 4 . 2 . . . . . . . 6 . . . . 8 . . . 3 . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Robot Analysis Total 6 | . . . 1 . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . . . 1 2 1 1 . 2 . . 3 . 1 1 . 1 . 1 2 . . . . . . . Drone Launches 65 | . . . . . . . . . 5 . . . . . . . . 1 . . 10 1 1 20 5 5 . 3 8 . 6 . . Drone Recoveries 45 | . . . . . . . . . 3 . . . . . . . . 1 . . 5 1 1 15 6 2 1 2 6 . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Turns Passed 46436 | 2 1385 952 2662 1213 870 879 2368 1575 1220 2174 2397 2013 1281 2561 1112 1027 130 1086 1200 1621 1878 521 1068 2458 1272 1763 1284 935 1618 850 507 1853 701 Spaces Moved 23737 | 2 691 437 1028 564 411 407 1023 502 716 1091 1104 1236 786 1326 709 634 82 540 631 653 692 226 755 1277 949 1025 734 683 745 452 240 1099 287 Core 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3482 | . 131 . . . . . . 16 157 1091 624 . . . . . . . 12 653 692 106 . . . . . . . . . . . Legs 10113 | 2 236 . . . . . . 109 559 . . . . 841 . . . . . . . 120 755 1277 949 1025 734 683 745 452 240 1099 287 Wheels 10140 | . 322 437 1028 564 411 407 1023 377 . . 480 1236 786 485 709 634 82 540 619 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 106 | 120 120 195 195 210 210 210 145 125 125 160 160 160 145 125 130 160 160 145 145 243 243 120 120 120 120 120 115 115 115 110 112 114 106 Average Speed 163 | 120 164 195 210 210 210 210 183 205 140 184 205 160 150 137 154 160 160 159 155 243 243 186 120 144 122 152 161 115 116 117 125 115 138 Slowest Speed 570 | 120 250 195 230 210 210 210 225 570 197 240 242 160 160 196 160 160 160 160 243 243 243 400 190 190 190 190 190 115 120 120 182 188 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 68 | 2 97 78 95 99 89 99 73 70 23 97 97 85 93 42 92 85 74 79 22 93 94 62 67 29 90 97 91 91 23 17 38 29 11 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 9 | . . 1 . 1 1 . . . . . . 1 . . . . 1 1 . . . 3 . . . . . . . . . . . Known Exits Taken 27 | . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scrap Searched 38 | . . 1 . 1 . 1 . . . 4 3 5 4 . 3 2 . 2 . 6 2 . . . 2 2 . . . . . . . Spaces Dug 416 | . 1 42 1 21 . . . . 23 21 6 . 39 29 3 3 . 3 11 . 6 . 3 50 17 6 2 6 53 1 18 51 . Terrain Destroyed 1203 | . 1 69 23 21 . 14 1 125 23 47 154 . 99 39 3 4 . 38 24 4 21 . 13 78 29 25 55 22 95 6 22 120 28 Melee 59 | . 1 . 1 . . . . . 10 . . . . 19 . . . . . . 4 . . 13 . . . . 5 1 3 2 . Projectile 441 | . . 2 . . . . 1 44 8 . 2 . . 20 3 4 . 9 24 4 3 . 3 65 29 15 2 8 83 5 19 74 14 AOE 702 | . . 67 22 21 . 14 . 81 5 47 152 . 99 . . . . 29 . . 14 . 10 . . 10 53 14 7 . . 44 13 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Total 29108 | 1 868 501 1393 578 420 422 1350 852 873 1187 1185 1277 836 1916 721 643 81 719 758 676 855 307 914 1729 1023 1201 834 813 1223 628 356 1509 459 Wait 2298 | . 66 24 200 5 4 3 151 138 74 33 8 15 10 423 . 3 . 124 30 4 90 34 58 193 24 83 6 64 208 21 25 160 17 Move 23698 | 1 690 436 1027 563 410 406 1022 501 715 1090 1103 1235 785 1325 702 633 81 539 630 652 691 225 754 1276 948 1024 733 682 744 451 239 1098 287 Hop 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Pick Up 351 | . 26 1 30 . 2 2 27 14 15 7 10 8 4 12 4 2 . 5 13 4 14 5 11 30 2 5 4 4 19 22 11 30 8 Fast Attach 196 | . 17 2 9 . . . 7 13 1 . 6 4 . 5 . . . . 6 . . 9 2 9 1 7 11 1 14 14 9 15 34 Attach 174 | . 2 3 4 . . . 9 17 6 2 2 1 4 8 3 . . 9 4 3 4 1 1 16 7 . 2 4 21 9 9 4 19 Detach 32 | . . 1 1 . . . 1 4 . . . . . 1 . . . 4 . . . . . 3 6 . 4 1 2 1 2 . 1 Swap 407 | . 13 9 15 2 . 4 14 15 22 13 15 1 8 42 2 . . 15 14 8 6 5 12 39 6 2 4 7 25 22 5 48 14 Drop 398 | . 16 5 34 . 2 2 30 23 8 6 16 13 2 17 3 . . 3 10 . 9 15 12 35 2 8 18 2 20 28 8 41 10 Fire 1259 | . 31 20 71 8 . 5 85 127 20 23 25 . 23 54 3 4 . 20 48 5 17 . 36 102 27 40 20 48 140 55 40 106 56 Melee 155 | . 4 . 1 . . . . . 12 8 . . . 28 . . . . 1 . 23 13 . 13 . . . . 26 5 4 4 13 Ram 7 | . 1 . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Kick 12 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . 2 . 4 . . 2 . Crush 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . 4 . . Rewire 100 | . . . . . 2 . . . . 5 . . . . 1 1 . . . . 1 . 28 . . 32 30 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 9) 245 | -10/Materials | Discovered new exit (range 15) 369 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 10) 813 | -10/Materials | Repaired Arm. Wheel 824 | -10/Materials | Discovered new exit (range 10) 900 | -10/Materials | Derelicts attacked the area 1017 | -10/Materials | Discovered new exit (range 16) 1054 | -10/Materials | Identified exit to Mines 1388 | -10/Materials | Entered Mines 1391 | -10/Mines | Core integrity fell below 50% 1566 | -10/Mines | Found the Drone Emporium 1588 | -10/Mines | Found Prototype Device 1588 | -10/Mines | Identified Sensor Drone Bay 1625 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1887 | -10/Mines | Discovered new exit (range 14) 2041 | -10/Mines | Discovered new exit (range 11) 2076 | -10/Mines | Core integrity fell below 20% 2340 | -10/Mines | Entered Materials 2340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3670 | -9/Materials | Repaired Arm. Wheel 3826 | -9/Materials | Identified exit to Mines 4235 | -9/Materials | Discovered new exit (range 10) 4420 | -9/Materials | Discovered new exit (range 14) 4469 | -9/Materials | Repaired Imp. Treads 4496 | -9/Materials | Repaired Lgt. Armor Plating 5002 | -9/Materials | Entered Mines 5249 | -9/Mines | Learned Materials stockpile data 5451 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5451 | -9/Mines | Discovered new exit (range 5) 5489 | -9/Mines | Discovered new exit (range 11) 5504 | -9/Mines | Learned location of Storage (-8) 5724 | -9/Mines | Discovered new exit (range 6) 6215 | -9/Mines | Entered Exiles 6270 | -9/Exiles | Met 8R-AWN 6306 | -9/Exiles | Met EX-HEX 6381 | -9/Exiles | Met EX-BIN 6522 | -9/Exiles | Met EX-DEC 6532 | -9/Exiles | Learned location of Zion (-7) 6649 | -9/Exiles | Visited The Gauntlet 7060 | -9/Exiles | Discovered new exit (range 10) 7085 | -9/Exiles | Entered Mines 7327 | -8/Mines | Discovered new exit (range 16) 7685 | -8/Mines | Discovered new exit (range 8) 7964 | -8/Mines | Entered Materials 7964 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9827 | -8/Materials | Repaired Arm. Wheel 9986 | -8/Materials | Discovered new exit (range 10) 10089 | -8/Materials | Identified exit to Storage 10226 | -8/Materials | Discovered new exit (range 16) 10285 | -8/Materials | Identified exit to Factory 10332 | -8/Materials | Entered Storage 10854 | -8/Storage | Identified exit to Recycling 11191 | -8/Storage | Met a pair of Derelict thieves 11267 | -8/Storage | Destroyed 9 combat bots 11409 | -8/Storage | Repaired Arm. Treads 11448 | -8/Storage | Repaired Imp. Light Armor Plating 11532 | -8/Storage | First assault squad dispatched 11593 | -8/Storage | Core integrity fell below 50% 11608 | -8/Storage | Garrison activated, responded to threat 11673 | -8/Storage | Lost 6 parts (1p3n1u1w) 11907 | -8/Storage | Entered Factory 11907 | -7/Factory | Evolved 2 slots: Utility x2 12149 | -7/Factory | Repaired Gauss Rifle 12263 | -7/Factory | Fabricated Imp. Lightning Gun (x1) 12707 | -7/Factory | First assault squad dispatched 12954 | -7/Factory | Build established: Hacker-Mutant 13082 | -7/Factory | Discovered new exit (range 4) 13086 | -7/Factory | Identified exit to Lower Caves 13127 | -7/Factory | Entered Lower Caves 13477 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13520 | -7/Lower Caves | Destroyed 7 combat bots 13766 | -7/Lower Caves | Build established: Hacker-Skirmisher 14262 | -7/Lower Caves | Discovered new exit (range 5) 14269 | -7/Lower Caves | Learned Factory emergency access door positions 14273 | -7/Lower Caves | Identified exit to Lower Caves 14653 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14768 | -7/Lower Caves | Build established: Mutant 15301 | -7/Lower Caves | Entered another Lower Caves area 15564 | -7/Lower Caves | Discovered new exit (range 11) 15600 | -7/Lower Caves | Identified exit to Factory 15674 | -7/Lower Caves | Found Imp. Powered Armor 16263 | -7/Lower Caves | Attracted the attention of an 0b10 base 16317 | -7/Lower Caves | Destroyed 13 combat bots 16352 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 16352 | -7/Lower Caves | Learned 8 Factory zone layouts 16587 | -7/Lower Caves | Build established: Scavenger-Mutant 16713 | -7/Lower Caves | Discovered new exit (range 13) 16753 | -7/Lower Caves | Identified exit to Zion 16779 | -7/Lower Caves | Learned Factory security intel 17197 | -7/Lower Caves | Build established: Mutant 17364 | -7/Lower Caves | Learned location of 1 exit from Factory 17698 | -7/Lower Caves | Entered Zion 17788 | -7/Zion | Learned Factory stockpile data 17817 | -7/Zion | Discovered new exit (range 11) 19101 | -7/Zion | Found Prototype Hackware 19115 | -7/Zion | Found Prototype Processor 19115 | -7/Zion | Identified Exp. Armor Integrity Analyzer 19124 | -7/Zion | Found Prototype Processor 19124 | -7/Zion | Identified Exp. Core Analyzer 19128 | -7/Zion | Found Prototype Processor 19128 | -7/Zion | Identified Exp. Targeting Computer 19131 | -7/Zion | Found Prototype Processor 19131 | -7/Zion | Identified Spectral Analyzer 19163 | -7/Zion | Found Exp. Core Analyzer 19174 | -7/Zion | Found Exp. Armor Integrity Analyzer 19345 | -7/Zion | Build established: Scavenger-Mutant 19709 | -7/Zion | Identified exit to Proximity Caves 19711 | -7/Zion | Entered Proximity Caves 19713 | -6/Proximity Caves | Spotter reported a threat 19974 | -6/Proximity Caves | Learned 8 Factory zone layouts 20086 | -6/Proximity Caves | Spotted B-75 Beast 20363 | -6/Proximity Caves | Destroyed B-75 Beast 20380 | -6/Proximity Caves | Lost 3 parts (2u1w) 20767 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 20992 | -6/Proximity Caves | Entered Factory 20992 | -6/Factory | Evolved 2 slots: Utility x2 20993 | -6/Factory | Identified exit to Lower Caves 20994 | -6/Factory | Identified exit to Factory 21107 | -6/Factory | Identified Exp. System Shield 22381 | -6/Factory | Build established: Hacker-Assassin 22866 | -6/Factory | Discovered exit to Factory (range 23) 23553 | -6/Factory | Entered Lower Caves 23553 | -6/Lower Caves | Accompanied by 1 ally 23689 | -6/Lower Caves | Encountered a Warlord checkpoint 24200 | -6/Lower Caves | Learned Factory trap positions 24287 | -6/Lower Caves | Build established: Hacker-Mutant 24448 | -6/Lower Caves | Learned Factory stockpile data 24476 | -6/Lower Caves | Found Prototype Device 24562 | -6/Lower Caves | Discovered new exit (range 16) 24644 | -6/Lower Caves | Identified exit to Lower Caves 24665 | -6/Lower Caves | Entered another Lower Caves area 24665 | -6/Lower Caves | Accompanied by 1 ally 24788 | -6/Lower Caves | Discovered exit to Factory (range 7) 25499 | -6/Lower Caves | Encountered a Warlord checkpoint 25602 | -6/Lower Caves | Discovered new exit (range 10) 25615 | -6/Lower Caves | Identified exit to Data Miner 25692 | -6/Lower Caves | Entered Data Miner 25692 | -6/Data Miner | Accompanied by 1 ally 25692 | -6/Data Miner | Discovered new exit (range 6) 25708 | -6/Data Miner | Identified exit to Proximity Caves 25718 | -6/Data Miner | Met Data Miner 25756 | -6/Data Miner | Learned location of Section 7 (-2) 25756 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25787 | -6/Data Miner | Received God Mode back door access code from Data Miner 25822 | -6/Data Miner | Entered Proximity Caves 25822 | -5/Proximity Caves | Accompanied by 1 ally 25843 | -5/Proximity Caves | Learned location of 2 exits from Factory 25864 | -5/Proximity Caves | Learned location of Warlord (-4) 25963 | -5/Proximity Caves | Escorted by Enhanced Grunt 25964 | -5/Proximity Caves | Spotter reported a threat 26011 | -5/Proximity Caves | Learned Factory security intel 26021 | -5/Proximity Caves | Spotter reported a threat 26535 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 26550 | -5/Proximity Caves | Found Corrupted Prototype Device 26653 | -5/Proximity Caves | Spotted B-75 Beast 26783 | -5/Proximity Caves | Discovered exit to Factory (range 6) 26897 | -5/Proximity Caves | Identified Heart of Steel 26899 | -5/Proximity Caves | System corruption reached 10% 26900 | -5/Proximity Caves | Identified Exp. Thermal Shield 26908 | -5/Proximity Caves | Entered Factory 26908 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 26909 | -5/Factory | Identified exit to Factory 26910 | -5/Factory | Loaded intel: 118 trap records 27016 | -5/Factory | Build established: Hacker-Skirmisher 27208 | -5/Factory | Search patrols dispatched 27349 | -5/Factory | Discovered new exit (range 14) 27433 | -5/Factory | Identified exit to Upper Caves 27607 | -5/Factory | Found Launcher Loader 27770 | -5/Factory | Cargo convoy interrupted 27818 | -5/Factory | Build established: Hacker-Mutant 27906 | -5/Factory | Fabricated Lgt. Regenerative Plating? 28108 | -5/Factory | Entered Upper Caves 28229 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28659 | -5/Upper Caves | Build established: Scavenger-Skirmisher 29082 | -5/Upper Caves | Identified exit to Upper Caves 29151 | -5/Upper Caves | Encountered a Warlord checkpoint 29601 | -5/Upper Caves | Found Alien Artifact 29729 | -5/Upper Caves | Entered another Upper Caves area 29894 | -5/Upper Caves | Build established: Scavenger-Mutant 30249 | -5/Upper Caves | Learned Factory terminal intel 30251 | -5/Upper Caves | Build established: Mutant 30272 | -5/Upper Caves | Discovered exit to Factory (range 13) 30374 | -5/Upper Caves | Attracted the attention of an 0b10 base 30404 | -5/Upper Caves | Destroyed 7 combat bots 30449 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30658 | -5/Upper Caves | Discovered new exit (range 10) 30675 | -5/Upper Caves | Identified exit to Zhirov 31326 | -5/Upper Caves | Heart of Steel transformed into Warbot 31607 | -5/Upper Caves | Entered Zhirov 31607 | -5/Zhirov | Accompanied by 2 allies (Warbot) 31607 | -5/Zhirov | Discovered new exit (range 3) 31610 | -5/Zhirov | Identified exit to Proximity Caves 31651 | -5/Zhirov | Met Zhirov 31717 | -5/Zhirov | Learned location of Quarantine (-2) 31717 | -5/Zhirov | Learned location of Testing (-3) 31717 | -5/Zhirov | Learned location of Command (-1) 31739 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31785 | -5/Zhirov | Found Alien Artifact 31785 | -5/Zhirov | Identified Integrated Dissipator 31785 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31818 | -5/Zhirov | Found Alien Artifact 31934 | -5/Zhirov | Identified Dimensional Node Initializer 31934 | -5/Zhirov | Initialized slip node 32128 | -5/Zhirov | Entered Proximity Caves 32128 | -4/Proximity Caves | Accompanied by 2 allies (Warbot) 32190 | -4/Proximity Caves | Attracted the attention of an 0b10 base 32259 | -4/Proximity Caves | Learned Research stockpile data 32681 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32730 | -4/Proximity Caves | Discovered exit to Factory (range 5) 33014 | -4/Proximity Caves | Ambushed by research squad 33187 | -4/Proximity Caves | System corruption reached 10% 33190 | -4/Proximity Caves | System corruption reached 30% 33196 | -4/Proximity Caves | Entered Factory 33196 | -4/Factory | Accompanied by 1 ally 33196 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 33197 | -4/Factory | Loaded intel: 27 terminal locations 33772 | -4/Factory | Discovered new exit (range 10) 33796 | -4/Factory | Identified exit to Extension 34026 | -4/Factory | Incoming investigation squad redirected 34923 | -4/Factory | Identified Transdimensional Reconstructor 34923 | -4/Factory | Warped through subspace 35045 | -4/Factory | Discovered new exit (range 11) 35089 | -4/Factory | Identified exit to Upper Caves 35161 | -4/Factory | Found Quantum Capacitor 35654 | -4/Factory | Entered Upper Caves 35654 | -4/Upper Caves | Accompanied by 1 ally 35679 | -4/Upper Caves | Found Alien Artifact 35679 | -4/Upper Caves | Identified Core Expander 35679 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 35766 | -4/Upper Caves | Learned Research terminal intel 36283 | -4/Upper Caves | Build established: Scavenger-Skirmisher 36328 | -4/Upper Caves | Discovered new exit (range 6) 36348 | -4/Upper Caves | Identified exit to Upper Caves 36799 | -4/Upper Caves | Build established: Mutant 36926 | -4/Upper Caves | Entered another Upper Caves area 37006 | -4/Upper Caves | Discovered new exit (range 11) 37026 | -4/Upper Caves | Identified exit to Research 37609 | -4/Upper Caves | Learned Research stockpile data 37654 | -4/Upper Caves | Learned location of 1 exit from Factory 37654 | -4/Upper Caves | Learned Factory stockpile data 37654 | -4/Upper Caves | Learned Research stockpile data 37654 | -4/Upper Caves | Learned Research security intel 37654 | -4/Upper Caves | Learned Research terminal intel 37718 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 38237 | -4/Upper Caves | Ambushed by wild Derelicts 38625 | -4/Upper Caves | Discovered new exit (range 11) 38687 | -4/Upper Caves | Identified exit to Warlord 38689 | -4/Upper Caves | Entered Warlord 38689 | -4/Warlord | Accompanied by 1 ally 38732 | -4/Warlord | System corruption cleaned by Quarantine Array 39150 | -4/Warlord | Visited the Vortex Lab 39161 | -4/Warlord | Warlord's base attacked by MAIN.C 39511 | -4/Warlord | Warlord forces counterattacked 39608 | -4/Warlord | Met Warlord 39627 | -4/Warlord | Opened Warlord's prototype stash 39634 | -4/Warlord | Found Prototype Reactor 39634 | -4/Warlord | Identified Vortex Chain Reactor 39656 | -4/Warlord | Found Prototype Device 39656 | -4/Warlord | Identified Thermal Barrier 39660 | -4/Warlord | Found Spectral Analyzer 39812 | -4/Warlord | Build established: Commander-Mutant 39836 | -4/Warlord | Warlord base infiltrated, sounded retreat 39893 | -4/Warlord | Spotted Striker 39897 | -4/Warlord | Spotted Executioner 39899 | -4/Warlord | Destroyed Striker 39901 | -4/Warlord | Spotted Executioner 39902 | -4/Warlord | Destroyed Executioner 39903 | -4/Warlord | Destroyed Executioner 39929 | -4/Warlord | Destroyed 22 combat bots 39932 | -4/Warlord | Discovered new exit (range 13) 39973 | -4/Warlord | Entered Proximity Caves 40248 | -3/Proximity Caves | Build established: Mutant 40492 | -3/Proximity Caves | Attracted the attention of an 0b10 base 40536 | -3/Proximity Caves | Destroyed 13 combat bots 40570 | -3/Proximity Caves | Learned 6 Upper Caves zone layouts 40745 | -3/Proximity Caves | Spotted B-86 Titan 40861 | -3/Proximity Caves | Discovered exit to Research (range 17) 40894 | -3/Proximity Caves | System corruption reached 10% 40902 | -3/Proximity Caves | System corruption reached 30% 40908 | -3/Proximity Caves | Entered Research 40908 | -3/Research | Accompanied by 1 ally 40908 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 40909 | -3/Research | Identified exit to Armory 40912 | -3/Research | Loaded intel: 20 terminal locations 41674 | -3/Research | Incoming investigation squad redirected 41780 | -3/Research | Lost 5 parts (4u1w) 41996 | -3/Research | Discovered new exit (range 23) 42048 | -3/Research | Identified exit to Research 42140 | -3/Research | Identified exit to Testing 42158 | -3/Research | First assault squad dispatched 42314 | -3/Research | Incoming assault squad redirected 42377 | -3/Research | Crushed by falling debris 42377 | -3/Research | System corruption reached 10% 42414 | -3/Research | Lost 11 parts (1p4n1u5w) 42427 | -3/Research | Destroyed 8 combat bots 42526 | -3/Research | Entered another Research area 42526 | -2/Research | Warlord forces began assault on 0b10 42526 | -2/Research | Evolved 2 slots: Power x1, Utility x1 42528 | -2/Research | Loaded intel: 25 terminal locations 42636 | -2/Research | Research machine network offline 42748 | -2/Research | System corruption reached 10% 42886 | -2/Research | Borebot progress halted 42892 | -2/Research | Spotted Striker 42896 | -2/Research | Destroyed Striker 42915 | -2/Research | Borebot progress halted 42951 | -2/Research | Destroyed 7 combat bots 42979 | -2/Research | Spotted Striker 42979 | -2/Research | Spotted Executioner 42990 | -2/Research | Destroyed Striker 43001 | -2/Research | Destroyed Executioner 43015 | -2/Research | Found Exp. Core Analyzer 43033 | -2/Research | Spotted B-90 Cyclops 43065 | -2/Research | Borebot progress halted 43212 | -2/Research | Spotted Striker 43214 | -2/Research | Spotted Executioner 43236 | -2/Research | Destroyed Striker 43240 | -2/Research | Destroyed Executioner 43286 | -2/Research | Spotted Striker 43292 | -2/Research | Lost 6 parts (1p1n3u1w) 43299 | -2/Research | Destroyed Striker 43319 | -2/Research | Build established: Scavenger-Gunner 43334 | -2/Research | Destroyed 9 combat bots 43334 | -2/Research | Spotted Executioner 43343 | -2/Research | Spotted Executioner 43344 | -2/Research | Lost 4 parts (1p1n1u1w) 43362 | -2/Research | Discovered new exit (range 9) 43375 | -2/Research | Identified exit to Quarantine 43376 | -2/Research | Entered Quarantine 43405 | -2/Quarantine | Lost 8 parts (3p1n1u3w) 43444 | -2/Quarantine | Discovered new exit (range 55) 43457 | -2/Quarantine | Garrison activated, responded to threat 43459 | -2/Quarantine | Found Alien Artifact 43459 | -2/Quarantine | Identified Phase Armor 43654 | -2/Quarantine | Scanned by Researcher 43780 | -2/Quarantine | Core integrity fell below 50% 43816 | -2/Quarantine | Lost 3 parts (2p1w) 43845 | -2/Quarantine | Identified exit to Access 43883 | -2/Quarantine | Entered Access 43883 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 44003 | -1/Access | Found Unknown Device 44003 | -1/Access | Identified Antimissile System 44164 | -1/Access | Build established: Scavenger-Skirmisher 44209 | -1/Access | Fabricated Centrium Leg (x1) 44469 | -1/Access | Spotted B-99 Colossus 44516 | -1/Access | Spotted B-99 Colossus 44543 | -1/Access | Identified exit to Command 44598 | -1/Access | Found Prototype Launcher 44598 | -1/Access | Identified Hellfire Missile Launcher 45180 | -1/Access | Incoming investigation squad redirected 45205 | -1/Access | Found Prototype Slashing Weapon 45205 | -1/Access | Identified Nanosword 45383 | -1/Access | First assault squad dispatched 45398 | -1/Access | Incoming assault squad redirected 45648 | -1/Access | Incoming assault squad redirected 45716 | -1/Access | Spotted B-99 Colossus 45719 | -1/Access | Spotted B-99 Colossus 45736 | -1/Access | Entered Command 45965 | -1/Command | Spotted Alpha 7 45980 | -1/Command | Destroyed Alpha 7 45986 | -1/Command | First assault squad dispatched 46026 | -1/Command | Spotted Striker 46027 | -1/Command | Spotted Striker 46028 | -1/Command | Spotted Alpha 7 46031 | -1/Command | Spotted Executioner 46032 | -1/Command | System corruption reached 10% 46032 | -1/Command | Spotted Executioner 46033 | -1/Command | Spotted Executioner 46057 | -1/Command | Destroyed Striker 46060 | -1/Command | Core integrity fell below 50% 46064 | -1/Command | Destroyed Executioner 46100 | -1/Command | Destroyed Executioner 46138 | -1/Command | Found Exp. Core Analyzer 46152 | -1/Command | Core integrity fell below 20% 46186 | -1/Command | Destroyed Executioner 46220 | -1/Command | Lost 32 parts (8p8n8u8w) 46268 | -1/Command | System corruption reached 30% 46311 | -1/Command | Destroyed Alpha 7 46341 | -1/Command | Destroyed 7 combat bots 46349 | -1/Command | Lost 12 parts (2p4n4u2w) 46437 | -1/Command | Spotted Executioner 46437 | -1/Command | Spotted B-99 Colossus 46437 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 46348_ Acquired Prototype Leg. 46348_ Identified Hdn. Centrium Leg. 46351_ Acquired 20 matter. 46356_ Acquired Unknown Flight Unit. 46356_ Identified Xenon Bombardment Thruster. 46357_ System corrupted: Matter fused (-8). 46360_ Acquired Xenon Bombardment Thruster. 46371_ Acquired 45 matter. 46375_ Acquired Unknown Ballistic Gun. 46375_ Identified Railgun. 46378_ System corrupted: Matter fused (-9). 46380_ Acquired Xenon Bombardment Thruster. 46384_ Acquired 32 matter. 46388_ Acquired Xenon Bombardment Thruster. 46394_ Dropped Xenon Bombardment Thruster. 46395_ Acquired Myomer Leg. 46398_ System corrupted: IFF burst signal emitted. 46398_ Acquired 10 matter. 46414_ System corrupted: Heat flow error (+207). 46429_ System corrupted: Heat flow error (+110). Map ----- +----------------------------------------------------+ | ????????????????????????# #????######## #######" | | ????????????????????????# #???????????# #?????## | | ????????????????????????# #???????????# #?????#!= | | ??????????????????????### #???????????# ######## | | ??????????????????????? #???????????# | | ??????????????????????? #???????????# | | ??????????????????????? #???????????# | | ???????????????????????? #???????????# #####" ## | | ???????????????????????? #???????????# #???#"T## | | ????????????????????????# #???????????# ######### | | ????????????????????????# #???????????# #????# | | ????????????????????????# # ?????????# ###### | | ????????????????????????# #? ????????# # | | ????????????????????????# #?? ???????# # | | ????????????????????????# ####+######## # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????+ k + | | ????????????????????????# # """ | | ????????????????????????# k # """ | | ????????????????????????# # """ | | ????????????????????????# %% %!! """ | | ?????# #### ########## =/ %%[ | | ?????# m =%] %%=! | | ?????# % #####!!" # ###### | | ?????# ! ###+###########@ #???#= # # = =#??## | | ????????????????????????#////#???# % %####%# | | ???????????????????????? #?## # #=|[[#"#"## | | ???????????????????????? #?# "[[!% % % | | ??????????????????????? ### #####%%######"# | | ???????????????????????# ##?### /!%=! """T | | ??????????????????????? ????# ! =! [ | | ???????????????????????# ##???# %"% | | ??????????????????????? ????# """ | | ???????????????????????# ##???# """ | | ???????????????????????E ????# "" | | ???????????????????????# BB#????# | | ??????????????????????? BB ????# | | ??????????????????????? ????############### | | ??????????????????????? ?????????????????? | | ??????????????????????? """""" ?????????????????? | | ??????????????????????? ?????? ?????????????????? | | ??????????????????????? ?????? ????????????????? | | ??????????????????????? ?????? ????????????????? | | ??????????????????????? ??????? #???????????????? | | ?????????????????????? ??????? #???????????????? | | ?????????????????????? ???????? ????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Coolant Potential 120 Energy Generation 91 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Armor Coverage 1200 Resistance: TH 50 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Target Analysis 8 Core Analysis 12 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 38 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Exp. Armor Integrity Analyzer | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Myomer Leg | -4/Factory | Scanalyzed Exp. System Shield | -2/Quarantine | Archive Exp. Actuator Array | -2/Quarantine | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free K-01 Serf | -2/Quarantine | Archive S-43 Plague | -2/Quarantine | Archive Fabricated ------------ Imp. Lightning Gun | x1 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Centrium Leg | x1 | -1/Access | Preloaded Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Core Expander Phase Armor Achievements -------------- Killing Spree Ultimate Loadout Challenges ------------ None Game ------ Seed LargeMeleeLance Manual? 0 Play Time 08:33:01 Cumulative 127.3 hours Start 2023.06.22 @ 10:56:54 End 2023.06.25 @ 21:49:10 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 51 Adventurer 2 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 920d2e4d-343c-4c3e-b286-9f7af598f24f